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Diffstat (limited to 'src/base/NotationQuantizer.h')
-rw-r--r-- | src/base/NotationQuantizer.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/src/base/NotationQuantizer.h b/src/base/NotationQuantizer.h new file mode 100644 index 0000000..87b0d72 --- /dev/null +++ b/src/base/NotationQuantizer.h @@ -0,0 +1,93 @@ +// -*- c-basic-offset: 4 -*- + +/* + Rosegarden + A sequencer and musical notation editor. + + This program is Copyright 2000-2008 + Guillaume Laurent <[email protected]>, + Chris Cannam <[email protected]>, + Richard Bown <[email protected]> + + The moral right of the authors to claim authorship of this work + has been asserted. + + This program is free software; you can redistribute it and/or + modify it under the terms of the GNU General Public License as + published by the Free Software Foundation; either version 2 of the + License, or (at your option) any later version. See the file + COPYING included with this distribution for more information. +*/ + +#ifndef NOTATION_QUANTIZER_H_ +#define NOTATION_QUANTIZER_H_ + +#include "Quantizer.h" + +namespace Rosegarden { + +class NotationQuantizer : public Quantizer +{ +public: + NotationQuantizer(); + NotationQuantizer(std::string source, std::string target); + NotationQuantizer(const NotationQuantizer &); + ~NotationQuantizer(); + + /** + * Set the absolute time minimum unit. Default is demisemiquaver. + */ + void setUnit(timeT); + timeT getUnit() const; + + /** + * Set the simplicity factor. This controls the relative "pull" + * towards larger units and more obvious beats in placing notes. + * The value 10 means no pull to larger units, lower values mean + * an active pull away from them. Default is 13. + */ + void setSimplicityFactor(int); + int getSimplicityFactor() const; + + /** + * Set the maximum size of tuplet group. 2 = two-in-the-time-of-three + * groupings, 3 = triplets, etc. Default is 3. Set <2 to switch off + * tuplets altogether. + */ + void setMaxTuplet(int); + int getMaxTuplet() const; + + /** + * Set whether we assume the music may be contrapuntal -- that is, + * may have notes that overlap rather than simply a sequence of + * individual notes and chords. + */ + void setContrapuntal(bool); + bool getContrapuntal() const; + + /** + * Set whether to add articulations (staccato, tenuto, slurs). + * Default is true. Doesn't affect quantization, only the marks + * that are added to quantized notes. + */ + void setArticulate(bool); + bool getArticulate() const; + +protected: + virtual void quantizeRange(Segment *, + Segment::iterator, + Segment::iterator) const; + +protected: + // avoid having to rebuild absolutely everything each time we + // tweak the implementation + class Impl; + Impl *m_impl; + +private: + NotationQuantizer &operator=(const NotationQuantizer &); // not provided +}; + +} + +#endif |