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-rw-r--r--tde-i18n-de/docs/kdetoys/amor/Makefile.am4
-rw-r--r--tde-i18n-de/docs/kdetoys/amor/Makefile.in635
-rw-r--r--tde-i18n-de/docs/kdetoys/amor/index.cache.bz2bin5793 -> 0 bytes
-rw-r--r--tde-i18n-de/docs/kdetoys/amor/index.docbook573
-rw-r--r--tde-i18n-de/docs/kdetoys/amor/man-amor.6.docbook118
5 files changed, 0 insertions, 1330 deletions
diff --git a/tde-i18n-de/docs/kdetoys/amor/Makefile.am b/tde-i18n-de/docs/kdetoys/amor/Makefile.am
deleted file mode 100644
index df6332b8050..00000000000
--- a/tde-i18n-de/docs/kdetoys/amor/Makefile.am
+++ /dev/null
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diff --git a/tde-i18n-de/docs/kdetoys/amor/Makefile.in b/tde-i18n-de/docs/kdetoys/amor/Makefile.in
deleted file mode 100644
index fac31884edc..00000000000
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+++ /dev/null
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- elif test -f $(srcdir)/index.cache.bz2; then \
- echo $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/; \
- $(INSTALL_DATA) $(srcdir)/index.cache.bz2 $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/; \
- fi
- -rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/common
- $(LN_S) $(kde_libs_htmldir)/$(KDE_LANG)/common $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/common
-
-uninstall-docs:
- -rm -rf $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor
-
-clean-docs:
- -rm -f index.cache.bz2
-
-
-#>+ 13
-install-nls:
- $(mkinstalldirs) $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor
- @for base in index.docbook man-amor.6.docbook ; do \
- echo $(INSTALL_DATA) $$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/$$base ;\
- $(INSTALL_DATA) $(srcdir)/$$base $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/$$base ;\
- done
-
-uninstall-nls:
- for base in index.docbook man-amor.6.docbook ; do \
- rm -f $(DESTDIR)$(kde_htmldir)/$(KDE_LANG)/amor/$$base ;\
- done
-
-
-#>+ 5
-distdir-nls:
- for file in index.docbook man-amor.6.docbook ; do \
- cp $(srcdir)/$$file $(distdir); \
- done
-
-#>+ 15
-force-reedit:
- @for dep in $?; do \
- case '$(am__configure_deps)' in \
- *$$dep*) \
- cd $(top_builddir) && $(MAKE) $(AM_MAKEFLAGS) am--refresh \
- && exit 0; \
- exit 1;; \
- esac; \
- done; \
- echo ' cd $(top_srcdir) && $(AUTOMAKE) --gnu docs/tdetoys/amor/Makefile'; \
- cd $(top_srcdir) && \
- $(AUTOMAKE) --gnu docs/tdetoys/amor/Makefile
- cd $(top_srcdir) && perl ../scripts/admin/am_edit -p../scripts/admin docs/tdetoys/amor/Makefile.in
-
-
-#>+ 21
-clean-bcheck:
- rm -f *.bchecktest.cc *.bchecktest.cc.class a.out
-
-bcheck: bcheck-recursive
-
-bcheck-am:
- @for i in ; do \
- if test $(srcdir)/$$i -nt $$i.bchecktest.cc; then \
- echo "int main() {return 0;}" > $$i.bchecktest.cc ; \
- echo "#include \"$$i\"" >> $$i.bchecktest.cc ; \
- echo "$$i"; \
- if ! $(CXX) $(DEFS) -I. -I$(srcdir) -I$(top_builddir) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(CXXFLAGS) $(KDE_CXXFLAGS) --dump-class-hierarchy -c $$i.bchecktest.cc; then \
- rm -f $$i.bchecktest.cc; exit 1; \
- fi ; \
- echo "" >> $$i.bchecktest.cc.class; \
- perl $(top_srcdir)/admin/bcheck.pl $$i.bchecktest.cc.class || { rm -f $$i.bchecktest.cc; exit 1; }; \
- rm -f a.out; \
- fi ; \
- done
-
-
-#>+ 3
-final:
- $(MAKE) all-am
-
-#>+ 3
-final-install:
- $(MAKE) install-am
-
-#>+ 3
-no-final:
- $(MAKE) all-am
-
-#>+ 3
-no-final-install:
- $(MAKE) install-am
-
-#>+ 3
-kde-rpo-clean:
- -rm -f *.rpo
-
-#>+ 3
-nmcheck:
-nmcheck-am: nmcheck
diff --git a/tde-i18n-de/docs/kdetoys/amor/index.cache.bz2 b/tde-i18n-de/docs/kdetoys/amor/index.cache.bz2
deleted file mode 100644
index 06dddde811e..00000000000
--- a/tde-i18n-de/docs/kdetoys/amor/index.cache.bz2
+++ /dev/null
Binary files differ
diff --git a/tde-i18n-de/docs/kdetoys/amor/index.docbook b/tde-i18n-de/docs/kdetoys/amor/index.docbook
deleted file mode 100644
index 25edd138960..00000000000
--- a/tde-i18n-de/docs/kdetoys/amor/index.docbook
+++ /dev/null
@@ -1,573 +0,0 @@
-<?xml version="1.0" ?>
-<!DOCTYPE book PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
- <!ENTITY kappname "&amor;">
- <!ENTITY package "tdetoys">
- <!ENTITY % addindex "IGNORE">
- <!ENTITY % German "INCLUDE">
-]>
-
-<book lang="&language;">
-<bookinfo>
-<title
->Das Handbuch zu &amor;</title>
-
-<authorgroup>
-<author
->&Karl.Garrison; &Karl.Garrison.mail; </author>
-</authorgroup>
-
-<othercredit role="translator"
-><firstname
->Maren</firstname
-><surname
->Pakura</surname
-><affiliation
-><address
-><email
-></address
-></affiliation
-><contrib
->Deutsche Übersetzung</contrib
-></othercredit
-><othercredit role="translator"
-><firstname
->Matthias</firstname
-><surname
->Schulz</surname
-><affiliation
-><address
-><email
-></address
-></affiliation
-><contrib
->Deutsche Übersetzung</contrib
-></othercredit
->
-
-<copyright>
-<year
->2001</year>
-<holder
->Karl Garrison</holder>
-</copyright>
-
-<legalnotice
->&FDLNotice;</legalnotice>
-
-<date
->2003-09-16</date>
-<releaseinfo
->2.2</releaseinfo>
-
-<abstract>
-<para
->&amor; ist eine kleine Animation, die auf Ihrem aktuellen Fenster sitzt. </para>
-</abstract>
-
-<keywordset>
-<keyword
->KDE</keyword>
-<keyword
->tdetoys</keyword>
-<keyword
->amor</keyword>
-<keyword
->Hilfe</keyword>
-<keyword
->Assistent</keyword>
-</keywordset>
-
-</bookinfo>
-
-<chapter id="introduction">
-<title
->Einleitung</title>
-
-<sect1 id="whats-amor">
-<title
->Was ist &amor;?</title>
-<para
->&amor; ist ein Akronym, das für Amusing Misuse of Resources steht. Es ist eine Animation, die auf Ihrem aktuellen Fenster sitzt. In der Standard-Einstellung ist &amor; ein gelber Punkt, der verschiedene Tricks vorführt. &amor; hat verschiedene Designs, die das Erscheinungsbild und das Verhalten ändern. </para>
-
-<note
-><para
->Da &amor; mit dem &kde;-Fenstermanager &twin; zusammenarbeitet, funktioniert &amor; nur innerhalb von &kde;. Es kann sein, dass &amor; innerhalb eines anderen &kde;-kompatiblen Fenstermanagers arbeitet, allerdings ist dies bisher nicht bekannt.</para
-></note>
-</sect1>
-</chapter>
-
-<chapter id="configuration">
-<title
->Einrichtung</title>
-<sect1 id="configuring-amor">
-<title
->&amor; einrichten</title>
-<para
->Um &amor; einzurichten, klicken Sie mit der rechten Maustaste auf die Animation. Es erscheint ein Menü, das die drei Objekte enthält: <guimenuitem
-><accel
->O</accel
->ptionen ...</guimenuitem
->, <guimenuitem
-><accel
->Ü</accel
->ber ...</guimenuitem
-> und <guimenuitem
->B<accel
->e</accel
->enden</guimenuitem
->. Wählen Sie <guimenuitem
-><accel
->O</accel
->ptionen ...</guimenuitem
->, um &amor; einzurichten. </para>
-</sect1>
-
-<sect1 id="general-options">
-<title
->Allgemeine Einstellungen</title>
-<para
->Die folgenden Einstellungen für &amor; können über den Optionen-Dialog geändert werden.</para>
-<variablelist>
-<varlistentry
-><term
-><guilabel
->Design</guilabel
-></term>
-<listitem
-><para
->Dieses legt das Erscheinen und Verhalten von &amor; fest. Verschiedene Designs werden im nächsten Abschnitt beschrieben.</para
-></listitem>
-</varlistentry>
-<varlistentry
-><term
-><guilabel
->Verschiebung</guilabel
-></term>
-<listitem
-><para
->Dieser Schieberegler stellt ein, wo &amor; bezogen auf das aktive Fenster erscheint. Die Standardeinstellung in der Mitte platziert &amor; direkt oberhalb der Titelleiste, die Einstellungen ganz oben oder unten platzieren &amor; weiter oberhalb oder unterhalb der Titelleiste des aktiven Fensters.</para>
-<tip
-><para
->Wenn Sie diesen Regler niedriger einstellen, können Sie die Animation auch sehen, wenn das aktive Fenster maximiert ist.</para>
-</tip
-></listitem>
-</varlistentry>
-<varlistentry
-><term
-><guilabel
->Immer im Vordergrund</guilabel
-></term>
-<listitem
-><para
->Die Aktivierung dieser Einstellung bewirkt, dass &amor; immer vor allen Fenstern auf der Arbeitsfläche einschließlich der Kontrollleiste erscheint.</para
-></listitem>
-</varlistentry>
-<varlistentry
-><term
-><guilabel
->Zufällige Tipps anzeigen</guilabel
-></term>
-<listitem
-><para
->Wenn dieses Feld angekreuzt ist, zeigt &amor; einige &kde;-Tipps in unregelmäßigen Abständen an.</para
-></listitem>
-</varlistentry>
-<varlistentry
-><term
-><guilabel
->Programmtipps zulassen</guilabel
-></term>
-<listitem
-><para
->Jede Anwendung für &kde; kann so programmiert werden, dass über &amor; Tipps angezeigt werden. Wenn dieses Feld angekreuzt und das aktive Fenster eine solche Anwendung ist, dann zeigt &amor; Tipps für diese Anwendung an.</para>
-<note
-><para
->Als diese Dokumentation erstellt wurde, hat noch keine &kde;-Anwendung diese Funktionalität genutzt.</para
-></note
-></listitem>
-</varlistentry>
-</variablelist>
-</sect1>
-
-<sect1 id="amor-themes">
-<title
->&amor;-Designs</title>
-<para
->&amor; enthält standardmäßig einige Designs, die verschiedene Erscheinungsbilder und Verhaltensmuster von &amor; beinhalten. Außerdem ist es möglich, neue &amor;-Designs zu erstellen. Die eingebauten Designs sind im Folgenden beschrieben:</para>
-
-<table>
-<title
->Verfügbare &amor;-Designs:</title>
-<tgroup cols="2">
-<thead>
-<row>
-<entry
->Design</entry>
-<entry
->Beschreibung</entry>
-</row>
-</thead>
-<tbody>
-
-<row>
-<entry
-><mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="spot.png"/>
-</imageobject>
-<textobject
-><para
->Das Multi-Talent</para
-></textobject>
-<caption
-><para
->Das Multi-Talent</para
-></caption>
-</mediaobject
-></entry>
-<entry
-><para
->Dies ist das Standard-Design für &amor; und enthält die meisten <quote
->Tricks</quote
->. Dieses Design wurde von &Martin.R.Jones; entwickelt. Der Raketenrucksack, das Beamen und die Feuer-Animation wurden von <personname
-><firstname
->Mark</firstname
-><surname
->Grant</surname
-></personname
-> beigesteuert.</para
-></entry>
-</row>
-
-<row>
-<entry
-><mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="ghost.png"/>
-</imageobject>
-<textobject
-><para
->Kleines Gespenst</para
-></textobject>
-<caption
-><para
->Kleines Gespenst</para
-></caption>
-</mediaobject
-></entry>
-<entry
-><para
->Das Geist-Design basiert auf dem &kde;-<application
->ghostview</application
->-Symbol. Der spukende Geist wurde von &Martin.R.Jones; entwickelt.</para
-></entry>
-</row>
-
-<row>
-<entry
-><mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="eyes.png"/>
-</imageobject>
-<textobject
-><para
->Verrückte Augen</para
-></textobject>
-<caption
-><para
->Verrückte Augen</para
-></caption>
-</mediaobject
-></entry>
-<entry
-><para
->Dieses Design besteht aus sich bewegenden Augen, die von <personname
-><firstname
->Jean-Claude</firstname
-><surname
->Dumas</surname
-></personname
-> entwickelt wurden.</para
-></entry>
-</row>
-
-<row>
-<entry
-><mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="bonhomme.png"/>
-</imageobject>
-<textobject
-><para
->Bonhomme</para
-></textobject>
-<caption
-><para
->Bonhomme</para
-></caption>
-</mediaobject
-></entry>
-<entry
-><para
->Eine Strichmännchen-Animation, entwickelt von <personname
-><firstname
->Jean-Claude</firstname
-><surname
->Dumas</surname
-></personname
->.</para
-></entry>
-</row>
-
-<row>
-<entry
-><mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="neko.png"/>
-</imageobject>
-<textobject
-><para
->Neko</para
-></textobject>
-<caption
-><para
->Neko</para
-></caption>
-</mediaobject
-></entry>
-<entry
-><para
->Neko ist eine Katze, entwickelt von <personname
-><firstname
->Chris</firstname
-><surname
->Spiegel</surname
-></personname
->. Die Graphik stammt ursprünglich von <application
->Oneko</application
->, das von <personname
-><firstname
->Masayuki</firstname
-><surname
->Koba</surname
-></personname
-> geschrieben wurde.</para>
-<note
-><para
-><application
->Oneko</application
-> ist eine kleine Anwendung, in der eine Katze den Mauszeiger jagt. Es scheint, als wird diese Anwendung nicht weiterentwickelt, aber die Quelle der letzten Version ist unter <ulink url="ftp://sunsite.unc.edu/pub/Linux/X11/demos/oneko-1.1b.tar.gz"
-> dieser URL</ulink
-> noch verfügbar.</para
-></note
-></entry>
-</row>
-
-<row>
-<entry
-><mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="pingus.png"/>
-</imageobject>
-<textobject
-><para
->Tux</para
-></textobject>
-<caption
-><para
->Tux</para
-></caption>
-</mediaobject
-></entry>
-<entry
-><para
->Dieses Design zeigt Tux, das &Linux;-Maskottchen. Die Graphik stammt aus einem <application
->Lemmings</application
->-Spiel mit Namen <ulink url="http://pingus.seul.org/"
-> <application
->Pingus</application
-></ulink
->. Das Tux-Design wurde von <personname
-><firstname
->Frank</firstname
-><surname
->Pieczynski</surname
-></personname
-> entwickelt.</para
-></entry>
-</row>
-
-<row>
-<entry
-><mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="worm.png"/>
-</imageobject>
-<textobject
-><para
->Kleiner Wurm</para
-></textobject>
-<caption
-><para
->Kleiner Wurm</para
-></caption>
-</mediaobject
-></entry>
-<entry
-><para
->Ein Design mit einem kleinen Wurm. Es wurde von <personname
-><firstname
->Bartosz</firstname
-><surname
->Trudnowski</surname
-></personname
-> für seine Frau entwickelt.</para
-></entry>
-</row>
-
-<row>
-<entry
-><mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="billy.png"/>
-</imageobject>
-<textobject
-><para
->Klein-Billy</para
-></textobject>
-<caption
-><para
->Klein-Billy</para
-></caption>
-</mediaobject
-></entry>
-<entry
-><para
->Ein Bild, das vom Spiel <ulink url="http://www.xbill.org/"
-><application
->XBill</application
-> </ulink
-> stammt.</para
-></entry>
-</row>
-
-<row>
-<entry
-><mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="bsd.png"/>
-</imageobject>
-<textobject
-><para
->FreeBSD-Maskottchen</para
-></textobject>
-<caption
-><para
->FreeBSD-Maskottchen</para
-></caption>
-</mediaobject
-></entry>
-<entry
-><para
->Ein Bild von Beastie, dem FreeBSD-Teufelchen.</para
-></entry>
-</row>
-
-<row>
-<entry
-><mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="tux.png"/>
-</imageobject>
-<textobject
-><para
->Unanimierter Tux</para
-></textobject>
-<caption
-><para
->Unanimierter Tux</para
-></caption>
-</mediaobject
-></entry>
-<entry
-><para
->Eine nicht animierte Version des Tux-Designs.</para
-></entry>
-</row>
-
-<row>
-<entry
-><mediaobject>
-<imageobject>
-<imagedata format="PNG" fileref="tao.png"/>
-</imageobject>
-<textobject
-><para
->Tao</para
-></textobject>
-<caption
-><para
->Tao</para
-></caption>
-</mediaobject
-></entry>
-<entry
-><para
->Das Design Tao ist ein animiertes Yin-Yang-Symbol. Es wurde von <personname
-><firstname
->Daniel</firstname
-><surname
->Pfeiffer</surname
-></personname
-> <email
-> entwickelt, seine Tai Chi Erfahrungen halfen Ihm dabei.</para
-></entry>
-</row>
-
-</tbody>
-</tgroup>
-</table>
-
-</sect1>
-</chapter>
-
-<chapter id="credits">
-<title
->Mitwirkende und Lizenz</title>
-
-<para
->&amor;</para>
-
-<para
->Programm-Copyright &copy; 1999-2001 &Martin.R.Jones; &Martin.R.Jones.mail;</para>
-
-<para
->Dokumentations-Copyright &copy; 2001 &Karl.Garrison; &Karl.Garrison.mail;</para>
-
-<para
->Deutsche Übersetzung von Maren Pakura <email
->und Matthias Schulz<email
-></para
->
-&underFDL; &underGPL; </chapter>
-
-&documentation.index;
-
-</book>
-
-<!--
-Local Variables:
-mode: sgml
-sgml-minimize-attributes:nil
-sgml-general-insert-case:lower
-sgml-indent-step:0
-sgml-indent-data:nil
-End:
-
-// vim:ts=0:sw=2:tw=78:noet
--->
diff --git a/tde-i18n-de/docs/kdetoys/amor/man-amor.6.docbook b/tde-i18n-de/docs/kdetoys/amor/man-amor.6.docbook
deleted file mode 100644
index d3d8b18e26e..00000000000
--- a/tde-i18n-de/docs/kdetoys/amor/man-amor.6.docbook
+++ /dev/null
@@ -1,118 +0,0 @@
-<?xml version="1.0" ?>
-<!DOCTYPE refentry PUBLIC "-//KDE//DTD DocBook XML V4.2-Based Variant V1.1//EN" "dtd/kdex.dtd" [
-<!-- <!ENTITY kdeoptions SYSTEM "kdeoptions.docbook"
-> -->
-<!-- <!ENTITY qtoptions SYSTEM "qtoptions.docbook"
-> -->
-<!ENTITY % German "INCLUDE">
-]>
-
-<refentry lang="&language;">
-<refentryinfo>
-<date
->March 7, 2003</date>
-</refentryinfo>
-
-<refmeta>
-<refentrytitle
-><command
->amor</command
-></refentrytitle>
-<manvolnum
->6</manvolnum>
-</refmeta>
-
-<refnamediv>
-<refname
-><command
->amor</command
-></refname>
-<refpurpose
->Ein &kde;-Geschöpf für Ihre Arbeitsfläche</refpurpose>
-</refnamediv>
-
-<refsynopsisdiv>
-<cmdsynopsis
-><command
->amor</command
-> <group
-><option
->KDE Generic Options</option
-></group
-> <group
-><option
->Qt Generic Options</option
-></group
-> </cmdsynopsis>
-</refsynopsisdiv>
-
-<refsect1>
-<title
->Beschreibung</title>
-
-<para
-><acronym
->AMOR</acronym
-> steht für Amüsanter Missbrauch von Resourcen <quote
->(Amusing Misuse Of Resources)</quote
->. Es stellt ein paar verschiedene Typen bereit, die auf Ihrem Bildschirm paradieren, Tricks präsentieren und Ihnen Tipps geben.</para>
-
-<para
->&amor; ist Teil des Paketes &kde;-Toys.</para>
-
-</refsect1>
-
-<refsect1>
-<title
->Options</title>
-
-<para
->&amor; wird grafisch konfiguriert und hat keine Befehlszeilenoptionen außer den Standard-&kde; und &Qt;-Optionen.</para>
-
-</refsect1>
-
-<refsect1>
-<title
->Sehen Sie auch unter:</title>
-
-<para
->In &kde; können Sie einfach <userinput
->help:/amor</userinput
-> in ein &konqueror;-Fenster eingeben und erhalten dann das ausführliche Benutzerhandbuch angezeigt.</para>
-
-</refsect1>
-
-<refsect1>
-<title
->Bekannte Fehler</title>
-
-<para
->&amor; funtioniert derzeit nur mit dem &twin;-Fenstermanager.</para>
-</refsect1>
-
-<refsect1>
-<title
->Autoren</title>
-<para
->&amor; wurde von <personname
-><firstname
->Martin</firstname
-><othername
->R.</othername
-><surname
->Jones</surname
-></personname
-> <email
-> geschrieben. Diese Handbuchseiten wurden von <personname
-><firstname
->Ben</firstname
-><surname
->Burton</surname
-></personname
-> <email
-> für das Debian GNU/Linux-System geschrieben (können jedoch auch von anderen benutzt werden).</para>
-</refsect1>
-
-</refentry>