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+/*
+ * Copyright (c) 2003 Patrick Julien <[email protected]>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef KIS_CANVAS_OBSERVER_H_
+#define KIS_CANVAS_OBSERVER_H_
+
+class KisCanvasSubject;
+
+/**
+ * This is the base interface plugins use to implement the Observer
+ * design pattern. Observer can register themselves with an implementation
+ * of KisCanvasSubject. The KisCanvasSubject will then call update()
+ * on all registered observers whenever something interesting has happened.
+ *
+ * (This is something my predecessor should have done with signals and slots,
+ * I think...)
+ */
+class KisCanvasObserver {
+public:
+ KisCanvasObserver() {};
+ virtual ~KisCanvasObserver() {};
+
+public:
+ /**
+ * Implement this function to query the KisCanvasSubject implementation
+ * about state that may be interesting, such as current paint color and
+ * so on.
+ *
+ * @param subject the KisCanvasSubject that may know something that's
+ * interesting for us.
+ */
+ virtual void update(KisCanvasSubject *subject) = 0;
+
+private:
+ KisCanvasObserver(const KisCanvasObserver&);
+ KisCanvasObserver& operator=(const KisCanvasObserver&);
+};
+
+#endif // KIS_CANVAS_OBSERVER_H_
+