1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
/*
Copyright (C) 2000 Stefan Westerfeld
[email protected]
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this library; see the file COPYING.LIB. If not, write to
the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
Boston, MA 02110-1301, USA.
*/
#ifndef ARTS_POOL_H
#define ARTS_POOL_H
/*
* BC - tqStatus (2002-03-08): Pool<type>
*
* Needs to be kept binary compatible by NOT TOUCHING. When you want something
* else, write a fresh one (used as part of Arts::Dispatcher, thus changing
* this breaks Arts::Dispatcher binary compatibility).
*/
/**
* A pool object of the type T keeps a pool of T* pointers, that are numbered.
*
* You allocate and release slots, and store T*'s in there. It should take
* about no time to find a new free slot to store the T object into and to
* release a slot to be reused.
*
* The pool object internally keeps track which slots are used.
*/
#include <stack>
#include <vector>
#include <list>
namespace Arts {
template <class T>
class Pool {
std::stack<unsigned long> freeIDs;
std::vector<T *> storage;
public:
inline T*& operator[](unsigned long n) { return storage[n]; }
inline void releaseSlot(unsigned long n) {
freeIDs.push(n);
storage[n] = 0;
}
unsigned long allocSlot() {
unsigned long slot;
if(freeIDs.empty())
{
unsigned long n;
for(n=0;n<32;n++) {
freeIDs.push(storage.size());
storage.push_back(0);
}
}
slot = freeIDs.top();
freeIDs.pop();
return slot;
}
std::list<T *> enumerate() {
std::list<T *> items;
//std::vector<T *>::iterator i;
int n,max = storage.size();
for(n=0; n < max; n++)
if(storage[n]) items.push_back(storage[n]);
return items;
}
unsigned long max() { return storage.size(); }
};
}
#endif /* POOL_H */
|