summaryrefslogtreecommitdiffstats
path: root/mcop/thread.h
blob: d81010d8237a8fefe8608935c1f26b0942a1bfdf (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
    /*

    Copyright (C) 2001 Stefan Westerfeld
                       [email protected]

    This library is free software; you can redistribute it and/or
    modify it under the terms of the GNU Library General Public
    License as published by the Free Software Foundation; either
    version 2 of the License, or (at your option) any later version.
  
    This library is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
    Library General Public License for more details.
   
    You should have received a copy of the GNU Library General Public License
    along with this library; see the file COPYING.LIB.  If not, write to
    the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA 02110-1301, USA.

    */

#ifndef ARTS_MCOP_THREAD_H
#define ARTS_MCOP_THREAD_H

#include "arts_export.h"

/*
 * BC - Status (2002-03-08): SystemThreads, Thread, Mutex, ThreadCondition,
 * Semaphore
 *
 * These classes are kept binary compatible. As the threading implementation
 * can be changed, also
 *
 * Thread_impl, Mutex_impl, ThreadCondition_impl and Semaphore_impl need
 * to remain as they are. The implementation of these depends on what thread
 * system is used, and can attach the required data as necessary to the
 * base classes. So i.e. a posix mutex can contain the pthread_mutex_t in
 * the PosixMutex_impl.
 */

namespace Arts {

class Mutex_impl;
class Thread_impl;
class ThreadCondition_impl;
class Thread;
class Semaphore_impl;

/**
 * Encapsulates the operating system threading facilities
 */
class ARTS_EXPORT SystemThreads {
public:
	static SystemThreads *the();
	static bool init(SystemThreads *the);

	/**
	 * Check whether there is threading support available
	 *
	 * If there is no real threading support, the Threading classes try to
	 * gracefully degrade the performance. For instance, locking a mutex will
	 * do * nothing, and calling the start() function of a Thread will execute
	 * it's run function.
	 *
	 * @returns true if there are real threads 
	 */
	static bool supported();

	/**
	 * Check wether the current thread is the main thread
	 *
	 * The main thread is the thread that the application's main() was
	 * executed in. The IOManager event loop will only run in the main
	 * thread.
	 */
	virtual bool isMainThread() = 0;

	virtual Mutex_impl *createMutex_impl() = 0;
	virtual Mutex_impl *createRecMutex_impl() = 0;
	virtual Thread_impl *createThread_impl(Thread *thread) = 0;
	virtual ThreadCondition_impl *createThreadCondition_impl() = 0;
	virtual Semaphore_impl *createSemaphore_impl(int, int) = 0;
	virtual ~SystemThreads();

	/**
	 * Returns a pointer to the current thread, or a null pointer if
	 * we're the main thread (isMainThread() is true).
	 */
	virtual Thread *getCurrentThread() = 0;
};

/**
 * Base class for platform specific thread code
 */
class ARTS_EXPORT Thread_impl
{
public:
	virtual void setPriority(int) =0;
	virtual void start() = 0;
	virtual void waitDone() = 0;
	virtual ~Thread_impl();
};

/**
 * Base class for platform specific mutex code
 */
class ARTS_EXPORT Mutex_impl {
public:
	virtual void lock() = 0;
	virtual bool tryLock() = 0;
	virtual void unlock() = 0;
	virtual ~Mutex_impl();
};

/**
 * Base class for platform specific thread condition code
 */
class ARTS_EXPORT ThreadCondition_impl {
public:
	virtual void wakeOne() = 0;
	virtual void wakeAll() = 0;
	virtual void wait(Mutex_impl *impl) = 0;
	virtual ~ThreadCondition_impl();
};

class ARTS_EXPORT Semaphore_impl {
public:
	virtual void wait() = 0;
	virtual int tryWait() = 0;
	virtual void post() = 0;
	virtual int getValue() = 0;
	virtual ~Semaphore_impl();
};

/**
 * A thread of execution
 *
 * Example for implementing a thread:
 *
 * <pre>
 * class Counter : public Arts::Thread 
 * {
 * public:
 *   void run() {
 *     for(int i = 0;i < 10;i++)
 *     {
 *       printf("%d\n",i+1);
 *       sleep(1);
 *     }
 *   }
 * };            // start the thread with Counter c; c.start();
 * </pre>
 */
class ARTS_EXPORT Thread {
private:
	Thread_impl *impl;
		 
public:
	Thread() : impl(SystemThreads::the()->createThread_impl(this))
	{
	}
	
	virtual ~Thread();

	/**
	 * set the priority parameters for the thread
	 * 
	 * FIXME: what should be minimum, maximum, recommended?
	 */
	inline void setPriority(int priority) {
		impl->setPriority(priority);
	}

	/**
	 * starts the run() method in a thread
	 */
	inline void start()
	{
		impl->start();
	}

	/**
	 * waits until the thread is executed completely
	 */
	inline void waitDone()
	{
		impl->waitDone();
	}

	/**
	 * implement this method, if you want to create an own thread - then
	 * you can simply call thread.start() to start execution of run() in
	 * a seperate thread
	 */
	virtual void run() = 0;
};

/**
 * A mutex
 *
 * To protect a critical section, you can use a mutex, which will ensure that
 * only one thread at a time can lock it. Here is an example for a thread-safe
 * random number generator:
 *
 * <pre>
 * class RandomGenerator {
 *   Arts::Mutex mutex;
 *   long seed;
 * public:
 *   long get() {
 *     mutex.lock();
 *     // do complicated calculation with seed here
 *     mutex.unlock();
 *     return seed;
 *   }
 * };
 * </pre>
 */
class ARTS_EXPORT Mutex {
private:
	Mutex_impl *impl;
	friend class ThreadCondition;

public:
	/**
	 * constructor
	 *
	 * @param recursive whether to create a recursive mutex (may be locked by
	 *                  the same thread more than once), or a normal mutex
	 */
	inline Mutex(bool recursive = false)
		: impl(recursive?SystemThreads::the()->createRecMutex_impl()
						:SystemThreads::the()->createMutex_impl())
	{
	}

	/**
	 * destructor
	 */
	virtual ~Mutex();

	/**
	 * locks the mutex
	 */
	inline void lock() {
		impl->lock();
	}

	/**
	 * tries to lock the mutex, returning immediately in any case (even if
	 * mutex is locked by another thread)
	 *
	 * @returns true if successful (mutex locked), false otherwise
	 */
	inline bool tryLock() {
		return impl->tryLock();
	}

	/**
	 * unlocks the mutex
	 */
	inline void unlock() {
		impl->unlock();
	}
};

/**
 * A thread condition
 *
 * Thread conditions are used to let a different thread know that a certain
 * condition might have changed. For instance, if you have a thread that
 * waits until a counter exceeds a limit, the thread would look like this:
 *
 * <pre>
 * class WaitCounter : public Arts::Thread 
 * {
 *   int counter;
 *   Arts::Mutex mutex;
 *   Arts::ThreadCondition cond;
 * 
 * public:
 *   WaitCounter() : counter(0) {}
 *
 *   void run() {  // run will terminate once the counter reaches 20
 *     mutex.lock();
 *     while(counter < 20)
 *       cond.wait(mutex);
 *     mutex.unlock();
 *   }
 *
 *   void inc() {  // inc will increment the counter and indicate the change
 *     mutex.lock();
 *     counter++;
 *     cond.wakeOne();
 *     mutex.unlock();
 *   }
 * };
 * </pre>
 */
class ARTS_EXPORT ThreadCondition {
private:
	ThreadCondition_impl *impl;
		 
public:
	ThreadCondition()
		: impl(SystemThreads::the()->createThreadCondition_impl())
	{
	}
	
	virtual ~ThreadCondition();

	/**
	 * wakes one waiting thread
	 */
	inline void wakeOne()
	{
		impl->wakeOne();
	}

	/**
	 * wakes all waiting threads
	 */
	inline void wakeAll()
	{
		impl->wakeAll();
	}

	/**
	 * Waits until the condition changes. You will need to lock the mutex
	 * before calling this. Internally it will unlock the mutex (to let
	 * others change the condition), and relock it once the wait succeeds.
	 */
	inline void wait(Mutex& mutex)
	{
		impl->wait(mutex.impl);
	}
};

class ARTS_EXPORT Semaphore {
private:
	Semaphore_impl *impl;

public:
	Semaphore(int shared=0, int count=0)
	{
		impl = SystemThreads::the()->createSemaphore_impl(shared, count);
	}

	virtual ~Semaphore();

	inline void wait()
	{
		impl->wait();
	}

	inline int tryWait()
	{
		return impl->tryWait();
	}

	inline void post()
	{
		impl->post();
	}

	inline int getValue()
	{
		return impl->getValue();
	}
};

}

#endif /* ARTS_MCOP_THREAD_H */