summaryrefslogtreecommitdiffstats
path: root/src/kernel/qbitmap.cpp
blob: f8b87c8b92b2f22b3befafd6a6e40c7ec83e87fd (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
/****************************************************************************
**
** Implementation of QBitmap class
**
** Created : 941020
**
** Copyright (C) 1992-2008 Trolltech ASA.  All rights reserved.
**
** This file is part of the kernel module of the Qt GUI Toolkit.
**
** This file may be used under the terms of the GNU General
** Public License versions 2.0 or 3.0 as published by the Free
** Software Foundation and appearing in the files LICENSE.GPL2
** and LICENSE.GPL3 included in the packaging of this file.
** Alternatively you may (at your option) use any later version
** of the GNU General Public License if such license has been
** publicly approved by Trolltech ASA (or its successors, if any)
** and the KDE Free Qt Foundation.
**
** Please review the following information to ensure GNU General
** Public Licensing requirements will be met:
** http://trolltech.com/products/qt/licenses/licensing/opensource/.
** If you are unsure which license is appropriate for your use, please
** review the following information:
** http://trolltech.com/products/qt/licenses/licensing/licensingoverview
** or contact the sales department at [email protected].
**
** This file may be used under the terms of the Q Public License as
** defined by Trolltech ASA and appearing in the file LICENSE.QPL
** included in the packaging of this file.  Licensees holding valid Qt
** Commercial licenses may use this file in accordance with the Qt
** Commercial License Agreement provided with the Software.
**
** This file is provided "AS IS" with NO WARRANTY OF ANY KIND,
** INCLUDING THE WARRANTIES OF DESIGN, MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE. Trolltech reserves all rights not granted
** herein.
**
**********************************************************************/

#include "qbitmap.h"
#include "qimage.h"


/*!
    \class QBitmap qbitmap.h
    \brief The QBitmap class provides monochrome (1-bit depth) pixmaps.

    \ingroup graphics
    \ingroup images
    \ingroup shared

    The QBitmap class is a monochrome off-screen paint device used
    mainly for creating custom QCursor and QBrush objects, in
    QPixmap::setMask() and for QRegion.

    A QBitmap is a QPixmap with a \link QPixmap::depth() depth\endlink
    of 1. If a pixmap with a depth greater than 1 is assigned to a
    bitmap, the bitmap will be dithered automatically. A QBitmap is
    guaranteed to always have the depth 1, unless it is
    QPixmap::isNull() which has depth 0.

    When drawing in a QBitmap (or QPixmap with depth 1), we recommend
    using the  QColor objects \c Qt::color0 and \c Qt::color1.
    Painting with \c color0 sets the bitmap bits to 0, and painting
    with \c color1 sets the bits to 1. For a bitmap, 0-bits indicate
    background (or transparent) and 1-bits indicate foreground (or
    opaque). Using the \c black and \c white QColor objects make no
    sense because the QColor::pixel() value is not necessarily 0 for
    black and 1 for white.

    The QBitmap can be transformed (translated, scaled, sheared or
    rotated) using xForm().

    Just like the QPixmap class, QBitmap is optimized by the use of
    \link shclass.html implicit sharing\endlink, so it is very
    efficient to pass QBitmap objects as arguments.

    \sa QPixmap, QPainter::drawPixmap(), bitBlt(), \link shclass.html Shared Classes\endlink
*/


/*!
    Constructs a null bitmap.

    \sa QPixmap::isNull()
*/

QBitmap::QBitmap()
{
    data->bitmap = TRUE;
}


/*!
    Constructs a bitmap with width \a w and height \a h.

    The contents of the bitmap is uninitialized if \a clear is FALSE;
    otherwise it is filled with pixel value 0 (the QColor \c
    Qt::color0).

    The optional \a optimization argument specifies the optimization
    setting for the bitmap. The default optimization should be used in
    most cases. Games and other pixmap-intensive applications may
    benefit from setting this argument; see \l{QPixmap::Optimization}.

    \sa QPixmap::setOptimization(), QPixmap::setDefaultOptimization()
*/

QBitmap::QBitmap( int w, int h, bool clear,
		  QPixmap::Optimization optimization )
    : QPixmap( w, h, 1, optimization )
{
    data->bitmap = TRUE;
    if ( clear )
	fill( Qt::color0 );
}


/*!
    \overload

    Constructs a bitmap with the size \a size.

    The contents of the bitmap is uninitialized if \a clear is FALSE;
    otherwise it is filled with pixel value 0 (the QColor \c
    Qt::color0).

    The optional \a optimization argument specifies the optimization
    setting for the bitmap. The default optimization should be used in
    most cases. Games and other pixmap-intensive applications may
    benefit from setting this argument; see \l{QPixmap::Optimization}.
*/

QBitmap::QBitmap( const QSize &size, bool clear,
		  QPixmap::Optimization optimization )
    : QPixmap( size, 1, optimization )
{
    data->bitmap = TRUE;
    if ( clear )
	fill( Qt::color0 );
}


/*!
    Constructs a bitmap with width \a w and height \a h and sets the
    contents to \a bits.

    The \a isXbitmap flag should be TRUE if \a bits was generated by
    the X11 bitmap program. The X bitmap bit order is little endian.
    The QImage documentation discusses bit order of monochrome images.

    Example (creates an arrow bitmap):
    \code
	uchar arrow_bits[] = { 0x3f, 0x1f, 0x0f, 0x1f, 0x3b, 0x71, 0xe0, 0xc0 };
	QBitmap bm( 8, 8, arrow_bits, TRUE );
    \endcode
*/

QBitmap::QBitmap( int w, int h, const uchar *bits, bool isXbitmap )
    : QPixmap( w, h, bits, isXbitmap )
{
    data->bitmap = TRUE;
}


/*!
    \overload

    Constructs a bitmap with the size \a size and sets the contents to
    \a bits.

    The \a isXbitmap flag should be TRUE if \a bits was generated by
    the X11 bitmap program. The X bitmap bit order is little endian.
    The QImage documentation discusses bit order of monochrome images.
*/

QBitmap::QBitmap( const QSize &size, const uchar *bits, bool isXbitmap )
    : QPixmap( size.width(), size.height(), bits, isXbitmap )
{
    data->bitmap = TRUE;
}


/*!
    Constructs a bitmap that is a copy of \a bitmap.
*/

QBitmap::QBitmap( const QBitmap &bitmap )
    : QPixmap( bitmap )
{
}

#ifndef QT_NO_IMAGEIO
/*!
    Constructs a bitmap from the file \a fileName. If the file does
    not exist or is of an unknown format, the bitmap becomes a null
    bitmap.

    The parameters \a fileName and \a format are passed on to
    QPixmap::load(). Dithering will be performed if the file format
    uses more than 1 bit per pixel.

    \sa QPixmap::isNull(), QPixmap::load(), QPixmap::loadFromData(),
    QPixmap::save(), QPixmap::imageFormat()
*/

QBitmap::QBitmap( const QString& fileName, const char *format )
    : QPixmap() // Will set bitmap to null bitmap, explicit call for clarity
{
    data->bitmap = TRUE;
    load( fileName, format, Mono );
}
#endif

/*!
    Assigns the bitmap \a bitmap to this bitmap and returns a
    reference to this bitmap.
*/

QBitmap &QBitmap::operator=( const QBitmap &bitmap )
{
    QPixmap::operator=(bitmap);
#if defined(QT_CHECK_STATE)
    Q_ASSERT( data->bitmap );
#endif
    return *this;
}


/*!
    \overload

    Assigns the pixmap \a pixmap to this bitmap and returns a
    reference to this bitmap.

    Dithering will be performed if the pixmap has a QPixmap::depth()
    greater than 1.
*/

QBitmap &QBitmap::operator=( const QPixmap &pixmap )
{
    if ( pixmap.isNull() ) {			// a null pixmap
	QBitmap bm( 0, 0, FALSE, pixmap.optimization() );
	QBitmap::operator=(bm);
    } else if ( pixmap.depth() == 1 ) {		// 1-bit pixmap
	if ( pixmap.isQBitmap() ) {		// another QBitmap
	    QPixmap::operator=(pixmap);		// shallow assignment
	} else {				// not a QBitmap, but 1-bit
	    QBitmap bm( pixmap.size(), FALSE, pixmap.optimization() );
	    bitBlt( &bm, 0,0, &pixmap, 0,0,pixmap.width(),pixmap.height() );
	    QBitmap::operator=(bm);
	}
    } else {					// n-bit depth pixmap
	QImage image;
	image = pixmap;				// convert pixmap to image
	*this = image;				// will dither image
    }
    return *this;
}


/*!
    \overload

    Converts the image \a image to a bitmap and assigns the result to
    this bitmap. Returns a reference to the bitmap.

    Dithering will be performed if the image has a QImage::depth()
    greater than 1.
*/

QBitmap &QBitmap::operator=( const QImage &image )
{
    convertFromImage( image );
    return *this;
}


#ifndef QT_NO_PIXMAP_TRANSFORMATION
/*!
    Returns a transformed copy of this bitmap by using \a matrix.

    This function does exactly the same as QPixmap::xForm(), except
    that it returns a QBitmap instead of a QPixmap.

    \sa QPixmap::xForm()
*/

QBitmap QBitmap::xForm( const QWMatrix &matrix ) const
{
    QPixmap pm = QPixmap::xForm( matrix );
    QBitmap bm;
    // Here we fake the pixmap to think it's a QBitmap. With this trick,
    // the QBitmap::operator=(const QPixmap&) will just refer the
    // pm.data and we do not need to perform a bitBlt.
    pm.data->bitmap = TRUE;
    bm = pm;
    return bm;
}
#endif // QT_NO_TRANSFORMATIONS