From bd0f3345a938b35ce6a12f6150373b0955b8dd12 Mon Sep 17 00:00:00 2001 From: Timothy Pearson Date: Sun, 10 Jul 2011 15:24:15 -0500 Subject: Add Qt3 development HEAD version --- doc/html/t13-gamebrd-h.html | 82 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 82 insertions(+) create mode 100644 doc/html/t13-gamebrd-h.html (limited to 'doc/html/t13-gamebrd-h.html') diff --git a/doc/html/t13-gamebrd-h.html b/doc/html/t13-gamebrd-h.html new file mode 100644 index 0000000..1c695b7 --- /dev/null +++ b/doc/html/t13-gamebrd-h.html @@ -0,0 +1,82 @@ + + + + + +t13/gamebrd.h Example File + + + + + + + +
+ +Home + | +All Classes + | +Main Classes + | +Annotated + | +Grouped Classes + | +Functions +

t13/gamebrd.h Example File

+ + +
/****************************************************************
+**
+** Definition of GameBoard class, Qt tutorial 13
+**
+****************************************************************/
+
+#ifndef GAMEBRD_H
+#define GAMEBRD_H
+
+#include <qwidget.h>
+
+class QPushButton;
+class LCDRange;
+class QLCDNumber;
+class CannonField;
+
+#include "lcdrange.h"
+#include "cannon.h"
+
+
+class GameBoard : public QWidget
+{
+    Q_OBJECT
+public:
+    GameBoard( QWidget *parent=0, const char *name=0 );
+
+protected slots:
+    void  fire();
+    void  hit();
+    void  missed();
+    void  newGame();
+
+private:
+    QLCDNumber  *hits;
+    QLCDNumber  *shotsLeft;
+    CannonField *cannonField;
+};
+
+
+#endif // GAMEBRD_H
+
+


+ +
Copyright © 2007 +TrolltechTrademarks +
Qt 3.3.8
+
+ -- cgit v1.2.1