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author | Timothy Pearson <[email protected]> | 2011-07-10 15:24:15 -0500 |
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committer | Timothy Pearson <[email protected]> | 2011-07-10 15:24:15 -0500 |
commit | bd0f3345a938b35ce6a12f6150373b0955b8dd12 (patch) | |
tree | 7a520322212d48ebcb9fbe1087e7fca28b76185c /examples/opengl/box/box.doc | |
download | qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.tar.gz qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.zip |
Add Qt3 development HEAD version
Diffstat (limited to 'examples/opengl/box/box.doc')
-rw-r--r-- | examples/opengl/box/box.doc | 18 |
1 files changed, 18 insertions, 0 deletions
diff --git a/examples/opengl/box/box.doc b/examples/opengl/box/box.doc new file mode 100644 index 0000000..51297fa --- /dev/null +++ b/examples/opengl/box/box.doc @@ -0,0 +1,18 @@ +/*! \page opengl-box-example.html + + \ingroup opengl-examples + \title OpenGL Box Example + +This example demonstrates how to use OpenGL in Qt. + +Essentially, all you do is put your OpenGL code in a class inherited +from QGLWidget. This class may then be used like any other Qt widget, +including the use of signals and slots and geometry management. + +See \c{$QTDIR/examples/opengl/box} for the source code. + +*/ + + + + |