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/***************************************************************************
* Copyright (C) 2005 by Joris Guisson *
* [email protected] *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************/
#ifndef BTARRAY_H
#define BTARRAY_H
#include "constants.h"
namespace bt
{
/**
* @author Joris Guisson
*
* Template array classes, makes creating dynamic buffers easier
* and safer.
*/
template<class T>
class Array
{
Uint32 num;
T* data;
public:
Array(Uint32 num = 0) : num(num),data(0)
{
if (num > 0)
data = new T[num];
}
~Array()
{
delete [] data;
}
T & operator [] (Uint32 i) {return data[i];}
const T & operator [] (Uint32 i) const {return data[i];}
operator const T* () const {return data;}
operator T* () {return data;}
/// Get the number of elements in the array
Uint32 size() const {return num;}
/**
* Fill the array with a value
* @param val The value
*/
void fill(T val)
{
for (Uint32 i = 0;i < num;i++)
data[i] = val;
}
};
}
#endif
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