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Diffstat (limited to 'src/gui/studio/DeviceManagerDialog.cpp')
-rw-r--r--src/gui/studio/DeviceManagerDialog.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/src/gui/studio/DeviceManagerDialog.cpp b/src/gui/studio/DeviceManagerDialog.cpp
index 727110d..b319d2a 100644
--- a/src/gui/studio/DeviceManagerDialog.cpp
+++ b/src/gui/studio/DeviceManagerDialog.cpp
@@ -138,17 +138,17 @@ DeviceManagerDialog::DeviceManagerDialog(TQWidget *parent,
(m_controllersButton,
i18n("View and edit Control Events for the selected device - these are special Event types that you can define against your device and control through Control Rulers or the Instrument Parameter Box "));
- connect(addButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotAddPlayDevice()));
- connect(m_deletePlayButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotDeletePlayDevice()));
- connect(m_importButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotImport()));
- connect(m_exportButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotExport()));
- connect(m_banksButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotSetBanks()));
- connect(m_controllersButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotSetControllers()));
-
- connect(m_playTable, TQT_SIGNAL(valueChanged(int, int)),
- this, TQT_SLOT(slotPlayValueChanged (int, int)));
- connect(m_playTable, TQT_SIGNAL(currentChanged(int, int)),
- this, TQT_SLOT(slotPlayDeviceSelected (int, int)));
+ connect(addButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotAddPlayDevice()));
+ connect(m_deletePlayButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotDeletePlayDevice()));
+ connect(m_importButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotImport()));
+ connect(m_exportButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotExport()));
+ connect(m_banksButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotSetBanks()));
+ connect(m_controllersButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotSetControllers()));
+
+ connect(m_playTable, TQ_SIGNAL(valueChanged(int, int)),
+ this, TQ_SLOT(slotPlayValueChanged (int, int)));
+ connect(m_playTable, TQ_SIGNAL(currentChanged(int, int)),
+ this, TQ_SLOT(slotPlayDeviceSelected (int, int)));
mainLayout->addWidget(groupBox);
groupBox = new TQGroupBox(2, TQt::Horizontal, i18n("Record devices"), mainBox);
@@ -181,15 +181,15 @@ DeviceManagerDialog::DeviceManagerDialog(TQWidget *parent,
(m_deleteRecordButton,
i18n("Delete the selected device"));
- connect(addButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotAddRecordDevice()));
- connect(m_deleteRecordButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotDeleteRecordDevice()));
+ connect(addButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotAddRecordDevice()));
+ connect(m_deleteRecordButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotDeleteRecordDevice()));
- connect(m_recordTable, TQT_SIGNAL(currentChanged(int, int)),
- this, TQT_SLOT(slotRecordDeviceSelected (int, int)));
- connect(m_recordTable, TQT_SIGNAL(valueChanged(int, int)),
- this, TQT_SLOT(slotRecordValueChanged (int, int)));
+ connect(m_recordTable, TQ_SIGNAL(currentChanged(int, int)),
+ this, TQ_SLOT(slotRecordDeviceSelected (int, int)));
+ connect(m_recordTable, TQ_SIGNAL(valueChanged(int, int)),
+ this, TQ_SLOT(slotRecordValueChanged (int, int)));
- connect(document, TQT_SIGNAL(devicesResyncd()), this, TQT_SLOT(slotDevicesResyncd()));
+ connect(document, TQ_SIGNAL(devicesResyncd()), this, TQ_SLOT(slotDevicesResyncd()));
m_noConnectionString = i18n("No connection");
@@ -213,11 +213,11 @@ DeviceManagerDialog::DeviceManagerDialog(TQWidget *parent,
layout->addSpacing(5);
TDEAction* close = KStdAction::close(this,
- TQT_SLOT(slotClose()),
+ TQ_SLOT(slotClose()),
actionCollection());
closeButton->setText(close->text());
- connect(closeButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotClose()));
+ connect(closeButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotClose()));
mainLayout->addWidget(btnBox);
@@ -237,8 +237,8 @@ DeviceManagerDialog::DeviceManagerDialog(TQWidget *parent,
createGUI("devicemanager.rc");
m_document->getCommandHistory()->attachView(actionCollection());
- connect(m_document->getCommandHistory(), TQT_SIGNAL(commandExecuted()),
- this, TQT_SLOT(populate()));
+ connect(m_document->getCommandHistory(), TQ_SIGNAL(commandExecuted()),
+ this, TQ_SLOT(populate()));
m_playTable->setCurrentCell( -1, 0);
m_recordTable->setCurrentCell( -1, 0);