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/***************************************************************************
copyright : (C) 2006 by Martin Aumueller
email : [email protected]
copyright : (C) 2005 by Andy Leadbetter
email : [email protected]
(original mp4 implementation)
***************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, *
* MA 02110-1301 USA *
***************************************************************************/
#include <stdio.h>
#include "wavfile.h"
#include <taglib/tfile.h>
#include <taglib/audioproperties.h>
#include <taglib/tag.h>
namespace TagLib {
////////////////////////////////////////////////////////////////////////////////
// public members
////////////////////////////////////////////////////////////////////////////////
Wav::File::File(const char *file,
bool readProperties,
Properties::ReadStyle propertiesStyle,
FILE *fp)
: TagLib::File(file)
, wavtag( NULL )
, properties( NULL )
{
// debug ("Wav::File: create new file object.");
//debug ( file );
/**
* Create the Wav file.
*/
if(fp)
wavfile = fp;
else
wavfile = fopen(file, "rb");
if( isOpen() )
{
read(readProperties, propertiesStyle );
}
}
Wav::File::~File()
{
if(wavfile)
fclose(wavfile);
delete properties;
}
TagLib::Tag *Wav::File::tag() const
{
return NULL;
}
TagLib::Tag *Wav::File::getWavTag() const
{
return NULL;
}
Wav::Properties *Wav::File::audioProperties() const
{
return properties;
}
bool Wav::File::save()
{
return false;
}
bool Wav::File::isOpen()
{
return wavfile != NULL;
}
////////////////////////////////////////////////////////////////////////////////
// private members
////////////////////////////////////////////////////////////////////////////////
void Wav::File::read(bool readProperties, Properties::ReadStyle propertiesStyle)
{
properties = new Wav::Properties(propertiesStyle);
if (wavfile != NULL) {
if(readProperties)
{
// Parse bitrate etc.
properties->readWavProperties( wavfile );
}
}
}
}
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