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+/***************************************************************************
+ mymoneymoney.h
+ -------------------
+ copyright : (C) 2000-2002 by Michael Edwardes
+ ***************************************************************************/
+
+/***************************************************************************
+ * *
+ * This program is free software; you can redistribute it and/or modify *
+ * it under the terms of the GNU General Public License as published by *
+ * the Free Software Foundation; either version 2 of the License, or *
+ * (at your option) any later version. *
+ * *
+ ***************************************************************************/
+#ifndef _MYMONEYMONEY_H
+#define _MYMONEYMONEY_H
+
+#include <stdlib.h>
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#ifndef HAVE_ATOLL
+# ifdef HAVE_STRTOLL
+# define atoll(a) strtoll(a, 0, 10)
+# endif
+#endif
+
+#include <cmath>
+
+#ifdef _GLIBCPP_HAVE_MODFL
+#define HAVE_LONG_DOUBLE 1
+#endif
+
+#ifndef HAVE_LONG_DOUBLE
+#define HAVE_LONG_DOUBLE 0
+#endif
+
+// So we can save this object
+#include <qstring.h>
+#include <qdatastream.h>
+#include <kmymoney/export.h>
+#include <kmymoney/mymoneyexception.h>
+
+// Check for standard definitions
+#ifdef HAVE_STDINT_H
+ #ifndef __STDC_LIMIT_MACROS
+ #define __STDC_LIMIT_MACROS // force definition of min and max values
+ #endif
+ #include <stdint.h>
+#else
+ #include <limits.h>
+ #define INT64_MAX LLONG_MAX
+ #define INT64_MIN LLONG_MIN
+#endif
+
+typedef int64_t signed64;
+typedef uint64_t unsigned64;
+
+class MyMoneyAccount;
+class MyMoneySecurity;
+
+/**
+ * This class represents a value within the MyMoney Engine
+ *
+ * @author Michael Edwardes
+ */
+class KMYMONEY_EXPORT MyMoneyMoney
+{
+public:
+ enum fileVersionE {
+ FILE_4_BYTE_VALUE = 0,
+ FILE_8_BYTE_VALUE
+ };
+
+ enum signPosition {
+ // keep those in sync with the ones defined in klocale.h
+ ParensAround = 0,
+ BeforeQuantityMoney = 1,
+ AfterQuantityMoney = 2,
+ BeforeMoney = 3,
+ AfterMoney = 4
+ };
+
+ enum roundingMethod {
+ RndNever = 0,
+ RndFloor,
+ RndCeil,
+ RndTrunc,
+ RndPromote,
+ RndHalfDown,
+ RndHalfUp,
+ RndRound
+ };
+
+ // construction
+ MyMoneyMoney();
+ MyMoneyMoney( const int iAmount, const signed64 denom = 100 );
+ MyMoneyMoney( const QString& pszAmount );
+ MyMoneyMoney( const signed64 Amount, const signed64 denom = 100 );
+ MyMoneyMoney( const double dAmount, const signed64 denom = 100 );
+#if HAVE_LONG_DOUBLE
+ MyMoneyMoney( const long double dAmount, const signed64 denom = 100 );
+#endif
+
+ // copy constructor
+ MyMoneyMoney( const MyMoneyMoney& AmountInPence );
+
+ // signed64 value(const int prec = 2) const;
+ const MyMoneyMoney abs(void) const { return m_num < 0 ? -(*this) : *this; };
+
+ /**
+ * This method returns a formatted string according to the settings
+ * of _thousandSeparator, _decimalSeparator, _negativeMonetarySignPosition,
+ * _positiveMonetaryPosition, _negativePrefixCurrencySymbol and
+ * _positivePrefixCurrencySymbol. Those values can be modified using
+ * the appropriate set-methods.
+ *
+ * @param currency The currency symbol
+ * @param prec The number of fractional digits
+ * @param showThousandSeparator should the thousandSeparator symbol be inserted
+ * (@a true) or not (@a false) (default true)
+ */
+ QString formatMoney(const QString& currency, const int prec, bool showThousandSeparator = true) const;
+
+ /**
+ * This is a convenience method. It behaves exactly as the above one, but takes the information
+ * about currency symbol and precision out of the MyMoneySecurity and MyMoneyAccount objects
+ * @a acc and @a sec.
+ */
+ QString formatMoney(const MyMoneyAccount& acc, const MyMoneySecurity& sec, bool showThousandSeparator = true) const;
+
+ /**
+ * This is a convenience method. It behaves exactly as the above one, but takes the information
+ * about currency symbol and precision out of the MyMoneySecurity object @a sec.
+ */
+ QString formatMoney(const MyMoneySecurity& sec, bool showThousandSeparator = true) const;
+
+ /**
+ * This is a convenience method. It behaves exactly as the above one, but takes the information
+ * about precision out of the denomination @a denom. No currency symbol is shown. If you want
+ * to see a currency symbol, please use formatMoney(const MyMoneyAccount& acc, const MyMoneySecurity& sec, bool showThousandSeparator)
+ * instead.
+ *
+ * @note denom is often set to account.fraction(security).
+ */
+ QString formatMoney(int denom, bool showThousandSeparator = true) const;
+
+ /**
+ * This method is used to convert the smallest fraction information into
+ * the corresponding number of digits used for precision.
+ *
+ * @param fract smallest fractional part (e.g. 100 for cents)
+ * @return number of precision digits (e.g. 2 for cents)
+ */
+ static int denomToPrec(signed64 fract);
+
+ const QString toString(void) const;
+ const MyMoneyMoney convert(const signed64 denom = 100, const roundingMethod how = RndRound) const;
+ static signed64 precToDenom(int prec);
+ double toDouble(void) const;
+
+ static void setThousandSeparator(const unsigned char);
+ static void setDecimalSeparator(const unsigned char);
+ static void setNegativeMonetarySignPosition(const signPosition pos);
+ static void setPositiveMonetarySignPosition(const signPosition pos);
+ static void setNegativePrefixCurrencySymbol(const bool flags);
+ static void setPositivePrefixCurrencySymbol(const bool flags);
+
+ static unsigned char thousandSeparator(void);
+ static unsigned char decimalSeparator(void);
+ static signPosition negativeMonetarySignPosition(void);
+ static signPosition positiveMonetarySignPosition(void);
+ static void setFileVersion(const fileVersionE version);
+
+ // assignment
+ const MyMoneyMoney& operator=( const MyMoneyMoney& Amount );
+ const MyMoneyMoney& operator=( const QString& pszAmount );
+
+ // comparison
+ bool operator==( const MyMoneyMoney& Amount ) const;
+ bool operator!=( const MyMoneyMoney& Amount ) const;
+ bool operator<( const MyMoneyMoney& Amount ) const;
+ bool operator>( const MyMoneyMoney& Amount ) const;
+ bool operator<=( const MyMoneyMoney& Amount ) const;
+ bool operator>=( const MyMoneyMoney& Amount ) const;
+
+ bool operator==( const QString& pszAmount ) const;
+ bool operator!=( const QString& pszAmount ) const;
+ bool operator<( const QString& pszAmount ) const;
+ bool operator>( const QString& pszAmount ) const;
+ bool operator<=( const QString& pszAmount ) const;
+ bool operator>=( const QString& pszAmount ) const;
+
+ // calculation
+ MyMoneyMoney operator+( const MyMoneyMoney& Amount ) const;
+
+ MyMoneyMoney operator-( const MyMoneyMoney& Amount ) const;
+ MyMoneyMoney operator-( ) const;
+
+ MyMoneyMoney operator*( const MyMoneyMoney& factor ) const;
+ MyMoneyMoney operator*( int factor ) const;
+ MyMoneyMoney operator*( signed64 factor ) const;
+ MyMoneyMoney operator/( const MyMoneyMoney& Amount ) const;
+
+ // unary operators
+ MyMoneyMoney& operator+= ( const MyMoneyMoney& Amount );
+ MyMoneyMoney& operator-= ( const MyMoneyMoney& Amount );
+ MyMoneyMoney& operator/= ( const MyMoneyMoney& Amount );
+
+ // conversion
+ operator int() const;
+
+ static MyMoneyMoney maxValue;
+ static MyMoneyMoney minValue;
+ static MyMoneyMoney autoCalc;
+
+ bool isNegative() const { return (m_num < 0) ? true : false; }
+ bool isPositive() const { return (m_num > 0) ? true : false; }
+ bool isZero() const { return m_num == 0; }
+ bool isAutoCalc(void) const { return (*this == autoCalc); }
+
+ const MyMoneyMoney reduce(void) const;
+
+private:
+ signed64 m_num;
+ signed64 m_denom;
+
+ signed64 getLcd(const MyMoneyMoney& b) const;
+
+ KMYMONEY_EXPORT friend QDataStream &operator<<(QDataStream &, const MyMoneyMoney &);
+ KMYMONEY_EXPORT friend QDataStream &operator>>(QDataStream &, MyMoneyMoney &);
+
+ static unsigned char _thousandSeparator;
+ static unsigned char _decimalSeparator;
+ static signPosition _negativeMonetarySignPosition;
+ static signPosition _positiveMonetarySignPosition;
+ static bool _negativePrefixCurrencySymbol;
+ static bool _positivePrefixCurrencySymbol;
+ static MyMoneyMoney::fileVersionE _fileVersion;
+
+};
+
+//=============================================================================
+//
+// Inline functions
+//
+//=============================================================================
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: MyMoneyMoney
+// Purpose: Constructor - constructs object set to 0.
+// Returns: None
+// Throws: Nothing.
+// Arguments: None
+//
+////////////////////////////////////////////////////////////////////////////////
+inline MyMoneyMoney::MyMoneyMoney()
+{
+ m_num = 0;
+ m_denom = 1;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: MyMoneyMoney
+// Purpose: Constructor - constructs object from an amount in a signed64 value
+// Returns: None
+// Throws: Nothing.
+// Arguments: Amount - signed 64 object containing amount
+// denom - denominator of the object
+//
+////////////////////////////////////////////////////////////////////////////////
+inline MyMoneyMoney::MyMoneyMoney(signed64 Amount, const signed64 denom)
+{
+ if(!denom)
+ throw new MYMONEYEXCEPTION("Denominator 0 not allowed!");
+
+ m_num = Amount;
+ m_denom = denom;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: MyMoneyMoney
+// Purpose: Constructor - constructs object from an amount in a double value
+// Returns: None
+// Throws: Nothing.
+// Arguments: dAmount - double object containing amount
+// denom - denominator of the object
+//
+////////////////////////////////////////////////////////////////////////////////
+inline MyMoneyMoney::MyMoneyMoney(const double dAmount, const signed64 denom)
+{
+ double adj = dAmount < 0 ? -0.5 : 0.5;
+ m_denom = denom;
+ m_num = (signed64) (dAmount * (double)m_denom + adj);
+}
+
+#if HAVE_LONG_DOUBLE
+////////////////////////////////////////////////////////////////////////////////
+// Name: MyMoneyMoney
+// Purpose: Constructor - constructs object from an amount in a long double value
+// Returns: None
+// Throws: Nothing.
+// Arguments: dAmount - long double object containing amount
+// denom - denominator of the object
+//
+////////////////////////////////////////////////////////////////////////////////
+inline MyMoneyMoney::MyMoneyMoney(const long double dAmount, const signed64 denom)
+{
+ long double adj = dAmount < 0 ? -0.5 : 0.5;
+ m_denom = denom;
+ m_num = static_cast<signed64> (dAmount * m_denom + adj);
+}
+#endif
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: MyMoneyMoney
+// Purpose: Constructor - constructs object from an amount in a integer value
+// Returns: None
+// Throws: Nothing.
+// Arguments: iAmount - integer object containing amount
+// denom - denominator of the object
+//
+////////////////////////////////////////////////////////////////////////////////
+inline MyMoneyMoney::MyMoneyMoney(const int iAmount, const signed64 denom)
+{
+ if(!denom)
+ throw new MYMONEYEXCEPTION("Denominator 0 not allowed!");
+
+ m_num = static_cast<signed64>(iAmount);
+ m_denom = denom;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: MyMoneyMoney
+// Purpose: Copy Constructor - constructs object from another MyMoneyMoney object
+// Returns: None
+// Throws: Nothing.
+// Arguments: Amount - MyMoneyMoney object to be copied
+//
+////////////////////////////////////////////////////////////////////////////////
+inline MyMoneyMoney::MyMoneyMoney(const MyMoneyMoney& Amount)
+{
+ m_num = Amount.m_num;
+ m_denom = Amount.m_denom;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator=
+// Purpose: Assignment operator - modifies object from input MyMoneyMoney object
+// Returns: Const reference to the object
+// Throws: Nothing.
+// Arguments: Amount - MyMoneyMoney object to be modified from
+//
+////////////////////////////////////////////////////////////////////////////////
+inline const MyMoneyMoney& MyMoneyMoney::operator=(const MyMoneyMoney& Amount)
+{
+ m_num = Amount.m_num;
+ m_denom = Amount.m_denom;
+ return *this;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator=
+// Purpose: Assignment operator - modifies object from input NULL terminated
+// string
+// Returns: Const reference to the object
+// Throws: Nothing.
+// Arguments: pszAmount - NULL terminated string that contains amount
+//
+////////////////////////////////////////////////////////////////////////////////
+inline const MyMoneyMoney& MyMoneyMoney::operator=(const QString& pszAmount)
+{
+ *this = MyMoneyMoney( pszAmount );
+ return *this;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator==
+// Purpose: Compare equal operator - compares object with input MyMoneyMoney object
+// Returns: true if equal, otherwise false
+// Throws: Nothing.
+// Arguments: Amount - MyMoneyMoney object to be compared with
+//
+////////////////////////////////////////////////////////////////////////////////
+inline bool MyMoneyMoney::operator==(const MyMoneyMoney& Amount) const
+{
+ if(m_denom == Amount.m_denom)
+ return m_num == Amount.m_num;
+
+ if(m_num == 0 && Amount.m_num == 0)
+ return true;
+
+ return (*this - Amount).m_num == 0;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator!=
+// Purpose: Compare not equal operator - compares object with input MyMoneyMoney object
+// Returns: true if not equal, otherwise false
+// Throws: Nothing.
+// Arguments: Amount - MyMoneyMoney object to be compared with
+//
+////////////////////////////////////////////////////////////////////////////////
+inline bool MyMoneyMoney::operator!=(const MyMoneyMoney& Amount) const
+{
+ if(m_num == Amount.m_num && m_denom == Amount.m_denom)
+ return false;
+
+ return (*this - Amount).m_num != 0;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator<
+// Purpose: Compare less than operator - compares object with input MyMoneyMoney object
+// Returns: true if object less than input amount
+// Throws: Nothing.
+// Arguments: Amount - MyMoneyMoney object to be compared with
+//
+////////////////////////////////////////////////////////////////////////////////
+inline bool MyMoneyMoney::operator<(const MyMoneyMoney& Amount) const
+{
+ if(m_denom == Amount.m_denom)
+ return (m_num < Amount.m_num);
+
+ signed64 ab, ba;
+
+ ab = m_num * Amount.m_denom;
+ ba = m_denom * Amount.m_num;
+
+ return ( ab < ba ) ;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator>
+// Purpose: Compare greater than operator - compares object with input MyMoneyMoney
+// object
+// Returns: true if object greater than input amount
+// Throws: Nothing.
+// Arguments: Amount - MyMoneyMoney object to be compared with
+//
+////////////////////////////////////////////////////////////////////////////////
+inline bool MyMoneyMoney::operator>(const MyMoneyMoney& Amount) const
+{
+ if(m_denom == Amount.m_denom)
+ return (m_num > Amount.m_num);
+
+ signed64 ab, ba;
+
+ ab = m_num * Amount.m_denom;
+ ba = m_denom * Amount.m_num;
+
+ return ( ab > ba ) ;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator<=
+// Purpose: Compare less than equal to operator - compares object with input
+// MyMoneyMoney object
+// Returns: true if object less than or equal to input amount
+// Throws: Nothing.
+// Arguments: Amount - MyMoneyMoney object to be compared with
+//
+////////////////////////////////////////////////////////////////////////////////
+inline bool MyMoneyMoney::operator<=(const MyMoneyMoney& Amount) const
+{
+ if(m_denom == Amount.m_denom)
+ return (m_num <= Amount.m_num);
+
+ signed64 ab, ba;
+
+ ab = m_num * Amount.m_denom;
+ ba = m_denom * Amount.m_num;
+
+ return ( ab <= ba ) ;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator>=
+// Purpose: Compare greater than equal to operator - compares object with input
+// MyMoneyMoney object
+// Returns: true if object greater than or equal to input amount
+// Throws: Nothing.
+// Arguments: Amount - MyMoneyMoney object to be compared with
+//
+////////////////////////////////////////////////////////////////////////////////
+inline bool MyMoneyMoney::operator>=(const MyMoneyMoney& Amount) const
+{
+ if(m_denom == Amount.m_denom)
+ return (m_num >= Amount.m_num);
+
+ signed64 ab, ba;
+
+ ab = m_num * Amount.m_denom;
+ ba = m_denom * Amount.m_num;
+
+ return ( ab >= ba ) ;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator==
+// Purpose: Compare equal operator - compares object with input amount in a
+// NULL terminated string
+// Returns: true if equal, otherwise false
+// Throws: Nothing.
+// Arguments: pszAmount - NULL terminated string that contains amount
+//
+////////////////////////////////////////////////////////////////////////////////
+inline bool MyMoneyMoney::operator==(const QString& pszAmount) const
+{
+ MyMoneyMoney Amount( pszAmount );
+ return ( *this == Amount ) ;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator!=
+// Purpose: Compare not equal operator - compares object with input amount in
+// a NULL terminated string
+// Returns: true if not equal, otherwise false
+// Throws: Nothing.
+// Arguments: pszAmount - NULL terminated string that contains amount
+//
+////////////////////////////////////////////////////////////////////////////////
+inline bool MyMoneyMoney::operator!=(const QString& pszAmount) const
+{
+ MyMoneyMoney Amount( pszAmount );
+ return ( *this != Amount ) ;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator-
+// Purpose: Unary operator - returns the negative value from the object
+// Returns: The current object
+// Throws: Nothing.
+// Arguments: None
+//
+////////////////////////////////////////////////////////////////////////////////
+inline MyMoneyMoney MyMoneyMoney::operator-() const
+{
+ MyMoneyMoney result(*this);
+ result.m_num = -result.m_num;
+ return result;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator*
+// Purpose: Multiplication operator - multiplies the object with factor
+// Returns: The current object
+// Throws: Nothing.
+// Arguments: AmountInPence - signed64 object to be multiplied
+//
+////////////////////////////////////////////////////////////////////////////////
+inline MyMoneyMoney MyMoneyMoney::operator*(signed64 factor) const
+{
+ MyMoneyMoney result(*this);
+ result.m_num *= factor;
+ return result;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator*
+// Purpose: Multiplication operator - multiplies the object with factor
+// Returns: The current object
+// Throws: Nothing.
+// Arguments: AmountInPence - long object to be multiplied
+//
+////////////////////////////////////////////////////////////////////////////////
+inline MyMoneyMoney MyMoneyMoney::operator*(int factor) const
+{
+ MyMoneyMoney result(*this);
+ result.m_num *= factor;
+ return result;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator+=
+// Purpose: Addition operator - adds the input amount to the object together
+// Returns: Reference to the current object
+// Throws: Nothing.
+// Arguments: AmountInPence - MyMoneyMoney object to be added
+//
+////////////////////////////////////////////////////////////////////////////////
+inline MyMoneyMoney& MyMoneyMoney::operator+=(const MyMoneyMoney& AmountInPence)
+{
+ *this = *this + AmountInPence;
+ return *this;
+}
+
+////////////////////////////////////////////////////////////////////////////////
+// Name: operator-=
+// Purpose: Subtraction operator - subtracts the input amount from the object
+// Returns: Reference to the current object
+// Throws: Nothing.
+// Arguments: AmountInPence - MyMoneyMoney object to be subtracted
+//
+////////////////////////////////////////////////////////////////////////////////
+inline MyMoneyMoney& MyMoneyMoney::operator-=(const MyMoneyMoney& AmountInPence)
+{
+ *this = *this - AmountInPence;
+ return *this;
+}
+
+inline MyMoneyMoney& MyMoneyMoney::operator/=(const MyMoneyMoney& AmountInPence)
+{
+ *this = *this / AmountInPence;
+ return *this;
+}
+
+#endif
+