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authormio <[email protected]>2024-09-07 08:56:14 +1000
committermio <[email protected]>2024-09-07 10:27:39 +1000
commitf464b0384ba3bc70e79523d079c4a1ec16ae7868 (patch)
treea0069361ec685f73b220cc9806d916b47f8845bc /src/part/xineEngine.cpp
parent11c0638baf9ae1623fec00107bb9d065d3ecb88b (diff)
downloadcodeine-fix/use-audio-level.tar.gz
codeine-fix/use-audio-level.zip
Use AUDIO_VOLUME param instead of AUDIO_AMP_LEVELfix/use-audio-level
AMP_LEVEL adjusts the amplification level of VOLUME, and since it's called "volume" in the UI, this is more appropriate. This also avoids the need to use logarithmic scaling when adjusting the volume from the UI, as VOLUME is linear. When compared with libxine versions older than 1.2.13, there is no notable difference in how the volume sounds when adjusted. From 1.2.13, the sound does scale a little differently as lower volumes are more audible now (such as 50% and lower). Signed-off-by: mio <[email protected]>
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