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+/****************************************************************
+**
+** Qt threading tutorial
+** (c) 2012 Timothy Pearson <[email protected]>
+**
+** This tutorial is released into the Public Domain and
+** can therefore be modified and/or used for any purpose
+**
+****************************************************************/
+
+#include "main.h"
+
+#include <unistd.h>
+
+#include <qtimer.h>
+#include <qeventloop.h>
+
+void WorkerObject::run()
+{
+ qDebug( "[%s] thread: %p event loop: %p", threadFriendlyName.ascii(), QThread::currentThreadObject(), QApplication::eventLoop() );
+
+ QEventLoop* eventLoop = QApplication::eventLoop();
+ if (!eventLoop) return;
+
+ QTimer *t = new QTimer(this);
+ connect( t, SIGNAL(timeout()), SLOT(timerHandler()) );
+ t->start( 1000, FALSE );
+
+ for( int count = 0; count < 5; count++ ) {
+ sleep( 1 );
+ qDebug( "[%s] Ping!", threadFriendlyName.ascii() );
+ displayMessage("Hi", "There!");
+ eventLoop->processEvents(QEventLoop::AllEvents);
+ }
+
+ eventLoop->exit(0);
+}
+
+void WorkerObject::timerHandler()
+{
+ qDebug( "[%s] Timer fired!", threadFriendlyName.ascii() );
+}
+
+void MainObject::emitMessage(QString str1, QString str2)
+{
+ qDebug( "%s", ("[MainObject] emitMessage: " + str1 + " " + str2).ascii() );
+}
+
+void MainObject::buttonClicked()
+{
+ qDebug( "[MainObject] Button clicked!" );
+
+ QEventLoop* eventLoop = QApplication::eventLoop();
+ if (!eventLoop) return;
+ eventLoop->exit(0);
+}
+
+#define SET_UP_WORKER(x, y, z) \
+ WorkerObject x; \
+ x.threadFriendlyName = y; \
+ x.moveToThread(&z); \
+ QObject::connect(&x, SIGNAL(displayMessage(QString,QString)), &mainobject, SLOT(emitMessage(QString,QString))); \
+ QTimer::singleShot(0, &x, SLOT(run()));
+
+int main( int argc, char **argv )
+{
+ QApplication a( argc, argv );
+
+ qDebug( "[MainObject] thread: %p event loop: %p", QThread::currentThreadObject(), QApplication::eventLoop() );
+
+ QPushButton hello( "Exit", 0 );
+ hello.resize( 100, 30 );
+
+ MainObject mainobject;
+
+ QEventLoopThread workerthread0;
+ QEventLoopThread workerthread1;
+ QEventLoopThread workerthread2;
+ QEventLoopThread workerthread3;
+ QEventLoopThread workerthread4;
+ QEventLoopThread workerthread5;
+ QEventLoopThread workerthread6;
+ QEventLoopThread workerthread7;
+ QEventLoopThread workerthread8;
+ QEventLoopThread workerthread9;
+
+ QEventLoopThread workerthread10;
+ QEventLoopThread workerthread11;
+ QEventLoopThread workerthread12;
+ QEventLoopThread workerthread13;
+ QEventLoopThread workerthread14;
+ QEventLoopThread workerthread15;
+ QEventLoopThread workerthread16;
+ QEventLoopThread workerthread17;
+ QEventLoopThread workerthread18;
+ QEventLoopThread workerthread19;
+
+ SET_UP_WORKER(workerobject0, "WorkerObject0", workerthread0)
+ SET_UP_WORKER(workerobject1, "WorkerObject1", workerthread1)
+ SET_UP_WORKER(workerobject2, "WorkerObject2", workerthread2)
+ SET_UP_WORKER(workerobject3, "WorkerObject3", workerthread3)
+ SET_UP_WORKER(workerobject4, "WorkerObject4", workerthread4)
+ SET_UP_WORKER(workerobject5, "WorkerObject5", workerthread5)
+ SET_UP_WORKER(workerobject6, "WorkerObject6", workerthread6)
+ SET_UP_WORKER(workerobject7, "WorkerObject7", workerthread7)
+ SET_UP_WORKER(workerobject8, "WorkerObject8", workerthread8)
+ SET_UP_WORKER(workerobject9, "WorkerObject9", workerthread9)
+
+ SET_UP_WORKER(workerobject10, "WorkerObjec10", workerthread10)
+ SET_UP_WORKER(workerobject11, "WorkerObjec11", workerthread11)
+ SET_UP_WORKER(workerobject12, "WorkerObjec12", workerthread12)
+ SET_UP_WORKER(workerobject13, "WorkerObjec13", workerthread13)
+ SET_UP_WORKER(workerobject14, "WorkerObjec14", workerthread14)
+ SET_UP_WORKER(workerobject15, "WorkerObjec15", workerthread15)
+ SET_UP_WORKER(workerobject16, "WorkerObjec16", workerthread16)
+ SET_UP_WORKER(workerobject17, "WorkerObjec17", workerthread17)
+ SET_UP_WORKER(workerobject18, "WorkerObjec18", workerthread18)
+ SET_UP_WORKER(workerobject19, "WorkerObjec19", workerthread19)
+
+ workerthread0.start();
+ workerthread1.start();
+ workerthread2.start();
+ workerthread3.start();
+ workerthread4.start();
+ workerthread5.start();
+ workerthread6.start();
+ workerthread7.start();
+ workerthread8.start();
+ workerthread9.start();
+
+ workerthread10.start();
+ workerthread11.start();
+ workerthread12.start();
+ workerthread13.start();
+ workerthread14.start();
+ workerthread15.start();
+ workerthread16.start();
+ workerthread17.start();
+ workerthread18.start();
+ workerthread19.start();
+
+ a.setMainWidget( &hello );
+ QObject::connect(&hello, SIGNAL(clicked()), &mainobject, SLOT(buttonClicked()));
+ hello.show();
+ a.exec();
+ hello.hide();
+
+ qDebug( "[MainObject] Waiting for thread completion..." );
+
+ workerthread0.wait();
+ workerthread1.wait();
+ workerthread2.wait();
+ workerthread3.wait();
+ workerthread4.wait();
+ workerthread5.wait();
+ workerthread6.wait();
+ workerthread7.wait();
+ workerthread8.wait();
+ workerthread9.wait();
+
+ workerthread10.wait();
+ workerthread11.wait();
+ workerthread12.wait();
+ workerthread13.wait();
+ workerthread14.wait();
+ workerthread15.wait();
+ workerthread16.wait();
+ workerthread17.wait();
+ workerthread18.wait();
+ workerthread19.wait();
+
+ qDebug( "[MainObject] Finished!" );
+}