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+/* ============================================================
+ *
+ * This file is a part of digiKam project
+ * http://www.digikam.org
+ *
+ * Date : 2005-02-09
+ * Description : a plugin to apply Blur FX to images
+ *
+ * Copyright 2005-2008 by Gilles Caulier <caulier dot gilles at gmail dot com>
+ * Copyright 2006-2008 by Marcel Wiesweg <marcel dot wiesweg at gmx dot de>
+ *
+ * This program is free software; you can redistribute it
+ * and/or modify it under the terms of the GNU General
+ * Public License as published by the Free Software Foundation;
+ * either version 2, or (at your option)
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * ============================================================ */
+
+// TQt includes.
+
+#include <tqlabel.h>
+#include <tqwhatsthis.h>
+#include <tqlayout.h>
+#include <tqslider.h>
+#include <tqimage.h>
+#include <tqcombobox.h>
+#include <tqdatetime.h>
+
+// KDE includes.
+
+#include <tdeconfig.h>
+#include <tdelocale.h>
+#include <tdeaboutdata.h>
+#include <tdeapplication.h>
+#include <knuminput.h>
+
+// Local includes.
+
+#include "version.h"
+#include "ddebug.h"
+#include "imageiface.h"
+#include "imagewidget.h"
+#include "blurfx.h"
+#include "imageeffect_blurfx.h"
+#include "imageeffect_blurfx.moc"
+
+namespace DigikamBlurFXImagesPlugin
+{
+
+ImageEffect_BlurFX::ImageEffect_BlurFX(TQWidget* parent)
+ : Digikam::CtrlPanelDlg(parent, i18n("Apply Blurring Special Effect to Photograph"),
+ "blurfx", false, false, true,
+ Digikam::ImagePannelWidget::SeparateViewAll)
+{
+ TQString whatsThis;
+
+ TDEAboutData* about = new TDEAboutData("digikam",
+ I18N_NOOP("Blur Effects"),
+ digikam_version,
+ I18N_NOOP("A digiKam image plugin to apply blurring special effect "
+ "to an image."),
+ TDEAboutData::License_GPL,
+ "(c) 2005, Gilles Caulier\n"
+ "(c) 2006-2008, Gilles Caulier and Marcel Wiesweg",
+ 0,
+ "http://www.digikam.org");
+
+ about->addAuthor("Gilles Caulier", I18N_NOOP("Author and maintainer"),
+ "caulier dot gilles at gmail dot com");
+
+ about->addAuthor("Pieter Z. Voloshyn", I18N_NOOP("Blurring algorithms"),
+ "pieter dot voloshyn at gmail dot com");
+
+ about->addAuthor("Marcel Wiesweg", I18N_NOOP("Developer"),
+ "marcel dot wiesweg at gmx dot de");
+
+ setAboutData(about);
+
+ // -------------------------------------------------------------
+
+ TQWidget *gboxSettings = new TQWidget(m_imagePreviewWidget);
+ TQGridLayout* gridSettings = new TQGridLayout( gboxSettings, 5, 1, 0, spacingHint());
+
+ m_effectTypeLabel = new TQLabel(i18n("Type:"), gboxSettings);
+
+ m_effectType = new TQComboBox( false, gboxSettings );
+ m_effectType->insertItem( i18n("Zoom Blur") );
+ m_effectType->insertItem( i18n("Radial Blur") );
+ m_effectType->insertItem( i18n("Far Blur") );
+ m_effectType->insertItem( i18n("Motion Blur") );
+ m_effectType->insertItem( i18n("Softener Blur") );
+ m_effectType->insertItem( i18n("Skake Blur") );
+ m_effectType->insertItem( i18n("Focus Blur") );
+ m_effectType->insertItem( i18n("Smart Blur") );
+ m_effectType->insertItem( i18n("Frost Glass") );
+ m_effectType->insertItem( i18n("Mosaic") );
+ TQWhatsThis::add( m_effectType, i18n("<p>Select the blurring effect to apply to the image.<p>"
+ "<b>Zoom Blur</b>: blurs the image along radial lines starting from "
+ "a specified center point. This simulates the blur of a zooming camera.<p>"
+ "<b>Radial Blur</b>: blurs the image by rotating the pixels around "
+ "the specified center point. This simulates the blur of a rotating camera.<p>"
+ "<b>Far Blur</b>: blurs the image by using far pixels. This simulates the blur "
+ "of an unfocalized camera lens.<p>"
+ "<b>Motion Blur</b>: blurs the image by moving the pixels horizontally. "
+ "This simulates the blur of a linear moving camera.<p>"
+ "<b>Softener Blur</b>: blurs the image softly in dark tones and hardly in light "
+ "tones. This gives images a dreamy and glossy soft focus effect. It's ideal "
+ "for creating romantic portraits, glamour photographs, or giving images a warm "
+ "and subtle glow.<p>"
+ "<b>Skake Blur</b>: blurs the image by skaking randomly the pixels. "
+ "This simulates the blur of a random moving camera.<p>"
+ "<b>Focus Blur</b>: blurs the image corners to reproduce the astigmatism distortion "
+ "of a lens.<p>"
+ "<b>Smart Blur</b>: finds the edges of color in your image and blurs them without "
+ "muddying the rest of the image.<p>"
+ "<b>Frost Glass</b>: blurs the image by randomly disperse light coming through "
+ "a frosted glass.<p>"
+ "<b>Mosaic</b>: divides the photograph into rectangular cells and then "
+ "recreates it by filling those cells with average pixel value."));
+ gridSettings->addMultiCellWidget(m_effectTypeLabel, 0, 0, 0, 1);
+ gridSettings->addMultiCellWidget(m_effectType, 1, 1, 0, 1);
+
+ m_distanceLabel = new TQLabel(i18n("Distance:"), gboxSettings);
+ m_distanceInput = new KIntNumInput(gboxSettings);
+ m_distanceInput->setRange(0, 100, 1, true);
+ TQWhatsThis::add( m_distanceInput, i18n("<p>Set here the blur distance in pixels."));
+
+ gridSettings->addMultiCellWidget(m_distanceLabel, 2, 2, 0, 1);
+ gridSettings->addMultiCellWidget(m_distanceInput, 3, 3, 0, 1);
+
+ m_levelLabel = new TQLabel(i18n("Level:"), gboxSettings);
+ m_levelInput = new KIntNumInput(gboxSettings);
+ m_levelInput->setRange(0, 360, 1, true);
+ TQWhatsThis::add( m_levelInput, i18n("<p>This value controls the level to use with the current effect."));
+
+ gridSettings->addMultiCellWidget(m_levelLabel, 4, 4, 0, 1);
+ gridSettings->addMultiCellWidget(m_levelInput, 5, 5, 0, 1);
+
+ m_imagePreviewWidget->setUserAreaWidget(gboxSettings);
+
+ // -------------------------------------------------------------
+
+ connect(m_effectType, TQ_SIGNAL(activated(int)),
+ this, TQ_SLOT(slotEffectTypeChanged(int)));
+
+ connect(m_distanceInput, TQ_SIGNAL(valueChanged(int)),
+ this, TQ_SLOT(slotTimer()));
+
+ connect(m_levelInput, TQ_SIGNAL(valueChanged(int)),
+ this, TQ_SLOT(slotTimer()));
+}
+
+ImageEffect_BlurFX::~ImageEffect_BlurFX()
+{
+}
+
+void ImageEffect_BlurFX::renderingFinished(void)
+{
+
+ m_effectTypeLabel->setEnabled(true);
+ m_effectType->setEnabled(true);
+ m_distanceInput->setEnabled(true);
+ m_distanceLabel->setEnabled(true);
+
+ switch (m_effectType->currentItem())
+ {
+ case BlurFX::ZoomBlur:
+ case BlurFX::RadialBlur:
+ case BlurFX::FarBlur:
+ case BlurFX::ShakeBlur:
+ case BlurFX::FrostGlass:
+ case BlurFX::Mosaic:
+ break;
+
+ case BlurFX::MotionBlur:
+ case BlurFX::FocusBlur:
+ case BlurFX::SmartBlur:
+ m_levelInput->setEnabled(true);
+ m_levelLabel->setEnabled(true);
+ break;
+
+ case BlurFX::SoftenerBlur:
+ m_distanceInput->setEnabled(false);
+ m_distanceLabel->setEnabled(false);
+ break;
+ }
+}
+
+void ImageEffect_BlurFX::readUserSettings()
+{
+ TDEConfig* config = kapp->config();
+ config->setGroup("blurfx Tool Dialog");
+ m_effectType->blockSignals(true);
+ m_distanceInput->blockSignals(true);
+ m_levelInput->blockSignals(true);
+ m_effectType->setCurrentItem(config->readNumEntry("EffectType", BlurFX::ZoomBlur));
+ m_distanceInput->setValue(config->readNumEntry("DistanceAjustment", 3));
+ m_levelInput->setValue(config->readNumEntry("LevelAjustment", 128));
+ m_effectType->blockSignals(false);
+ m_distanceInput->blockSignals(false);
+ m_levelInput->blockSignals(false);
+}
+
+void ImageEffect_BlurFX::writeUserSettings()
+{
+ TDEConfig* config = kapp->config();
+ config->setGroup("blurfx Tool Dialog");
+ config->writeEntry("EffectType", m_effectType->currentItem());
+ config->writeEntry("DistanceAjustment", m_distanceInput->value());
+ config->writeEntry("LevelAjustment", m_levelInput->value());
+ config->sync();
+}
+
+void ImageEffect_BlurFX::resetValues()
+{
+ m_effectType->setCurrentItem(BlurFX::ZoomBlur);
+ slotEffectTypeChanged(BlurFX::ZoomBlur);
+}
+
+void ImageEffect_BlurFX::slotEffectTypeChanged(int type)
+{
+ m_distanceInput->setEnabled(true);
+ m_distanceLabel->setEnabled(true);
+
+ m_distanceInput->blockSignals(true);
+ m_levelInput->blockSignals(true);
+ m_distanceInput->setRange(0, 200, 1, true);
+ m_distanceInput->setValue(100);
+ m_levelInput->setRange(0, 360, 1, true);
+ m_levelInput->setValue(45);
+
+ m_levelInput->setEnabled(false);
+ m_levelLabel->setEnabled(false);
+
+ switch (type)
+ {
+ case BlurFX::ZoomBlur:
+ break;
+
+ case BlurFX::RadialBlur:
+ case BlurFX::FrostGlass:
+ m_distanceInput->setRange(0, 10, 1, true);
+ m_distanceInput->setValue(3);
+ break;
+
+ case BlurFX::FarBlur:
+ m_distanceInput->setRange(0, 20, 1, true);
+ m_distanceInput->setMaxValue(20);
+ m_distanceInput->setValue(10);
+ break;
+
+ case BlurFX::MotionBlur:
+ case BlurFX::FocusBlur:
+ m_distanceInput->setRange(0, 100, 1, true);
+ m_distanceInput->setValue(20);
+ m_levelInput->setEnabled(true);
+ m_levelLabel->setEnabled(true);
+ break;
+
+ case BlurFX::SoftenerBlur:
+ m_distanceInput->setEnabled(false);
+ m_distanceLabel->setEnabled(false);
+ break;
+
+ case BlurFX::ShakeBlur:
+ m_distanceInput->setRange(0, 100, 1, true);
+ m_distanceInput->setValue(20);
+ break;
+
+ case BlurFX::SmartBlur:
+ m_distanceInput->setRange(0, 20, 1, true);
+ m_distanceInput->setValue(3);
+ m_levelInput->setEnabled(true);
+ m_levelLabel->setEnabled(true);
+ m_levelInput->setRange(0, 255, 1, true);
+ m_levelInput->setValue(128);
+ break;
+
+ case BlurFX::Mosaic:
+ m_distanceInput->setRange(0, 50, 1, true);
+ m_distanceInput->setValue(3);
+ break;
+ }
+
+ m_distanceInput->blockSignals(false);
+ m_levelInput->blockSignals(false);
+
+ slotEffect();
+}
+
+void ImageEffect_BlurFX::prepareEffect()
+{
+ m_effectTypeLabel->setEnabled(false);
+ m_effectType->setEnabled(false);
+ m_distanceInput->setEnabled(false);
+ m_distanceLabel->setEnabled(false);
+ m_levelInput->setEnabled(false);
+ m_levelLabel->setEnabled(false);
+
+ Digikam::DImg image;
+
+ switch (m_effectType->currentItem())
+ {
+ case BlurFX::ZoomBlur:
+ case BlurFX::RadialBlur:
+ case BlurFX::FocusBlur:
+ {
+ Digikam::ImageIface iface(0, 0);
+ image = *iface.getOriginalImg();
+ break;
+ }
+
+ case BlurFX::FarBlur:
+ case BlurFX::MotionBlur:
+ case BlurFX::SoftenerBlur:
+ case BlurFX::ShakeBlur:
+ case BlurFX::SmartBlur:
+ case BlurFX::FrostGlass:
+ case BlurFX::Mosaic:
+ image = m_imagePreviewWidget->getOriginalRegionImage();
+ break;
+ }
+
+ int t = m_effectType->currentItem();
+ int d = m_distanceInput->value();
+ int l = m_levelInput->value();
+
+ m_threadedFilter = dynamic_cast<Digikam::DImgThreadedFilter *>(new BlurFX(&image, this, t, d, l));
+}
+
+void ImageEffect_BlurFX::prepareFinal()
+{
+ m_effectTypeLabel->setEnabled(false);
+ m_effectType->setEnabled(false);
+ m_distanceInput->setEnabled(false);
+ m_distanceLabel->setEnabled(false);
+ m_levelInput->setEnabled(false);
+ m_levelLabel->setEnabled(false);
+
+ int t = m_effectType->currentItem();
+ int d = m_distanceInput->value();
+ int l = m_levelInput->value();
+
+ Digikam::ImageIface iface(0, 0);
+ m_threadedFilter = dynamic_cast<Digikam::DImgThreadedFilter *>(new BlurFX(iface.getOriginalImg(), this, t, d, l));
+}
+
+void ImageEffect_BlurFX::putPreviewData(void)
+{
+ switch (m_effectType->currentItem())
+ {
+ case BlurFX::ZoomBlur:
+ case BlurFX::RadialBlur:
+ case BlurFX::FocusBlur:
+ {
+ TQRect pRect = m_imagePreviewWidget->getOriginalImageRegionToRender();
+ Digikam::DImg destImg = m_threadedFilter->getTargetImage().copy(pRect);
+ m_imagePreviewWidget->setPreviewImage(destImg);
+ break;
+ }
+ case BlurFX::FarBlur:
+ case BlurFX::MotionBlur:
+ case BlurFX::SoftenerBlur:
+ case BlurFX::ShakeBlur:
+ case BlurFX::SmartBlur:
+ case BlurFX::FrostGlass:
+ case BlurFX::Mosaic:
+ m_imagePreviewWidget->setPreviewImage(m_threadedFilter->getTargetImage());
+ break;
+ }
+}
+
+void ImageEffect_BlurFX::putFinalData(void)
+{
+ Digikam::ImageIface iface(0, 0);
+
+ iface.putOriginalImage(i18n("Blur Effects"),
+ m_threadedFilter->getTargetImage().bits());
+}
+
+} // NameSpace DigikamBlurFXImagesPlugin
+