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authorTimothy Pearson <[email protected]>2011-07-10 15:24:15 -0500
committerTimothy Pearson <[email protected]>2011-07-10 15:24:15 -0500
commitbd0f3345a938b35ce6a12f6150373b0955b8dd12 (patch)
tree7a520322212d48ebcb9fbe1087e7fca28b76185c /tutorial/t14/gamebrd.h
downloadqt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.tar.gz
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Add Qt3 development HEAD version
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+/****************************************************************
+**
+** Definition of GameBoard class, Qt tutorial 14
+**
+****************************************************************/
+
+#ifndef GAMEBRD_H
+#define GAMEBRD_H
+
+#include <qwidget.h>
+
+class QPushButton;
+class LCDRange;
+class QLCDNumber;
+class CannonField;
+
+#include "lcdrange.h"
+#include "cannon.h"
+
+
+class GameBoard : public QWidget
+{
+ Q_OBJECT
+public:
+ GameBoard( QWidget *parent=0, const char *name=0 );
+
+protected slots:
+ void fire();
+ void hit();
+ void missed();
+ void newGame();
+
+private:
+ QLCDNumber *hits;
+ QLCDNumber *shotsLeft;
+ CannonField *cannonField;
+};
+
+
+#endif // GAMEBRD_H