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1 files changed, 112 insertions, 0 deletions
diff --git a/debian/htdig/htdig-3.2.0b6/htlib/Queue.cc b/debian/htdig/htdig-3.2.0b6/htlib/Queue.cc
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+++ b/debian/htdig/htdig-3.2.0b6/htlib/Queue.cc
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+//
+// Queue.cc
+//
+// Queue: This class implements a linked list of objects. It itself is also an
+// object
+//
+// Part of the ht://Dig package <http://www.htdig.org/>
+// Copyright (c) 1999-2004 The ht://Dig Group
+// For copyright details, see the file COPYING in your distribution
+// or the GNU Library General Public License (LGPL) version 2 or later
+// <http://www.gnu.org/copyleft/lgpl.html>
+//
+// $Id: Queue.cc,v 1.6 2004/05/28 13:15:21 lha Exp $
+//
+
+#ifdef HAVE_CONFIG_H
+#include "htconfig.h"
+#endif /* HAVE_CONFIG_H */
+
+#include "Queue.h"
+
+struct Queuenode
+{
+ Queuenode *next;
+ Object *obj;
+};
+
+//***************************************************************************
+// Queue::Queue()
+//
+Queue::Queue()
+{
+ head = tail = 0;
+ size = 0;
+}
+
+
+//***************************************************************************
+// Queue::~Queue()
+//
+Queue::~Queue()
+{
+ destroy();
+}
+
+
+//***************************************************************************
+// void Queue::destroy()
+//
+void Queue::destroy()
+{
+ while (head)
+ {
+ Object *obj = pop();
+ delete obj;
+ }
+ size = 0;
+ head = tail = 0;
+}
+
+
+//***************************************************************************
+// void Queue::push(Object *obj)
+// Push an object onto the Queue.
+//
+void Queue::push(Object *obj)
+{
+ Queuenode *node = new Queuenode;
+
+ node->obj = obj;
+ node->next = 0;
+ if (tail)
+ ((Queuenode *) tail)->next = node;
+ tail = node;
+ if (!head)
+ head = tail;
+ size++;
+}
+
+
+//***************************************************************************
+// Object *Queue::pop()
+// Return the object at the head of the Queue and remove it
+//
+Object *Queue::pop()
+{
+ if (size == 0)
+ return 0;
+
+ Queuenode *node = (Queuenode *) head;
+ Object *obj = node->obj;
+ head = (void *) node->next;
+ delete node;
+ size--;
+
+ if (!head)
+ tail = 0;
+ return obj;
+}
+
+
+//***************************************************************************
+// Object *Queue::peek()
+// Return the object at the top of the Queue.
+//
+Object *Queue::peek()
+{
+ if (size == 0)
+ return 0;
+
+ return ((Queuenode *)head)->obj;
+}