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author | Timothy Pearson <[email protected]> | 2011-07-10 15:24:15 -0500 |
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committer | Timothy Pearson <[email protected]> | 2011-07-10 15:24:15 -0500 |
commit | bd0f3345a938b35ce6a12f6150373b0955b8dd12 (patch) | |
tree | 7a520322212d48ebcb9fbe1087e7fca28b76185c /tutorial/t14/gamebrd.h | |
download | qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.tar.gz qt3-bd0f3345a938b35ce6a12f6150373b0955b8dd12.zip |
Add Qt3 development HEAD version
Diffstat (limited to 'tutorial/t14/gamebrd.h')
-rw-r--r-- | tutorial/t14/gamebrd.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/tutorial/t14/gamebrd.h b/tutorial/t14/gamebrd.h new file mode 100644 index 0000000..9902639 --- /dev/null +++ b/tutorial/t14/gamebrd.h @@ -0,0 +1,40 @@ +/**************************************************************** +** +** Definition of GameBoard class, Qt tutorial 14 +** +****************************************************************/ + +#ifndef GAMEBRD_H +#define GAMEBRD_H + +#include <qwidget.h> + +class QPushButton; +class LCDRange; +class QLCDNumber; +class CannonField; + +#include "lcdrange.h" +#include "cannon.h" + + +class GameBoard : public QWidget +{ + Q_OBJECT +public: + GameBoard( QWidget *parent=0, const char *name=0 ); + +protected slots: + void fire(); + void hit(); + void missed(); + void newGame(); + +private: + QLCDNumber *hits; + QLCDNumber *shotsLeft; + CannonField *cannonField; +}; + + +#endif // GAMEBRD_H |