1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
|
/* -*- c-basic-offset: 4 indent-tabs-mode: nil -*- vi:set ts=8 sts=4 sw=4: */
/*
Rosegarden
A MIDI and audio sequencer and musical notation editor.
This program is Copyright 2000-2008
Guillaume Laurent <[email protected]>,
Chris Cannam <[email protected]>,
Richard Bown <[email protected]>
The moral rights of Guillaume Laurent, Chris Cannam, and Richard
Bown to claim authorship of this work have been asserted.
Other copyrights also apply to some parts of this work. Please
see the AUTHORS file and individual file headers for details.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the
License, or (at your option) any later version. See the file
COPYING included with this distribution for more information.
*/
#ifndef _RG_AUDIOMIXERWINDOW_H_
#define _RG_AUDIOMIXERWINDOW_H_
#include "base/MidiProgram.h"
#include <map>
#include "MixerWindow.h"
#include <tqpixmap.h>
#include <vector>
class TQWidget;
class TQVBox;
class TQPushButton;
class TQHBox;
class TQFrame;
namespace Rosegarden
{
class SequencerMapper;
class Rotary;
class RosegardenGUIDoc;
class MappedEvent;
class Fader;
class AudioVUMeter;
class AudioRouteMenu;
class AudioMixerWindow : public MixerWindow
{
Q_OBJECT
TQ_OBJECT
public:
AudioMixerWindow(TQWidget *parent, RosegardenGUIDoc *document);
~AudioMixerWindow();
void updateMeters(SequencerMapper *mapper);
void updateMonitorMeters(SequencerMapper *mapper);
public slots:
void slotControllerDeviceEventReceived(MappedEvent *,
const void *);
signals:
void selectPlugin(TQWidget *, InstrumentId id, int index);
void play();
void stop();
void fastForwardPlayback();
void rewindPlayback();
void fastForwardPlaybackToEnd();
void rewindPlaybackToBeginning();
void record();
void panic();
// to be redirected to the instrument parameter box if necessary
void instrumentParametersChanged(InstrumentId);
protected slots:
void slotFaderLevelChanged(float level);
void slotPanChanged(float value);
void slotInputChanged();
void slotOutputChanged();
void slotChannelsChanged();
void slotSoloChanged();
void slotMuteChanged();
void slotRecordChanged();
void slotSelectPlugin();
// to be called if something changes in an instrument parameter box
void slotUpdateInstrument(InstrumentId);
void slotTrackAssignmentsChanged();
// from Plugin dialog
void slotPluginSelected(InstrumentId id, int index, int plugin);
void slotPluginBypassed(InstrumentId id, int pluginIndex, bool bp);
void slotSetInputCountFromAction();
void slotSetSubmasterCountFromAction();
void slotToggleFaders();
void slotToggleSynthFaders();
void slotToggleSubmasters();
void slotTogglePluginButtons();
void slotToggleUnassignedFaders();
void slotUpdateFaderVisibility();
void slotUpdateSynthFaderVisibility();
void slotUpdateSubmasterVisibility();
void slotUpdatePluginButtonVisibility();
protected:
virtual void sendControllerRefresh();
private:
void toggleNamedWidgets(bool show, const char* const);
// manage the various bits of it in horizontal/vertical slices
// with other faders:
struct FaderRec {
FaderRec() :
m_populated(false),
m_input(0), m_output(0), m_pan(0), m_fader(0), m_meter(0),
m_muteButton(0), m_soloButton(0), m_recordButton(0),
m_stereoButton(0), m_stereoness(false), m_pluginBox(0)
{ }
void setVisible(bool);
void setPluginButtonsVisible(bool);
bool m_populated;
AudioRouteMenu *m_input;
AudioRouteMenu *m_output;
Rotary *m_pan;
Fader *m_fader;
AudioVUMeter *m_meter;
TQPushButton *m_muteButton;
TQPushButton *m_soloButton;
TQPushButton *m_recordButton;
TQPushButton *m_stereoButton;
bool m_stereoness;
TQVBox *m_pluginBox;
std::vector<TQPushButton *> m_plugins;
};
TQHBox *m_surroundBox;
TQFrame *m_mainBox;
typedef std::map<InstrumentId, FaderRec> FaderMap;
FaderMap m_faders;
typedef std::vector<FaderRec> FaderVector;
FaderVector m_submasters;
FaderRec m_monitor;
FaderRec m_master;
void depopulate();
void populate();
bool isInstrumentAssigned(InstrumentId id);
void updateFader(int id); // instrument id if large enough, monitor if -1, master/sub otherwise
void updateRouteButtons(int id);
void updateStereoButton(int id);
void updatePluginButtons(int id);
void updateMiscButtons(int id);
TQPixmap m_monoPixmap;
TQPixmap m_stereoPixmap;
};
}
#endif
|