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+// -*- c-basic-offset: 4 -*-
+
+/*
+ Rosegarden
+ A sequencer and musical notation editor.
+
+ This program is Copyright 2000-2008
+ Guillaume Laurent <[email protected]>,
+ Chris Cannam <[email protected]>,
+ Richard Bown <[email protected]>
+
+ The moral right of the authors to claim authorship of this work
+ has been asserted.
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public License as
+ published by the Free Software Foundation; either version 2 of the
+ License, or (at your option) any later version. See the file
+ COPYING included with this distribution for more information.
+*/
+
+#ifndef _AUDIO_CACHE_H_
+#define _AUDIO_CACHE_H_
+
+#include <map>
+
+namespace Rosegarden
+{
+
+/**
+ * A simple cache for smallish bits of audio data, indexed by some
+ * opaque pointer type. (The PlayableAudioFile uses this with an
+ * AudioFile* index type, for example.) With reference counting.
+ */
+
+class AudioCache
+{
+public:
+ AudioCache() { }
+ virtual ~AudioCache();
+
+ /**
+ * Look some audio data up in the cache and report whether it
+ * exists.
+ */
+ bool has(void *index);
+
+ /**
+ * Look some audio data up in the cache and return it if it
+ * exists, returning the number of channels in channels, the frame
+ * count in frames, and one pointer per channel to samples in the
+ * return value. Return 0 if the data is not in cache. Does not
+ * affect the reference count. Ownership of the returned data
+ * remains with the cache object. You should not call this unless
+ * you have already called incrementReference (or addData) to
+ * register your interest.
+ */
+ float **getData(void *index, size_t &channels, size_t &frames);
+
+ /**
+ * Add a piece of data to the cache, and increment the reference
+ * count for that data (to 1). Ownership of the data is passed
+ * to the cache, which will delete it with delete[] when done.
+ */
+ void addData(void *index, size_t channels, size_t nframes, float **data);
+
+ /**
+ * Increment the reference count for a given piece of data.
+ */
+ void incrementReference(void *index);
+
+ /**
+ * Decrement the reference count for a given piece of data,
+ * and delete the data from the cache if the reference count has
+ * reached zero.
+ */
+ void decrementReference(void *index);
+
+protected:
+ void clear();
+
+ struct CacheRec {
+ CacheRec() : data(0), channels(0), nframes(0), refCount(0) { }
+ CacheRec(float **d, size_t c, size_t n) :
+ data(d), channels(c), nframes(n), refCount(1) { }
+ ~CacheRec();
+ float **data;
+ size_t channels;
+ size_t nframes;
+ int refCount;
+ };
+
+ std::map<void *, CacheRec *> m_cache;
+};
+
+}
+
+#endif