/* Copyright (C) 2000 Stefan Westerfeld stefan@space.twc.de This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Library General Public License for more details. You should have received a copy of the GNU Library General Public License along with this library; see the file COPYING.LIB. If not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ #ifndef MCOP_DYNAMICREQUEST_H #define MCOP_DYNAMICREQUEST_H #include "buffer.h" #include "anyref.h" #include #include #include "arts_export.h" /* * BC - Status (2002-03-08): DynamicRequest * * Has to be kept binary compatible (use d ptr). */ namespace Arts { class Object; class Type; class DynamicRequestPrivate; /** * The DynamicRequest class can be used to invoke requests on objects, without * using IDL generated code to do so (i.e. you can talk to objects without * having to know their interfaces at compile time) * * Suppose you have the interface * * interface SimpleSoundServer { * [...] * long play(string file); // plays a file and returns an id * [...] * }; * * And server is of type SimpleSoundServer, you can write in your C++ code: * * long id; * if(DynamicRequest(server).method("play").param("/tmp/bong.wav").invoke(id)) * { * cout << "playing file now, id is " << id << endl; * } * else * { * cout << "something went wrong with the dynamic request" << endl; * } * * You can of course also add parameters and other information one-by-one: * * DynamicRequest request(server); * request.method("play"); * request.param("/tmp/bong.wav"); * * long id; * if(request.invoke(id)) cout << "success" << endl; */ class ARTS_EXPORT DynamicRequest { public: /** * creates a dynamic request which will be sent to a specific object */ DynamicRequest(const Object& object); /** * deletes the dynamic request */ ~DynamicRequest(); /** * says that the following method will be a oneway method, for example * * DynamicRequest(someobject).oneway().method("stop").invoke(); */ DynamicRequest& oneway(); /** * sets the method to invoke */ DynamicRequest& method(const std::string& method); /** * adds a parameter to the call */ DynamicRequest& param(const AnyConstRef& value); /** * executes the request, call this if you don't expect a return type * * @returns true if the request could be performed */ bool invoke(); /** * executes the request: this version accepts an AnyRef& as result type * * @returns true if the request could be performed */ bool invoke(const AnyRef& result); /* * TODO: Some types can't yet be used in dynamic requests, these are * enum, sequence, type, sequence, object, sequence */ private: DynamicRequestPrivate *d; }; } #endif /* MCOP_DYNAMICREQUEST_H */