int&Function () { static int x; return(x); } void foo1(int param1, int param2, char *param2); void foo2(int param1, int param2, char *param2); void foo3(int param1, int param2, // comment char *param2 ); struct whoopee *foo4(int param1, int param2, char *param2 /* comment */); const struct snickers * foo5(int param1, int param2, char *param2); void foo(int param1, int param2, char *param2) { printf ("boo!\n"); } int classname::method(); int classname::method () { foo(); } int classname::method2(); int classname::method2 () { foo2(); } const int& className::method1(void) const { // stuff } const longtypename& className::method2(void) const { // stuff } int&foo(); int&foo () { list_for_each (a, b) { bar (a); } return(nuts); } void Foo::bar () { } Foo::Foo() { } Foo::~Foo() { } void func(void) { Directory dir ("arg"); }