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authorTimothy Pearson <[email protected]>2011-07-10 15:24:15 -0500
committerTimothy Pearson <[email protected]>2011-07-10 15:24:15 -0500
commitbd0f3345a938b35ce6a12f6150373b0955b8dd12 (patch)
tree7a520322212d48ebcb9fbe1087e7fca28b76185c /src/network/qserversocket.h
downloadqt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.tar.gz
qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.zip
Add Qt3 development HEAD version
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+/****************************************************************************
+**
+** Definition of QServerSocketClass.
+**
+** Created : 970521
+**
+** Copyright (C) 1992-2008 Trolltech ASA. All rights reserved.
+**
+** This file is part of the network module of the Qt GUI Toolkit.
+**
+** This file may be used under the terms of the GNU General
+** Public License versions 2.0 or 3.0 as published by the Free
+** Software Foundation and appearing in the files LICENSE.GPL2
+** and LICENSE.GPL3 included in the packaging of this file.
+** Alternatively you may (at your option) use any later version
+** of the GNU General Public License if such license has been
+** publicly approved by Trolltech ASA (or its successors, if any)
+** and the KDE Free Qt Foundation.
+**
+** Please review the following information to ensure GNU General
+** Public Licensing requirements will be met:
+** http://trolltech.com/products/qt/licenses/licensing/opensource/.
+** If you are unsure which license is appropriate for your use, please
+** review the following information:
+** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
+** or contact the sales department at [email protected].
+**
+** This file may be used under the terms of the Q Public License as
+** defined by Trolltech ASA and appearing in the file LICENSE.QPL
+** included in the packaging of this file. Licensees holding valid Qt
+** Commercial licenses may use this file in accordance with the Qt
+** Commercial License Agreement provided with the Software.
+**
+** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
+** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
+** herein.
+**
+**********************************************************************/
+
+#ifndef QSERVERSOCKET_H
+#define QSERVERSOCKET_H
+
+#ifndef QT_H
+#include "qobject.h"
+#include "qhostaddress.h"
+#include "qsocketdevice.h" // ### remove or keep for users' convenience?
+#endif // QT_H
+#ifndef QT_NO_NETWORK
+
+#if !defined( QT_MODULE_NETWORK ) || defined( QT_LICENSE_PROFESSIONAL ) || defined( QT_INTERNAL_NETWORK )
+#define QM_EXPORT_NETWORK
+#else
+#define QM_EXPORT_NETWORK Q_EXPORT
+#endif
+
+class QServerSocketPrivate;
+
+
+class QM_EXPORT_NETWORK QServerSocket : public QObject
+{
+ Q_OBJECT
+public:
+ QServerSocket( Q_UINT16 port, int backlog = 1,
+ QObject *parent=0, const char *name=0 );
+ QServerSocket( const QHostAddress & address, Q_UINT16 port, int backlog = 1,
+ QObject *parent=0, const char *name=0 );
+ QServerSocket( QObject *parent=0, const char *name=0 );
+ virtual ~QServerSocket();
+
+ bool ok() const;
+
+ Q_UINT16 port() const ;
+
+ int socket() const ;
+ virtual void setSocket( int socket );
+
+ QHostAddress address() const ;
+
+ virtual void newConnection( int socket ) = 0;
+
+protected:
+ QSocketDevice *socketDevice();
+
+private slots:
+ void incomingConnection( int socket );
+
+private:
+ QServerSocketPrivate *d;
+ void init( const QHostAddress & address, Q_UINT16 port, int backlog );
+};
+
+#endif // QT_NO_NETWORK
+#endif // QSERVERSOCKET_H