From d63c9d696eb6e2539528b99afc21f4086c9defe3 Mon Sep 17 00:00:00 2001
From: Michele Calgaro <michele.calgaro@yahoo.it>
Date: Sun, 23 May 2021 20:48:35 +0900
Subject: Renaming of files in preparation for code style tools.

Signed-off-by: Michele Calgaro <michele.calgaro@yahoo.it>
(cherry picked from commit 8b78a8791bc539bcffe7159f9d9714d577cb3d7d)
---
 chalk/ui/kis_opengl_canvas_painter.cpp | 849 +++++++++++++++++++++++++++++++++
 1 file changed, 849 insertions(+)
 create mode 100644 chalk/ui/kis_opengl_canvas_painter.cpp

(limited to 'chalk/ui/kis_opengl_canvas_painter.cpp')

diff --git a/chalk/ui/kis_opengl_canvas_painter.cpp b/chalk/ui/kis_opengl_canvas_painter.cpp
new file mode 100644
index 00000000..e6551f81
--- /dev/null
+++ b/chalk/ui/kis_opengl_canvas_painter.cpp
@@ -0,0 +1,849 @@
+/*
+ *  Copyright (c) 2005 Adrian Page <adrian@pagenet.plus.com>
+ *
+ *  This program is free software; you can redistribute it and/or modify
+ *  it under the terms of the GNU General Public License as published by
+ *  the Free Software Foundation; either version 2 of the License, or
+ *  (at your option) any later version.
+ *
+ *  This program is distributed in the hope that it will be useful,
+ *  but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *  GNU General Public License for more details.g
+ *
+ *  You should have received a copy of the GNU General Public License
+ *  along with this program; if not, write to the Free Software
+ *  Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include <config.h>
+#endif
+
+#ifdef HAVE_GL
+
+#include <kdebug.h>
+
+#include "kis_canvas.h"
+#include "kis_canvas_painter.h"
+#include "kis_opengl_canvas_painter.h"
+
+KisOpenGLCanvasPainter::KisOpenGLCanvasPainter()
+: m_active(false), m_widget(0)
+{
+}
+
+KisOpenGLCanvasPainter::KisOpenGLCanvasPainter(TQGLWidget *widget)
+    : m_active(true), m_widget(widget)
+{
+    prepareForDrawing();
+}
+
+KisOpenGLCanvasPainter::~KisOpenGLCanvasPainter()
+{
+   if (m_widget) {
+        if (m_active) {
+            end();
+        }
+        m_widget->doneCurrent();
+    }
+}
+
+bool KisOpenGLCanvasPainter::begin(KisCanvasWidget *canvasWidget, bool /*unclipped*/)
+{
+    m_widget = dynamic_cast<TQGLWidget *>(canvasWidget);
+
+    if (m_widget != 0) {
+        prepareForDrawing();
+        return true;
+    } else {
+        return false;
+    }
+    return false;
+}
+
+void KisOpenGLCanvasPainter::prepareForDrawing()
+{
+    if (m_widget != 0) {
+        m_widget->makeCurrent();
+        m_active = true;
+        save();
+        glDrawBuffer(GL_FRONT);
+        glBlendFunc(GL_ONE_MINUS_DST_COLOR, GL_ZERO);
+        glEnable(GL_BLEND);
+
+        glMatrixMode(GL_TEXTURE);
+        glLoadIdentity();
+
+        m_window = TQRect(0, 0, m_widget->width(), m_widget->height());
+        m_viewport = m_window;
+        updateViewTransformation();
+
+        glMatrixMode(GL_MODELVIEW);
+        glLoadIdentity();
+
+        setPen(m_defaultPen);
+    }
+}
+
+void KisOpenGLCanvasPainter::updateViewTransformation()
+{
+    glMatrixMode(GL_PROJECTION);
+    glLoadIdentity();
+
+    // We don't set the GL viewport directly from the TQt one as the GL
+    // has a limited size. Instead we fold it into the projection matrix.
+    glViewport(0, 0, m_widget->width(), m_widget->height());
+    glOrtho(0, m_widget->width(), m_widget->height(), 0, -1, 1);
+
+    glTranslatef(m_viewport.x(), m_viewport.y(), 0.0);
+    glScalef(static_cast<float>(m_viewport.width()) / m_window.width(),
+             static_cast<float>(m_viewport.height()) / m_window.height(),
+             1.0);
+    glTranslatef(-m_window.x(), -m_window.y(), 0.0);
+}
+
+bool KisOpenGLCanvasPainter::end()
+{
+    if (m_active) {
+        restore();
+        m_active = false;
+        return true;
+    } else {
+        return false;
+    }
+}
+
+void KisOpenGLCanvasPainter::save()
+{
+    glPushAttrib(GL_ALL_ATTRIB_BITS);
+    glMatrixMode(GL_PROJECTION);
+    glPushMatrix();
+    glMatrixMode(GL_MODELVIEW);
+    glPushMatrix();
+    glMatrixMode(GL_TEXTURE);
+    glPushMatrix();
+}
+
+void KisOpenGLCanvasPainter::restore()
+{
+    glPopAttrib();
+    glMatrixMode(GL_PROJECTION);
+    glPopMatrix();
+    glMatrixMode(GL_MODELVIEW);
+    glPopMatrix();
+    glMatrixMode(GL_TEXTURE);
+    glPopMatrix();
+}
+
+void KisOpenGLCanvasPainter::setPenStyle(Qt::PenStyle penStyle)
+{
+    if (penStyle == TQt::SolidLine) {
+        glDisable(GL_LINE_STIPPLE);
+    } else {
+        GLushort lineStipple;
+
+        switch (penStyle) {
+        case TQt::NoPen:
+            lineStipple = 0;
+            break;
+        default:
+        case TQt::DashLine:
+            lineStipple = 0x3fff;
+            break;
+        case TQt::DotLine:
+            lineStipple = 0x3333;
+            break;
+        case TQt::DashDotLine:
+            lineStipple = 0x33ff;
+            break;
+        case TQt::DashDotDotLine:
+            lineStipple = 0x333f;
+            break;
+        }
+
+        glEnable(GL_LINE_STIPPLE);
+        glLineStipple(1, lineStipple);
+    }
+}
+
+TQFontMetrics KisOpenGLCanvasPainter::fontMetrics() const
+{
+    return TQFontMetrics(TQFont());
+}
+
+TQFontInfo KisOpenGLCanvasPainter::fontInfo() const
+{
+    return TQFontInfo(TQFont());
+}
+
+const TQFont& KisOpenGLCanvasPainter::font() const
+{
+    return m_defaultFont;
+}
+
+void KisOpenGLCanvasPainter::setFont(const TQFont& /*font*/)
+{
+}
+
+const TQPen& KisOpenGLCanvasPainter::pen() const
+{
+    return m_defaultPen;
+}
+
+void KisOpenGLCanvasPainter::setPen(const TQPen& pen)
+{
+    setPenStyle(pen.style());
+}
+
+void KisOpenGLCanvasPainter::setPen(Qt::PenStyle penStyle)
+{
+    setPenStyle(penStyle);
+}
+
+void KisOpenGLCanvasPainter::setPen(const TQColor& /*color*/)
+{
+}
+
+const TQBrush& KisOpenGLCanvasPainter::brush() const
+{
+    return m_defaultBrush;
+}
+
+void KisOpenGLCanvasPainter::setBrush(const TQBrush& /*brush*/)
+{
+}
+
+void KisOpenGLCanvasPainter::setBrush(TQt::BrushStyle /*brushStyle*/)
+{
+}
+
+void KisOpenGLCanvasPainter::setBrush(const TQColor& /*color*/)
+{
+}
+
+TQPoint KisOpenGLCanvasPainter::pos() const
+{
+    return TQPoint();
+}
+
+const TQColor& KisOpenGLCanvasPainter::backgroundColor() const
+{
+    return m_defaultColor;
+}
+
+void KisOpenGLCanvasPainter::setBackgroundColor(const TQColor& /*color*/)
+{
+}
+
+Qt::BGMode KisOpenGLCanvasPainter::backgroundMode() const
+{
+    return Qt::TransparentMode;
+}
+
+void KisOpenGLCanvasPainter::setBackgroundMode(Qt::BGMode /*bgMode*/)
+{
+}
+
+TQt::TQt::RasterOp KisOpenGLCanvasPainter::rasterOp() const
+{
+    return TQt::CopyROP;
+}
+
+void KisOpenGLCanvasPainter::setRasterOp(TQt::RasterOp /*rasterOp*/)
+{
+}
+
+const TQPoint& KisOpenGLCanvasPainter::brushOrigin() const
+{
+    return m_defaultBrushOrigin;
+}
+
+void KisOpenGLCanvasPainter::setBrushOrigin(int /*x*/, int /*y*/)
+{
+}
+
+void KisOpenGLCanvasPainter::setBrushOrigin(const TQPoint& /*origin*/)
+{
+}
+
+bool KisOpenGLCanvasPainter::hasViewXForm() const
+{
+    return false;
+}
+
+bool KisOpenGLCanvasPainter::hasWorldXForm() const
+{
+    return false;
+}
+
+void KisOpenGLCanvasPainter::setViewXForm(bool /*enable*/)
+{
+}
+
+TQRect KisOpenGLCanvasPainter::window() const
+{
+    return m_window;
+}
+
+void KisOpenGLCanvasPainter::setWindow(const TQRect& r)
+{
+    m_window = r;
+    updateViewTransformation();
+}
+
+void KisOpenGLCanvasPainter::setWindow(int x, int y, int w, int h)
+{
+    setWindow(TQRect(x, y, w, h));
+}
+
+TQRect KisOpenGLCanvasPainter::viewport() const
+{
+    return m_viewport;
+}
+
+void KisOpenGLCanvasPainter::setViewport(const TQRect& r)
+{
+    m_viewport = r;
+    updateViewTransformation();
+}
+
+void KisOpenGLCanvasPainter::setViewport(int x, int y, int w, int h)
+{
+    setViewport(TQRect(x, y, w, h));
+}
+
+void KisOpenGLCanvasPainter::setWorldXForm(bool /*enable*/)
+{
+}
+
+const TQWMatrix& KisOpenGLCanvasPainter::worldMatrix() const
+{
+    return m_defaultWorldMatrix;
+}
+
+void KisOpenGLCanvasPainter::setWorldMatrix(const TQWMatrix& /*matrix*/, bool /*combine*/)
+{
+}
+
+void KisOpenGLCanvasPainter::saveWorldMatrix()
+{
+}
+
+void KisOpenGLCanvasPainter::restoreWorldMatrix()
+{
+}
+
+void KisOpenGLCanvasPainter::scale(double /*sx*/, double /*sy*/)
+{
+}
+
+void KisOpenGLCanvasPainter::shear(double /*sh*/, double /*sv*/)
+{
+}
+
+void KisOpenGLCanvasPainter::rotate(double /*a*/)
+{
+}
+
+void KisOpenGLCanvasPainter::translate(double dx, double dy)
+{
+    glMatrixMode(GL_MODELVIEW);
+    glTranslated(dx, dy, 0.0);
+}
+
+void KisOpenGLCanvasPainter::resetXForm()
+{
+}
+
+double KisOpenGLCanvasPainter::translationX() const
+{
+    return 0;
+}
+
+double KisOpenGLCanvasPainter::translationY() const
+{
+    return 0;
+}
+
+TQPoint KisOpenGLCanvasPainter::xForm(const TQPoint& point) const
+{
+    return point;
+}
+
+TQRect KisOpenGLCanvasPainter::xForm(const TQRect& r) const
+{
+    return r;
+}
+
+TQPointArray KisOpenGLCanvasPainter::xForm(const TQPointArray& pointArray) const
+{
+    return pointArray;
+}
+
+TQPointArray KisOpenGLCanvasPainter::xForm(const TQPointArray& pointArray, int /*index*/, int /*npoints*/) const
+{
+    return pointArray;
+}
+
+TQPoint KisOpenGLCanvasPainter::xFormDev(const TQPoint& point) const
+{
+    return point;
+}
+
+TQRect KisOpenGLCanvasPainter::xFormDev(const TQRect& r) const
+{
+    return r;
+}
+
+TQPointArray KisOpenGLCanvasPainter::xFormDev(const TQPointArray& pointArray) const
+{
+    return pointArray;
+}
+
+TQPointArray KisOpenGLCanvasPainter::xFormDev(const TQPointArray& pointArray, int /*index*/, int /*npoints*/) const
+{
+    return pointArray;
+}
+
+void KisOpenGLCanvasPainter::setClipping(bool /*enable*/)
+{
+}
+
+bool KisOpenGLCanvasPainter::hasClipping() const
+{
+    return true;
+}
+
+TQRegion KisOpenGLCanvasPainter::clipRegion(TQPainter::CoordinateMode /*mode*/) const
+{
+    return TQRegion();
+}
+
+void KisOpenGLCanvasPainter::setClipRect(const TQRect& /*r*/, TQPainter::CoordinateMode /*mode*/)
+{
+}
+
+void KisOpenGLCanvasPainter::setClipRect(int /*x*/, int /*y*/, int /*w*/, int /*h*/, TQPainter::CoordinateMode /*mode*/)
+{
+}
+
+void KisOpenGLCanvasPainter::setClipRegion(const TQRegion& /*rgn*/, TQPainter::CoordinateMode /*mode*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawPoint(int x, int y)
+{
+    glBegin(GL_POINTS);
+    glVertex2i(x, y);
+    glEnd();
+}
+
+void KisOpenGLCanvasPainter::drawPoint(const TQPoint& point)
+{
+    drawPoint(point.x(), point.y());
+}
+
+void KisOpenGLCanvasPainter::drawPoints(const TQPointArray& pointArray, int index, int npoints)
+{
+    int firstPointIndex = index;
+
+    if (firstPointIndex < 0) {
+        firstPointIndex = 0;
+    }
+    if (firstPointIndex > (int)pointArray.count() - 1) {
+        return;
+    }
+
+    int lastPointIndex;
+
+    if (npoints < 0) {
+        lastPointIndex = pointArray.count() - 1;
+    } else {
+        lastPointIndex = firstPointIndex + npoints;
+        if (lastPointIndex > (int)pointArray.count() - 1) {
+            lastPointIndex = pointArray.count() - 1;
+        }
+    }
+
+    glBegin(GL_POINTS);
+
+    for (int pointIndex = firstPointIndex; pointIndex <= lastPointIndex; pointIndex++) {
+        TQPoint point = pointArray.point(pointIndex);
+        glVertex2i(point.x(), point.y());
+    }
+
+    glEnd();
+}
+
+void KisOpenGLCanvasPainter::moveTo(int /*x*/, int /*y*/)
+{
+}
+
+void KisOpenGLCanvasPainter::moveTo(const TQPoint& /*point*/)
+{
+}
+
+void KisOpenGLCanvasPainter::lineTo(int /*x*/, int /*y*/)
+{
+}
+
+void KisOpenGLCanvasPainter::lineTo(const TQPoint& /*point*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawLine(int x1, int y1, int x2, int y2)
+{
+    glBegin(GL_LINES);
+    glVertex2i(x1, y1);
+    glVertex2i(x2, y2);
+    glEnd();
+}
+
+void KisOpenGLCanvasPainter::drawLine(const TQPoint& start, const TQPoint& end)
+{
+    drawLine(start.x(), start.y(), end.x(), end.y());
+}
+
+void KisOpenGLCanvasPainter::drawRect(int x, int y, int w, int h)
+{
+    glBegin(GL_LINES);
+
+    glVertex2i(x, y);
+    glVertex2i(x + w - 1, y);
+
+    glVertex2i(x + w - 1, y);
+    glVertex2i(x + w - 1, y + h - 1);
+
+    glVertex2i(x + w - 1, y + h - 1);
+    glVertex2i(x, y + h - 1);
+
+    glVertex2i(x, y + h - 1);
+    glVertex2i(x, y);
+
+    glEnd();
+}
+
+void KisOpenGLCanvasPainter::drawRect(const TQRect& r)
+{
+    drawRect(r.x(), r.y(), r.width(), r.height());
+}
+
+void KisOpenGLCanvasPainter::drawWinFocusRect(int /*x*/, int /*y*/, int /*w*/, int /*h*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawWinFocusRect(int /*x*/, int /*y*/, int /*w*/, int /*h*/, const TQColor& /*bgColor*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawWinFocusRect(const TQRect& /*r*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawWinFocusRect(const TQRect& /*r*/, const TQColor& /*bgColor*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawRoundRect(int x, int y, int w, int h, int /*xRnd*/, int /*yRnd*/)
+{
+    glBegin(GL_LINES);
+
+    glVertex2i(x, y);
+    glVertex2i(x + w - 1, y);
+
+    glVertex2i(x + w - 1, y);
+    glVertex2i(x + w - 1, y + h - 1);
+
+    glVertex2i(x + w - 1, y + h - 1);
+    glVertex2i(x, y + h - 1);
+
+    glVertex2i(x, y + h - 1);
+    glVertex2i(x, y);
+
+    glEnd();
+}
+
+void KisOpenGLCanvasPainter::drawRoundRect(const TQRect& r, int /*xRnd*/, int /*yRnd*/)
+{
+    drawRoundRect(r.x(), r.y(), r.width(), r.height());
+}
+
+// void KisOpenGLCanvasPainter::drawRoundRect(int /*x*/, int /*y*/, int /*w*/, int /*h*/, int /*xRnd*/, int /*yRnd*/)
+// {
+// }
+//
+// void KisOpenGLCanvasPainter::drawRoundRect(const TQRect& /*r*/, int /*xRnd*/, int /*yRnd*/)
+// {
+// }
+
+void KisOpenGLCanvasPainter::drawEllipse(int x, int y, int w, int h)
+{
+    TQRect r(x, y, w, h);
+    r = r.normalize();
+
+    TQPointArray points;
+
+    points.makeEllipse(r.x(), r.y(), r.width(), r.height());
+    drawPoints(points);
+}
+
+void KisOpenGLCanvasPainter::drawEllipse(const TQRect& r)
+{
+    drawEllipse(r.x(), r.y(), r.width(), r.height());
+}
+
+void KisOpenGLCanvasPainter::drawArc(int /*x*/, int /*y*/, int /*w*/, int /*h*/, int /*a*/, int /*alen*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawArc(const TQRect& /*r*/, int /*a*/, int /*alen*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawPie(int /*x*/, int /*y*/, int /*w*/, int /*h*/, int /*a*/, int /*alen*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawPie(const TQRect& /*r*/, int /*a*/, int /*alen*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawChord(int /*x*/, int /*y*/, int /*w*/, int /*h*/, int /*a*/, int /*alen*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawChord(const TQRect& /*r*/, int /*a*/, int /*alen*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawLineSegments(const TQPointArray& /*pointArray*/, int /*index*/, int /*nlines*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawPolyline(const TQPointArray& pointArray, int index, int npoints)
+{
+    int firstPointIndex = index;
+
+    if (firstPointIndex < 0) {
+        firstPointIndex = 0;
+    }
+    if (firstPointIndex > (int)pointArray.count() - 2) {
+        return;
+    }
+
+    int lastPointIndex;
+
+    if (npoints < 0) {
+        lastPointIndex = pointArray.count() - 1;
+    } else {
+        lastPointIndex = firstPointIndex + npoints - 1;
+        if (lastPointIndex > (int)pointArray.count() - 1) {
+            lastPointIndex = pointArray.count() - 1;
+        }
+    }
+
+    if (firstPointIndex >= lastPointIndex) {
+        return;
+    }
+
+    glBegin(GL_LINES);
+
+    for (int pointIndex = firstPointIndex; pointIndex <= lastPointIndex; pointIndex++) {
+        TQPoint point = pointArray.point(pointIndex);
+        glVertex2i(point.x(), point.y());
+    }
+
+    glEnd();
+}
+
+void KisOpenGLCanvasPainter::drawPolygon(const TQPointArray& /*pointArray*/, bool /*winding*/, int /*index*/, int /*npoints*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawConvexPolygon(const TQPointArray& /*pointArray*/, int /*index*/, int /*npoints*/)
+{
+}
+
+TQPoint midpoint (const TQPoint& P1, const TQPoint& P2)
+{
+    TQPoint temp;
+    temp.setX((P1.x()+P2.x())/2);
+    temp.setY((P1.y()+P2.y())/2);
+    return temp;
+}
+
+#define MAX_LEVEL 5
+
+void recursiveCurve (const TQPoint& P1, const TQPoint& P2, const TQPoint& P3,
+                     const TQPoint& P4, int level, TQValueList<TQPoint>& dest)
+{
+    if (level > MAX_LEVEL) {
+        dest.append(midpoint(P1,P4));
+        return;
+    }
+
+    TQPoint L1, L2, L3, L4;
+    TQPoint H, R1, R2, R3, R4;
+
+    L1 = P1;
+    L2 = midpoint(P1, P2);
+    H  = midpoint(P2, P3);
+    R3 = midpoint(P3, P4);
+    R4 = P4;
+    L3 = midpoint(L2, H);
+    R2 = midpoint(R3, H);
+    L4 = midpoint(L3, R2);
+    R1 = L4;
+    recursiveCurve(L1, L2, L3, L4, level + 1, dest);
+    recursiveCurve(R1, R2, R3, R4, level + 1, dest);
+}
+
+void KisOpenGLCanvasPainter::drawCubicBezier(const TQPointArray& pointArray, int index)
+{
+    TQPoint P1, P2, P3, P4;
+    TQValueList<TQPoint> dest;
+    P1 = pointArray[index++];
+    P2 = pointArray[index++];
+    P3 = pointArray[index++];
+    P4 = pointArray[index];
+
+    recursiveCurve(P1, P2, P3, P4, 1, dest);
+
+    glBegin(GL_LINE_STRIP);
+
+    glVertex2i(P1.x(), P1.y());
+    for (TQValueList<TQPoint>::iterator it = dest.begin(); it != dest.end(); it++) {
+        TQPoint point = (*it);
+        glVertex2i(point.x(), point.y());
+    }
+    glVertex2i(P4.x(), P4.y());
+
+    glEnd();
+}
+
+void KisOpenGLCanvasPainter::drawPixmap(int /*x*/, int /*y*/, const TQPixmap& /*pixmap*/, int /*sx*/, int /*sy*/, int /*sw*/, int /*sh*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawPixmap(const TQPoint& /*point*/, const TQPixmap& /*pixmap*/, const TQRect& /*sr*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawPixmap(const TQPoint& /*point*/, const TQPixmap& /*pixmap*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawPixmap(const TQRect& /*r*/, const TQPixmap& /*pixmap*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawImage(int /*x*/, int /*y*/, const TQImage& /*image*/, int /*sx*/, int /*sy*/, int /*sw*/, int /*sh*/, int /*conversionFlags*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawImage(const TQPoint& /*point*/, const TQImage& /*image*/, const TQRect& /*sr*/, int /*conversionFlags*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawImage(const TQPoint& /*point*/, const TQImage& /*image*/, int /*conversion_flags*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawImage(const TQRect& /*r*/, const TQImage& /*image*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawTiledPixmap(int /*x*/, int /*y*/, int /*w*/, int /*h*/, const TQPixmap& /*pixmap*/, int /*sx*/, int /*sy*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawTiledPixmap(const TQRect& /*r*/, const TQPixmap& /*pixmap*/, const TQPoint& /*point*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawTiledPixmap(const TQRect& /*r*/, const TQPixmap& /*pixmap*/)
+{
+}
+
+void KisOpenGLCanvasPainter::fillRect(int x, int y, int w, int h, const TQBrush& /*brush*/)
+{
+    // XXX: Set brush
+    glRecti(x, y, x + w, y + h);
+}
+
+void KisOpenGLCanvasPainter::fillRect(const TQRect& r, const TQBrush& brush)
+{
+    fillRect(r.x(), r.y(), r.width(), r.height(), brush);
+}
+
+void KisOpenGLCanvasPainter::eraseRect(int /*x*/, int /*y*/, int /*w*/, int /*h*/)
+{
+}
+
+void KisOpenGLCanvasPainter::eraseRect(const TQRect& /*r*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawText(int /*x*/, int /*y*/, const TQString& /*text*/, int /*len*/, TQPainter::TextDirection /*dir*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawText(const TQPoint& /*point*/, const TQString& /*text*/, int /*len*/, TQPainter::TextDirection /*dir*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawText(int /*x*/, int /*y*/, const TQString& /*text*/, int /*pos*/, int /*len*/, TQPainter::TextDirection /*dir*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawText(const TQPoint& /*point*/, const TQString& /*text*/, int /*pos*/, int /*len*/, TQPainter::TextDirection /*dir*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawText(int /*x*/, int /*y*/, int /*w*/, int /*h*/, int /*flags*/, const TQString& /*text*/, int /*len*/, TQRect */*br*/, TQTextParag **/*intern*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawText(const TQRect& /*r*/, int /*flags*/, const TQString& /*text*/, int /*len*/, TQRect */*br*/, TQTextParag **/*intern*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawTextItem(int /*x*/, int /*y*/, const TQTextItem& /*ti*/, int /*textflags*/)
+{
+}
+
+void KisOpenGLCanvasPainter::drawTextItem(const TQPoint& /*p*/, const TQTextItem& /*ti*/, int /*textflags*/)
+{
+}
+
+TQRect KisOpenGLCanvasPainter::boundingRect(int /*x*/, int /*y*/, int /*w*/, int /*h*/, int /*flags*/, const TQString& /*text*/, int /*len*/, TQTextParag **/*intern*/)
+{
+    return TQRect();
+}
+
+TQRect KisOpenGLCanvasPainter::boundingRect(const TQRect& /*r*/, int /*flags*/, const TQString& /*text*/, int /*len*/, TQTextParag **/*intern*/)
+{
+    return TQRect();
+}
+
+int	KisOpenGLCanvasPainter::tabStops() const
+{
+    return 0;
+}
+
+void KisOpenGLCanvasPainter::setTabStops(int /*ts*/)
+{
+}
+
+int	*KisOpenGLCanvasPainter::tabArray() const
+{
+    return 0;
+}
+
+void KisOpenGLCanvasPainter::setTabArray(int */*ts*/)
+{
+}
+
+#endif // HAVE_GL
+
-- 
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