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authorSlávek Banko <[email protected]>2020-06-29 19:14:27 +0200
committerSlávek Banko <[email protected]>2020-06-29 19:14:27 +0200
commit4ca91724d7700edb009a3037c7020aa033ce14d7 (patch)
tree7bda9d552603888a4805b5c3fec4bdde10947ae7 /src/part/videoWindow.cpp
parent7090ff34ea4f78bb5ae8a2b644ed44893996cce6 (diff)
downloadcodeine-4ca91724d7700edb009a3037c7020aa033ce14d7.tar.gz
codeine-4ca91724d7700edb009a3037c7020aa033ce14d7.zip
Drop the use of the HAVE_XINE_H definition.
Add include <xine.h> to the appropriate headers. Clean up the arrangement of include files. Signed-off-by: Slávek Banko <[email protected]>
Diffstat (limited to 'src/part/videoWindow.cpp')
-rw-r--r--src/part/videoWindow.cpp8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/part/videoWindow.cpp b/src/part/videoWindow.cpp
index 79d09ae..eb1c859 100644
--- a/src/part/videoWindow.cpp
+++ b/src/part/videoWindow.cpp
@@ -3,14 +3,16 @@
#define CODEINE_DEBUG_PREFIX "videoWindow"
+
#include <cstdlib>
-#include "../debug.h"
#include <tqapplication.h> //sendEvent()
+#include <tqvariant.h>
#include <tqcursor.h>
#include <tqevent.h>
-#include "videoWindow.h"
#include <X11/Xlib.h> //TODO this breaks compile for lots of people due to excessive macro content
-#include <xine.h> //x11_visual_t
+
+#include "../debug.h"
+#include "videoWindow.h"
namespace Codeine {