diff options
Diffstat (limited to 'tde-i18n-ko/messages/tdeartwork/kxsconfig.po')
-rw-r--r-- | tde-i18n-ko/messages/tdeartwork/kxsconfig.po | 4555 |
1 files changed, 4555 insertions, 0 deletions
diff --git a/tde-i18n-ko/messages/tdeartwork/kxsconfig.po b/tde-i18n-ko/messages/tdeartwork/kxsconfig.po new file mode 100644 index 00000000000..30f2eb7597e --- /dev/null +++ b/tde-i18n-ko/messages/tdeartwork/kxsconfig.po @@ -0,0 +1,4555 @@ +# translation of kxsconfig.po to Korean +# Kwonwoo Nam <[email protected]>, 2004. +# root <[email protected]>, 2004, 2005. +# Hongsoo Byun <[email protected]>, 2005. +# Sung-Jae, Cho <[email protected]>, 2005. +# +msgid "" +msgstr "" +"Project-Id-Version: kxsconfig\n" +"POT-Creation-Date: 2007-05-22 02:17+0200\n" +"PO-Revision-Date: 2005-12-08 12:05+0900\n" +"Last-Translator: Sung-Jae, Cho <[email protected]>\n" +"Language-Team: Korean <[email protected]>\n" +"MIME-Version: 1.0\n" +"Content-Type: text/plain; charset=UTF-8\n" +"Content-Transfer-Encoding: 8bit\n" +"X-Generator: KBabel 1.10.2\n" + +#: kxsconfig.cpp:316 +msgid "KDE X Screen Saver Configuration tool" +msgstr "KDE X 화면 보호기 설정 도구" + +#: kxsconfig.cpp:322 +msgid "Filename of the screen saver to configure" +msgstr "설정할 화면 보호기" + +#: kxsconfig.cpp:323 +msgid "Optional screen saver name used in messages" +msgstr "추가적인 화면 보호기 이름 메시지에 사용됨" + +#: kxsconfig.cpp:338 +msgid "KXSConfig" +msgstr "KXSConfig" + +#: kxsconfig.cpp:381 +#, c-format +msgid "No configuration available for %1" +msgstr "%1 설정이 불가능합니다." + +#: kxsrun.cpp:49 +msgid "KDE X Screen Saver Launcher" +msgstr "KDE X 화면 보호기 실행" + +#: kxsrun.cpp:55 +msgid "Filename of the screen saver to start" +msgstr "시작할 화면 보호기 파일명" + +#: kxsrun.cpp:56 +msgid "Extra options to pass to the screen saver" +msgstr "화면 보호기로 보낼 추가 옵션" + +#: kxsrun.cpp:63 +msgid "KXSRun" +msgstr "KXSRun" + +#: hacks/config/ant.xml.h:1 +msgid "" +"A cellular automaton that is really a two-dimensional Turing machine: as the " +"heads (``ants'') walk along the screen, they change pixel values in their path. " +"Then, as they pass over changed pixels, their behavior is influenced. Written " +"by David Bagley." +msgstr "이차원의 터닝 머신을 통해 칸이 증가하는 모양을 보입니다. 개미가 화면을 돌아다니면서 픽셀 값을 바꿔줍니다. " + +#: hacks/config/ant.xml.h:2 +msgid "Ant" +msgstr "개미" + +#: hacks/config/ant.xml.h:3 +msgid "Ant Size" +msgstr "개미 크기" + +#: hacks/config/ant.xml.h:4 +msgid "Ants Count" +msgstr "개미 수" + +#: hacks/config/ant.xml.h:5 hacks/config/apollonian.xml.h:5 +#: hacks/config/atlantis.xml.h:4 hacks/config/attraction.xml.h:8 +#: hacks/config/blaster.xml.h:3 hacks/config/blitspin.xml.h:4 +#: hacks/config/bouboule.xml.h:3 hacks/config/boxed.xml.h:4 +#: hacks/config/braid.xml.h:4 hacks/config/bubble3d.xml.h:3 +#: hacks/config/bubbles.xml.h:8 hacks/config/bumps.xml.h:3 +#: hacks/config/cage.xml.h:2 hacks/config/circuit.xml.h:4 +#: hacks/config/compass.xml.h:3 hacks/config/coral.xml.h:7 +#: hacks/config/critical.xml.h:3 hacks/config/crystal.xml.h:6 +#: hacks/config/cubenetic.xml.h:8 hacks/config/cynosure.xml.h:4 +#: hacks/config/dangerball.xml.h:3 hacks/config/decayscreen.xml.h:2 +#: hacks/config/deluxe.xml.h:4 hacks/config/demon.xml.h:4 +#: hacks/config/discrete.xml.h:2 hacks/config/distort.xml.h:4 +#: hacks/config/drift.xml.h:3 hacks/config/engine.xml.h:3 +#: hacks/config/epicycle.xml.h:5 hacks/config/euler2d.xml.h:3 +#: hacks/config/extrusion.xml.h:3 hacks/config/fadeplot.xml.h:4 +#: hacks/config/flag.xml.h:2 hacks/config/flame.xml.h:6 +#: hacks/config/flipscreen3d.xml.h:1 hacks/config/flow.xml.h:4 +#: hacks/config/fluidballs.xml.h:3 hacks/config/forest.xml.h:1 +#: hacks/config/galaxy.xml.h:3 hacks/config/gears.xml.h:2 +#: hacks/config/gflux.xml.h:6 hacks/config/glforestfire.xml.h:4 +#: hacks/config/glplanet.xml.h:2 hacks/config/glsnake.xml.h:5 +#: hacks/config/gltext.xml.h:3 hacks/config/goop.xml.h:4 +#: hacks/config/grav.xml.h:2 hacks/config/greynetic.xml.h:1 +#: hacks/config/halo.xml.h:2 hacks/config/hopalong.xml.h:9 +#: hacks/config/hyperball.xml.h:2 hacks/config/hypercube.xml.h:2 +#: hacks/config/ifs.xml.h:1 hacks/config/interference.xml.h:5 +#: hacks/config/jigsaw.xml.h:3 hacks/config/juggle.xml.h:3 +#: hacks/config/julia.xml.h:2 hacks/config/kaleidescope.xml.h:2 +#: hacks/config/kumppa.xml.h:3 hacks/config/lament.xml.h:2 +#: hacks/config/laser.xml.h:3 hacks/config/lightning.xml.h:1 +#: hacks/config/lisa.xml.h:2 hacks/config/lissie.xml.h:3 +#: hacks/config/lmorph.xml.h:3 hacks/config/loop.xml.h:1 +#: hacks/config/maze.xml.h:4 hacks/config/menger.xml.h:3 +#: hacks/config/moebius.xml.h:3 hacks/config/moire2.xml.h:2 +#: hacks/config/molecule.xml.h:10 hacks/config/morph3d.xml.h:3 +#: hacks/config/mountain.xml.h:2 hacks/config/munch.xml.h:3 +#: hacks/config/nerverot.xml.h:9 hacks/config/penetrate.xml.h:3 +#: hacks/config/penrose.xml.h:6 hacks/config/petri.xml.h:5 +#: hacks/config/phosphor.xml.h:3 hacks/config/pipes.xml.h:5 +#: hacks/config/polyominoes.xml.h:2 hacks/config/pulsar.xml.h:11 +#: hacks/config/pyro.xml.h:4 hacks/config/qix.xml.h:7 +#: hacks/config/rd-bomb.xml.h:9 hacks/config/ripples.xml.h:4 +#: hacks/config/rocks.xml.h:4 hacks/config/rotor.xml.h:3 +#: hacks/config/rubik.xml.h:3 hacks/config/sballs.xml.h:4 +#: hacks/config/shadebobs.xml.h:3 hacks/config/sierpinski.xml.h:2 +#: hacks/config/sierpinski3d.xml.h:2 hacks/config/slidescreen.xml.h:2 +#: hacks/config/slip.xml.h:2 hacks/config/speedmine.xml.h:3 +#: hacks/config/sphere.xml.h:2 hacks/config/spheremonics.xml.h:5 +#: hacks/config/spiral.xml.h:3 hacks/config/spotlight.xml.h:2 +#: hacks/config/sproingies.xml.h:2 hacks/config/squiral.xml.h:4 +#: hacks/config/stairs.xml.h:1 hacks/config/starfish.xml.h:3 +#: hacks/config/starwars.xml.h:6 hacks/config/strange.xml.h:2 +#: hacks/config/superquadrics.xml.h:3 hacks/config/swirl.xml.h:2 +#: hacks/config/t3d.xml.h:6 hacks/config/thornbird.xml.h:2 +#: hacks/config/triangle.xml.h:1 hacks/config/truchet.xml.h:1 +#: hacks/config/twang.xml.h:3 hacks/config/vines.xml.h:1 +#: hacks/config/webcollage.xml.h:4 hacks/config/worm.xml.h:3 +#: hacks/config/xearth.xml.h:7 hacks/config/xfishtank.xml.h:3 +#: hacks/config/xflame.xml.h:4 hacks/config/xjack.xml.h:1 +#: hacks/config/xmatrix.xml.h:4 hacks/config/xmountains.xml.h:1 +#: hacks/config/xrayswarm.xml.h:2 hacks/config/zoom.xml.h:2 +msgid "Fast" +msgstr "빠르게" + +#: hacks/config/ant.xml.h:6 +msgid "Four Sided Cells" +msgstr "사각형" + +#: hacks/config/ant.xml.h:7 hacks/config/attraction.xml.h:13 +#: hacks/config/cubenetic.xml.h:11 hacks/config/demon.xml.h:5 +#: hacks/config/discrete.xml.h:3 hacks/config/distort.xml.h:5 +#: hacks/config/fadeplot.xml.h:5 hacks/config/flag.xml.h:4 +#: hacks/config/flow.xml.h:7 hacks/config/fluidballs.xml.h:12 +#: hacks/config/hopalong.xml.h:13 hacks/config/interference.xml.h:8 +#: hacks/config/julia.xml.h:5 hacks/config/lissie.xml.h:4 +#: hacks/config/loop.xml.h:2 hacks/config/moire.xml.h:4 +#: hacks/config/rd-bomb.xml.h:11 hacks/config/rorschach.xml.h:5 +#: hacks/config/rubik.xml.h:4 hacks/config/sierpinski.xml.h:3 +#: hacks/config/slip.xml.h:3 +msgid "Large" +msgstr "크게" + +#: hacks/config/ant.xml.h:8 hacks/config/apollonian.xml.h:7 +#: hacks/config/attraction.xml.h:18 hacks/config/blaster.xml.h:6 +#: hacks/config/bouboule.xml.h:5 hacks/config/braid.xml.h:7 +#: hacks/config/coral.xml.h:9 hacks/config/critical.xml.h:4 +#: hacks/config/crystal.xml.h:8 hacks/config/cubenetic.xml.h:13 +#: hacks/config/cynosure.xml.h:6 hacks/config/deco.xml.h:5 +#: hacks/config/deluxe.xml.h:6 hacks/config/demon.xml.h:6 +#: hacks/config/discrete.xml.h:4 hacks/config/drift.xml.h:9 +#: hacks/config/epicycle.xml.h:8 hacks/config/euler2d.xml.h:8 +#: hacks/config/fadeplot.xml.h:6 hacks/config/flag.xml.h:5 +#: hacks/config/flame.xml.h:11 hacks/config/flow.xml.h:8 +#: hacks/config/fluidballs.xml.h:13 hacks/config/forest.xml.h:3 +#: hacks/config/galaxy.xml.h:6 hacks/config/grav.xml.h:4 +#: hacks/config/halo.xml.h:4 hacks/config/hopalong.xml.h:15 +#: hacks/config/ifs.xml.h:3 hacks/config/imsmap.xml.h:9 +#: hacks/config/interference.xml.h:11 hacks/config/julia.xml.h:6 +#: hacks/config/kaleidescope.xml.h:5 hacks/config/laser.xml.h:6 +#: hacks/config/lightning.xml.h:3 hacks/config/lisa.xml.h:5 +#: hacks/config/lissie.xml.h:6 hacks/config/loop.xml.h:4 +#: hacks/config/moire.xml.h:5 hacks/config/moire2.xml.h:3 +#: hacks/config/mountain.xml.h:4 hacks/config/nerverot.xml.h:15 +#: hacks/config/pedal.xml.h:6 hacks/config/penrose.xml.h:7 +#: hacks/config/petri.xml.h:11 hacks/config/polyominoes.xml.h:5 +#: hacks/config/qix.xml.h:14 hacks/config/rd-bomb.xml.h:12 +#: hacks/config/ripples.xml.h:7 hacks/config/rocks.xml.h:5 +#: hacks/config/rotor.xml.h:6 hacks/config/shadebobs.xml.h:5 +#: hacks/config/sierpinski.xml.h:4 hacks/config/slip.xml.h:4 +#: hacks/config/sphere.xml.h:3 hacks/config/spiral.xml.h:6 +#: hacks/config/squiral.xml.h:9 hacks/config/starfish.xml.h:5 +#: hacks/config/strange.xml.h:5 hacks/config/swirl.xml.h:3 +#: hacks/config/thornbird.xml.h:4 hacks/config/triangle.xml.h:3 +#: hacks/config/vines.xml.h:2 hacks/config/whirlwindwarp.xml.h:4 +#: hacks/config/worm.xml.h:4 hacks/config/xearth.xml.h:12 +#: hacks/config/xfishtank.xml.h:8 +msgid "Many" +msgstr "많이" + +#: hacks/config/ant.xml.h:9 +msgid "Nine Sided Cells" +msgstr "구각형" + +#: hacks/config/ant.xml.h:10 hacks/config/apollonian.xml.h:8 +#: hacks/config/attraction.xml.h:19 hacks/config/bouboule.xml.h:6 +#: hacks/config/braid.xml.h:9 hacks/config/critical.xml.h:5 +#: hacks/config/crystal.xml.h:10 hacks/config/cynosure.xml.h:7 +#: hacks/config/deco.xml.h:8 hacks/config/deluxe.xml.h:7 +#: hacks/config/demon.xml.h:7 hacks/config/discrete.xml.h:6 +#: hacks/config/drift.xml.h:10 hacks/config/epicycle.xml.h:9 +#: hacks/config/euler2d.xml.h:9 hacks/config/fadeplot.xml.h:7 +#: hacks/config/flag.xml.h:6 hacks/config/flame.xml.h:12 +#: hacks/config/flow.xml.h:9 hacks/config/forest.xml.h:4 +#: hacks/config/galaxy.xml.h:7 hacks/config/grav.xml.h:5 +#: hacks/config/halo.xml.h:6 hacks/config/hopalong.xml.h:17 +#: hacks/config/ifs.xml.h:4 hacks/config/imsmap.xml.h:10 +#: hacks/config/interference.xml.h:12 hacks/config/julia.xml.h:7 +#: hacks/config/laser.xml.h:8 hacks/config/lightning.xml.h:4 +#: hacks/config/lisa.xml.h:6 hacks/config/lissie.xml.h:7 +#: hacks/config/loop.xml.h:5 hacks/config/moire.xml.h:7 +#: hacks/config/moire2.xml.h:5 hacks/config/mountain.xml.h:6 +#: hacks/config/penrose.xml.h:8 hacks/config/polyominoes.xml.h:6 +#: hacks/config/rd-bomb.xml.h:13 hacks/config/rocks.xml.h:6 +#: hacks/config/rotor.xml.h:7 hacks/config/shadebobs.xml.h:6 +#: hacks/config/sierpinski.xml.h:5 hacks/config/slip.xml.h:5 +#: hacks/config/sphere.xml.h:4 hacks/config/spiral.xml.h:8 +#: hacks/config/squiral.xml.h:10 hacks/config/starfish.xml.h:6 +#: hacks/config/strange.xml.h:6 hacks/config/swirl.xml.h:5 +#: hacks/config/thornbird.xml.h:5 hacks/config/triangle.xml.h:4 +#: hacks/config/vines.xml.h:3 hacks/config/worm.xml.h:5 +#: hacks/config/xearth.xml.h:17 hacks/config/xfishtank.xml.h:9 +msgid "Number of Colors" +msgstr "색상 수" + +#: hacks/config/ant.xml.h:11 +msgid "Random Cell Shape" +msgstr "랜덤 칸 모양" + +#: hacks/config/ant.xml.h:12 hacks/config/speedmine.xml.h:11 +msgid "Sharp Turns" +msgstr "모양 변경" + +#: hacks/config/ant.xml.h:13 +msgid "Six Sided Cells" +msgstr "육각형" + +#: hacks/config/ant.xml.h:14 hacks/config/apollonian.xml.h:11 +#: hacks/config/atlantis.xml.h:13 hacks/config/attraction.xml.h:26 +#: hacks/config/blaster.xml.h:8 hacks/config/blitspin.xml.h:7 +#: hacks/config/bouboule.xml.h:8 hacks/config/boxed.xml.h:6 +#: hacks/config/braid.xml.h:11 hacks/config/bubble3d.xml.h:5 +#: hacks/config/bubbles.xml.h:10 hacks/config/bumps.xml.h:4 +#: hacks/config/cage.xml.h:4 hacks/config/circuit.xml.h:10 +#: hacks/config/compass.xml.h:4 hacks/config/coral.xml.h:12 +#: hacks/config/critical.xml.h:6 hacks/config/crystal.xml.h:11 +#: hacks/config/cubenetic.xml.h:22 hacks/config/cynosure.xml.h:9 +#: hacks/config/dangerball.xml.h:5 hacks/config/decayscreen.xml.h:17 +#: hacks/config/deluxe.xml.h:8 hacks/config/demon.xml.h:8 +#: hacks/config/discrete.xml.h:7 hacks/config/distort.xml.h:11 +#: hacks/config/drift.xml.h:12 hacks/config/engine.xml.h:5 +#: hacks/config/epicycle.xml.h:10 hacks/config/euler2d.xml.h:14 +#: hacks/config/extrusion.xml.h:11 hacks/config/fadeplot.xml.h:8 +#: hacks/config/flag.xml.h:7 hacks/config/flame.xml.h:14 +#: hacks/config/flipscreen3d.xml.h:6 hacks/config/flow.xml.h:13 +#: hacks/config/fluidballs.xml.h:18 hacks/config/forest.xml.h:5 +#: hacks/config/galaxy.xml.h:10 hacks/config/gears.xml.h:7 +#: hacks/config/gflux.xml.h:12 hacks/config/glforestfire.xml.h:14 +#: hacks/config/glplanet.xml.h:6 hacks/config/glsnake.xml.h:12 +#: hacks/config/gltext.xml.h:13 hacks/config/goop.xml.h:10 +#: hacks/config/grav.xml.h:8 hacks/config/greynetic.xml.h:3 +#: hacks/config/halo.xml.h:9 hacks/config/hopalong.xml.h:21 +#: hacks/config/hyperball.xml.h:8 hacks/config/hypercube.xml.h:7 +#: hacks/config/ifs.xml.h:5 hacks/config/interference.xml.h:14 +#: hacks/config/jigsaw.xml.h:5 hacks/config/juggle.xml.h:7 +#: hacks/config/julia.xml.h:8 hacks/config/kaleidescope.xml.h:7 +#: hacks/config/kumppa.xml.h:8 hacks/config/lament.xml.h:6 +#: hacks/config/laser.xml.h:10 hacks/config/lightning.xml.h:5 +#: hacks/config/lisa.xml.h:8 hacks/config/lissie.xml.h:9 +#: hacks/config/lmorph.xml.h:11 hacks/config/loop.xml.h:7 +#: hacks/config/maze.xml.h:14 hacks/config/menger.xml.h:16 +#: hacks/config/moebius.xml.h:7 hacks/config/moire2.xml.h:6 +#: hacks/config/molecule.xml.h:22 hacks/config/morph3d.xml.h:6 +#: hacks/config/mountain.xml.h:7 hacks/config/munch.xml.h:7 +#: hacks/config/nerverot.xml.h:20 hacks/config/penetrate.xml.h:6 +#: hacks/config/penrose.xml.h:11 hacks/config/petri.xml.h:23 +#: hacks/config/phosphor.xml.h:6 hacks/config/pipes.xml.h:15 +#: hacks/config/polyominoes.xml.h:10 hacks/config/pulsar.xml.h:15 +#: hacks/config/pyro.xml.h:13 hacks/config/qix.xml.h:19 +#: hacks/config/rd-bomb.xml.h:17 hacks/config/ripples.xml.h:11 +#: hacks/config/rocks.xml.h:9 hacks/config/rotor.xml.h:11 +#: hacks/config/rubik.xml.h:9 hacks/config/sballs.xml.h:13 +#: hacks/config/shadebobs.xml.h:9 hacks/config/sierpinski.xml.h:7 +#: hacks/config/sierpinski3d.xml.h:8 hacks/config/slidescreen.xml.h:6 +#: hacks/config/slip.xml.h:7 hacks/config/speedmine.xml.h:13 +#: hacks/config/sphere.xml.h:5 hacks/config/spheremonics.xml.h:19 +#: hacks/config/spiral.xml.h:9 hacks/config/spotlight.xml.h:4 +#: hacks/config/sproingies.xml.h:6 hacks/config/squiral.xml.h:14 +#: hacks/config/stairs.xml.h:3 hacks/config/starfish.xml.h:8 +#: hacks/config/starwars.xml.h:12 hacks/config/strange.xml.h:7 +#: hacks/config/superquadrics.xml.h:7 hacks/config/swirl.xml.h:6 +#: hacks/config/t3d.xml.h:11 hacks/config/thornbird.xml.h:7 +#: hacks/config/triangle.xml.h:5 hacks/config/truchet.xml.h:2 +#: hacks/config/twang.xml.h:9 hacks/config/vines.xml.h:4 +#: hacks/config/webcollage.xml.h:7 hacks/config/worm.xml.h:7 +#: hacks/config/xearth.xml.h:22 hacks/config/xfishtank.xml.h:10 +#: hacks/config/xflame.xml.h:5 hacks/config/xjack.xml.h:2 +#: hacks/config/xmatrix.xml.h:13 hacks/config/xmountains.xml.h:4 +#: hacks/config/xrayswarm.xml.h:3 hacks/config/zoom.xml.h:6 +msgid "Slow" +msgstr "느리게" + +#: hacks/config/ant.xml.h:15 hacks/config/attraction.xml.h:27 +#: hacks/config/cubenetic.xml.h:23 hacks/config/demon.xml.h:9 +#: hacks/config/discrete.xml.h:8 hacks/config/distort.xml.h:12 +#: hacks/config/fadeplot.xml.h:9 hacks/config/flag.xml.h:8 +#: hacks/config/flow.xml.h:15 hacks/config/fluidballs.xml.h:19 +#: hacks/config/hopalong.xml.h:22 hacks/config/interference.xml.h:15 +#: hacks/config/julia.xml.h:9 hacks/config/lissie.xml.h:10 +#: hacks/config/loop.xml.h:8 hacks/config/moire.xml.h:9 +#: hacks/config/rd-bomb.xml.h:18 hacks/config/rorschach.xml.h:8 +#: hacks/config/rubik.xml.h:10 hacks/config/sierpinski.xml.h:8 +#: hacks/config/slip.xml.h:8 +msgid "Small" +msgstr "작게" + +#: hacks/config/ant.xml.h:16 hacks/config/apollonian.xml.h:12 +#: hacks/config/attraction.xml.h:28 hacks/config/blaster.xml.h:9 +#: hacks/config/bouboule.xml.h:9 hacks/config/braid.xml.h:12 +#: hacks/config/bubble3d.xml.h:6 hacks/config/bubbles.xml.h:11 +#: hacks/config/bumps.xml.h:5 hacks/config/cage.xml.h:6 +#: hacks/config/circuit.xml.h:11 hacks/config/compass.xml.h:5 +#: hacks/config/coral.xml.h:14 hacks/config/critical.xml.h:7 +#: hacks/config/crystal.xml.h:12 hacks/config/cubenetic.xml.h:24 +#: hacks/config/cynosure.xml.h:10 hacks/config/dangerball.xml.h:6 +#: hacks/config/decayscreen.xml.h:18 hacks/config/deluxe.xml.h:9 +#: hacks/config/demon.xml.h:10 hacks/config/discrete.xml.h:9 +#: hacks/config/distort.xml.h:13 hacks/config/drift.xml.h:13 +#: hacks/config/engine.xml.h:6 hacks/config/epicycle.xml.h:11 +#: hacks/config/euler2d.xml.h:15 hacks/config/extrusion.xml.h:13 +#: hacks/config/fadeplot.xml.h:10 hacks/config/flag.xml.h:9 +#: hacks/config/flame.xml.h:15 hacks/config/flipscreen3d.xml.h:7 +#: hacks/config/flow.xml.h:16 hacks/config/fluidballs.xml.h:20 +#: hacks/config/forest.xml.h:6 hacks/config/galaxy.xml.h:11 +#: hacks/config/glforestfire.xml.h:15 hacks/config/glplanet.xml.h:8 +#: hacks/config/gltext.xml.h:15 hacks/config/goop.xml.h:11 +#: hacks/config/grav.xml.h:9 hacks/config/greynetic.xml.h:4 +#: hacks/config/halo.xml.h:10 hacks/config/hopalong.xml.h:23 +#: hacks/config/hyperball.xml.h:9 hacks/config/hypercube.xml.h:8 +#: hacks/config/ifs.xml.h:6 hacks/config/jigsaw.xml.h:7 +#: hacks/config/juggle.xml.h:8 hacks/config/julia.xml.h:10 +#: hacks/config/kaleidescope.xml.h:8 hacks/config/kumppa.xml.h:9 +#: hacks/config/lament.xml.h:7 hacks/config/laser.xml.h:11 +#: hacks/config/lightning.xml.h:6 hacks/config/lisa.xml.h:9 +#: hacks/config/lissie.xml.h:11 hacks/config/lmorph.xml.h:12 +#: hacks/config/loop.xml.h:9 hacks/config/menger.xml.h:18 +#: hacks/config/moebius.xml.h:10 hacks/config/moire2.xml.h:7 +#: hacks/config/molecule.xml.h:24 hacks/config/morph3d.xml.h:7 +#: hacks/config/mountain.xml.h:8 hacks/config/munch.xml.h:9 +#: hacks/config/nerverot.xml.h:22 hacks/config/penrose.xml.h:12 +#: hacks/config/petri.xml.h:25 hacks/config/phosphor.xml.h:7 +#: hacks/config/pipes.xml.h:16 hacks/config/polyominoes.xml.h:11 +#: hacks/config/pulsar.xml.h:17 hacks/config/qix.xml.h:22 +#: hacks/config/rotor.xml.h:12 hacks/config/rubik.xml.h:11 +#: hacks/config/sballs.xml.h:14 hacks/config/shadebobs.xml.h:10 +#: hacks/config/sierpinski.xml.h:9 hacks/config/sierpinski3d.xml.h:10 +#: hacks/config/slidescreen.xml.h:7 hacks/config/slip.xml.h:9 +#: hacks/config/speedmine.xml.h:15 hacks/config/sphere.xml.h:6 +#: hacks/config/spheremonics.xml.h:22 hacks/config/spiral.xml.h:10 +#: hacks/config/spotlight.xml.h:5 hacks/config/sproingies.xml.h:8 +#: hacks/config/squiral.xml.h:16 hacks/config/stairs.xml.h:5 +#: hacks/config/starfish.xml.h:9 hacks/config/strange.xml.h:8 +#: hacks/config/superquadrics.xml.h:9 hacks/config/swirl.xml.h:7 +#: hacks/config/t3d.xml.h:13 hacks/config/thornbird.xml.h:8 +#: hacks/config/triangle.xml.h:6 hacks/config/truchet.xml.h:3 +#: hacks/config/twang.xml.h:10 hacks/config/vines.xml.h:5 +#: hacks/config/webcollage.xml.h:8 hacks/config/whirlygig.xml.h:4 +#: hacks/config/worm.xml.h:8 hacks/config/xearth.xml.h:25 +#: hacks/config/xflame.xml.h:6 hacks/config/xjack.xml.h:3 +#: hacks/config/xmatrix.xml.h:16 hacks/config/xmountains.xml.h:5 +#: hacks/config/xrayswarm.xml.h:4 hacks/config/zoom.xml.h:7 +msgid "Speed" +msgstr "속도" + +#: hacks/config/ant.xml.h:17 +msgid "Three Sided Cells" +msgstr "삼각형" + +#: hacks/config/ant.xml.h:18 hacks/config/demon.xml.h:12 +#: hacks/config/discrete.xml.h:10 hacks/config/fadeplot.xml.h:11 +#: hacks/config/flag.xml.h:12 hacks/config/flow.xml.h:17 +#: hacks/config/lissie.xml.h:12 hacks/config/loop.xml.h:11 +#: hacks/config/rubik.xml.h:12 hacks/config/sierpinski.xml.h:11 +#: hacks/config/slip.xml.h:11 +msgid "Timeout" +msgstr "시간초과" + +#: hacks/config/ant.xml.h:19 +msgid "Truchet Lines" +msgstr "Truchet 줄" + +#: hacks/config/ant.xml.h:20 +msgid "Twelve Sided Cells" +msgstr "12각형" + +#: hacks/config/ant.xml.h:21 hacks/config/apollonian.xml.h:13 +#: hacks/config/attraction.xml.h:32 hacks/config/bouboule.xml.h:11 +#: hacks/config/braid.xml.h:13 hacks/config/critical.xml.h:8 +#: hacks/config/crystal.xml.h:13 hacks/config/cynosure.xml.h:11 +#: hacks/config/deco.xml.h:10 hacks/config/deluxe.xml.h:14 +#: hacks/config/demon.xml.h:13 hacks/config/discrete.xml.h:11 +#: hacks/config/drift.xml.h:14 hacks/config/epicycle.xml.h:13 +#: hacks/config/euler2d.xml.h:17 hacks/config/fadeplot.xml.h:12 +#: hacks/config/flag.xml.h:13 hacks/config/flame.xml.h:16 +#: hacks/config/flow.xml.h:18 hacks/config/forest.xml.h:8 +#: hacks/config/galaxy.xml.h:13 hacks/config/grav.xml.h:11 +#: hacks/config/halo.xml.h:12 hacks/config/hopalong.xml.h:25 +#: hacks/config/ifs.xml.h:8 hacks/config/imsmap.xml.h:15 +#: hacks/config/interference.xml.h:16 hacks/config/julia.xml.h:12 +#: hacks/config/laser.xml.h:12 hacks/config/lightning.xml.h:8 +#: hacks/config/lisa.xml.h:12 hacks/config/lissie.xml.h:13 +#: hacks/config/loop.xml.h:12 hacks/config/moire.xml.h:11 +#: hacks/config/moire2.xml.h:9 hacks/config/mountain.xml.h:9 +#: hacks/config/nerverot.xml.h:23 hacks/config/penrose.xml.h:13 +#: hacks/config/polyominoes.xml.h:12 hacks/config/rd-bomb.xml.h:20 +#: hacks/config/rocks.xml.h:12 hacks/config/rotor.xml.h:13 +#: hacks/config/shadebobs.xml.h:12 hacks/config/sierpinski.xml.h:12 +#: hacks/config/slip.xml.h:12 hacks/config/sphere.xml.h:8 +#: hacks/config/spiral.xml.h:12 hacks/config/squiral.xml.h:18 +#: hacks/config/starfish.xml.h:14 hacks/config/strange.xml.h:11 +#: hacks/config/swirl.xml.h:9 hacks/config/thornbird.xml.h:13 +#: hacks/config/triangle.xml.h:8 hacks/config/vines.xml.h:7 +#: hacks/config/worm.xml.h:9 hacks/config/xearth.xml.h:28 +#: hacks/config/xfishtank.xml.h:11 +msgid "Two" +msgstr "2" + +#: hacks/config/apollonian.xml.h:1 +msgid "Apollonian" +msgstr "고전미" + +#: hacks/config/apollonian.xml.h:2 +msgid "Deep" +msgstr "깊은" + +#: hacks/config/apollonian.xml.h:3 +msgid "Depth" +msgstr "깊이" + +#: hacks/config/apollonian.xml.h:4 +msgid "Draw Labels" +msgstr "레이블 그리기" + +#: hacks/config/apollonian.xml.h:6 +msgid "Include Alternate Geometries" +msgstr "교체 지형 포함" + +#: hacks/config/apollonian.xml.h:9 +msgid "" +"Packs a large circle with smaller circles, demonstrating the Descartes Circle " +"Theorem. Written by Allan R. Wilks and David Bagley." +msgstr "작은 원과 큰 원을 함께 병합해 화면에 표시합니다." + +#: hacks/config/apollonian.xml.h:10 +msgid "Shallow" +msgstr "삼키기" + +#: hacks/config/atlantis.xml.h:1 +msgid "Agressive" +msgstr "공격적" + +#: hacks/config/atlantis.xml.h:2 +msgid "Atlantis" +msgstr "아틀란티스" + +#: hacks/config/atlantis.xml.h:3 +msgid "Clear Water" +msgstr "깔끔한 물" + +#: hacks/config/atlantis.xml.h:5 +msgid "Flat Background" +msgstr "납작한 배경" + +#: hacks/config/atlantis.xml.h:6 +msgid "Gradient Background" +msgstr "Gradient 배경" + +#: hacks/config/atlantis.xml.h:7 +msgid "Number of Sharks" +msgstr "상어 수" + +#: hacks/config/atlantis.xml.h:8 +msgid "Shark Proximity" +msgstr "상어 간격" + +#: hacks/config/atlantis.xml.h:9 +msgid "Shark Speed" +msgstr "상어 속도" + +#: hacks/config/atlantis.xml.h:10 +msgid "Shimmering Water" +msgstr "반짝이는 물" + +#: hacks/config/atlantis.xml.h:11 hacks/config/boxed.xml.h:5 +#: hacks/config/bubble3d.xml.h:4 hacks/config/cage.xml.h:3 +#: hacks/config/circuit.xml.h:9 hacks/config/cubenetic.xml.h:21 +#: hacks/config/dangerball.xml.h:4 hacks/config/engine.xml.h:4 +#: hacks/config/extrusion.xml.h:10 hacks/config/flipscreen3d.xml.h:5 +#: hacks/config/fluidballs.xml.h:17 hacks/config/gears.xml.h:6 +#: hacks/config/gflux.xml.h:11 hacks/config/glforestfire.xml.h:13 +#: hacks/config/glplanet.xml.h:5 hacks/config/glsnake.xml.h:10 +#: hacks/config/gltext.xml.h:12 hacks/config/lament.xml.h:5 +#: hacks/config/menger.xml.h:15 hacks/config/moebius.xml.h:6 +#: hacks/config/molecule.xml.h:21 hacks/config/morph3d.xml.h:5 +#: hacks/config/pipes.xml.h:14 hacks/config/pulsar.xml.h:14 +#: hacks/config/rubik.xml.h:6 hacks/config/sballs.xml.h:12 +#: hacks/config/sierpinski3d.xml.h:6 hacks/config/spheremonics.xml.h:18 +#: hacks/config/sproingies.xml.h:4 hacks/config/stairs.xml.h:2 +#: hacks/config/starwars.xml.h:11 hacks/config/superquadrics.xml.h:6 +msgid "Show Frames-per-Second" +msgstr "초당 프레임 보기" + +#: hacks/config/atlantis.xml.h:12 +msgid "Shy" +msgstr "부끄러움" + +#: hacks/config/atlantis.xml.h:14 hacks/config/boxed.xml.h:7 +#: hacks/config/cage.xml.h:5 hacks/config/extrusion.xml.h:12 +#: hacks/config/gears.xml.h:8 hacks/config/glplanet.xml.h:7 +#: hacks/config/glsnake.xml.h:13 hacks/config/gltext.xml.h:14 +#: hacks/config/menger.xml.h:17 hacks/config/molecule.xml.h:23 +#: hacks/config/munch.xml.h:8 hacks/config/sierpinski3d.xml.h:9 +#: hacks/config/speedmine.xml.h:14 hacks/config/spheremonics.xml.h:21 +#: hacks/config/sproingies.xml.h:7 hacks/config/stairs.xml.h:4 +#: hacks/config/stonerview.xml.h:2 hacks/config/superquadrics.xml.h:8 +msgid "Solid" +msgstr "딱딱한" + +#: hacks/config/atlantis.xml.h:15 +msgid "" +"This is xfishtank writ large: a GL animation of a number of sharks, dolphins, " +"and whales. The swimming motions are great. Originally written by Mark Kilgard." +msgstr "" +"xfishtank writ large 입니다: 여러 마리의 상어, 고래, 돌고래로 표현하는 GL 애니메이션 입니다. 수영하는 동작이 " +"일품입니다. Originally written by Mark Kilgard." + +#: hacks/config/atlantis.xml.h:16 +msgid "Whale Speed" +msgstr "고래 속도" + +#: hacks/config/atlantis.xml.h:17 hacks/config/boxed.xml.h:8 +#: hacks/config/cage.xml.h:8 hacks/config/dangerball.xml.h:11 +#: hacks/config/extrusion.xml.h:19 hacks/config/gears.xml.h:11 +#: hacks/config/glforestfire.xml.h:20 hacks/config/glplanet.xml.h:11 +#: hacks/config/glsnake.xml.h:16 hacks/config/gltext.xml.h:18 +#: hacks/config/lament.xml.h:9 hacks/config/menger.xml.h:21 +#: hacks/config/moebius.xml.h:11 hacks/config/molecule.xml.h:26 +#: hacks/config/pulsar.xml.h:20 hacks/config/sballs.xml.h:18 +#: hacks/config/sierpinski3d.xml.h:12 hacks/config/speedmine.xml.h:18 +#: hacks/config/spheremonics.xml.h:26 hacks/config/sproingies.xml.h:10 +#: hacks/config/stairs.xml.h:7 hacks/config/stonerview.xml.h:4 +#: hacks/config/superquadrics.xml.h:11 +msgid "Wireframe" +msgstr "와이어프레임" + +#: hacks/config/attraction.xml.h:1 +msgid "Attraction" +msgstr "어트렉션" + +#: hacks/config/attraction.xml.h:2 +msgid "Ball Count" +msgstr "공 카운트" + +#: hacks/config/attraction.xml.h:3 +msgid "Ball Mass" +msgstr "공 재질" + +#: hacks/config/attraction.xml.h:4 hacks/config/fluidballs.xml.h:2 +msgid "Balls" +msgstr "공" + +#: hacks/config/attraction.xml.h:5 +msgid "Bounce Off Walls" +msgstr "벽에 튀기기" + +#: hacks/config/attraction.xml.h:6 hacks/config/hopalong.xml.h:1 +#: hacks/config/interference.xml.h:3 hacks/config/qix.xml.h:2 +#: hacks/config/wander.xml.h:3 +msgid "Color Contrast" +msgstr "색상 대비" + +#: hacks/config/attraction.xml.h:7 +msgid "Environmental Viscosity" +msgstr "환경적 Viscosity" + +#: hacks/config/attraction.xml.h:9 +msgid "Filled Splines" +msgstr "채워진 홈" + +#: hacks/config/attraction.xml.h:10 hacks/config/ccurve.xml.h:9 +#: hacks/config/cubenetic.xml.h:10 hacks/config/euler2d.xml.h:5 +#: hacks/config/flame.xml.h:9 hacks/config/goop.xml.h:6 +#: hacks/config/hopalong.xml.h:10 hacks/config/hyperball.xml.h:3 +#: hacks/config/hypercube.xml.h:3 hacks/config/interference.xml.h:6 +#: hacks/config/kumppa.xml.h:4 hacks/config/nerverot.xml.h:11 +#: hacks/config/petri.xml.h:8 hacks/config/pyro.xml.h:5 +#: hacks/config/qix.xml.h:10 hacks/config/speedmine.xml.h:5 +#: hacks/config/spheremonics.xml.h:6 hacks/config/spiral.xml.h:4 +#: hacks/config/squiral.xml.h:6 hacks/config/strange.xml.h:3 +#: hacks/config/superquadrics.xml.h:4 hacks/config/t3d.xml.h:7 +#: hacks/config/twang.xml.h:5 hacks/config/wander.xml.h:8 +msgid "High" +msgstr "높음" + +#: hacks/config/attraction.xml.h:11 +msgid "Ignore Screen Edges" +msgstr "화면 모서리 무시" + +#: hacks/config/attraction.xml.h:12 +msgid "Inward" +msgstr "안쪽으로" + +#: hacks/config/attraction.xml.h:14 +msgid "" +"Like qix, this uses a simple simple motion model to generate many different " +"display modes. The control points attract each other up to a certain distance, " +"and then begin to repel each other. The attraction/repulsion is proportional to " +"the distance between any two particles, similar to the strong and weak nuclear " +"forces. One of the most interesting ways to watch this hack is simply as " +"bouncing balls, because their motions and interactions with each other are so " +"odd. Sometimes two balls will get into a tight orbit around each other, to be " +"interrupted later by a third, or by the edge of the screen. It looks quite " +"chaotic. Written by Jamie Zawinski, based on Lisp code by John Pezaris." +msgstr "" +"qix처럼 간단한 모션 모델을 사용하여 여러 다른 표시 모드를 만들어냅니다. 제어 포인트가 객체끼리 일정한 거리에 이르도록 끌어당긴 후, 다시 " +"서로 멀어지게 합니다.Written by Jamie Zawinski, based on Lisp code by John Pezaris." + +#: hacks/config/attraction.xml.h:15 hacks/config/deluxe.xml.h:5 +#: hacks/config/lmorph.xml.h:7 hacks/config/pedal.xml.h:5 +#: hacks/config/starfish.xml.h:4 hacks/config/whirlygig.xml.h:3 +msgid "Lines" +msgstr "줄" + +#: hacks/config/attraction.xml.h:16 hacks/config/braid.xml.h:6 +#: hacks/config/cynosure.xml.h:5 hacks/config/drift.xml.h:8 +#: hacks/config/euler2d.xml.h:6 hacks/config/galaxy.xml.h:5 +#: hacks/config/juggle.xml.h:5 hacks/config/laser.xml.h:5 +#: hacks/config/menger.xml.h:4 hacks/config/munch.xml.h:4 +#: hacks/config/nerverot.xml.h:13 hacks/config/petri.xml.h:9 +#: hacks/config/polyominoes.xml.h:4 hacks/config/rotor.xml.h:5 +#: hacks/config/shadebobs.xml.h:4 hacks/config/sierpinski3d.xml.h:3 +#: hacks/config/spheremonics.xml.h:7 hacks/config/wander.xml.h:10 +#: hacks/config/whirlwindwarp.xml.h:3 +msgid "Long" +msgstr "길게" + +#: hacks/config/attraction.xml.h:17 hacks/config/ccurve.xml.h:10 +#: hacks/config/cubenetic.xml.h:12 hacks/config/euler2d.xml.h:7 +#: hacks/config/flame.xml.h:10 hacks/config/goop.xml.h:7 +#: hacks/config/hopalong.xml.h:14 hacks/config/hyperball.xml.h:6 +#: hacks/config/hypercube.xml.h:5 hacks/config/interference.xml.h:9 +#: hacks/config/kumppa.xml.h:6 hacks/config/nerverot.xml.h:14 +#: hacks/config/petri.xml.h:10 hacks/config/pyro.xml.h:7 +#: hacks/config/qix.xml.h:13 hacks/config/speedmine.xml.h:6 +#: hacks/config/spheremonics.xml.h:8 hacks/config/spiral.xml.h:5 +#: hacks/config/squiral.xml.h:8 hacks/config/strange.xml.h:4 +#: hacks/config/superquadrics.xml.h:5 hacks/config/t3d.xml.h:8 +#: hacks/config/twang.xml.h:7 hacks/config/wander.xml.h:11 +msgid "Low" +msgstr "낮게" + +#: hacks/config/attraction.xml.h:20 +msgid "Orbital Mode" +msgstr "궤도 모드" + +#: hacks/config/attraction.xml.h:21 +msgid "Outward" +msgstr "바깥쪽으로" + +#: hacks/config/attraction.xml.h:22 +msgid "Polygons" +msgstr "폴리곤" + +#: hacks/config/attraction.xml.h:23 hacks/config/spotlight.xml.h:3 +msgid "Radius" +msgstr "반경" + +#: hacks/config/attraction.xml.h:24 +msgid "Repulsion Threshold" +msgstr "멀어짐 Threshold" + +#: hacks/config/attraction.xml.h:25 hacks/config/braid.xml.h:10 +#: hacks/config/cynosure.xml.h:8 hacks/config/drift.xml.h:11 +#: hacks/config/euler2d.xml.h:12 hacks/config/galaxy.xml.h:8 +#: hacks/config/laser.xml.h:9 hacks/config/menger.xml.h:14 +#: hacks/config/munch.xml.h:6 hacks/config/nerverot.xml.h:19 +#: hacks/config/petri.xml.h:22 hacks/config/polyominoes.xml.h:9 +#: hacks/config/rotor.xml.h:9 hacks/config/shadebobs.xml.h:8 +#: hacks/config/sierpinski3d.xml.h:5 hacks/config/spheremonics.xml.h:17 +#: hacks/config/wander.xml.h:12 hacks/config/whirlwindwarp.xml.h:6 +msgid "Short" +msgstr "짧게" + +#: hacks/config/attraction.xml.h:29 +msgid "Splines" +msgstr "스플라인" + +#: hacks/config/attraction.xml.h:30 +msgid "Tails" +msgstr "꼬리" + +#: hacks/config/attraction.xml.h:31 hacks/config/euler2d.xml.h:16 +#: hacks/config/juggle.xml.h:9 +msgid "Trail Length" +msgstr "꼬리 길이" + +#: hacks/config/blaster.xml.h:1 +msgid "Blaster" +msgstr "블래스터" + +#: hacks/config/blaster.xml.h:2 +msgid "" +"Draws a simulation of flying space-combat robots (cleverly disguised as colored " +"circles) doing battle in front of a moving star field. Written by Jonathan Lin." +msgstr "움직이는 별들 앞에서 비행하는 우주 전투 로봇의 시뮬레이션을 그립니다. Written by Jonathan Lin." + +#: hacks/config/blaster.xml.h:4 hacks/config/bouboule.xml.h:4 +#: hacks/config/coral.xml.h:8 hacks/config/cubenetic.xml.h:9 +#: hacks/config/euler2d.xml.h:4 hacks/config/flame.xml.h:7 +#: hacks/config/fluidballs.xml.h:4 hacks/config/kaleidescope.xml.h:3 +#: hacks/config/lisa.xml.h:3 hacks/config/pedal.xml.h:4 +#: hacks/config/petri.xml.h:7 hacks/config/qix.xml.h:8 +#: hacks/config/thornbird.xml.h:3 hacks/config/whirlwindwarp.xml.h:1 +#: hacks/config/xfishtank.xml.h:4 +msgid "Few" +msgstr "적게" + +#: hacks/config/blaster.xml.h:5 hacks/config/penetrate.xml.h:4 +msgid "Lasers" +msgstr "레이저" + +#: hacks/config/blaster.xml.h:7 +msgid "Robots" +msgstr "로봇" + +#: hacks/config/blaster.xml.h:10 +msgid "Stars" +msgstr "별" + +#: hacks/config/blitspin.xml.h:1 +msgid "90° Rotation Speed" +msgstr "90° 회전 속도" + +#: hacks/config/blitspin.xml.h:2 +msgid "Bitmap to rotate" +msgstr "회전할 비트맵" + +#: hacks/config/blitspin.xml.h:3 +msgid "BlitSpin" +msgstr "" + +#: hacks/config/blitspin.xml.h:5 +msgid "Fuzzy Rotation Speed" +msgstr "퍼지 회전 속도" + +#: hacks/config/blitspin.xml.h:6 +msgid "Grab Screen" +msgstr "화면 잡기" + +#: hacks/config/blitspin.xml.h:8 +msgid "" +"The ``blitspin'' hack repeatedly rotates a bitmap by 90 degrees by using " +"logical operations: the bitmap is divided into quadrants, and the quadrants are " +"shifted clockwise. Then the same thing is done again with progressively smaller " +"quadrants, except that all sub-quadrants of a given size are rotated in " +"parallel. Written by Jamie Zawinski based on some cool SmallTalk code seen in " +"in Byte Magazine in 1981. As you watch it, the image appears to dissolve into " +"static and then reconstitute itself, but rotated. You can provide the image to " +"use, as an XBM or XPM file, or tell it to grab a screen image and rotate that." +msgstr "" +"The ``blitspin'' hack 은 연속적으로 비트맵을 90도씩 회전시킵니다 : 비트맵을 4등분하여 시계방향으로 회전시킵니다. 또한 " +"작은 조각들을 다시 4등분 하여 같은 과정을 반복합니다. 이 과정을 지정된 조각 크기에 이를 때까지 계속합니다. Jamie Zawinski 가 " +"1981년 Byte Magazine 에서 본 몇 가지 코드를 이용하여 제작했습니다. " + +#: hacks/config/bouboule.xml.h:1 +msgid "Bouboule" +msgstr "거품" + +#: hacks/config/bouboule.xml.h:2 hacks/config/rocks.xml.h:3 +msgid "Do Red/Blue 3D seperation" +msgstr "빨강/파랑 3D 분할" + +#: hacks/config/bouboule.xml.h:7 +msgid "Number of Spots" +msgstr "점의 수" + +#: hacks/config/bouboule.xml.h:10 +msgid "" +"This draws what looks like a spinning, deforming baloon with varying-sized " +"spots painted on its invisible surface. Written by Jeremie Petit." +msgstr "그 표면에 보이지 않는 변화하는 점으로 돌면서 사라지는 풍선모양을 보여줍니다. Written by Jeremie Petit." + +#: hacks/config/boxed.xml.h:1 hacks/config/gears.xml.h:1 +#: hacks/config/gflux.xml.h:1 hacks/config/pyro.xml.h:1 +#: hacks/config/rd-bomb.xml.h:6 hacks/config/rocks.xml.h:1 +#: hacks/config/starwars.xml.h:1 hacks/config/xfishtank.xml.h:1 +msgid "Animation Speed" +msgstr "에니메이션 속도" + +#: hacks/config/boxed.xml.h:2 +msgid "Boxed" +msgstr "상자화" + +#: hacks/config/boxed.xml.h:3 +msgid "" +"Draws a box full of 3D bouncing balls that explode. Written by Sander van " +"Grieken." +msgstr "3D의 튀는 공들로 가득찬 상자를 그립니다. Written by Sander van Grieken." + +#: hacks/config/braid.xml.h:1 +msgid "Braid" +msgstr "끈" + +#: hacks/config/braid.xml.h:2 +msgid "" +"Draws random color-cycling inter-braided concentric circles. Written by John " +"Neil." +msgstr "땋아지며 회전하는 원을 무작위로 그립니다. Written by John Neil." + +#: hacks/config/braid.xml.h:3 hacks/config/bsod.xml.h:8 +#: hacks/config/ccurve.xml.h:7 hacks/config/coral.xml.h:6 +#: hacks/config/cynosure.xml.h:3 hacks/config/deco.xml.h:4 +#: hacks/config/drift.xml.h:2 hacks/config/epicycle.xml.h:3 +#: hacks/config/euler2d.xml.h:1 hacks/config/flame.xml.h:5 +#: hacks/config/galaxy.xml.h:2 hacks/config/glsnake.xml.h:4 +#: hacks/config/helix.xml.h:3 hacks/config/hopalong.xml.h:2 +#: hacks/config/imsmap.xml.h:6 hacks/config/laser.xml.h:2 +#: hacks/config/menger.xml.h:2 hacks/config/moire.xml.h:3 +#: hacks/config/molecule.xml.h:9 hacks/config/munch.xml.h:2 +#: hacks/config/nerverot.xml.h:8 hacks/config/pedal.xml.h:3 +#: hacks/config/penrose.xml.h:5 hacks/config/polyominoes.xml.h:1 +#: hacks/config/rorschach.xml.h:3 hacks/config/rotzoomer.xml.h:5 +#: hacks/config/shadebobs.xml.h:2 hacks/config/sierpinski3d.xml.h:1 +#: hacks/config/spheremonics.xml.h:4 hacks/config/starfish.xml.h:2 +#: hacks/config/vidwhacker.xml.h:3 hacks/config/wander.xml.h:7 +#: hacks/config/xspirograph.xml.h:3 +msgid "Duration" +msgstr "유지" + +#: hacks/config/braid.xml.h:5 hacks/config/epicycle.xml.h:7 +#: hacks/config/nerverot.xml.h:12 +msgid "Line Thickness" +msgstr "줄 두깨" + +#: hacks/config/braid.xml.h:8 +msgid "Max Rings" +msgstr "최대 링" + +#: hacks/config/bsod.xml.h:1 hacks/config/molecule.xml.h:1 +#: hacks/config/vidwhacker.xml.h:1 hacks/config/webcollage.xml.h:1 +msgid "2 minutes" +msgstr "2 분" + +#: hacks/config/bsod.xml.h:2 hacks/config/molecule.xml.h:2 +msgid "5 seconds" +msgstr "5 초" + +#: hacks/config/bsod.xml.h:3 +msgid "AmigaDOS" +msgstr "" + +#: hacks/config/bsod.xml.h:4 +msgid "Atari" +msgstr "" + +#: hacks/config/bsod.xml.h:5 +msgid "BSD" +msgstr "" + +#: hacks/config/bsod.xml.h:6 +msgid "BSOD" +msgstr "" + +#: hacks/config/bsod.xml.h:7 +msgid "" +"BSOD stands for ``Blue Screen of Death.'' The finest in personal computer " +"emulation, this hack simulates popular screen savers from a number of less " +"robust operating systems. Written by Jamie Zawinski." +msgstr "" +"BSOD 는 ``Blue Screen of Death.''의 약자입니다. PC의 에뮬레이션을 실행합니다. 운영체제의 여러 오류 메시지들을 " +"시뮬레이트합니다. Written by Jamie Zawinski." + +#: hacks/config/bsod.xml.h:9 +msgid "Mac Bomb" +msgstr "맥 폭탄" + +#: hacks/config/bsod.xml.h:10 +msgid "MacsBug" +msgstr "맥버그" + +#: hacks/config/bsod.xml.h:11 +msgid "NCD X Terminal" +msgstr "NCD X 터미널" + +#: hacks/config/bsod.xml.h:12 +msgid "SCO" +msgstr "SCO 유닉스" + +#: hacks/config/bsod.xml.h:13 +msgid "Sad Mac" +msgstr "슬픈맥" + +#: hacks/config/bsod.xml.h:14 +msgid "Solaris" +msgstr "솔라리스" + +#: hacks/config/bsod.xml.h:15 +msgid "Sparc Linux" +msgstr "스팍 리눅스" + +#: hacks/config/bsod.xml.h:16 +msgid "Windows" +msgstr "윈도우즈" + +#: hacks/config/bsod.xml.h:17 +msgid "Windows 2000" +msgstr "윈도우즈 2000" + +#: hacks/config/bsod.xml.h:18 +msgid "Windows NT" +msgstr "윈도우즈 NT" + +#: hacks/config/bubble3d.xml.h:1 +msgid "Bubble3D" +msgstr "3D거품" + +#: hacks/config/bubble3d.xml.h:2 +msgid "" +"Draws a stream of rising, undulating 3D bubbles, rising toward the top of the " +"screen, with nice specular reflections. Written by Richard Jones." +msgstr "3D 거품의 흐름을 그립니다. 화면 위쪽으로 올라갑니다. Written by Richard Jones." + +#: hacks/config/bubbles.xml.h:1 hacks/config/xfishtank.xml.h:2 +msgid "Bubbles" +msgstr "거품" + +#: hacks/config/bubbles.xml.h:2 +msgid "Bubbles Fall" +msgstr "거품 낙하" + +#: hacks/config/bubbles.xml.h:3 +msgid "Bubbles Float" +msgstr "거품 흐름" + +#: hacks/config/bubbles.xml.h:4 +msgid "Bubbles Rise" +msgstr "거품 떠오름" + +#: hacks/config/bubbles.xml.h:5 +msgid "Bubbles exist in three dimensions" +msgstr "삼차원으로 거품 발생" + +#: hacks/config/bubbles.xml.h:6 +msgid "Don't hide bubbles when they pop" +msgstr "터지는 거품 숨기지 않음" + +#: hacks/config/bubbles.xml.h:7 +msgid "Draw circles instead of pixmap bubbles" +msgstr "픽스맵 거품대신 원 그리기" + +#: hacks/config/bubbles.xml.h:9 +msgid "Leave Trails" +msgstr "흔적 남김" + +#: hacks/config/bubbles.xml.h:12 +msgid "" +"This simulates the kind of bubble formation that happens when water boils:small " +"bubbles appear, and as they get closer to each other, they combine to form " +"larger bubbles, which eventually pop. Written by James Macnicol." +msgstr "" +"물이 끓을 때 발생하는 거품을 모의적으로 표현합니다: 작은 거품들이 발생하고, 만나면 커지며, 갑자기 터집니다. Written by " +"James Macnicol." + +#: hacks/config/bumps.xml.h:1 +msgid "" +"A bit like `Spotlight', except that instead of merely exposing part of your " +"desktop, it creates a bump map from it. Basically, it 3D-izes a roaming section " +"of your desktop, based on color intensity. Written by Shane Smit." +msgstr "" +"활성화된 데스크톱 창을 전체화면으로 보고, 해당 화면을 빈 화면으로 한 후에 스포트라이트를 비추는 시뮬레이션으로 부분을 비추는 화면을 " +"보여줍니다. Written by Shane Smit." + +#: hacks/config/bumps.xml.h:2 +msgid "Bumps" +msgstr "범프" + +#: hacks/config/cage.xml.h:1 +msgid "Cage" +msgstr "새장" + +#: hacks/config/cage.xml.h:7 +msgid "" +"This draws Escher's ``Impossible Cage,'' a 3d analog of a moebius strip, and " +"rotates it in three dimensions. Written by Marcelo Vianna." +msgstr "" +"Escher의 불가능한 새장을 그립니다. '' 3D 아날라고 뫼비우스 띠를 그리고 삼차워으로 회전시킵니다. Written by Marcelo " +"Vianna." + +#: hacks/config/ccurve.xml.h:1 +msgid "0 seconds" +msgstr "0 초" + +#: hacks/config/ccurve.xml.h:2 hacks/config/epicycle.xml.h:1 +msgid "1 minute" +msgstr "1 분" + +#: hacks/config/ccurve.xml.h:3 hacks/config/epicycle.xml.h:2 +msgid "1 second" +msgstr "1 초" + +#: hacks/config/ccurve.xml.h:4 +msgid "C Curve" +msgstr "C 커브Curve" + +#: hacks/config/ccurve.xml.h:5 +msgid "Delay" +msgstr "지연" + +#: hacks/config/ccurve.xml.h:6 hacks/config/coral.xml.h:5 +#: hacks/config/imsmap.xml.h:5 hacks/config/kumppa.xml.h:1 +#: hacks/config/qix.xml.h:6 hacks/config/squiral.xml.h:2 +#: hacks/config/wander.xml.h:4 +msgid "Density" +msgstr "밀도" + +#: hacks/config/ccurve.xml.h:8 +msgid "" +"Generates self-similar linear fractals, including the classic ``C Curve.'' " +"Written by Rick Campbell." +msgstr "전통적인 ``C 커브''를 포함한 선형 도형을 생성합니다.Written by Rick Campbell." + +#: hacks/config/circuit.xml.h:1 +msgid "Animates a number of 3D electronic components. Written by Ben Buxton." +msgstr "3D 전기 개체를 그립니다. Written by Ben Buxton." + +#: hacks/config/circuit.xml.h:2 +msgid "Circuit" +msgstr "써킷" + +#: hacks/config/circuit.xml.h:3 hacks/config/gflux.xml.h:4 +#: hacks/config/pulsar.xml.h:2 +msgid "Directional Lighting" +msgstr "방향 비추기" + +#: hacks/config/circuit.xml.h:5 +msgid "Flat Coloring" +msgstr "납작한 컬러링" + +#: hacks/config/circuit.xml.h:6 +msgid "Parts" +msgstr "부분" + +#: hacks/config/circuit.xml.h:7 hacks/config/flipscreen3d.xml.h:4 +msgid "Rotate" +msgstr "회전" + +#: hacks/config/circuit.xml.h:8 +msgid "Rotation Speed" +msgstr "회전 속도" + +#: hacks/config/circuit.xml.h:12 hacks/config/dangerball.xml.h:9 +#: hacks/config/engine.xml.h:7 +msgid "Spin" +msgstr "회전" + +#: hacks/config/compass.xml.h:1 +msgid "Compass" +msgstr "나침반" + +#: hacks/config/compass.xml.h:2 hacks/config/deluxe.xml.h:3 +#: hacks/config/interference.xml.h:4 hacks/config/kumppa.xml.h:2 +#: hacks/config/nerverot.xml.h:6 hacks/config/pipes.xml.h:4 +msgid "Double Buffer" +msgstr "더블 버퍼" + +#: hacks/config/compass.xml.h:6 +msgid "" +"This draws a compass, with all elements spinning about randomly, for that " +"``lost and nauseous'' feeling. Written by Jamie Zawinski." +msgstr "" +"나침반을 그립니다. 랜덤으로 모든 부분이 회전합니다. 마치 방향을 잃은 듯이 움직입니다. Written by Jamie Zawinski." + +#: hacks/config/coral.xml.h:1 hacks/config/deco.xml.h:1 +#: hacks/config/helix.xml.h:1 hacks/config/imsmap.xml.h:1 +#: hacks/config/jigsaw.xml.h:2 hacks/config/moire.xml.h:1 +#: hacks/config/pedal.xml.h:1 hacks/config/rorschach.xml.h:1 +#: hacks/config/rotzoomer.xml.h:2 hacks/config/wander.xml.h:2 +#: hacks/config/xspirograph.xml.h:1 +msgid "1 Minute" +msgstr "1 분" + +#: hacks/config/coral.xml.h:2 hacks/config/deco.xml.h:2 +#: hacks/config/helix.xml.h:2 hacks/config/imsmap.xml.h:2 +#: hacks/config/moire.xml.h:2 hacks/config/pedal.xml.h:2 +#: hacks/config/penrose.xml.h:1 hacks/config/rorschach.xml.h:2 +#: hacks/config/xspirograph.xml.h:2 +msgid "1 Second" +msgstr "1 초" + +#: hacks/config/coral.xml.h:3 +msgid "Coral" +msgstr "산호" + +#: hacks/config/coral.xml.h:4 hacks/config/gflux.xml.h:3 +#: hacks/config/imsmap.xml.h:4 hacks/config/pyro.xml.h:2 +#: hacks/config/qix.xml.h:5 hacks/config/squiral.xml.h:1 +#: hacks/config/xearth.xml.h:4 +msgid "Dense" +msgstr "밀집된" + +#: hacks/config/coral.xml.h:10 hacks/config/squiral.xml.h:13 +msgid "Seeds" +msgstr "씨" + +#: hacks/config/coral.xml.h:11 +msgid "" +"Simulates coral growth, albeit somewhat slowly. This image doesn't really do it " +"justice. Written by Frederick Roeber." +msgstr "조금 느리게 산호의 성장을 보여줍니다. 정확하게 표현하진 않습니다. Written by Frederick Roeber." + +#: hacks/config/coral.xml.h:13 hacks/config/gflux.xml.h:13 +#: hacks/config/imsmap.xml.h:13 hacks/config/pyro.xml.h:14 +#: hacks/config/qix.xml.h:21 hacks/config/squiral.xml.h:15 +#: hacks/config/xearth.xml.h:24 hacks/config/xmatrix.xml.h:15 +msgid "Sparse" +msgstr "드문드문하게" + +#: hacks/config/cosmos.xml.h:1 +msgid "Cosmos" +msgstr "코스모스" + +#: hacks/config/cosmos.xml.h:2 +msgid "" +"Draws fireworks and zooming, fading flares. By Tom Campbell. You can find it at " +"<http://cosmos.dnsalias.net/cosmos/>" +msgstr "" +"불꽃놀이를 표현하고 확대/축소와 불꽃의 사라짐을 보여줍니다. By Tom Campbell. " +"<http://cosmos.dnsalias.net/cosmos/> 에서 찾을 수 있습니다." + +#: hacks/config/critical.xml.h:1 +msgid "Critical" +msgstr "심각한" + +#: hacks/config/critical.xml.h:2 +msgid "" +"Draws a system of self-organizing lines. It starts out as random squiggles, but " +"after a few iterations, order begins to appear. Written by Martin Pool." +msgstr "" +"시스템의 자기-구축 라인을 그립니다. 처음에는 무작위로 막 쓰는 모양을 보이지만 몇 번 반복한 후에는 차례를 나타내기 시적합니다. " +"Written by Martin Pool." + +#: hacks/config/crystal.xml.h:1 +msgid "Center on Screen" +msgstr "화면 가운데" + +#: hacks/config/crystal.xml.h:2 hacks/config/deluxe.xml.h:1 +#: hacks/config/fadeplot.xml.h:1 hacks/config/flow.xml.h:3 +#: hacks/config/galaxy.xml.h:1 hacks/config/glforestfire.xml.h:1 +#: hacks/config/grav.xml.h:1 hacks/config/julia.xml.h:1 +#: hacks/config/laser.xml.h:1 hacks/config/lisa.xml.h:1 +#: hacks/config/lissie.xml.h:2 hacks/config/morph3d.xml.h:2 +#: hacks/config/mountain.xml.h:1 hacks/config/qix.xml.h:4 +#: hacks/config/rocks.xml.h:2 hacks/config/rotor.xml.h:2 +#: hacks/config/rubik.xml.h:1 hacks/config/shadebobs.xml.h:1 +#: hacks/config/sierpinski.xml.h:1 hacks/config/slip.xml.h:1 +#: hacks/config/spiral.xml.h:1 hacks/config/sproingies.xml.h:1 +#: hacks/config/superquadrics.xml.h:1 hacks/config/swirl.xml.h:1 +#: hacks/config/worm.xml.h:2 +msgid "Count" +msgstr "카운트" + +#: hacks/config/crystal.xml.h:3 +msgid "Crystal" +msgstr "크리스탈" + +#: hacks/config/crystal.xml.h:4 +msgid "Draw Cell" +msgstr "칸 그리기" + +#: hacks/config/crystal.xml.h:5 hacks/config/spheremonics.xml.h:3 +#: hacks/config/xearth.xml.h:6 +msgid "Draw Grid" +msgstr "그리드 그리기" + +#: hacks/config/crystal.xml.h:7 +msgid "Horizontal Symmetries" +msgstr "가로 대칭" + +#: hacks/config/crystal.xml.h:9 +msgid "" +"Moving polygons, similar to a kaleidescope (more like a kaleidescope than the " +"hack called `kaleid,' actually.) This one by Jouk Jansen." +msgstr "" +"kaleidescope와 비슷하게 폴리곤을 움직입니다(사실 kaleid라 불리는 헥보다는 kaleidescope에 더 가깝습니다). This " +"one by Jouk Jansen." + +#: hacks/config/crystal.xml.h:14 +msgid "Vertical Symmetries" +msgstr "세로 대칭" + +#: hacks/config/cubenetic.xml.h:1 +msgid "Boxes" +msgstr "상자" + +#: hacks/config/cubenetic.xml.h:2 +msgid "Cubenetic" +msgstr "입방체" + +#: hacks/config/cubenetic.xml.h:3 +msgid "Display Solid Colors" +msgstr "솔리드 컬러 표시" + +#: hacks/config/cubenetic.xml.h:4 +msgid "Display Surface Patterns" +msgstr "표면 패턴 표시" + +#: hacks/config/cubenetic.xml.h:5 +msgid "Display Wireframe" +msgstr "와이어프레임 표시" + +#: hacks/config/cubenetic.xml.h:6 hacks/config/gltext.xml.h:2 +#: hacks/config/menger.xml.h:1 hacks/config/molecule.xml.h:4 +#: hacks/config/spheremonics.xml.h:1 +msgid "Don't Rotate" +msgstr "회전 안함" + +#: hacks/config/cubenetic.xml.h:7 +msgid "" +"Draws a pulsating set of overlapping boxes with ever-chaning blobby patterns " +"undulating across their surfaces. It's sort of a cubist Lavalite. Written by " +"Jamie Zawinski." +msgstr "" +"표면이 물결치고, 고동치는 상자를 그립니다. 입체파 Lavalite의 작품입니다. Written by Jamie Zawinski." + +#: hacks/config/cubenetic.xml.h:14 hacks/config/gltext.xml.h:5 +#: hacks/config/menger.xml.h:7 hacks/config/molecule.xml.h:14 +#: hacks/config/spheremonics.xml.h:10 +msgid "Rotate around X and Y axes" +msgstr "X축과 Y축 주위를 회전" + +#: hacks/config/cubenetic.xml.h:15 hacks/config/gltext.xml.h:6 +#: hacks/config/menger.xml.h:8 hacks/config/molecule.xml.h:15 +#: hacks/config/spheremonics.xml.h:11 +msgid "Rotate around X and Z axes" +msgstr "X축과 Z축 주위를 회전" + +#: hacks/config/cubenetic.xml.h:16 hacks/config/gltext.xml.h:7 +#: hacks/config/menger.xml.h:9 hacks/config/molecule.xml.h:16 +#: hacks/config/spheremonics.xml.h:12 +msgid "Rotate around X axis" +msgstr "X축 주위를 회전" + +#: hacks/config/cubenetic.xml.h:17 hacks/config/gltext.xml.h:8 +#: hacks/config/menger.xml.h:10 hacks/config/molecule.xml.h:17 +#: hacks/config/spheremonics.xml.h:13 +msgid "Rotate around Y and Z axes" +msgstr "Y축과 Z축 주위를 회전" + +#: hacks/config/cubenetic.xml.h:18 hacks/config/gltext.xml.h:9 +#: hacks/config/menger.xml.h:11 hacks/config/molecule.xml.h:18 +#: hacks/config/spheremonics.xml.h:14 +msgid "Rotate around Y axis" +msgstr "Y축 주위를 회전" + +#: hacks/config/cubenetic.xml.h:19 hacks/config/gltext.xml.h:10 +#: hacks/config/menger.xml.h:12 hacks/config/molecule.xml.h:19 +#: hacks/config/spheremonics.xml.h:15 +msgid "Rotate around Z axis" +msgstr "Z축 주위를 회전" + +#: hacks/config/cubenetic.xml.h:20 hacks/config/gltext.xml.h:11 +#: hacks/config/menger.xml.h:13 hacks/config/molecule.xml.h:20 +#: hacks/config/spheremonics.xml.h:16 +msgid "Rotate around all three axes" +msgstr "세 축 모두의 주위를 회전" + +#: hacks/config/cubenetic.xml.h:25 +msgid "Surface Pattern Complexity" +msgstr "표면 패턴 밀집도" + +#: hacks/config/cubenetic.xml.h:26 +msgid "Surface Pattern Overlap" +msgstr "표면 패턴 오버랩" + +#: hacks/config/cubenetic.xml.h:27 +msgid "Surface Pattern Speed" +msgstr "표면 패턴 속도" + +#: hacks/config/cubenetic.xml.h:28 hacks/config/dangerball.xml.h:10 +#: hacks/config/engine.xml.h:8 hacks/config/glforestfire.xml.h:19 +#: hacks/config/gltext.xml.h:17 hacks/config/menger.xml.h:20 +#: hacks/config/molecule.xml.h:25 hacks/config/spheremonics.xml.h:25 +#: hacks/config/wander.xml.h:15 +msgid "Wander" +msgstr "떠돌아다님" + +#: hacks/config/cynosure.xml.h:1 +msgid "" +"A hack similar to `greynetic', but less frenetic. The first implementation was " +"by Stephen Linhart; then Ozymandias G. Desiderata wrote a Java applet clone. " +"That clone was discovered by Jamie Zawinski, and ported to C for inclusion " +"here." +msgstr "" +"greynetic과 비슷하지만, 덜 화려한 헥입니다. 첫 개발은 Stephen Lingart에 의해서 였고, 이후 Ozymandias G. " +"Desiderata가 Java 애플릿으로 만들었습니다. Jamie Zawinski가 이를 참고하여 C로 포팅되었습니다. " + +#: hacks/config/cynosure.xml.h:2 +msgid "Cynosure" +msgstr "지침" + +#: hacks/config/dangerball.xml.h:1 +msgid "DangerBall" +msgstr "위험한 공" + +#: hacks/config/dangerball.xml.h:2 +msgid "" +"Draws a ball that periodically extrudes many random spikes. Ouch! Written by " +"Jamie Zawinski." +msgstr "나중에 여러 개의 무작위 스파이크로 변하는 공을 그립니다.Written by Jamie Zawinski." + +#: hacks/config/dangerball.xml.h:7 +msgid "Spike Count" +msgstr "스파이크 카운트" + +#: hacks/config/dangerball.xml.h:8 +msgid "Spike Growth" +msgstr "스파이크 성장" + +#: hacks/config/decayscreen.xml.h:1 +msgid "DecayScreen" +msgstr "화면부식" + +#: hacks/config/decayscreen.xml.h:3 +msgid "Fuzzy Melt" +msgstr "Fuzzy Melt" + +#: hacks/config/decayscreen.xml.h:4 +msgid "Melt Away From Center" +msgstr "중앙으로부터 녹음" + +#: hacks/config/decayscreen.xml.h:5 +msgid "Melt Down" +msgstr "아래로 녹아내림" + +#: hacks/config/decayscreen.xml.h:6 +msgid "Melt Down, Left" +msgstr "왼쪽 아래로 녹아내림" + +#: hacks/config/decayscreen.xml.h:7 +msgid "Melt Down, Right" +msgstr "오른쪽 아래로 녹아내림" + +#: hacks/config/decayscreen.xml.h:8 +msgid "Melt Left" +msgstr "왼쪽으로 녹음" + +#: hacks/config/decayscreen.xml.h:9 +msgid "Melt Right" +msgstr "오른쪽으로 녹음" + +#: hacks/config/decayscreen.xml.h:10 +msgid "Melt Towards Center" +msgstr "가운데쪽으로 녹음" + +#: hacks/config/decayscreen.xml.h:11 +msgid "Melt Up" +msgstr "녹아 올라감" + +#: hacks/config/decayscreen.xml.h:12 +msgid "Melt Up, Left" +msgstr "왼쪽 위로 녹아 올라감" + +#: hacks/config/decayscreen.xml.h:13 +msgid "Melt Up, Right" +msgstr "오른쪽 위로 녹아 올라감" + +#: hacks/config/decayscreen.xml.h:14 +msgid "Melty Melt" +msgstr "슬슬 녹음" + +#: hacks/config/decayscreen.xml.h:15 +msgid "Random Melt Style" +msgstr "임의로 녹는 스타일" + +#: hacks/config/decayscreen.xml.h:16 +msgid "Shuffle Melt" +msgstr "무작위 녹음" + +#: hacks/config/decayscreen.xml.h:19 +msgid "Stretchy Melt" +msgstr "군데군데 녹음" + +#: hacks/config/decayscreen.xml.h:20 +msgid "" +"This takes an image and makes it melt. You've no doubt seen this effect before, " +"but no screensaver would really be complete without it. It works best if " +"there's something colorful visible. Warning, if the effect continues after the " +"screen saver is off, seek medical attention. Written by David Wald and Vivek " +"Khera." +msgstr "" +"이미지가 녹는 형상을 표현합니다. 여러 번 봤겠지만 필수 화면 보호기 중 하나입니다. 색상이 많은 화면일 때 최고의 효과를 보여줍니다. " +"Written by David Wald and Vivek Khera." + +#: hacks/config/deco.xml.h:3 +msgid "Deco" +msgstr "표현" + +#: hacks/config/deco.xml.h:6 hacks/config/menger.xml.h:5 +#: hacks/config/sierpinski3d.xml.h:4 +msgid "Max Depth" +msgstr "최대 깊이" + +#: hacks/config/deco.xml.h:7 +msgid "Min Size" +msgstr "최소 크기" + +#: hacks/config/deco.xml.h:9 +msgid "" +"This one subdivides and colors rectangles randomly. It looks kind of like " +"Brady-Bunch-era rec-room wall paneling. (Raven says: ``this screensaver is ugly " +"enough to peel paint.'') Written by Jamie Zawinski, inspired by Java code by " +"Michael Bayne." +msgstr "" +"무작위로 사각형의 색을 세분화합니다. Brady-Bunch-era rec-room 벽 패널링의 일종처럼 보입니다. Written by " +"Jamie Zawinski, inspired by Java code by Michael Bayne." + +#: hacks/config/deco.xml.h:11 hacks/config/rd-bomb.xml.h:23 +#: hacks/config/whirlygig.xml.h:7 hacks/config/xearth.xml.h:33 +#: hacks/config/zoom.xml.h:10 +msgid "x" +msgstr "" + +#: hacks/config/deluxe.xml.h:2 +msgid "Deluxe" +msgstr "디럭스" + +#: hacks/config/deluxe.xml.h:10 hacks/config/lmorph.xml.h:13 +#: hacks/config/starfish.xml.h:11 hacks/config/thornbird.xml.h:9 +msgid "Thick" +msgstr "두꺼운" + +#: hacks/config/deluxe.xml.h:11 hacks/config/lmorph.xml.h:14 +#: hacks/config/starfish.xml.h:12 hacks/config/thornbird.xml.h:11 +msgid "Thin" +msgstr "가는" + +#: hacks/config/deluxe.xml.h:12 +msgid "" +"This draws a pulsing sequence of stars, circles, and lines. It would look " +"better if it was faster, but as far as I can tell, there is no way to make this " +"be both: fast, and flicker-free. Yet another reason X sucks. Written by Jamie " +"Zawinski." +msgstr "" +"반짝거리는 연속적인 별, 원, 선을 그립니다. 빠르게 실행된다면 좋겠지만, 빠르게하면서 자연스러운 반짝거림을 둘 다 시행할 수는 없습니다. " +"Written by Jamie Zawinski." + +#: hacks/config/deluxe.xml.h:13 +msgid "Transparency" +msgstr "투명" + +#: hacks/config/demon.xml.h:1 +msgid "" +"A cellular automaton that starts with a random field, and organizes it into " +"stripes and spirals. Written by David Bagley." +msgstr "무작위의 필드에서 자동으로 칸을 차지하고 선과 나선으로 모양을 만듭니다. Written by David Bagley." + +#: hacks/config/demon.xml.h:2 hacks/config/petri.xml.h:1 +msgid "Cell Size" +msgstr "칸 크기" + +#: hacks/config/demon.xml.h:3 +msgid "Demon" +msgstr "데몬" + +#: hacks/config/demon.xml.h:11 +msgid "States" +msgstr "상태" + +#: hacks/config/discrete.xml.h:1 +msgid "Discrete" +msgstr "분할" + +#: hacks/config/discrete.xml.h:5 +msgid "" +"More ``discrete map'' systems, including new variants of Hopalong and Julia, " +"and a few others. Written by Tim Auckland." +msgstr "" +"더 많은 ``분할 맵'' 시스템입니다. 새로운 Hopalong 과 Julia와 기타 부분이 추가했습니다. Written by Tim " +"Auckland." + +#: hacks/config/distort.xml.h:1 +msgid "Black Hole" +msgstr "블랙홀" + +#: hacks/config/distort.xml.h:2 +msgid "Bounce" +msgstr "튀어오름" + +#: hacks/config/distort.xml.h:3 +msgid "Distort" +msgstr "뒤틀림" + +#: hacks/config/distort.xml.h:6 +msgid "Lens Count" +msgstr "렌즈 카운트" + +#: hacks/config/distort.xml.h:7 +msgid "Lens Size" +msgstr "렌즈 크기" + +#: hacks/config/distort.xml.h:8 +msgid "Magnify" +msgstr "확대" + +#: hacks/config/distort.xml.h:9 hacks/config/glforestfire.xml.h:10 +#: hacks/config/lament.xml.h:4 hacks/config/sballs.xml.h:6 +msgid "Normal" +msgstr "보통" + +#: hacks/config/distort.xml.h:10 +msgid "Reflect" +msgstr "반사" + +#: hacks/config/distort.xml.h:14 +msgid "Swamp Thing" +msgstr "늪지" + +#: hacks/config/distort.xml.h:15 +msgid "" +"This hack grabs an image of the screen, and then lets a transparent lens wander " +"around the screen, magnifying whatever is underneath. Written by Jonas Munsin." +msgstr "스크린의 이미지를 잡아 돋보기를 이리저리 움직이는 표현을 합니다. Written by Jonas Munsin." + +#: hacks/config/distort.xml.h:16 hacks/config/moire.xml.h:12 +#: hacks/config/rd-bomb.xml.h:21 hacks/config/ripples.xml.h:15 +#: hacks/config/rotzoomer.xml.h:10 hacks/config/swirl.xml.h:10 +#: hacks/config/twang.xml.h:15 hacks/config/xflame.xml.h:7 +msgid "Use Shared Memory" +msgstr "공유된 메모리 사용" + +#: hacks/config/distort.xml.h:17 +msgid "Vortex" +msgstr "볼텍스" + +#: hacks/config/drift.xml.h:1 +msgid "Drift" +msgstr "Drift" + +#: hacks/config/drift.xml.h:4 +msgid "Fractal Growth" +msgstr "도형 성장" + +#: hacks/config/drift.xml.h:5 +msgid "High Dimensional Sphere" +msgstr "높은 차원의 구" + +#: hacks/config/drift.xml.h:6 +msgid "" +"How could one possibly describe this except as ``drifting recursive fractal " +"cosmic flames?'' Another fine hack from the Scott Draves collection of fine " +"hacks." +msgstr "도형 코스믹 프레임이 계속해서 떠다닙니다.'' Scott Draves의 헥 모음 중 하나입니다." + +#: hacks/config/drift.xml.h:7 +msgid "Lissojous Figures" +msgstr "Lissojous 피규어" + +#: hacks/config/electricsheep.xml.h:1 +msgid "ElectricSheep" +msgstr "전기양" + +#: hacks/config/electricsheep.xml.h:2 +msgid "" +"ElectricSheep is an xscreensaver module that displays mpeg video of an animated " +"fractal flame. In the background, it contributes render cycles to the next " +"animation. Periodically it uploades completed frames to the server, where they " +"are compressed for distribution to all clients. This program is recommended " +"only if you have a high bandwidth connection to the Internet. By Scott Draves. " +"You can find it at <http://www.electricsheep.org/>. See that web site for " +"configuration information." +msgstr "" +"전기양은 도형 프레임 에니메이션을 mpeg 비디오로 보여주는 xscreensaver 모듈의 하나입니다. 백그라운드에서는 다음 에니메이션을 " +"렌딩합니다. 주기적으로 스스로 완성한 프레임을 서버에 업로드합니다. 이 화면 보호기는 bandwidth급의 인터넷 연결을 사용하고 있을 때에만 " +"권장됩니다. Scott Draves가 제공했습니다. <http://www.electricsheep.org/> 에서 찾을 수 " +"있습니다." + +#: hacks/config/engine.xml.h:1 +msgid "" +"Draws a simple four-stroke engine that floats around the screen. Written by Ben " +"Buxton." +msgstr "화면을 떠다니는 간단한 4 스트로크 엔진을 그립니다. Written by Ben Buxton." + +#: hacks/config/engine.xml.h:2 +msgid "Engine" +msgstr "엔진" + +#: hacks/config/epicycle.xml.h:4 +msgid "Epicycle" +msgstr "주전원" + +#: hacks/config/epicycle.xml.h:6 +msgid "Harmonics" +msgstr "하모니" + +#: hacks/config/epicycle.xml.h:12 +msgid "" +"This program draws the path traced out by a point on the edge of a circle. That " +"circle rotates around a point on the rim of another circle, and so on, several " +"times. These were the basis for the pre-heliocentric model of planetary motion. " +"Written by James Youngman." +msgstr "" +"이 프로그램은 원의 끝 부분의 한 점이 경로를 따라가는 표현을 합니다. 하나의 원은 다른 원의 림 위에 있는 한 점의 주위를 돌게 됩니다. " +"pre-heliocentric 모델에 기초를 두고 있습니다. Written by James Youngman." + +#: hacks/config/euler2d.xml.h:2 +msgid "Euler2d" +msgstr "" + +#: hacks/config/euler2d.xml.h:10 hacks/config/whirlwindwarp.xml.h:5 +msgid "Particles" +msgstr "작은 조각" + +#: hacks/config/euler2d.xml.h:11 +msgid "Power" +msgstr "힘" + +#: hacks/config/euler2d.xml.h:13 +msgid "" +"Simulates two dimensional Incompressible Inviscid Fluid Flow. Written by " +"Stephen Montgomery-Smith." +msgstr "이차원의 일정하지 않은 흐름을 표현합니다. ritten by Stephen Montgomery-Smith." + +#: hacks/config/extrusion.xml.h:1 +msgid "" +"Draws various rotating extruded shapes that twist around, lengthen, and turn " +"inside out. Created by David Konerding from the samples that come with the GL " +"Extrusion library by Linas Vepstas." +msgstr "" +"회전하면서 꼬이는 형상을 그립니다. 길어지기도 하고, 안팎이 바뀌기도 합니다. Linas Vepstas의 GL 확장 라이브러리에서 따와 " +"David Konerding가 만들었습니다." + +#: hacks/config/extrusion.xml.h:2 +msgid "Extrusion" +msgstr "분출" + +#: hacks/config/extrusion.xml.h:4 +msgid "Helix 2" +msgstr "헬릭스 2 " + +#: hacks/config/extrusion.xml.h:5 +msgid "Helix 3" +msgstr "헬릭스 3" + +#: hacks/config/extrusion.xml.h:6 +msgid "Helix 4" +msgstr "헬릭스 4" + +#: hacks/config/extrusion.xml.h:7 +msgid "Join Offset" +msgstr "옵셋 연결" + +#: hacks/config/extrusion.xml.h:8 +msgid "Random Object" +msgstr "무작위 객체" + +#: hacks/config/extrusion.xml.h:9 +msgid "Screw" +msgstr "휘젓기" + +#: hacks/config/extrusion.xml.h:14 +msgid "Taper" +msgstr "가늘어짐" + +#: hacks/config/extrusion.xml.h:15 +msgid "Texture Image" +msgstr "텍스쳐 이미지" + +#: hacks/config/extrusion.xml.h:16 +msgid "Twistoid" +msgstr "비틀림" + +#: hacks/config/extrusion.xml.h:17 hacks/config/glplanet.xml.h:9 +#: hacks/config/pulsar.xml.h:19 +msgid "Use Flat Coloring" +msgstr "플렛 컬러링 사용" + +#: hacks/config/extrusion.xml.h:18 hacks/config/glplanet.xml.h:10 +msgid "Use Lighting" +msgstr "빛 사용" + +#: hacks/config/fadeplot.xml.h:2 +msgid "" +"Draws what looks like a waving ribbon following a sinusoidal path. Written by " +"Bas van Gaalen and Charles Vidal." +msgstr "" +"사인 곡선의 경로를 따르는 물결치는 리본을 그립니다. Written by Bas van Gaalen and Charles Vidal." + +#: hacks/config/fadeplot.xml.h:3 +msgid "FadePlot" +msgstr "사라지는플롯" + +#: hacks/config/flag.xml.h:1 +msgid "Bitmap for Flag" +msgstr "깃발 비트맵" + +#: hacks/config/flag.xml.h:3 +msgid "Flag" +msgstr "깃발" + +#: hacks/config/flag.xml.h:10 +msgid "Text for Flag" +msgstr "깃발 텍스트" + +#: hacks/config/flag.xml.h:11 +msgid "" +"This draws a waving colored flag, that undulates its way around the screen. The " +"trick is the flag can contain arbitrary text and images. By default, it " +"displays either the current system name and OS type, or a picture of ``Bob,'' " +"but you can replace the text or the image with a command-line option. Written " +"by Charles Vidal and Jamie Zawinski." +msgstr "" +"화면 여기저기를 이동하는 물결치는 컬러 깃발을 그립니다. 깃발은 이미지나 텍스트를 포함할 수 있습니다. 기본적으로, 현재 시스템이나 OS " +"이름이 아니면, ``Bob''의 그림을 사용하지만, 명령줄 옵션을 통해 텍스트나 이미지를 바꿀 수 있습니다. Written by Charles " +"Vidal and Jamie Zawinski." + +#: hacks/config/flame.xml.h:1 hacks/config/jigsaw.xml.h:1 +#: hacks/config/maze.xml.h:1 hacks/config/rotzoomer.xml.h:1 +#: hacks/config/wander.xml.h:1 +msgid "0 Seconds" +msgstr "0 초" + +#: hacks/config/flame.xml.h:2 hacks/config/maze.xml.h:2 +msgid "10 Seconds" +msgstr "10 초" + +#: hacks/config/flame.xml.h:3 +msgid "Another iterative fractal generator. Written by Scott Draves." +msgstr "또다른 인터러티브 도형 생성기. Written by Scott Draves." + +#: hacks/config/flame.xml.h:4 +msgid "Complexity" +msgstr "밀집도" + +#: hacks/config/flame.xml.h:8 +msgid "Flame" +msgstr "불꽃" + +#: hacks/config/flame.xml.h:13 +msgid "Number of Fractals" +msgstr "도형 수" + +#: hacks/config/flipscreen3d.xml.h:2 +msgid "Flipscreen3d" +msgstr "" + +#: hacks/config/flipscreen3d.xml.h:3 +msgid "" +"Grabs an image of the desktop, turns it into a GL texture map, and spins it " +"around and deforms it in various ways. Written by Ben Buxton." +msgstr "" +"데스크톱 이미지를 GL 텍스쳐 맵으로 바꿔, 회전시키거나 모양을 여러 가지로 바꿉니다. Written by Ben Buxton." + +#: hacks/config/flow.xml.h:1 +msgid "Allow 2D Attractors" +msgstr "2D 어트렉터 허용" + +#: hacks/config/flow.xml.h:2 +msgid "" +"Another series of strange attractors: a flowing series of points, making " +"strange rotational shapes. Written by Jeff Butterworth." +msgstr "특별한 어트렉터의 또다른 시리즈입니다: 특별한 회전의 모양을 만듭니다. Written by Jeff Butterworth." + +#: hacks/config/flow.xml.h:5 +msgid "Flow" +msgstr "흐름" + +#: hacks/config/flow.xml.h:6 +msgid "Freeze Some Bees" +msgstr "몇몇 벌 멈추기" + +#: hacks/config/flow.xml.h:10 +msgid "Ride a Trained Bee" +msgstr "훈련된 벌 타기" + +#: hacks/config/flow.xml.h:11 +msgid "Rotate Around Attractor" +msgstr "어트렉터 주위 회전" + +#: hacks/config/flow.xml.h:12 +msgid "Show Bounding Box" +msgstr "튀기는 상자 보기" + +#: hacks/config/flow.xml.h:14 +msgid "Slow Bees with Antifreeze" +msgstr "멈추지 않는 느린 벌" + +#: hacks/config/flow.xml.h:19 +msgid "Zoom In and Out" +msgstr "확대와 축소" + +#: hacks/config/fluidballs.xml.h:1 +msgid "Ball Size" +msgstr "공 크기" + +#: hacks/config/fluidballs.xml.h:5 +msgid "FluidBalls" +msgstr "흐르는 공" + +#: hacks/config/fluidballs.xml.h:6 +msgid "Freefall" +msgstr "자유낙하" + +#: hacks/config/fluidballs.xml.h:7 hacks/config/twang.xml.h:4 +msgid "Friction" +msgstr "마찰" + +#: hacks/config/fluidballs.xml.h:8 +msgid "Glass" +msgstr "유리" + +#: hacks/config/fluidballs.xml.h:9 hacks/config/qix.xml.h:9 +#: hacks/config/speedmine.xml.h:4 +msgid "Gravity" +msgstr "중력" + +#: hacks/config/fluidballs.xml.h:10 +msgid "Hurricane" +msgstr "허리케인" + +#: hacks/config/fluidballs.xml.h:11 +msgid "Jupiter" +msgstr "주피터" + +#: hacks/config/fluidballs.xml.h:14 +msgid "" +"Models the physics of bouncing balls, or of particles in a gas or fluid, " +"depending on the settings. If \"Shake Box\" is selected, then every now and " +"then, the box will be rotated, changing which direction is down (in order to " +"keep the settled balls in motion.)" +msgstr "" +"설정에 따른 튀기는 공의 역학적 모델이나 가스나 유체의 작은 부분입니다. 만약 \"상자 흔들기\" 가 선택되면, 항상 아래 부분이 바뀌면서 " +"상자가 회전됩니다." + +#: hacks/config/fluidballs.xml.h:15 +msgid "Sandpaper" +msgstr "모래종이" + +#: hacks/config/fluidballs.xml.h:16 +msgid "Shake Box" +msgstr "상자 흔들기" + +#: hacks/config/fluidballs.xml.h:21 hacks/config/glforestfire.xml.h:16 +msgid "Still" +msgstr "스틸" + +#: hacks/config/fluidballs.xml.h:22 +msgid "Various Ball Sizes" +msgstr "여러가지 공 크기" + +#: hacks/config/fluidballs.xml.h:23 +msgid "Wind" +msgstr "바람" + +#: hacks/config/forest.xml.h:2 hacks/config/glforestfire.xml.h:6 +msgid "Forest" +msgstr "숲" + +#: hacks/config/forest.xml.h:7 +msgid "" +"This draws fractal trees. Written by Peter Baumung. Everybody loves fractals, " +"right?" +msgstr "도형 나무를 그립니다." + +#: hacks/config/galaxy.xml.h:4 +msgid "Galaxy" +msgstr "은하계" + +#: hacks/config/galaxy.xml.h:9 hacks/config/lisa.xml.h:7 +#: hacks/config/lissie.xml.h:8 hacks/config/loop.xml.h:6 +#: hacks/config/penrose.xml.h:10 hacks/config/rotor.xml.h:10 +#: hacks/config/rubik.xml.h:8 hacks/config/sproingies.xml.h:5 +#: hacks/config/wander.xml.h:13 hacks/config/worm.xml.h:6 +msgid "Size" +msgstr "크기" + +#: hacks/config/galaxy.xml.h:12 +msgid "" +"This draws spinning galaxies, which then collide and scatter their stars to " +"the, uh, four winds or something. Originally an Amiga program by Uli Siegmund." +msgstr "" +"회전하는 은하계를 그립니다. 그러다가 별들이 서로 충돌하여 네 방향으로 흩어집니다. 처음 프로그램은 Uli Siegmund에 의해 " +"만들어졌습니다." + +#: hacks/config/gears.xml.h:3 +msgid "Gears" +msgstr "기어" + +#: hacks/config/gears.xml.h:4 +msgid "Planetary Gear System" +msgstr "행성 기어 시스템" + +#: hacks/config/gears.xml.h:5 hacks/config/goop.xml.h:9 +msgid "Rotational Speed" +msgstr "회전 속도" + +#: hacks/config/gears.xml.h:9 +msgid "" +"This draws sets of turning, interlocking gears, rotating in three dimensions. " +"Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and Jamie Zawinski." +msgstr "" +"삼차원의 서로 맞물려 도는 기어를 그립니다. Danny Sung, Brian Paul, Ed Mackey, Jamie Zawinski 에 의한 " +"또다른 GL 헥입니다." + +#: hacks/config/gears.xml.h:10 +msgid "Three Gear System" +msgstr "세개의 기어 시스템" + +#: hacks/config/gflux.xml.h:2 +msgid "Checkerboard" +msgstr "체크보드" + +#: hacks/config/gflux.xml.h:5 +msgid "" +"Draws a rippling waves on a rotating wireframe grid, using GL. Written by " +"Josiah Pease." +msgstr "GL을 사용하여 회전하는 와이어프레임 그리드에 물결모양을 나타냅니다. Written by Josiah Pease." + +#: hacks/config/gflux.xml.h:7 +msgid "Flat Lighting" +msgstr "납작한 빛" + +#: hacks/config/gflux.xml.h:8 +msgid "GFlux" +msgstr "" + +#: hacks/config/gflux.xml.h:9 +msgid "Mesh Density" +msgstr "그물 밀도" + +#: hacks/config/gflux.xml.h:10 +msgid "Screen Image" +msgstr "화면 이미지" + +#: hacks/config/gflux.xml.h:14 hacks/config/interference.xml.h:18 +msgid "Wave Speed" +msgstr "물결 속도" + +#: hacks/config/gflux.xml.h:15 +msgid "Waves" +msgstr "물결" + +#: hacks/config/gflux.xml.h:16 +msgid "Wire Mesh" +msgstr "와이어 그물" + +#: hacks/config/glforestfire.xml.h:2 +msgid "Desert" +msgstr "사막" + +#: hacks/config/glforestfire.xml.h:3 +msgid "" +"Draws an animation of sprinkling fire-like 3D triangles in a landscape filled " +"with trees. Requires OpenGL, and a machine with fast hardware support for " +"texture maps. Written by Eric Lassauge <[email protected]>." +msgstr "" +"나무로 가득찬 풍경에 불 모양의 3D 삼각형이 흩어지는 모양을 보여줍니다. OpenGL이 필요하며, 텍스쳐 맵을 지원해주는 고성능의 하드웨어 " +"또한 필요합니다. Written by Eric Lassauge <[email protected]>." + +#: hacks/config/glforestfire.xml.h:5 +msgid "Fog" +msgstr "안개" + +#: hacks/config/glforestfire.xml.h:7 +msgid "GLForestFire" +msgstr "GLForestFire" + +#: hacks/config/glforestfire.xml.h:8 +msgid "Huge Fire" +msgstr "큰 불" + +#: hacks/config/glforestfire.xml.h:9 +msgid "No shadow" +msgstr "그림자 없음" + +#: hacks/config/glforestfire.xml.h:11 +msgid "Number of trees" +msgstr "나무의 수" + +#: hacks/config/glforestfire.xml.h:12 +msgid "Rain" +msgstr "비" + +#: hacks/config/glforestfire.xml.h:17 +msgid "Track mouse" +msgstr "트랙 마우스" + +#: hacks/config/glforestfire.xml.h:18 hacks/config/lament.xml.h:8 +#: hacks/config/sballs.xml.h:17 +msgid "Untextured" +msgstr "텍스쳐 안함" + +#: hacks/config/glplanet.xml.h:1 +msgid "" +"Draws a planet bouncing around in space. Written by David Konerding. The " +"built-in image is a map of the earth (extracted from `xearth'), but you can " +"wrap any texture around the sphere, e.g., the planetary textures that come with " +"`ssystem'." +msgstr "" +"우주공간을 움지이는 행성을 그립니다. Written by David Konerding. 기본 이미지는 지구의 지도입니다(xearth에서 " +"가져옴). 하지만 원한다면 구형의 텍스쳐를 사용할 수도 있습니다." + +#: hacks/config/glplanet.xml.h:3 +msgid "GLPlanet" +msgstr "GL행성" + +#: hacks/config/glplanet.xml.h:4 +msgid "Image File" +msgstr "이미지 파일" + +#: hacks/config/glsnake.xml.h:1 +msgid "1" +msgstr "1" + +#: hacks/config/glsnake.xml.h:2 hacks/config/penrose.xml.h:2 +msgid "30 Seconds" +msgstr "30 초" + +#: hacks/config/glsnake.xml.h:3 +msgid "" +"Draws a simulation of the Rubik's Snake puzzle. Written by Jamie Wilkinson, " +"Andrew Bennetts, and Peter Aylett." +msgstr "" +"Rubik의 스네이크 퍼즐을 보여줍니다. Written by Jamie Wilkinson, Andrew Bennetts, and Peter " +"Aylett." + +#: hacks/config/glsnake.xml.h:6 +msgid "GlSnake" +msgstr "GL스테이크" + +#: hacks/config/glsnake.xml.h:7 +msgid "Loose" +msgstr "느슨하게" + +#: hacks/config/glsnake.xml.h:8 +msgid "Packing" +msgstr "포장" + +#: hacks/config/glsnake.xml.h:9 +msgid "Scary Colors" +msgstr "무서운 색상" + +#: hacks/config/glsnake.xml.h:11 +msgid "Show Labels" +msgstr "레이블 보기" + +#: hacks/config/glsnake.xml.h:14 +msgid "Tight" +msgstr "조밀하게" + +#: hacks/config/glsnake.xml.h:15 hacks/config/rocks.xml.h:13 +msgid "Velocity" +msgstr "속력" + +#: hacks/config/glsnake.xml.h:17 +msgid "Y Rotation" +msgstr "Y 회전" + +#: hacks/config/glsnake.xml.h:18 +msgid "Z Rotation" +msgstr "Z 회전" + +#: hacks/config/gltext.xml.h:1 +msgid "" +"Displays a few lines of text spinning around in a solid 3D font. Written by " +"Jamie Zawinski." +msgstr "3D 글꼴의 문자줄을 회전시킵니다.Written by Jamie Zawinski." + +#: hacks/config/gltext.xml.h:4 +msgid "GLText" +msgstr "GL텍스트" + +#: hacks/config/gltext.xml.h:16 hacks/config/noseguy.xml.h:5 +msgid "Text" +msgstr "텍스트" + +#: hacks/config/goban.xml.h:1 +msgid "Goban" +msgstr "" + +#: hacks/config/goban.xml.h:2 +msgid "" +"Replays historical games of go (aka wei-chi and baduk) on the screen. By Scott " +"Draves. You can find it at <http://www.draves.org/goban/>." +msgstr "" +"전통적인 게임 go를 화면에 보여줍니다. By Scott Draves. <http://www.draves.org/goban/> 에서 " +"찾을 수 있습니다." + +#: hacks/config/goop.xml.h:1 +msgid "Additive Colors (reflected light)" +msgstr "에딕티드 컬러 (반사된 빛)" + +#: hacks/config/goop.xml.h:2 +msgid "Blob Count" +msgstr "물방울 카운트" + +#: hacks/config/goop.xml.h:3 +msgid "Elasticity" +msgstr "탄성" + +#: hacks/config/goop.xml.h:5 +msgid "Goop" +msgstr "" + +#: hacks/config/goop.xml.h:8 +msgid "Opaque Blobs" +msgstr "불투명한 물방울" + +#: hacks/config/goop.xml.h:12 +msgid "Speed Limit" +msgstr "속도 제한" + +#: hacks/config/goop.xml.h:13 +msgid "Subtractive Colors (transmitted light)" +msgstr "서브트렉티브 컬러 (투과시킨 빛)" + +#: hacks/config/goop.xml.h:14 +msgid "" +"This draws set of animating, transparent, amoeba-like blobs. The blobs change " +"shape as they wander around the screen, and they are translucent, so you can " +"see the lower blobs through the higher ones, and when one passes over another, " +"their colors merge. Written by Jamie Zawinski. I got the idea for this from a " +"cool mouse pad I have, which achieves the same kind of effect in real life by " +"having several layers plastic with colored oil between them. Written by Jamie " +"Zawinski." +msgstr "" +"투명한 아메바같은 물방울을 표현합니다. 화면을 떠돌아다니면서 모양이 변하며, 두 물방울이 만나면 색이 합쳐집니니다. Written by " +"Jamie Zawinski." + +#: hacks/config/goop.xml.h:15 +msgid "Transparent Blobs" +msgstr "투명한 물방울" + +#: hacks/config/goop.xml.h:16 +msgid "XOR Blobs" +msgstr "XOR 물방울" + +#: hacks/config/grav.xml.h:3 +msgid "Grav" +msgstr "" + +#: hacks/config/grav.xml.h:6 +msgid "Object Trails" +msgstr "객체 흔적" + +#: hacks/config/grav.xml.h:7 +msgid "Orbital Decay" +msgstr "궤도 붕궤" + +#: hacks/config/grav.xml.h:10 +msgid "" +"This program draws a simple orbital simulation. If you turn on trails, it looks " +"kind of like a cloud-chamber photograph. Written by Greg Bowering." +msgstr "간단한 궤도를 그립니다. 흔적 옵션을 켜면, 구름 사진처럼 보이기도 합니다. Written by Greg Bowering." + +#: hacks/config/greynetic.xml.h:2 +msgid "Greynetic" +msgstr "" + +#: hacks/config/greynetic.xml.h:5 +msgid "" +"This draws random colored and stippled rectangles. Written by Jamie Zawinski." +msgstr "무작위로 색이 있는 사각형을 그립니다. Written by Jamie Zawinski." + +#: hacks/config/halo.xml.h:1 +msgid "Animate Circles" +msgstr "원 보여주기" + +#: hacks/config/halo.xml.h:3 +msgid "Halo" +msgstr "헤일로" + +#: hacks/config/halo.xml.h:5 +msgid "Number of Circles" +msgstr "원 개수" + +#: hacks/config/halo.xml.h:7 hacks/config/imsmap.xml.h:11 +msgid "Random Mode" +msgstr "랜덤 모드" + +#: hacks/config/halo.xml.h:8 +msgid "Seuss Mode" +msgstr "Seuss 모드" + +#: hacks/config/halo.xml.h:11 +msgid "" +"This draws trippy psychedelic circular patterns that hurt to look at. It can " +"also animate the control-points, but that takes a lot of CPU and bandwidth. " +"Written by Jamie Zawinski." +msgstr "" +"몽롱한 원형의 패턴을 보여줍니다. 오래 보면 어지러울 정도입니다. 제어 포인트를 표현할 수도 있지만, 고사양을 필요로 합니다. Written " +"by Jamie Zawinski." + +#: hacks/config/helix.xml.h:4 +msgid "Helix" +msgstr "헬릭스" + +#: hacks/config/helix.xml.h:5 +msgid "" +"This repeatedly generates spirally string-art-ish patterns. Written by Jamie " +"Zawinski." +msgstr "나선형의 선 패턴을 보여줍니다. Written by Jamie Zawinski." + +#: hacks/config/hopalong.xml.h:3 +msgid "EJK1" +msgstr "" + +#: hacks/config/hopalong.xml.h:4 +msgid "EJK2" +msgstr "" + +#: hacks/config/hopalong.xml.h:5 +msgid "EJK3" +msgstr "" + +#: hacks/config/hopalong.xml.h:6 +msgid "EJK4" +msgstr "" + +#: hacks/config/hopalong.xml.h:7 +msgid "EJK5" +msgstr "" + +#: hacks/config/hopalong.xml.h:8 +msgid "EJK6" +msgstr "" + +#: hacks/config/hopalong.xml.h:11 +msgid "Hopalong" +msgstr "" + +#: hacks/config/hopalong.xml.h:12 +msgid "Jong" +msgstr "" + +#: hacks/config/hopalong.xml.h:16 +msgid "Martin" +msgstr "" + +#: hacks/config/hopalong.xml.h:18 +msgid "Popcorn" +msgstr "" + +#: hacks/config/hopalong.xml.h:19 +msgid "RR" +msgstr "" + +#: hacks/config/hopalong.xml.h:20 +msgid "Sine" +msgstr "" + +#: hacks/config/hopalong.xml.h:24 +msgid "" +"This draws lacy fractal patterns, based on iteration in the imaginary plane, " +"from a 1986 Scientific American article. Mostly written by Patrick Naughton." +msgstr "레이스 모양의 도형 패턴을 그립니다. Mostly written by Patrick Naughton." + +#: hacks/config/hyperball.xml.h:1 hacks/config/hypercube.xml.h:1 +msgid "Far" +msgstr "멀리" + +#: hacks/config/hyperball.xml.h:4 +msgid "Hyperball" +msgstr "" + +#: hacks/config/hyperball.xml.h:5 +msgid "" +"Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " +"projection of the sequence of 3D objects which are the projections of the 4D " +"analog to the dodecahedron. Written by Joe Keane." +msgstr "" +"Hyperball은 12면체 하이퍼큐브를 보여줍니다. : 이 디스플레이는 4D 아날로그 12면체를 3D 객체로 표현하고 이것을 다시 2D로 " +"구현해주게 됩니다. Written by Joe Keane." + +#: hacks/config/hyperball.xml.h:7 hacks/config/hypercube.xml.h:6 +msgid "Near" +msgstr "가까이" + +#: hacks/config/hyperball.xml.h:10 hacks/config/hypercube.xml.h:10 +msgid "XW Rotation" +msgstr "XW 회전" + +#: hacks/config/hyperball.xml.h:11 hacks/config/hypercube.xml.h:11 +msgid "XY Rotation" +msgstr "XY 회전" + +#: hacks/config/hyperball.xml.h:12 hacks/config/hypercube.xml.h:12 +msgid "XZ Rotation" +msgstr "XZ 회전" + +#: hacks/config/hyperball.xml.h:13 hacks/config/hypercube.xml.h:13 +msgid "YW Rotation" +msgstr "YW 회전" + +#: hacks/config/hyperball.xml.h:14 hacks/config/hypercube.xml.h:14 +msgid "YZ Rotation" +msgstr "YZ 회전" + +#: hacks/config/hyperball.xml.h:15 hacks/config/hypercube.xml.h:15 +msgid "ZW Rotation" +msgstr "ZW 회전" + +#: hacks/config/hyperball.xml.h:16 hacks/config/hypercube.xml.h:16 +#: hacks/config/zoom.xml.h:8 +msgid "Zoom" +msgstr "확대/축소" + +#: hacks/config/hypercube.xml.h:4 +msgid "Hypercube" +msgstr "하이퍼큐브" + +#: hacks/config/hypercube.xml.h:9 +msgid "" +"This displays 2D projections of the sequence of 3D objects which are the " +"projections of the 4D analog to the cube: as a square is composed of four " +"lines, each touching two others; and a cube is composed of six squares, each " +"touching four others; a hypercube is composed of eight cubes, each touching six " +"others. To make it easier to visualize the rotation, it uses a different color " +"for the edges of each face. Don't think about it too long, or your brain will " +"melt. Written by Joe Keane, Fritz Mueller, and Jamie Zawinski." +msgstr "" +"4D 아날로그를 3D 객체로 구현한 후 이를 다시 2D로 보여줍니다. : 각각의 정사각형은 4개의 라인으로 구성되어 있으며 각각 다른 두개의 " +"정사각형과 접하고, 이러한 정사각형 6개가 모여 하나의 큐브를 이룹니다. 또한 각각 네개의 서로다른 큐브들이 접하고 8개의 큐브가 모여 하나의 " +"하이퍼큐브를 이루며, 하이퍼큐브는 각각 다른 6개의 하이퍼큐브와 접합니다. 이러한 큐브들의 회전을 쉽게 보여주기 위해 각각의 면에 대하여 서로 " +"다른 색상의 선들을 사용합니다. 너무 깊이 생각하지 마세요. 여러분의 뇌가 녹아버릴지도 모릅니다.^^ Written by Joe Keane, " +"Fritz Mueller, and Jamie Zawinski." + +#: hacks/config/ifs.xml.h:2 +msgid "IFS" +msgstr "" + +#: hacks/config/ifs.xml.h:7 +msgid "" +"This one draws spinning, colliding iterated-function-system images. Written by " +"Massimino Pascal." +msgstr "나선형의 충돌하는 반복적 기능 시스템 이미지를 표현합니다. Written by Massimino Pascal." + +#: hacks/config/imsmap.xml.h:3 +msgid "Brightness Gradients" +msgstr "밝기 변화" + +#: hacks/config/imsmap.xml.h:7 +msgid "Hue Gradients" +msgstr "색조 변화" + +#: hacks/config/imsmap.xml.h:8 +msgid "IMSmap" +msgstr "" + +#: hacks/config/imsmap.xml.h:12 +msgid "Saturation Gradients" +msgstr "채도 변화" + +#: hacks/config/imsmap.xml.h:14 +msgid "" +"This generates random cloud-like patterns. It looks quite different in " +"monochrome and color. The basic idea is to take four points on the edge of the " +"image, and assign each a random ``elevation''. Then find the point between " +"them, and give it a value which is the average of the other four, plus some " +"small random offset. Then coloration is done based on elevation. The color " +"selection is done by binding the elevation to either hue, saturation, or " +"brightness, and assigning random values to the others. The ``brightness'' mode " +"tends to yield cloudlike patterns, and the others tend to generate images that " +"look like heat-maps or CAT-scans. Written by Juergen Nickelsen and Jamie " +"Zawinski." +msgstr "" +"무작위로 구름모양의 패턴을 보여줍니다. 모노크롬과 색상이 많이 다릅니다. 기본적으로 이미지의 네 모서리를 무작위로 올리는 효과를 냅니다. 올린 " +"네 모서리 중 가장 높은 쪽에 네 모서리의 평균값을 주고, 작은 것 중 하나의 옵셋을 또한 더해줍니다. 그리고 색상은 올리는 효과에 의해 " +"선택됩니다. 올리는 효과에 채도나 색조, 밝기 등의 값과 병합하여 결정합니다. 밝기 모드는 구름모양을, 다른 모드들은 heat-maps나 " +"CAT 스캔 이미지와 비슷한 모습을 보여줍니다. Written by Juergen Nickelsen and Jamie Zawinski." + +#: hacks/config/interference.xml.h:1 +msgid "Anim Speed" +msgstr "에니메이션 속도" + +#: hacks/config/interference.xml.h:2 +msgid "" +"Another color-field hack, this one works by computing decaying sinusoidal " +"waves, and allowing them to interfere with each other as their origins move. " +"Written by Hannu Mallat." +msgstr "" +"컬러-필드 헥입니다. 사인곡선 물결의 붕궤를 이용하여 서로 겹치는 것을 허용하여 표현합니다. Written by Hannu Mallat." + +#: hacks/config/interference.xml.h:7 +msgid "Interference" +msgstr "겹침" + +#: hacks/config/interference.xml.h:10 hacks/config/t3d.xml.h:9 +#: hacks/config/xearth.xml.h:11 hacks/config/zoom.xml.h:5 +msgid "Magnification" +msgstr "확대" + +#: hacks/config/interference.xml.h:13 +msgid "Number of Waves" +msgstr "물결 수" + +#: hacks/config/interference.xml.h:17 +msgid "Wave Size" +msgstr "물결 크기" + +#: hacks/config/jigsaw.xml.h:4 +msgid "Jigsaw" +msgstr "지그소우 퍼즐" + +#: hacks/config/jigsaw.xml.h:6 +msgid "Solved Duration" +msgstr "해결된 간격" + +#: hacks/config/jigsaw.xml.h:8 +msgid "" +"This grabs a screen image, carves it up into a jigsaw puzzle, shuffles it, and " +"then solves the puzzle. This works especially well when you feed it an external " +"video signal instead of letting it grab the screen image (actually, I guess " +"this is generally true...) When it is grabbing a video image, it is sometimes " +"pretty hard to guess what the image is going to look like once the puzzle is " +"solved. Written by Jamie Zawinski." +msgstr "" +"화면 이미지를 지그소우 퍼즐로 잘라 흩어 놓은 후 퍼즐을 맞춥니다. 보통 화면 이미지를 잡는 것보다 외부 비디오 신호를 이용하는 경우 좋은 " +"효율을 보여줍니다. Written by Jamie Zawinski." + +#: hacks/config/juggle.xml.h:1 +msgid "Checkered Balls" +msgstr "체크무늬 공" + +#: hacks/config/juggle.xml.h:2 +msgid "Draws a juggling stick-man. Written by Tim Auckland." +msgstr "저글링 하는 막대인간을 보여줍니다. Written by Tim Auckland." + +#: hacks/config/juggle.xml.h:4 +msgid "Juggle" +msgstr "저글링" + +#: hacks/config/juggle.xml.h:6 hacks/config/pipes.xml.h:10 +msgid "None" +msgstr "안함" + +#: hacks/config/julia.xml.h:3 hacks/config/rorschach.xml.h:4 +msgid "Iterations" +msgstr "반복" + +#: hacks/config/julia.xml.h:4 +msgid "Julia" +msgstr "줄리아" + +#: hacks/config/julia.xml.h:11 +msgid "" +"This one draws spinning, animating (are you detecting a pattern here yet?) " +"explorations of the Julia set. You've probably seen static images of this " +"fractal form before, but it's a lot of fun to watch in motion as well. One " +"interesting thing is that there is a small swinging dot passing in front of the " +"image, which indicates the control point from which the rest of the image was " +"generated. Written by Sean McCullough." +msgstr "" +"나선형의 줄리아 셋을 표현합니다. 전에 정지된 형태인 이것과 비슷한 모습을 봤을 것입니다. 모션이 볼만합니다. Written by Sean " +"McCullough." + +#: hacks/config/kaleidescope.xml.h:1 +msgid "" +"Another clone of an ancient meme, consisting largely of frenetic rotational " +"motion of colored lines. This one is by Ron Tapia. The motion is nice, but I " +"think it needs more solids, or perhaps just brighter colors. More variations in " +"the rotational speed might help, too." +msgstr "meme의 또 다른 복제버전입니다. 정신없이 회전하는 색상 줄을 표현합니다. This one is by Ron Tapia." + +#: hacks/config/kaleidescope.xml.h:4 +msgid "Kaleidescope" +msgstr "" + +#: hacks/config/kaleidescope.xml.h:6 hacks/config/qix.xml.h:18 +msgid "Segments" +msgstr "세그먼트" + +#: hacks/config/kaleidescope.xml.h:9 +msgid "Symmetry" +msgstr "대칭" + +#: hacks/config/kaleidescope.xml.h:10 +msgid "Trails" +msgstr "흔적" + +#: hacks/config/kumppa.xml.h:5 +msgid "Kumppa" +msgstr "" + +#: hacks/config/kumppa.xml.h:7 +msgid "Randomize" +msgstr "무작위" + +#: hacks/config/kumppa.xml.h:10 +msgid "" +"Spiraling, spinning, and very, very fast splashes of color rush toward the " +"screen. Written by Teemu Suutari." +msgstr "나선형으로 회전하면서 색상의 흩어짐이 빠르게 화면 중앙으로 모여듭니다. Written by Teemu Suutari." + +#: hacks/config/lament.xml.h:1 +msgid "" +"Animates a simulation of Lemarchand's Box, repeatedly solving itself. Requires " +"OpenGL, and a machine with fast hardware support for texture maps. Warning: " +"occasionally opens doors. Written by Jamie Zawinski." +msgstr "" +"Lemarchand의 상자를 보여주며 연속적으로 스스로 해결합니다. OpenGL과 높은 사양의 하드웨어를 필요로 합니다. Written by " +"Jamie Zawinski." + +#: hacks/config/lament.xml.h:3 +msgid "Lament" +msgstr "슬퍼하다" + +#: hacks/config/laser.xml.h:4 +msgid "Laser" +msgstr "레이저" + +#: hacks/config/laser.xml.h:7 +msgid "" +"Moving radiating lines, that look vaguely like scanning laser beams. Written by " +"Pascal Pensa. (Frankie say: relax.)" +msgstr "레이저 빔처럼 보이는 빛나는 선의 움직임을 보여줍니다.Written by Pascal Pensa." + +#: hacks/config/lightning.xml.h:2 +msgid "Lightning" +msgstr "번개" + +#: hacks/config/lightning.xml.h:7 +msgid "" +"This one draws crackling fractal lightning bolts. It's simple, direct, and to " +"the point. If only it had sound... Written by Keith Romberg." +msgstr "번개불의 부서짐을 보여줍니다. Written by Keith Romberg." + +#: hacks/config/lisa.xml.h:4 +msgid "Lisa" +msgstr "" + +#: hacks/config/lisa.xml.h:10 +msgid "Steps" +msgstr "단계" + +#: hacks/config/lisa.xml.h:11 +msgid "" +"This draws Lisajous loops, by Caleb Cullen. Remember that device they had the " +"Phantom Zone prisoners in during their trial in Superman? I think that was one " +"of these." +msgstr "Lisajous 루프를 표혀합니다. by Caleb Cullen. " + +#: hacks/config/lissie.xml.h:1 +msgid "" +"Another Lissajous figure. This one draws the progress of circular shapes along " +"a path. Written by Alexander Jolk." +msgstr "Lissajous 피규어입니다. 경로를 따르는 원의 진행을 보여줍니다. Written by Alexander Jolk." + +#: hacks/config/lissie.xml.h:5 +msgid "Lissie" +msgstr "" + +#: hacks/config/lmorph.xml.h:1 +msgid "Closed Figures" +msgstr "닫힌 피규어" + +#: hacks/config/lmorph.xml.h:2 +msgid "Control Points" +msgstr "제어 포인트" + +#: hacks/config/lmorph.xml.h:4 +msgid "Interpolation Steps" +msgstr "어구 단계" + +#: hacks/config/lmorph.xml.h:5 +msgid "LMorph" +msgstr "" + +#: hacks/config/lmorph.xml.h:6 +msgid "Less" +msgstr "적음" + +#: hacks/config/lmorph.xml.h:8 +msgid "More" +msgstr "많음" + +#: hacks/config/lmorph.xml.h:9 +msgid "Open Figures" +msgstr "피규어 열기" + +#: hacks/config/lmorph.xml.h:10 +msgid "Open and Closed Figures" +msgstr "피규어 열고 닫기" + +#: hacks/config/lmorph.xml.h:15 +msgid "" +"This generates random spline-ish line drawings and morphs between them. Written " +"by Sverre H. Huseby and Glenn T. Lines." +msgstr "" +"무작위로 spline-ish line을 생성하고, 그 사이에 변화를 줍니다. Written by Sverre H. Huseby and " +"Glenn T. Lines." + +#: hacks/config/loop.xml.h:3 +msgid "Loop" +msgstr "루프" + +#: hacks/config/loop.xml.h:10 +msgid "" +"This one produces loop-shaped colonies that spawn, age, and eventually die. " +"Written by David Bagley." +msgstr "루프 모양의 생성과 변화 사라짐을 형상화합니다. Written by David Bagley." + +#: hacks/config/maze.xml.h:3 +msgid "Backtracking Generator" +msgstr "역행 생성" + +#: hacks/config/maze.xml.h:5 hacks/config/slidescreen.xml.h:3 +msgid "Grid Size" +msgstr "그리드 크기" + +#: hacks/config/maze.xml.h:6 +msgid "Head Toward Exit" +msgstr "출구쪽으로" + +#: hacks/config/maze.xml.h:7 +msgid "Ignorant of Exit Direction" +msgstr "출구 방향 무시" + +#: hacks/config/maze.xml.h:8 +msgid "Joining Generator" +msgstr "조합 생성" + +#: hacks/config/maze.xml.h:9 +msgid "Maze" +msgstr "미로" + +#: hacks/config/maze.xml.h:10 +msgid "Post-Solve Delay" +msgstr "Post-Solve 지연" + +#: hacks/config/maze.xml.h:11 +msgid "Pre-Solve Delay" +msgstr "Pre-Solve 지연" + +#: hacks/config/maze.xml.h:12 +msgid "Random Generator" +msgstr "랜덤 생성" + +#: hacks/config/maze.xml.h:13 +msgid "Seeding Generator" +msgstr "Seeding 생성" + +#: hacks/config/maze.xml.h:15 +msgid "Solve Speed" +msgstr "해결 속도" + +#: hacks/config/maze.xml.h:16 +msgid "" +"This is the ancient X maze demo, modified to work with xscreensaver. It " +"generates a random maze, then solves it with visual feedback. Originally by Jim " +"Randell; modified by a cast of thousands." +msgstr "" +"전통적인 X 미로 데모로, xscreensaver에 맞게 수정되었습니다. 랜덤 미로를 만들고, 시각적으로 해결을 시도합니다. " +"Originally by Jim Randell; modified by a cast of thousands." + +#: hacks/config/menger.xml.h:6 +msgid "Menger" +msgstr "" + +#: hacks/config/menger.xml.h:19 +msgid "" +"This draws the three-dimensional variant of the recursive Menger Gasket, a " +"cube-based fractal object analagous to the Sierpinski Tetrahedron. Written by " +"Jamie Zawinski." +msgstr "" +"반복적인 Menger Gasket의 변형을 삼차원으로 보여줍니다. 큐브 형태의 도형 객체입니다. Written by Jamie " +"Zawinski." + +#: hacks/config/moebius.xml.h:1 +msgid "" +"Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius Strip " +"II,'' a GL image of ants walking along the surface of a moebius strip." +msgstr "" +"Marcelo Vianna에 의한 또 다른 M. C. Escher 헥으로, 뫼비우스의 띠 ||를 그리고, GL 이미지로 된 개미가 그 위를 " +"걷습니다." + +#: hacks/config/moebius.xml.h:2 +msgid "Draw Ants" +msgstr "개미 그리기" + +#: hacks/config/moebius.xml.h:4 +msgid "Mesh Floor" +msgstr "그물 플루어" + +#: hacks/config/moebius.xml.h:5 +msgid "Moebius" +msgstr "뫼비우스" + +#: hacks/config/moebius.xml.h:8 +msgid "Solid Floor" +msgstr "Solid 플루어" + +#: hacks/config/moebius.xml.h:9 hacks/config/qix.xml.h:20 +msgid "Solid Objects" +msgstr "Solid 객체" + +#: hacks/config/moire.xml.h:6 +msgid "Moire" +msgstr "물결 무늬" + +#: hacks/config/moire.xml.h:8 hacks/config/rorschach.xml.h:6 +msgid "Offset" +msgstr "옵셋" + +#: hacks/config/moire.xml.h:10 +msgid "" +"This one draws cool circular interference patterns. Most of the circles you see " +"aren't explicitly rendered, but show up as a result of interactions between the " +"other pixels that were drawn. Written by Jamie Zawinski, inspired by Java code " +"by Michael Bayne. As he pointed out, the beauty of this one is that the heart " +"of the display algorithm can be expressed with just a pair of loops and a " +"handful of arithmetic, giving it a high ``display hack metric''." +msgstr "" +"원이 서로 겹치는 패턴을 보여줍니다. 보이는 대부분의 원들은 랜더링되지 않지만, 그려진 다른 픽셀들에 대한 결과물로 보입니다. Written " +"by Jamie Zawinski, inspired by Java code by Michael Bayne." + +#: hacks/config/moire2.xml.h:1 +msgid "" +"Another example of the fun you can have with moire interference patterns; this " +"hack generates fields of concentric circles or ovals, and combines the planes " +"with various operations. The planes are moving independently of one another, " +"causing the interference lines to ``spray.'' Written by Jamie Zawinski." +msgstr "" +"물결 겹치기 패턴 중의 하나입니다: 이 헥은 여러 필드를 생성하여 서로 여러 방법으로 겹치게 합니다. 각각의 필드는 서로 영향을 주지 않고 " +"움직이며 겹치는 라인이 ``스프레이''로 표현됩니다. Written by Jamie Zawinski." + +#: hacks/config/moire2.xml.h:4 +msgid "Moire2" +msgstr "물결무늬2" + +#: hacks/config/moire2.xml.h:8 hacks/config/thornbird.xml.h:10 +msgid "Thickness" +msgstr "두깨" + +#: hacks/config/molecule.xml.h:3 +msgid "Describe Molecule" +msgstr "분자 묘사" + +#: hacks/config/molecule.xml.h:5 +msgid "Draw Atomic Bonds" +msgstr "원자 조합 그리기" + +#: hacks/config/molecule.xml.h:6 +msgid "Draw Atoms" +msgstr "원자 그리기" + +#: hacks/config/molecule.xml.h:7 hacks/config/spheremonics.xml.h:2 +msgid "Draw Bounding Box" +msgstr "튀기는 상자 그리기" + +#: hacks/config/molecule.xml.h:8 +msgid "" +"Draws several different representations of molecules. Some common molecules are " +"built in, and it can also read PDB (Protein Data Base) files as input. Written " +"by Jamie Zawinski." +msgstr "" +"여러 분자의 모양을 그립니다. 일반적인 분자를 그리며, PDB 파일을 입력할 수도 있습니다. Written by Jamie Zawinski." + +#: hacks/config/molecule.xml.h:11 +msgid "Label Atoms" +msgstr "레이블 원자" + +#: hacks/config/molecule.xml.h:12 +msgid "Molecule" +msgstr "분자" + +#: hacks/config/molecule.xml.h:13 +msgid "PDB File" +msgstr "PDB 파일" + +#: hacks/config/morph3d.xml.h:1 +msgid "" +"Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same " +"shiny-plastic feel as Superquadrics, as many computer-generated objects do..." +msgstr "Marcelo Vianna의 3D 모양 변화 GL 헥입니다. " + +#: hacks/config/morph3d.xml.h:4 +msgid "Morph3D" +msgstr "3D변형" + +#: hacks/config/mountain.xml.h:3 +msgid "" +"Generates random 3d plots that look vaguely mountainous. Written by Pascal " +"Pensa." +msgstr "희미하게 산맥으로 보이는 3D 모양을 생성합니다. Written by Pascal Pensa." + +#: hacks/config/mountain.xml.h:5 +msgid "Mountain" +msgstr "산" + +#: hacks/config/munch.xml.h:1 +msgid "" +"DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM, in 1962, " +"Jackson Wright wrote the above PDP-1 code. That code still lives on in this " +"screenhack, some 35 years later. The number of lines of enclosing code has " +"increased substantially, however. This version is by Tim Showalter." +msgstr "" + +#: hacks/config/munch.xml.h:5 +msgid "Munch" +msgstr "" + +#: hacks/config/munch.xml.h:10 hacks/config/qix.xml.h:26 +msgid "XOR" +msgstr "" + +#: hacks/config/nerverot.xml.h:1 +msgid "Blot Count" +msgstr "Blot 카운트" + +#: hacks/config/nerverot.xml.h:2 +msgid "Calm" +msgstr "안정" + +#: hacks/config/nerverot.xml.h:3 +msgid "Changes" +msgstr "변경" + +#: hacks/config/nerverot.xml.h:4 +msgid "Colors" +msgstr "색상" + +#: hacks/config/nerverot.xml.h:5 +msgid "Crunchiness" +msgstr "" + +#: hacks/config/nerverot.xml.h:7 +msgid "" +"Draws different shapes composed of nervously vibrating squiggles, as if seen " +"through a camera operated by a monkey on crack. By Dan Bornstein." +msgstr "흔들리는 곡선으로 생성된 형태를 보여줍니다. By Dan Bornstein." + +#: hacks/config/nerverot.xml.h:10 +msgid "Frequent" +msgstr "빈도" + +#: hacks/config/nerverot.xml.h:16 +msgid "NerveRot" +msgstr "" + +#: hacks/config/nerverot.xml.h:17 +msgid "Nervousness" +msgstr "감도" + +#: hacks/config/nerverot.xml.h:18 hacks/config/pyro.xml.h:12 +msgid "Seldom" +msgstr "거의안함" + +#: hacks/config/nerverot.xml.h:21 +msgid "Spastic" +msgstr "많이함" + +#: hacks/config/noseguy.xml.h:1 +msgid "" +"A little man with a big nose wanders around your screen saying things. The " +"things which he says can come from a file, or from an external program like " +"`zippy' or `fortune'. This was extracted from `xnlock' by Dan Heller. Colorized " +"by Jamie Zawinski." +msgstr "" +"코가 큰 작은 남자가 화면을 돌아다니며 말합니다. 파일을 말할 수도 있고, zippy나 fortune 등의 외부 프로르매을 사용할 수도 " +"있습니다. Dan Heller에 의해 xnlock로부터 추출되었습니다. Colorized by Jamie Zawinski." + +#: hacks/config/noseguy.xml.h:2 +msgid "Get Text from File" +msgstr "파일로 부터 텍스트 가져오기" + +#: hacks/config/noseguy.xml.h:3 +msgid "Get Text from Program" +msgstr "프로그램으로부터 텍스트 가져오기" + +#: hacks/config/noseguy.xml.h:4 +msgid "Noseguy" +msgstr "코 큰 남자" + +#: hacks/config/noseguy.xml.h:6 +msgid "Text File" +msgstr "텍스트 파일" + +#: hacks/config/noseguy.xml.h:7 hacks/config/phosphor.xml.h:8 +#: hacks/config/starwars.xml.h:17 +msgid "Text Program" +msgstr "텍스트 프로그램" + +#: hacks/config/noseguy.xml.h:8 +msgid "Use Text Below" +msgstr "아래 텍스트 사용" + +#: hacks/config/pedal.xml.h:7 +msgid "Pedal" +msgstr "패달" + +#: hacks/config/pedal.xml.h:8 +msgid "" +"This is sort of a combination spirograph/string-art. It generates a large, " +"complex polygon, and lets the X server do the bulk of the work by giving it an " +"even/odd winding rule. Written by Dale Moore, based on some ancient PDP-11 " +"code." +msgstr "" +"spirograph/string 형태 조합의 한 종류입니다. 큰 폴리곤 모음을 만든 후, X 서버에 홀수/짝수의 여러 규칙을 주어 부풀리게 " +"합니다. Written by Dale Moore, based on some ancient PDP-11 code." + +#: hacks/config/penetrate.xml.h:1 +msgid "Always play well" +msgstr "항상 고품질로 실행" + +#: hacks/config/penetrate.xml.h:2 +msgid "Explosions" +msgstr "폭발" + +#: hacks/config/penetrate.xml.h:5 +msgid "Penetrate" +msgstr "침투" + +#: hacks/config/penetrate.xml.h:7 +msgid "Start badly, but learn" +msgstr "처음에는 간단하게, 차차 고품질로" + +#: hacks/config/penetrate.xml.h:8 +msgid "" +"This hack simulates the classic arcade game Missile Command. Written by Adam " +"Miller." +msgstr "고전 아케이드 게임 Missile Command를 보여줍니다. Written by Adam Miller." + +#: hacks/config/penrose.xml.h:3 +msgid "Draw Ammann Lines" +msgstr "Ammann 라인 그리기" + +#: hacks/config/penrose.xml.h:4 +msgid "" +"Draws quasiperiodic tilings; think of the implications on modern formica " +"technology. Written by Timo Korvola. In April 1997, Sir Roger Penrose, a " +"British math professor who has worked with Stephen Hawking on such topics as " +"relativity, black holes, and whether time has a beginning, filed a " +"copyright-infringement lawsuit against the Kimberly-Clark Corporation, which " +"Penrose said copied a pattern he created (a pattern demonstrating that ``a " +"nonrepeating pattern could exist in nature'') for its Kleenex quilted toilet " +"paper. Penrose said he doesn't like litigation but, ``When it comes to the " +"population of Great Britain being invited by a multinational to wipe their " +"bottoms on what appears to be the work of a Knight of the Realm, then a last " +"stand must be taken.'' As reported by News of the Weird #491, 4-jul-1997." +msgstr "quasiperiodic 타일링을 그립니다." + +#: hacks/config/penrose.xml.h:9 +msgid "Penrose" +msgstr "" + +#: hacks/config/petri.xml.h:2 +msgid "Colony Shape" +msgstr "집단 형태" + +#: hacks/config/petri.xml.h:3 +msgid "Death Comes" +msgstr "소멸 시기" + +#: hacks/config/petri.xml.h:4 +msgid "Diamond" +msgstr "다이아몬드" + +#: hacks/config/petri.xml.h:6 +msgid "Fertility" +msgstr "풍부함" + +#: hacks/config/petri.xml.h:12 +msgid "Maxium Lifespan" +msgstr "최대 수명" + +#: hacks/config/petri.xml.h:13 +msgid "Maxium Rate of Death" +msgstr "소멸 최대 비율" + +#: hacks/config/petri.xml.h:14 +msgid "Maxium Rate of Growth" +msgstr "성장 최대 비율" + +#: hacks/config/petri.xml.h:15 +msgid "Minium Lifespan" +msgstr "최소 수명" + +#: hacks/config/petri.xml.h:16 +msgid "Minium Rate of Death" +msgstr "소멸 최소 비율" + +#: hacks/config/petri.xml.h:17 +msgid "Minium Rate of Growth" +msgstr "성장 최소 비율" + +#: hacks/config/petri.xml.h:18 +msgid "Mold Varieties" +msgstr "Mold 변수" + +#: hacks/config/petri.xml.h:19 +msgid "Offspring" +msgstr "하위" + +#: hacks/config/petri.xml.h:20 +msgid "Petri" +msgstr "" + +#: hacks/config/petri.xml.h:21 +msgid "Quickly" +msgstr "빠르게" + +#: hacks/config/petri.xml.h:24 +msgid "Slowly" +msgstr "느리게" + +#: hacks/config/petri.xml.h:26 +msgid "Square" +msgstr "정사각형" + +#: hacks/config/petri.xml.h:27 +msgid "" +"This simulates colonies of mold growing in a petri dish. Growing colored " +"circles overlap and leave spiral interference in their wake. Written by Dan " +"Bornstein." +msgstr "" +"petri dish 위에 성장하는 mold의 집단 형태를 보여줍니다. 색이 있는 원이 오버랩되고 만들어지면서 나선형의 겹침을 보여줍니다. " +"Written by Dan Bornstein." + +#: hacks/config/phosphor.xml.h:1 +msgid "" +"Draws a simulation of an old terminal, with large pixels and long-sustain " +"phosphor. It can run any program as a source of the text it displays. Written " +"by Jamie Zawinski." +msgstr "" +"큰 픽셀과 오래 유지되는 발광효과로 오래된 터미널 화면을 보여줍니다. 텍스트의 소스대로 어떤 프로그램이든 실행이 가능합니다. Written " +"by Jamie Zawinski." + +#: hacks/config/phosphor.xml.h:2 +msgid "Fade" +msgstr "사라짐" + +#: hacks/config/phosphor.xml.h:4 +msgid "Phosphor" +msgstr "발광효과" + +#: hacks/config/phosphor.xml.h:5 +msgid "Scale" +msgstr "스케일" + +#: hacks/config/pipes.xml.h:1 +msgid "Allow Tight Turns" +msgstr "Tight Turn 허용" + +#: hacks/config/pipes.xml.h:2 +msgid "Ball Joints" +msgstr "공 조합" + +#: hacks/config/pipes.xml.h:3 +msgid "Curved Pipes" +msgstr "휘어진 파이프" + +#: hacks/config/pipes.xml.h:6 +msgid "Fisheye Lens" +msgstr "물고기눈 렌즈" + +#: hacks/config/pipes.xml.h:7 +msgid "Gadgetry" +msgstr "소도구" + +#: hacks/config/pipes.xml.h:8 +msgid "" +"If you've ever been in the same room with a Windows NT machine, you've probably " +"seen this GL hack. This version is by Marcelo Vianna." +msgstr "윈도우 NT에서 이 방을 본 적이 있다면, 이 GL 헥을 본 것입니다. 이것은 Marcelo Vianna의 버전입니다." + +#: hacks/config/pipes.xml.h:9 +msgid "Lots" +msgstr "많이" + +#: hacks/config/pipes.xml.h:11 +msgid "Number of Pipe Systems" +msgstr "파이프 시스템 수" + +#: hacks/config/pipes.xml.h:12 +msgid "Pipe Fittings" +msgstr "파이프 Fittings" + +#: hacks/config/pipes.xml.h:13 +msgid "Pipes" +msgstr "파이프" + +#: hacks/config/pipes.xml.h:17 +msgid "System Length" +msgstr "시스템 길이" + +#: hacks/config/polyominoes.xml.h:3 +msgid "Identical Pieces" +msgstr "동일한 조각" + +#: hacks/config/polyominoes.xml.h:7 +msgid "Polyominoes" +msgstr "" + +#: hacks/config/polyominoes.xml.h:8 +msgid "" +"Repeatedly attempts to completely fill a rectangle with irregularly-shaped " +"puzzle pieces. Written by Stephen Montgomery-Smith." +msgstr "" +"적당하지 않은 퍼즐 조각으로 사각형을 채우려고 계속 시도합니다. Written by Stephen Montgomery-Smith." + +#: hacks/config/pulsar.xml.h:1 +msgid "Anti-alias Lines" +msgstr "안티앨리어스 선" + +#: hacks/config/pulsar.xml.h:3 +msgid "" +"Draws some intersecting planes, making use of alpha blending, fog, textures, " +"and mipmaps, plus a ``frames per second'' meter so that you can tell how fast " +"your graphics card is... Requires OpenGL. Written by David Konerding." +msgstr "" +"알파 블랜딩, 안개, 텍스쳐, mipmaps을 이용하여 서로 가로지르는 평평한 개체를 만듭니다. 게다가 초당 프레임 미터가 있어 그래픽 카드 " +"성능을 가늠해볼 수 있습니다. OpenGL이 필요합니다. Written by David Konerding." + +#: hacks/config/pulsar.xml.h:4 +msgid "Enable Blending" +msgstr "블랜딩 사용" + +#: hacks/config/pulsar.xml.h:5 +msgid "Enable Depth Buffer" +msgstr "깊이 버퍼 사용" + +#: hacks/config/pulsar.xml.h:6 +msgid "Enable Fog" +msgstr "안개 사용" + +#: hacks/config/pulsar.xml.h:7 +msgid "Enable Lighting" +msgstr "빛 사용" + +#: hacks/config/pulsar.xml.h:8 +msgid "Enable Texture Filtering" +msgstr "텍스쳐 필터링 사용" + +#: hacks/config/pulsar.xml.h:9 +msgid "Enable Texture Mipmaps" +msgstr "텍스쳐 Mipmaps 사용" + +#: hacks/config/pulsar.xml.h:10 +msgid "Enable Texturing" +msgstr "텍스쳐링 사용" + +#: hacks/config/pulsar.xml.h:12 +msgid "Pulsar" +msgstr "" + +#: hacks/config/pulsar.xml.h:13 +msgid "Quad Count" +msgstr "쿼드 카운트" + +#: hacks/config/pulsar.xml.h:16 +msgid "Solid Surface" +msgstr "Solid 표면" + +#: hacks/config/pulsar.xml.h:18 +msgid "Texture PPM File" +msgstr "텍스쳐 PPM 파일" + +#: hacks/config/pyro.xml.h:3 +msgid "Explosive Yield" +msgstr "폭발적 표현" + +#: hacks/config/pyro.xml.h:6 +msgid "Launch Frequency" +msgstr "시행 빈도" + +#: hacks/config/pyro.xml.h:8 +msgid "Often" +msgstr "자주" + +#: hacks/config/pyro.xml.h:9 +msgid "Particle Density" +msgstr "조각 밀도" + +#: hacks/config/pyro.xml.h:10 +msgid "Pyro" +msgstr "" + +#: hacks/config/pyro.xml.h:11 +msgid "" +"Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski." +msgstr "Pyro가 폭발하는 불꽃놀이를 그립니다. Written by Jamie Zawinski." + +#: hacks/config/qix.xml.h:1 +msgid "Additive Colors" +msgstr "에딕티브 컬러" + +#: hacks/config/qix.xml.h:3 +msgid "Corners" +msgstr "코너" + +#: hacks/config/qix.xml.h:11 +msgid "Line Segments" +msgstr "라인 세그먼트" + +#: hacks/config/qix.xml.h:12 +msgid "Linear Motion" +msgstr "선형 모션" + +#: hacks/config/qix.xml.h:15 +msgid "Max Size" +msgstr "최대 크기" + +#: hacks/config/qix.xml.h:16 +msgid "Qix" +msgstr "" + +#: hacks/config/qix.xml.h:17 +msgid "Random Motion" +msgstr "랜덤 모션" + +#: hacks/config/qix.xml.h:23 +msgid "Subtractive Colors" +msgstr "서브트렉티브 컬러" + +#: hacks/config/qix.xml.h:24 +msgid "" +"This is the swiss army chainsaw of qix programs. It bounces a series of line " +"segments around the screen, and uses variations on this basic motion pattern to " +"produce all sorts of different presentations: line segments, filled polygons, " +"overlapping translucent areas... Written by Jamie Zawinski." +msgstr "" +"이는 qix 프로그램의 스위스 군대 사슬톱입니다. 화면에 여러 라인 세그먼트를 튀기고, 이 단순한 동작에 여러 변수를 주어 다른 표현을 하게 " +"합니다: 라인 세그먼트, 채워진 폴리곤, 반투명 구역 오버랩 등...Written by Jamie Zawinski." + +#: hacks/config/qix.xml.h:25 +msgid "Transparent" +msgstr "투명" + +#: hacks/config/rd-bomb.xml.h:1 +msgid "/" +msgstr "" + +#: hacks/config/rd-bomb.xml.h:3 +#, no-c-format +msgid "1%" +msgstr "" + +#: hacks/config/rd-bomb.xml.h:5 +#, no-c-format +msgid "100%" +msgstr "" + +#: hacks/config/rd-bomb.xml.h:7 +msgid "" +"Another variation of the `Bomb' program by Scott Draves. This draws a grid of " +"growing square-like shapes that, once they overtake each other, react in " +"unpredictable ways. ``RD'' stands for reaction-diffusion." +msgstr "" +"Scott Draves의 또 다른 폭탄 프로그램입니다. 사각형에 가까운 그리드들을 그리고, 서로 부딪혀 예상할 수 없는 방향으로 흩어집니다. " +"'RD'는 reaction-diffusion의 약자입니다." + +#: hacks/config/rd-bomb.xml.h:8 +msgid "Epoch" +msgstr "신시대" + +#: hacks/config/rd-bomb.xml.h:10 +msgid "Fill Screen" +msgstr "화면 채우기" + +#: hacks/config/rd-bomb.xml.h:14 +msgid "RD-Bomb" +msgstr "RD-폭탄" + +#: hacks/config/rd-bomb.xml.h:15 +msgid "Reaction/Difusion" +msgstr "반응/확산" + +#: hacks/config/rd-bomb.xml.h:16 +msgid "Seed Radius" +msgstr "근원 반경" + +#: hacks/config/rd-bomb.xml.h:19 hacks/config/twang.xml.h:12 +msgid "Tile Size" +msgstr "타일 크기" + +#: hacks/config/rd-bomb.xml.h:22 +msgid "Wander Speed" +msgstr "이동 속도" + +#: hacks/config/ripples.xml.h:1 +msgid "Big Drops" +msgstr "큰 낙하물" + +#: hacks/config/ripples.xml.h:2 +msgid "Colors Two" +msgstr "색상 2" + +#: hacks/config/ripples.xml.h:3 +msgid "Drizzle" +msgstr "이슬" + +#: hacks/config/ripples.xml.h:5 +msgid "Grab Screen Image" +msgstr "화면 이미지 선택" + +#: hacks/config/ripples.xml.h:6 +msgid "Lighting Effect" +msgstr "빛 효과" + +#: hacks/config/ripples.xml.h:8 +msgid "Moving Splashes" +msgstr "흩어짐 이동" + +#: hacks/config/ripples.xml.h:9 +msgid "Psychedelic Colors" +msgstr "몽롱한 색상" + +#: hacks/config/ripples.xml.h:10 +msgid "Ripples" +msgstr "잔물결" + +#: hacks/config/ripples.xml.h:12 +msgid "Small Drops" +msgstr "작은 낙하물" + +#: hacks/config/ripples.xml.h:13 +msgid "Storm" +msgstr "폭풍" + +#: hacks/config/ripples.xml.h:14 +msgid "" +"This draws rippling interference patterns like splashing water. With the -water " +"option, it manipulates your desktop image to look like something is dripping " +"into it. Written by Tom Hammersley." +msgstr "" +"물 흩뿌리기와 같은 물결 겹침 효과를 보여줍니다. 물 옵셔을 통해, 데스크톱 이미지에 물이 떨어지는 것 같은 효과를 낼 수 있습니다. " +"Written by Tom Hammersley." + +#: hacks/config/rocks.xml.h:7 +msgid "Rocks" +msgstr "바위" + +#: hacks/config/rocks.xml.h:8 +msgid "Rotation" +msgstr "회전" + +#: hacks/config/rocks.xml.h:10 +msgid "Steering" +msgstr "조정" + +#: hacks/config/rocks.xml.h:11 +msgid "" +"This draws an animation of flight through an asteroid field, with changes in " +"rotation and direction. It can also display 3D separations for red/blue " +"glasses! Mostly written by Jamie Zawinski." +msgstr "" +"행성 사이를 비행하는 모습을 보여줍니다. 회전과 방향 전환 또한 합니다. 입체안경을 통해 3D 효과도 느낄 수 있습니다. Mostly " +"written by Jamie Zawinski." + +#: hacks/config/rorschach.xml.h:7 +msgid "Rorschach" +msgstr "" + +#: hacks/config/rorschach.xml.h:9 +msgid "" +"This generates random inkblot patterns. The algorithm is deceptively simple for " +"how well it works; it merely walks a dot around the screen randomly, and then " +"reflects the image horizontally, vertically, or both. Any deep-seated neurotic " +"tendencies which this program reveals are your own problem. Written by Jamie " +"Zawinski." +msgstr "" +"무작위로 잉크 얼룩을 만듭니다. 동작 방식은 아주 간단하여, 화면 여기 저기에 점을 찍은 뒤에 가로 세로 등으로 대칭되는 곳에 똑같이 찍어주는 " +"방식을 취합니다. 몰리는 경향은 시스템 자체의 영향입니다. Written by Jamie Zawinski." + +#: hacks/config/rorschach.xml.h:10 +msgid "With X Symmetry" +msgstr "X축 대칭" + +#: hacks/config/rorschach.xml.h:11 +msgid "With Y Symmetry" +msgstr "Y축 대칭" + +#: hacks/config/rotor.xml.h:1 +msgid "" +"Another ancient xlock demo, this one by Tom Lawrence. It draws a line segment " +"moving along a complex spiraling curve. I tweaked this to generate curvier " +"lines, but still frames of it don't look like much." +msgstr "" +"xlock 데모의 한 종류로 Tom Lawrencerk 제작했습니다. 나선형의 커브를 따라 라인 세그먼트가 이동하는 모습을 보여줍니다. " + +#: hacks/config/rotor.xml.h:4 hacks/config/wander.xml.h:9 +msgid "Length" +msgstr "길이" + +#: hacks/config/rotor.xml.h:8 +msgid "Rotor" +msgstr "로터" + +#: hacks/config/rotzoomer.xml.h:3 +msgid "Animate" +msgstr "에니메이트" + +#: hacks/config/rotzoomer.xml.h:4 +msgid "" +"Creates a collage of rotated and scaled portions of the screen. Written by " +"Claudio Matsuoka." +msgstr "화면을 회전하고 크기를 조절하여 콜라주를 만듭니다.Written by Claudio Matsuoka." + +#: hacks/config/rotzoomer.xml.h:6 +msgid "Rectangle Count" +msgstr "사각형 카운트" + +#: hacks/config/rotzoomer.xml.h:7 +msgid "RotZoomer" +msgstr "" + +#: hacks/config/rotzoomer.xml.h:8 +msgid "Stationary Rectangles" +msgstr "고정된 사각형" + +#: hacks/config/rotzoomer.xml.h:9 +msgid "Sweeping Arcs" +msgstr "닦기 원호" + +#: hacks/config/rotzoomer.xml.h:11 +msgid "Wandering Rectangles" +msgstr "돌아다니는 사각형" + +#: hacks/config/rubik.xml.h:2 +msgid "" +"Draws a Rubik's Cube that rotates in three dimensions and repeatedly shuffles " +"and solves itself. Another fine GL hack by Marcelo Vianna." +msgstr "" +"삼차원으로 Rubik's Cube를 그려 계속해서 바꾸고 해결하기를 계속합니다. Another fine GL hack by Marcelo " +"Vianna." + +#: hacks/config/rubik.xml.h:5 +msgid "Rubik" +msgstr "" + +#: hacks/config/rubik.xml.h:7 +msgid "Show Shuffling" +msgstr "바꾸기 보기" + +#: hacks/config/sballs.xml.h:1 +msgid "Cube" +msgstr "" + +#: hacks/config/sballs.xml.h:2 +msgid "Dodecahedron" +msgstr "12면체" + +#: hacks/config/sballs.xml.h:3 +msgid "" +"Draws an animation of textured balls spinning like crazy in GL. Requires " +"OpenGL, and a machine with fast hardware support for texture maps. Written by " +"Eric Lassauge <[email protected]>." +msgstr "" +"GL을 통해 난폭하게 회전하는 텍스쳐 공을 그립니다. OpenGL이 필요하며 텍스쳐를 지원하느 고사양을 권장합니다. Written by " +"Eric Lassauge <[email protected]>." + +#: hacks/config/sballs.xml.h:5 +msgid "Icosahedron" +msgstr "20면체" + +#: hacks/config/sballs.xml.h:7 +msgid "Octahedron" +msgstr "8면체" + +#: hacks/config/sballs.xml.h:8 +msgid "Plane" +msgstr "평면" + +#: hacks/config/sballs.xml.h:9 +msgid "Pyramid" +msgstr "피라미드" + +#: hacks/config/sballs.xml.h:10 +msgid "Random" +msgstr "랜덤" + +#: hacks/config/sballs.xml.h:11 +msgid "Sballs" +msgstr "" + +#: hacks/config/sballs.xml.h:15 +msgid "Star" +msgstr "별" + +#: hacks/config/sballs.xml.h:16 +msgid "Tetrahedron" +msgstr "4면체" + +#: hacks/config/shadebobs.xml.h:7 +msgid "ShadeBobs" +msgstr "" + +#: hacks/config/shadebobs.xml.h:11 +msgid "" +"This draws smoothly-shaded oscilating oval patterns, that look something like " +"vapor trails or neon tubes. Written by Shane Smit." +msgstr "" +"부드럽게 그림자가 지는 oscilating oval 패턴을 그립니다. 마치 네온 사인과 같은 효과를 보여줍니다. Written by Shane " +"Smit." + +#: hacks/config/sierpinski.xml.h:6 +msgid "Sierpinski" +msgstr "" + +#: hacks/config/sierpinski.xml.h:10 +msgid "" +"This draws the two-dimensional variant of the recursive Sierpinski triangle " +"fractal. Written by Desmond Daignault." +msgstr "이차원의 반복적인 여러 Sierpinski 삼각 도형을 그립니다. Written by Desmond Daignault." + +#: hacks/config/sierpinski3d.xml.h:7 +msgid "Sierpinski3D" +msgstr "" + +#: hacks/config/sierpinski3d.xml.h:11 +msgid "" +"This draws the three-dimensional variant of the recursive Sierpinski triangle " +"fractal, using GL. Written by Tim Robinson and Jamie Zawinski." +msgstr "" +"GL을 사용하여 삼차원의 반복적인 여러 Sierpinski 삼각 도형을 그립니다. Written by Tim Robinson and Jamie " +"Zawinski." + +#: hacks/config/slidescreen.xml.h:1 hacks/config/twang.xml.h:1 +#: hacks/config/zoom.xml.h:1 +msgid "Border Width" +msgstr "경계 너비" + +#: hacks/config/slidescreen.xml.h:4 +msgid "Slide Speed" +msgstr "슬라이드 속도" + +#: hacks/config/slidescreen.xml.h:5 +msgid "SlideScreen" +msgstr "화면 슬라이드" + +#: hacks/config/slidescreen.xml.h:8 +msgid "" +"This takes an image, divides it into a grid, and then randomly shuffles the " +"squares around as if it was one of those annoying ``16-puzzle'' games, where " +"there is a grid of squares, one of which is missing. I hate trying to solve " +"those puzzles, but watching one permute itself is more amusing. Written by " +"Jamie Zawinski." +msgstr "이미지를 취해서 그리드로 나눈 다음 무작위로 섞어서 맞추어 갑니다. Written by Jamie Zawinski." + +#: hacks/config/slip.xml.h:6 +msgid "Slip" +msgstr "슬립" + +#: hacks/config/slip.xml.h:10 +msgid "" +"This program throws some random bits on the screen, then sucks them through a " +"jet engine and spews them out the other side. To avoid turning the image " +"completely to mush, every now and then it will and then it interjects some " +"splashes of color into the scene, or go into a spin cycle, or stretch the image " +"like taffy, or (this is my addition) grab an image of your current desktop to " +"chew on. Originally written by Scott Draves; whacked on by Jamie Zawinski." +msgstr "" +"무작위로 여러 형태들을 화면에 뿌리고 다시 그것을 흡입하는 것을 반복합니다. Originally written by Scott Draves; " +"whacked on by Jamie Zawinski." + +#: hacks/config/sonar.xml.h:1 +msgid "Ping Subnet" +msgstr "핑 서브넷" + +#: hacks/config/sonar.xml.h:2 +msgid "Simulation Team Members" +msgstr "시뮬레이션팀 맴버" + +#: hacks/config/sonar.xml.h:3 +msgid "Sonar" +msgstr "수중탐지기" + +#: hacks/config/sonar.xml.h:4 +msgid "Team A Name" +msgstr "팀 A 이름" + +#: hacks/config/sonar.xml.h:5 +msgid "Team B Name" +msgstr "팀 B 이름" + +#: hacks/config/sonar.xml.h:6 +msgid "" +"This program draws a simulation of a sonar screen. Written by default, it " +"displays a random assortment of ``bogies'' on the screen, but if compiled " +"properly, it can ping (pun intended) your local network, and actually plot the " +"proximity of the other hosts on your network to you. It would be easy to make " +"it monitor other sources of data, too. (Processes? Active network connections? " +"CPU usage per user?) Written by Stephen Martin." +msgstr "" +"수중탐지기 화면을 보여줍니다. 기본적으로는 무작위로 객체들을 보이지만, 설정을 잘 맞추면 로컬 네트워크를 핑할 수 있습니다. 네트워크에서 " +"사용자와 연결된 다른 이들이 표시됩니다. Written by Stephen Martin." + +#: hacks/config/sonar.xml.h:7 +msgid "vs." +msgstr "대" + +#: hacks/config/speedmine.xml.h:1 +msgid "Allow Wall Collisions" +msgstr "벽 충돌 허용" + +#: hacks/config/speedmine.xml.h:2 +msgid "Display Crosshair" +msgstr "크로스헤어 표시" + +#: hacks/config/speedmine.xml.h:7 +msgid "Max Velocity" +msgstr "최대 속력" + +#: hacks/config/speedmine.xml.h:8 +msgid "Mine Shaft" +msgstr "탄광 통로" + +#: hacks/config/speedmine.xml.h:9 +msgid "Present Bonuses" +msgstr "현재 보너스" + +#: hacks/config/speedmine.xml.h:10 +msgid "Rocky Walls" +msgstr "바위벽" + +#: hacks/config/speedmine.xml.h:12 +msgid "" +"Simulates speeding down a rocky mineshaft, or a funky dancing worm. Written by " +"Conrad Parker." +msgstr "바위로된 광산 통로를 지나는 것을 보여주거나 펑키춤을 추는 벌레를 보여줍니다. Written by Conrad Parker." + +#: hacks/config/speedmine.xml.h:16 +msgid "SpeedMine" +msgstr "" + +#: hacks/config/speedmine.xml.h:17 +msgid "Thrust" +msgstr "밀어나가기" + +#: hacks/config/speedmine.xml.h:19 hacks/config/worm.xml.h:10 +msgid "Worm" +msgstr "벌레" + +#: hacks/config/sphere.xml.h:1 +msgid "" +"Another of the classic screenhacks of the distant past, this one draws shaded " +"spheres in multiple colors. This hack traces its lineage back to Tom Duff in " +"1982." +msgstr "다양한 색상으로 그림자 지는 구를 보여줍니다. 1982년 Tom Duff가 처음 아이디어를 냈습니다." + +#: hacks/config/sphere.xml.h:7 +msgid "Sphere" +msgstr "구" + +#: hacks/config/sphereEversion.xml.h:1 +msgid "SphereEversion" +msgstr "구 뒤집기" + +#: hacks/config/sphereEversion.xml.h:2 +msgid "" +"SphereEversion draws an animation of a sphere being turned inside out. A sphere " +"can be turned inside out, without any tears, sharp creases or discontinuities, " +"if the surface of the sphere is allowed to intersect itself. This program " +"animates what is known as the Thurston Eversion. Written by Nathaniel Thurston " +"and Michael McGuffin. This program is not included with the XScreenSaver " +"package, but if you don't have it already, you can find it at " +"<http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." +msgstr "" +"구 뒤집기는 구의 안팎이 바뀌는 모습을 보여줍니다. 자르거나 찢지 않고 바뀌는 모습을 보여줍니다. Thurston Eversion으로 잘 " +"알려진 것을 따라 보여줍니다. Written by Nathaniel Thurston and Michael McGuffin. " +"XScreenSaver 패키지는 아니지만, <http://www.dgp.utoronto.ca/~mjmcguff/eversion/> " +"에서 찾을 수 있습니다." + +#: hacks/config/spheremonics.xml.h:9 +msgid "Resolution" +msgstr "해상도" + +#: hacks/config/spheremonics.xml.h:20 +msgid "Smoothed Lines" +msgstr "부드럽게한 라인" + +#: hacks/config/spheremonics.xml.h:23 +msgid "Spheremonics" +msgstr "" + +#: hacks/config/spheremonics.xml.h:24 +msgid "" +"These closed objects are commonly called spherical harmonics, although they are " +"only remotely related to the mathematical definition found in the solution to " +"certain wave functions, most notable the eigenfunctions of angular momentum " +"operators. Written by Paul Bourke and Jamie Zawinski." +msgstr "" +"이 객체들을 보통 구형 하모닉이라 부르지만, 보통 사용되는 물결 기능에서 보이는 수학적 정의와는 거리가 멉니다. Written by Paul " +"Bourke and Jamie Zawinski." + +#: hacks/config/spiral.xml.h:2 +msgid "Cycles" +msgstr "사이클" + +#: hacks/config/spiral.xml.h:7 +msgid "" +"Moving circular patterns, by Peter Schmitzberger. Moving circular patterns " +"means moire; interference patterns, of course." +msgstr "" +"원형의 움직임을 보여줍니다. Peter Schmitzberger에 의한 작품입니다. 원형의 움직임이란 물결무늬의 겹침효과를 의미합니다." + +#: hacks/config/spiral.xml.h:11 +msgid "Spiral" +msgstr "나선형" + +#: hacks/config/spotlight.xml.h:1 +msgid "" +"Draws a spotlight scanning across a black screen, illumnating the underlying " +"desktop when it passes. Written by Rick Schultz." +msgstr "" +"스포트라이트가 검은 화면을 스캔하는 모습을 보여줍니다. 스포트라이트가 지나갈때, 데스크톱의 화면이 잠깐 보입니다. Written by Rick " +"Schultz." + +#: hacks/config/spotlight.xml.h:6 +msgid "Spotlight" +msgstr "스포트라이트" + +#: hacks/config/sproingies.xml.h:3 +msgid "Q-Bert meets Marble Madness! Written by Ed Mackey." +msgstr "Q-Bert가 Marbel Madness와 만났습니다! Written by Ed Mackey." + +#: hacks/config/sproingies.xml.h:9 +msgid "Sproingies" +msgstr "" + +#: hacks/config/squiral.xml.h:3 +msgid "" +"Draws a set of interacting, square-spiral-producing automata. The spirals grow " +"outward until they hit something, then they go around it. Written by Jeff " +"Epler." +msgstr "" +"서로 영향을 주는 사각형의 나선형 모양을 만들어냅니다. 각 나선형은 성장하다가, 무엇인가와 마주치면, 상대를 감싸는 모습을 보여줍니다. " +"Written by Jeff Epler." + +#: hacks/config/squiral.xml.h:5 +msgid "Handedness" +msgstr "주로 쓰는 손" + +#: hacks/config/squiral.xml.h:7 +msgid "Left" +msgstr "왼쪽" + +#: hacks/config/squiral.xml.h:11 hacks/config/twang.xml.h:8 +msgid "Randomness" +msgstr "양쪽" + +#: hacks/config/squiral.xml.h:12 +msgid "Right" +msgstr "오른쪽" + +#: hacks/config/squiral.xml.h:17 +msgid "Squiral" +msgstr "" + +#: hacks/config/ssystem.xml.h:1 +msgid "SSystem" +msgstr "" + +#: hacks/config/ssystem.xml.h:2 +msgid "" +"SSystem is a GL Solar System simulator. It simulates flybys of Sun, the nine " +"planets and a few major satellites, with four camera modes. Written by Raul " +"Alonso. This is not included with the XScreenSaver package, but is packaged " +"separately. Note: SSystem does not work as a screen saver on all systems, " +"because it doesn't communicate with xscreensaver properly. It happens to work " +"with some window managers, but not with others, so your mileage may vary. " +"SSystem was once available at <http://www1.las.es/~amil/ssystem/>, but is " +"now gone. You may still be able to find copies elsewhere. SSystem has since " +"evolved into two different programs: OpenUniverse " +"(http://openuniverse.sourceforge.net/) and Celestia " +"(http://www.shatters.net/celestia/). Sadly, neither of these programs work with " +"xscreensaver at all. You are encouraged to nag their authors into adding " +"xscreensaver support!" +msgstr "" +"SSystem은 GL을 이용한 태양계의 모의 구현입니다. 태양과 9개의 행성과 약간의 위성을 4개의 카메라를 이용해 보여줍니다. Written " +"by Raul Alonso. XScreenSaver 패키지에는 들어있지 않습니다. 주의: SSystem은 xscreensaver와 정상적으로 " +"호환되지 않기 때문에, 모든 시스템에서 화면보호기로 작동되는 것은 아닙니다. 어떤 시스템에서는 되고, 어떤 시스템에서는 불가능할 가능성도 " +"있습니다. 예전에는 <http://www1.las.es/~amil/ssystem/> 에서 구할 수 있었지만, 지금은 불가능하며 " +"SSystem이 두 종류로 분류된 이후의 여러 배포판을 구할 수 있습니다. OpenUniverse " +"(http://openuniverse.sourceforge.net/) 와 Celestia " +"(http://www.shatters.net/celestia/) 입니다. 불행하게도 두 버전 모두 xscreensaver에서 불가능하므로 두 " +"제작자들에게 직접 가능하도록 건의할 필요가 있습니다." + +#: hacks/config/stairs.xml.h:6 +msgid "Stairs" +msgstr "계단" + +#: hacks/config/stairs.xml.h:8 +msgid "" +"by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' " +"staircase." +msgstr "Marcelo Vianna's third Escher GL 헥으로, ``무한'' 계단을 그립니다." + +#: hacks/config/starfish.xml.h:1 +msgid "Color Gradients" +msgstr "색상 변화도" + +#: hacks/config/starfish.xml.h:7 +msgid "Pulsating Blob" +msgstr "진동 얼룩" + +#: hacks/config/starfish.xml.h:10 +msgid "Starfish" +msgstr "불가사리" + +#: hacks/config/starfish.xml.h:13 +msgid "" +"This generates a sequence of undulating, throbbing, star-like patterns which " +"pulsate, rotate, and turn inside out. Another display mode uses these shapes to " +"lay down a field of colors, which are then cycled. The motion is very organic. " +"Written by Jamie Zawinski." +msgstr "" +"진동하며 화전하고 안팎이 바뀌는 별 모양을 만들어냅니다. 다른 디스플레이 모드에서는 이러한 효과를 그 때 그 때 바뀌는 색상 필드를 저장하기 " +"위해 사용하기도 합니다. 모션이 아주 유기적입니다. Written by Jamie Zawinski." + +#: hacks/config/starwars.xml.h:2 +msgid "Anti-aliased Lines" +msgstr "" + +#: hacks/config/starwars.xml.h:3 +msgid "Centered Text" +msgstr "가운데 정렬 텍스트" + +#: hacks/config/starwars.xml.h:4 +msgid "" +"Draws a stream of text slowly scrolling into the distance at an angle, over a " +"star field, like at the beginning of the movie of the same name. Written by " +"Jamie Zawinski and Claudio Matauoka." +msgstr "" +"천천히 스크롤되는 텍스트의 흐름을 보여줍니다. Written by Jamie Zawinski and Claudio Matauoka." + +#: hacks/config/starwars.xml.h:5 +msgid "Fade Out" +msgstr "페이드 아웃" + +#: hacks/config/starwars.xml.h:7 +msgid "Flush Left Text" +msgstr "왼쪽 텍스트 분출" + +#: hacks/config/starwars.xml.h:8 +msgid "Flush Right Text" +msgstr "오른쪽 텍스트 분출" + +#: hacks/config/starwars.xml.h:9 +msgid "Font Point Size" +msgstr "글꼴 포인트 크기" + +#: hacks/config/starwars.xml.h:10 +msgid "Scroll Speed" +msgstr "스크롤 속도" + +#: hacks/config/starwars.xml.h:13 +msgid "Star Rotation Speed" +msgstr "별 회전 속도" + +#: hacks/config/starwars.xml.h:14 +msgid "StarWars" +msgstr "스타워즈" + +#: hacks/config/starwars.xml.h:15 +msgid "Text Columns" +msgstr "텍스트 칸" + +#: hacks/config/starwars.xml.h:16 +msgid "Text Lines" +msgstr "텍스트 줄" + +#: hacks/config/starwars.xml.h:18 +msgid "Thick Lines" +msgstr "두꺼운 줄" + +#: hacks/config/starwars.xml.h:19 +msgid "Wrap Long Lines" +msgstr "긴 줄 보호" + +#: hacks/config/stonerview.xml.h:1 +msgid "" +"Chains of colorful squares dance around each other in complex spiral patterns. " +"Written by Andrew Plotkin, based on SGI's `electropaint' screensaver." +msgstr "" +"복잡한 나선형의 모양으로 색색의 사각형이 춤을 춥니다. Written by Andrew Plotkin, based on SGI's " +"`electropaint' screensaver." + +#: hacks/config/stonerview.xml.h:3 +msgid "StonerView" +msgstr "" + +#: hacks/config/strange.xml.h:1 +msgid "Curviness" +msgstr "" + +#: hacks/config/strange.xml.h:9 +msgid "Strange" +msgstr "스트레인지" + +#: hacks/config/strange.xml.h:10 +msgid "" +"This draws strange attractors: it's a colorful, unpredictably-animating field " +"of dots that swoops and twists around. The motion is very nice. Written by " +"Massimino Pascal." +msgstr "" +"특이한 모양의 어트랙터를 그립니다: 화려한 색에 예상치 못한 움직임을 보이는 점들이 화면에서 춤을 춥니다. 모션이 아주 화려합니다. " +"Written by Massimino Pascal." + +#: hacks/config/superquadrics.xml.h:2 +msgid "" +"Ed Mackey reports that he wrote the first version of this program in BASIC on a " +"Commodore 64 in 1987, as a 320x200 black and white wireframe. Now it is GL and " +"has specular reflections." +msgstr "" +"Ed Mackey는 1987년에 Commodore 64의 BASIC에서 처음 이 프로그램을 만들었다고 이야기했습니다. 그 당시에는 " +"320x200의 흑백 와이어프레임이었습니다. 이제는 GL을 이용하며 멋진 반사효과를 보여줍니다." + +#: hacks/config/superquadrics.xml.h:10 +msgid "Superquadrics" +msgstr "" + +#: hacks/config/swirl.xml.h:4 +msgid "" +"More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, but " +"you might have seen a Mac program similar to this called FlowFazer. There is " +"also a cool Java applet of a similar concept." +msgstr "" +"흐름성의 소용돌이 패턴을 보여줍니다. M. dobie 와 R.Taylor의 작품이지만, Mac 프로그램에도 FloFazer라는 비슷한 " +"프로그램이 있으며, 자바애플릿이로도, 비슷한 컨셉이 있습니다." + +#: hacks/config/swirl.xml.h:8 +msgid "Swirl" +msgstr "소용돌이" + +#: hacks/config/t3d.xml.h:1 +msgid "0°" +msgstr "0°" + +#: hacks/config/t3d.xml.h:2 +msgid "5 Minute Tick Marks" +msgstr "5분 단위 눈금 표시" + +#: hacks/config/t3d.xml.h:3 +msgid "90°" +msgstr "90°" + +#: hacks/config/t3d.xml.h:4 +msgid "Bigger" +msgstr "더 큰" + +#: hacks/config/t3d.xml.h:5 +msgid "Cycle Seconds" +msgstr "회전 지연" + +#: hacks/config/t3d.xml.h:10 +msgid "Minute Tick Marks" +msgstr "분 단위 눈금 표시" + +#: hacks/config/t3d.xml.h:12 +msgid "Smaller" +msgstr "더 작은" + +#: hacks/config/t3d.xml.h:14 +msgid "T3D" +msgstr "" + +#: hacks/config/t3d.xml.h:15 +msgid "" +"This draws a working analog clock composed of floating, throbbing bubbles. " +"Written by Bernd Paysan." +msgstr "박동치며 떠 있는 아날로그 시계를 보여줍니다. Written by Bernd Paysan." + +#: hacks/config/t3d.xml.h:16 +msgid "Turn Side-to-Side" +msgstr "회전 시키기" + +#: hacks/config/t3d.xml.h:17 +msgid "Wobbliness" +msgstr "찌그러짐" + +#: hacks/config/thornbird.xml.h:1 +msgid "" +"Displays a view of the ``Bird in a Thornbush'' fractal. Written by Tim " +"Auckland." +msgstr "``가시나무 새'' 풍경 도형을 보여줍니다. Written by Tim Auckland." + +#: hacks/config/thornbird.xml.h:6 +msgid "Points" +msgstr "포인트" + +#: hacks/config/thornbird.xml.h:12 +msgid "Thornbird" +msgstr "가시나무새" + +#: hacks/config/triangle.xml.h:2 +msgid "" +"Generates random mountain ranges using iterative subdivision of triangles. " +"Written by Tobias Gloth." +msgstr "반복적인 삼각형 분할을 통해 무작위로 산을 만들어냅니다. Written by Tobias Gloth." + +#: hacks/config/triangle.xml.h:7 +msgid "Triangle" +msgstr "삼각형" + +#: hacks/config/truchet.xml.h:4 +msgid "" +"This draws line- and arc-based Truchet patterns that tile the screen. Written " +"by Adrian Likins." +msgstr "선과 원호를 기반으로 하는 Truchet 패턴을 그려 스크린을 타일화 합니다. Written by Adrian Likins." + +#: hacks/config/truchet.xml.h:5 +msgid "Truchet" +msgstr "Truchet" + +#: hacks/config/twang.xml.h:2 +msgid "" +"Divides the screen into a grid, and plucks them. Written by Dan Bornstein." +msgstr "화면을 그리드로 나누어 뜯어내는 효과를 보여줍니다. Written by Dan Bornstein." + +#: hacks/config/twang.xml.h:6 +msgid "Jumpy" +msgstr "점피" + +#: hacks/config/twang.xml.h:11 +msgid "Springiness" +msgstr "용수철" + +#: hacks/config/twang.xml.h:13 +msgid "Transference" +msgstr "겹침" + +#: hacks/config/twang.xml.h:14 +msgid "Twang" +msgstr "" + +#: hacks/config/vermiculate.xml.h:1 +msgid "Draws squiggly worm-like paths. Written by Tyler Pierce." +msgstr "불규칙한 벌레형의 경로를 그립니다. Written by Tyler Pierce." + +#: hacks/config/vermiculate.xml.h:2 +msgid "Vermiculate" +msgstr "벌레먹기" + +#: hacks/config/vidwhacker.xml.h:2 hacks/config/webcollage.xml.h:2 +msgid "2 seconds" +msgstr "2 초" + +#: hacks/config/vidwhacker.xml.h:4 +msgid "Image Directory" +msgstr "이미지 방향" + +#: hacks/config/vidwhacker.xml.h:5 +msgid "" +"This is actually just a shell script that grabs a frame of video from the " +"system's video input, and then uses some PBM filters (chosen at random) to " +"manipulate and recombine the video frame in various ways (edge detection, " +"subtracting the image from a rotated version of itself, etc.) Then it displays " +"that image for a few seconds, and does it again. This works really well if you " +"just feed broadcast television into it." +msgstr "" +"시스템의 비디오 입력으로 들어오는 화면을 잡아 PBM 필터(무작위로)를 사용하여 나누었다가 다시 병합하는 쉘 스크립트입니다. 결과물을 잠깐 " +"보였다가, 다시 반복합니다. 만약 TV입력이 가능하다면, 더 좋은 화면을 볼 수 있습니다." + +#: hacks/config/vidwhacker.xml.h:6 +msgid "VidWhacker" +msgstr "" + +#: hacks/config/vines.xml.h:6 +msgid "" +"This one generates a continuous sequence of small, curvy geometric patterns. It " +"scatters them around your screen until it fills up, then it clears the screen " +"and starts over. Written by Tracy Camp and David Hansen." +msgstr "" +"연속적으로 휘어진 지형의 모습을 만들어냅니다. 화면 여기저기에 다 찰 때까지 뿌린 후 끝납니다. Written by Tracy Camp and " +"David Hansen." + +#: hacks/config/vines.xml.h:8 +msgid "Vines" +msgstr "포도나무" + +#: hacks/config/wander.xml.h:5 +msgid "Draw Spots" +msgstr "모양 찍기" + +#: hacks/config/wander.xml.h:6 +msgid "" +"Draws a colorful random-walk, in various forms. Written by Rick Campbell." +msgstr "여러 가지 모양의 형태를 무작위로 찍어냅니다. Written by Rick Campbell." + +#: hacks/config/wander.xml.h:14 +msgid "Sustain" +msgstr "유지" + +#: hacks/config/webcollage.xml.h:3 +msgid "Dictionary File" +msgstr "사전 파일" + +#: hacks/config/webcollage.xml.h:5 +msgid "Overall Filter Program" +msgstr "전체 필터 프로그램" + +#: hacks/config/webcollage.xml.h:6 +msgid "Per-Image Filter Program" +msgstr "이미지 당 필터 프로그램" + +#: hacks/config/webcollage.xml.h:9 +msgid "" +"This program makes collages out of random images pulled off of the World Wide " +"Web. It finds these images by doing random web searches, and then extracting " +"images from the returned pages. It can also be set up to filter the images " +"through the `VidWhacker' program, above, which looks really great. (Note that " +"most of the images it finds are text, and not pictures. This is because most of " +"the web is pictures of text. Which is pretty sad.) Written by Jamie Zawinski." +msgstr "" +"World Wide Web에서 가져온 이미지로 콜라쥬를 만듭니다. 무작위 웹 탐색을 통해 이미지를 찾고 찾은 이미지를 가져옵니다. 위의 " +"VidWhacker 프로그램을 통해 필터를 사용할 수도 있습니다.(찾아내는 대부분의 이미지는 텍스트입니다.) Written by Jamie " +"Zawinski." + +#: hacks/config/webcollage.xml.h:10 +msgid "URL Timeout" +msgstr "URL 시간초과" + +#: hacks/config/webcollage.xml.h:11 +msgid "WebCollage" +msgstr "Web콜라쥬" + +#: hacks/config/whirlwindwarp.xml.h:2 +msgid "" +"Floating stars are acted upon by a mixture of simple 2D forcefields. The " +"strength of each forcefield changes continuously, and it is also switched on " +"and off at random. By Paul 'Joey' Clark." +msgstr "" +"2D 포스필드의 병합을 통해 별의 흐름을 보여줍니다.포스필드의 힘은 시시각각 변하며 켜지거나 꺼지기도 합니다. By Paul 'Joey' " +"Clark." + +#: hacks/config/whirlwindwarp.xml.h:7 +msgid "Trail Size" +msgstr "흔적 크기" + +#: hacks/config/whirlwindwarp.xml.h:8 +msgid "WhirlwindWarp" +msgstr "" + +#: hacks/config/whirlygig.xml.h:1 +msgid "Amplitude" +msgstr "넓이" + +#: hacks/config/whirlygig.xml.h:2 +msgid "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew." +msgstr "사인곡선의 체인을 그립니다.Written by Ashton Trey Belew." + +#: hacks/config/whirlygig.xml.h:5 +msgid "Whirlies" +msgstr "소용돌이" + +#: hacks/config/whirlygig.xml.h:6 +msgid "WhirlyGig" +msgstr "" + +#: hacks/config/worm.xml.h:1 +msgid "" +"An ancient xlock hack that draws multicolored worms that crawl around the " +"screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik Theiling." +msgstr "" +"화면 위를 돌아다니는 다양한 색의 벌레를 그리는 전통적인 xlock 헥입니다. Written by Brad Taylor, Dave Lemke, " +"Boris Putanec, and Henrik Theiling." + +#: hacks/config/xaos.xml.h:1 +msgid "XaoS" +msgstr "" + +#: hacks/config/xaos.xml.h:2 +msgid "" +"XaoS generates fast fly-through animations of the Mandelbrot and other fractal " +"sets. Written by Thomas Marsh and Jan Hubicka. This is not included with the " +"XScreenSaver package, but if you don't have it already, you can find it at " +"<http://limax.paru.cas.cz/~hubicka/XaoS/>." +msgstr "" +"XaoS는 Mandelbrot나 다른 도형들 사이를 빠른 속도로 비행하는 모습을 보여줍니다. Written by Thomas Marsh and " +"Jan Hubicka. XScreenSaver 패키지에 들어있진 않습니다. " +"<http://limax.paru.cas.cz/~hubicka/XaoS/> 에서 찾을 수 있습니다." + +#: hacks/config/xdaliclock.xml.h:1 +msgid "12-Hour Time" +msgstr "12시간 체계" + +#: hacks/config/xdaliclock.xml.h:2 +msgid "24-Hour Time" +msgstr "24시간 체계" + +#: hacks/config/xdaliclock.xml.h:3 +msgid "Cycle Colors" +msgstr "회전 색상" + +#: hacks/config/xdaliclock.xml.h:4 +msgid "Display Seconds" +msgstr "초 표시" + +#: hacks/config/xdaliclock.xml.h:5 +msgid "Huge Font" +msgstr "거대 글꼴" + +#: hacks/config/xdaliclock.xml.h:6 hacks/config/xmatrix.xml.h:8 +msgid "Large Font" +msgstr "큰 글꼴" + +#: hacks/config/xdaliclock.xml.h:7 +msgid "Medium Font" +msgstr "중간 글꼴" + +#: hacks/config/xdaliclock.xml.h:8 hacks/config/xmatrix.xml.h:14 +msgid "Small Font" +msgstr "작은 글꼴" + +#: hacks/config/xdaliclock.xml.h:9 +msgid "XDaliClock" +msgstr "" + +#: hacks/config/xdaliclock.xml.h:10 +msgid "" +"XDaliClock draws a large digital clock, the numbers of which change by " +"``melting'' into their new shapes. Written by Jamie Zawinski. This is not " +"included with the XScreenSaver package, but if you don't have it already, you " +"can find it at <http://www.jwz.org/xdaliclock/>." +msgstr "" +"XDaliClock는 큰 디지털 시계를 그립니다. 형태를 녹임으로써 자주 모양이 바뀝니다. Written by Jamie Zawinski. " +"XScreenSaver 패키지에 들어있지 않습니다. <http://www.jwz.org/xdaliclock/> 에서 찾을 수 " +"있습니다." + +#: hacks/config/xearth.xml.h:1 +msgid "Bright" +msgstr "밝음" + +#: hacks/config/xearth.xml.h:2 +msgid "Date/Time Stamp" +msgstr "날짜/시간 스탬프" + +#: hacks/config/xearth.xml.h:3 +msgid "Day Dim" +msgstr "낮 흐리게" + +#: hacks/config/xearth.xml.h:5 +msgid "Display Stars" +msgstr "별 표시" + +#: hacks/config/xearth.xml.h:8 +msgid "Label Cities" +msgstr "도시 레이블 붙임" + +#: hacks/config/xearth.xml.h:9 +msgid "Lower Left" +msgstr "왼쪽 아래" + +#: hacks/config/xearth.xml.h:10 +msgid "Lower Right" +msgstr "오른쪽 아래" + +#: hacks/config/xearth.xml.h:13 +msgid "Mercator Projection" +msgstr "Mercator 프로젝션" + +#: hacks/config/xearth.xml.h:14 +msgid "Night Dim" +msgstr "밤 흐리게" + +#: hacks/config/xearth.xml.h:15 +msgid "No Stars" +msgstr "별 없음" + +#: hacks/config/xearth.xml.h:16 +msgid "North/South Rotation" +msgstr "남/북 회전" + +#: hacks/config/xearth.xml.h:18 +msgid "Orthographic Projection" +msgstr "Orthographic 프로젝션" + +#: hacks/config/xearth.xml.h:19 +msgid "Real Time" +msgstr "실제 시간" + +#: hacks/config/xearth.xml.h:20 +msgid "Shaded Image" +msgstr "가려진 이미지" + +#: hacks/config/xearth.xml.h:21 +msgid "Sharp" +msgstr "날까로움" + +#: hacks/config/xearth.xml.h:23 +msgid "Spacing" +msgstr "공간" + +#: hacks/config/xearth.xml.h:26 +msgid "Terminator Blurry" +msgstr "종료자 Blurry" + +#: hacks/config/xearth.xml.h:27 +msgid "Time Warp" +msgstr "시간 보호" + +#: hacks/config/xearth.xml.h:29 +msgid "Upper Left" +msgstr "왼쪽 위" + +#: hacks/config/xearth.xml.h:30 +msgid "Upper Right" +msgstr "오른쪽 위" + +#: hacks/config/xearth.xml.h:31 +msgid "" +"XEarth draws an image of the Earth, as seen from your favorite vantage point in " +"space, correctly shaded for the current position of the Sun. Written by Kirk " +"Johnson. This is not included with the XScreenSaver package, but if you don't " +"have it already, you can find it at " +"<http://www.cs.colorado.edu/~tuna/xearth/>." +msgstr "" +"XEart는 지구의 이미지를 모방하여 그립니다. 원하는 각도와 거리에서 볼 수 있으며, 실재로 현재 태양의 위치에 따라 그림자가 집니다. " +"XScreenSaver에 포함되어 있지 않기 때문에, 원하시면, " +"<http://www.cs.colorado.edu/~tuna/xearth/>. 에서 찾을 수 있습니다." + +#: hacks/config/xearth.xml.h:32 +msgid "Xearth" +msgstr "" + +#: hacks/config/xfishtank.xml.h:5 +msgid "Fish" +msgstr "물고기" + +#: hacks/config/xfishtank.xml.h:6 +msgid "Fish Speed" +msgstr "물고기 속도" + +#: hacks/config/xfishtank.xml.h:7 +msgid "" +"Fish! This is not included with the XScreenSaver package, but if you don't have " +"it already, you can find it at " +"<http://metalab.unc.edu/pub/Linux/X11/demos/>." +msgstr "" +"물고기! XScreenSaver 패키지에 포함되어 있지 않습니다. " +"<http://metalab.unc.edu/pub/Linux/X11/demos/> 에서 찾을 수 있습니다." + +#: hacks/config/xfishtank.xml.h:12 +msgid "XFishTank" +msgstr "" + +#: hacks/config/xflame.xml.h:1 +msgid "Bitmap File" +msgstr "비트맵 파일" + +#: hacks/config/xflame.xml.h:2 +msgid "" +"Draws a simulation of pulsing fire. It can also take an arbitrary image and set " +"it on fire too. Written by Carsten Haitzler, hacked on by many others." +msgstr "" +"박동치는 불을 시뮬레이션 합니다. 임의의 이미지를 불러와 불에 넣는 효과도 가능합니다. Written by Carsten Haitzler, " +"hacked on by many others." + +#: hacks/config/xflame.xml.h:3 +msgid "Enable Blooming" +msgstr "솟아오름 사용" + +#: hacks/config/xflame.xml.h:8 +msgid "Xflame" +msgstr "" + +#: hacks/config/xjack.xml.h:4 +msgid "" +"This program behaves schizophrenically and makes a lot of typos. Written by " +"Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, ``The " +"Shining,'' you won't get it. Those who have describe this hack as ``inspired.''" +msgstr "이 프로그램은 분열적으로 만들어지는 여러 결과물을 보여줍니다. Written by Jamie Zawinski. " + +#: hacks/config/xjack.xml.h:5 +msgid "Xjack" +msgstr "" + +#: hacks/config/xlyap.xml.h:1 +msgid "" +"This generates pretty fractal pictures by doing funky math involving the " +"``Lyapunov exponent.'' It has a cool interactive mode, too. Written by Ron " +"Record." +msgstr "" +"``Lyapunov exponent''와 관련된 수학적으로 도형 화면을 만듭니다. 훌륭한 상호작용 모드가 있습니다. Written by Ron " +"Record." + +#: hacks/config/xlyap.xml.h:2 +msgid "Xlyap" +msgstr "" + +#: hacks/config/xmatrix.xml.h:1 +msgid "" +"A rendition of the text scrolls seen in the movie ``The Matrix.'' Written by " +"Jamie Zawinski." +msgstr "영화에서 보이는 텍스트 스크롤입니다. ``매트릭스'' Written by Jamie Zawinski." + +#: hacks/config/xmatrix.xml.h:2 +msgid "Binary Encoding" +msgstr "바이너리 인코딩" + +#: hacks/config/xmatrix.xml.h:3 +msgid "Expansion Algorithm" +msgstr "확장 알고리즘" + +#: hacks/config/xmatrix.xml.h:5 +msgid "Full" +msgstr "모두" + +#: hacks/config/xmatrix.xml.h:6 +msgid "Genetic Encoding" +msgstr "Genetic 인코딩" + +#: hacks/config/xmatrix.xml.h:7 +msgid "Hexadecimal Encoding" +msgstr "6진수 인코딩" + +#: hacks/config/xmatrix.xml.h:9 +msgid "Matrix Encoding" +msgstr "매트릭스 인코딩" + +#: hacks/config/xmatrix.xml.h:10 +msgid "Phone Number" +msgstr "전화번호" + +#: hacks/config/xmatrix.xml.h:11 +msgid "Run Trace Program" +msgstr "프로그램 추적 실행" + +#: hacks/config/xmatrix.xml.h:12 +msgid "Slider Algorithm" +msgstr "슬라이더 알고리즘" + +#: hacks/config/xmatrix.xml.h:17 +msgid "Synergistic Algorithm" +msgstr "시너지팅 알고리즘" + +#: hacks/config/xmatrix.xml.h:18 +msgid "Xmatrix" +msgstr "X매트릭스" + +#: hacks/config/xmountains.xml.h:2 +msgid "Reflections" +msgstr "반사" + +#: hacks/config/xmountains.xml.h:3 +msgid "Side View" +msgstr "옆에서 보기" + +#: hacks/config/xmountains.xml.h:6 +msgid "Top View" +msgstr "위에서 보기" + +#: hacks/config/xmountains.xml.h:7 +msgid "" +"XMountains generates realistic-looking fractal terrains of snow-capped " +"mountains near water, with either a top view or a side view. Written by Stephen " +"Booth. This is not included with the XScreenSaver package, but if you don't " +"have it already, you can find it at " +"<http://www.epcc.ed.ac.uk/~spb/xmountains/>. Be sure to compile it with " +"-DVROOT or it won't work right when launched by the xscreensaver daemon." +msgstr "" +"XMountain은 물 옆에 있는 눈 쌓인 실제같은 산을 만들어냅니다.Written by Stephen Booth. XScreenSaver " +"패키지에 들어있지 않기 때문에 이용하려면, <http://www.epcc.ed.ac.uk/~spb/xmountains/> 를 " +"참고하십시오." + +#: hacks/config/xmountains.xml.h:8 +msgid "Xmountains" +msgstr "" + +#: hacks/config/xrayswarm.xml.h:1 +msgid "" +"Draws a few swarms of critters flying around the screen, with nicely faded " +"color trails behind them. Written by Chris Leger." +msgstr "화면 위를 날아다니는 동물형태의 모습을 보여줍니다. Written by Chris Leger." + +#: hacks/config/xrayswarm.xml.h:5 +msgid "XRaySwarm" +msgstr "" + +#: hacks/config/xsnow.xml.h:1 +msgid "" +"Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can find " +"it at <http://www.euronet.nl/~rja/Xsnow/>." +msgstr "" +"눈이 내리는 모양을 그리고, 가끔 산타가 등장합니다. By Rick Jansen. " +"<http://www.euronet.nl/~rja/Xsnow/> 에서 찾을 수 있습니다." + +#: hacks/config/xsnow.xml.h:2 +msgid "Xsnow" +msgstr "" + +#: hacks/config/xspirograph.xml.h:4 +msgid "Layers" +msgstr "레이어" + +#: hacks/config/xspirograph.xml.h:5 +msgid "" +"Simulates that pen-in-nested-plastic-gears toy from your childhood. By Rohit " +"Singh." +msgstr "팬 내장의 플라스틱 기어 장난감을 모의로 보여줍니다. By Rohit Singh." + +#: hacks/config/xspirograph.xml.h:6 +msgid "XSpiroGraph" +msgstr "" + +#: hacks/config/xteevee.xml.h:1 +msgid "Color Bars Enabled" +msgstr "색상 바 사용함" + +#: hacks/config/xteevee.xml.h:2 +msgid "Cycle Through Modes" +msgstr "모드별로 회전" + +#: hacks/config/xteevee.xml.h:3 +msgid "Rolling Enabled" +msgstr "감아말기 사용함" + +#: hacks/config/xteevee.xml.h:4 +msgid "Static Enabled" +msgstr "정지 사용함" + +#: hacks/config/xteevee.xml.h:5 +msgid "XTeeVee" +msgstr "" + +#: hacks/config/xteevee.xml.h:6 +msgid "" +"XTeeVee simulates various television problems, including static, loss of " +"vertical hold, and a test pattern. By Greg Knauss." +msgstr "" +"XTeeVee는 TV의 여러가지 오류들을 보여줍니다. 정지 상태나, 세로 화면 놓치는 문제, 시험 화면 등을 보여줍니다. By Greg " +"Knauss." + +#: hacks/config/zoom.xml.h:3 +msgid "Lens Offset" +msgstr "렌즈 옵셋" + +#: hacks/config/zoom.xml.h:4 +msgid "Lenses" +msgstr "렌즈" + +#: hacks/config/zoom.xml.h:9 +msgid "" +"Zooms in on a part of the screen and then moves around. With the -lenses option " +"the result is like looking through many overlapping lenses rather than just a " +"simple zoom. Written by James Macnicol." +msgstr "" +"화면의 일정 부분을 확대하고 여기 저기로 움직입니다. -렌즈' 옵션으로 단순한 확대가 아니라 여러 가지 효과가 가능합니다.Written by " +"James Macnicol." |