diff options
Diffstat (limited to 'src/gui/studio/DeviceManagerDialog.cpp')
-rw-r--r-- | src/gui/studio/DeviceManagerDialog.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/gui/studio/DeviceManagerDialog.cpp b/src/gui/studio/DeviceManagerDialog.cpp index 727110d..b319d2a 100644 --- a/src/gui/studio/DeviceManagerDialog.cpp +++ b/src/gui/studio/DeviceManagerDialog.cpp @@ -138,17 +138,17 @@ DeviceManagerDialog::DeviceManagerDialog(TQWidget *parent, (m_controllersButton, i18n("View and edit Control Events for the selected device - these are special Event types that you can define against your device and control through Control Rulers or the Instrument Parameter Box ")); - connect(addButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotAddPlayDevice())); - connect(m_deletePlayButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotDeletePlayDevice())); - connect(m_importButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotImport())); - connect(m_exportButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotExport())); - connect(m_banksButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotSetBanks())); - connect(m_controllersButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotSetControllers())); - - connect(m_playTable, TQT_SIGNAL(valueChanged(int, int)), - this, TQT_SLOT(slotPlayValueChanged (int, int))); - connect(m_playTable, TQT_SIGNAL(currentChanged(int, int)), - this, TQT_SLOT(slotPlayDeviceSelected (int, int))); + connect(addButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotAddPlayDevice())); + connect(m_deletePlayButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotDeletePlayDevice())); + connect(m_importButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotImport())); + connect(m_exportButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotExport())); + connect(m_banksButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotSetBanks())); + connect(m_controllersButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotSetControllers())); + + connect(m_playTable, TQ_SIGNAL(valueChanged(int, int)), + this, TQ_SLOT(slotPlayValueChanged (int, int))); + connect(m_playTable, TQ_SIGNAL(currentChanged(int, int)), + this, TQ_SLOT(slotPlayDeviceSelected (int, int))); mainLayout->addWidget(groupBox); groupBox = new TQGroupBox(2, TQt::Horizontal, i18n("Record devices"), mainBox); @@ -181,15 +181,15 @@ DeviceManagerDialog::DeviceManagerDialog(TQWidget *parent, (m_deleteRecordButton, i18n("Delete the selected device")); - connect(addButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotAddRecordDevice())); - connect(m_deleteRecordButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotDeleteRecordDevice())); + connect(addButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotAddRecordDevice())); + connect(m_deleteRecordButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotDeleteRecordDevice())); - connect(m_recordTable, TQT_SIGNAL(currentChanged(int, int)), - this, TQT_SLOT(slotRecordDeviceSelected (int, int))); - connect(m_recordTable, TQT_SIGNAL(valueChanged(int, int)), - this, TQT_SLOT(slotRecordValueChanged (int, int))); + connect(m_recordTable, TQ_SIGNAL(currentChanged(int, int)), + this, TQ_SLOT(slotRecordDeviceSelected (int, int))); + connect(m_recordTable, TQ_SIGNAL(valueChanged(int, int)), + this, TQ_SLOT(slotRecordValueChanged (int, int))); - connect(document, TQT_SIGNAL(devicesResyncd()), this, TQT_SLOT(slotDevicesResyncd())); + connect(document, TQ_SIGNAL(devicesResyncd()), this, TQ_SLOT(slotDevicesResyncd())); m_noConnectionString = i18n("No connection"); @@ -213,11 +213,11 @@ DeviceManagerDialog::DeviceManagerDialog(TQWidget *parent, layout->addSpacing(5); TDEAction* close = KStdAction::close(this, - TQT_SLOT(slotClose()), + TQ_SLOT(slotClose()), actionCollection()); closeButton->setText(close->text()); - connect(closeButton, TQT_SIGNAL(clicked()), this, TQT_SLOT(slotClose())); + connect(closeButton, TQ_SIGNAL(clicked()), this, TQ_SLOT(slotClose())); mainLayout->addWidget(btnBox); @@ -237,8 +237,8 @@ DeviceManagerDialog::DeviceManagerDialog(TQWidget *parent, createGUI("devicemanager.rc"); m_document->getCommandHistory()->attachView(actionCollection()); - connect(m_document->getCommandHistory(), TQT_SIGNAL(commandExecuted()), - this, TQT_SLOT(populate())); + connect(m_document->getCommandHistory(), TQ_SIGNAL(commandExecuted()), + this, TQ_SLOT(populate())); m_playTable->setCurrentCell( -1, 0); m_recordTable->setCurrentCell( -1, 0); |