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authorTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-03 11:05:10 -0600
committerTimothy Pearson <kb9vqf@pearsoncomputing.net>2011-12-03 11:05:10 -0600
commitf7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b (patch)
tree1f78ef53b206c6b4e4efc88c4849aa9f686a094d /tde-i18n-ko/messages/kdeartwork/kxsconfig.po
parent85ca18776aa487b06b9d5ab7459b8f837ba637f3 (diff)
downloadtde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.tar.gz
tde-i18n-f7e7a923aca8be643f9ae6f7252f9fb27b3d2c3b.zip
Second part of prior commit
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-# translation of kxsconfig.po to Korean
-# Kwonwoo Nam <kwnam@haansoft.com>, 2004.
-# root <root@localhost.localdomain>, 2004, 2005.
-# Hongsoo Byun <hsbyun@haansoft.com>, 2005.
-# Sung-Jae, Cho <jachin@hanafos.com>, 2005.
-#
-msgid ""
-msgstr ""
-"Project-Id-Version: kxsconfig\n"
-"POT-Creation-Date: 2007-05-22 02:17+0200\n"
-"PO-Revision-Date: 2005-12-08 12:05+0900\n"
-"Last-Translator: Sung-Jae, Cho <jachin@hanafos.com>\n"
-"Language-Team: Korean <jachin@hanafos.com>\n"
-"MIME-Version: 1.0\n"
-"Content-Type: text/plain; charset=UTF-8\n"
-"Content-Transfer-Encoding: 8bit\n"
-"X-Generator: KBabel 1.10.2\n"
-
-#: kxsconfig.cpp:316
-msgid "KDE X Screen Saver Configuration tool"
-msgstr "KDE X 화면 보호기 설정 도구"
-
-#: kxsconfig.cpp:322
-msgid "Filename of the screen saver to configure"
-msgstr "설정할 화면 보호기"
-
-#: kxsconfig.cpp:323
-msgid "Optional screen saver name used in messages"
-msgstr "추가적인 화면 보호기 이름 메시지에 사용됨"
-
-#: kxsconfig.cpp:338
-msgid "KXSConfig"
-msgstr "KXSConfig"
-
-#: kxsconfig.cpp:381
-#, c-format
-msgid "No configuration available for %1"
-msgstr "%1 설정이 불가능합니다."
-
-#: kxsrun.cpp:49
-msgid "KDE X Screen Saver Launcher"
-msgstr "KDE X 화면 보호기 실행"
-
-#: kxsrun.cpp:55
-msgid "Filename of the screen saver to start"
-msgstr "시작할 화면 보호기 파일명"
-
-#: kxsrun.cpp:56
-msgid "Extra options to pass to the screen saver"
-msgstr "화면 보호기로 보낼 추가 옵션"
-
-#: kxsrun.cpp:63
-msgid "KXSRun"
-msgstr "KXSRun"
-
-#: hacks/config/ant.xml.h:1
-msgid ""
-"A cellular automaton that is really a two-dimensional Turing machine: as the "
-"heads (``ants'') walk along the screen, they change pixel values in their path. "
-"Then, as they pass over changed pixels, their behavior is influenced. Written "
-"by David Bagley."
-msgstr "이차원의 터닝 머신을 통해 칸이 증가하는 모양을 보입니다. 개미가 화면을 돌아다니면서 픽셀 값을 바꿔줍니다. "
-
-#: hacks/config/ant.xml.h:2
-msgid "Ant"
-msgstr "개미"
-
-#: hacks/config/ant.xml.h:3
-msgid "Ant Size"
-msgstr "개미 크기"
-
-#: hacks/config/ant.xml.h:4
-msgid "Ants Count"
-msgstr "개미 수"
-
-#: hacks/config/ant.xml.h:5 hacks/config/apollonian.xml.h:5
-#: hacks/config/atlantis.xml.h:4 hacks/config/attraction.xml.h:8
-#: hacks/config/blaster.xml.h:3 hacks/config/blitspin.xml.h:4
-#: hacks/config/bouboule.xml.h:3 hacks/config/boxed.xml.h:4
-#: hacks/config/braid.xml.h:4 hacks/config/bubble3d.xml.h:3
-#: hacks/config/bubbles.xml.h:8 hacks/config/bumps.xml.h:3
-#: hacks/config/cage.xml.h:2 hacks/config/circuit.xml.h:4
-#: hacks/config/compass.xml.h:3 hacks/config/coral.xml.h:7
-#: hacks/config/critical.xml.h:3 hacks/config/crystal.xml.h:6
-#: hacks/config/cubenetic.xml.h:8 hacks/config/cynosure.xml.h:4
-#: hacks/config/dangerball.xml.h:3 hacks/config/decayscreen.xml.h:2
-#: hacks/config/deluxe.xml.h:4 hacks/config/demon.xml.h:4
-#: hacks/config/discrete.xml.h:2 hacks/config/distort.xml.h:4
-#: hacks/config/drift.xml.h:3 hacks/config/engine.xml.h:3
-#: hacks/config/epicycle.xml.h:5 hacks/config/euler2d.xml.h:3
-#: hacks/config/extrusion.xml.h:3 hacks/config/fadeplot.xml.h:4
-#: hacks/config/flag.xml.h:2 hacks/config/flame.xml.h:6
-#: hacks/config/flipscreen3d.xml.h:1 hacks/config/flow.xml.h:4
-#: hacks/config/fluidballs.xml.h:3 hacks/config/forest.xml.h:1
-#: hacks/config/galaxy.xml.h:3 hacks/config/gears.xml.h:2
-#: hacks/config/gflux.xml.h:6 hacks/config/glforestfire.xml.h:4
-#: hacks/config/glplanet.xml.h:2 hacks/config/glsnake.xml.h:5
-#: hacks/config/gltext.xml.h:3 hacks/config/goop.xml.h:4
-#: hacks/config/grav.xml.h:2 hacks/config/greynetic.xml.h:1
-#: hacks/config/halo.xml.h:2 hacks/config/hopalong.xml.h:9
-#: hacks/config/hyperball.xml.h:2 hacks/config/hypercube.xml.h:2
-#: hacks/config/ifs.xml.h:1 hacks/config/interference.xml.h:5
-#: hacks/config/jigsaw.xml.h:3 hacks/config/juggle.xml.h:3
-#: hacks/config/julia.xml.h:2 hacks/config/kaleidescope.xml.h:2
-#: hacks/config/kumppa.xml.h:3 hacks/config/lament.xml.h:2
-#: hacks/config/laser.xml.h:3 hacks/config/lightning.xml.h:1
-#: hacks/config/lisa.xml.h:2 hacks/config/lissie.xml.h:3
-#: hacks/config/lmorph.xml.h:3 hacks/config/loop.xml.h:1
-#: hacks/config/maze.xml.h:4 hacks/config/menger.xml.h:3
-#: hacks/config/moebius.xml.h:3 hacks/config/moire2.xml.h:2
-#: hacks/config/molecule.xml.h:10 hacks/config/morph3d.xml.h:3
-#: hacks/config/mountain.xml.h:2 hacks/config/munch.xml.h:3
-#: hacks/config/nerverot.xml.h:9 hacks/config/penetrate.xml.h:3
-#: hacks/config/penrose.xml.h:6 hacks/config/petri.xml.h:5
-#: hacks/config/phosphor.xml.h:3 hacks/config/pipes.xml.h:5
-#: hacks/config/polyominoes.xml.h:2 hacks/config/pulsar.xml.h:11
-#: hacks/config/pyro.xml.h:4 hacks/config/qix.xml.h:7
-#: hacks/config/rd-bomb.xml.h:9 hacks/config/ripples.xml.h:4
-#: hacks/config/rocks.xml.h:4 hacks/config/rotor.xml.h:3
-#: hacks/config/rubik.xml.h:3 hacks/config/sballs.xml.h:4
-#: hacks/config/shadebobs.xml.h:3 hacks/config/sierpinski.xml.h:2
-#: hacks/config/sierpinski3d.xml.h:2 hacks/config/slidescreen.xml.h:2
-#: hacks/config/slip.xml.h:2 hacks/config/speedmine.xml.h:3
-#: hacks/config/sphere.xml.h:2 hacks/config/spheremonics.xml.h:5
-#: hacks/config/spiral.xml.h:3 hacks/config/spotlight.xml.h:2
-#: hacks/config/sproingies.xml.h:2 hacks/config/squiral.xml.h:4
-#: hacks/config/stairs.xml.h:1 hacks/config/starfish.xml.h:3
-#: hacks/config/starwars.xml.h:6 hacks/config/strange.xml.h:2
-#: hacks/config/superquadrics.xml.h:3 hacks/config/swirl.xml.h:2
-#: hacks/config/t3d.xml.h:6 hacks/config/thornbird.xml.h:2
-#: hacks/config/triangle.xml.h:1 hacks/config/truchet.xml.h:1
-#: hacks/config/twang.xml.h:3 hacks/config/vines.xml.h:1
-#: hacks/config/webcollage.xml.h:4 hacks/config/worm.xml.h:3
-#: hacks/config/xearth.xml.h:7 hacks/config/xfishtank.xml.h:3
-#: hacks/config/xflame.xml.h:4 hacks/config/xjack.xml.h:1
-#: hacks/config/xmatrix.xml.h:4 hacks/config/xmountains.xml.h:1
-#: hacks/config/xrayswarm.xml.h:2 hacks/config/zoom.xml.h:2
-msgid "Fast"
-msgstr "빠르게"
-
-#: hacks/config/ant.xml.h:6
-msgid "Four Sided Cells"
-msgstr "사각형"
-
-#: hacks/config/ant.xml.h:7 hacks/config/attraction.xml.h:13
-#: hacks/config/cubenetic.xml.h:11 hacks/config/demon.xml.h:5
-#: hacks/config/discrete.xml.h:3 hacks/config/distort.xml.h:5
-#: hacks/config/fadeplot.xml.h:5 hacks/config/flag.xml.h:4
-#: hacks/config/flow.xml.h:7 hacks/config/fluidballs.xml.h:12
-#: hacks/config/hopalong.xml.h:13 hacks/config/interference.xml.h:8
-#: hacks/config/julia.xml.h:5 hacks/config/lissie.xml.h:4
-#: hacks/config/loop.xml.h:2 hacks/config/moire.xml.h:4
-#: hacks/config/rd-bomb.xml.h:11 hacks/config/rorschach.xml.h:5
-#: hacks/config/rubik.xml.h:4 hacks/config/sierpinski.xml.h:3
-#: hacks/config/slip.xml.h:3
-msgid "Large"
-msgstr "크게"
-
-#: hacks/config/ant.xml.h:8 hacks/config/apollonian.xml.h:7
-#: hacks/config/attraction.xml.h:18 hacks/config/blaster.xml.h:6
-#: hacks/config/bouboule.xml.h:5 hacks/config/braid.xml.h:7
-#: hacks/config/coral.xml.h:9 hacks/config/critical.xml.h:4
-#: hacks/config/crystal.xml.h:8 hacks/config/cubenetic.xml.h:13
-#: hacks/config/cynosure.xml.h:6 hacks/config/deco.xml.h:5
-#: hacks/config/deluxe.xml.h:6 hacks/config/demon.xml.h:6
-#: hacks/config/discrete.xml.h:4 hacks/config/drift.xml.h:9
-#: hacks/config/epicycle.xml.h:8 hacks/config/euler2d.xml.h:8
-#: hacks/config/fadeplot.xml.h:6 hacks/config/flag.xml.h:5
-#: hacks/config/flame.xml.h:11 hacks/config/flow.xml.h:8
-#: hacks/config/fluidballs.xml.h:13 hacks/config/forest.xml.h:3
-#: hacks/config/galaxy.xml.h:6 hacks/config/grav.xml.h:4
-#: hacks/config/halo.xml.h:4 hacks/config/hopalong.xml.h:15
-#: hacks/config/ifs.xml.h:3 hacks/config/imsmap.xml.h:9
-#: hacks/config/interference.xml.h:11 hacks/config/julia.xml.h:6
-#: hacks/config/kaleidescope.xml.h:5 hacks/config/laser.xml.h:6
-#: hacks/config/lightning.xml.h:3 hacks/config/lisa.xml.h:5
-#: hacks/config/lissie.xml.h:6 hacks/config/loop.xml.h:4
-#: hacks/config/moire.xml.h:5 hacks/config/moire2.xml.h:3
-#: hacks/config/mountain.xml.h:4 hacks/config/nerverot.xml.h:15
-#: hacks/config/pedal.xml.h:6 hacks/config/penrose.xml.h:7
-#: hacks/config/petri.xml.h:11 hacks/config/polyominoes.xml.h:5
-#: hacks/config/qix.xml.h:14 hacks/config/rd-bomb.xml.h:12
-#: hacks/config/ripples.xml.h:7 hacks/config/rocks.xml.h:5
-#: hacks/config/rotor.xml.h:6 hacks/config/shadebobs.xml.h:5
-#: hacks/config/sierpinski.xml.h:4 hacks/config/slip.xml.h:4
-#: hacks/config/sphere.xml.h:3 hacks/config/spiral.xml.h:6
-#: hacks/config/squiral.xml.h:9 hacks/config/starfish.xml.h:5
-#: hacks/config/strange.xml.h:5 hacks/config/swirl.xml.h:3
-#: hacks/config/thornbird.xml.h:4 hacks/config/triangle.xml.h:3
-#: hacks/config/vines.xml.h:2 hacks/config/whirlwindwarp.xml.h:4
-#: hacks/config/worm.xml.h:4 hacks/config/xearth.xml.h:12
-#: hacks/config/xfishtank.xml.h:8
-msgid "Many"
-msgstr "많이"
-
-#: hacks/config/ant.xml.h:9
-msgid "Nine Sided Cells"
-msgstr "구각형"
-
-#: hacks/config/ant.xml.h:10 hacks/config/apollonian.xml.h:8
-#: hacks/config/attraction.xml.h:19 hacks/config/bouboule.xml.h:6
-#: hacks/config/braid.xml.h:9 hacks/config/critical.xml.h:5
-#: hacks/config/crystal.xml.h:10 hacks/config/cynosure.xml.h:7
-#: hacks/config/deco.xml.h:8 hacks/config/deluxe.xml.h:7
-#: hacks/config/demon.xml.h:7 hacks/config/discrete.xml.h:6
-#: hacks/config/drift.xml.h:10 hacks/config/epicycle.xml.h:9
-#: hacks/config/euler2d.xml.h:9 hacks/config/fadeplot.xml.h:7
-#: hacks/config/flag.xml.h:6 hacks/config/flame.xml.h:12
-#: hacks/config/flow.xml.h:9 hacks/config/forest.xml.h:4
-#: hacks/config/galaxy.xml.h:7 hacks/config/grav.xml.h:5
-#: hacks/config/halo.xml.h:6 hacks/config/hopalong.xml.h:17
-#: hacks/config/ifs.xml.h:4 hacks/config/imsmap.xml.h:10
-#: hacks/config/interference.xml.h:12 hacks/config/julia.xml.h:7
-#: hacks/config/laser.xml.h:8 hacks/config/lightning.xml.h:4
-#: hacks/config/lisa.xml.h:6 hacks/config/lissie.xml.h:7
-#: hacks/config/loop.xml.h:5 hacks/config/moire.xml.h:7
-#: hacks/config/moire2.xml.h:5 hacks/config/mountain.xml.h:6
-#: hacks/config/penrose.xml.h:8 hacks/config/polyominoes.xml.h:6
-#: hacks/config/rd-bomb.xml.h:13 hacks/config/rocks.xml.h:6
-#: hacks/config/rotor.xml.h:7 hacks/config/shadebobs.xml.h:6
-#: hacks/config/sierpinski.xml.h:5 hacks/config/slip.xml.h:5
-#: hacks/config/sphere.xml.h:4 hacks/config/spiral.xml.h:8
-#: hacks/config/squiral.xml.h:10 hacks/config/starfish.xml.h:6
-#: hacks/config/strange.xml.h:6 hacks/config/swirl.xml.h:5
-#: hacks/config/thornbird.xml.h:5 hacks/config/triangle.xml.h:4
-#: hacks/config/vines.xml.h:3 hacks/config/worm.xml.h:5
-#: hacks/config/xearth.xml.h:17 hacks/config/xfishtank.xml.h:9
-msgid "Number of Colors"
-msgstr "색상 수"
-
-#: hacks/config/ant.xml.h:11
-msgid "Random Cell Shape"
-msgstr "랜덤 칸 모양"
-
-#: hacks/config/ant.xml.h:12 hacks/config/speedmine.xml.h:11
-msgid "Sharp Turns"
-msgstr "모양 변경"
-
-#: hacks/config/ant.xml.h:13
-msgid "Six Sided Cells"
-msgstr "육각형"
-
-#: hacks/config/ant.xml.h:14 hacks/config/apollonian.xml.h:11
-#: hacks/config/atlantis.xml.h:13 hacks/config/attraction.xml.h:26
-#: hacks/config/blaster.xml.h:8 hacks/config/blitspin.xml.h:7
-#: hacks/config/bouboule.xml.h:8 hacks/config/boxed.xml.h:6
-#: hacks/config/braid.xml.h:11 hacks/config/bubble3d.xml.h:5
-#: hacks/config/bubbles.xml.h:10 hacks/config/bumps.xml.h:4
-#: hacks/config/cage.xml.h:4 hacks/config/circuit.xml.h:10
-#: hacks/config/compass.xml.h:4 hacks/config/coral.xml.h:12
-#: hacks/config/critical.xml.h:6 hacks/config/crystal.xml.h:11
-#: hacks/config/cubenetic.xml.h:22 hacks/config/cynosure.xml.h:9
-#: hacks/config/dangerball.xml.h:5 hacks/config/decayscreen.xml.h:17
-#: hacks/config/deluxe.xml.h:8 hacks/config/demon.xml.h:8
-#: hacks/config/discrete.xml.h:7 hacks/config/distort.xml.h:11
-#: hacks/config/drift.xml.h:12 hacks/config/engine.xml.h:5
-#: hacks/config/epicycle.xml.h:10 hacks/config/euler2d.xml.h:14
-#: hacks/config/extrusion.xml.h:11 hacks/config/fadeplot.xml.h:8
-#: hacks/config/flag.xml.h:7 hacks/config/flame.xml.h:14
-#: hacks/config/flipscreen3d.xml.h:6 hacks/config/flow.xml.h:13
-#: hacks/config/fluidballs.xml.h:18 hacks/config/forest.xml.h:5
-#: hacks/config/galaxy.xml.h:10 hacks/config/gears.xml.h:7
-#: hacks/config/gflux.xml.h:12 hacks/config/glforestfire.xml.h:14
-#: hacks/config/glplanet.xml.h:6 hacks/config/glsnake.xml.h:12
-#: hacks/config/gltext.xml.h:13 hacks/config/goop.xml.h:10
-#: hacks/config/grav.xml.h:8 hacks/config/greynetic.xml.h:3
-#: hacks/config/halo.xml.h:9 hacks/config/hopalong.xml.h:21
-#: hacks/config/hyperball.xml.h:8 hacks/config/hypercube.xml.h:7
-#: hacks/config/ifs.xml.h:5 hacks/config/interference.xml.h:14
-#: hacks/config/jigsaw.xml.h:5 hacks/config/juggle.xml.h:7
-#: hacks/config/julia.xml.h:8 hacks/config/kaleidescope.xml.h:7
-#: hacks/config/kumppa.xml.h:8 hacks/config/lament.xml.h:6
-#: hacks/config/laser.xml.h:10 hacks/config/lightning.xml.h:5
-#: hacks/config/lisa.xml.h:8 hacks/config/lissie.xml.h:9
-#: hacks/config/lmorph.xml.h:11 hacks/config/loop.xml.h:7
-#: hacks/config/maze.xml.h:14 hacks/config/menger.xml.h:16
-#: hacks/config/moebius.xml.h:7 hacks/config/moire2.xml.h:6
-#: hacks/config/molecule.xml.h:22 hacks/config/morph3d.xml.h:6
-#: hacks/config/mountain.xml.h:7 hacks/config/munch.xml.h:7
-#: hacks/config/nerverot.xml.h:20 hacks/config/penetrate.xml.h:6
-#: hacks/config/penrose.xml.h:11 hacks/config/petri.xml.h:23
-#: hacks/config/phosphor.xml.h:6 hacks/config/pipes.xml.h:15
-#: hacks/config/polyominoes.xml.h:10 hacks/config/pulsar.xml.h:15
-#: hacks/config/pyro.xml.h:13 hacks/config/qix.xml.h:19
-#: hacks/config/rd-bomb.xml.h:17 hacks/config/ripples.xml.h:11
-#: hacks/config/rocks.xml.h:9 hacks/config/rotor.xml.h:11
-#: hacks/config/rubik.xml.h:9 hacks/config/sballs.xml.h:13
-#: hacks/config/shadebobs.xml.h:9 hacks/config/sierpinski.xml.h:7
-#: hacks/config/sierpinski3d.xml.h:8 hacks/config/slidescreen.xml.h:6
-#: hacks/config/slip.xml.h:7 hacks/config/speedmine.xml.h:13
-#: hacks/config/sphere.xml.h:5 hacks/config/spheremonics.xml.h:19
-#: hacks/config/spiral.xml.h:9 hacks/config/spotlight.xml.h:4
-#: hacks/config/sproingies.xml.h:6 hacks/config/squiral.xml.h:14
-#: hacks/config/stairs.xml.h:3 hacks/config/starfish.xml.h:8
-#: hacks/config/starwars.xml.h:12 hacks/config/strange.xml.h:7
-#: hacks/config/superquadrics.xml.h:7 hacks/config/swirl.xml.h:6
-#: hacks/config/t3d.xml.h:11 hacks/config/thornbird.xml.h:7
-#: hacks/config/triangle.xml.h:5 hacks/config/truchet.xml.h:2
-#: hacks/config/twang.xml.h:9 hacks/config/vines.xml.h:4
-#: hacks/config/webcollage.xml.h:7 hacks/config/worm.xml.h:7
-#: hacks/config/xearth.xml.h:22 hacks/config/xfishtank.xml.h:10
-#: hacks/config/xflame.xml.h:5 hacks/config/xjack.xml.h:2
-#: hacks/config/xmatrix.xml.h:13 hacks/config/xmountains.xml.h:4
-#: hacks/config/xrayswarm.xml.h:3 hacks/config/zoom.xml.h:6
-msgid "Slow"
-msgstr "느리게"
-
-#: hacks/config/ant.xml.h:15 hacks/config/attraction.xml.h:27
-#: hacks/config/cubenetic.xml.h:23 hacks/config/demon.xml.h:9
-#: hacks/config/discrete.xml.h:8 hacks/config/distort.xml.h:12
-#: hacks/config/fadeplot.xml.h:9 hacks/config/flag.xml.h:8
-#: hacks/config/flow.xml.h:15 hacks/config/fluidballs.xml.h:19
-#: hacks/config/hopalong.xml.h:22 hacks/config/interference.xml.h:15
-#: hacks/config/julia.xml.h:9 hacks/config/lissie.xml.h:10
-#: hacks/config/loop.xml.h:8 hacks/config/moire.xml.h:9
-#: hacks/config/rd-bomb.xml.h:18 hacks/config/rorschach.xml.h:8
-#: hacks/config/rubik.xml.h:10 hacks/config/sierpinski.xml.h:8
-#: hacks/config/slip.xml.h:8
-msgid "Small"
-msgstr "작게"
-
-#: hacks/config/ant.xml.h:16 hacks/config/apollonian.xml.h:12
-#: hacks/config/attraction.xml.h:28 hacks/config/blaster.xml.h:9
-#: hacks/config/bouboule.xml.h:9 hacks/config/braid.xml.h:12
-#: hacks/config/bubble3d.xml.h:6 hacks/config/bubbles.xml.h:11
-#: hacks/config/bumps.xml.h:5 hacks/config/cage.xml.h:6
-#: hacks/config/circuit.xml.h:11 hacks/config/compass.xml.h:5
-#: hacks/config/coral.xml.h:14 hacks/config/critical.xml.h:7
-#: hacks/config/crystal.xml.h:12 hacks/config/cubenetic.xml.h:24
-#: hacks/config/cynosure.xml.h:10 hacks/config/dangerball.xml.h:6
-#: hacks/config/decayscreen.xml.h:18 hacks/config/deluxe.xml.h:9
-#: hacks/config/demon.xml.h:10 hacks/config/discrete.xml.h:9
-#: hacks/config/distort.xml.h:13 hacks/config/drift.xml.h:13
-#: hacks/config/engine.xml.h:6 hacks/config/epicycle.xml.h:11
-#: hacks/config/euler2d.xml.h:15 hacks/config/extrusion.xml.h:13
-#: hacks/config/fadeplot.xml.h:10 hacks/config/flag.xml.h:9
-#: hacks/config/flame.xml.h:15 hacks/config/flipscreen3d.xml.h:7
-#: hacks/config/flow.xml.h:16 hacks/config/fluidballs.xml.h:20
-#: hacks/config/forest.xml.h:6 hacks/config/galaxy.xml.h:11
-#: hacks/config/glforestfire.xml.h:15 hacks/config/glplanet.xml.h:8
-#: hacks/config/gltext.xml.h:15 hacks/config/goop.xml.h:11
-#: hacks/config/grav.xml.h:9 hacks/config/greynetic.xml.h:4
-#: hacks/config/halo.xml.h:10 hacks/config/hopalong.xml.h:23
-#: hacks/config/hyperball.xml.h:9 hacks/config/hypercube.xml.h:8
-#: hacks/config/ifs.xml.h:6 hacks/config/jigsaw.xml.h:7
-#: hacks/config/juggle.xml.h:8 hacks/config/julia.xml.h:10
-#: hacks/config/kaleidescope.xml.h:8 hacks/config/kumppa.xml.h:9
-#: hacks/config/lament.xml.h:7 hacks/config/laser.xml.h:11
-#: hacks/config/lightning.xml.h:6 hacks/config/lisa.xml.h:9
-#: hacks/config/lissie.xml.h:11 hacks/config/lmorph.xml.h:12
-#: hacks/config/loop.xml.h:9 hacks/config/menger.xml.h:18
-#: hacks/config/moebius.xml.h:10 hacks/config/moire2.xml.h:7
-#: hacks/config/molecule.xml.h:24 hacks/config/morph3d.xml.h:7
-#: hacks/config/mountain.xml.h:8 hacks/config/munch.xml.h:9
-#: hacks/config/nerverot.xml.h:22 hacks/config/penrose.xml.h:12
-#: hacks/config/petri.xml.h:25 hacks/config/phosphor.xml.h:7
-#: hacks/config/pipes.xml.h:16 hacks/config/polyominoes.xml.h:11
-#: hacks/config/pulsar.xml.h:17 hacks/config/qix.xml.h:22
-#: hacks/config/rotor.xml.h:12 hacks/config/rubik.xml.h:11
-#: hacks/config/sballs.xml.h:14 hacks/config/shadebobs.xml.h:10
-#: hacks/config/sierpinski.xml.h:9 hacks/config/sierpinski3d.xml.h:10
-#: hacks/config/slidescreen.xml.h:7 hacks/config/slip.xml.h:9
-#: hacks/config/speedmine.xml.h:15 hacks/config/sphere.xml.h:6
-#: hacks/config/spheremonics.xml.h:22 hacks/config/spiral.xml.h:10
-#: hacks/config/spotlight.xml.h:5 hacks/config/sproingies.xml.h:8
-#: hacks/config/squiral.xml.h:16 hacks/config/stairs.xml.h:5
-#: hacks/config/starfish.xml.h:9 hacks/config/strange.xml.h:8
-#: hacks/config/superquadrics.xml.h:9 hacks/config/swirl.xml.h:7
-#: hacks/config/t3d.xml.h:13 hacks/config/thornbird.xml.h:8
-#: hacks/config/triangle.xml.h:6 hacks/config/truchet.xml.h:3
-#: hacks/config/twang.xml.h:10 hacks/config/vines.xml.h:5
-#: hacks/config/webcollage.xml.h:8 hacks/config/whirlygig.xml.h:4
-#: hacks/config/worm.xml.h:8 hacks/config/xearth.xml.h:25
-#: hacks/config/xflame.xml.h:6 hacks/config/xjack.xml.h:3
-#: hacks/config/xmatrix.xml.h:16 hacks/config/xmountains.xml.h:5
-#: hacks/config/xrayswarm.xml.h:4 hacks/config/zoom.xml.h:7
-msgid "Speed"
-msgstr "속도"
-
-#: hacks/config/ant.xml.h:17
-msgid "Three Sided Cells"
-msgstr "삼각형"
-
-#: hacks/config/ant.xml.h:18 hacks/config/demon.xml.h:12
-#: hacks/config/discrete.xml.h:10 hacks/config/fadeplot.xml.h:11
-#: hacks/config/flag.xml.h:12 hacks/config/flow.xml.h:17
-#: hacks/config/lissie.xml.h:12 hacks/config/loop.xml.h:11
-#: hacks/config/rubik.xml.h:12 hacks/config/sierpinski.xml.h:11
-#: hacks/config/slip.xml.h:11
-msgid "Timeout"
-msgstr "시간초과"
-
-#: hacks/config/ant.xml.h:19
-msgid "Truchet Lines"
-msgstr "Truchet 줄"
-
-#: hacks/config/ant.xml.h:20
-msgid "Twelve Sided Cells"
-msgstr "12각형"
-
-#: hacks/config/ant.xml.h:21 hacks/config/apollonian.xml.h:13
-#: hacks/config/attraction.xml.h:32 hacks/config/bouboule.xml.h:11
-#: hacks/config/braid.xml.h:13 hacks/config/critical.xml.h:8
-#: hacks/config/crystal.xml.h:13 hacks/config/cynosure.xml.h:11
-#: hacks/config/deco.xml.h:10 hacks/config/deluxe.xml.h:14
-#: hacks/config/demon.xml.h:13 hacks/config/discrete.xml.h:11
-#: hacks/config/drift.xml.h:14 hacks/config/epicycle.xml.h:13
-#: hacks/config/euler2d.xml.h:17 hacks/config/fadeplot.xml.h:12
-#: hacks/config/flag.xml.h:13 hacks/config/flame.xml.h:16
-#: hacks/config/flow.xml.h:18 hacks/config/forest.xml.h:8
-#: hacks/config/galaxy.xml.h:13 hacks/config/grav.xml.h:11
-#: hacks/config/halo.xml.h:12 hacks/config/hopalong.xml.h:25
-#: hacks/config/ifs.xml.h:8 hacks/config/imsmap.xml.h:15
-#: hacks/config/interference.xml.h:16 hacks/config/julia.xml.h:12
-#: hacks/config/laser.xml.h:12 hacks/config/lightning.xml.h:8
-#: hacks/config/lisa.xml.h:12 hacks/config/lissie.xml.h:13
-#: hacks/config/loop.xml.h:12 hacks/config/moire.xml.h:11
-#: hacks/config/moire2.xml.h:9 hacks/config/mountain.xml.h:9
-#: hacks/config/nerverot.xml.h:23 hacks/config/penrose.xml.h:13
-#: hacks/config/polyominoes.xml.h:12 hacks/config/rd-bomb.xml.h:20
-#: hacks/config/rocks.xml.h:12 hacks/config/rotor.xml.h:13
-#: hacks/config/shadebobs.xml.h:12 hacks/config/sierpinski.xml.h:12
-#: hacks/config/slip.xml.h:12 hacks/config/sphere.xml.h:8
-#: hacks/config/spiral.xml.h:12 hacks/config/squiral.xml.h:18
-#: hacks/config/starfish.xml.h:14 hacks/config/strange.xml.h:11
-#: hacks/config/swirl.xml.h:9 hacks/config/thornbird.xml.h:13
-#: hacks/config/triangle.xml.h:8 hacks/config/vines.xml.h:7
-#: hacks/config/worm.xml.h:9 hacks/config/xearth.xml.h:28
-#: hacks/config/xfishtank.xml.h:11
-msgid "Two"
-msgstr "2"
-
-#: hacks/config/apollonian.xml.h:1
-msgid "Apollonian"
-msgstr "고전미"
-
-#: hacks/config/apollonian.xml.h:2
-msgid "Deep"
-msgstr "깊은"
-
-#: hacks/config/apollonian.xml.h:3
-msgid "Depth"
-msgstr "깊이"
-
-#: hacks/config/apollonian.xml.h:4
-msgid "Draw Labels"
-msgstr "레이블 그리기"
-
-#: hacks/config/apollonian.xml.h:6
-msgid "Include Alternate Geometries"
-msgstr "교체 지형 포함"
-
-#: hacks/config/apollonian.xml.h:9
-msgid ""
-"Packs a large circle with smaller circles, demonstrating the Descartes Circle "
-"Theorem. Written by Allan R. Wilks and David Bagley."
-msgstr "작은 원과 큰 원을 함께 병합해 화면에 표시합니다."
-
-#: hacks/config/apollonian.xml.h:10
-msgid "Shallow"
-msgstr "삼키기"
-
-#: hacks/config/atlantis.xml.h:1
-msgid "Agressive"
-msgstr "공격적"
-
-#: hacks/config/atlantis.xml.h:2
-msgid "Atlantis"
-msgstr "아틀란티스"
-
-#: hacks/config/atlantis.xml.h:3
-msgid "Clear Water"
-msgstr "깔끔한 물"
-
-#: hacks/config/atlantis.xml.h:5
-msgid "Flat Background"
-msgstr "납작한 배경"
-
-#: hacks/config/atlantis.xml.h:6
-msgid "Gradient Background"
-msgstr "Gradient 배경"
-
-#: hacks/config/atlantis.xml.h:7
-msgid "Number of Sharks"
-msgstr "상어 수"
-
-#: hacks/config/atlantis.xml.h:8
-msgid "Shark Proximity"
-msgstr "상어 간격"
-
-#: hacks/config/atlantis.xml.h:9
-msgid "Shark Speed"
-msgstr "상어 속도"
-
-#: hacks/config/atlantis.xml.h:10
-msgid "Shimmering Water"
-msgstr "반짝이는 물"
-
-#: hacks/config/atlantis.xml.h:11 hacks/config/boxed.xml.h:5
-#: hacks/config/bubble3d.xml.h:4 hacks/config/cage.xml.h:3
-#: hacks/config/circuit.xml.h:9 hacks/config/cubenetic.xml.h:21
-#: hacks/config/dangerball.xml.h:4 hacks/config/engine.xml.h:4
-#: hacks/config/extrusion.xml.h:10 hacks/config/flipscreen3d.xml.h:5
-#: hacks/config/fluidballs.xml.h:17 hacks/config/gears.xml.h:6
-#: hacks/config/gflux.xml.h:11 hacks/config/glforestfire.xml.h:13
-#: hacks/config/glplanet.xml.h:5 hacks/config/glsnake.xml.h:10
-#: hacks/config/gltext.xml.h:12 hacks/config/lament.xml.h:5
-#: hacks/config/menger.xml.h:15 hacks/config/moebius.xml.h:6
-#: hacks/config/molecule.xml.h:21 hacks/config/morph3d.xml.h:5
-#: hacks/config/pipes.xml.h:14 hacks/config/pulsar.xml.h:14
-#: hacks/config/rubik.xml.h:6 hacks/config/sballs.xml.h:12
-#: hacks/config/sierpinski3d.xml.h:6 hacks/config/spheremonics.xml.h:18
-#: hacks/config/sproingies.xml.h:4 hacks/config/stairs.xml.h:2
-#: hacks/config/starwars.xml.h:11 hacks/config/superquadrics.xml.h:6
-msgid "Show Frames-per-Second"
-msgstr "초당 프레임 보기"
-
-#: hacks/config/atlantis.xml.h:12
-msgid "Shy"
-msgstr "부끄러움"
-
-#: hacks/config/atlantis.xml.h:14 hacks/config/boxed.xml.h:7
-#: hacks/config/cage.xml.h:5 hacks/config/extrusion.xml.h:12
-#: hacks/config/gears.xml.h:8 hacks/config/glplanet.xml.h:7
-#: hacks/config/glsnake.xml.h:13 hacks/config/gltext.xml.h:14
-#: hacks/config/menger.xml.h:17 hacks/config/molecule.xml.h:23
-#: hacks/config/munch.xml.h:8 hacks/config/sierpinski3d.xml.h:9
-#: hacks/config/speedmine.xml.h:14 hacks/config/spheremonics.xml.h:21
-#: hacks/config/sproingies.xml.h:7 hacks/config/stairs.xml.h:4
-#: hacks/config/stonerview.xml.h:2 hacks/config/superquadrics.xml.h:8
-msgid "Solid"
-msgstr "딱딱한"
-
-#: hacks/config/atlantis.xml.h:15
-msgid ""
-"This is xfishtank writ large: a GL animation of a number of sharks, dolphins, "
-"and whales. The swimming motions are great. Originally written by Mark Kilgard."
-msgstr ""
-"xfishtank writ large 입니다: 여러 마리의 상어, 고래, 돌고래로 표현하는 GL 애니메이션 입니다. 수영하는 동작이 "
-"일품입니다. Originally written by Mark Kilgard."
-
-#: hacks/config/atlantis.xml.h:16
-msgid "Whale Speed"
-msgstr "고래 속도"
-
-#: hacks/config/atlantis.xml.h:17 hacks/config/boxed.xml.h:8
-#: hacks/config/cage.xml.h:8 hacks/config/dangerball.xml.h:11
-#: hacks/config/extrusion.xml.h:19 hacks/config/gears.xml.h:11
-#: hacks/config/glforestfire.xml.h:20 hacks/config/glplanet.xml.h:11
-#: hacks/config/glsnake.xml.h:16 hacks/config/gltext.xml.h:18
-#: hacks/config/lament.xml.h:9 hacks/config/menger.xml.h:21
-#: hacks/config/moebius.xml.h:11 hacks/config/molecule.xml.h:26
-#: hacks/config/pulsar.xml.h:20 hacks/config/sballs.xml.h:18
-#: hacks/config/sierpinski3d.xml.h:12 hacks/config/speedmine.xml.h:18
-#: hacks/config/spheremonics.xml.h:26 hacks/config/sproingies.xml.h:10
-#: hacks/config/stairs.xml.h:7 hacks/config/stonerview.xml.h:4
-#: hacks/config/superquadrics.xml.h:11
-msgid "Wireframe"
-msgstr "와이어프레임"
-
-#: hacks/config/attraction.xml.h:1
-msgid "Attraction"
-msgstr "어트렉션"
-
-#: hacks/config/attraction.xml.h:2
-msgid "Ball Count"
-msgstr "공 카운트"
-
-#: hacks/config/attraction.xml.h:3
-msgid "Ball Mass"
-msgstr "공 재질"
-
-#: hacks/config/attraction.xml.h:4 hacks/config/fluidballs.xml.h:2
-msgid "Balls"
-msgstr "공"
-
-#: hacks/config/attraction.xml.h:5
-msgid "Bounce Off Walls"
-msgstr "벽에 튀기기"
-
-#: hacks/config/attraction.xml.h:6 hacks/config/hopalong.xml.h:1
-#: hacks/config/interference.xml.h:3 hacks/config/qix.xml.h:2
-#: hacks/config/wander.xml.h:3
-msgid "Color Contrast"
-msgstr "색상 대비"
-
-#: hacks/config/attraction.xml.h:7
-msgid "Environmental Viscosity"
-msgstr "환경적 Viscosity"
-
-#: hacks/config/attraction.xml.h:9
-msgid "Filled Splines"
-msgstr "채워진 홈"
-
-#: hacks/config/attraction.xml.h:10 hacks/config/ccurve.xml.h:9
-#: hacks/config/cubenetic.xml.h:10 hacks/config/euler2d.xml.h:5
-#: hacks/config/flame.xml.h:9 hacks/config/goop.xml.h:6
-#: hacks/config/hopalong.xml.h:10 hacks/config/hyperball.xml.h:3
-#: hacks/config/hypercube.xml.h:3 hacks/config/interference.xml.h:6
-#: hacks/config/kumppa.xml.h:4 hacks/config/nerverot.xml.h:11
-#: hacks/config/petri.xml.h:8 hacks/config/pyro.xml.h:5
-#: hacks/config/qix.xml.h:10 hacks/config/speedmine.xml.h:5
-#: hacks/config/spheremonics.xml.h:6 hacks/config/spiral.xml.h:4
-#: hacks/config/squiral.xml.h:6 hacks/config/strange.xml.h:3
-#: hacks/config/superquadrics.xml.h:4 hacks/config/t3d.xml.h:7
-#: hacks/config/twang.xml.h:5 hacks/config/wander.xml.h:8
-msgid "High"
-msgstr "높음"
-
-#: hacks/config/attraction.xml.h:11
-msgid "Ignore Screen Edges"
-msgstr "화면 모서리 무시"
-
-#: hacks/config/attraction.xml.h:12
-msgid "Inward"
-msgstr "안쪽으로"
-
-#: hacks/config/attraction.xml.h:14
-msgid ""
-"Like qix, this uses a simple simple motion model to generate many different "
-"display modes. The control points attract each other up to a certain distance, "
-"and then begin to repel each other. The attraction/repulsion is proportional to "
-"the distance between any two particles, similar to the strong and weak nuclear "
-"forces. One of the most interesting ways to watch this hack is simply as "
-"bouncing balls, because their motions and interactions with each other are so "
-"odd. Sometimes two balls will get into a tight orbit around each other, to be "
-"interrupted later by a third, or by the edge of the screen. It looks quite "
-"chaotic. Written by Jamie Zawinski, based on Lisp code by John Pezaris."
-msgstr ""
-"qix처럼 간단한 모션 모델을 사용하여 여러 다른 표시 모드를 만들어냅니다. 제어 포인트가 객체끼리 일정한 거리에 이르도록 끌어당긴 후, 다시 "
-"서로 멀어지게 합니다.Written by Jamie Zawinski, based on Lisp code by John Pezaris."
-
-#: hacks/config/attraction.xml.h:15 hacks/config/deluxe.xml.h:5
-#: hacks/config/lmorph.xml.h:7 hacks/config/pedal.xml.h:5
-#: hacks/config/starfish.xml.h:4 hacks/config/whirlygig.xml.h:3
-msgid "Lines"
-msgstr "줄"
-
-#: hacks/config/attraction.xml.h:16 hacks/config/braid.xml.h:6
-#: hacks/config/cynosure.xml.h:5 hacks/config/drift.xml.h:8
-#: hacks/config/euler2d.xml.h:6 hacks/config/galaxy.xml.h:5
-#: hacks/config/juggle.xml.h:5 hacks/config/laser.xml.h:5
-#: hacks/config/menger.xml.h:4 hacks/config/munch.xml.h:4
-#: hacks/config/nerverot.xml.h:13 hacks/config/petri.xml.h:9
-#: hacks/config/polyominoes.xml.h:4 hacks/config/rotor.xml.h:5
-#: hacks/config/shadebobs.xml.h:4 hacks/config/sierpinski3d.xml.h:3
-#: hacks/config/spheremonics.xml.h:7 hacks/config/wander.xml.h:10
-#: hacks/config/whirlwindwarp.xml.h:3
-msgid "Long"
-msgstr "길게"
-
-#: hacks/config/attraction.xml.h:17 hacks/config/ccurve.xml.h:10
-#: hacks/config/cubenetic.xml.h:12 hacks/config/euler2d.xml.h:7
-#: hacks/config/flame.xml.h:10 hacks/config/goop.xml.h:7
-#: hacks/config/hopalong.xml.h:14 hacks/config/hyperball.xml.h:6
-#: hacks/config/hypercube.xml.h:5 hacks/config/interference.xml.h:9
-#: hacks/config/kumppa.xml.h:6 hacks/config/nerverot.xml.h:14
-#: hacks/config/petri.xml.h:10 hacks/config/pyro.xml.h:7
-#: hacks/config/qix.xml.h:13 hacks/config/speedmine.xml.h:6
-#: hacks/config/spheremonics.xml.h:8 hacks/config/spiral.xml.h:5
-#: hacks/config/squiral.xml.h:8 hacks/config/strange.xml.h:4
-#: hacks/config/superquadrics.xml.h:5 hacks/config/t3d.xml.h:8
-#: hacks/config/twang.xml.h:7 hacks/config/wander.xml.h:11
-msgid "Low"
-msgstr "낮게"
-
-#: hacks/config/attraction.xml.h:20
-msgid "Orbital Mode"
-msgstr "궤도 모드"
-
-#: hacks/config/attraction.xml.h:21
-msgid "Outward"
-msgstr "바깥쪽으로"
-
-#: hacks/config/attraction.xml.h:22
-msgid "Polygons"
-msgstr "폴리곤"
-
-#: hacks/config/attraction.xml.h:23 hacks/config/spotlight.xml.h:3
-msgid "Radius"
-msgstr "반경"
-
-#: hacks/config/attraction.xml.h:24
-msgid "Repulsion Threshold"
-msgstr "멀어짐 Threshold"
-
-#: hacks/config/attraction.xml.h:25 hacks/config/braid.xml.h:10
-#: hacks/config/cynosure.xml.h:8 hacks/config/drift.xml.h:11
-#: hacks/config/euler2d.xml.h:12 hacks/config/galaxy.xml.h:8
-#: hacks/config/laser.xml.h:9 hacks/config/menger.xml.h:14
-#: hacks/config/munch.xml.h:6 hacks/config/nerverot.xml.h:19
-#: hacks/config/petri.xml.h:22 hacks/config/polyominoes.xml.h:9
-#: hacks/config/rotor.xml.h:9 hacks/config/shadebobs.xml.h:8
-#: hacks/config/sierpinski3d.xml.h:5 hacks/config/spheremonics.xml.h:17
-#: hacks/config/wander.xml.h:12 hacks/config/whirlwindwarp.xml.h:6
-msgid "Short"
-msgstr "짧게"
-
-#: hacks/config/attraction.xml.h:29
-msgid "Splines"
-msgstr "스플라인"
-
-#: hacks/config/attraction.xml.h:30
-msgid "Tails"
-msgstr "꼬리"
-
-#: hacks/config/attraction.xml.h:31 hacks/config/euler2d.xml.h:16
-#: hacks/config/juggle.xml.h:9
-msgid "Trail Length"
-msgstr "꼬리 길이"
-
-#: hacks/config/blaster.xml.h:1
-msgid "Blaster"
-msgstr "블래스터"
-
-#: hacks/config/blaster.xml.h:2
-msgid ""
-"Draws a simulation of flying space-combat robots (cleverly disguised as colored "
-"circles) doing battle in front of a moving star field. Written by Jonathan Lin."
-msgstr "움직이는 별들 앞에서 비행하는 우주 전투 로봇의 시뮬레이션을 그립니다. Written by Jonathan Lin."
-
-#: hacks/config/blaster.xml.h:4 hacks/config/bouboule.xml.h:4
-#: hacks/config/coral.xml.h:8 hacks/config/cubenetic.xml.h:9
-#: hacks/config/euler2d.xml.h:4 hacks/config/flame.xml.h:7
-#: hacks/config/fluidballs.xml.h:4 hacks/config/kaleidescope.xml.h:3
-#: hacks/config/lisa.xml.h:3 hacks/config/pedal.xml.h:4
-#: hacks/config/petri.xml.h:7 hacks/config/qix.xml.h:8
-#: hacks/config/thornbird.xml.h:3 hacks/config/whirlwindwarp.xml.h:1
-#: hacks/config/xfishtank.xml.h:4
-msgid "Few"
-msgstr "적게"
-
-#: hacks/config/blaster.xml.h:5 hacks/config/penetrate.xml.h:4
-msgid "Lasers"
-msgstr "레이저"
-
-#: hacks/config/blaster.xml.h:7
-msgid "Robots"
-msgstr "로봇"
-
-#: hacks/config/blaster.xml.h:10
-msgid "Stars"
-msgstr "별"
-
-#: hacks/config/blitspin.xml.h:1
-msgid "90° Rotation Speed"
-msgstr "90° 회전 속도"
-
-#: hacks/config/blitspin.xml.h:2
-msgid "Bitmap to rotate"
-msgstr "회전할 비트맵"
-
-#: hacks/config/blitspin.xml.h:3
-msgid "BlitSpin"
-msgstr ""
-
-#: hacks/config/blitspin.xml.h:5
-msgid "Fuzzy Rotation Speed"
-msgstr "퍼지 회전 속도"
-
-#: hacks/config/blitspin.xml.h:6
-msgid "Grab Screen"
-msgstr "화면 잡기"
-
-#: hacks/config/blitspin.xml.h:8
-msgid ""
-"The ``blitspin'' hack repeatedly rotates a bitmap by 90 degrees by using "
-"logical operations: the bitmap is divided into quadrants, and the quadrants are "
-"shifted clockwise. Then the same thing is done again with progressively smaller "
-"quadrants, except that all sub-quadrants of a given size are rotated in "
-"parallel. Written by Jamie Zawinski based on some cool SmallTalk code seen in "
-"in Byte Magazine in 1981. As you watch it, the image appears to dissolve into "
-"static and then reconstitute itself, but rotated. You can provide the image to "
-"use, as an XBM or XPM file, or tell it to grab a screen image and rotate that."
-msgstr ""
-"The ``blitspin'' hack 은 연속적으로 비트맵을 90도씩 회전시킵니다 : 비트맵을 4등분하여 시계방향으로 회전시킵니다. 또한 "
-"작은 조각들을 다시 4등분 하여 같은 과정을 반복합니다. 이 과정을 지정된 조각 크기에 이를 때까지 계속합니다. Jamie Zawinski 가 "
-"1981년 Byte Magazine 에서 본 몇 가지 코드를 이용하여 제작했습니다. "
-
-#: hacks/config/bouboule.xml.h:1
-msgid "Bouboule"
-msgstr "거품"
-
-#: hacks/config/bouboule.xml.h:2 hacks/config/rocks.xml.h:3
-msgid "Do Red/Blue 3D seperation"
-msgstr "빨강/파랑 3D 분할"
-
-#: hacks/config/bouboule.xml.h:7
-msgid "Number of Spots"
-msgstr "점의 수"
-
-#: hacks/config/bouboule.xml.h:10
-msgid ""
-"This draws what looks like a spinning, deforming baloon with varying-sized "
-"spots painted on its invisible surface. Written by Jeremie Petit."
-msgstr "그 표면에 보이지 않는 변화하는 점으로 돌면서 사라지는 풍선모양을 보여줍니다. Written by Jeremie Petit."
-
-#: hacks/config/boxed.xml.h:1 hacks/config/gears.xml.h:1
-#: hacks/config/gflux.xml.h:1 hacks/config/pyro.xml.h:1
-#: hacks/config/rd-bomb.xml.h:6 hacks/config/rocks.xml.h:1
-#: hacks/config/starwars.xml.h:1 hacks/config/xfishtank.xml.h:1
-msgid "Animation Speed"
-msgstr "에니메이션 속도"
-
-#: hacks/config/boxed.xml.h:2
-msgid "Boxed"
-msgstr "상자화"
-
-#: hacks/config/boxed.xml.h:3
-msgid ""
-"Draws a box full of 3D bouncing balls that explode. Written by Sander van "
-"Grieken."
-msgstr "3D의 튀는 공들로 가득찬 상자를 그립니다. Written by Sander van Grieken."
-
-#: hacks/config/braid.xml.h:1
-msgid "Braid"
-msgstr "끈"
-
-#: hacks/config/braid.xml.h:2
-msgid ""
-"Draws random color-cycling inter-braided concentric circles. Written by John "
-"Neil."
-msgstr "땋아지며 회전하는 원을 무작위로 그립니다. Written by John Neil."
-
-#: hacks/config/braid.xml.h:3 hacks/config/bsod.xml.h:8
-#: hacks/config/ccurve.xml.h:7 hacks/config/coral.xml.h:6
-#: hacks/config/cynosure.xml.h:3 hacks/config/deco.xml.h:4
-#: hacks/config/drift.xml.h:2 hacks/config/epicycle.xml.h:3
-#: hacks/config/euler2d.xml.h:1 hacks/config/flame.xml.h:5
-#: hacks/config/galaxy.xml.h:2 hacks/config/glsnake.xml.h:4
-#: hacks/config/helix.xml.h:3 hacks/config/hopalong.xml.h:2
-#: hacks/config/imsmap.xml.h:6 hacks/config/laser.xml.h:2
-#: hacks/config/menger.xml.h:2 hacks/config/moire.xml.h:3
-#: hacks/config/molecule.xml.h:9 hacks/config/munch.xml.h:2
-#: hacks/config/nerverot.xml.h:8 hacks/config/pedal.xml.h:3
-#: hacks/config/penrose.xml.h:5 hacks/config/polyominoes.xml.h:1
-#: hacks/config/rorschach.xml.h:3 hacks/config/rotzoomer.xml.h:5
-#: hacks/config/shadebobs.xml.h:2 hacks/config/sierpinski3d.xml.h:1
-#: hacks/config/spheremonics.xml.h:4 hacks/config/starfish.xml.h:2
-#: hacks/config/vidwhacker.xml.h:3 hacks/config/wander.xml.h:7
-#: hacks/config/xspirograph.xml.h:3
-msgid "Duration"
-msgstr "유지"
-
-#: hacks/config/braid.xml.h:5 hacks/config/epicycle.xml.h:7
-#: hacks/config/nerverot.xml.h:12
-msgid "Line Thickness"
-msgstr "줄 두깨"
-
-#: hacks/config/braid.xml.h:8
-msgid "Max Rings"
-msgstr "최대 링"
-
-#: hacks/config/bsod.xml.h:1 hacks/config/molecule.xml.h:1
-#: hacks/config/vidwhacker.xml.h:1 hacks/config/webcollage.xml.h:1
-msgid "2 minutes"
-msgstr "2 분"
-
-#: hacks/config/bsod.xml.h:2 hacks/config/molecule.xml.h:2
-msgid "5 seconds"
-msgstr "5 초"
-
-#: hacks/config/bsod.xml.h:3
-msgid "AmigaDOS"
-msgstr ""
-
-#: hacks/config/bsod.xml.h:4
-msgid "Atari"
-msgstr ""
-
-#: hacks/config/bsod.xml.h:5
-msgid "BSD"
-msgstr ""
-
-#: hacks/config/bsod.xml.h:6
-msgid "BSOD"
-msgstr ""
-
-#: hacks/config/bsod.xml.h:7
-msgid ""
-"BSOD stands for ``Blue Screen of Death.'' The finest in personal computer "
-"emulation, this hack simulates popular screen savers from a number of less "
-"robust operating systems. Written by Jamie Zawinski."
-msgstr ""
-"BSOD 는 ``Blue Screen of Death.''의 약자입니다. PC의 에뮬레이션을 실행합니다. 운영체제의 여러 오류 메시지들을 "
-"시뮬레이트합니다. Written by Jamie Zawinski."
-
-#: hacks/config/bsod.xml.h:9
-msgid "Mac Bomb"
-msgstr "맥 폭탄"
-
-#: hacks/config/bsod.xml.h:10
-msgid "MacsBug"
-msgstr "맥버그"
-
-#: hacks/config/bsod.xml.h:11
-msgid "NCD X Terminal"
-msgstr "NCD X 터미널"
-
-#: hacks/config/bsod.xml.h:12
-msgid "SCO"
-msgstr "SCO 유닉스"
-
-#: hacks/config/bsod.xml.h:13
-msgid "Sad Mac"
-msgstr "슬픈맥"
-
-#: hacks/config/bsod.xml.h:14
-msgid "Solaris"
-msgstr "솔라리스"
-
-#: hacks/config/bsod.xml.h:15
-msgid "Sparc Linux"
-msgstr "스팍 리눅스"
-
-#: hacks/config/bsod.xml.h:16
-msgid "Windows"
-msgstr "윈도우즈"
-
-#: hacks/config/bsod.xml.h:17
-msgid "Windows 2000"
-msgstr "윈도우즈 2000"
-
-#: hacks/config/bsod.xml.h:18
-msgid "Windows NT"
-msgstr "윈도우즈 NT"
-
-#: hacks/config/bubble3d.xml.h:1
-msgid "Bubble3D"
-msgstr "3D거품"
-
-#: hacks/config/bubble3d.xml.h:2
-msgid ""
-"Draws a stream of rising, undulating 3D bubbles, rising toward the top of the "
-"screen, with nice specular reflections. Written by Richard Jones."
-msgstr "3D 거품의 흐름을 그립니다. 화면 위쪽으로 올라갑니다. Written by Richard Jones."
-
-#: hacks/config/bubbles.xml.h:1 hacks/config/xfishtank.xml.h:2
-msgid "Bubbles"
-msgstr "거품"
-
-#: hacks/config/bubbles.xml.h:2
-msgid "Bubbles Fall"
-msgstr "거품 낙하"
-
-#: hacks/config/bubbles.xml.h:3
-msgid "Bubbles Float"
-msgstr "거품 흐름"
-
-#: hacks/config/bubbles.xml.h:4
-msgid "Bubbles Rise"
-msgstr "거품 떠오름"
-
-#: hacks/config/bubbles.xml.h:5
-msgid "Bubbles exist in three dimensions"
-msgstr "삼차원으로 거품 발생"
-
-#: hacks/config/bubbles.xml.h:6
-msgid "Don't hide bubbles when they pop"
-msgstr "터지는 거품 숨기지 않음"
-
-#: hacks/config/bubbles.xml.h:7
-msgid "Draw circles instead of pixmap bubbles"
-msgstr "픽스맵 거품대신 원 그리기"
-
-#: hacks/config/bubbles.xml.h:9
-msgid "Leave Trails"
-msgstr "흔적 남김"
-
-#: hacks/config/bubbles.xml.h:12
-msgid ""
-"This simulates the kind of bubble formation that happens when water boils:small "
-"bubbles appear, and as they get closer to each other, they combine to form "
-"larger bubbles, which eventually pop. Written by James Macnicol."
-msgstr ""
-"물이 끓을 때 발생하는 거품을 모의적으로 표현합니다: 작은 거품들이 발생하고, 만나면 커지며, 갑자기 터집니다. Written by "
-"James Macnicol."
-
-#: hacks/config/bumps.xml.h:1
-msgid ""
-"A bit like `Spotlight', except that instead of merely exposing part of your "
-"desktop, it creates a bump map from it. Basically, it 3D-izes a roaming section "
-"of your desktop, based on color intensity. Written by Shane Smit."
-msgstr ""
-"활성화된 데스크톱 창을 전체화면으로 보고, 해당 화면을 빈 화면으로 한 후에 스포트라이트를 비추는 시뮬레이션으로 부분을 비추는 화면을 "
-"보여줍니다. Written by Shane Smit."
-
-#: hacks/config/bumps.xml.h:2
-msgid "Bumps"
-msgstr "범프"
-
-#: hacks/config/cage.xml.h:1
-msgid "Cage"
-msgstr "새장"
-
-#: hacks/config/cage.xml.h:7
-msgid ""
-"This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, and "
-"rotates it in three dimensions. Written by Marcelo Vianna."
-msgstr ""
-"Escher의 불가능한 새장을 그립니다. '' 3D 아날라고 뫼비우스 띠를 그리고 삼차워으로 회전시킵니다. Written by Marcelo "
-"Vianna."
-
-#: hacks/config/ccurve.xml.h:1
-msgid "0 seconds"
-msgstr "0 초"
-
-#: hacks/config/ccurve.xml.h:2 hacks/config/epicycle.xml.h:1
-msgid "1 minute"
-msgstr "1 분"
-
-#: hacks/config/ccurve.xml.h:3 hacks/config/epicycle.xml.h:2
-msgid "1 second"
-msgstr "1 초"
-
-#: hacks/config/ccurve.xml.h:4
-msgid "C Curve"
-msgstr "C 커브Curve"
-
-#: hacks/config/ccurve.xml.h:5
-msgid "Delay"
-msgstr "지연"
-
-#: hacks/config/ccurve.xml.h:6 hacks/config/coral.xml.h:5
-#: hacks/config/imsmap.xml.h:5 hacks/config/kumppa.xml.h:1
-#: hacks/config/qix.xml.h:6 hacks/config/squiral.xml.h:2
-#: hacks/config/wander.xml.h:4
-msgid "Density"
-msgstr "밀도"
-
-#: hacks/config/ccurve.xml.h:8
-msgid ""
-"Generates self-similar linear fractals, including the classic ``C Curve.'' "
-"Written by Rick Campbell."
-msgstr "전통적인 ``C 커브''를 포함한 선형 도형을 생성합니다.Written by Rick Campbell."
-
-#: hacks/config/circuit.xml.h:1
-msgid "Animates a number of 3D electronic components. Written by Ben Buxton."
-msgstr "3D 전기 개체를 그립니다. Written by Ben Buxton."
-
-#: hacks/config/circuit.xml.h:2
-msgid "Circuit"
-msgstr "써킷"
-
-#: hacks/config/circuit.xml.h:3 hacks/config/gflux.xml.h:4
-#: hacks/config/pulsar.xml.h:2
-msgid "Directional Lighting"
-msgstr "방향 비추기"
-
-#: hacks/config/circuit.xml.h:5
-msgid "Flat Coloring"
-msgstr "납작한 컬러링"
-
-#: hacks/config/circuit.xml.h:6
-msgid "Parts"
-msgstr "부분"
-
-#: hacks/config/circuit.xml.h:7 hacks/config/flipscreen3d.xml.h:4
-msgid "Rotate"
-msgstr "회전"
-
-#: hacks/config/circuit.xml.h:8
-msgid "Rotation Speed"
-msgstr "회전 속도"
-
-#: hacks/config/circuit.xml.h:12 hacks/config/dangerball.xml.h:9
-#: hacks/config/engine.xml.h:7
-msgid "Spin"
-msgstr "회전"
-
-#: hacks/config/compass.xml.h:1
-msgid "Compass"
-msgstr "나침반"
-
-#: hacks/config/compass.xml.h:2 hacks/config/deluxe.xml.h:3
-#: hacks/config/interference.xml.h:4 hacks/config/kumppa.xml.h:2
-#: hacks/config/nerverot.xml.h:6 hacks/config/pipes.xml.h:4
-msgid "Double Buffer"
-msgstr "더블 버퍼"
-
-#: hacks/config/compass.xml.h:6
-msgid ""
-"This draws a compass, with all elements spinning about randomly, for that "
-"``lost and nauseous'' feeling. Written by Jamie Zawinski."
-msgstr ""
-"나침반을 그립니다. 랜덤으로 모든 부분이 회전합니다. 마치 방향을 잃은 듯이 움직입니다. Written by Jamie Zawinski."
-
-#: hacks/config/coral.xml.h:1 hacks/config/deco.xml.h:1
-#: hacks/config/helix.xml.h:1 hacks/config/imsmap.xml.h:1
-#: hacks/config/jigsaw.xml.h:2 hacks/config/moire.xml.h:1
-#: hacks/config/pedal.xml.h:1 hacks/config/rorschach.xml.h:1
-#: hacks/config/rotzoomer.xml.h:2 hacks/config/wander.xml.h:2
-#: hacks/config/xspirograph.xml.h:1
-msgid "1 Minute"
-msgstr "1 분"
-
-#: hacks/config/coral.xml.h:2 hacks/config/deco.xml.h:2
-#: hacks/config/helix.xml.h:2 hacks/config/imsmap.xml.h:2
-#: hacks/config/moire.xml.h:2 hacks/config/pedal.xml.h:2
-#: hacks/config/penrose.xml.h:1 hacks/config/rorschach.xml.h:2
-#: hacks/config/xspirograph.xml.h:2
-msgid "1 Second"
-msgstr "1 초"
-
-#: hacks/config/coral.xml.h:3
-msgid "Coral"
-msgstr "산호"
-
-#: hacks/config/coral.xml.h:4 hacks/config/gflux.xml.h:3
-#: hacks/config/imsmap.xml.h:4 hacks/config/pyro.xml.h:2
-#: hacks/config/qix.xml.h:5 hacks/config/squiral.xml.h:1
-#: hacks/config/xearth.xml.h:4
-msgid "Dense"
-msgstr "밀집된"
-
-#: hacks/config/coral.xml.h:10 hacks/config/squiral.xml.h:13
-msgid "Seeds"
-msgstr "씨"
-
-#: hacks/config/coral.xml.h:11
-msgid ""
-"Simulates coral growth, albeit somewhat slowly. This image doesn't really do it "
-"justice. Written by Frederick Roeber."
-msgstr "조금 느리게 산호의 성장을 보여줍니다. 정확하게 표현하진 않습니다. Written by Frederick Roeber."
-
-#: hacks/config/coral.xml.h:13 hacks/config/gflux.xml.h:13
-#: hacks/config/imsmap.xml.h:13 hacks/config/pyro.xml.h:14
-#: hacks/config/qix.xml.h:21 hacks/config/squiral.xml.h:15
-#: hacks/config/xearth.xml.h:24 hacks/config/xmatrix.xml.h:15
-msgid "Sparse"
-msgstr "드문드문하게"
-
-#: hacks/config/cosmos.xml.h:1
-msgid "Cosmos"
-msgstr "코스모스"
-
-#: hacks/config/cosmos.xml.h:2
-msgid ""
-"Draws fireworks and zooming, fading flares. By Tom Campbell. You can find it at "
-"&lt;http://cosmos.dnsalias.net/cosmos/&gt;"
-msgstr ""
-"불꽃놀이를 표현하고 확대/축소와 불꽃의 사라짐을 보여줍니다. By Tom Campbell. "
-"&lt;http://cosmos.dnsalias.net/cosmos/&gt; 에서 찾을 수 있습니다."
-
-#: hacks/config/critical.xml.h:1
-msgid "Critical"
-msgstr "심각한"
-
-#: hacks/config/critical.xml.h:2
-msgid ""
-"Draws a system of self-organizing lines. It starts out as random squiggles, but "
-"after a few iterations, order begins to appear. Written by Martin Pool."
-msgstr ""
-"시스템의 자기-구축 라인을 그립니다. 처음에는 무작위로 막 쓰는 모양을 보이지만 몇 번 반복한 후에는 차례를 나타내기 시적합니다. "
-"Written by Martin Pool."
-
-#: hacks/config/crystal.xml.h:1
-msgid "Center on Screen"
-msgstr "화면 가운데"
-
-#: hacks/config/crystal.xml.h:2 hacks/config/deluxe.xml.h:1
-#: hacks/config/fadeplot.xml.h:1 hacks/config/flow.xml.h:3
-#: hacks/config/galaxy.xml.h:1 hacks/config/glforestfire.xml.h:1
-#: hacks/config/grav.xml.h:1 hacks/config/julia.xml.h:1
-#: hacks/config/laser.xml.h:1 hacks/config/lisa.xml.h:1
-#: hacks/config/lissie.xml.h:2 hacks/config/morph3d.xml.h:2
-#: hacks/config/mountain.xml.h:1 hacks/config/qix.xml.h:4
-#: hacks/config/rocks.xml.h:2 hacks/config/rotor.xml.h:2
-#: hacks/config/rubik.xml.h:1 hacks/config/shadebobs.xml.h:1
-#: hacks/config/sierpinski.xml.h:1 hacks/config/slip.xml.h:1
-#: hacks/config/spiral.xml.h:1 hacks/config/sproingies.xml.h:1
-#: hacks/config/superquadrics.xml.h:1 hacks/config/swirl.xml.h:1
-#: hacks/config/worm.xml.h:2
-msgid "Count"
-msgstr "카운트"
-
-#: hacks/config/crystal.xml.h:3
-msgid "Crystal"
-msgstr "크리스탈"
-
-#: hacks/config/crystal.xml.h:4
-msgid "Draw Cell"
-msgstr "칸 그리기"
-
-#: hacks/config/crystal.xml.h:5 hacks/config/spheremonics.xml.h:3
-#: hacks/config/xearth.xml.h:6
-msgid "Draw Grid"
-msgstr "그리드 그리기"
-
-#: hacks/config/crystal.xml.h:7
-msgid "Horizontal Symmetries"
-msgstr "가로 대칭"
-
-#: hacks/config/crystal.xml.h:9
-msgid ""
-"Moving polygons, similar to a kaleidescope (more like a kaleidescope than the "
-"hack called `kaleid,' actually.) This one by Jouk Jansen."
-msgstr ""
-"kaleidescope와 비슷하게 폴리곤을 움직입니다(사실 kaleid라 불리는 헥보다는 kaleidescope에 더 가깝습니다). This "
-"one by Jouk Jansen."
-
-#: hacks/config/crystal.xml.h:14
-msgid "Vertical Symmetries"
-msgstr "세로 대칭"
-
-#: hacks/config/cubenetic.xml.h:1
-msgid "Boxes"
-msgstr "상자"
-
-#: hacks/config/cubenetic.xml.h:2
-msgid "Cubenetic"
-msgstr "입방체"
-
-#: hacks/config/cubenetic.xml.h:3
-msgid "Display Solid Colors"
-msgstr "솔리드 컬러 표시"
-
-#: hacks/config/cubenetic.xml.h:4
-msgid "Display Surface Patterns"
-msgstr "표면 패턴 표시"
-
-#: hacks/config/cubenetic.xml.h:5
-msgid "Display Wireframe"
-msgstr "와이어프레임 표시"
-
-#: hacks/config/cubenetic.xml.h:6 hacks/config/gltext.xml.h:2
-#: hacks/config/menger.xml.h:1 hacks/config/molecule.xml.h:4
-#: hacks/config/spheremonics.xml.h:1
-msgid "Don't Rotate"
-msgstr "회전 안함"
-
-#: hacks/config/cubenetic.xml.h:7
-msgid ""
-"Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns "
-"undulating across their surfaces. It's sort of a cubist Lavalite. Written by "
-"Jamie Zawinski."
-msgstr ""
-"표면이 물결치고, 고동치는 상자를 그립니다. 입체파 Lavalite의 작품입니다. Written by Jamie Zawinski."
-
-#: hacks/config/cubenetic.xml.h:14 hacks/config/gltext.xml.h:5
-#: hacks/config/menger.xml.h:7 hacks/config/molecule.xml.h:14
-#: hacks/config/spheremonics.xml.h:10
-msgid "Rotate around X and Y axes"
-msgstr "X축과 Y축 주위를 회전"
-
-#: hacks/config/cubenetic.xml.h:15 hacks/config/gltext.xml.h:6
-#: hacks/config/menger.xml.h:8 hacks/config/molecule.xml.h:15
-#: hacks/config/spheremonics.xml.h:11
-msgid "Rotate around X and Z axes"
-msgstr "X축과 Z축 주위를 회전"
-
-#: hacks/config/cubenetic.xml.h:16 hacks/config/gltext.xml.h:7
-#: hacks/config/menger.xml.h:9 hacks/config/molecule.xml.h:16
-#: hacks/config/spheremonics.xml.h:12
-msgid "Rotate around X axis"
-msgstr "X축 주위를 회전"
-
-#: hacks/config/cubenetic.xml.h:17 hacks/config/gltext.xml.h:8
-#: hacks/config/menger.xml.h:10 hacks/config/molecule.xml.h:17
-#: hacks/config/spheremonics.xml.h:13
-msgid "Rotate around Y and Z axes"
-msgstr "Y축과 Z축 주위를 회전"
-
-#: hacks/config/cubenetic.xml.h:18 hacks/config/gltext.xml.h:9
-#: hacks/config/menger.xml.h:11 hacks/config/molecule.xml.h:18
-#: hacks/config/spheremonics.xml.h:14
-msgid "Rotate around Y axis"
-msgstr "Y축 주위를 회전"
-
-#: hacks/config/cubenetic.xml.h:19 hacks/config/gltext.xml.h:10
-#: hacks/config/menger.xml.h:12 hacks/config/molecule.xml.h:19
-#: hacks/config/spheremonics.xml.h:15
-msgid "Rotate around Z axis"
-msgstr "Z축 주위를 회전"
-
-#: hacks/config/cubenetic.xml.h:20 hacks/config/gltext.xml.h:11
-#: hacks/config/menger.xml.h:13 hacks/config/molecule.xml.h:20
-#: hacks/config/spheremonics.xml.h:16
-msgid "Rotate around all three axes"
-msgstr "세 축 모두의 주위를 회전"
-
-#: hacks/config/cubenetic.xml.h:25
-msgid "Surface Pattern Complexity"
-msgstr "표면 패턴 밀집도"
-
-#: hacks/config/cubenetic.xml.h:26
-msgid "Surface Pattern Overlap"
-msgstr "표면 패턴 오버랩"
-
-#: hacks/config/cubenetic.xml.h:27
-msgid "Surface Pattern Speed"
-msgstr "표면 패턴 속도"
-
-#: hacks/config/cubenetic.xml.h:28 hacks/config/dangerball.xml.h:10
-#: hacks/config/engine.xml.h:8 hacks/config/glforestfire.xml.h:19
-#: hacks/config/gltext.xml.h:17 hacks/config/menger.xml.h:20
-#: hacks/config/molecule.xml.h:25 hacks/config/spheremonics.xml.h:25
-#: hacks/config/wander.xml.h:15
-msgid "Wander"
-msgstr "떠돌아다님"
-
-#: hacks/config/cynosure.xml.h:1
-msgid ""
-"A hack similar to `greynetic', but less frenetic. The first implementation was "
-"by Stephen Linhart; then Ozymandias G. Desiderata wrote a Java applet clone. "
-"That clone was discovered by Jamie Zawinski, and ported to C for inclusion "
-"here."
-msgstr ""
-"greynetic과 비슷하지만, 덜 화려한 헥입니다. 첫 개발은 Stephen Lingart에 의해서 였고, 이후 Ozymandias G. "
-"Desiderata가 Java 애플릿으로 만들었습니다. Jamie Zawinski가 이를 참고하여 C로 포팅되었습니다. "
-
-#: hacks/config/cynosure.xml.h:2
-msgid "Cynosure"
-msgstr "지침"
-
-#: hacks/config/dangerball.xml.h:1
-msgid "DangerBall"
-msgstr "위험한 공"
-
-#: hacks/config/dangerball.xml.h:2
-msgid ""
-"Draws a ball that periodically extrudes many random spikes. Ouch! Written by "
-"Jamie Zawinski."
-msgstr "나중에 여러 개의 무작위 스파이크로 변하는 공을 그립니다.Written by Jamie Zawinski."
-
-#: hacks/config/dangerball.xml.h:7
-msgid "Spike Count"
-msgstr "스파이크 카운트"
-
-#: hacks/config/dangerball.xml.h:8
-msgid "Spike Growth"
-msgstr "스파이크 성장"
-
-#: hacks/config/decayscreen.xml.h:1
-msgid "DecayScreen"
-msgstr "화면부식"
-
-#: hacks/config/decayscreen.xml.h:3
-msgid "Fuzzy Melt"
-msgstr "Fuzzy Melt"
-
-#: hacks/config/decayscreen.xml.h:4
-msgid "Melt Away From Center"
-msgstr "중앙으로부터 녹음"
-
-#: hacks/config/decayscreen.xml.h:5
-msgid "Melt Down"
-msgstr "아래로 녹아내림"
-
-#: hacks/config/decayscreen.xml.h:6
-msgid "Melt Down, Left"
-msgstr "왼쪽 아래로 녹아내림"
-
-#: hacks/config/decayscreen.xml.h:7
-msgid "Melt Down, Right"
-msgstr "오른쪽 아래로 녹아내림"
-
-#: hacks/config/decayscreen.xml.h:8
-msgid "Melt Left"
-msgstr "왼쪽으로 녹음"
-
-#: hacks/config/decayscreen.xml.h:9
-msgid "Melt Right"
-msgstr "오른쪽으로 녹음"
-
-#: hacks/config/decayscreen.xml.h:10
-msgid "Melt Towards Center"
-msgstr "가운데쪽으로 녹음"
-
-#: hacks/config/decayscreen.xml.h:11
-msgid "Melt Up"
-msgstr "녹아 올라감"
-
-#: hacks/config/decayscreen.xml.h:12
-msgid "Melt Up, Left"
-msgstr "왼쪽 위로 녹아 올라감"
-
-#: hacks/config/decayscreen.xml.h:13
-msgid "Melt Up, Right"
-msgstr "오른쪽 위로 녹아 올라감"
-
-#: hacks/config/decayscreen.xml.h:14
-msgid "Melty Melt"
-msgstr "슬슬 녹음"
-
-#: hacks/config/decayscreen.xml.h:15
-msgid "Random Melt Style"
-msgstr "임의로 녹는 스타일"
-
-#: hacks/config/decayscreen.xml.h:16
-msgid "Shuffle Melt"
-msgstr "무작위 녹음"
-
-#: hacks/config/decayscreen.xml.h:19
-msgid "Stretchy Melt"
-msgstr "군데군데 녹음"
-
-#: hacks/config/decayscreen.xml.h:20
-msgid ""
-"This takes an image and makes it melt. You've no doubt seen this effect before, "
-"but no screensaver would really be complete without it. It works best if "
-"there's something colorful visible. Warning, if the effect continues after the "
-"screen saver is off, seek medical attention. Written by David Wald and Vivek "
-"Khera."
-msgstr ""
-"이미지가 녹는 형상을 표현합니다. 여러 번 봤겠지만 필수 화면 보호기 중 하나입니다. 색상이 많은 화면일 때 최고의 효과를 보여줍니다. "
-"Written by David Wald and Vivek Khera."
-
-#: hacks/config/deco.xml.h:3
-msgid "Deco"
-msgstr "표현"
-
-#: hacks/config/deco.xml.h:6 hacks/config/menger.xml.h:5
-#: hacks/config/sierpinski3d.xml.h:4
-msgid "Max Depth"
-msgstr "최대 깊이"
-
-#: hacks/config/deco.xml.h:7
-msgid "Min Size"
-msgstr "최소 크기"
-
-#: hacks/config/deco.xml.h:9
-msgid ""
-"This one subdivides and colors rectangles randomly. It looks kind of like "
-"Brady-Bunch-era rec-room wall paneling. (Raven says: ``this screensaver is ugly "
-"enough to peel paint.'') Written by Jamie Zawinski, inspired by Java code by "
-"Michael Bayne."
-msgstr ""
-"무작위로 사각형의 색을 세분화합니다. Brady-Bunch-era rec-room 벽 패널링의 일종처럼 보입니다. Written by "
-"Jamie Zawinski, inspired by Java code by Michael Bayne."
-
-#: hacks/config/deco.xml.h:11 hacks/config/rd-bomb.xml.h:23
-#: hacks/config/whirlygig.xml.h:7 hacks/config/xearth.xml.h:33
-#: hacks/config/zoom.xml.h:10
-msgid "x"
-msgstr ""
-
-#: hacks/config/deluxe.xml.h:2
-msgid "Deluxe"
-msgstr "디럭스"
-
-#: hacks/config/deluxe.xml.h:10 hacks/config/lmorph.xml.h:13
-#: hacks/config/starfish.xml.h:11 hacks/config/thornbird.xml.h:9
-msgid "Thick"
-msgstr "두꺼운"
-
-#: hacks/config/deluxe.xml.h:11 hacks/config/lmorph.xml.h:14
-#: hacks/config/starfish.xml.h:12 hacks/config/thornbird.xml.h:11
-msgid "Thin"
-msgstr "가는"
-
-#: hacks/config/deluxe.xml.h:12
-msgid ""
-"This draws a pulsing sequence of stars, circles, and lines. It would look "
-"better if it was faster, but as far as I can tell, there is no way to make this "
-"be both: fast, and flicker-free. Yet another reason X sucks. Written by Jamie "
-"Zawinski."
-msgstr ""
-"반짝거리는 연속적인 별, 원, 선을 그립니다. 빠르게 실행된다면 좋겠지만, 빠르게하면서 자연스러운 반짝거림을 둘 다 시행할 수는 없습니다. "
-"Written by Jamie Zawinski."
-
-#: hacks/config/deluxe.xml.h:13
-msgid "Transparency"
-msgstr "투명"
-
-#: hacks/config/demon.xml.h:1
-msgid ""
-"A cellular automaton that starts with a random field, and organizes it into "
-"stripes and spirals. Written by David Bagley."
-msgstr "무작위의 필드에서 자동으로 칸을 차지하고 선과 나선으로 모양을 만듭니다. Written by David Bagley."
-
-#: hacks/config/demon.xml.h:2 hacks/config/petri.xml.h:1
-msgid "Cell Size"
-msgstr "칸 크기"
-
-#: hacks/config/demon.xml.h:3
-msgid "Demon"
-msgstr "데몬"
-
-#: hacks/config/demon.xml.h:11
-msgid "States"
-msgstr "상태"
-
-#: hacks/config/discrete.xml.h:1
-msgid "Discrete"
-msgstr "분할"
-
-#: hacks/config/discrete.xml.h:5
-msgid ""
-"More ``discrete map'' systems, including new variants of Hopalong and Julia, "
-"and a few others. Written by Tim Auckland."
-msgstr ""
-"더 많은 ``분할 맵'' 시스템입니다. 새로운 Hopalong 과 Julia와 기타 부분이 추가했습니다. Written by Tim "
-"Auckland."
-
-#: hacks/config/distort.xml.h:1
-msgid "Black Hole"
-msgstr "블랙홀"
-
-#: hacks/config/distort.xml.h:2
-msgid "Bounce"
-msgstr "튀어오름"
-
-#: hacks/config/distort.xml.h:3
-msgid "Distort"
-msgstr "뒤틀림"
-
-#: hacks/config/distort.xml.h:6
-msgid "Lens Count"
-msgstr "렌즈 카운트"
-
-#: hacks/config/distort.xml.h:7
-msgid "Lens Size"
-msgstr "렌즈 크기"
-
-#: hacks/config/distort.xml.h:8
-msgid "Magnify"
-msgstr "확대"
-
-#: hacks/config/distort.xml.h:9 hacks/config/glforestfire.xml.h:10
-#: hacks/config/lament.xml.h:4 hacks/config/sballs.xml.h:6
-msgid "Normal"
-msgstr "보통"
-
-#: hacks/config/distort.xml.h:10
-msgid "Reflect"
-msgstr "반사"
-
-#: hacks/config/distort.xml.h:14
-msgid "Swamp Thing"
-msgstr "늪지"
-
-#: hacks/config/distort.xml.h:15
-msgid ""
-"This hack grabs an image of the screen, and then lets a transparent lens wander "
-"around the screen, magnifying whatever is underneath. Written by Jonas Munsin."
-msgstr "스크린의 이미지를 잡아 돋보기를 이리저리 움직이는 표현을 합니다. Written by Jonas Munsin."
-
-#: hacks/config/distort.xml.h:16 hacks/config/moire.xml.h:12
-#: hacks/config/rd-bomb.xml.h:21 hacks/config/ripples.xml.h:15
-#: hacks/config/rotzoomer.xml.h:10 hacks/config/swirl.xml.h:10
-#: hacks/config/twang.xml.h:15 hacks/config/xflame.xml.h:7
-msgid "Use Shared Memory"
-msgstr "공유된 메모리 사용"
-
-#: hacks/config/distort.xml.h:17
-msgid "Vortex"
-msgstr "볼텍스"
-
-#: hacks/config/drift.xml.h:1
-msgid "Drift"
-msgstr "Drift"
-
-#: hacks/config/drift.xml.h:4
-msgid "Fractal Growth"
-msgstr "도형 성장"
-
-#: hacks/config/drift.xml.h:5
-msgid "High Dimensional Sphere"
-msgstr "높은 차원의 구"
-
-#: hacks/config/drift.xml.h:6
-msgid ""
-"How could one possibly describe this except as ``drifting recursive fractal "
-"cosmic flames?'' Another fine hack from the Scott Draves collection of fine "
-"hacks."
-msgstr "도형 코스믹 프레임이 계속해서 떠다닙니다.'' Scott Draves의 헥 모음 중 하나입니다."
-
-#: hacks/config/drift.xml.h:7
-msgid "Lissojous Figures"
-msgstr "Lissojous 피규어"
-
-#: hacks/config/electricsheep.xml.h:1
-msgid "ElectricSheep"
-msgstr "전기양"
-
-#: hacks/config/electricsheep.xml.h:2
-msgid ""
-"ElectricSheep is an xscreensaver module that displays mpeg video of an animated "
-"fractal flame. In the background, it contributes render cycles to the next "
-"animation. Periodically it uploades completed frames to the server, where they "
-"are compressed for distribution to all clients. This program is recommended "
-"only if you have a high bandwidth connection to the Internet. By Scott Draves. "
-"You can find it at &lt;http://www.electricsheep.org/&gt;. See that web site for "
-"configuration information."
-msgstr ""
-"전기양은 도형 프레임 에니메이션을 mpeg 비디오로 보여주는 xscreensaver 모듈의 하나입니다. 백그라운드에서는 다음 에니메이션을 "
-"렌딩합니다. 주기적으로 스스로 완성한 프레임을 서버에 업로드합니다. 이 화면 보호기는 bandwidth급의 인터넷 연결을 사용하고 있을 때에만 "
-"권장됩니다. Scott Draves가 제공했습니다. &lt;http://www.electricsheep.org/&gt; 에서 찾을 수 "
-"있습니다."
-
-#: hacks/config/engine.xml.h:1
-msgid ""
-"Draws a simple four-stroke engine that floats around the screen. Written by Ben "
-"Buxton."
-msgstr "화면을 떠다니는 간단한 4 스트로크 엔진을 그립니다. Written by Ben Buxton."
-
-#: hacks/config/engine.xml.h:2
-msgid "Engine"
-msgstr "엔진"
-
-#: hacks/config/epicycle.xml.h:4
-msgid "Epicycle"
-msgstr "주전원"
-
-#: hacks/config/epicycle.xml.h:6
-msgid "Harmonics"
-msgstr "하모니"
-
-#: hacks/config/epicycle.xml.h:12
-msgid ""
-"This program draws the path traced out by a point on the edge of a circle. That "
-"circle rotates around a point on the rim of another circle, and so on, several "
-"times. These were the basis for the pre-heliocentric model of planetary motion. "
-"Written by James Youngman."
-msgstr ""
-"이 프로그램은 원의 끝 부분의 한 점이 경로를 따라가는 표현을 합니다. 하나의 원은 다른 원의 림 위에 있는 한 점의 주위를 돌게 됩니다. "
-"pre-heliocentric 모델에 기초를 두고 있습니다. Written by James Youngman."
-
-#: hacks/config/euler2d.xml.h:2
-msgid "Euler2d"
-msgstr ""
-
-#: hacks/config/euler2d.xml.h:10 hacks/config/whirlwindwarp.xml.h:5
-msgid "Particles"
-msgstr "작은 조각"
-
-#: hacks/config/euler2d.xml.h:11
-msgid "Power"
-msgstr "힘"
-
-#: hacks/config/euler2d.xml.h:13
-msgid ""
-"Simulates two dimensional Incompressible Inviscid Fluid Flow. Written by "
-"Stephen Montgomery-Smith."
-msgstr "이차원의 일정하지 않은 흐름을 표현합니다. ritten by Stephen Montgomery-Smith."
-
-#: hacks/config/extrusion.xml.h:1
-msgid ""
-"Draws various rotating extruded shapes that twist around, lengthen, and turn "
-"inside out. Created by David Konerding from the samples that come with the GL "
-"Extrusion library by Linas Vepstas."
-msgstr ""
-"회전하면서 꼬이는 형상을 그립니다. 길어지기도 하고, 안팎이 바뀌기도 합니다. Linas Vepstas의 GL 확장 라이브러리에서 따와 "
-"David Konerding가 만들었습니다."
-
-#: hacks/config/extrusion.xml.h:2
-msgid "Extrusion"
-msgstr "분출"
-
-#: hacks/config/extrusion.xml.h:4
-msgid "Helix 2"
-msgstr "헬릭스 2 "
-
-#: hacks/config/extrusion.xml.h:5
-msgid "Helix 3"
-msgstr "헬릭스 3"
-
-#: hacks/config/extrusion.xml.h:6
-msgid "Helix 4"
-msgstr "헬릭스 4"
-
-#: hacks/config/extrusion.xml.h:7
-msgid "Join Offset"
-msgstr "옵셋 연결"
-
-#: hacks/config/extrusion.xml.h:8
-msgid "Random Object"
-msgstr "무작위 객체"
-
-#: hacks/config/extrusion.xml.h:9
-msgid "Screw"
-msgstr "휘젓기"
-
-#: hacks/config/extrusion.xml.h:14
-msgid "Taper"
-msgstr "가늘어짐"
-
-#: hacks/config/extrusion.xml.h:15
-msgid "Texture Image"
-msgstr "텍스쳐 이미지"
-
-#: hacks/config/extrusion.xml.h:16
-msgid "Twistoid"
-msgstr "비틀림"
-
-#: hacks/config/extrusion.xml.h:17 hacks/config/glplanet.xml.h:9
-#: hacks/config/pulsar.xml.h:19
-msgid "Use Flat Coloring"
-msgstr "플렛 컬러링 사용"
-
-#: hacks/config/extrusion.xml.h:18 hacks/config/glplanet.xml.h:10
-msgid "Use Lighting"
-msgstr "빛 사용"
-
-#: hacks/config/fadeplot.xml.h:2
-msgid ""
-"Draws what looks like a waving ribbon following a sinusoidal path. Written by "
-"Bas van Gaalen and Charles Vidal."
-msgstr ""
-"사인 곡선의 경로를 따르는 물결치는 리본을 그립니다. Written by Bas van Gaalen and Charles Vidal."
-
-#: hacks/config/fadeplot.xml.h:3
-msgid "FadePlot"
-msgstr "사라지는플롯"
-
-#: hacks/config/flag.xml.h:1
-msgid "Bitmap for Flag"
-msgstr "깃발 비트맵"
-
-#: hacks/config/flag.xml.h:3
-msgid "Flag"
-msgstr "깃발"
-
-#: hacks/config/flag.xml.h:10
-msgid "Text for Flag"
-msgstr "깃발 텍스트"
-
-#: hacks/config/flag.xml.h:11
-msgid ""
-"This draws a waving colored flag, that undulates its way around the screen. The "
-"trick is the flag can contain arbitrary text and images. By default, it "
-"displays either the current system name and OS type, or a picture of ``Bob,'' "
-"but you can replace the text or the image with a command-line option. Written "
-"by Charles Vidal and Jamie Zawinski."
-msgstr ""
-"화면 여기저기를 이동하는 물결치는 컬러 깃발을 그립니다. 깃발은 이미지나 텍스트를 포함할 수 있습니다. 기본적으로, 현재 시스템이나 OS "
-"이름이 아니면, ``Bob''의 그림을 사용하지만, 명령줄 옵션을 통해 텍스트나 이미지를 바꿀 수 있습니다. Written by Charles "
-"Vidal and Jamie Zawinski."
-
-#: hacks/config/flame.xml.h:1 hacks/config/jigsaw.xml.h:1
-#: hacks/config/maze.xml.h:1 hacks/config/rotzoomer.xml.h:1
-#: hacks/config/wander.xml.h:1
-msgid "0 Seconds"
-msgstr "0 초"
-
-#: hacks/config/flame.xml.h:2 hacks/config/maze.xml.h:2
-msgid "10 Seconds"
-msgstr "10 초"
-
-#: hacks/config/flame.xml.h:3
-msgid "Another iterative fractal generator. Written by Scott Draves."
-msgstr "또다른 인터러티브 도형 생성기. Written by Scott Draves."
-
-#: hacks/config/flame.xml.h:4
-msgid "Complexity"
-msgstr "밀집도"
-
-#: hacks/config/flame.xml.h:8
-msgid "Flame"
-msgstr "불꽃"
-
-#: hacks/config/flame.xml.h:13
-msgid "Number of Fractals"
-msgstr "도형 수"
-
-#: hacks/config/flipscreen3d.xml.h:2
-msgid "Flipscreen3d"
-msgstr ""
-
-#: hacks/config/flipscreen3d.xml.h:3
-msgid ""
-"Grabs an image of the desktop, turns it into a GL texture map, and spins it "
-"around and deforms it in various ways. Written by Ben Buxton."
-msgstr ""
-"데스크톱 이미지를 GL 텍스쳐 맵으로 바꿔, 회전시키거나 모양을 여러 가지로 바꿉니다. Written by Ben Buxton."
-
-#: hacks/config/flow.xml.h:1
-msgid "Allow 2D Attractors"
-msgstr "2D 어트렉터 허용"
-
-#: hacks/config/flow.xml.h:2
-msgid ""
-"Another series of strange attractors: a flowing series of points, making "
-"strange rotational shapes. Written by Jeff Butterworth."
-msgstr "특별한 어트렉터의 또다른 시리즈입니다: 특별한 회전의 모양을 만듭니다. Written by Jeff Butterworth."
-
-#: hacks/config/flow.xml.h:5
-msgid "Flow"
-msgstr "흐름"
-
-#: hacks/config/flow.xml.h:6
-msgid "Freeze Some Bees"
-msgstr "몇몇 벌 멈추기"
-
-#: hacks/config/flow.xml.h:10
-msgid "Ride a Trained Bee"
-msgstr "훈련된 벌 타기"
-
-#: hacks/config/flow.xml.h:11
-msgid "Rotate Around Attractor"
-msgstr "어트렉터 주위 회전"
-
-#: hacks/config/flow.xml.h:12
-msgid "Show Bounding Box"
-msgstr "튀기는 상자 보기"
-
-#: hacks/config/flow.xml.h:14
-msgid "Slow Bees with Antifreeze"
-msgstr "멈추지 않는 느린 벌"
-
-#: hacks/config/flow.xml.h:19
-msgid "Zoom In and Out"
-msgstr "확대와 축소"
-
-#: hacks/config/fluidballs.xml.h:1
-msgid "Ball Size"
-msgstr "공 크기"
-
-#: hacks/config/fluidballs.xml.h:5
-msgid "FluidBalls"
-msgstr "흐르는 공"
-
-#: hacks/config/fluidballs.xml.h:6
-msgid "Freefall"
-msgstr "자유낙하"
-
-#: hacks/config/fluidballs.xml.h:7 hacks/config/twang.xml.h:4
-msgid "Friction"
-msgstr "마찰"
-
-#: hacks/config/fluidballs.xml.h:8
-msgid "Glass"
-msgstr "유리"
-
-#: hacks/config/fluidballs.xml.h:9 hacks/config/qix.xml.h:9
-#: hacks/config/speedmine.xml.h:4
-msgid "Gravity"
-msgstr "중력"
-
-#: hacks/config/fluidballs.xml.h:10
-msgid "Hurricane"
-msgstr "허리케인"
-
-#: hacks/config/fluidballs.xml.h:11
-msgid "Jupiter"
-msgstr "주피터"
-
-#: hacks/config/fluidballs.xml.h:14
-msgid ""
-"Models the physics of bouncing balls, or of particles in a gas or fluid, "
-"depending on the settings. If \"Shake Box\" is selected, then every now and "
-"then, the box will be rotated, changing which direction is down (in order to "
-"keep the settled balls in motion.)"
-msgstr ""
-"설정에 따른 튀기는 공의 역학적 모델이나 가스나 유체의 작은 부분입니다. 만약 \"상자 흔들기\" 가 선택되면, 항상 아래 부분이 바뀌면서 "
-"상자가 회전됩니다."
-
-#: hacks/config/fluidballs.xml.h:15
-msgid "Sandpaper"
-msgstr "모래종이"
-
-#: hacks/config/fluidballs.xml.h:16
-msgid "Shake Box"
-msgstr "상자 흔들기"
-
-#: hacks/config/fluidballs.xml.h:21 hacks/config/glforestfire.xml.h:16
-msgid "Still"
-msgstr "스틸"
-
-#: hacks/config/fluidballs.xml.h:22
-msgid "Various Ball Sizes"
-msgstr "여러가지 공 크기"
-
-#: hacks/config/fluidballs.xml.h:23
-msgid "Wind"
-msgstr "바람"
-
-#: hacks/config/forest.xml.h:2 hacks/config/glforestfire.xml.h:6
-msgid "Forest"
-msgstr "숲"
-
-#: hacks/config/forest.xml.h:7
-msgid ""
-"This draws fractal trees. Written by Peter Baumung. Everybody loves fractals, "
-"right?"
-msgstr "도형 나무를 그립니다."
-
-#: hacks/config/galaxy.xml.h:4
-msgid "Galaxy"
-msgstr "은하계"
-
-#: hacks/config/galaxy.xml.h:9 hacks/config/lisa.xml.h:7
-#: hacks/config/lissie.xml.h:8 hacks/config/loop.xml.h:6
-#: hacks/config/penrose.xml.h:10 hacks/config/rotor.xml.h:10
-#: hacks/config/rubik.xml.h:8 hacks/config/sproingies.xml.h:5
-#: hacks/config/wander.xml.h:13 hacks/config/worm.xml.h:6
-msgid "Size"
-msgstr "크기"
-
-#: hacks/config/galaxy.xml.h:12
-msgid ""
-"This draws spinning galaxies, which then collide and scatter their stars to "
-"the, uh, four winds or something. Originally an Amiga program by Uli Siegmund."
-msgstr ""
-"회전하는 은하계를 그립니다. 그러다가 별들이 서로 충돌하여 네 방향으로 흩어집니다. 처음 프로그램은 Uli Siegmund에 의해 "
-"만들어졌습니다."
-
-#: hacks/config/gears.xml.h:3
-msgid "Gears"
-msgstr "기어"
-
-#: hacks/config/gears.xml.h:4
-msgid "Planetary Gear System"
-msgstr "행성 기어 시스템"
-
-#: hacks/config/gears.xml.h:5 hacks/config/goop.xml.h:9
-msgid "Rotational Speed"
-msgstr "회전 속도"
-
-#: hacks/config/gears.xml.h:9
-msgid ""
-"This draws sets of turning, interlocking gears, rotating in three dimensions. "
-"Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and Jamie Zawinski."
-msgstr ""
-"삼차원의 서로 맞물려 도는 기어를 그립니다. Danny Sung, Brian Paul, Ed Mackey, Jamie Zawinski 에 의한 "
-"또다른 GL 헥입니다."
-
-#: hacks/config/gears.xml.h:10
-msgid "Three Gear System"
-msgstr "세개의 기어 시스템"
-
-#: hacks/config/gflux.xml.h:2
-msgid "Checkerboard"
-msgstr "체크보드"
-
-#: hacks/config/gflux.xml.h:5
-msgid ""
-"Draws a rippling waves on a rotating wireframe grid, using GL. Written by "
-"Josiah Pease."
-msgstr "GL을 사용하여 회전하는 와이어프레임 그리드에 물결모양을 나타냅니다. Written by Josiah Pease."
-
-#: hacks/config/gflux.xml.h:7
-msgid "Flat Lighting"
-msgstr "납작한 빛"
-
-#: hacks/config/gflux.xml.h:8
-msgid "GFlux"
-msgstr ""
-
-#: hacks/config/gflux.xml.h:9
-msgid "Mesh Density"
-msgstr "그물 밀도"
-
-#: hacks/config/gflux.xml.h:10
-msgid "Screen Image"
-msgstr "화면 이미지"
-
-#: hacks/config/gflux.xml.h:14 hacks/config/interference.xml.h:18
-msgid "Wave Speed"
-msgstr "물결 속도"
-
-#: hacks/config/gflux.xml.h:15
-msgid "Waves"
-msgstr "물결"
-
-#: hacks/config/gflux.xml.h:16
-msgid "Wire Mesh"
-msgstr "와이어 그물"
-
-#: hacks/config/glforestfire.xml.h:2
-msgid "Desert"
-msgstr "사막"
-
-#: hacks/config/glforestfire.xml.h:3
-msgid ""
-"Draws an animation of sprinkling fire-like 3D triangles in a landscape filled "
-"with trees. Requires OpenGL, and a machine with fast hardware support for "
-"texture maps. Written by Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
-msgstr ""
-"나무로 가득찬 풍경에 불 모양의 3D 삼각형이 흩어지는 모양을 보여줍니다. OpenGL이 필요하며, 텍스쳐 맵을 지원해주는 고성능의 하드웨어 "
-"또한 필요합니다. Written by Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
-
-#: hacks/config/glforestfire.xml.h:5
-msgid "Fog"
-msgstr "안개"
-
-#: hacks/config/glforestfire.xml.h:7
-msgid "GLForestFire"
-msgstr "GLForestFire"
-
-#: hacks/config/glforestfire.xml.h:8
-msgid "Huge Fire"
-msgstr "큰 불"
-
-#: hacks/config/glforestfire.xml.h:9
-msgid "No shadow"
-msgstr "그림자 없음"
-
-#: hacks/config/glforestfire.xml.h:11
-msgid "Number of trees"
-msgstr "나무의 수"
-
-#: hacks/config/glforestfire.xml.h:12
-msgid "Rain"
-msgstr "비"
-
-#: hacks/config/glforestfire.xml.h:17
-msgid "Track mouse"
-msgstr "트랙 마우스"
-
-#: hacks/config/glforestfire.xml.h:18 hacks/config/lament.xml.h:8
-#: hacks/config/sballs.xml.h:17
-msgid "Untextured"
-msgstr "텍스쳐 안함"
-
-#: hacks/config/glplanet.xml.h:1
-msgid ""
-"Draws a planet bouncing around in space. Written by David Konerding. The "
-"built-in image is a map of the earth (extracted from `xearth'), but you can "
-"wrap any texture around the sphere, e.g., the planetary textures that come with "
-"`ssystem'."
-msgstr ""
-"우주공간을 움지이는 행성을 그립니다. Written by David Konerding. 기본 이미지는 지구의 지도입니다(xearth에서 "
-"가져옴). 하지만 원한다면 구형의 텍스쳐를 사용할 수도 있습니다."
-
-#: hacks/config/glplanet.xml.h:3
-msgid "GLPlanet"
-msgstr "GL행성"
-
-#: hacks/config/glplanet.xml.h:4
-msgid "Image File"
-msgstr "이미지 파일"
-
-#: hacks/config/glsnake.xml.h:1
-msgid "1"
-msgstr "1"
-
-#: hacks/config/glsnake.xml.h:2 hacks/config/penrose.xml.h:2
-msgid "30 Seconds"
-msgstr "30 초"
-
-#: hacks/config/glsnake.xml.h:3
-msgid ""
-"Draws a simulation of the Rubik's Snake puzzle. Written by Jamie Wilkinson, "
-"Andrew Bennetts, and Peter Aylett."
-msgstr ""
-"Rubik의 스네이크 퍼즐을 보여줍니다. Written by Jamie Wilkinson, Andrew Bennetts, and Peter "
-"Aylett."
-
-#: hacks/config/glsnake.xml.h:6
-msgid "GlSnake"
-msgstr "GL스테이크"
-
-#: hacks/config/glsnake.xml.h:7
-msgid "Loose"
-msgstr "느슨하게"
-
-#: hacks/config/glsnake.xml.h:8
-msgid "Packing"
-msgstr "포장"
-
-#: hacks/config/glsnake.xml.h:9
-msgid "Scary Colors"
-msgstr "무서운 색상"
-
-#: hacks/config/glsnake.xml.h:11
-msgid "Show Labels"
-msgstr "레이블 보기"
-
-#: hacks/config/glsnake.xml.h:14
-msgid "Tight"
-msgstr "조밀하게"
-
-#: hacks/config/glsnake.xml.h:15 hacks/config/rocks.xml.h:13
-msgid "Velocity"
-msgstr "속력"
-
-#: hacks/config/glsnake.xml.h:17
-msgid "Y Rotation"
-msgstr "Y 회전"
-
-#: hacks/config/glsnake.xml.h:18
-msgid "Z Rotation"
-msgstr "Z 회전"
-
-#: hacks/config/gltext.xml.h:1
-msgid ""
-"Displays a few lines of text spinning around in a solid 3D font. Written by "
-"Jamie Zawinski."
-msgstr "3D 글꼴의 문자줄을 회전시킵니다.Written by Jamie Zawinski."
-
-#: hacks/config/gltext.xml.h:4
-msgid "GLText"
-msgstr "GL텍스트"
-
-#: hacks/config/gltext.xml.h:16 hacks/config/noseguy.xml.h:5
-msgid "Text"
-msgstr "텍스트"
-
-#: hacks/config/goban.xml.h:1
-msgid "Goban"
-msgstr ""
-
-#: hacks/config/goban.xml.h:2
-msgid ""
-"Replays historical games of go (aka wei-chi and baduk) on the screen. By Scott "
-"Draves. You can find it at &lt;http://www.draves.org/goban/&gt;."
-msgstr ""
-"전통적인 게임 go를 화면에 보여줍니다. By Scott Draves. &lt;http://www.draves.org/goban/&gt; 에서 "
-"찾을 수 있습니다."
-
-#: hacks/config/goop.xml.h:1
-msgid "Additive Colors (reflected light)"
-msgstr "에딕티드 컬러 (반사된 빛)"
-
-#: hacks/config/goop.xml.h:2
-msgid "Blob Count"
-msgstr "물방울 카운트"
-
-#: hacks/config/goop.xml.h:3
-msgid "Elasticity"
-msgstr "탄성"
-
-#: hacks/config/goop.xml.h:5
-msgid "Goop"
-msgstr ""
-
-#: hacks/config/goop.xml.h:8
-msgid "Opaque Blobs"
-msgstr "불투명한 물방울"
-
-#: hacks/config/goop.xml.h:12
-msgid "Speed Limit"
-msgstr "속도 제한"
-
-#: hacks/config/goop.xml.h:13
-msgid "Subtractive Colors (transmitted light)"
-msgstr "서브트렉티브 컬러 (투과시킨 빛)"
-
-#: hacks/config/goop.xml.h:14
-msgid ""
-"This draws set of animating, transparent, amoeba-like blobs. The blobs change "
-"shape as they wander around the screen, and they are translucent, so you can "
-"see the lower blobs through the higher ones, and when one passes over another, "
-"their colors merge. Written by Jamie Zawinski. I got the idea for this from a "
-"cool mouse pad I have, which achieves the same kind of effect in real life by "
-"having several layers plastic with colored oil between them. Written by Jamie "
-"Zawinski."
-msgstr ""
-"투명한 아메바같은 물방울을 표현합니다. 화면을 떠돌아다니면서 모양이 변하며, 두 물방울이 만나면 색이 합쳐집니니다. Written by "
-"Jamie Zawinski."
-
-#: hacks/config/goop.xml.h:15
-msgid "Transparent Blobs"
-msgstr "투명한 물방울"
-
-#: hacks/config/goop.xml.h:16
-msgid "XOR Blobs"
-msgstr "XOR 물방울"
-
-#: hacks/config/grav.xml.h:3
-msgid "Grav"
-msgstr ""
-
-#: hacks/config/grav.xml.h:6
-msgid "Object Trails"
-msgstr "객체 흔적"
-
-#: hacks/config/grav.xml.h:7
-msgid "Orbital Decay"
-msgstr "궤도 붕궤"
-
-#: hacks/config/grav.xml.h:10
-msgid ""
-"This program draws a simple orbital simulation. If you turn on trails, it looks "
-"kind of like a cloud-chamber photograph. Written by Greg Bowering."
-msgstr "간단한 궤도를 그립니다. 흔적 옵션을 켜면, 구름 사진처럼 보이기도 합니다. Written by Greg Bowering."
-
-#: hacks/config/greynetic.xml.h:2
-msgid "Greynetic"
-msgstr ""
-
-#: hacks/config/greynetic.xml.h:5
-msgid ""
-"This draws random colored and stippled rectangles. Written by Jamie Zawinski."
-msgstr "무작위로 색이 있는 사각형을 그립니다. Written by Jamie Zawinski."
-
-#: hacks/config/halo.xml.h:1
-msgid "Animate Circles"
-msgstr "원 보여주기"
-
-#: hacks/config/halo.xml.h:3
-msgid "Halo"
-msgstr "헤일로"
-
-#: hacks/config/halo.xml.h:5
-msgid "Number of Circles"
-msgstr "원 개수"
-
-#: hacks/config/halo.xml.h:7 hacks/config/imsmap.xml.h:11
-msgid "Random Mode"
-msgstr "랜덤 모드"
-
-#: hacks/config/halo.xml.h:8
-msgid "Seuss Mode"
-msgstr "Seuss 모드"
-
-#: hacks/config/halo.xml.h:11
-msgid ""
-"This draws trippy psychedelic circular patterns that hurt to look at. It can "
-"also animate the control-points, but that takes a lot of CPU and bandwidth. "
-"Written by Jamie Zawinski."
-msgstr ""
-"몽롱한 원형의 패턴을 보여줍니다. 오래 보면 어지러울 정도입니다. 제어 포인트를 표현할 수도 있지만, 고사양을 필요로 합니다. Written "
-"by Jamie Zawinski."
-
-#: hacks/config/helix.xml.h:4
-msgid "Helix"
-msgstr "헬릭스"
-
-#: hacks/config/helix.xml.h:5
-msgid ""
-"This repeatedly generates spirally string-art-ish patterns. Written by Jamie "
-"Zawinski."
-msgstr "나선형의 선 패턴을 보여줍니다. Written by Jamie Zawinski."
-
-#: hacks/config/hopalong.xml.h:3
-msgid "EJK1"
-msgstr ""
-
-#: hacks/config/hopalong.xml.h:4
-msgid "EJK2"
-msgstr ""
-
-#: hacks/config/hopalong.xml.h:5
-msgid "EJK3"
-msgstr ""
-
-#: hacks/config/hopalong.xml.h:6
-msgid "EJK4"
-msgstr ""
-
-#: hacks/config/hopalong.xml.h:7
-msgid "EJK5"
-msgstr ""
-
-#: hacks/config/hopalong.xml.h:8
-msgid "EJK6"
-msgstr ""
-
-#: hacks/config/hopalong.xml.h:11
-msgid "Hopalong"
-msgstr ""
-
-#: hacks/config/hopalong.xml.h:12
-msgid "Jong"
-msgstr ""
-
-#: hacks/config/hopalong.xml.h:16
-msgid "Martin"
-msgstr ""
-
-#: hacks/config/hopalong.xml.h:18
-msgid "Popcorn"
-msgstr ""
-
-#: hacks/config/hopalong.xml.h:19
-msgid "RR"
-msgstr ""
-
-#: hacks/config/hopalong.xml.h:20
-msgid "Sine"
-msgstr ""
-
-#: hacks/config/hopalong.xml.h:24
-msgid ""
-"This draws lacy fractal patterns, based on iteration in the imaginary plane, "
-"from a 1986 Scientific American article. Mostly written by Patrick Naughton."
-msgstr "레이스 모양의 도형 패턴을 그립니다. Mostly written by Patrick Naughton."
-
-#: hacks/config/hyperball.xml.h:1 hacks/config/hypercube.xml.h:1
-msgid "Far"
-msgstr "멀리"
-
-#: hacks/config/hyperball.xml.h:4
-msgid "Hyperball"
-msgstr ""
-
-#: hacks/config/hyperball.xml.h:5
-msgid ""
-"Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D "
-"projection of the sequence of 3D objects which are the projections of the 4D "
-"analog to the dodecahedron. Written by Joe Keane."
-msgstr ""
-"Hyperball은 12면체 하이퍼큐브를 보여줍니다. : 이 디스플레이는 4D 아날로그 12면체를 3D 객체로 표현하고 이것을 다시 2D로 "
-"구현해주게 됩니다. Written by Joe Keane."
-
-#: hacks/config/hyperball.xml.h:7 hacks/config/hypercube.xml.h:6
-msgid "Near"
-msgstr "가까이"
-
-#: hacks/config/hyperball.xml.h:10 hacks/config/hypercube.xml.h:10
-msgid "XW Rotation"
-msgstr "XW 회전"
-
-#: hacks/config/hyperball.xml.h:11 hacks/config/hypercube.xml.h:11
-msgid "XY Rotation"
-msgstr "XY 회전"
-
-#: hacks/config/hyperball.xml.h:12 hacks/config/hypercube.xml.h:12
-msgid "XZ Rotation"
-msgstr "XZ 회전"
-
-#: hacks/config/hyperball.xml.h:13 hacks/config/hypercube.xml.h:13
-msgid "YW Rotation"
-msgstr "YW 회전"
-
-#: hacks/config/hyperball.xml.h:14 hacks/config/hypercube.xml.h:14
-msgid "YZ Rotation"
-msgstr "YZ 회전"
-
-#: hacks/config/hyperball.xml.h:15 hacks/config/hypercube.xml.h:15
-msgid "ZW Rotation"
-msgstr "ZW 회전"
-
-#: hacks/config/hyperball.xml.h:16 hacks/config/hypercube.xml.h:16
-#: hacks/config/zoom.xml.h:8
-msgid "Zoom"
-msgstr "확대/축소"
-
-#: hacks/config/hypercube.xml.h:4
-msgid "Hypercube"
-msgstr "하이퍼큐브"
-
-#: hacks/config/hypercube.xml.h:9
-msgid ""
-"This displays 2D projections of the sequence of 3D objects which are the "
-"projections of the 4D analog to the cube: as a square is composed of four "
-"lines, each touching two others; and a cube is composed of six squares, each "
-"touching four others; a hypercube is composed of eight cubes, each touching six "
-"others. To make it easier to visualize the rotation, it uses a different color "
-"for the edges of each face. Don't think about it too long, or your brain will "
-"melt. Written by Joe Keane, Fritz Mueller, and Jamie Zawinski."
-msgstr ""
-"4D 아날로그를 3D 객체로 구현한 후 이를 다시 2D로 보여줍니다. : 각각의 정사각형은 4개의 라인으로 구성되어 있으며 각각 다른 두개의 "
-"정사각형과 접하고, 이러한 정사각형 6개가 모여 하나의 큐브를 이룹니다. 또한 각각 네개의 서로다른 큐브들이 접하고 8개의 큐브가 모여 하나의 "
-"하이퍼큐브를 이루며, 하이퍼큐브는 각각 다른 6개의 하이퍼큐브와 접합니다. 이러한 큐브들의 회전을 쉽게 보여주기 위해 각각의 면에 대하여 서로 "
-"다른 색상의 선들을 사용합니다. 너무 깊이 생각하지 마세요. 여러분의 뇌가 녹아버릴지도 모릅니다.^^ Written by Joe Keane, "
-"Fritz Mueller, and Jamie Zawinski."
-
-#: hacks/config/ifs.xml.h:2
-msgid "IFS"
-msgstr ""
-
-#: hacks/config/ifs.xml.h:7
-msgid ""
-"This one draws spinning, colliding iterated-function-system images. Written by "
-"Massimino Pascal."
-msgstr "나선형의 충돌하는 반복적 기능 시스템 이미지를 표현합니다. Written by Massimino Pascal."
-
-#: hacks/config/imsmap.xml.h:3
-msgid "Brightness Gradients"
-msgstr "밝기 변화"
-
-#: hacks/config/imsmap.xml.h:7
-msgid "Hue Gradients"
-msgstr "색조 변화"
-
-#: hacks/config/imsmap.xml.h:8
-msgid "IMSmap"
-msgstr ""
-
-#: hacks/config/imsmap.xml.h:12
-msgid "Saturation Gradients"
-msgstr "채도 변화"
-
-#: hacks/config/imsmap.xml.h:14
-msgid ""
-"This generates random cloud-like patterns. It looks quite different in "
-"monochrome and color. The basic idea is to take four points on the edge of the "
-"image, and assign each a random ``elevation''. Then find the point between "
-"them, and give it a value which is the average of the other four, plus some "
-"small random offset. Then coloration is done based on elevation. The color "
-"selection is done by binding the elevation to either hue, saturation, or "
-"brightness, and assigning random values to the others. The ``brightness'' mode "
-"tends to yield cloudlike patterns, and the others tend to generate images that "
-"look like heat-maps or CAT-scans. Written by Juergen Nickelsen and Jamie "
-"Zawinski."
-msgstr ""
-"무작위로 구름모양의 패턴을 보여줍니다. 모노크롬과 색상이 많이 다릅니다. 기본적으로 이미지의 네 모서리를 무작위로 올리는 효과를 냅니다. 올린 "
-"네 모서리 중 가장 높은 쪽에 네 모서리의 평균값을 주고, 작은 것 중 하나의 옵셋을 또한 더해줍니다. 그리고 색상은 올리는 효과에 의해 "
-"선택됩니다. 올리는 효과에 채도나 색조, 밝기 등의 값과 병합하여 결정합니다. 밝기 모드는 구름모양을, 다른 모드들은 heat-maps나 "
-"CAT 스캔 이미지와 비슷한 모습을 보여줍니다. Written by Juergen Nickelsen and Jamie Zawinski."
-
-#: hacks/config/interference.xml.h:1
-msgid "Anim Speed"
-msgstr "에니메이션 속도"
-
-#: hacks/config/interference.xml.h:2
-msgid ""
-"Another color-field hack, this one works by computing decaying sinusoidal "
-"waves, and allowing them to interfere with each other as their origins move. "
-"Written by Hannu Mallat."
-msgstr ""
-"컬러-필드 헥입니다. 사인곡선 물결의 붕궤를 이용하여 서로 겹치는 것을 허용하여 표현합니다. Written by Hannu Mallat."
-
-#: hacks/config/interference.xml.h:7
-msgid "Interference"
-msgstr "겹침"
-
-#: hacks/config/interference.xml.h:10 hacks/config/t3d.xml.h:9
-#: hacks/config/xearth.xml.h:11 hacks/config/zoom.xml.h:5
-msgid "Magnification"
-msgstr "확대"
-
-#: hacks/config/interference.xml.h:13
-msgid "Number of Waves"
-msgstr "물결 수"
-
-#: hacks/config/interference.xml.h:17
-msgid "Wave Size"
-msgstr "물결 크기"
-
-#: hacks/config/jigsaw.xml.h:4
-msgid "Jigsaw"
-msgstr "지그소우 퍼즐"
-
-#: hacks/config/jigsaw.xml.h:6
-msgid "Solved Duration"
-msgstr "해결된 간격"
-
-#: hacks/config/jigsaw.xml.h:8
-msgid ""
-"This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, and "
-"then solves the puzzle. This works especially well when you feed it an external "
-"video signal instead of letting it grab the screen image (actually, I guess "
-"this is generally true...) When it is grabbing a video image, it is sometimes "
-"pretty hard to guess what the image is going to look like once the puzzle is "
-"solved. Written by Jamie Zawinski."
-msgstr ""
-"화면 이미지를 지그소우 퍼즐로 잘라 흩어 놓은 후 퍼즐을 맞춥니다. 보통 화면 이미지를 잡는 것보다 외부 비디오 신호를 이용하는 경우 좋은 "
-"효율을 보여줍니다. Written by Jamie Zawinski."
-
-#: hacks/config/juggle.xml.h:1
-msgid "Checkered Balls"
-msgstr "체크무늬 공"
-
-#: hacks/config/juggle.xml.h:2
-msgid "Draws a juggling stick-man. Written by Tim Auckland."
-msgstr "저글링 하는 막대인간을 보여줍니다. Written by Tim Auckland."
-
-#: hacks/config/juggle.xml.h:4
-msgid "Juggle"
-msgstr "저글링"
-
-#: hacks/config/juggle.xml.h:6 hacks/config/pipes.xml.h:10
-msgid "None"
-msgstr "안함"
-
-#: hacks/config/julia.xml.h:3 hacks/config/rorschach.xml.h:4
-msgid "Iterations"
-msgstr "반복"
-
-#: hacks/config/julia.xml.h:4
-msgid "Julia"
-msgstr "줄리아"
-
-#: hacks/config/julia.xml.h:11
-msgid ""
-"This one draws spinning, animating (are you detecting a pattern here yet?) "
-"explorations of the Julia set. You've probably seen static images of this "
-"fractal form before, but it's a lot of fun to watch in motion as well. One "
-"interesting thing is that there is a small swinging dot passing in front of the "
-"image, which indicates the control point from which the rest of the image was "
-"generated. Written by Sean McCullough."
-msgstr ""
-"나선형의 줄리아 셋을 표현합니다. 전에 정지된 형태인 이것과 비슷한 모습을 봤을 것입니다. 모션이 볼만합니다. Written by Sean "
-"McCullough."
-
-#: hacks/config/kaleidescope.xml.h:1
-msgid ""
-"Another clone of an ancient meme, consisting largely of frenetic rotational "
-"motion of colored lines. This one is by Ron Tapia. The motion is nice, but I "
-"think it needs more solids, or perhaps just brighter colors. More variations in "
-"the rotational speed might help, too."
-msgstr "meme의 또 다른 복제버전입니다. 정신없이 회전하는 색상 줄을 표현합니다. This one is by Ron Tapia."
-
-#: hacks/config/kaleidescope.xml.h:4
-msgid "Kaleidescope"
-msgstr ""
-
-#: hacks/config/kaleidescope.xml.h:6 hacks/config/qix.xml.h:18
-msgid "Segments"
-msgstr "세그먼트"
-
-#: hacks/config/kaleidescope.xml.h:9
-msgid "Symmetry"
-msgstr "대칭"
-
-#: hacks/config/kaleidescope.xml.h:10
-msgid "Trails"
-msgstr "흔적"
-
-#: hacks/config/kumppa.xml.h:5
-msgid "Kumppa"
-msgstr ""
-
-#: hacks/config/kumppa.xml.h:7
-msgid "Randomize"
-msgstr "무작위"
-
-#: hacks/config/kumppa.xml.h:10
-msgid ""
-"Spiraling, spinning, and very, very fast splashes of color rush toward the "
-"screen. Written by Teemu Suutari."
-msgstr "나선형으로 회전하면서 색상의 흩어짐이 빠르게 화면 중앙으로 모여듭니다. Written by Teemu Suutari."
-
-#: hacks/config/lament.xml.h:1
-msgid ""
-"Animates a simulation of Lemarchand's Box, repeatedly solving itself. Requires "
-"OpenGL, and a machine with fast hardware support for texture maps. Warning: "
-"occasionally opens doors. Written by Jamie Zawinski."
-msgstr ""
-"Lemarchand의 상자를 보여주며 연속적으로 스스로 해결합니다. OpenGL과 높은 사양의 하드웨어를 필요로 합니다. Written by "
-"Jamie Zawinski."
-
-#: hacks/config/lament.xml.h:3
-msgid "Lament"
-msgstr "슬퍼하다"
-
-#: hacks/config/laser.xml.h:4
-msgid "Laser"
-msgstr "레이저"
-
-#: hacks/config/laser.xml.h:7
-msgid ""
-"Moving radiating lines, that look vaguely like scanning laser beams. Written by "
-"Pascal Pensa. (Frankie say: relax.)"
-msgstr "레이저 빔처럼 보이는 빛나는 선의 움직임을 보여줍니다.Written by Pascal Pensa."
-
-#: hacks/config/lightning.xml.h:2
-msgid "Lightning"
-msgstr "번개"
-
-#: hacks/config/lightning.xml.h:7
-msgid ""
-"This one draws crackling fractal lightning bolts. It's simple, direct, and to "
-"the point. If only it had sound... Written by Keith Romberg."
-msgstr "번개불의 부서짐을 보여줍니다. Written by Keith Romberg."
-
-#: hacks/config/lisa.xml.h:4
-msgid "Lisa"
-msgstr ""
-
-#: hacks/config/lisa.xml.h:10
-msgid "Steps"
-msgstr "단계"
-
-#: hacks/config/lisa.xml.h:11
-msgid ""
-"This draws Lisajous loops, by Caleb Cullen. Remember that device they had the "
-"Phantom Zone prisoners in during their trial in Superman? I think that was one "
-"of these."
-msgstr "Lisajous 루프를 표혀합니다. by Caleb Cullen. "
-
-#: hacks/config/lissie.xml.h:1
-msgid ""
-"Another Lissajous figure. This one draws the progress of circular shapes along "
-"a path. Written by Alexander Jolk."
-msgstr "Lissajous 피규어입니다. 경로를 따르는 원의 진행을 보여줍니다. Written by Alexander Jolk."
-
-#: hacks/config/lissie.xml.h:5
-msgid "Lissie"
-msgstr ""
-
-#: hacks/config/lmorph.xml.h:1
-msgid "Closed Figures"
-msgstr "닫힌 피규어"
-
-#: hacks/config/lmorph.xml.h:2
-msgid "Control Points"
-msgstr "제어 포인트"
-
-#: hacks/config/lmorph.xml.h:4
-msgid "Interpolation Steps"
-msgstr "어구 단계"
-
-#: hacks/config/lmorph.xml.h:5
-msgid "LMorph"
-msgstr ""
-
-#: hacks/config/lmorph.xml.h:6
-msgid "Less"
-msgstr "적음"
-
-#: hacks/config/lmorph.xml.h:8
-msgid "More"
-msgstr "많음"
-
-#: hacks/config/lmorph.xml.h:9
-msgid "Open Figures"
-msgstr "피규어 열기"
-
-#: hacks/config/lmorph.xml.h:10
-msgid "Open and Closed Figures"
-msgstr "피규어 열고 닫기"
-
-#: hacks/config/lmorph.xml.h:15
-msgid ""
-"This generates random spline-ish line drawings and morphs between them. Written "
-"by Sverre H. Huseby and Glenn T. Lines."
-msgstr ""
-"무작위로 spline-ish line을 생성하고, 그 사이에 변화를 줍니다. Written by Sverre H. Huseby and "
-"Glenn T. Lines."
-
-#: hacks/config/loop.xml.h:3
-msgid "Loop"
-msgstr "루프"
-
-#: hacks/config/loop.xml.h:10
-msgid ""
-"This one produces loop-shaped colonies that spawn, age, and eventually die. "
-"Written by David Bagley."
-msgstr "루프 모양의 생성과 변화 사라짐을 형상화합니다. Written by David Bagley."
-
-#: hacks/config/maze.xml.h:3
-msgid "Backtracking Generator"
-msgstr "역행 생성"
-
-#: hacks/config/maze.xml.h:5 hacks/config/slidescreen.xml.h:3
-msgid "Grid Size"
-msgstr "그리드 크기"
-
-#: hacks/config/maze.xml.h:6
-msgid "Head Toward Exit"
-msgstr "출구쪽으로"
-
-#: hacks/config/maze.xml.h:7
-msgid "Ignorant of Exit Direction"
-msgstr "출구 방향 무시"
-
-#: hacks/config/maze.xml.h:8
-msgid "Joining Generator"
-msgstr "조합 생성"
-
-#: hacks/config/maze.xml.h:9
-msgid "Maze"
-msgstr "미로"
-
-#: hacks/config/maze.xml.h:10
-msgid "Post-Solve Delay"
-msgstr "Post-Solve 지연"
-
-#: hacks/config/maze.xml.h:11
-msgid "Pre-Solve Delay"
-msgstr "Pre-Solve 지연"
-
-#: hacks/config/maze.xml.h:12
-msgid "Random Generator"
-msgstr "랜덤 생성"
-
-#: hacks/config/maze.xml.h:13
-msgid "Seeding Generator"
-msgstr "Seeding 생성"
-
-#: hacks/config/maze.xml.h:15
-msgid "Solve Speed"
-msgstr "해결 속도"
-
-#: hacks/config/maze.xml.h:16
-msgid ""
-"This is the ancient X maze demo, modified to work with xscreensaver. It "
-"generates a random maze, then solves it with visual feedback. Originally by Jim "
-"Randell; modified by a cast of thousands."
-msgstr ""
-"전통적인 X 미로 데모로, xscreensaver에 맞게 수정되었습니다. 랜덤 미로를 만들고, 시각적으로 해결을 시도합니다. "
-"Originally by Jim Randell; modified by a cast of thousands."
-
-#: hacks/config/menger.xml.h:6
-msgid "Menger"
-msgstr ""
-
-#: hacks/config/menger.xml.h:19
-msgid ""
-"This draws the three-dimensional variant of the recursive Menger Gasket, a "
-"cube-based fractal object analagous to the Sierpinski Tetrahedron. Written by "
-"Jamie Zawinski."
-msgstr ""
-"반복적인 Menger Gasket의 변형을 삼차원으로 보여줍니다. 큐브 형태의 도형 객체입니다. Written by Jamie "
-"Zawinski."
-
-#: hacks/config/moebius.xml.h:1
-msgid ""
-"Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius Strip "
-"II,'' a GL image of ants walking along the surface of a moebius strip."
-msgstr ""
-"Marcelo Vianna에 의한 또 다른 M. C. Escher 헥으로, 뫼비우스의 띠 ||를 그리고, GL 이미지로 된 개미가 그 위를 "
-"걷습니다."
-
-#: hacks/config/moebius.xml.h:2
-msgid "Draw Ants"
-msgstr "개미 그리기"
-
-#: hacks/config/moebius.xml.h:4
-msgid "Mesh Floor"
-msgstr "그물 플루어"
-
-#: hacks/config/moebius.xml.h:5
-msgid "Moebius"
-msgstr "뫼비우스"
-
-#: hacks/config/moebius.xml.h:8
-msgid "Solid Floor"
-msgstr "Solid 플루어"
-
-#: hacks/config/moebius.xml.h:9 hacks/config/qix.xml.h:20
-msgid "Solid Objects"
-msgstr "Solid 객체"
-
-#: hacks/config/moire.xml.h:6
-msgid "Moire"
-msgstr "물결 무늬"
-
-#: hacks/config/moire.xml.h:8 hacks/config/rorschach.xml.h:6
-msgid "Offset"
-msgstr "옵셋"
-
-#: hacks/config/moire.xml.h:10
-msgid ""
-"This one draws cool circular interference patterns. Most of the circles you see "
-"aren't explicitly rendered, but show up as a result of interactions between the "
-"other pixels that were drawn. Written by Jamie Zawinski, inspired by Java code "
-"by Michael Bayne. As he pointed out, the beauty of this one is that the heart "
-"of the display algorithm can be expressed with just a pair of loops and a "
-"handful of arithmetic, giving it a high ``display hack metric''."
-msgstr ""
-"원이 서로 겹치는 패턴을 보여줍니다. 보이는 대부분의 원들은 랜더링되지 않지만, 그려진 다른 픽셀들에 대한 결과물로 보입니다. Written "
-"by Jamie Zawinski, inspired by Java code by Michael Bayne."
-
-#: hacks/config/moire2.xml.h:1
-msgid ""
-"Another example of the fun you can have with moire interference patterns; this "
-"hack generates fields of concentric circles or ovals, and combines the planes "
-"with various operations. The planes are moving independently of one another, "
-"causing the interference lines to ``spray.'' Written by Jamie Zawinski."
-msgstr ""
-"물결 겹치기 패턴 중의 하나입니다: 이 헥은 여러 필드를 생성하여 서로 여러 방법으로 겹치게 합니다. 각각의 필드는 서로 영향을 주지 않고 "
-"움직이며 겹치는 라인이 ``스프레이''로 표현됩니다. Written by Jamie Zawinski."
-
-#: hacks/config/moire2.xml.h:4
-msgid "Moire2"
-msgstr "물결무늬2"
-
-#: hacks/config/moire2.xml.h:8 hacks/config/thornbird.xml.h:10
-msgid "Thickness"
-msgstr "두깨"
-
-#: hacks/config/molecule.xml.h:3
-msgid "Describe Molecule"
-msgstr "분자 묘사"
-
-#: hacks/config/molecule.xml.h:5
-msgid "Draw Atomic Bonds"
-msgstr "원자 조합 그리기"
-
-#: hacks/config/molecule.xml.h:6
-msgid "Draw Atoms"
-msgstr "원자 그리기"
-
-#: hacks/config/molecule.xml.h:7 hacks/config/spheremonics.xml.h:2
-msgid "Draw Bounding Box"
-msgstr "튀기는 상자 그리기"
-
-#: hacks/config/molecule.xml.h:8
-msgid ""
-"Draws several different representations of molecules. Some common molecules are "
-"built in, and it can also read PDB (Protein Data Base) files as input. Written "
-"by Jamie Zawinski."
-msgstr ""
-"여러 분자의 모양을 그립니다. 일반적인 분자를 그리며, PDB 파일을 입력할 수도 있습니다. Written by Jamie Zawinski."
-
-#: hacks/config/molecule.xml.h:11
-msgid "Label Atoms"
-msgstr "레이블 원자"
-
-#: hacks/config/molecule.xml.h:12
-msgid "Molecule"
-msgstr "분자"
-
-#: hacks/config/molecule.xml.h:13
-msgid "PDB File"
-msgstr "PDB 파일"
-
-#: hacks/config/morph3d.xml.h:1
-msgid ""
-"Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same "
-"shiny-plastic feel as Superquadrics, as many computer-generated objects do..."
-msgstr "Marcelo Vianna의 3D 모양 변화 GL 헥입니다. "
-
-#: hacks/config/morph3d.xml.h:4
-msgid "Morph3D"
-msgstr "3D변형"
-
-#: hacks/config/mountain.xml.h:3
-msgid ""
-"Generates random 3d plots that look vaguely mountainous. Written by Pascal "
-"Pensa."
-msgstr "희미하게 산맥으로 보이는 3D 모양을 생성합니다. Written by Pascal Pensa."
-
-#: hacks/config/mountain.xml.h:5
-msgid "Mountain"
-msgstr "산"
-
-#: hacks/config/munch.xml.h:1
-msgid ""
-"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM, in 1962, "
-"Jackson Wright wrote the above PDP-1 code. That code still lives on in this "
-"screenhack, some 35 years later. The number of lines of enclosing code has "
-"increased substantially, however. This version is by Tim Showalter."
-msgstr ""
-
-#: hacks/config/munch.xml.h:5
-msgid "Munch"
-msgstr ""
-
-#: hacks/config/munch.xml.h:10 hacks/config/qix.xml.h:26
-msgid "XOR"
-msgstr ""
-
-#: hacks/config/nerverot.xml.h:1
-msgid "Blot Count"
-msgstr "Blot 카운트"
-
-#: hacks/config/nerverot.xml.h:2
-msgid "Calm"
-msgstr "안정"
-
-#: hacks/config/nerverot.xml.h:3
-msgid "Changes"
-msgstr "변경"
-
-#: hacks/config/nerverot.xml.h:4
-msgid "Colors"
-msgstr "색상"
-
-#: hacks/config/nerverot.xml.h:5
-msgid "Crunchiness"
-msgstr ""
-
-#: hacks/config/nerverot.xml.h:7
-msgid ""
-"Draws different shapes composed of nervously vibrating squiggles, as if seen "
-"through a camera operated by a monkey on crack. By Dan Bornstein."
-msgstr "흔들리는 곡선으로 생성된 형태를 보여줍니다. By Dan Bornstein."
-
-#: hacks/config/nerverot.xml.h:10
-msgid "Frequent"
-msgstr "빈도"
-
-#: hacks/config/nerverot.xml.h:16
-msgid "NerveRot"
-msgstr ""
-
-#: hacks/config/nerverot.xml.h:17
-msgid "Nervousness"
-msgstr "감도"
-
-#: hacks/config/nerverot.xml.h:18 hacks/config/pyro.xml.h:12
-msgid "Seldom"
-msgstr "거의안함"
-
-#: hacks/config/nerverot.xml.h:21
-msgid "Spastic"
-msgstr "많이함"
-
-#: hacks/config/noseguy.xml.h:1
-msgid ""
-"A little man with a big nose wanders around your screen saying things. The "
-"things which he says can come from a file, or from an external program like "
-"`zippy' or `fortune'. This was extracted from `xnlock' by Dan Heller. Colorized "
-"by Jamie Zawinski."
-msgstr ""
-"코가 큰 작은 남자가 화면을 돌아다니며 말합니다. 파일을 말할 수도 있고, zippy나 fortune 등의 외부 프로르매을 사용할 수도 "
-"있습니다. Dan Heller에 의해 xnlock로부터 추출되었습니다. Colorized by Jamie Zawinski."
-
-#: hacks/config/noseguy.xml.h:2
-msgid "Get Text from File"
-msgstr "파일로 부터 텍스트 가져오기"
-
-#: hacks/config/noseguy.xml.h:3
-msgid "Get Text from Program"
-msgstr "프로그램으로부터 텍스트 가져오기"
-
-#: hacks/config/noseguy.xml.h:4
-msgid "Noseguy"
-msgstr "코 큰 남자"
-
-#: hacks/config/noseguy.xml.h:6
-msgid "Text File"
-msgstr "텍스트 파일"
-
-#: hacks/config/noseguy.xml.h:7 hacks/config/phosphor.xml.h:8
-#: hacks/config/starwars.xml.h:17
-msgid "Text Program"
-msgstr "텍스트 프로그램"
-
-#: hacks/config/noseguy.xml.h:8
-msgid "Use Text Below"
-msgstr "아래 텍스트 사용"
-
-#: hacks/config/pedal.xml.h:7
-msgid "Pedal"
-msgstr "패달"
-
-#: hacks/config/pedal.xml.h:8
-msgid ""
-"This is sort of a combination spirograph/string-art. It generates a large, "
-"complex polygon, and lets the X server do the bulk of the work by giving it an "
-"even/odd winding rule. Written by Dale Moore, based on some ancient PDP-11 "
-"code."
-msgstr ""
-"spirograph/string 형태 조합의 한 종류입니다. 큰 폴리곤 모음을 만든 후, X 서버에 홀수/짝수의 여러 규칙을 주어 부풀리게 "
-"합니다. Written by Dale Moore, based on some ancient PDP-11 code."
-
-#: hacks/config/penetrate.xml.h:1
-msgid "Always play well"
-msgstr "항상 고품질로 실행"
-
-#: hacks/config/penetrate.xml.h:2
-msgid "Explosions"
-msgstr "폭발"
-
-#: hacks/config/penetrate.xml.h:5
-msgid "Penetrate"
-msgstr "침투"
-
-#: hacks/config/penetrate.xml.h:7
-msgid "Start badly, but learn"
-msgstr "처음에는 간단하게, 차차 고품질로"
-
-#: hacks/config/penetrate.xml.h:8
-msgid ""
-"This hack simulates the classic arcade game Missile Command. Written by Adam "
-"Miller."
-msgstr "고전 아케이드 게임 Missile Command를 보여줍니다. Written by Adam Miller."
-
-#: hacks/config/penrose.xml.h:3
-msgid "Draw Ammann Lines"
-msgstr "Ammann 라인 그리기"
-
-#: hacks/config/penrose.xml.h:4
-msgid ""
-"Draws quasiperiodic tilings; think of the implications on modern formica "
-"technology. Written by Timo Korvola. In April 1997, Sir Roger Penrose, a "
-"British math professor who has worked with Stephen Hawking on such topics as "
-"relativity, black holes, and whether time has a beginning, filed a "
-"copyright-infringement lawsuit against the Kimberly-Clark Corporation, which "
-"Penrose said copied a pattern he created (a pattern demonstrating that ``a "
-"nonrepeating pattern could exist in nature'') for its Kleenex quilted toilet "
-"paper. Penrose said he doesn't like litigation but, ``When it comes to the "
-"population of Great Britain being invited by a multinational to wipe their "
-"bottoms on what appears to be the work of a Knight of the Realm, then a last "
-"stand must be taken.'' As reported by News of the Weird #491, 4-jul-1997."
-msgstr "quasiperiodic 타일링을 그립니다."
-
-#: hacks/config/penrose.xml.h:9
-msgid "Penrose"
-msgstr ""
-
-#: hacks/config/petri.xml.h:2
-msgid "Colony Shape"
-msgstr "집단 형태"
-
-#: hacks/config/petri.xml.h:3
-msgid "Death Comes"
-msgstr "소멸 시기"
-
-#: hacks/config/petri.xml.h:4
-msgid "Diamond"
-msgstr "다이아몬드"
-
-#: hacks/config/petri.xml.h:6
-msgid "Fertility"
-msgstr "풍부함"
-
-#: hacks/config/petri.xml.h:12
-msgid "Maxium Lifespan"
-msgstr "최대 수명"
-
-#: hacks/config/petri.xml.h:13
-msgid "Maxium Rate of Death"
-msgstr "소멸 최대 비율"
-
-#: hacks/config/petri.xml.h:14
-msgid "Maxium Rate of Growth"
-msgstr "성장 최대 비율"
-
-#: hacks/config/petri.xml.h:15
-msgid "Minium Lifespan"
-msgstr "최소 수명"
-
-#: hacks/config/petri.xml.h:16
-msgid "Minium Rate of Death"
-msgstr "소멸 최소 비율"
-
-#: hacks/config/petri.xml.h:17
-msgid "Minium Rate of Growth"
-msgstr "성장 최소 비율"
-
-#: hacks/config/petri.xml.h:18
-msgid "Mold Varieties"
-msgstr "Mold 변수"
-
-#: hacks/config/petri.xml.h:19
-msgid "Offspring"
-msgstr "하위"
-
-#: hacks/config/petri.xml.h:20
-msgid "Petri"
-msgstr ""
-
-#: hacks/config/petri.xml.h:21
-msgid "Quickly"
-msgstr "빠르게"
-
-#: hacks/config/petri.xml.h:24
-msgid "Slowly"
-msgstr "느리게"
-
-#: hacks/config/petri.xml.h:26
-msgid "Square"
-msgstr "정사각형"
-
-#: hacks/config/petri.xml.h:27
-msgid ""
-"This simulates colonies of mold growing in a petri dish. Growing colored "
-"circles overlap and leave spiral interference in their wake. Written by Dan "
-"Bornstein."
-msgstr ""
-"petri dish 위에 성장하는 mold의 집단 형태를 보여줍니다. 색이 있는 원이 오버랩되고 만들어지면서 나선형의 겹침을 보여줍니다. "
-"Written by Dan Bornstein."
-
-#: hacks/config/phosphor.xml.h:1
-msgid ""
-"Draws a simulation of an old terminal, with large pixels and long-sustain "
-"phosphor. It can run any program as a source of the text it displays. Written "
-"by Jamie Zawinski."
-msgstr ""
-"큰 픽셀과 오래 유지되는 발광효과로 오래된 터미널 화면을 보여줍니다. 텍스트의 소스대로 어떤 프로그램이든 실행이 가능합니다. Written "
-"by Jamie Zawinski."
-
-#: hacks/config/phosphor.xml.h:2
-msgid "Fade"
-msgstr "사라짐"
-
-#: hacks/config/phosphor.xml.h:4
-msgid "Phosphor"
-msgstr "발광효과"
-
-#: hacks/config/phosphor.xml.h:5
-msgid "Scale"
-msgstr "스케일"
-
-#: hacks/config/pipes.xml.h:1
-msgid "Allow Tight Turns"
-msgstr "Tight Turn 허용"
-
-#: hacks/config/pipes.xml.h:2
-msgid "Ball Joints"
-msgstr "공 조합"
-
-#: hacks/config/pipes.xml.h:3
-msgid "Curved Pipes"
-msgstr "휘어진 파이프"
-
-#: hacks/config/pipes.xml.h:6
-msgid "Fisheye Lens"
-msgstr "물고기눈 렌즈"
-
-#: hacks/config/pipes.xml.h:7
-msgid "Gadgetry"
-msgstr "소도구"
-
-#: hacks/config/pipes.xml.h:8
-msgid ""
-"If you've ever been in the same room with a Windows NT machine, you've probably "
-"seen this GL hack. This version is by Marcelo Vianna."
-msgstr "윈도우 NT에서 이 방을 본 적이 있다면, 이 GL 헥을 본 것입니다. 이것은 Marcelo Vianna의 버전입니다."
-
-#: hacks/config/pipes.xml.h:9
-msgid "Lots"
-msgstr "많이"
-
-#: hacks/config/pipes.xml.h:11
-msgid "Number of Pipe Systems"
-msgstr "파이프 시스템 수"
-
-#: hacks/config/pipes.xml.h:12
-msgid "Pipe Fittings"
-msgstr "파이프 Fittings"
-
-#: hacks/config/pipes.xml.h:13
-msgid "Pipes"
-msgstr "파이프"
-
-#: hacks/config/pipes.xml.h:17
-msgid "System Length"
-msgstr "시스템 길이"
-
-#: hacks/config/polyominoes.xml.h:3
-msgid "Identical Pieces"
-msgstr "동일한 조각"
-
-#: hacks/config/polyominoes.xml.h:7
-msgid "Polyominoes"
-msgstr ""
-
-#: hacks/config/polyominoes.xml.h:8
-msgid ""
-"Repeatedly attempts to completely fill a rectangle with irregularly-shaped "
-"puzzle pieces. Written by Stephen Montgomery-Smith."
-msgstr ""
-"적당하지 않은 퍼즐 조각으로 사각형을 채우려고 계속 시도합니다. Written by Stephen Montgomery-Smith."
-
-#: hacks/config/pulsar.xml.h:1
-msgid "Anti-alias Lines"
-msgstr "안티앨리어스 선"
-
-#: hacks/config/pulsar.xml.h:3
-msgid ""
-"Draws some intersecting planes, making use of alpha blending, fog, textures, "
-"and mipmaps, plus a ``frames per second'' meter so that you can tell how fast "
-"your graphics card is... Requires OpenGL. Written by David Konerding."
-msgstr ""
-"알파 블랜딩, 안개, 텍스쳐, mipmaps을 이용하여 서로 가로지르는 평평한 개체를 만듭니다. 게다가 초당 프레임 미터가 있어 그래픽 카드 "
-"성능을 가늠해볼 수 있습니다. OpenGL이 필요합니다. Written by David Konerding."
-
-#: hacks/config/pulsar.xml.h:4
-msgid "Enable Blending"
-msgstr "블랜딩 사용"
-
-#: hacks/config/pulsar.xml.h:5
-msgid "Enable Depth Buffer"
-msgstr "깊이 버퍼 사용"
-
-#: hacks/config/pulsar.xml.h:6
-msgid "Enable Fog"
-msgstr "안개 사용"
-
-#: hacks/config/pulsar.xml.h:7
-msgid "Enable Lighting"
-msgstr "빛 사용"
-
-#: hacks/config/pulsar.xml.h:8
-msgid "Enable Texture Filtering"
-msgstr "텍스쳐 필터링 사용"
-
-#: hacks/config/pulsar.xml.h:9
-msgid "Enable Texture Mipmaps"
-msgstr "텍스쳐 Mipmaps 사용"
-
-#: hacks/config/pulsar.xml.h:10
-msgid "Enable Texturing"
-msgstr "텍스쳐링 사용"
-
-#: hacks/config/pulsar.xml.h:12
-msgid "Pulsar"
-msgstr ""
-
-#: hacks/config/pulsar.xml.h:13
-msgid "Quad Count"
-msgstr "쿼드 카운트"
-
-#: hacks/config/pulsar.xml.h:16
-msgid "Solid Surface"
-msgstr "Solid 표면"
-
-#: hacks/config/pulsar.xml.h:18
-msgid "Texture PPM File"
-msgstr "텍스쳐 PPM 파일"
-
-#: hacks/config/pyro.xml.h:3
-msgid "Explosive Yield"
-msgstr "폭발적 표현"
-
-#: hacks/config/pyro.xml.h:6
-msgid "Launch Frequency"
-msgstr "시행 빈도"
-
-#: hacks/config/pyro.xml.h:8
-msgid "Often"
-msgstr "자주"
-
-#: hacks/config/pyro.xml.h:9
-msgid "Particle Density"
-msgstr "조각 밀도"
-
-#: hacks/config/pyro.xml.h:10
-msgid "Pyro"
-msgstr ""
-
-#: hacks/config/pyro.xml.h:11
-msgid ""
-"Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski."
-msgstr "Pyro가 폭발하는 불꽃놀이를 그립니다. Written by Jamie Zawinski."
-
-#: hacks/config/qix.xml.h:1
-msgid "Additive Colors"
-msgstr "에딕티브 컬러"
-
-#: hacks/config/qix.xml.h:3
-msgid "Corners"
-msgstr "코너"
-
-#: hacks/config/qix.xml.h:11
-msgid "Line Segments"
-msgstr "라인 세그먼트"
-
-#: hacks/config/qix.xml.h:12
-msgid "Linear Motion"
-msgstr "선형 모션"
-
-#: hacks/config/qix.xml.h:15
-msgid "Max Size"
-msgstr "최대 크기"
-
-#: hacks/config/qix.xml.h:16
-msgid "Qix"
-msgstr ""
-
-#: hacks/config/qix.xml.h:17
-msgid "Random Motion"
-msgstr "랜덤 모션"
-
-#: hacks/config/qix.xml.h:23
-msgid "Subtractive Colors"
-msgstr "서브트렉티브 컬러"
-
-#: hacks/config/qix.xml.h:24
-msgid ""
-"This is the swiss army chainsaw of qix programs. It bounces a series of line "
-"segments around the screen, and uses variations on this basic motion pattern to "
-"produce all sorts of different presentations: line segments, filled polygons, "
-"overlapping translucent areas... Written by Jamie Zawinski."
-msgstr ""
-"이는 qix 프로그램의 스위스 군대 사슬톱입니다. 화면에 여러 라인 세그먼트를 튀기고, 이 단순한 동작에 여러 변수를 주어 다른 표현을 하게 "
-"합니다: 라인 세그먼트, 채워진 폴리곤, 반투명 구역 오버랩 등...Written by Jamie Zawinski."
-
-#: hacks/config/qix.xml.h:25
-msgid "Transparent"
-msgstr "투명"
-
-#: hacks/config/rd-bomb.xml.h:1
-msgid "/"
-msgstr ""
-
-#: hacks/config/rd-bomb.xml.h:3
-#, no-c-format
-msgid "1%"
-msgstr ""
-
-#: hacks/config/rd-bomb.xml.h:5
-#, no-c-format
-msgid "100%"
-msgstr ""
-
-#: hacks/config/rd-bomb.xml.h:7
-msgid ""
-"Another variation of the `Bomb' program by Scott Draves. This draws a grid of "
-"growing square-like shapes that, once they overtake each other, react in "
-"unpredictable ways. ``RD'' stands for reaction-diffusion."
-msgstr ""
-"Scott Draves의 또 다른 폭탄 프로그램입니다. 사각형에 가까운 그리드들을 그리고, 서로 부딪혀 예상할 수 없는 방향으로 흩어집니다. "
-"'RD'는 reaction-diffusion의 약자입니다."
-
-#: hacks/config/rd-bomb.xml.h:8
-msgid "Epoch"
-msgstr "신시대"
-
-#: hacks/config/rd-bomb.xml.h:10
-msgid "Fill Screen"
-msgstr "화면 채우기"
-
-#: hacks/config/rd-bomb.xml.h:14
-msgid "RD-Bomb"
-msgstr "RD-폭탄"
-
-#: hacks/config/rd-bomb.xml.h:15
-msgid "Reaction/Difusion"
-msgstr "반응/확산"
-
-#: hacks/config/rd-bomb.xml.h:16
-msgid "Seed Radius"
-msgstr "근원 반경"
-
-#: hacks/config/rd-bomb.xml.h:19 hacks/config/twang.xml.h:12
-msgid "Tile Size"
-msgstr "타일 크기"
-
-#: hacks/config/rd-bomb.xml.h:22
-msgid "Wander Speed"
-msgstr "이동 속도"
-
-#: hacks/config/ripples.xml.h:1
-msgid "Big Drops"
-msgstr "큰 낙하물"
-
-#: hacks/config/ripples.xml.h:2
-msgid "Colors Two"
-msgstr "색상 2"
-
-#: hacks/config/ripples.xml.h:3
-msgid "Drizzle"
-msgstr "이슬"
-
-#: hacks/config/ripples.xml.h:5
-msgid "Grab Screen Image"
-msgstr "화면 이미지 선택"
-
-#: hacks/config/ripples.xml.h:6
-msgid "Lighting Effect"
-msgstr "빛 효과"
-
-#: hacks/config/ripples.xml.h:8
-msgid "Moving Splashes"
-msgstr "흩어짐 이동"
-
-#: hacks/config/ripples.xml.h:9
-msgid "Psychedelic Colors"
-msgstr "몽롱한 색상"
-
-#: hacks/config/ripples.xml.h:10
-msgid "Ripples"
-msgstr "잔물결"
-
-#: hacks/config/ripples.xml.h:12
-msgid "Small Drops"
-msgstr "작은 낙하물"
-
-#: hacks/config/ripples.xml.h:13
-msgid "Storm"
-msgstr "폭풍"
-
-#: hacks/config/ripples.xml.h:14
-msgid ""
-"This draws rippling interference patterns like splashing water. With the -water "
-"option, it manipulates your desktop image to look like something is dripping "
-"into it. Written by Tom Hammersley."
-msgstr ""
-"물 흩뿌리기와 같은 물결 겹침 효과를 보여줍니다. 물 옵셔을 통해, 데스크톱 이미지에 물이 떨어지는 것 같은 효과를 낼 수 있습니다. "
-"Written by Tom Hammersley."
-
-#: hacks/config/rocks.xml.h:7
-msgid "Rocks"
-msgstr "바위"
-
-#: hacks/config/rocks.xml.h:8
-msgid "Rotation"
-msgstr "회전"
-
-#: hacks/config/rocks.xml.h:10
-msgid "Steering"
-msgstr "조정"
-
-#: hacks/config/rocks.xml.h:11
-msgid ""
-"This draws an animation of flight through an asteroid field, with changes in "
-"rotation and direction. It can also display 3D separations for red/blue "
-"glasses! Mostly written by Jamie Zawinski."
-msgstr ""
-"행성 사이를 비행하는 모습을 보여줍니다. 회전과 방향 전환 또한 합니다. 입체안경을 통해 3D 효과도 느낄 수 있습니다. Mostly "
-"written by Jamie Zawinski."
-
-#: hacks/config/rorschach.xml.h:7
-msgid "Rorschach"
-msgstr ""
-
-#: hacks/config/rorschach.xml.h:9
-msgid ""
-"This generates random inkblot patterns. The algorithm is deceptively simple for "
-"how well it works; it merely walks a dot around the screen randomly, and then "
-"reflects the image horizontally, vertically, or both. Any deep-seated neurotic "
-"tendencies which this program reveals are your own problem. Written by Jamie "
-"Zawinski."
-msgstr ""
-"무작위로 잉크 얼룩을 만듭니다. 동작 방식은 아주 간단하여, 화면 여기 저기에 점을 찍은 뒤에 가로 세로 등으로 대칭되는 곳에 똑같이 찍어주는 "
-"방식을 취합니다. 몰리는 경향은 시스템 자체의 영향입니다. Written by Jamie Zawinski."
-
-#: hacks/config/rorschach.xml.h:10
-msgid "With X Symmetry"
-msgstr "X축 대칭"
-
-#: hacks/config/rorschach.xml.h:11
-msgid "With Y Symmetry"
-msgstr "Y축 대칭"
-
-#: hacks/config/rotor.xml.h:1
-msgid ""
-"Another ancient xlock demo, this one by Tom Lawrence. It draws a line segment "
-"moving along a complex spiraling curve. I tweaked this to generate curvier "
-"lines, but still frames of it don't look like much."
-msgstr ""
-"xlock 데모의 한 종류로 Tom Lawrencerk 제작했습니다. 나선형의 커브를 따라 라인 세그먼트가 이동하는 모습을 보여줍니다. "
-
-#: hacks/config/rotor.xml.h:4 hacks/config/wander.xml.h:9
-msgid "Length"
-msgstr "길이"
-
-#: hacks/config/rotor.xml.h:8
-msgid "Rotor"
-msgstr "로터"
-
-#: hacks/config/rotzoomer.xml.h:3
-msgid "Animate"
-msgstr "에니메이트"
-
-#: hacks/config/rotzoomer.xml.h:4
-msgid ""
-"Creates a collage of rotated and scaled portions of the screen. Written by "
-"Claudio Matsuoka."
-msgstr "화면을 회전하고 크기를 조절하여 콜라주를 만듭니다.Written by Claudio Matsuoka."
-
-#: hacks/config/rotzoomer.xml.h:6
-msgid "Rectangle Count"
-msgstr "사각형 카운트"
-
-#: hacks/config/rotzoomer.xml.h:7
-msgid "RotZoomer"
-msgstr ""
-
-#: hacks/config/rotzoomer.xml.h:8
-msgid "Stationary Rectangles"
-msgstr "고정된 사각형"
-
-#: hacks/config/rotzoomer.xml.h:9
-msgid "Sweeping Arcs"
-msgstr "닦기 원호"
-
-#: hacks/config/rotzoomer.xml.h:11
-msgid "Wandering Rectangles"
-msgstr "돌아다니는 사각형"
-
-#: hacks/config/rubik.xml.h:2
-msgid ""
-"Draws a Rubik's Cube that rotates in three dimensions and repeatedly shuffles "
-"and solves itself. Another fine GL hack by Marcelo Vianna."
-msgstr ""
-"삼차원으로 Rubik's Cube를 그려 계속해서 바꾸고 해결하기를 계속합니다. Another fine GL hack by Marcelo "
-"Vianna."
-
-#: hacks/config/rubik.xml.h:5
-msgid "Rubik"
-msgstr ""
-
-#: hacks/config/rubik.xml.h:7
-msgid "Show Shuffling"
-msgstr "바꾸기 보기"
-
-#: hacks/config/sballs.xml.h:1
-msgid "Cube"
-msgstr ""
-
-#: hacks/config/sballs.xml.h:2
-msgid "Dodecahedron"
-msgstr "12면체"
-
-#: hacks/config/sballs.xml.h:3
-msgid ""
-"Draws an animation of textured balls spinning like crazy in GL. Requires "
-"OpenGL, and a machine with fast hardware support for texture maps. Written by "
-"Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
-msgstr ""
-"GL을 통해 난폭하게 회전하는 텍스쳐 공을 그립니다. OpenGL이 필요하며 텍스쳐를 지원하느 고사양을 권장합니다. Written by "
-"Eric Lassauge &lt;lassauge@mail.dotcom.fr&gt;."
-
-#: hacks/config/sballs.xml.h:5
-msgid "Icosahedron"
-msgstr "20면체"
-
-#: hacks/config/sballs.xml.h:7
-msgid "Octahedron"
-msgstr "8면체"
-
-#: hacks/config/sballs.xml.h:8
-msgid "Plane"
-msgstr "평면"
-
-#: hacks/config/sballs.xml.h:9
-msgid "Pyramid"
-msgstr "피라미드"
-
-#: hacks/config/sballs.xml.h:10
-msgid "Random"
-msgstr "랜덤"
-
-#: hacks/config/sballs.xml.h:11
-msgid "Sballs"
-msgstr ""
-
-#: hacks/config/sballs.xml.h:15
-msgid "Star"
-msgstr "별"
-
-#: hacks/config/sballs.xml.h:16
-msgid "Tetrahedron"
-msgstr "4면체"
-
-#: hacks/config/shadebobs.xml.h:7
-msgid "ShadeBobs"
-msgstr ""
-
-#: hacks/config/shadebobs.xml.h:11
-msgid ""
-"This draws smoothly-shaded oscilating oval patterns, that look something like "
-"vapor trails or neon tubes. Written by Shane Smit."
-msgstr ""
-"부드럽게 그림자가 지는 oscilating oval 패턴을 그립니다. 마치 네온 사인과 같은 효과를 보여줍니다. Written by Shane "
-"Smit."
-
-#: hacks/config/sierpinski.xml.h:6
-msgid "Sierpinski"
-msgstr ""
-
-#: hacks/config/sierpinski.xml.h:10
-msgid ""
-"This draws the two-dimensional variant of the recursive Sierpinski triangle "
-"fractal. Written by Desmond Daignault."
-msgstr "이차원의 반복적인 여러 Sierpinski 삼각 도형을 그립니다. Written by Desmond Daignault."
-
-#: hacks/config/sierpinski3d.xml.h:7
-msgid "Sierpinski3D"
-msgstr ""
-
-#: hacks/config/sierpinski3d.xml.h:11
-msgid ""
-"This draws the three-dimensional variant of the recursive Sierpinski triangle "
-"fractal, using GL. Written by Tim Robinson and Jamie Zawinski."
-msgstr ""
-"GL을 사용하여 삼차원의 반복적인 여러 Sierpinski 삼각 도형을 그립니다. Written by Tim Robinson and Jamie "
-"Zawinski."
-
-#: hacks/config/slidescreen.xml.h:1 hacks/config/twang.xml.h:1
-#: hacks/config/zoom.xml.h:1
-msgid "Border Width"
-msgstr "경계 너비"
-
-#: hacks/config/slidescreen.xml.h:4
-msgid "Slide Speed"
-msgstr "슬라이드 속도"
-
-#: hacks/config/slidescreen.xml.h:5
-msgid "SlideScreen"
-msgstr "화면 슬라이드"
-
-#: hacks/config/slidescreen.xml.h:8
-msgid ""
-"This takes an image, divides it into a grid, and then randomly shuffles the "
-"squares around as if it was one of those annoying ``16-puzzle'' games, where "
-"there is a grid of squares, one of which is missing. I hate trying to solve "
-"those puzzles, but watching one permute itself is more amusing. Written by "
-"Jamie Zawinski."
-msgstr "이미지를 취해서 그리드로 나눈 다음 무작위로 섞어서 맞추어 갑니다. Written by Jamie Zawinski."
-
-#: hacks/config/slip.xml.h:6
-msgid "Slip"
-msgstr "슬립"
-
-#: hacks/config/slip.xml.h:10
-msgid ""
-"This program throws some random bits on the screen, then sucks them through a "
-"jet engine and spews them out the other side. To avoid turning the image "
-"completely to mush, every now and then it will and then it interjects some "
-"splashes of color into the scene, or go into a spin cycle, or stretch the image "
-"like taffy, or (this is my addition) grab an image of your current desktop to "
-"chew on. Originally written by Scott Draves; whacked on by Jamie Zawinski."
-msgstr ""
-"무작위로 여러 형태들을 화면에 뿌리고 다시 그것을 흡입하는 것을 반복합니다. Originally written by Scott Draves; "
-"whacked on by Jamie Zawinski."
-
-#: hacks/config/sonar.xml.h:1
-msgid "Ping Subnet"
-msgstr "핑 서브넷"
-
-#: hacks/config/sonar.xml.h:2
-msgid "Simulation Team Members"
-msgstr "시뮬레이션팀 맴버"
-
-#: hacks/config/sonar.xml.h:3
-msgid "Sonar"
-msgstr "수중탐지기"
-
-#: hacks/config/sonar.xml.h:4
-msgid "Team A Name"
-msgstr "팀 A 이름"
-
-#: hacks/config/sonar.xml.h:5
-msgid "Team B Name"
-msgstr "팀 B 이름"
-
-#: hacks/config/sonar.xml.h:6
-msgid ""
-"This program draws a simulation of a sonar screen. Written by default, it "
-"displays a random assortment of ``bogies'' on the screen, but if compiled "
-"properly, it can ping (pun intended) your local network, and actually plot the "
-"proximity of the other hosts on your network to you. It would be easy to make "
-"it monitor other sources of data, too. (Processes? Active network connections? "
-"CPU usage per user?) Written by Stephen Martin."
-msgstr ""
-"수중탐지기 화면을 보여줍니다. 기본적으로는 무작위로 객체들을 보이지만, 설정을 잘 맞추면 로컬 네트워크를 핑할 수 있습니다. 네트워크에서 "
-"사용자와 연결된 다른 이들이 표시됩니다. Written by Stephen Martin."
-
-#: hacks/config/sonar.xml.h:7
-msgid "vs."
-msgstr "대"
-
-#: hacks/config/speedmine.xml.h:1
-msgid "Allow Wall Collisions"
-msgstr "벽 충돌 허용"
-
-#: hacks/config/speedmine.xml.h:2
-msgid "Display Crosshair"
-msgstr "크로스헤어 표시"
-
-#: hacks/config/speedmine.xml.h:7
-msgid "Max Velocity"
-msgstr "최대 속력"
-
-#: hacks/config/speedmine.xml.h:8
-msgid "Mine Shaft"
-msgstr "탄광 통로"
-
-#: hacks/config/speedmine.xml.h:9
-msgid "Present Bonuses"
-msgstr "현재 보너스"
-
-#: hacks/config/speedmine.xml.h:10
-msgid "Rocky Walls"
-msgstr "바위벽"
-
-#: hacks/config/speedmine.xml.h:12
-msgid ""
-"Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written by "
-"Conrad Parker."
-msgstr "바위로된 광산 통로를 지나는 것을 보여주거나 펑키춤을 추는 벌레를 보여줍니다. Written by Conrad Parker."
-
-#: hacks/config/speedmine.xml.h:16
-msgid "SpeedMine"
-msgstr ""
-
-#: hacks/config/speedmine.xml.h:17
-msgid "Thrust"
-msgstr "밀어나가기"
-
-#: hacks/config/speedmine.xml.h:19 hacks/config/worm.xml.h:10
-msgid "Worm"
-msgstr "벌레"
-
-#: hacks/config/sphere.xml.h:1
-msgid ""
-"Another of the classic screenhacks of the distant past, this one draws shaded "
-"spheres in multiple colors. This hack traces its lineage back to Tom Duff in "
-"1982."
-msgstr "다양한 색상으로 그림자 지는 구를 보여줍니다. 1982년 Tom Duff가 처음 아이디어를 냈습니다."
-
-#: hacks/config/sphere.xml.h:7
-msgid "Sphere"
-msgstr "구"
-
-#: hacks/config/sphereEversion.xml.h:1
-msgid "SphereEversion"
-msgstr "구 뒤집기"
-
-#: hacks/config/sphereEversion.xml.h:2
-msgid ""
-"SphereEversion draws an animation of a sphere being turned inside out. A sphere "
-"can be turned inside out, without any tears, sharp creases or discontinuities, "
-"if the surface of the sphere is allowed to intersect itself. This program "
-"animates what is known as the Thurston Eversion. Written by Nathaniel Thurston "
-"and Michael McGuffin. This program is not included with the XScreenSaver "
-"package, but if you don't have it already, you can find it at "
-"&lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt;."
-msgstr ""
-"구 뒤집기는 구의 안팎이 바뀌는 모습을 보여줍니다. 자르거나 찢지 않고 바뀌는 모습을 보여줍니다. Thurston Eversion으로 잘 "
-"알려진 것을 따라 보여줍니다. Written by Nathaniel Thurston and Michael McGuffin. "
-"XScreenSaver 패키지는 아니지만, &lt;http://www.dgp.utoronto.ca/~mjmcguff/eversion/&gt; "
-"에서 찾을 수 있습니다."
-
-#: hacks/config/spheremonics.xml.h:9
-msgid "Resolution"
-msgstr "해상도"
-
-#: hacks/config/spheremonics.xml.h:20
-msgid "Smoothed Lines"
-msgstr "부드럽게한 라인"
-
-#: hacks/config/spheremonics.xml.h:23
-msgid "Spheremonics"
-msgstr ""
-
-#: hacks/config/spheremonics.xml.h:24
-msgid ""
-"These closed objects are commonly called spherical harmonics, although they are "
-"only remotely related to the mathematical definition found in the solution to "
-"certain wave functions, most notable the eigenfunctions of angular momentum "
-"operators. Written by Paul Bourke and Jamie Zawinski."
-msgstr ""
-"이 객체들을 보통 구형 하모닉이라 부르지만, 보통 사용되는 물결 기능에서 보이는 수학적 정의와는 거리가 멉니다. Written by Paul "
-"Bourke and Jamie Zawinski."
-
-#: hacks/config/spiral.xml.h:2
-msgid "Cycles"
-msgstr "사이클"
-
-#: hacks/config/spiral.xml.h:7
-msgid ""
-"Moving circular patterns, by Peter Schmitzberger. Moving circular patterns "
-"means moire; interference patterns, of course."
-msgstr ""
-"원형의 움직임을 보여줍니다. Peter Schmitzberger에 의한 작품입니다. 원형의 움직임이란 물결무늬의 겹침효과를 의미합니다."
-
-#: hacks/config/spiral.xml.h:11
-msgid "Spiral"
-msgstr "나선형"
-
-#: hacks/config/spotlight.xml.h:1
-msgid ""
-"Draws a spotlight scanning across a black screen, illumnating the underlying "
-"desktop when it passes. Written by Rick Schultz."
-msgstr ""
-"스포트라이트가 검은 화면을 스캔하는 모습을 보여줍니다. 스포트라이트가 지나갈때, 데스크톱의 화면이 잠깐 보입니다. Written by Rick "
-"Schultz."
-
-#: hacks/config/spotlight.xml.h:6
-msgid "Spotlight"
-msgstr "스포트라이트"
-
-#: hacks/config/sproingies.xml.h:3
-msgid "Q-Bert meets Marble Madness! Written by Ed Mackey."
-msgstr "Q-Bert가 Marbel Madness와 만났습니다! Written by Ed Mackey."
-
-#: hacks/config/sproingies.xml.h:9
-msgid "Sproingies"
-msgstr ""
-
-#: hacks/config/squiral.xml.h:3
-msgid ""
-"Draws a set of interacting, square-spiral-producing automata. The spirals grow "
-"outward until they hit something, then they go around it. Written by Jeff "
-"Epler."
-msgstr ""
-"서로 영향을 주는 사각형의 나선형 모양을 만들어냅니다. 각 나선형은 성장하다가, 무엇인가와 마주치면, 상대를 감싸는 모습을 보여줍니다. "
-"Written by Jeff Epler."
-
-#: hacks/config/squiral.xml.h:5
-msgid "Handedness"
-msgstr "주로 쓰는 손"
-
-#: hacks/config/squiral.xml.h:7
-msgid "Left"
-msgstr "왼쪽"
-
-#: hacks/config/squiral.xml.h:11 hacks/config/twang.xml.h:8
-msgid "Randomness"
-msgstr "양쪽"
-
-#: hacks/config/squiral.xml.h:12
-msgid "Right"
-msgstr "오른쪽"
-
-#: hacks/config/squiral.xml.h:17
-msgid "Squiral"
-msgstr ""
-
-#: hacks/config/ssystem.xml.h:1
-msgid "SSystem"
-msgstr ""
-
-#: hacks/config/ssystem.xml.h:2
-msgid ""
-"SSystem is a GL Solar System simulator. It simulates flybys of Sun, the nine "
-"planets and a few major satellites, with four camera modes. Written by Raul "
-"Alonso. This is not included with the XScreenSaver package, but is packaged "
-"separately. Note: SSystem does not work as a screen saver on all systems, "
-"because it doesn't communicate with xscreensaver properly. It happens to work "
-"with some window managers, but not with others, so your mileage may vary. "
-"SSystem was once available at &lt;http://www1.las.es/~amil/ssystem/&gt;, but is "
-"now gone. You may still be able to find copies elsewhere. SSystem has since "
-"evolved into two different programs: OpenUniverse "
-"(http://openuniverse.sourceforge.net/) and Celestia "
-"(http://www.shatters.net/celestia/). Sadly, neither of these programs work with "
-"xscreensaver at all. You are encouraged to nag their authors into adding "
-"xscreensaver support!"
-msgstr ""
-"SSystem은 GL을 이용한 태양계의 모의 구현입니다. 태양과 9개의 행성과 약간의 위성을 4개의 카메라를 이용해 보여줍니다. Written "
-"by Raul Alonso. XScreenSaver 패키지에는 들어있지 않습니다. 주의: SSystem은 xscreensaver와 정상적으로 "
-"호환되지 않기 때문에, 모든 시스템에서 화면보호기로 작동되는 것은 아닙니다. 어떤 시스템에서는 되고, 어떤 시스템에서는 불가능할 가능성도 "
-"있습니다. 예전에는 &lt;http://www1.las.es/~amil/ssystem/&gt; 에서 구할 수 있었지만, 지금은 불가능하며 "
-"SSystem이 두 종류로 분류된 이후의 여러 배포판을 구할 수 있습니다. OpenUniverse "
-"(http://openuniverse.sourceforge.net/) 와 Celestia "
-"(http://www.shatters.net/celestia/) 입니다. 불행하게도 두 버전 모두 xscreensaver에서 불가능하므로 두 "
-"제작자들에게 직접 가능하도록 건의할 필요가 있습니다."
-
-#: hacks/config/stairs.xml.h:6
-msgid "Stairs"
-msgstr "계단"
-
-#: hacks/config/stairs.xml.h:8
-msgid ""
-"by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' "
-"staircase."
-msgstr "Marcelo Vianna's third Escher GL 헥으로, ``무한'' 계단을 그립니다."
-
-#: hacks/config/starfish.xml.h:1
-msgid "Color Gradients"
-msgstr "색상 변화도"
-
-#: hacks/config/starfish.xml.h:7
-msgid "Pulsating Blob"
-msgstr "진동 얼룩"
-
-#: hacks/config/starfish.xml.h:10
-msgid "Starfish"
-msgstr "불가사리"
-
-#: hacks/config/starfish.xml.h:13
-msgid ""
-"This generates a sequence of undulating, throbbing, star-like patterns which "
-"pulsate, rotate, and turn inside out. Another display mode uses these shapes to "
-"lay down a field of colors, which are then cycled. The motion is very organic. "
-"Written by Jamie Zawinski."
-msgstr ""
-"진동하며 화전하고 안팎이 바뀌는 별 모양을 만들어냅니다. 다른 디스플레이 모드에서는 이러한 효과를 그 때 그 때 바뀌는 색상 필드를 저장하기 "
-"위해 사용하기도 합니다. 모션이 아주 유기적입니다. Written by Jamie Zawinski."
-
-#: hacks/config/starwars.xml.h:2
-msgid "Anti-aliased Lines"
-msgstr ""
-
-#: hacks/config/starwars.xml.h:3
-msgid "Centered Text"
-msgstr "가운데 정렬 텍스트"
-
-#: hacks/config/starwars.xml.h:4
-msgid ""
-"Draws a stream of text slowly scrolling into the distance at an angle, over a "
-"star field, like at the beginning of the movie of the same name. Written by "
-"Jamie Zawinski and Claudio Matauoka."
-msgstr ""
-"천천히 스크롤되는 텍스트의 흐름을 보여줍니다. Written by Jamie Zawinski and Claudio Matauoka."
-
-#: hacks/config/starwars.xml.h:5
-msgid "Fade Out"
-msgstr "페이드 아웃"
-
-#: hacks/config/starwars.xml.h:7
-msgid "Flush Left Text"
-msgstr "왼쪽 텍스트 분출"
-
-#: hacks/config/starwars.xml.h:8
-msgid "Flush Right Text"
-msgstr "오른쪽 텍스트 분출"
-
-#: hacks/config/starwars.xml.h:9
-msgid "Font Point Size"
-msgstr "글꼴 포인트 크기"
-
-#: hacks/config/starwars.xml.h:10
-msgid "Scroll Speed"
-msgstr "스크롤 속도"
-
-#: hacks/config/starwars.xml.h:13
-msgid "Star Rotation Speed"
-msgstr "별 회전 속도"
-
-#: hacks/config/starwars.xml.h:14
-msgid "StarWars"
-msgstr "스타워즈"
-
-#: hacks/config/starwars.xml.h:15
-msgid "Text Columns"
-msgstr "텍스트 칸"
-
-#: hacks/config/starwars.xml.h:16
-msgid "Text Lines"
-msgstr "텍스트 줄"
-
-#: hacks/config/starwars.xml.h:18
-msgid "Thick Lines"
-msgstr "두꺼운 줄"
-
-#: hacks/config/starwars.xml.h:19
-msgid "Wrap Long Lines"
-msgstr "긴 줄 보호"
-
-#: hacks/config/stonerview.xml.h:1
-msgid ""
-"Chains of colorful squares dance around each other in complex spiral patterns. "
-"Written by Andrew Plotkin, based on SGI's `electropaint' screensaver."
-msgstr ""
-"복잡한 나선형의 모양으로 색색의 사각형이 춤을 춥니다. Written by Andrew Plotkin, based on SGI's "
-"`electropaint' screensaver."
-
-#: hacks/config/stonerview.xml.h:3
-msgid "StonerView"
-msgstr ""
-
-#: hacks/config/strange.xml.h:1
-msgid "Curviness"
-msgstr ""
-
-#: hacks/config/strange.xml.h:9
-msgid "Strange"
-msgstr "스트레인지"
-
-#: hacks/config/strange.xml.h:10
-msgid ""
-"This draws strange attractors: it's a colorful, unpredictably-animating field "
-"of dots that swoops and twists around. The motion is very nice. Written by "
-"Massimino Pascal."
-msgstr ""
-"특이한 모양의 어트랙터를 그립니다: 화려한 색에 예상치 못한 움직임을 보이는 점들이 화면에서 춤을 춥니다. 모션이 아주 화려합니다. "
-"Written by Massimino Pascal."
-
-#: hacks/config/superquadrics.xml.h:2
-msgid ""
-"Ed Mackey reports that he wrote the first version of this program in BASIC on a "
-"Commodore 64 in 1987, as a 320x200 black and white wireframe. Now it is GL and "
-"has specular reflections."
-msgstr ""
-"Ed Mackey는 1987년에 Commodore 64의 BASIC에서 처음 이 프로그램을 만들었다고 이야기했습니다. 그 당시에는 "
-"320x200의 흑백 와이어프레임이었습니다. 이제는 GL을 이용하며 멋진 반사효과를 보여줍니다."
-
-#: hacks/config/superquadrics.xml.h:10
-msgid "Superquadrics"
-msgstr ""
-
-#: hacks/config/swirl.xml.h:4
-msgid ""
-"More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, but "
-"you might have seen a Mac program similar to this called FlowFazer. There is "
-"also a cool Java applet of a similar concept."
-msgstr ""
-"흐름성의 소용돌이 패턴을 보여줍니다. M. dobie 와 R.Taylor의 작품이지만, Mac 프로그램에도 FloFazer라는 비슷한 "
-"프로그램이 있으며, 자바애플릿이로도, 비슷한 컨셉이 있습니다."
-
-#: hacks/config/swirl.xml.h:8
-msgid "Swirl"
-msgstr "소용돌이"
-
-#: hacks/config/t3d.xml.h:1
-msgid "0°"
-msgstr "0°"
-
-#: hacks/config/t3d.xml.h:2
-msgid "5 Minute Tick Marks"
-msgstr "5분 단위 눈금 표시"
-
-#: hacks/config/t3d.xml.h:3
-msgid "90°"
-msgstr "90°"
-
-#: hacks/config/t3d.xml.h:4
-msgid "Bigger"
-msgstr "더 큰"
-
-#: hacks/config/t3d.xml.h:5
-msgid "Cycle Seconds"
-msgstr "회전 지연"
-
-#: hacks/config/t3d.xml.h:10
-msgid "Minute Tick Marks"
-msgstr "분 단위 눈금 표시"
-
-#: hacks/config/t3d.xml.h:12
-msgid "Smaller"
-msgstr "더 작은"
-
-#: hacks/config/t3d.xml.h:14
-msgid "T3D"
-msgstr ""
-
-#: hacks/config/t3d.xml.h:15
-msgid ""
-"This draws a working analog clock composed of floating, throbbing bubbles. "
-"Written by Bernd Paysan."
-msgstr "박동치며 떠 있는 아날로그 시계를 보여줍니다. Written by Bernd Paysan."
-
-#: hacks/config/t3d.xml.h:16
-msgid "Turn Side-to-Side"
-msgstr "회전 시키기"
-
-#: hacks/config/t3d.xml.h:17
-msgid "Wobbliness"
-msgstr "찌그러짐"
-
-#: hacks/config/thornbird.xml.h:1
-msgid ""
-"Displays a view of the ``Bird in a Thornbush'' fractal. Written by Tim "
-"Auckland."
-msgstr "``가시나무 새'' 풍경 도형을 보여줍니다. Written by Tim Auckland."
-
-#: hacks/config/thornbird.xml.h:6
-msgid "Points"
-msgstr "포인트"
-
-#: hacks/config/thornbird.xml.h:12
-msgid "Thornbird"
-msgstr "가시나무새"
-
-#: hacks/config/triangle.xml.h:2
-msgid ""
-"Generates random mountain ranges using iterative subdivision of triangles. "
-"Written by Tobias Gloth."
-msgstr "반복적인 삼각형 분할을 통해 무작위로 산을 만들어냅니다. Written by Tobias Gloth."
-
-#: hacks/config/triangle.xml.h:7
-msgid "Triangle"
-msgstr "삼각형"
-
-#: hacks/config/truchet.xml.h:4
-msgid ""
-"This draws line- and arc-based Truchet patterns that tile the screen. Written "
-"by Adrian Likins."
-msgstr "선과 원호를 기반으로 하는 Truchet 패턴을 그려 스크린을 타일화 합니다. Written by Adrian Likins."
-
-#: hacks/config/truchet.xml.h:5
-msgid "Truchet"
-msgstr "Truchet"
-
-#: hacks/config/twang.xml.h:2
-msgid ""
-"Divides the screen into a grid, and plucks them. Written by Dan Bornstein."
-msgstr "화면을 그리드로 나누어 뜯어내는 효과를 보여줍니다. Written by Dan Bornstein."
-
-#: hacks/config/twang.xml.h:6
-msgid "Jumpy"
-msgstr "점피"
-
-#: hacks/config/twang.xml.h:11
-msgid "Springiness"
-msgstr "용수철"
-
-#: hacks/config/twang.xml.h:13
-msgid "Transference"
-msgstr "겹침"
-
-#: hacks/config/twang.xml.h:14
-msgid "Twang"
-msgstr ""
-
-#: hacks/config/vermiculate.xml.h:1
-msgid "Draws squiggly worm-like paths. Written by Tyler Pierce."
-msgstr "불규칙한 벌레형의 경로를 그립니다. Written by Tyler Pierce."
-
-#: hacks/config/vermiculate.xml.h:2
-msgid "Vermiculate"
-msgstr "벌레먹기"
-
-#: hacks/config/vidwhacker.xml.h:2 hacks/config/webcollage.xml.h:2
-msgid "2 seconds"
-msgstr "2 초"
-
-#: hacks/config/vidwhacker.xml.h:4
-msgid "Image Directory"
-msgstr "이미지 방향"
-
-#: hacks/config/vidwhacker.xml.h:5
-msgid ""
-"This is actually just a shell script that grabs a frame of video from the "
-"system's video input, and then uses some PBM filters (chosen at random) to "
-"manipulate and recombine the video frame in various ways (edge detection, "
-"subtracting the image from a rotated version of itself, etc.) Then it displays "
-"that image for a few seconds, and does it again. This works really well if you "
-"just feed broadcast television into it."
-msgstr ""
-"시스템의 비디오 입력으로 들어오는 화면을 잡아 PBM 필터(무작위로)를 사용하여 나누었다가 다시 병합하는 쉘 스크립트입니다. 결과물을 잠깐 "
-"보였다가, 다시 반복합니다. 만약 TV입력이 가능하다면, 더 좋은 화면을 볼 수 있습니다."
-
-#: hacks/config/vidwhacker.xml.h:6
-msgid "VidWhacker"
-msgstr ""
-
-#: hacks/config/vines.xml.h:6
-msgid ""
-"This one generates a continuous sequence of small, curvy geometric patterns. It "
-"scatters them around your screen until it fills up, then it clears the screen "
-"and starts over. Written by Tracy Camp and David Hansen."
-msgstr ""
-"연속적으로 휘어진 지형의 모습을 만들어냅니다. 화면 여기저기에 다 찰 때까지 뿌린 후 끝납니다. Written by Tracy Camp and "
-"David Hansen."
-
-#: hacks/config/vines.xml.h:8
-msgid "Vines"
-msgstr "포도나무"
-
-#: hacks/config/wander.xml.h:5
-msgid "Draw Spots"
-msgstr "모양 찍기"
-
-#: hacks/config/wander.xml.h:6
-msgid ""
-"Draws a colorful random-walk, in various forms. Written by Rick Campbell."
-msgstr "여러 가지 모양의 형태를 무작위로 찍어냅니다. Written by Rick Campbell."
-
-#: hacks/config/wander.xml.h:14
-msgid "Sustain"
-msgstr "유지"
-
-#: hacks/config/webcollage.xml.h:3
-msgid "Dictionary File"
-msgstr "사전 파일"
-
-#: hacks/config/webcollage.xml.h:5
-msgid "Overall Filter Program"
-msgstr "전체 필터 프로그램"
-
-#: hacks/config/webcollage.xml.h:6
-msgid "Per-Image Filter Program"
-msgstr "이미지 당 필터 프로그램"
-
-#: hacks/config/webcollage.xml.h:9
-msgid ""
-"This program makes collages out of random images pulled off of the World Wide "
-"Web. It finds these images by doing random web searches, and then extracting "
-"images from the returned pages. It can also be set up to filter the images "
-"through the `VidWhacker' program, above, which looks really great. (Note that "
-"most of the images it finds are text, and not pictures. This is because most of "
-"the web is pictures of text. Which is pretty sad.) Written by Jamie Zawinski."
-msgstr ""
-"World Wide Web에서 가져온 이미지로 콜라쥬를 만듭니다. 무작위 웹 탐색을 통해 이미지를 찾고 찾은 이미지를 가져옵니다. 위의 "
-"VidWhacker 프로그램을 통해 필터를 사용할 수도 있습니다.(찾아내는 대부분의 이미지는 텍스트입니다.) Written by Jamie "
-"Zawinski."
-
-#: hacks/config/webcollage.xml.h:10
-msgid "URL Timeout"
-msgstr "URL 시간초과"
-
-#: hacks/config/webcollage.xml.h:11
-msgid "WebCollage"
-msgstr "Web콜라쥬"
-
-#: hacks/config/whirlwindwarp.xml.h:2
-msgid ""
-"Floating stars are acted upon by a mixture of simple 2D forcefields. The "
-"strength of each forcefield changes continuously, and it is also switched on "
-"and off at random. By Paul 'Joey' Clark."
-msgstr ""
-"2D 포스필드의 병합을 통해 별의 흐름을 보여줍니다.포스필드의 힘은 시시각각 변하며 켜지거나 꺼지기도 합니다. By Paul 'Joey' "
-"Clark."
-
-#: hacks/config/whirlwindwarp.xml.h:7
-msgid "Trail Size"
-msgstr "흔적 크기"
-
-#: hacks/config/whirlwindwarp.xml.h:8
-msgid "WhirlwindWarp"
-msgstr ""
-
-#: hacks/config/whirlygig.xml.h:1
-msgid "Amplitude"
-msgstr "넓이"
-
-#: hacks/config/whirlygig.xml.h:2
-msgid "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew."
-msgstr "사인곡선의 체인을 그립니다.Written by Ashton Trey Belew."
-
-#: hacks/config/whirlygig.xml.h:5
-msgid "Whirlies"
-msgstr "소용돌이"
-
-#: hacks/config/whirlygig.xml.h:6
-msgid "WhirlyGig"
-msgstr ""
-
-#: hacks/config/worm.xml.h:1
-msgid ""
-"An ancient xlock hack that draws multicolored worms that crawl around the "
-"screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik Theiling."
-msgstr ""
-"화면 위를 돌아다니는 다양한 색의 벌레를 그리는 전통적인 xlock 헥입니다. Written by Brad Taylor, Dave Lemke, "
-"Boris Putanec, and Henrik Theiling."
-
-#: hacks/config/xaos.xml.h:1
-msgid "XaoS"
-msgstr ""
-
-#: hacks/config/xaos.xml.h:2
-msgid ""
-"XaoS generates fast fly-through animations of the Mandelbrot and other fractal "
-"sets. Written by Thomas Marsh and Jan Hubicka. This is not included with the "
-"XScreenSaver package, but if you don't have it already, you can find it at "
-"&lt;http://limax.paru.cas.cz/~hubicka/XaoS/&gt;."
-msgstr ""
-"XaoS는 Mandelbrot나 다른 도형들 사이를 빠른 속도로 비행하는 모습을 보여줍니다. Written by Thomas Marsh and "
-"Jan Hubicka. XScreenSaver 패키지에 들어있진 않습니다. "
-"&lt;http://limax.paru.cas.cz/~hubicka/XaoS/&gt; 에서 찾을 수 있습니다."
-
-#: hacks/config/xdaliclock.xml.h:1
-msgid "12-Hour Time"
-msgstr "12시간 체계"
-
-#: hacks/config/xdaliclock.xml.h:2
-msgid "24-Hour Time"
-msgstr "24시간 체계"
-
-#: hacks/config/xdaliclock.xml.h:3
-msgid "Cycle Colors"
-msgstr "회전 색상"
-
-#: hacks/config/xdaliclock.xml.h:4
-msgid "Display Seconds"
-msgstr "초 표시"
-
-#: hacks/config/xdaliclock.xml.h:5
-msgid "Huge Font"
-msgstr "거대 글꼴"
-
-#: hacks/config/xdaliclock.xml.h:6 hacks/config/xmatrix.xml.h:8
-msgid "Large Font"
-msgstr "큰 글꼴"
-
-#: hacks/config/xdaliclock.xml.h:7
-msgid "Medium Font"
-msgstr "중간 글꼴"
-
-#: hacks/config/xdaliclock.xml.h:8 hacks/config/xmatrix.xml.h:14
-msgid "Small Font"
-msgstr "작은 글꼴"
-
-#: hacks/config/xdaliclock.xml.h:9
-msgid "XDaliClock"
-msgstr ""
-
-#: hacks/config/xdaliclock.xml.h:10
-msgid ""
-"XDaliClock draws a large digital clock, the numbers of which change by "
-"``melting'' into their new shapes. Written by Jamie Zawinski. This is not "
-"included with the XScreenSaver package, but if you don't have it already, you "
-"can find it at &lt;http://www.jwz.org/xdaliclock/&gt;."
-msgstr ""
-"XDaliClock는 큰 디지털 시계를 그립니다. 형태를 녹임으로써 자주 모양이 바뀝니다. Written by Jamie Zawinski. "
-"XScreenSaver 패키지에 들어있지 않습니다. &lt;http://www.jwz.org/xdaliclock/&gt; 에서 찾을 수 "
-"있습니다."
-
-#: hacks/config/xearth.xml.h:1
-msgid "Bright"
-msgstr "밝음"
-
-#: hacks/config/xearth.xml.h:2
-msgid "Date/Time Stamp"
-msgstr "날짜/시간 스탬프"
-
-#: hacks/config/xearth.xml.h:3
-msgid "Day Dim"
-msgstr "낮 흐리게"
-
-#: hacks/config/xearth.xml.h:5
-msgid "Display Stars"
-msgstr "별 표시"
-
-#: hacks/config/xearth.xml.h:8
-msgid "Label Cities"
-msgstr "도시 레이블 붙임"
-
-#: hacks/config/xearth.xml.h:9
-msgid "Lower Left"
-msgstr "왼쪽 아래"
-
-#: hacks/config/xearth.xml.h:10
-msgid "Lower Right"
-msgstr "오른쪽 아래"
-
-#: hacks/config/xearth.xml.h:13
-msgid "Mercator Projection"
-msgstr "Mercator 프로젝션"
-
-#: hacks/config/xearth.xml.h:14
-msgid "Night Dim"
-msgstr "밤 흐리게"
-
-#: hacks/config/xearth.xml.h:15
-msgid "No Stars"
-msgstr "별 없음"
-
-#: hacks/config/xearth.xml.h:16
-msgid "North/South Rotation"
-msgstr "남/북 회전"
-
-#: hacks/config/xearth.xml.h:18
-msgid "Orthographic Projection"
-msgstr "Orthographic 프로젝션"
-
-#: hacks/config/xearth.xml.h:19
-msgid "Real Time"
-msgstr "실제 시간"
-
-#: hacks/config/xearth.xml.h:20
-msgid "Shaded Image"
-msgstr "가려진 이미지"
-
-#: hacks/config/xearth.xml.h:21
-msgid "Sharp"
-msgstr "날까로움"
-
-#: hacks/config/xearth.xml.h:23
-msgid "Spacing"
-msgstr "공간"
-
-#: hacks/config/xearth.xml.h:26
-msgid "Terminator Blurry"
-msgstr "종료자 Blurry"
-
-#: hacks/config/xearth.xml.h:27
-msgid "Time Warp"
-msgstr "시간 보호"
-
-#: hacks/config/xearth.xml.h:29
-msgid "Upper Left"
-msgstr "왼쪽 위"
-
-#: hacks/config/xearth.xml.h:30
-msgid "Upper Right"
-msgstr "오른쪽 위"
-
-#: hacks/config/xearth.xml.h:31
-msgid ""
-"XEarth draws an image of the Earth, as seen from your favorite vantage point in "
-"space, correctly shaded for the current position of the Sun. Written by Kirk "
-"Johnson. This is not included with the XScreenSaver package, but if you don't "
-"have it already, you can find it at "
-"&lt;http://www.cs.colorado.edu/~tuna/xearth/&gt;."
-msgstr ""
-"XEart는 지구의 이미지를 모방하여 그립니다. 원하는 각도와 거리에서 볼 수 있으며, 실재로 현재 태양의 위치에 따라 그림자가 집니다. "
-"XScreenSaver에 포함되어 있지 않기 때문에, 원하시면, "
-"&lt;http://www.cs.colorado.edu/~tuna/xearth/&gt;. 에서 찾을 수 있습니다."
-
-#: hacks/config/xearth.xml.h:32
-msgid "Xearth"
-msgstr ""
-
-#: hacks/config/xfishtank.xml.h:5
-msgid "Fish"
-msgstr "물고기"
-
-#: hacks/config/xfishtank.xml.h:6
-msgid "Fish Speed"
-msgstr "물고기 속도"
-
-#: hacks/config/xfishtank.xml.h:7
-msgid ""
-"Fish! This is not included with the XScreenSaver package, but if you don't have "
-"it already, you can find it at "
-"&lt;http://metalab.unc.edu/pub/Linux/X11/demos/&gt;."
-msgstr ""
-"물고기! XScreenSaver 패키지에 포함되어 있지 않습니다. "
-"&lt;http://metalab.unc.edu/pub/Linux/X11/demos/&gt; 에서 찾을 수 있습니다."
-
-#: hacks/config/xfishtank.xml.h:12
-msgid "XFishTank"
-msgstr ""
-
-#: hacks/config/xflame.xml.h:1
-msgid "Bitmap File"
-msgstr "비트맵 파일"
-
-#: hacks/config/xflame.xml.h:2
-msgid ""
-"Draws a simulation of pulsing fire. It can also take an arbitrary image and set "
-"it on fire too. Written by Carsten Haitzler, hacked on by many others."
-msgstr ""
-"박동치는 불을 시뮬레이션 합니다. 임의의 이미지를 불러와 불에 넣는 효과도 가능합니다. Written by Carsten Haitzler, "
-"hacked on by many others."
-
-#: hacks/config/xflame.xml.h:3
-msgid "Enable Blooming"
-msgstr "솟아오름 사용"
-
-#: hacks/config/xflame.xml.h:8
-msgid "Xflame"
-msgstr ""
-
-#: hacks/config/xjack.xml.h:4
-msgid ""
-"This program behaves schizophrenically and makes a lot of typos. Written by "
-"Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, ``The "
-"Shining,'' you won't get it. Those who have describe this hack as ``inspired.''"
-msgstr "이 프로그램은 분열적으로 만들어지는 여러 결과물을 보여줍니다. Written by Jamie Zawinski. "
-
-#: hacks/config/xjack.xml.h:5
-msgid "Xjack"
-msgstr ""
-
-#: hacks/config/xlyap.xml.h:1
-msgid ""
-"This generates pretty fractal pictures by doing funky math involving the "
-"``Lyapunov exponent.'' It has a cool interactive mode, too. Written by Ron "
-"Record."
-msgstr ""
-"``Lyapunov exponent''와 관련된 수학적으로 도형 화면을 만듭니다. 훌륭한 상호작용 모드가 있습니다. Written by Ron "
-"Record."
-
-#: hacks/config/xlyap.xml.h:2
-msgid "Xlyap"
-msgstr ""
-
-#: hacks/config/xmatrix.xml.h:1
-msgid ""
-"A rendition of the text scrolls seen in the movie ``The Matrix.'' Written by "
-"Jamie Zawinski."
-msgstr "영화에서 보이는 텍스트 스크롤입니다. ``매트릭스'' Written by Jamie Zawinski."
-
-#: hacks/config/xmatrix.xml.h:2
-msgid "Binary Encoding"
-msgstr "바이너리 인코딩"
-
-#: hacks/config/xmatrix.xml.h:3
-msgid "Expansion Algorithm"
-msgstr "확장 알고리즘"
-
-#: hacks/config/xmatrix.xml.h:5
-msgid "Full"
-msgstr "모두"
-
-#: hacks/config/xmatrix.xml.h:6
-msgid "Genetic Encoding"
-msgstr "Genetic 인코딩"
-
-#: hacks/config/xmatrix.xml.h:7
-msgid "Hexadecimal Encoding"
-msgstr "6진수 인코딩"
-
-#: hacks/config/xmatrix.xml.h:9
-msgid "Matrix Encoding"
-msgstr "매트릭스 인코딩"
-
-#: hacks/config/xmatrix.xml.h:10
-msgid "Phone Number"
-msgstr "전화번호"
-
-#: hacks/config/xmatrix.xml.h:11
-msgid "Run Trace Program"
-msgstr "프로그램 추적 실행"
-
-#: hacks/config/xmatrix.xml.h:12
-msgid "Slider Algorithm"
-msgstr "슬라이더 알고리즘"
-
-#: hacks/config/xmatrix.xml.h:17
-msgid "Synergistic Algorithm"
-msgstr "시너지팅 알고리즘"
-
-#: hacks/config/xmatrix.xml.h:18
-msgid "Xmatrix"
-msgstr "X매트릭스"
-
-#: hacks/config/xmountains.xml.h:2
-msgid "Reflections"
-msgstr "반사"
-
-#: hacks/config/xmountains.xml.h:3
-msgid "Side View"
-msgstr "옆에서 보기"
-
-#: hacks/config/xmountains.xml.h:6
-msgid "Top View"
-msgstr "위에서 보기"
-
-#: hacks/config/xmountains.xml.h:7
-msgid ""
-"XMountains generates realistic-looking fractal terrains of snow-capped "
-"mountains near water, with either a top view or a side view. Written by Stephen "
-"Booth. This is not included with the XScreenSaver package, but if you don't "
-"have it already, you can find it at "
-"&lt;http://www.epcc.ed.ac.uk/~spb/xmountains/&gt;. Be sure to compile it with "
-"-DVROOT or it won't work right when launched by the xscreensaver daemon."
-msgstr ""
-"XMountain은 물 옆에 있는 눈 쌓인 실제같은 산을 만들어냅니다.Written by Stephen Booth. XScreenSaver "
-"패키지에 들어있지 않기 때문에 이용하려면, &lt;http://www.epcc.ed.ac.uk/~spb/xmountains/&gt; 를 "
-"참고하십시오."
-
-#: hacks/config/xmountains.xml.h:8
-msgid "Xmountains"
-msgstr ""
-
-#: hacks/config/xrayswarm.xml.h:1
-msgid ""
-"Draws a few swarms of critters flying around the screen, with nicely faded "
-"color trails behind them. Written by Chris Leger."
-msgstr "화면 위를 날아다니는 동물형태의 모습을 보여줍니다. Written by Chris Leger."
-
-#: hacks/config/xrayswarm.xml.h:5
-msgid "XRaySwarm"
-msgstr ""
-
-#: hacks/config/xsnow.xml.h:1
-msgid ""
-"Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can find "
-"it at &lt;http://www.euronet.nl/~rja/Xsnow/&gt;."
-msgstr ""
-"눈이 내리는 모양을 그리고, 가끔 산타가 등장합니다. By Rick Jansen. "
-"&lt;http://www.euronet.nl/~rja/Xsnow/&gt; 에서 찾을 수 있습니다."
-
-#: hacks/config/xsnow.xml.h:2
-msgid "Xsnow"
-msgstr ""
-
-#: hacks/config/xspirograph.xml.h:4
-msgid "Layers"
-msgstr "레이어"
-
-#: hacks/config/xspirograph.xml.h:5
-msgid ""
-"Simulates that pen-in-nested-plastic-gears toy from your childhood. By Rohit "
-"Singh."
-msgstr "팬 내장의 플라스틱 기어 장난감을 모의로 보여줍니다. By Rohit Singh."
-
-#: hacks/config/xspirograph.xml.h:6
-msgid "XSpiroGraph"
-msgstr ""
-
-#: hacks/config/xteevee.xml.h:1
-msgid "Color Bars Enabled"
-msgstr "색상 바 사용함"
-
-#: hacks/config/xteevee.xml.h:2
-msgid "Cycle Through Modes"
-msgstr "모드별로 회전"
-
-#: hacks/config/xteevee.xml.h:3
-msgid "Rolling Enabled"
-msgstr "감아말기 사용함"
-
-#: hacks/config/xteevee.xml.h:4
-msgid "Static Enabled"
-msgstr "정지 사용함"
-
-#: hacks/config/xteevee.xml.h:5
-msgid "XTeeVee"
-msgstr ""
-
-#: hacks/config/xteevee.xml.h:6
-msgid ""
-"XTeeVee simulates various television problems, including static, loss of "
-"vertical hold, and a test pattern. By Greg Knauss."
-msgstr ""
-"XTeeVee는 TV의 여러가지 오류들을 보여줍니다. 정지 상태나, 세로 화면 놓치는 문제, 시험 화면 등을 보여줍니다. By Greg "
-"Knauss."
-
-#: hacks/config/zoom.xml.h:3
-msgid "Lens Offset"
-msgstr "렌즈 옵셋"
-
-#: hacks/config/zoom.xml.h:4
-msgid "Lenses"
-msgstr "렌즈"
-
-#: hacks/config/zoom.xml.h:9
-msgid ""
-"Zooms in on a part of the screen and then moves around. With the -lenses option "
-"the result is like looking through many overlapping lenses rather than just a "
-"simple zoom. Written by James Macnicol."
-msgstr ""
-"화면의 일정 부분을 확대하고 여기 저기로 움직입니다. -렌즈' 옵션으로 단순한 확대가 아니라 여러 가지 효과가 가능합니다.Written by "
-"James Macnicol."