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Diffstat (limited to 'src/moz-sdk/npruntime.h')
-rw-r--r-- | src/moz-sdk/npruntime.h | 397 |
1 files changed, 397 insertions, 0 deletions
diff --git a/src/moz-sdk/npruntime.h b/src/moz-sdk/npruntime.h new file mode 100644 index 0000000..2d1dc02 --- /dev/null +++ b/src/moz-sdk/npruntime.h @@ -0,0 +1,397 @@ +/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */ +/* + * Copyright � 2004, Apple Computer, Inc. and The Mozilla Foundation. + * All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * + * 1. Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * 3. Neither the names of Apple Computer, Inc. ("Apple") or The Mozilla + * Foundation ("Mozilla") nor the names of their contributors may be used + * to endorse or promote products derived from this software without + * specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY APPLE, MOZILLA AND THEIR CONTRIBUTORS "AS + * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED + * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A + * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE, MOZILLA OR + * THEIR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED + * TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * Revision 1 (March 4, 2004): + * Initial proposal. + * + * Revision 2 (March 10, 2004): + * All calls into script were made asynchronous. Results are + * provided via the NPScriptResultFunctionPtr callback. + * + * Revision 3 (March 10, 2004): + * Corrected comments to not refer to class retain/release FunctionPtrs. + * + * Revision 4 (March 11, 2004): + * Added additional convenience NPN_SetExceptionWithUTF8(). + * Changed NPHasPropertyFunctionPtr and NPHasMethodFunctionPtr to take NPClass + * pointers instead of NPObject pointers. + * Added NPIsValidIdentifier(). + * + * Revision 5 (March 17, 2004): + * Added context parameter to result callbacks from ScriptObject functions. + * + * Revision 6 (March 29, 2004): + * Renamed functions implemented by user agent to NPN_*. Removed _ from + * type names. + * Renamed "JavaScript" types to "Script". + * + * Revision 7 (April 21, 2004): + * NPIdentifier becomes a void*, was int32_t + * Remove NP_IsValidIdentifier, renamed NP_IdentifierFromUTF8 to NP_GetIdentifier + * Added NPVariant and modified functions to use this new type. + * + * Revision 8 (July 9, 2004): + * Updated to joint Apple-Mozilla license. + * + */ +#ifndef _NP_RUNTIME_H_ +#define _NP_RUNTIME_H_ + +#ifdef __cplusplus +extern "C" { +#endif + +#include "nptypes.h" + +/* + This API is used to facilitate binding code written in C to script + objects. The API in this header does not assume the presence of a + user agent. That is, it can be used to bind C code to scripting + environments outside of the context of a user agent. + + However, the normal use of the this API is in the context of a + scripting environment running in a browser or other user agent. + In particular it is used to support the extended Netscape + script-ability API for plugins (NP-SAP). NP-SAP is an extension + of the Netscape plugin API. As such we have adopted the use of + the "NP" prefix for this API. + + The following NP{N|P}Variables were added to the Netscape plugin + API (in npapi.h): + + NPNVWindowNPObject + NPNVPluginElementNPObject + NPPVpluginScriptableNPObject + + These variables are exposed through NPN_GetValue() and + NPP_GetValue() (respectively) and are used to establish the + initial binding between the user agent and native code. The DOM + objects in the user agent can be examined and manipulated using + the NPN_ functions that operate on NPObjects described in this + header. + + To the extent possible the assumptions about the scripting + language used by the scripting environment have been minimized. +*/ + +#define NP_BEGIN_MACRO do { +#define NP_END_MACRO } while (0) + +/* + Objects (non-primitive data) passed between 'C' and script is + always wrapped in an NPObject. The 'interface' of an NPObject is + described by an NPClass. +*/ +typedef struct NPObject NPObject; +typedef struct NPClass NPClass; + +typedef char NPUTF8; +typedef struct _NPString { + const NPUTF8 *utf8characters; + uint32_t utf8length; +} NPString; + +typedef enum { + NPVariantType_Void, + NPVariantType_Null, + NPVariantType_Bool, + NPVariantType_Int32, + NPVariantType_Double, + NPVariantType_String, + NPVariantType_Object +} NPVariantType; + +typedef struct _NPVariant { + NPVariantType type; + union { + bool boolValue; + uint32_t intValue; + double doubleValue; + NPString stringValue; + NPObject *objectValue; + } value; +} NPVariant; + +/* + NPN_ReleaseVariantValue is called on all 'out' parameters + references. Specifically it is to be called on variants that own + their value, as is the case with all non-const NPVariant* + arguments after a successful call to any methods (except this one) + in this API. + + After calling NPN_ReleaseVariantValue, the type of the variant + will be NPVariantType_Void. +*/ +void NPN_ReleaseVariantValue(NPVariant *variant); + +#define NPVARIANT_IS_VOID(_v) ((_v).type == NPVariantType_Void) +#define NPVARIANT_IS_NULL(_v) ((_v).type == NPVariantType_Null) +#define NPVARIANT_IS_BOOLEAN(_v) ((_v).type == NPVariantType_Bool) +#define NPVARIANT_IS_INT32(_v) ((_v).type == NPVariantType_Int32) +#define NPVARIANT_IS_DOUBLE(_v) ((_v).type == NPVariantType_Double) +#define NPVARIANT_IS_STRING(_v) ((_v).type == NPVariantType_String) +#define NPVARIANT_IS_OBJECT(_v) ((_v).type == NPVariantType_Object) + +#define NPVARIANT_TO_BOOLEAN(_v) ((_v).value.boolValue) +#define NPVARIANT_TO_INT32(_v) ((_v).value.intValue) +#define NPVARIANT_TO_DOUBLE(_v) ((_v).value.doubleValue) +#define NPVARIANT_TO_STRING(_v) ((_v).value.stringValue) +#define NPVARIANT_TO_OBJECT(_v) ((_v).value.objectValue) + +#define VOID_TO_NPVARIANT(_v) \ +NP_BEGIN_MACRO \ + (_v).type = NPVariantType_Void; \ + (_v).value.objectValue = NULL; \ +NP_END_MACRO + +#define NULL_TO_NPVARIANT(_v) \ +NP_BEGIN_MACRO \ + (_v).type = NPVariantType_Null; \ + (_v).value.objectValue = NULL; \ +NP_END_MACRO + +#define BOOLEAN_TO_NPVARIANT(_val, _v) \ +NP_BEGIN_MACRO \ + (_v).type = NPVariantType_Bool; \ + (_v).value.boolValue = !!(_val); \ +NP_END_MACRO + +#define INT32_TO_NPVARIANT(_val, _v) \ +NP_BEGIN_MACRO \ + (_v).type = NPVariantType_Int32; \ + (_v).value.intValue = _val; \ +NP_END_MACRO + +#define DOUBLE_TO_NPVARIANT(_val, _v) \ +NP_BEGIN_MACRO \ + (_v).type = NPVariantType_Double; \ + (_v).value.doubleValue = _val; \ +NP_END_MACRO + +#define STRINGZ_TO_NPVARIANT(_val, _v) \ +NP_BEGIN_MACRO \ + (_v).type = NPVariantType_String; \ + NPString str = { _val, strlen(_val) }; \ + (_v).value.stringValue = str; \ +NP_END_MACRO + +#define STRINGN_TO_NPVARIANT(_val, _len, _v) \ +NP_BEGIN_MACRO \ + (_v).type = NPVariantType_String; \ + NPString str = { _val, _len }; \ + (_v).value.stringValue = str; \ +NP_END_MACRO + +#define OBJECT_TO_NPVARIANT(_val, _v) \ +NP_BEGIN_MACRO \ + (_v).type = NPVariantType_Object; \ + (_v).value.objectValue = _val; \ +NP_END_MACRO + + +/* + Type mappings (JavaScript types have been used for illustration + purposes): + + JavaScript to C (NPVariant with type:) + undefined NPVariantType_Void + null NPVariantType_Null + Boolean NPVariantType_Bool + Number NPVariantType_Double or NPVariantType_Int32 + String NPVariantType_String + Object NPVariantType_Object + + C (NPVariant with type:) to JavaScript + NPVariantType_Void undefined + NPVariantType_Null null + NPVariantType_Bool Boolean + NPVariantType_Int32 Number + NPVariantType_Double Number + NPVariantType_String String + NPVariantType_Object Object +*/ + +typedef void *NPIdentifier; + +/* + NPObjects have methods and properties. Methods and properties are + identified with NPIdentifiers. These identifiers may be reflected + in script. NPIdentifiers can be either strings or integers, IOW, + methods and properties can be identified by either strings or + integers (i.e. foo["bar"] vs foo[1]). NPIdentifiers can be + compared using ==. In case of any errors, the requested + NPIdentifier(s) will be NULL. +*/ +NPIdentifier NPN_GetStringIdentifier(const NPUTF8 *name); +void NPN_GetStringIdentifiers(const NPUTF8 **names, int32_t nameCount, + NPIdentifier *identifiers); +NPIdentifier NPN_GetIntIdentifier(int32_t intid); +bool NPN_IdentifierIsString(NPIdentifier identifier); + +/* + The NPUTF8 returned from NPN_UTF8FromIdentifier SHOULD be freed. +*/ +NPUTF8 *NPN_UTF8FromIdentifier(NPIdentifier identifier); + +/* + Get the integer represented by identifier. If identifier is not an + integer identifier, the behaviour is undefined. +*/ +int32_t NPN_IntFromIdentifier(NPIdentifier identifier); + +/* + NPObject behavior is implemented using the following set of + callback functions. + + The NPVariant *result argument of these functions (where + applicable) should be released using NPN_ReleaseVariantValue(). +*/ +typedef NPObject *(*NPAllocateFunctionPtr)(NPP npp, NPClass *aClass); +typedef void (*NPDeallocateFunctionPtr)(NPObject *npobj); +typedef void (*NPInvalidateFunctionPtr)(NPObject *npobj); +typedef bool (*NPHasMethodFunctionPtr)(NPObject *npobj, NPIdentifier name); +typedef bool (*NPInvokeFunctionPtr)(NPObject *npobj, NPIdentifier name, + const NPVariant *args, uint32_t argCount, + NPVariant *result); +typedef bool (*NPInvokeDefaultFunctionPtr)(NPObject *npobj, + const NPVariant *args, + uint32_t argCount, + NPVariant *result); +typedef bool (*NPHasPropertyFunctionPtr)(NPObject *npobj, NPIdentifier name); +typedef bool (*NPGetPropertyFunctionPtr)(NPObject *npobj, NPIdentifier name, + NPVariant *result); +typedef bool (*NPSetPropertyFunctionPtr)(NPObject *npobj, NPIdentifier name, + const NPVariant *value); +typedef bool (*NPRemovePropertyFunctionPtr)(NPObject *npobj, + NPIdentifier name); + +/* + NPObjects returned by create, retain, invoke, and getProperty pass + a reference count to the caller. That is, the callee adds a + reference count which passes to the caller. It is the caller's + responsibility to release the returned object. + + NPInvokeFunctionPtr function may return 0 to indicate a void + result. + + NPInvalidateFunctionPtr is called by the scripting environment + when the native code is shutdown. Any attempt to message a + NPObject instance after the invalidate callback has been + called will result in undefined behavior, even if the native code + is still retaining those NPObject instances. (The runtime + will typically return immediately, with 0 or NULL, from an attempt + to dispatch to a NPObject, but this behavior should not be + depended upon.) +*/ +struct NPClass +{ + uint32_t structVersion; + NPAllocateFunctionPtr allocate; + NPDeallocateFunctionPtr deallocate; + NPInvalidateFunctionPtr invalidate; + NPHasMethodFunctionPtr hasMethod; + NPInvokeFunctionPtr invoke; + NPInvokeDefaultFunctionPtr invokeDefault; + NPHasPropertyFunctionPtr hasProperty; + NPGetPropertyFunctionPtr getProperty; + NPSetPropertyFunctionPtr setProperty; + NPRemovePropertyFunctionPtr removeProperty; +}; + +#define NP_CLASS_STRUCT_VERSION 1 + +struct NPObject { + NPClass *_class; + uint32_t referenceCount; + /* + * Additional space may be allocated here by types of NPObjects + */ +}; + +/* + If the class has an allocate function, NPN_CreateObject invokes + that function, otherwise a NPObject is allocated and + returned. This method will initialize the referenceCount member of + the NPObject to 1. +*/ +NPObject *NPN_CreateObject(NPP npp, NPClass *aClass); + +/* + Increment the NPObject's reference count. +*/ +NPObject *NPN_RetainObject(NPObject *npobj); + +/* + Decremented the NPObject's reference count. If the reference + count goes to zero, the class's destroy function is invoke if + specified, otherwise the object is freed directly. +*/ +void NPN_ReleaseObject(NPObject *npobj); + +/* + Functions to access script objects represented by NPObject. + + Calls to script objects are synchronous. If a function returns a + value, it will be supplied via the result NPVariant + argument. Successful calls will return true, false will be + returned in case of an error. + + Calls made from plugin code to script must be made from the thread + on which the plugin was initialized. +*/ + +bool NPN_Invoke(NPP npp, NPObject *npobj, NPIdentifier methodName, + const NPVariant *args, uint32_t argCount, NPVariant *result); +bool NPN_InvokeDefault(NPP npp, NPObject *npobj, const NPVariant *args, + uint32_t argCount, NPVariant *result); +bool NPN_Evaluate(NPP npp, NPObject *npobj, NPString *script, + NPVariant *result); +bool NPN_GetProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName, + NPVariant *result); +bool NPN_SetProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName, + const NPVariant *value); +bool NPN_RemoveProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName); +bool NPN_HasProperty(NPP npp, NPObject *npobj, NPIdentifier propertyName); +bool NPN_HasMethod(NPP npp, NPObject *npobj, NPIdentifier methodName); + +/* + NPN_SetException may be called to trigger a script exception upon + return from entry points into NPObjects. Typical usage: + + NPN_SetException (npobj, message); +*/ +void NPN_SetException(NPObject *npobj, const NPUTF8 *message); + +#ifdef __cplusplus +} +#endif + +#endif |