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// -*- c-basic-offset: 4 -*-
/*
Rosegarden
A sequencer and musical notation editor.
This program is Copyright 2000-2008
Guillaume Laurent <[email protected]>,
Chris Cannam <[email protected]>,
Richard Bown <[email protected]>
The moral right of the authors to claim authorship of this work
has been asserted.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
// Class to hold extraenous bits of configuration which
// don't sit inside the Composition itself - sequencer
// and other general stuff that we want to keep separate.
//
//
#include <string>
#include <vector>
#include "Instrument.h"
#include "RealTime.h"
#include "PropertyMap.h"
#include "Exception.h"
#include "XmlExportable.h"
#ifndef _CONFIGURATION_H_
#define _CONFIGURATION_H_
namespace Rosegarden
{
class Configuration : public PropertyMap, public XmlExportable
{
public:
class NoData : public Exception {
public:
NoData(std::string property, std::string file, int line) :
Exception("No data found for property " + property, file, line) { }
};
class BadType : public Exception {
public:
BadType(std::string property, std::string expected, std::string actual,
std::string file, int line) :
Exception("Bad type for " + property + " (expected " +
expected + ", found " + actual + ")", file, line) { }
};
Configuration() {;}
Configuration(const Configuration &);
~Configuration();
bool has(const PropertyName &name) const;
template <PropertyType P>
void
set(const PropertyName &name,
typename PropertyDefn<P>::basic_type value);
/**
* get() with a default value
*/
template <PropertyType P>
typename PropertyDefn<P>::basic_type
get(const PropertyName &name,
typename PropertyDefn<P>::basic_type defaultVal) const;
/**
* regular get()
*/
template <PropertyType P>
typename PropertyDefn<P>::basic_type get(const PropertyName &name) const;
// For exporting -- doesn't write the <configuration> part of
// the element in case you want to write it into another element
//
virtual std::string toXmlString();
/// Return all the contained property names in alphabetical order
std::vector<std::string> getPropertyNames();
// Assignment
//
Configuration& operator=(const Configuration &);
private:
};
namespace CompositionMetadataKeys
{
extern const PropertyName Composer;
extern const PropertyName Arranger;
extern const PropertyName Copyright;
extern const PropertyName Title;
extern const PropertyName Subtitle;
// The following are recognized only by LilyPond output
extern const PropertyName Subsubtitle;
extern const PropertyName Dedication;
extern const PropertyName Poet;
extern const PropertyName Meter;
extern const PropertyName Opus;
extern const PropertyName Instrument;
extern const PropertyName Piece;
extern const PropertyName Tagline;
std::vector<PropertyName> getFixedKeys();
}
class DocumentConfiguration : public Configuration
{
public:
DocumentConfiguration();
DocumentConfiguration(const DocumentConfiguration &);
~DocumentConfiguration();
DocumentConfiguration& operator=(const DocumentConfiguration &);
// for exporting -- doesn't write the <configuration> part of
// the element in case you want to write it into another element
//
virtual std::string toXmlString();
// Property names
static const PropertyName SequencerOptions;
static const PropertyName ZoomLevel;
static const PropertyName TransportMode;
};
template <PropertyType P>
void
Configuration::set(const PropertyName &name,
typename PropertyDefn<P>::basic_type value)
{
iterator i = find(name);
if (i != end()) {
// A property with the same name has
// already been set - recycle it, just change the data
PropertyStoreBase *sb = i->second;
(static_cast<PropertyStore<P> *>(sb))->setData(value);
} else {
PropertyStoreBase *p = new PropertyStore<P>(value);
insert(PropertyPair(name, p));
}
}
template <PropertyType P>
typename PropertyDefn<P>::basic_type
Configuration::get(const PropertyName &name,
typename PropertyDefn<P>::basic_type defaultVal) const
{
const_iterator i = find(name);
if (i == end()) return defaultVal;
PropertyStoreBase *sb = i->second;
if (sb->getType() == P) {
return (static_cast<PropertyStore<P> *>(sb))->getData();
} else {
throw BadType(name.getName(),
PropertyDefn<P>::typeName(), sb->getTypeName(),
__FILE__, __LINE__);
}
}
template <PropertyType P>
typename PropertyDefn<P>::basic_type
Configuration::get(const PropertyName &name) const
{
const_iterator i = find(name);
if (i == end()) throw NoData(name.getName(), __FILE__, __LINE__);
PropertyStoreBase *sb = i->second;
if (sb->getType() == P) {
return (static_cast<PropertyStore<P> *>(sb))->getData();
} else {
throw BadType(name.getName(),
PropertyDefn<P>::typeName(), sb->getTypeName(),
__FILE__, __LINE__);
}
}
}
#endif // _AUDIODEVICE_H_
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