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authorTimothy Pearson <[email protected]>2011-07-10 15:24:15 -0500
committerTimothy Pearson <[email protected]>2011-07-10 15:24:15 -0500
commitbd0f3345a938b35ce6a12f6150373b0955b8dd12 (patch)
tree7a520322212d48ebcb9fbe1087e7fca28b76185c /examples/opengl/box/globjwin.cpp
downloadqt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.tar.gz
qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.zip
Add Qt3 development HEAD version
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diff --git a/examples/opengl/box/globjwin.cpp b/examples/opengl/box/globjwin.cpp
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+/****************************************************************************
+**
+** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
+**
+** This file is part of an example program for Qt. This example
+** program may be used, distributed and modified without limitation.
+**
+*****************************************************************************/
+
+#include <qpushbutton.h>
+#include <qslider.h>
+#include <qlayout.h>
+#include <qframe.h>
+#include <qmenubar.h>
+#include <qpopupmenu.h>
+#include <qapplication.h>
+#include <qkeycode.h>
+#include "globjwin.h"
+#include "glbox.h"
+
+
+GLObjectWindow::GLObjectWindow( QWidget* parent, const char* name )
+ : QWidget( parent, name )
+{
+
+ // Create a menu
+ QPopupMenu *file = new QPopupMenu( this );
+ file->insertItem( "Exit", qApp, SLOT(quit()), CTRL+Key_Q );
+
+ // Create a menu bar
+ QMenuBar *m = new QMenuBar( this );
+ m->setSeparator( QMenuBar::InWindowsStyle );
+ m->insertItem("&File", file );
+
+ // Create a nice frame to put around the OpenGL widget
+ QFrame* f = new QFrame( this, "frame" );
+ f->setFrameStyle( QFrame::Sunken | QFrame::Panel );
+ f->setLineWidth( 2 );
+
+ // Create our OpenGL widget
+ GLBox* c = new GLBox( f, "glbox");
+
+ // Create the three sliders; one for each rotation axis
+ QSlider* x = new QSlider ( 0, 360, 60, 0, QSlider::Vertical, this, "xsl" );
+ x->setTickmarks( QSlider::Left );
+ QObject::connect( x, SIGNAL(valueChanged(int)),c,SLOT(setXRotation(int)) );
+
+ QSlider* y = new QSlider ( 0, 360, 60, 0, QSlider::Vertical, this, "ysl" );
+ y->setTickmarks( QSlider::Left );
+ QObject::connect( y, SIGNAL(valueChanged(int)),c,SLOT(setYRotation(int)) );
+
+ QSlider* z = new QSlider ( 0, 360, 60, 0, QSlider::Vertical, this, "zsl" );
+ z->setTickmarks( QSlider::Left );
+ QObject::connect( z, SIGNAL(valueChanged(int)),c,SLOT(setZRotation(int)) );
+
+
+ // Now that we have all the widgets, put them into a nice layout
+
+ // Put the sliders on top of each other
+ QVBoxLayout* vlayout = new QVBoxLayout( 20, "vlayout");
+ vlayout->addWidget( x );
+ vlayout->addWidget( y );
+ vlayout->addWidget( z );
+
+ // Put the GL widget inside the frame
+ QHBoxLayout* flayout = new QHBoxLayout( f, 2, 2, "flayout");
+ flayout->addWidget( c, 1 );
+
+ // Top level layout, puts the sliders to the left of the frame/GL widget
+ QHBoxLayout* hlayout = new QHBoxLayout( this, 20, 20, "hlayout");
+ hlayout->setMenuBar( m );
+ hlayout->addLayout( vlayout );
+ hlayout->addWidget( f, 1 );
+}