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/***************************************************************************
copyright : (C) 2006 by Martin Aumueller
email : [email protected]
copyright : (C) 2005 by Andy Leadbetter
email : [email protected]
(original mp4 implementation)
***************************************************************************/
/***************************************************************************
* This library is free software; you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License version *
* 2.1 as published by the Free Software Foundation. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, *
* MA 02110-1301 USA *
***************************************************************************/
#ifndef TAGLIB_WAVPROPERTIES_H
#define TAGLIB_WAVPROPERTIES_H
#include <config.h>
#include <taglib/audioproperties.h>
#include <taglib/tstring.h>
namespace TagLib {
namespace Wav {
class File;
/*!
* This reads the data from a Wav stream to support the
* AudioProperties API.
*/
class Properties : public AudioProperties
{
public:
/*!
* Initialize this structure
*/
Properties(Properties::ReadStyle style);
/*!
* Destroys this Wav Properties instance.
*/
virtual ~Properties();
// Reimplementations.
virtual int length() const;
virtual int bitrate() const;
virtual int sampleRate() const;
virtual int channels() const;
void readWavProperties(FILE *file);
private:
void readAudioTrackProperties(FILE *file);
friend class Wav::File;
int m_length;
int m_bitrate;
int m_sampleRate;
int m_channels;
Properties(const Properties &);
Properties &operator=(const Properties &);
void read();
};
}
}
#endif
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