/*************************************************************************** * Copyright (C) 2005 by David Saxton * * david@bluehaze.org * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * ***************************************************************************/ #include "chassiscircular2.h" #include "libraryitem.h" #include <tdelocale.h> #include <tqpainter.h> #include <tqwmatrix.h> #include <algorithm> #include <cmath> double normalizeAngle( double angle ); Item* ChassisCircular2::construct( ItemDocument *itemDocument, bool newItem, const char *id ) { return new ChassisCircular2( (MechanicsDocument*)itemDocument, newItem, id ); } LibraryItem* ChassisCircular2::libraryItem() { return new LibraryItem( TQString("mech/chassis_circular_2"), i18n("Circular 2-Wheel Chassis"), i18n("Chassis'"), "chassis.png", LibraryItem::lit_mechanical, ChassisCircular2::construct ); } ChassisCircular2::ChassisCircular2( MechanicsDocument *mechanicsDocument, bool newItem, const char *id ) : MechanicsItem( mechanicsDocument, newItem, (id) ? id : "chassis_circular_2" ) { m_name = i18n("Circular 2-Wheel Chassis"); m_desc = i18n("A circular base with two wheels and a support point."); m_theta1 = 0.0; m_theta2 = 0.0; TQPointArray pa; pa.makeEllipse( -25, -25, 50, 50 ); TQWMatrix m(4,0,0,4,0,0); m.setTransformationMode( TQWMatrix::Areas ); pa = m.map(pa); setItemPoints(pa); itemResized(); } ChassisCircular2::~ChassisCircular2() { } void ChassisCircular2::itemResized() { const double w = sizeRect().width(); const double h = sizeRect().height(); m_wheel1Pos = TQRect( int(w/5), int(h/6), int(w/4), int(h/8) ); m_wheel2Pos = TQRect( int(w/5), int(5*h/6-h/8), int(w/4), int(h/8) ); } void ChassisCircular2::advance( int phase ) { if ( phase != 1 ) return; double speed1 = 60.; // pixels per second double speed2 = 160.; // pixels per second m_theta1 = normalizeAngle( m_theta1 + (speed1/1000.)/m_wheel1Pos.width() ); m_theta2 = normalizeAngle( m_theta2 + (speed2/1000.)/m_wheel2Pos.width() ); const double d1 = speed1/1000.; const double d2 = speed2/1000.; const double sep = m_wheel2Pos.center().y()-m_wheel1Pos.center().y(); double dtheta = std::atan( (d2-d1)/sep ); // Change in orientation of chassis double moveAngle = absolutePosition().angle()+dtheta/2; rotateBy(dtheta); moveBy( ((d1+d2)/2.)*std::cos(moveAngle), ((d1+d2)/2.)*std::sin(moveAngle) ); } void ChassisCircular2::drawShape( TQPainter &p ) { const double _x = int(sizeRect().x() + x()); const double _y = int(sizeRect().y() + y()); const double w = sizeRect().width(); const double h = sizeRect().height(); initPainter(p); p.setBrush( TQColor( 255, 246, 210 ) ); TQRect circleRect = sizeRect(); circleRect.moveLeft( int(circleRect.left() + x()) ); circleRect.moveTop( int(circleRect.top() + y()) ); p.drawEllipse(circleRect); // Draw wheels // TODO get this info from m_wheel1Pos and m_wheel2Pos const double X = _x+(w/5); // Wheel's left pos const double H = h/8; // Wheel's height const double y1 = _y+(h/6); // Wheel 1 y-pos const double y2 = _y+(5*h/6)-H; // Wheel 2 y-pos p.setPen( TQt::NoPen ); const double stripeWidth = 5; const double offset2 = 1 + int(m_theta1*m_wheel1Pos.width())%int(2*stripeWidth); const double offset1 = 1 + int(m_theta2*m_wheel2Pos.width())%int(2*stripeWidth); p.setBrush( TQColor( 255, 232, 182 ) ); for ( double i=-1; i<std::ceil(m_wheel1Pos.width()/stripeWidth); ++i ) { p.setClipRect( TQRect( int(_x+m_wheel1Pos.x()+2), int(_y+m_wheel1Pos.y()+2), int(m_wheel1Pos.width()-4), int(m_wheel1Pos.height()-4) ), TQPainter::CoordPainter ); p.drawRect( int(offset1+X + i*stripeWidth*2), int(y1+1), int(stripeWidth), int(H-2) ); p.setClipRect( TQRect( int(_x+m_wheel2Pos.x()+2), int(_y+m_wheel2Pos.y()+2), int(m_wheel2Pos.width()-4), int(m_wheel2Pos.height()-4) ), TQPainter::CoordPainter ); p.drawRect( int(offset2+X + i*stripeWidth*2), int(y2+1), int(stripeWidth), int(H-2) ); } p.setClipping(false); p.setPen( TQt::black ); p.setBrush( TQt::NoBrush ); p.drawRoundRect( int(X), int(y1), int(w/4), int(H), 25, 50 ); p.drawRoundRect( int(X), int(y2), int(w/4), int(H), 25, 50 ); deinitPainter(p); }