From 74a4d5a264dbbd85d065a1ba35b65e5cdf5705f2 Mon Sep 17 00:00:00 2001 From: Automated System Date: Wed, 16 Dec 2020 18:59:29 +0100 Subject: Merge translation files from master branch. --- tde-i18n-ja/messages/tdeartwork/kxsconfig.po | 5909 ++++++++++++++++---------- tde-i18n-ja/messages/tdepim/kmailcvt.po | 186 +- tde-i18n-ja/messages/tdepim/tdeio_imap4.po | 56 +- tde-i18n-ja/messages/tdesdk/kbabel.po | 36 +- 4 files changed, 3828 insertions(+), 2359 deletions(-) (limited to 'tde-i18n-ja/messages') diff --git a/tde-i18n-ja/messages/tdeartwork/kxsconfig.po b/tde-i18n-ja/messages/tdeartwork/kxsconfig.po index 0b9edd383dd..331aada4711 100644 --- a/tde-i18n-ja/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-ja/messages/tdeartwork/kxsconfig.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kxsconfig\n" -"POT-Creation-Date: 2020-12-13 23:50+0100\n" +"POT-Creation-Date: 2020-12-16 18:17+0100\n" "PO-Revision-Date: 2006-06-03 21:19-0700\n" "Last-Translator: Fumiaki Okushi \n" "Language-Team: Japanese \n" @@ -77,32 +77,43 @@ msgstr "アトラクション" #: ScreenSavers/boing.xml.h:5 ScreenSavers/bouncingcow.xml.h:5 #: ScreenSavers/boxed.xml.h:5 ScreenSavers/carousel.xml.h:5 #: ScreenSavers/ccurve.xml.h:5 ScreenSavers/circuit.xml.h:8 -#: ScreenSavers/companioncube.xml.h:5 ScreenSavers/cube21.xml.h:8 -#: ScreenSavers/cubenetic.xml.h:17 ScreenSavers/cubestorm.xml.h:5 +#: ScreenSavers/cityflow.xml.h:9 ScreenSavers/companioncube.xml.h:5 +#: ScreenSavers/crumbler.xml.h:5 ScreenSavers/cube21.xml.h:8 +#: ScreenSavers/cubenetic.xml.h:17 ScreenSavers/cubestack.xml.h:5 +#: ScreenSavers/cubestorm.xml.h:5 ScreenSavers/cubetwist.xml.h:5 #: ScreenSavers/cubicgrid.xml.h:5 ScreenSavers/dangerball.xml.h:5 -#: ScreenSavers/eruption.xml.h:10 ScreenSavers/fliptext.xml.h:5 -#: ScreenSavers/flyingtoasters.xml.h:5 ScreenSavers/fontglide.xml.h:5 -#: ScreenSavers/fuzzyflakes.xml.h:5 ScreenSavers/gears.xml.h:5 -#: ScreenSavers/geodesic.xml.h:14 ScreenSavers/gflux.xml.h:5 +#: ScreenSavers/deepstars.xml.h:5 ScreenSavers/discoball.xml.h:5 +#: ScreenSavers/dymaxionmap.xml.h:5 ScreenSavers/energystream.xml.h:2 +#: ScreenSavers/eruption.xml.h:10 ScreenSavers/esper.xml.h:5 +#: ScreenSavers/fliptext.xml.h:5 ScreenSavers/flyingtoasters.xml.h:5 +#: ScreenSavers/fontglide.xml.h:5 ScreenSavers/fuzzyflakes.xml.h:5 +#: ScreenSavers/gears.xml.h:5 ScreenSavers/geodesic.xml.h:14 +#: ScreenSavers/gflux.xml.h:5 ScreenSavers/gibson.xml.h:5 #: ScreenSavers/glcells.xml.h:25 ScreenSavers/glknots.xml.h:5 #: ScreenSavers/glmatrix.xml.h:8 ScreenSavers/glsnake.xml.h:11 -#: ScreenSavers/goop.xml.h:5 ScreenSavers/hilbert.xml.h:8 -#: ScreenSavers/hypnowheel.xml.h:2 ScreenSavers/interference.xml.h:5 -#: ScreenSavers/jigglypuff.xml.h:14 ScreenSavers/jigsaw.xml.h:5 -#: ScreenSavers/juggler3d.xml.h:5 ScreenSavers/kaleidocycle.xml.h:8 -#: ScreenSavers/moebiusgears.xml.h:5 ScreenSavers/penetrate.xml.h:2 -#: ScreenSavers/petri.xml.h:16 ScreenSavers/phosphor.xml.h:6 -#: ScreenSavers/photopile.xml.h:12 ScreenSavers/piecewise.xml.h:8 -#: ScreenSavers/pinion.xml.h:5 ScreenSavers/polyhedra.xml.h:5 -#: ScreenSavers/pong.xml.h:2 ScreenSavers/pyro.xml.h:2 -#: ScreenSavers/quasicrystal.xml.h:5 ScreenSavers/rd-bomb.xml.h:2 -#: ScreenSavers/rocks.xml.h:8 ScreenSavers/rubik.xml.h:6 -#: ScreenSavers/rubikblocks.xml.h:8 ScreenSavers/skytentacles.xml.h:15 -#: ScreenSavers/slidescreen.xml.h:11 ScreenSavers/sonar.xml.h:5 -#: ScreenSavers/speedmine.xml.h:5 ScreenSavers/superquadrics.xml.h:5 +#: ScreenSavers/goop.xml.h:5 ScreenSavers/gravitywell.xml.h:5 +#: ScreenSavers/handsy.xml.h:5 ScreenSavers/hexadrop.xml.h:5 +#: ScreenSavers/hexstrut.xml.h:5 ScreenSavers/hilbert.xml.h:8 +#: ScreenSavers/hydrostat.xml.h:5 ScreenSavers/hypnowheel.xml.h:2 +#: ScreenSavers/interference.xml.h:5 ScreenSavers/jigglypuff.xml.h:14 +#: ScreenSavers/jigsaw.xml.h:5 ScreenSavers/juggler3d.xml.h:5 +#: ScreenSavers/kaleidocycle.xml.h:8 ScreenSavers/maze3d.xml.h:2 +#: ScreenSavers/moebiusgears.xml.h:5 ScreenSavers/peepers.xml.h:5 +#: ScreenSavers/penetrate.xml.h:2 ScreenSavers/petri.xml.h:16 +#: ScreenSavers/phosphor.xml.h:6 ScreenSavers/photopile.xml.h:12 +#: ScreenSavers/piecewise.xml.h:8 ScreenSavers/pinion.xml.h:5 +#: ScreenSavers/polyhedra.xml.h:5 ScreenSavers/pong.xml.h:2 +#: ScreenSavers/pyro.xml.h:2 ScreenSavers/quasicrystal.xml.h:5 +#: ScreenSavers/raverhoop.xml.h:11 ScreenSavers/razzledazzle.xml.h:5 +#: ScreenSavers/rd-bomb.xml.h:2 ScreenSavers/rocks.xml.h:8 +#: ScreenSavers/rubik.xml.h:6 ScreenSavers/rubikblocks.xml.h:8 +#: ScreenSavers/skytentacles.xml.h:15 ScreenSavers/slidescreen.xml.h:11 +#: ScreenSavers/sonar.xml.h:5 ScreenSavers/speedmine.xml.h:5 +#: ScreenSavers/splitflap.xml.h:5 ScreenSavers/superquadrics.xml.h:5 #: ScreenSavers/tangram.xml.h:8 ScreenSavers/topblock.xml.h:5 #: ScreenSavers/tronbit.xml.h:5 ScreenSavers/twang.xml.h:8 -#: ScreenSavers/unknownpleasures.xml.h:8 ScreenSavers/voronoi.xml.h:2 +#: ScreenSavers/unicrud.xml.h:5 ScreenSavers/unknownpleasures.xml.h:8 +#: ScreenSavers/vigilance.xml.h:5 ScreenSavers/voronoi.xml.h:2 #: ScreenSavers/winduprobot.xml.h:5 ScreenSavers/wormhole.xml.h:5 #: ScreenSavers/xjack.xml.h:2 msgid "Slow" @@ -111,21 +122,29 @@ msgstr "遅く" #: ScreenSavers/abstractile.xml.h:3 ScreenSavers/anemone.xml.h:3 #: ScreenSavers/apollonian.xml.h:14 ScreenSavers/attraction.xml.h:25 #: ScreenSavers/boing.xml.h:6 ScreenSavers/boxed.xml.h:6 -#: ScreenSavers/cubestorm.xml.h:6 ScreenSavers/cubicgrid.xml.h:6 -#: ScreenSavers/cyclone.xml.h:11 ScreenSavers/drempels.xml.h:6 -#: ScreenSavers/euphoria.xml.h:17 ScreenSavers/fieldlines.xml.h:9 -#: ScreenSavers/fliptext.xml.h:6 ScreenSavers/flocks.xml.h:13 -#: ScreenSavers/fontglide.xml.h:6 ScreenSavers/fuzzyflakes.xml.h:6 -#: ScreenSavers/gears.xml.h:6 ScreenSavers/glknots.xml.h:6 -#: ScreenSavers/goop.xml.h:6 ScreenSavers/hilbert.xml.h:11 -#: ScreenSavers/hufo_tunnel.xml.h:3 ScreenSavers/hyperspace.xml.h:3 -#: ScreenSavers/hypnowheel.xml.h:5 ScreenSavers/jigsaw.xml.h:6 -#: ScreenSavers/juggler3d.xml.h:6 ScreenSavers/kaleidocycle.xml.h:9 -#: ScreenSavers/lattice.xml.h:26 ScreenSavers/moebiusgears.xml.h:6 -#: ScreenSavers/plasma.xml.h:9 ScreenSavers/polyhedra.xml.h:6 -#: ScreenSavers/quasicrystal.xml.h:6 ScreenSavers/skytentacles.xml.h:18 -#: ScreenSavers/sonar.xml.h:6 ScreenSavers/sundancer2.xml.h:4 -#: ScreenSavers/unknownpleasures.xml.h:9 ScreenSavers/xjack.xml.h:3 +#: ScreenSavers/crumbler.xml.h:6 ScreenSavers/cubestorm.xml.h:6 +#: ScreenSavers/cubicgrid.xml.h:6 ScreenSavers/cyclone.xml.h:11 +#: ScreenSavers/deepstars.xml.h:6 ScreenSavers/discoball.xml.h:6 +#: ScreenSavers/drempels.xml.h:6 ScreenSavers/energystream.xml.h:3 +#: ScreenSavers/esper.xml.h:6 ScreenSavers/euphoria.xml.h:17 +#: ScreenSavers/fieldlines.xml.h:9 ScreenSavers/fliptext.xml.h:6 +#: ScreenSavers/flocks.xml.h:13 ScreenSavers/fontglide.xml.h:6 +#: ScreenSavers/fuzzyflakes.xml.h:6 ScreenSavers/gears.xml.h:6 +#: ScreenSavers/glknots.xml.h:6 ScreenSavers/goop.xml.h:6 +#: ScreenSavers/gravitywell.xml.h:6 ScreenSavers/handsy.xml.h:6 +#: ScreenSavers/hexadrop.xml.h:6 ScreenSavers/hexstrut.xml.h:6 +#: ScreenSavers/hilbert.xml.h:11 ScreenSavers/hufo_tunnel.xml.h:3 +#: ScreenSavers/hyperspace.xml.h:3 ScreenSavers/hypnowheel.xml.h:5 +#: ScreenSavers/jigsaw.xml.h:6 ScreenSavers/juggler3d.xml.h:6 +#: ScreenSavers/kaleidocycle.xml.h:9 ScreenSavers/lattice.xml.h:26 +#: ScreenSavers/maze3d.xml.h:3 ScreenSavers/moebiusgears.xml.h:6 +#: ScreenSavers/peepers.xml.h:6 ScreenSavers/plasma.xml.h:9 +#: ScreenSavers/polyhedra.xml.h:6 ScreenSavers/quasicrystal.xml.h:6 +#: ScreenSavers/razzledazzle.xml.h:6 ScreenSavers/skytentacles.xml.h:18 +#: ScreenSavers/sonar.xml.h:6 ScreenSavers/splitflap.xml.h:6 +#: ScreenSavers/sundancer2.xml.h:4 ScreenSavers/tessellimage.xml.h:6 +#: ScreenSavers/unknownpleasures.xml.h:9 ScreenSavers/vigilance.xml.h:6 +#: ScreenSavers/xjack.xml.h:3 msgid "Speed" msgstr "スピード" @@ -135,31 +154,42 @@ msgstr "スピード" #: ScreenSavers/boing.xml.h:7 ScreenSavers/bouncingcow.xml.h:7 #: ScreenSavers/boxed.xml.h:7 ScreenSavers/carousel.xml.h:7 #: ScreenSavers/ccurve.xml.h:7 ScreenSavers/circuit.xml.h:10 -#: ScreenSavers/companioncube.xml.h:7 ScreenSavers/cube21.xml.h:10 -#: ScreenSavers/cubenetic.xml.h:19 ScreenSavers/cubestorm.xml.h:7 +#: ScreenSavers/cityflow.xml.h:11 ScreenSavers/companioncube.xml.h:7 +#: ScreenSavers/crumbler.xml.h:7 ScreenSavers/cube21.xml.h:10 +#: ScreenSavers/cubenetic.xml.h:19 ScreenSavers/cubestack.xml.h:7 +#: ScreenSavers/cubestorm.xml.h:7 ScreenSavers/cubetwist.xml.h:7 #: ScreenSavers/cubicgrid.xml.h:7 ScreenSavers/dangerball.xml.h:7 -#: ScreenSavers/eruption.xml.h:12 ScreenSavers/fliptext.xml.h:7 -#: ScreenSavers/flyingtoasters.xml.h:7 ScreenSavers/fontglide.xml.h:7 -#: ScreenSavers/fuzzyflakes.xml.h:7 ScreenSavers/gears.xml.h:7 -#: ScreenSavers/geodesic.xml.h:16 ScreenSavers/gflux.xml.h:7 +#: ScreenSavers/deepstars.xml.h:7 ScreenSavers/discoball.xml.h:7 +#: ScreenSavers/dymaxionmap.xml.h:7 ScreenSavers/energystream.xml.h:4 +#: ScreenSavers/eruption.xml.h:12 ScreenSavers/esper.xml.h:7 +#: ScreenSavers/fliptext.xml.h:7 ScreenSavers/flyingtoasters.xml.h:7 +#: ScreenSavers/fontglide.xml.h:7 ScreenSavers/fuzzyflakes.xml.h:7 +#: ScreenSavers/gears.xml.h:7 ScreenSavers/geodesic.xml.h:16 +#: ScreenSavers/gflux.xml.h:7 ScreenSavers/gibson.xml.h:7 #: ScreenSavers/glknots.xml.h:7 ScreenSavers/glmatrix.xml.h:10 #: ScreenSavers/glsnake.xml.h:13 ScreenSavers/goop.xml.h:7 -#: ScreenSavers/hilbert.xml.h:10 ScreenSavers/hypnowheel.xml.h:4 -#: ScreenSavers/interference.xml.h:7 ScreenSavers/jigglypuff.xml.h:16 -#: ScreenSavers/jigsaw.xml.h:7 ScreenSavers/juggler3d.xml.h:7 -#: ScreenSavers/kaleidocycle.xml.h:10 ScreenSavers/moebiusgears.xml.h:7 -#: ScreenSavers/penetrate.xml.h:4 ScreenSavers/petri.xml.h:18 -#: ScreenSavers/phosphor.xml.h:8 ScreenSavers/photopile.xml.h:14 -#: ScreenSavers/piecewise.xml.h:10 ScreenSavers/pinion.xml.h:7 -#: ScreenSavers/polyhedra.xml.h:7 ScreenSavers/pong.xml.h:4 -#: ScreenSavers/pyro.xml.h:4 ScreenSavers/quasicrystal.xml.h:7 -#: ScreenSavers/rd-bomb.xml.h:4 ScreenSavers/rocks.xml.h:10 -#: ScreenSavers/rubik.xml.h:8 ScreenSavers/rubikblocks.xml.h:10 -#: ScreenSavers/skytentacles.xml.h:17 ScreenSavers/slidescreen.xml.h:13 -#: ScreenSavers/sonar.xml.h:7 ScreenSavers/speedmine.xml.h:7 +#: ScreenSavers/gravitywell.xml.h:7 ScreenSavers/handsy.xml.h:7 +#: ScreenSavers/hexadrop.xml.h:7 ScreenSavers/hexstrut.xml.h:7 +#: ScreenSavers/hilbert.xml.h:10 ScreenSavers/hydrostat.xml.h:7 +#: ScreenSavers/hypnowheel.xml.h:4 ScreenSavers/interference.xml.h:7 +#: ScreenSavers/jigglypuff.xml.h:16 ScreenSavers/jigsaw.xml.h:7 +#: ScreenSavers/juggler3d.xml.h:7 ScreenSavers/kaleidocycle.xml.h:10 +#: ScreenSavers/maze3d.xml.h:4 ScreenSavers/moebiusgears.xml.h:7 +#: ScreenSavers/peepers.xml.h:7 ScreenSavers/penetrate.xml.h:4 +#: ScreenSavers/petri.xml.h:18 ScreenSavers/phosphor.xml.h:8 +#: ScreenSavers/photopile.xml.h:14 ScreenSavers/piecewise.xml.h:10 +#: ScreenSavers/pinion.xml.h:7 ScreenSavers/polyhedra.xml.h:7 +#: ScreenSavers/pong.xml.h:4 ScreenSavers/pyro.xml.h:4 +#: ScreenSavers/quasicrystal.xml.h:7 ScreenSavers/raverhoop.xml.h:13 +#: ScreenSavers/razzledazzle.xml.h:7 ScreenSavers/rd-bomb.xml.h:4 +#: ScreenSavers/rocks.xml.h:10 ScreenSavers/rubik.xml.h:8 +#: ScreenSavers/rubikblocks.xml.h:10 ScreenSavers/skytentacles.xml.h:17 +#: ScreenSavers/slidescreen.xml.h:13 ScreenSavers/sonar.xml.h:7 +#: ScreenSavers/speedmine.xml.h:7 ScreenSavers/splitflap.xml.h:7 #: ScreenSavers/starwars.xml.h:5 ScreenSavers/superquadrics.xml.h:7 #: ScreenSavers/tangram.xml.h:10 ScreenSavers/topblock.xml.h:7 -#: ScreenSavers/tronbit.xml.h:7 ScreenSavers/unknownpleasures.xml.h:10 +#: ScreenSavers/tronbit.xml.h:7 ScreenSavers/unicrud.xml.h:7 +#: ScreenSavers/unknownpleasures.xml.h:10 ScreenSavers/vigilance.xml.h:7 #: ScreenSavers/voronoi.xml.h:4 ScreenSavers/winduprobot.xml.h:7 #: ScreenSavers/wormhole.xml.h:7 ScreenSavers/xjack.xml.h:4 msgid "Fast" @@ -227,54 +257,63 @@ msgstr "タイルのサイズ" #: ScreenSavers/blaster.xml.h:11 ScreenSavers/blinkbox.xml.h:12 #: ScreenSavers/blitspin.xml.h:9 ScreenSavers/blocktube.xml.h:11 #: ScreenSavers/boing.xml.h:14 ScreenSavers/bouboule.xml.h:11 -#: ScreenSavers/bouncingcow.xml.h:12 ScreenSavers/boxed.xml.h:23 +#: ScreenSavers/bouncingcow.xml.h:13 ScreenSavers/boxed.xml.h:23 #: ScreenSavers/boxfit.xml.h:15 ScreenSavers/braid.xml.h:13 -#: ScreenSavers/bsod.xml.h:5 ScreenSavers/bubble3d.xml.h:7 +#: ScreenSavers/bsod.xml.h:5 ScreenSavers/bubble3d.xml.h:11 #: ScreenSavers/bumps.xml.h:11 ScreenSavers/cage.xml.h:6 #: ScreenSavers/carousel.xml.h:18 ScreenSavers/ccurve.xml.h:11 #: ScreenSavers/celtic.xml.h:9 ScreenSavers/circuit.xml.h:14 -#: ScreenSavers/cloudlife.xml.h:12 ScreenSavers/companioncube.xml.h:14 -#: ScreenSavers/compass.xml.h:5 ScreenSavers/coral.xml.h:14 -#: ScreenSavers/crackberg.xml.h:18 ScreenSavers/crystal.xml.h:15 +#: ScreenSavers/cityflow.xml.h:17 ScreenSavers/cloudlife.xml.h:12 +#: ScreenSavers/companioncube.xml.h:14 ScreenSavers/compass.xml.h:5 +#: ScreenSavers/coral.xml.h:14 ScreenSavers/crackberg.xml.h:18 +#: ScreenSavers/crumbler.xml.h:15 ScreenSavers/crystal.xml.h:15 #: ScreenSavers/cube21.xml.h:26 ScreenSavers/cubenetic.xml.h:26 -#: ScreenSavers/cubestorm.xml.h:17 ScreenSavers/cubicgrid.xml.h:12 +#: ScreenSavers/cubestack.xml.h:16 ScreenSavers/cubestorm.xml.h:20 +#: ScreenSavers/cubetwist.xml.h:18 ScreenSavers/cubicgrid.xml.h:12 #: ScreenSavers/cwaves.xml.h:9 ScreenSavers/cynosure.xml.h:11 #: ScreenSavers/dangerball.xml.h:14 ScreenSavers/decayscreen.xml.h:23 -#: ScreenSavers/deco.xml.h:14 ScreenSavers/deluxe.xml.h:16 -#: ScreenSavers/demon.xml.h:15 ScreenSavers/discrete.xml.h:11 +#: ScreenSavers/deco.xml.h:14 ScreenSavers/deepstars.xml.h:9 +#: ScreenSavers/deluxe.xml.h:16 ScreenSavers/demon.xml.h:15 +#: ScreenSavers/discoball.xml.h:14 ScreenSavers/discrete.xml.h:11 #: ScreenSavers/distort.xml.h:22 ScreenSavers/drift.xml.h:11 -#: ScreenSavers/endgame.xml.h:6 ScreenSavers/engine.xml.h:19 +#: ScreenSavers/dymaxionmap.xml.h:16 ScreenSavers/endgame.xml.h:6 +#: ScreenSavers/energystream.xml.h:7 ScreenSavers/engine.xml.h:19 #: ScreenSavers/epicycle.xml.h:14 ScreenSavers/eruption.xml.h:22 +#: ScreenSavers/esper.xml.h:9 ScreenSavers/etruscanvenus.xml.h:42 #: ScreenSavers/euler2d.xml.h:29 ScreenSavers/extrusion.xml.h:17 #: ScreenSavers/fadeplot.xml.h:14 ScreenSavers/fiberlamp.xml.h:11 -#: ScreenSavers/fireworkx.xml.h:10 ScreenSavers/flame.xml.h:14 -#: ScreenSavers/flipflop.xml.h:14 ScreenSavers/flipscreen3d.xml.h:6 -#: ScreenSavers/fliptext.xml.h:15 ScreenSavers/flow.xml.h:21 -#: ScreenSavers/fluidballs.xml.h:22 ScreenSavers/flurry.xml.h:2 -#: ScreenSavers/flyingtoasters.xml.h:14 ScreenSavers/fontglide.xml.h:16 -#: ScreenSavers/fuzzyflakes.xml.h:12 ScreenSavers/galaxy.xml.h:13 -#: ScreenSavers/gears.xml.h:14 ScreenSavers/geodesic.xml.h:10 -#: ScreenSavers/gflux.xml.h:19 ScreenSavers/glblur.xml.h:17 -#: ScreenSavers/glcells.xml.h:32 ScreenSavers/gleidescope.xml.h:14 -#: ScreenSavers/glhanoi.xml.h:16 ScreenSavers/glknots.xml.h:24 -#: ScreenSavers/glmatrix.xml.h:20 ScreenSavers/glplanet.xml.h:13 -#: ScreenSavers/glschool.xml.h:17 ScreenSavers/glslideshow.xml.h:20 -#: ScreenSavers/glsnake.xml.h:18 ScreenSavers/gltext.xml.h:19 -#: ScreenSavers/goop.xml.h:13 ScreenSavers/grav.xml.h:12 -#: ScreenSavers/greynetic.xml.h:6 ScreenSavers/halftone.xml.h:17 -#: ScreenSavers/halo.xml.h:14 ScreenSavers/helix.xml.h:8 +#: ScreenSavers/filmleader.xml.h:9 ScreenSavers/fireworkx.xml.h:10 +#: ScreenSavers/flame.xml.h:14 ScreenSavers/flipflop.xml.h:14 +#: ScreenSavers/flipscreen3d.xml.h:6 ScreenSavers/fliptext.xml.h:15 +#: ScreenSavers/flow.xml.h:21 ScreenSavers/fluidballs.xml.h:22 +#: ScreenSavers/flurry.xml.h:2 ScreenSavers/flyingtoasters.xml.h:15 +#: ScreenSavers/fontglide.xml.h:16 ScreenSavers/fuzzyflakes.xml.h:12 +#: ScreenSavers/galaxy.xml.h:13 ScreenSavers/gears.xml.h:14 +#: ScreenSavers/geodesic.xml.h:10 ScreenSavers/geodesicgears.xml.h:13 +#: ScreenSavers/gflux.xml.h:19 ScreenSavers/gibson.xml.h:15 +#: ScreenSavers/glblur.xml.h:17 ScreenSavers/glcells.xml.h:32 +#: ScreenSavers/gleidescope.xml.h:14 ScreenSavers/glhanoi.xml.h:16 +#: ScreenSavers/glknots.xml.h:24 ScreenSavers/glmatrix.xml.h:20 +#: ScreenSavers/glplanet.xml.h:19 ScreenSavers/glschool.xml.h:17 +#: ScreenSavers/glslideshow.xml.h:20 ScreenSavers/glsnake.xml.h:18 +#: ScreenSavers/gltext.xml.h:19 ScreenSavers/goop.xml.h:13 +#: ScreenSavers/grav.xml.h:12 ScreenSavers/greynetic.xml.h:6 +#: ScreenSavers/halftone.xml.h:17 ScreenSavers/halo.xml.h:14 +#: ScreenSavers/handsy.xml.h:23 ScreenSavers/helix.xml.h:8 +#: ScreenSavers/hexadrop.xml.h:22 ScreenSavers/hexstrut.xml.h:17 #: ScreenSavers/hilbert.xml.h:20 ScreenSavers/hopalong.xml.h:23 -#: ScreenSavers/hypertorus.xml.h:5 ScreenSavers/hypnowheel.xml.h:8 -#: ScreenSavers/ifs.xml.h:68 ScreenSavers/imsmap.xml.h:18 -#: ScreenSavers/interaggregate.xml.h:8 ScreenSavers/interference.xml.h:21 -#: ScreenSavers/intermomentary.xml.h:8 ScreenSavers/jigglypuff.xml.h:10 -#: ScreenSavers/jigsaw.xml.h:15 ScreenSavers/juggler3d.xml.h:21 -#: ScreenSavers/julia.xml.h:14 ScreenSavers/kaleidescope.xml.h:13 -#: ScreenSavers/kaleidocycle.xml.h:21 ScreenSavers/klein.xml.h:45 -#: ScreenSavers/kumppa.xml.h:8 ScreenSavers/lament.xml.h:7 -#: ScreenSavers/lavalite.xml.h:16 ScreenSavers/lcdscrub.xml.h:7 -#: ScreenSavers/lockward.xml.h:9 ScreenSavers/loop.xml.h:12 -#: ScreenSavers/m6502.xml.h:6 ScreenSavers/maze.xml.h:12 +#: ScreenSavers/hydrostat.xml.h:29 ScreenSavers/hypertorus.xml.h:5 +#: ScreenSavers/hypnowheel.xml.h:8 ScreenSavers/ifs.xml.h:68 +#: ScreenSavers/imsmap.xml.h:18 ScreenSavers/interaggregate.xml.h:8 +#: ScreenSavers/interference.xml.h:21 ScreenSavers/intermomentary.xml.h:8 +#: ScreenSavers/jigglypuff.xml.h:10 ScreenSavers/jigsaw.xml.h:15 +#: ScreenSavers/juggler3d.xml.h:21 ScreenSavers/julia.xml.h:14 +#: ScreenSavers/kaleidescope.xml.h:13 ScreenSavers/kaleidocycle.xml.h:21 +#: ScreenSavers/klein.xml.h:47 ScreenSavers/kumppa.xml.h:8 +#: ScreenSavers/lament.xml.h:7 ScreenSavers/lavalite.xml.h:16 +#: ScreenSavers/lcdscrub.xml.h:7 ScreenSavers/lockward.xml.h:9 +#: ScreenSavers/loop.xml.h:12 ScreenSavers/m6502.xml.h:3 +#: ScreenSavers/maze.xml.h:12 ScreenSavers/maze3d.xml.h:10 #: ScreenSavers/memscroller.xml.h:9 ScreenSavers/menger.xml.h:20 #: ScreenSavers/metaballs.xml.h:16 ScreenSavers/mirrorblob.xml.h:25 #: ScreenSavers/moebius.xml.h:7 ScreenSavers/moebiusgears.xml.h:14 @@ -283,36 +322,41 @@ msgstr "タイルのサイズ" #: ScreenSavers/mountain.xml.h:11 ScreenSavers/munch.xml.h:16 #: ScreenSavers/nerverot.xml.h:21 ScreenSavers/noof.xml.h:5 #: ScreenSavers/noseguy.xml.h:2 ScreenSavers/pacman.xml.h:6 -#: ScreenSavers/pedal.xml.h:9 ScreenSavers/penetrate.xml.h:8 -#: ScreenSavers/penrose.xml.h:12 ScreenSavers/petri.xml.h:5 -#: ScreenSavers/phosphor.xml.h:13 ScreenSavers/photopile.xml.h:22 -#: ScreenSavers/piecewise.xml.h:15 ScreenSavers/pinion.xml.h:16 -#: ScreenSavers/pipes.xml.h:20 ScreenSavers/polyhedra.xml.h:168 -#: ScreenSavers/polyominoes.xml.h:12 ScreenSavers/polytopes.xml.h:18 -#: ScreenSavers/pong.xml.h:9 ScreenSavers/popsquares.xml.h:21 -#: ScreenSavers/projectiveplane.xml.h:43 ScreenSavers/providence.xml.h:7 -#: ScreenSavers/pulsar.xml.h:14 ScreenSavers/pyro.xml.h:14 -#: ScreenSavers/qix.xml.h:24 ScreenSavers/quasicrystal.xml.h:13 -#: ScreenSavers/queens.xml.h:6 ScreenSavers/rd-bomb.xml.h:17 -#: ScreenSavers/ripples.xml.h:18 ScreenSavers/rocks.xml.h:17 -#: ScreenSavers/rorschach.xml.h:11 ScreenSavers/rotzoomer.xml.h:13 +#: ScreenSavers/pedal.xml.h:9 ScreenSavers/peepers.xml.h:17 +#: ScreenSavers/penetrate.xml.h:8 ScreenSavers/penrose.xml.h:12 +#: ScreenSavers/petri.xml.h:5 ScreenSavers/phosphor.xml.h:13 +#: ScreenSavers/photopile.xml.h:22 ScreenSavers/piecewise.xml.h:15 +#: ScreenSavers/pinion.xml.h:16 ScreenSavers/pipes.xml.h:20 +#: ScreenSavers/polyhedra.xml.h:168 ScreenSavers/polyominoes.xml.h:12 +#: ScreenSavers/polytopes.xml.h:18 ScreenSavers/pong.xml.h:9 +#: ScreenSavers/popsquares.xml.h:21 ScreenSavers/projectiveplane.xml.h:45 +#: ScreenSavers/providence.xml.h:7 ScreenSavers/pulsar.xml.h:14 +#: ScreenSavers/pyro.xml.h:14 ScreenSavers/qix.xml.h:24 +#: ScreenSavers/quasicrystal.xml.h:13 ScreenSavers/queens.xml.h:6 +#: ScreenSavers/raverhoop.xml.h:20 ScreenSavers/razzledazzle.xml.h:20 +#: ScreenSavers/rd-bomb.xml.h:17 ScreenSavers/ripples.xml.h:18 +#: ScreenSavers/rocks.xml.h:17 ScreenSavers/romanboy.xml.h:43 +#: ScreenSavers/rorschach.xml.h:11 ScreenSavers/rotzoomer.xml.h:15 #: ScreenSavers/rubik.xml.h:11 ScreenSavers/rubikblocks.xml.h:20 -#: ScreenSavers/sballs.xml.h:16 ScreenSavers/shadebobs.xml.h:16 -#: ScreenSavers/sierpinski.xml.h:13 ScreenSavers/sierpinski3d.xml.h:10 -#: ScreenSavers/skytentacles.xml.h:25 ScreenSavers/slidescreen.xml.h:18 -#: ScreenSavers/slip.xml.h:13 ScreenSavers/sonar.xml.h:34 -#: ScreenSavers/speedmine.xml.h:17 ScreenSavers/spheremonics.xml.h:22 -#: ScreenSavers/spotlight.xml.h:11 ScreenSavers/sproingies.xml.h:9 -#: ScreenSavers/squiral.xml.h:17 ScreenSavers/stairs.xml.h:5 -#: ScreenSavers/starfish.xml.h:17 ScreenSavers/starwars.xml.h:15 -#: ScreenSavers/stonerview.xml.h:7 ScreenSavers/strange.xml.h:11 -#: ScreenSavers/substrate.xml.h:18 ScreenSavers/superquadrics.xml.h:13 -#: ScreenSavers/surfaces.xml.h:27 ScreenSavers/swirl.xml.h:11 -#: ScreenSavers/tangram.xml.h:16 ScreenSavers/thornbird.xml.h:16 +#: ScreenSavers/sballs.xml.h:16 ScreenSavers/scooter.xml.h:17 +#: ScreenSavers/shadebobs.xml.h:16 ScreenSavers/sierpinski.xml.h:13 +#: ScreenSavers/sierpinski3d.xml.h:10 ScreenSavers/skytentacles.xml.h:25 +#: ScreenSavers/slidescreen.xml.h:18 ScreenSavers/slip.xml.h:13 +#: ScreenSavers/sonar.xml.h:34 ScreenSavers/speedmine.xml.h:17 +#: ScreenSavers/spheremonics.xml.h:22 ScreenSavers/splitflap.xml.h:25 +#: ScreenSavers/splodesic.xml.h:11 ScreenSavers/spotlight.xml.h:11 +#: ScreenSavers/sproingies.xml.h:9 ScreenSavers/squiral.xml.h:17 +#: ScreenSavers/stairs.xml.h:5 ScreenSavers/starfish.xml.h:17 +#: ScreenSavers/starwars.xml.h:15 ScreenSavers/stonerview.xml.h:7 +#: ScreenSavers/strange.xml.h:23 ScreenSavers/substrate.xml.h:19 +#: ScreenSavers/superquadrics.xml.h:13 ScreenSavers/surfaces.xml.h:27 +#: ScreenSavers/swirl.xml.h:11 ScreenSavers/tangram.xml.h:16 +#: ScreenSavers/tessellimage.xml.h:19 ScreenSavers/thornbird.xml.h:16 #: ScreenSavers/timetunnel.xml.h:8 ScreenSavers/topblock.xml.h:24 #: ScreenSavers/triangle.xml.h:8 ScreenSavers/tronbit.xml.h:11 #: ScreenSavers/truchet.xml.h:6 ScreenSavers/twang.xml.h:18 -#: ScreenSavers/unknownpleasures.xml.h:14 ScreenSavers/vermiculate.xml.h:5 +#: ScreenSavers/unicrud.xml.h:10 ScreenSavers/unknownpleasures.xml.h:17 +#: ScreenSavers/vermiculate.xml.h:5 ScreenSavers/vfeedback.xml.h:9 #: ScreenSavers/vidwhacker.xml.h:6 ScreenSavers/voronoi.xml.h:11 #: ScreenSavers/wander.xml.h:13 ScreenSavers/webcollage.xml.h:11 #: ScreenSavers/whirlwindwarp.xml.h:8 ScreenSavers/winduprobot.xml.h:22 @@ -326,8 +370,7 @@ msgstr "" #: ScreenSavers/abstractile.xml.h:16 msgid "" -"Generates mosaic patterns of interlocking tiles. Written by Steve Sundstrom; " -"2004." +"Mosaic patterns of interlocking tiles. Written by Steve Sundstrom; 2004." msgstr "" #: ScreenSavers/anemone.xml.h:1 @@ -336,27 +379,30 @@ msgid "Anemone" msgstr "デーモン" #: ScreenSavers/anemone.xml.h:5 ScreenSavers/anemotaxis.xml.h:8 -#: ScreenSavers/blaster.xml.h:7 ScreenSavers/bouboule.xml.h:5 -#: ScreenSavers/boxed.xml.h:8 ScreenSavers/coral.xml.h:11 -#: ScreenSavers/crackberg.xml.h:8 ScreenSavers/cubenetic.xml.h:5 -#: ScreenSavers/cubestorm.xml.h:8 ScreenSavers/dangerball.xml.h:8 -#: ScreenSavers/eruption.xml.h:5 ScreenSavers/euler2d.xml.h:5 -#: ScreenSavers/fiberlamp.xml.h:5 ScreenSavers/flame.xml.h:8 -#: ScreenSavers/flow.xml.h:5 ScreenSavers/fluidballs.xml.h:5 -#: ScreenSavers/fuzzyflakes.xml.h:8 ScreenSavers/glcells.xml.h:8 -#: ScreenSavers/glschool.xml.h:5 ScreenSavers/goop.xml.h:8 -#: ScreenSavers/grav.xml.h:5 ScreenSavers/halftone.xml.h:5 -#: ScreenSavers/halo.xml.h:5 ScreenSavers/interaggregate.xml.h:5 +#: ScreenSavers/binaryring.xml.h:8 ScreenSavers/blaster.xml.h:7 +#: ScreenSavers/bouboule.xml.h:5 ScreenSavers/boxed.xml.h:8 +#: ScreenSavers/cityflow.xml.h:5 ScreenSavers/coral.xml.h:11 +#: ScreenSavers/crackberg.xml.h:8 ScreenSavers/crumbler.xml.h:8 +#: ScreenSavers/cubenetic.xml.h:5 ScreenSavers/cubestorm.xml.h:8 +#: ScreenSavers/dangerball.xml.h:8 ScreenSavers/eruption.xml.h:5 +#: ScreenSavers/euler2d.xml.h:5 ScreenSavers/fiberlamp.xml.h:5 +#: ScreenSavers/flame.xml.h:8 ScreenSavers/flow.xml.h:5 +#: ScreenSavers/fluidballs.xml.h:5 ScreenSavers/fuzzyflakes.xml.h:8 +#: ScreenSavers/glcells.xml.h:8 ScreenSavers/glschool.xml.h:5 +#: ScreenSavers/goop.xml.h:8 ScreenSavers/grav.xml.h:5 +#: ScreenSavers/halftone.xml.h:5 ScreenSavers/halo.xml.h:5 +#: ScreenSavers/hydrostat.xml.h:14 ScreenSavers/interaggregate.xml.h:5 #: ScreenSavers/interference.xml.h:11 ScreenSavers/jigsaw.xml.h:8 #: ScreenSavers/julia.xml.h:5 ScreenSavers/kaleidescope.xml.h:5 #: ScreenSavers/nerverot.xml.h:8 ScreenSavers/pedal.xml.h:5 -#: ScreenSavers/petri.xml.h:10 ScreenSavers/piecewise.xml.h:5 -#: ScreenSavers/qix.xml.h:5 ScreenSavers/rocks.xml.h:5 -#: ScreenSavers/sierpinski.xml.h:5 ScreenSavers/slip.xml.h:5 -#: ScreenSavers/substrate.xml.h:8 ScreenSavers/swirl.xml.h:5 -#: ScreenSavers/thornbird.xml.h:5 ScreenSavers/topblock.xml.h:13 -#: ScreenSavers/unknownpleasures.xml.h:5 ScreenSavers/voronoi.xml.h:5 -#: ScreenSavers/whirlwindwarp.xml.h:2 ScreenSavers/wormhole.xml.h:8 +#: ScreenSavers/peepers.xml.h:8 ScreenSavers/petri.xml.h:10 +#: ScreenSavers/piecewise.xml.h:5 ScreenSavers/qix.xml.h:5 +#: ScreenSavers/rocks.xml.h:5 ScreenSavers/sierpinski.xml.h:5 +#: ScreenSavers/slip.xml.h:5 ScreenSavers/substrate.xml.h:8 +#: ScreenSavers/swirl.xml.h:5 ScreenSavers/thornbird.xml.h:5 +#: ScreenSavers/topblock.xml.h:13 ScreenSavers/unknownpleasures.xml.h:5 +#: ScreenSavers/voronoi.xml.h:5 ScreenSavers/whirlwindwarp.xml.h:2 +#: ScreenSavers/wormhole.xml.h:8 msgid "Few" msgstr "少数" @@ -368,7 +414,8 @@ msgstr "" #: ScreenSavers/anemone.xml.h:7 ScreenSavers/anemotaxis.xml.h:10 #: ScreenSavers/apollonian.xml.h:12 ScreenSavers/attraction.xml.h:19 #: ScreenSavers/blaster.xml.h:9 ScreenSavers/bouboule.xml.h:7 -#: ScreenSavers/braid.xml.h:10 ScreenSavers/coral.xml.h:13 +#: ScreenSavers/braid.xml.h:10 ScreenSavers/cityflow.xml.h:7 +#: ScreenSavers/coral.xml.h:13 ScreenSavers/crumbler.xml.h:10 #: ScreenSavers/crystal.xml.h:7 ScreenSavers/cubenetic.xml.h:7 #: ScreenSavers/cubestorm.xml.h:10 ScreenSavers/cynosure.xml.h:7 #: ScreenSavers/deco.xml.h:7 ScreenSavers/deluxe.xml.h:13 @@ -381,7 +428,8 @@ msgstr "" #: ScreenSavers/galaxy.xml.h:11 ScreenSavers/glcells.xml.h:10 #: ScreenSavers/goop.xml.h:10 ScreenSavers/grav.xml.h:7 #: ScreenSavers/halftone.xml.h:7 ScreenSavers/halo.xml.h:7 -#: ScreenSavers/hopalong.xml.h:11 ScreenSavers/ifs.xml.h:64 +#: ScreenSavers/handsy.xml.h:10 ScreenSavers/hopalong.xml.h:11 +#: ScreenSavers/hydrostat.xml.h:10 ScreenSavers/ifs.xml.h:64 #: ScreenSavers/imsmap.xml.h:13 ScreenSavers/interaggregate.xml.h:7 #: ScreenSavers/interference.xml.h:13 ScreenSavers/jigsaw.xml.h:10 #: ScreenSavers/julia.xml.h:13 ScreenSavers/kaleidescope.xml.h:7 @@ -389,13 +437,14 @@ msgstr "" #: ScreenSavers/moire.xml.h:7 ScreenSavers/moire2.xml.h:7 #: ScreenSavers/mountain.xml.h:10 ScreenSavers/munch.xml.h:10 #: ScreenSavers/nerverot.xml.h:10 ScreenSavers/pedal.xml.h:7 -#: ScreenSavers/penrose.xml.h:7 ScreenSavers/petri.xml.h:12 -#: ScreenSavers/piecewise.xml.h:7 ScreenSavers/polyominoes.xml.h:11 -#: ScreenSavers/qix.xml.h:7 ScreenSavers/rd-bomb.xml.h:16 +#: ScreenSavers/peepers.xml.h:10 ScreenSavers/penrose.xml.h:7 +#: ScreenSavers/petri.xml.h:12 ScreenSavers/piecewise.xml.h:7 +#: ScreenSavers/polyominoes.xml.h:11 ScreenSavers/qix.xml.h:7 +#: ScreenSavers/razzledazzle.xml.h:10 ScreenSavers/rd-bomb.xml.h:16 #: ScreenSavers/rocks.xml.h:7 ScreenSavers/shadebobs.xml.h:10 #: ScreenSavers/sierpinski.xml.h:7 ScreenSavers/slip.xml.h:7 #: ScreenSavers/squiral.xml.h:15 ScreenSavers/starfish.xml.h:16 -#: ScreenSavers/strange.xml.h:10 ScreenSavers/swirl.xml.h:7 +#: ScreenSavers/strange.xml.h:22 ScreenSavers/swirl.xml.h:7 #: ScreenSavers/thornbird.xml.h:7 ScreenSavers/topblock.xml.h:15 #: ScreenSavers/triangle.xml.h:7 ScreenSavers/unknownpleasures.xml.h:7 #: ScreenSavers/voronoi.xml.h:7 ScreenSavers/whirlwindwarp.xml.h:4 @@ -406,33 +455,39 @@ msgstr "多数" msgid "Tentacles" msgstr "" -#: ScreenSavers/anemone.xml.h:9 ScreenSavers/cubestorm.xml.h:11 +#: ScreenSavers/anemone.xml.h:9 ScreenSavers/cubestack.xml.h:8 +#: ScreenSavers/cubestorm.xml.h:14 ScreenSavers/cubetwist.xml.h:8 #: ScreenSavers/deluxe.xml.h:5 ScreenSavers/fadeplot.xml.h:5 #: ScreenSavers/fuzzyflakes.xml.h:21 ScreenSavers/glknots.xml.h:19 -#: ScreenSavers/hilbert.xml.h:15 ScreenSavers/lorenz.xml.h:8 -#: ScreenSavers/skytentacles.xml.h:8 ScreenSavers/starfish.xml.h:11 -#: ScreenSavers/thornbird.xml.h:8 +#: ScreenSavers/hexstrut.xml.h:11 ScreenSavers/hilbert.xml.h:15 +#: ScreenSavers/hydrostat.xml.h:16 ScreenSavers/lorenz.xml.h:8 +#: ScreenSavers/razzledazzle.xml.h:14 ScreenSavers/skytentacles.xml.h:8 +#: ScreenSavers/starfish.xml.h:11 ScreenSavers/thornbird.xml.h:8 msgid "Thin" msgstr "薄い" -#: ScreenSavers/anemone.xml.h:10 ScreenSavers/fadeplot.xml.h:6 +#: ScreenSavers/anemone.xml.h:10 ScreenSavers/cubestack.xml.h:9 +#: ScreenSavers/cubetwist.xml.h:9 ScreenSavers/fadeplot.xml.h:6 #: ScreenSavers/fuzzyflakes.xml.h:22 ScreenSavers/glknots.xml.h:20 -#: ScreenSavers/moire2.xml.h:8 ScreenSavers/skytentacles.xml.h:9 -#: ScreenSavers/thornbird.xml.h:9 +#: ScreenSavers/hydrostat.xml.h:17 ScreenSavers/moire2.xml.h:8 +#: ScreenSavers/skytentacles.xml.h:9 ScreenSavers/thornbird.xml.h:9 msgid "Thickness" msgstr "厚さ" -#: ScreenSavers/anemone.xml.h:11 ScreenSavers/cubestorm.xml.h:13 +#: ScreenSavers/anemone.xml.h:11 ScreenSavers/cubestack.xml.h:10 +#: ScreenSavers/cubestorm.xml.h:16 ScreenSavers/cubetwist.xml.h:10 #: ScreenSavers/deluxe.xml.h:7 ScreenSavers/fadeplot.xml.h:7 #: ScreenSavers/fuzzyflakes.xml.h:23 ScreenSavers/glknots.xml.h:21 -#: ScreenSavers/hilbert.xml.h:17 ScreenSavers/lorenz.xml.h:10 -#: ScreenSavers/skytentacles.xml.h:10 ScreenSavers/starfish.xml.h:13 -#: ScreenSavers/thornbird.xml.h:10 +#: ScreenSavers/hexstrut.xml.h:13 ScreenSavers/hilbert.xml.h:17 +#: ScreenSavers/hydrostat.xml.h:18 ScreenSavers/lorenz.xml.h:10 +#: ScreenSavers/razzledazzle.xml.h:16 ScreenSavers/skytentacles.xml.h:10 +#: ScreenSavers/starfish.xml.h:13 ScreenSavers/thornbird.xml.h:10 msgid "Thick" msgstr "厚い" #: ScreenSavers/anemone.xml.h:12 ScreenSavers/fireflies.xml.h:32 -#: ScreenSavers/pyro.xml.h:10 ScreenSavers/winduprobot.xml.h:19 +#: ScreenSavers/pyro.xml.h:10 ScreenSavers/splodesic.xml.h:7 +#: ScreenSavers/winduprobot.xml.h:19 msgid "Often" msgstr "しばしば" @@ -461,90 +516,106 @@ msgstr "" #: ScreenSavers/antmaze.xml.h:2 ScreenSavers/antspotlight.xml.h:2 #: ScreenSavers/apple2.xml.h:10 ScreenSavers/atlantis.xml.h:2 #: ScreenSavers/attraction.xml.h:11 ScreenSavers/atunnel.xml.h:2 -#: ScreenSavers/barcode.xml.h:2 ScreenSavers/blaster.xml.h:2 -#: ScreenSavers/blinkbox.xml.h:2 ScreenSavers/blocktube.xml.h:2 -#: ScreenSavers/bouboule.xml.h:2 ScreenSavers/bouncingcow.xml.h:2 -#: ScreenSavers/boxed.xml.h:2 ScreenSavers/boxfit.xml.h:2 -#: ScreenSavers/braid.xml.h:2 ScreenSavers/bubble3d.xml.h:2 -#: ScreenSavers/bumps.xml.h:3 ScreenSavers/cage.xml.h:2 -#: ScreenSavers/carousel.xml.h:2 ScreenSavers/ccurve.xml.h:8 -#: ScreenSavers/celtic.xml.h:2 ScreenSavers/circuit.xml.h:2 +#: ScreenSavers/barcode.xml.h:2 ScreenSavers/binaryring.xml.h:2 +#: ScreenSavers/blaster.xml.h:2 ScreenSavers/blinkbox.xml.h:2 +#: ScreenSavers/blocktube.xml.h:2 ScreenSavers/bouboule.xml.h:2 +#: ScreenSavers/bouncingcow.xml.h:2 ScreenSavers/boxed.xml.h:2 +#: ScreenSavers/boxfit.xml.h:2 ScreenSavers/braid.xml.h:2 +#: ScreenSavers/bubble3d.xml.h:2 ScreenSavers/bumps.xml.h:3 +#: ScreenSavers/cage.xml.h:2 ScreenSavers/carousel.xml.h:2 +#: ScreenSavers/ccurve.xml.h:8 ScreenSavers/celtic.xml.h:2 +#: ScreenSavers/circuit.xml.h:2 ScreenSavers/cityflow.xml.h:2 #: ScreenSavers/cloudlife.xml.h:2 ScreenSavers/companioncube.xml.h:2 #: ScreenSavers/compass.xml.h:2 ScreenSavers/coral.xml.h:2 -#: ScreenSavers/crackberg.xml.h:2 ScreenSavers/crystal.xml.h:2 -#: ScreenSavers/cube21.xml.h:2 ScreenSavers/cubenetic.xml.h:2 -#: ScreenSavers/cubestorm.xml.h:2 ScreenSavers/cubicgrid.xml.h:2 -#: ScreenSavers/cwaves.xml.h:2 ScreenSavers/cynosure.xml.h:2 -#: ScreenSavers/dangerball.xml.h:2 ScreenSavers/decayscreen.xml.h:2 +#: ScreenSavers/crackberg.xml.h:2 ScreenSavers/crumbler.xml.h:2 +#: ScreenSavers/crystal.xml.h:2 ScreenSavers/cube21.xml.h:2 +#: ScreenSavers/cubenetic.xml.h:2 ScreenSavers/cubestack.xml.h:2 +#: ScreenSavers/cubestorm.xml.h:2 ScreenSavers/cubetwist.xml.h:2 +#: ScreenSavers/cubicgrid.xml.h:2 ScreenSavers/cwaves.xml.h:2 +#: ScreenSavers/cynosure.xml.h:2 ScreenSavers/dangerball.xml.h:2 +#: ScreenSavers/decayscreen.xml.h:2 ScreenSavers/deepstars.xml.h:2 #: ScreenSavers/deluxe.xml.h:2 ScreenSavers/demon.xml.h:2 -#: ScreenSavers/discrete.xml.h:2 ScreenSavers/distort.xml.h:2 -#: ScreenSavers/drift.xml.h:2 ScreenSavers/endgame.xml.h:2 +#: ScreenSavers/discoball.xml.h:2 ScreenSavers/discrete.xml.h:2 +#: ScreenSavers/distort.xml.h:2 ScreenSavers/drift.xml.h:2 +#: ScreenSavers/dymaxionmap.xml.h:2 ScreenSavers/endgame.xml.h:2 #: ScreenSavers/engine.xml.h:2 ScreenSavers/epicycle.xml.h:2 -#: ScreenSavers/eruption.xml.h:2 ScreenSavers/euler2d.xml.h:2 +#: ScreenSavers/eruption.xml.h:2 ScreenSavers/esper.xml.h:2 +#: ScreenSavers/etruscanvenus.xml.h:39 ScreenSavers/euler2d.xml.h:2 #: ScreenSavers/extrusion.xml.h:2 ScreenSavers/fadeplot.xml.h:2 -#: ScreenSavers/fiberlamp.xml.h:2 ScreenSavers/fireworkx.xml.h:2 -#: ScreenSavers/flame.xml.h:2 ScreenSavers/flipflop.xml.h:2 -#: ScreenSavers/flipscreen3d.xml.h:2 ScreenSavers/fliptext.xml.h:2 -#: ScreenSavers/flow.xml.h:2 ScreenSavers/fluidballs.xml.h:2 -#: ScreenSavers/flyingtoasters.xml.h:2 ScreenSavers/fontglide.xml.h:2 -#: ScreenSavers/fuzzyflakes.xml.h:2 ScreenSavers/galaxy.xml.h:2 -#: ScreenSavers/gears.xml.h:2 ScreenSavers/geodesic.xml.h:11 -#: ScreenSavers/gflux.xml.h:2 ScreenSavers/glblur.xml.h:2 -#: ScreenSavers/glcells.xml.h:2 ScreenSavers/gleidescope.xml.h:2 -#: ScreenSavers/glhanoi.xml.h:2 ScreenSavers/glknots.xml.h:2 -#: ScreenSavers/glmatrix.xml.h:2 ScreenSavers/glplanet.xml.h:2 +#: ScreenSavers/fiberlamp.xml.h:2 ScreenSavers/filmleader.xml.h:2 +#: ScreenSavers/fireworkx.xml.h:2 ScreenSavers/flame.xml.h:2 +#: ScreenSavers/flipflop.xml.h:2 ScreenSavers/flipscreen3d.xml.h:2 +#: ScreenSavers/fliptext.xml.h:2 ScreenSavers/flow.xml.h:2 +#: ScreenSavers/fluidballs.xml.h:2 ScreenSavers/flyingtoasters.xml.h:2 +#: ScreenSavers/fontglide.xml.h:2 ScreenSavers/fuzzyflakes.xml.h:2 +#: ScreenSavers/galaxy.xml.h:2 ScreenSavers/gears.xml.h:2 +#: ScreenSavers/geodesic.xml.h:11 ScreenSavers/geodesicgears.xml.h:2 +#: ScreenSavers/gflux.xml.h:2 ScreenSavers/gibson.xml.h:2 +#: ScreenSavers/glblur.xml.h:2 ScreenSavers/glcells.xml.h:2 +#: ScreenSavers/gleidescope.xml.h:2 ScreenSavers/glhanoi.xml.h:2 +#: ScreenSavers/glitchpeg.xml.h:2 ScreenSavers/glknots.xml.h:2 +#: ScreenSavers/glmatrix.xml.h:2 ScreenSavers/glplanet.xml.h:3 #: ScreenSavers/glschool.xml.h:2 ScreenSavers/glslideshow.xml.h:2 #: ScreenSavers/glsnake.xml.h:2 ScreenSavers/gltext.xml.h:2 #: ScreenSavers/goop.xml.h:2 ScreenSavers/grav.xml.h:2 -#: ScreenSavers/greynetic.xml.h:2 ScreenSavers/halftone.xml.h:2 -#: ScreenSavers/halo.xml.h:2 ScreenSavers/helix.xml.h:2 -#: ScreenSavers/hopalong.xml.h:2 ScreenSavers/hypertorus.xml.h:2 -#: ScreenSavers/hypnowheel.xml.h:14 ScreenSavers/ifs.xml.h:2 -#: ScreenSavers/imsmap.xml.h:2 ScreenSavers/interaggregate.xml.h:2 -#: ScreenSavers/interference.xml.h:2 ScreenSavers/intermomentary.xml.h:2 -#: ScreenSavers/jigglypuff.xml.h:11 ScreenSavers/jigsaw.xml.h:2 -#: ScreenSavers/juggler3d.xml.h:2 ScreenSavers/julia.xml.h:2 -#: ScreenSavers/kaleidescope.xml.h:2 ScreenSavers/kaleidocycle.xml.h:2 -#: ScreenSavers/klein.xml.h:42 ScreenSavers/kumppa.xml.h:2 -#: ScreenSavers/lament.xml.h:2 ScreenSavers/lavalite.xml.h:2 -#: ScreenSavers/lcdscrub.xml.h:2 ScreenSavers/lockward.xml.h:2 -#: ScreenSavers/loop.xml.h:2 ScreenSavers/matrixview.xml.h:11 -#: ScreenSavers/maze.xml.h:2 ScreenSavers/memscroller.xml.h:2 -#: ScreenSavers/menger.xml.h:2 ScreenSavers/metaballs.xml.h:2 -#: ScreenSavers/mirrorblob.xml.h:2 ScreenSavers/moebius.xml.h:2 -#: ScreenSavers/moebiusgears.xml.h:2 ScreenSavers/moire2.xml.h:2 -#: ScreenSavers/molecule.xml.h:2 ScreenSavers/morph3d.xml.h:2 -#: ScreenSavers/mountain.xml.h:2 ScreenSavers/munch.xml.h:2 -#: ScreenSavers/nerverot.xml.h:2 ScreenSavers/noof.xml.h:2 -#: ScreenSavers/pacman.xml.h:2 ScreenSavers/penrose.xml.h:2 +#: ScreenSavers/gravitywell.xml.h:2 ScreenSavers/greynetic.xml.h:2 +#: ScreenSavers/halftone.xml.h:2 ScreenSavers/halo.xml.h:2 +#: ScreenSavers/handsy.xml.h:2 ScreenSavers/helix.xml.h:2 +#: ScreenSavers/hexadrop.xml.h:2 ScreenSavers/hexstrut.xml.h:2 +#: ScreenSavers/hopalong.xml.h:2 ScreenSavers/hydrostat.xml.h:2 +#: ScreenSavers/hypertorus.xml.h:2 ScreenSavers/hypnowheel.xml.h:14 +#: ScreenSavers/ifs.xml.h:2 ScreenSavers/imsmap.xml.h:2 +#: ScreenSavers/interaggregate.xml.h:2 ScreenSavers/interference.xml.h:2 +#: ScreenSavers/intermomentary.xml.h:2 ScreenSavers/jigglypuff.xml.h:11 +#: ScreenSavers/jigsaw.xml.h:2 ScreenSavers/juggler3d.xml.h:2 +#: ScreenSavers/julia.xml.h:2 ScreenSavers/kaleidescope.xml.h:2 +#: ScreenSavers/kaleidocycle.xml.h:2 ScreenSavers/klein.xml.h:44 +#: ScreenSavers/kumppa.xml.h:2 ScreenSavers/lament.xml.h:2 +#: ScreenSavers/lavalite.xml.h:2 ScreenSavers/lcdscrub.xml.h:2 +#: ScreenSavers/lockward.xml.h:2 ScreenSavers/loop.xml.h:2 +#: ScreenSavers/m6502.xml.h:7 ScreenSavers/matrixview.xml.h:11 +#: ScreenSavers/maze.xml.h:2 ScreenSavers/maze3d.xml.h:5 +#: ScreenSavers/memscroller.xml.h:2 ScreenSavers/menger.xml.h:2 +#: ScreenSavers/metaballs.xml.h:2 ScreenSavers/mirrorblob.xml.h:2 +#: ScreenSavers/moebius.xml.h:2 ScreenSavers/moebiusgears.xml.h:2 +#: ScreenSavers/moire2.xml.h:2 ScreenSavers/molecule.xml.h:2 +#: ScreenSavers/morph3d.xml.h:2 ScreenSavers/mountain.xml.h:2 +#: ScreenSavers/munch.xml.h:2 ScreenSavers/nerverot.xml.h:2 +#: ScreenSavers/noof.xml.h:2 ScreenSavers/pacman.xml.h:2 +#: ScreenSavers/peepers.xml.h:2 ScreenSavers/penrose.xml.h:2 #: ScreenSavers/petri.xml.h:2 ScreenSavers/phosphor.xml.h:2 #: ScreenSavers/photopile.xml.h:15 ScreenSavers/piecewise.xml.h:2 #: ScreenSavers/pinion.xml.h:2 ScreenSavers/pipes.xml.h:2 #: ScreenSavers/polyhedra.xml.h:2 ScreenSavers/polyominoes.xml.h:3 #: ScreenSavers/polytopes.xml.h:24 ScreenSavers/pong.xml.h:10 -#: ScreenSavers/popsquares.xml.h:2 ScreenSavers/projectiveplane.xml.h:40 +#: ScreenSavers/popsquares.xml.h:2 ScreenSavers/projectiveplane.xml.h:37 #: ScreenSavers/providence.xml.h:2 ScreenSavers/pulsar.xml.h:2 #: ScreenSavers/pyro.xml.h:11 ScreenSavers/qix.xml.h:2 #: ScreenSavers/quasicrystal.xml.h:2 ScreenSavers/queens.xml.h:2 +#: ScreenSavers/raverhoop.xml.h:2 ScreenSavers/razzledazzle.xml.h:2 #: ScreenSavers/ripples.xml.h:2 ScreenSavers/rocks.xml.h:2 -#: ScreenSavers/rotzoomer.xml.h:2 ScreenSavers/rubik.xml.h:2 -#: ScreenSavers/rubikblocks.xml.h:2 ScreenSavers/sballs.xml.h:2 +#: ScreenSavers/romanboy.xml.h:40 ScreenSavers/rotzoomer.xml.h:2 +#: ScreenSavers/rubik.xml.h:2 ScreenSavers/rubikblocks.xml.h:2 +#: ScreenSavers/sballs.xml.h:2 ScreenSavers/scooter.xml.h:2 #: ScreenSavers/shadebobs.xml.h:2 ScreenSavers/sierpinski.xml.h:2 #: ScreenSavers/sierpinski3d.xml.h:2 ScreenSavers/skytentacles.xml.h:11 #: ScreenSavers/slidescreen.xml.h:2 ScreenSavers/slip.xml.h:2 #: ScreenSavers/sonar.xml.h:2 ScreenSavers/speedmine.xml.h:2 -#: ScreenSavers/spheremonics.xml.h:2 ScreenSavers/spotlight.xml.h:2 +#: ScreenSavers/spheremonics.xml.h:2 ScreenSavers/splitflap.xml.h:2 +#: ScreenSavers/splodesic.xml.h:2 ScreenSavers/spotlight.xml.h:2 #: ScreenSavers/sproingies.xml.h:2 ScreenSavers/squiral.xml.h:2 #: ScreenSavers/stairs.xml.h:2 ScreenSavers/starfish.xml.h:5 #: ScreenSavers/stonerview.xml.h:2 ScreenSavers/strange.xml.h:2 #: ScreenSavers/substrate.xml.h:2 ScreenSavers/superquadrics.xml.h:2 #: ScreenSavers/surfaces.xml.h:2 ScreenSavers/swirl.xml.h:2 -#: ScreenSavers/tangram.xml.h:2 ScreenSavers/thornbird.xml.h:2 -#: ScreenSavers/topblock.xml.h:2 ScreenSavers/triangle.xml.h:2 -#: ScreenSavers/tronbit.xml.h:2 ScreenSavers/truchet.xml.h:2 -#: ScreenSavers/twang.xml.h:2 ScreenSavers/unknownpleasures.xml.h:2 +#: ScreenSavers/tangram.xml.h:2 ScreenSavers/tessellimage.xml.h:2 +#: ScreenSavers/thornbird.xml.h:2 ScreenSavers/topblock.xml.h:2 +#: ScreenSavers/triangle.xml.h:2 ScreenSavers/tronbit.xml.h:2 +#: ScreenSavers/truchet.xml.h:2 ScreenSavers/twang.xml.h:2 +#: ScreenSavers/unicrud.xml.h:2 ScreenSavers/unknownpleasures.xml.h:2 +#: ScreenSavers/vfeedback.xml.h:2 ScreenSavers/vigilance.xml.h:2 #: ScreenSavers/wander.xml.h:2 ScreenSavers/winduprobot.xml.h:2 -#: ScreenSavers/wormhole.xml.h:2 ScreenSavers/xanalogtv.xml.h:3 +#: ScreenSavers/wormhole.xml.h:2 ScreenSavers/xanalogtv.xml.h:4 #: ScreenSavers/xflame.xml.h:2 ScreenSavers/xlyap.xml.h:2 #: ScreenSavers/xmatrix.xml.h:15 ScreenSavers/xrayswarm.xml.h:2 #: ScreenSavers/xspirograph.xml.h:2 ScreenSavers/zoom.xml.h:2 @@ -561,47 +632,56 @@ msgstr "低い" #: ScreenSavers/braid.xml.h:3 ScreenSavers/bubble3d.xml.h:3 #: ScreenSavers/bumps.xml.h:5 ScreenSavers/cage.xml.h:3 #: ScreenSavers/carousel.xml.h:3 ScreenSavers/celtic.xml.h:3 -#: ScreenSavers/circuit.xml.h:3 ScreenSavers/cloudlife.xml.h:3 -#: ScreenSavers/companioncube.xml.h:3 ScreenSavers/compass.xml.h:3 -#: ScreenSavers/coral.xml.h:3 ScreenSavers/crackberg.xml.h:3 +#: ScreenSavers/circuit.xml.h:3 ScreenSavers/cityflow.xml.h:3 +#: ScreenSavers/cloudlife.xml.h:3 ScreenSavers/companioncube.xml.h:3 +#: ScreenSavers/compass.xml.h:3 ScreenSavers/coral.xml.h:3 +#: ScreenSavers/crackberg.xml.h:3 ScreenSavers/crumbler.xml.h:3 #: ScreenSavers/crystal.xml.h:3 ScreenSavers/cube21.xml.h:3 -#: ScreenSavers/cubenetic.xml.h:3 ScreenSavers/cubestorm.xml.h:3 +#: ScreenSavers/cubenetic.xml.h:3 ScreenSavers/cubestack.xml.h:3 +#: ScreenSavers/cubestorm.xml.h:3 ScreenSavers/cubetwist.xml.h:3 #: ScreenSavers/cubicgrid.xml.h:3 ScreenSavers/cwaves.xml.h:3 #: ScreenSavers/cynosure.xml.h:3 ScreenSavers/dangerball.xml.h:3 -#: ScreenSavers/decayscreen.xml.h:3 ScreenSavers/deluxe.xml.h:3 -#: ScreenSavers/demon.xml.h:3 ScreenSavers/discrete.xml.h:3 +#: ScreenSavers/decayscreen.xml.h:3 ScreenSavers/deepstars.xml.h:3 +#: ScreenSavers/deluxe.xml.h:3 ScreenSavers/demon.xml.h:3 +#: ScreenSavers/discoball.xml.h:3 ScreenSavers/discrete.xml.h:3 #: ScreenSavers/distort.xml.h:3 ScreenSavers/drift.xml.h:3 -#: ScreenSavers/endgame.xml.h:3 ScreenSavers/engine.xml.h:3 -#: ScreenSavers/epicycle.xml.h:3 ScreenSavers/eruption.xml.h:3 -#: ScreenSavers/euler2d.xml.h:3 ScreenSavers/extrusion.xml.h:3 -#: ScreenSavers/fadeplot.xml.h:3 ScreenSavers/fiberlamp.xml.h:3 -#: ScreenSavers/fireworkx.xml.h:3 ScreenSavers/flame.xml.h:3 -#: ScreenSavers/flipflop.xml.h:3 ScreenSavers/flipscreen3d.xml.h:3 -#: ScreenSavers/fliptext.xml.h:3 ScreenSavers/flow.xml.h:3 -#: ScreenSavers/fluidballs.xml.h:3 ScreenSavers/flyingtoasters.xml.h:3 -#: ScreenSavers/fontglide.xml.h:3 ScreenSavers/fuzzyflakes.xml.h:3 -#: ScreenSavers/galaxy.xml.h:3 ScreenSavers/gears.xml.h:3 -#: ScreenSavers/geodesic.xml.h:12 ScreenSavers/gflux.xml.h:3 -#: ScreenSavers/glblur.xml.h:3 ScreenSavers/glcells.xml.h:3 -#: ScreenSavers/gleidescope.xml.h:3 ScreenSavers/glhanoi.xml.h:3 +#: ScreenSavers/dymaxionmap.xml.h:3 ScreenSavers/endgame.xml.h:3 +#: ScreenSavers/engine.xml.h:3 ScreenSavers/epicycle.xml.h:3 +#: ScreenSavers/eruption.xml.h:3 ScreenSavers/esper.xml.h:3 +#: ScreenSavers/etruscanvenus.xml.h:40 ScreenSavers/euler2d.xml.h:3 +#: ScreenSavers/extrusion.xml.h:3 ScreenSavers/fadeplot.xml.h:3 +#: ScreenSavers/fiberlamp.xml.h:3 ScreenSavers/fireworkx.xml.h:3 +#: ScreenSavers/flame.xml.h:3 ScreenSavers/flipflop.xml.h:3 +#: ScreenSavers/flipscreen3d.xml.h:3 ScreenSavers/fliptext.xml.h:3 +#: ScreenSavers/flow.xml.h:3 ScreenSavers/fluidballs.xml.h:3 +#: ScreenSavers/flyingtoasters.xml.h:3 ScreenSavers/fontglide.xml.h:3 +#: ScreenSavers/fuzzyflakes.xml.h:3 ScreenSavers/galaxy.xml.h:3 +#: ScreenSavers/gears.xml.h:3 ScreenSavers/geodesic.xml.h:12 +#: ScreenSavers/geodesicgears.xml.h:3 ScreenSavers/gflux.xml.h:3 +#: ScreenSavers/gibson.xml.h:3 ScreenSavers/glblur.xml.h:3 +#: ScreenSavers/glcells.xml.h:3 ScreenSavers/gleidescope.xml.h:3 +#: ScreenSavers/glhanoi.xml.h:3 ScreenSavers/glitchpeg.xml.h:3 #: ScreenSavers/glknots.xml.h:3 ScreenSavers/glmatrix.xml.h:3 -#: ScreenSavers/glplanet.xml.h:3 ScreenSavers/glschool.xml.h:3 +#: ScreenSavers/glplanet.xml.h:5 ScreenSavers/glschool.xml.h:3 #: ScreenSavers/glslideshow.xml.h:3 ScreenSavers/glsnake.xml.h:3 #: ScreenSavers/gltext.xml.h:3 ScreenSavers/goop.xml.h:3 -#: ScreenSavers/grav.xml.h:3 ScreenSavers/greynetic.xml.h:3 -#: ScreenSavers/halftone.xml.h:3 ScreenSavers/halo.xml.h:3 -#: ScreenSavers/helix.xml.h:3 ScreenSavers/hilbert.xml.h:9 -#: ScreenSavers/hopalong.xml.h:3 ScreenSavers/hypertorus.xml.h:3 -#: ScreenSavers/hypnowheel.xml.h:3 ScreenSavers/ifs.xml.h:3 -#: ScreenSavers/imsmap.xml.h:3 ScreenSavers/interaggregate.xml.h:3 -#: ScreenSavers/interference.xml.h:3 ScreenSavers/intermomentary.xml.h:3 -#: ScreenSavers/jigglypuff.xml.h:12 ScreenSavers/jigsaw.xml.h:3 -#: ScreenSavers/juggler3d.xml.h:3 ScreenSavers/julia.xml.h:3 -#: ScreenSavers/kaleidescope.xml.h:3 ScreenSavers/kaleidocycle.xml.h:3 -#: ScreenSavers/klein.xml.h:43 ScreenSavers/kumppa.xml.h:3 -#: ScreenSavers/lament.xml.h:3 ScreenSavers/lavalite.xml.h:3 -#: ScreenSavers/lcdscrub.xml.h:3 ScreenSavers/lockward.xml.h:3 -#: ScreenSavers/loop.xml.h:3 ScreenSavers/maze.xml.h:3 +#: ScreenSavers/grav.xml.h:3 ScreenSavers/gravitywell.xml.h:3 +#: ScreenSavers/greynetic.xml.h:3 ScreenSavers/halftone.xml.h:3 +#: ScreenSavers/halo.xml.h:3 ScreenSavers/handsy.xml.h:3 +#: ScreenSavers/helix.xml.h:3 ScreenSavers/hexadrop.xml.h:3 +#: ScreenSavers/hexstrut.xml.h:3 ScreenSavers/hilbert.xml.h:9 +#: ScreenSavers/hopalong.xml.h:3 ScreenSavers/hydrostat.xml.h:3 +#: ScreenSavers/hypertorus.xml.h:3 ScreenSavers/hypnowheel.xml.h:3 +#: ScreenSavers/ifs.xml.h:3 ScreenSavers/imsmap.xml.h:3 +#: ScreenSavers/interaggregate.xml.h:3 ScreenSavers/interference.xml.h:3 +#: ScreenSavers/intermomentary.xml.h:3 ScreenSavers/jigglypuff.xml.h:12 +#: ScreenSavers/jigsaw.xml.h:3 ScreenSavers/juggler3d.xml.h:3 +#: ScreenSavers/julia.xml.h:3 ScreenSavers/kaleidescope.xml.h:3 +#: ScreenSavers/kaleidocycle.xml.h:3 ScreenSavers/klein.xml.h:45 +#: ScreenSavers/kumppa.xml.h:3 ScreenSavers/lament.xml.h:3 +#: ScreenSavers/lavalite.xml.h:3 ScreenSavers/lcdscrub.xml.h:3 +#: ScreenSavers/lockward.xml.h:3 ScreenSavers/loop.xml.h:3 +#: ScreenSavers/maze.xml.h:3 ScreenSavers/maze3d.xml.h:6 #: ScreenSavers/memscroller.xml.h:3 ScreenSavers/menger.xml.h:3 #: ScreenSavers/metaballs.xml.h:3 ScreenSavers/mirrorblob.xml.h:3 #: ScreenSavers/moebius.xml.h:3 ScreenSavers/moebiusgears.xml.h:3 @@ -609,33 +689,38 @@ msgstr "低い" #: ScreenSavers/morph3d.xml.h:3 ScreenSavers/mountain.xml.h:3 #: ScreenSavers/munch.xml.h:3 ScreenSavers/nerverot.xml.h:3 #: ScreenSavers/noof.xml.h:3 ScreenSavers/pacman.xml.h:3 -#: ScreenSavers/penrose.xml.h:3 ScreenSavers/petri.xml.h:3 -#: ScreenSavers/phosphor.xml.h:3 ScreenSavers/photopile.xml.h:16 -#: ScreenSavers/piecewise.xml.h:3 ScreenSavers/pinion.xml.h:3 -#: ScreenSavers/pipes.xml.h:3 ScreenSavers/polyhedra.xml.h:3 -#: ScreenSavers/polyominoes.xml.h:4 ScreenSavers/polytopes.xml.h:25 -#: ScreenSavers/popsquares.xml.h:3 ScreenSavers/projectiveplane.xml.h:41 -#: ScreenSavers/providence.xml.h:3 ScreenSavers/pulsar.xml.h:3 -#: ScreenSavers/pyro.xml.h:3 ScreenSavers/qix.xml.h:3 -#: ScreenSavers/quasicrystal.xml.h:3 ScreenSavers/queens.xml.h:3 -#: ScreenSavers/rd-bomb.xml.h:3 ScreenSavers/ripples.xml.h:3 -#: ScreenSavers/rocks.xml.h:3 ScreenSavers/rotzoomer.xml.h:3 +#: ScreenSavers/peepers.xml.h:3 ScreenSavers/penrose.xml.h:3 +#: ScreenSavers/petri.xml.h:3 ScreenSavers/phosphor.xml.h:3 +#: ScreenSavers/photopile.xml.h:16 ScreenSavers/piecewise.xml.h:3 +#: ScreenSavers/pinion.xml.h:3 ScreenSavers/pipes.xml.h:3 +#: ScreenSavers/polyhedra.xml.h:3 ScreenSavers/polyominoes.xml.h:4 +#: ScreenSavers/polytopes.xml.h:25 ScreenSavers/popsquares.xml.h:3 +#: ScreenSavers/projectiveplane.xml.h:38 ScreenSavers/providence.xml.h:3 +#: ScreenSavers/pulsar.xml.h:3 ScreenSavers/pyro.xml.h:3 +#: ScreenSavers/qix.xml.h:3 ScreenSavers/quasicrystal.xml.h:3 +#: ScreenSavers/queens.xml.h:3 ScreenSavers/raverhoop.xml.h:3 +#: ScreenSavers/razzledazzle.xml.h:3 ScreenSavers/rd-bomb.xml.h:3 +#: ScreenSavers/ripples.xml.h:3 ScreenSavers/rocks.xml.h:3 +#: ScreenSavers/romanboy.xml.h:41 ScreenSavers/rotzoomer.xml.h:3 #: ScreenSavers/rubik.xml.h:3 ScreenSavers/rubikblocks.xml.h:3 -#: ScreenSavers/sballs.xml.h:3 ScreenSavers/shadebobs.xml.h:3 -#: ScreenSavers/sierpinski.xml.h:3 ScreenSavers/sierpinski3d.xml.h:3 -#: ScreenSavers/skytentacles.xml.h:16 ScreenSavers/slidescreen.xml.h:3 -#: ScreenSavers/slip.xml.h:3 ScreenSavers/sonar.xml.h:3 -#: ScreenSavers/speedmine.xml.h:3 ScreenSavers/spheremonics.xml.h:3 -#: ScreenSavers/spotlight.xml.h:3 ScreenSavers/sproingies.xml.h:3 -#: ScreenSavers/squiral.xml.h:3 ScreenSavers/stairs.xml.h:3 -#: ScreenSavers/starfish.xml.h:6 ScreenSavers/stonerview.xml.h:3 -#: ScreenSavers/strange.xml.h:3 ScreenSavers/substrate.xml.h:3 -#: ScreenSavers/superquadrics.xml.h:3 ScreenSavers/surfaces.xml.h:3 -#: ScreenSavers/swirl.xml.h:3 ScreenSavers/tangram.xml.h:3 +#: ScreenSavers/sballs.xml.h:3 ScreenSavers/scooter.xml.h:3 +#: ScreenSavers/shadebobs.xml.h:3 ScreenSavers/sierpinski.xml.h:3 +#: ScreenSavers/sierpinski3d.xml.h:3 ScreenSavers/skytentacles.xml.h:16 +#: ScreenSavers/slidescreen.xml.h:3 ScreenSavers/slip.xml.h:3 +#: ScreenSavers/sonar.xml.h:3 ScreenSavers/speedmine.xml.h:3 +#: ScreenSavers/spheremonics.xml.h:3 ScreenSavers/splitflap.xml.h:3 +#: ScreenSavers/splodesic.xml.h:3 ScreenSavers/spotlight.xml.h:3 +#: ScreenSavers/sproingies.xml.h:3 ScreenSavers/squiral.xml.h:3 +#: ScreenSavers/stairs.xml.h:3 ScreenSavers/starfish.xml.h:6 +#: ScreenSavers/stonerview.xml.h:3 ScreenSavers/strange.xml.h:3 +#: ScreenSavers/substrate.xml.h:3 ScreenSavers/superquadrics.xml.h:3 +#: ScreenSavers/surfaces.xml.h:3 ScreenSavers/swirl.xml.h:3 +#: ScreenSavers/tangram.xml.h:3 ScreenSavers/tessellimage.xml.h:3 #: ScreenSavers/thornbird.xml.h:3 ScreenSavers/topblock.xml.h:3 #: ScreenSavers/triangle.xml.h:3 ScreenSavers/tronbit.xml.h:3 #: ScreenSavers/truchet.xml.h:3 ScreenSavers/twang.xml.h:3 -#: ScreenSavers/unknownpleasures.xml.h:3 ScreenSavers/voronoi.xml.h:3 +#: ScreenSavers/unicrud.xml.h:3 ScreenSavers/unknownpleasures.xml.h:3 +#: ScreenSavers/vigilance.xml.h:3 ScreenSavers/voronoi.xml.h:3 #: ScreenSavers/wander.xml.h:3 ScreenSavers/winduprobot.xml.h:3 #: ScreenSavers/wormhole.xml.h:3 ScreenSavers/xflame.xml.h:3 #: ScreenSavers/xlyap.xml.h:3 ScreenSavers/xmatrix.xml.h:16 @@ -648,91 +733,107 @@ msgstr "" #: ScreenSavers/antmaze.xml.h:4 ScreenSavers/antspotlight.xml.h:4 #: ScreenSavers/apple2.xml.h:12 ScreenSavers/atlantis.xml.h:4 #: ScreenSavers/attraction.xml.h:13 ScreenSavers/atunnel.xml.h:4 -#: ScreenSavers/barcode.xml.h:4 ScreenSavers/blaster.xml.h:4 -#: ScreenSavers/blinkbox.xml.h:4 ScreenSavers/blocktube.xml.h:4 -#: ScreenSavers/bouboule.xml.h:4 ScreenSavers/bouncingcow.xml.h:4 -#: ScreenSavers/boxed.xml.h:4 ScreenSavers/boxfit.xml.h:4 -#: ScreenSavers/braid.xml.h:4 ScreenSavers/bubble3d.xml.h:4 -#: ScreenSavers/bumps.xml.h:7 ScreenSavers/cage.xml.h:4 -#: ScreenSavers/carousel.xml.h:4 ScreenSavers/ccurve.xml.h:10 -#: ScreenSavers/celtic.xml.h:4 ScreenSavers/circuit.xml.h:4 +#: ScreenSavers/barcode.xml.h:4 ScreenSavers/binaryring.xml.h:4 +#: ScreenSavers/blaster.xml.h:4 ScreenSavers/blinkbox.xml.h:4 +#: ScreenSavers/blocktube.xml.h:4 ScreenSavers/bouboule.xml.h:4 +#: ScreenSavers/bouncingcow.xml.h:4 ScreenSavers/boxed.xml.h:4 +#: ScreenSavers/boxfit.xml.h:4 ScreenSavers/braid.xml.h:4 +#: ScreenSavers/bubble3d.xml.h:4 ScreenSavers/bumps.xml.h:7 +#: ScreenSavers/cage.xml.h:4 ScreenSavers/carousel.xml.h:4 +#: ScreenSavers/ccurve.xml.h:10 ScreenSavers/celtic.xml.h:4 +#: ScreenSavers/circuit.xml.h:4 ScreenSavers/cityflow.xml.h:4 #: ScreenSavers/cloudlife.xml.h:4 ScreenSavers/companioncube.xml.h:4 #: ScreenSavers/compass.xml.h:4 ScreenSavers/coral.xml.h:4 -#: ScreenSavers/crackberg.xml.h:4 ScreenSavers/crystal.xml.h:4 -#: ScreenSavers/cube21.xml.h:4 ScreenSavers/cubenetic.xml.h:4 -#: ScreenSavers/cubestorm.xml.h:4 ScreenSavers/cubicgrid.xml.h:4 -#: ScreenSavers/cwaves.xml.h:4 ScreenSavers/cynosure.xml.h:4 -#: ScreenSavers/dangerball.xml.h:4 ScreenSavers/decayscreen.xml.h:4 +#: ScreenSavers/crackberg.xml.h:4 ScreenSavers/crumbler.xml.h:4 +#: ScreenSavers/crystal.xml.h:4 ScreenSavers/cube21.xml.h:4 +#: ScreenSavers/cubenetic.xml.h:4 ScreenSavers/cubestack.xml.h:4 +#: ScreenSavers/cubestorm.xml.h:4 ScreenSavers/cubetwist.xml.h:4 +#: ScreenSavers/cubicgrid.xml.h:4 ScreenSavers/cwaves.xml.h:4 +#: ScreenSavers/cynosure.xml.h:4 ScreenSavers/dangerball.xml.h:4 +#: ScreenSavers/decayscreen.xml.h:4 ScreenSavers/deepstars.xml.h:4 #: ScreenSavers/deluxe.xml.h:4 ScreenSavers/demon.xml.h:4 -#: ScreenSavers/discrete.xml.h:4 ScreenSavers/distort.xml.h:4 -#: ScreenSavers/drift.xml.h:4 ScreenSavers/endgame.xml.h:4 +#: ScreenSavers/discoball.xml.h:4 ScreenSavers/discrete.xml.h:4 +#: ScreenSavers/distort.xml.h:4 ScreenSavers/drift.xml.h:4 +#: ScreenSavers/dymaxionmap.xml.h:4 ScreenSavers/endgame.xml.h:4 #: ScreenSavers/engine.xml.h:4 ScreenSavers/epicycle.xml.h:4 -#: ScreenSavers/eruption.xml.h:4 ScreenSavers/euler2d.xml.h:4 +#: ScreenSavers/eruption.xml.h:4 ScreenSavers/esper.xml.h:4 +#: ScreenSavers/etruscanvenus.xml.h:41 ScreenSavers/euler2d.xml.h:4 #: ScreenSavers/extrusion.xml.h:4 ScreenSavers/fadeplot.xml.h:4 -#: ScreenSavers/fiberlamp.xml.h:4 ScreenSavers/fireworkx.xml.h:4 -#: ScreenSavers/flame.xml.h:4 ScreenSavers/flipflop.xml.h:4 -#: ScreenSavers/flipscreen3d.xml.h:4 ScreenSavers/fliptext.xml.h:4 -#: ScreenSavers/flow.xml.h:4 ScreenSavers/fluidballs.xml.h:4 -#: ScreenSavers/flyingtoasters.xml.h:4 ScreenSavers/fontglide.xml.h:4 -#: ScreenSavers/fuzzyflakes.xml.h:4 ScreenSavers/galaxy.xml.h:4 -#: ScreenSavers/gears.xml.h:4 ScreenSavers/geodesic.xml.h:13 -#: ScreenSavers/gflux.xml.h:4 ScreenSavers/glblur.xml.h:4 -#: ScreenSavers/glcells.xml.h:4 ScreenSavers/gleidescope.xml.h:4 -#: ScreenSavers/glhanoi.xml.h:4 ScreenSavers/glknots.xml.h:4 -#: ScreenSavers/glmatrix.xml.h:4 ScreenSavers/glplanet.xml.h:4 +#: ScreenSavers/fiberlamp.xml.h:4 ScreenSavers/filmleader.xml.h:4 +#: ScreenSavers/fireworkx.xml.h:4 ScreenSavers/flame.xml.h:4 +#: ScreenSavers/flipflop.xml.h:4 ScreenSavers/flipscreen3d.xml.h:4 +#: ScreenSavers/fliptext.xml.h:4 ScreenSavers/flow.xml.h:4 +#: ScreenSavers/fluidballs.xml.h:4 ScreenSavers/flyingtoasters.xml.h:4 +#: ScreenSavers/fontglide.xml.h:4 ScreenSavers/fuzzyflakes.xml.h:4 +#: ScreenSavers/galaxy.xml.h:4 ScreenSavers/gears.xml.h:4 +#: ScreenSavers/geodesic.xml.h:13 ScreenSavers/geodesicgears.xml.h:4 +#: ScreenSavers/gflux.xml.h:4 ScreenSavers/gibson.xml.h:4 +#: ScreenSavers/glblur.xml.h:4 ScreenSavers/glcells.xml.h:4 +#: ScreenSavers/gleidescope.xml.h:4 ScreenSavers/glhanoi.xml.h:4 +#: ScreenSavers/glitchpeg.xml.h:4 ScreenSavers/glknots.xml.h:4 +#: ScreenSavers/glmatrix.xml.h:4 ScreenSavers/glplanet.xml.h:7 #: ScreenSavers/glschool.xml.h:4 ScreenSavers/glslideshow.xml.h:4 #: ScreenSavers/glsnake.xml.h:4 ScreenSavers/gltext.xml.h:4 #: ScreenSavers/goop.xml.h:4 ScreenSavers/grav.xml.h:4 -#: ScreenSavers/greynetic.xml.h:4 ScreenSavers/halftone.xml.h:4 -#: ScreenSavers/halo.xml.h:4 ScreenSavers/helix.xml.h:4 -#: ScreenSavers/hopalong.xml.h:4 ScreenSavers/hypertorus.xml.h:4 -#: ScreenSavers/hypnowheel.xml.h:16 ScreenSavers/ifs.xml.h:4 -#: ScreenSavers/imsmap.xml.h:4 ScreenSavers/interaggregate.xml.h:4 -#: ScreenSavers/interference.xml.h:4 ScreenSavers/intermomentary.xml.h:4 -#: ScreenSavers/jigglypuff.xml.h:13 ScreenSavers/jigsaw.xml.h:4 -#: ScreenSavers/juggler3d.xml.h:4 ScreenSavers/julia.xml.h:4 -#: ScreenSavers/kaleidescope.xml.h:4 ScreenSavers/kaleidocycle.xml.h:4 -#: ScreenSavers/klein.xml.h:44 ScreenSavers/kumppa.xml.h:4 -#: ScreenSavers/lament.xml.h:4 ScreenSavers/lavalite.xml.h:4 -#: ScreenSavers/lcdscrub.xml.h:4 ScreenSavers/lockward.xml.h:4 -#: ScreenSavers/loop.xml.h:4 ScreenSavers/matrixview.xml.h:13 -#: ScreenSavers/maze.xml.h:4 ScreenSavers/memscroller.xml.h:4 -#: ScreenSavers/menger.xml.h:4 ScreenSavers/metaballs.xml.h:4 -#: ScreenSavers/mirrorblob.xml.h:4 ScreenSavers/moebius.xml.h:4 -#: ScreenSavers/moebiusgears.xml.h:4 ScreenSavers/moire2.xml.h:4 -#: ScreenSavers/molecule.xml.h:4 ScreenSavers/morph3d.xml.h:4 -#: ScreenSavers/mountain.xml.h:4 ScreenSavers/munch.xml.h:4 -#: ScreenSavers/nerverot.xml.h:4 ScreenSavers/noof.xml.h:4 -#: ScreenSavers/pacman.xml.h:4 ScreenSavers/penrose.xml.h:4 +#: ScreenSavers/gravitywell.xml.h:4 ScreenSavers/greynetic.xml.h:4 +#: ScreenSavers/halftone.xml.h:4 ScreenSavers/halo.xml.h:4 +#: ScreenSavers/handsy.xml.h:4 ScreenSavers/helix.xml.h:4 +#: ScreenSavers/hexadrop.xml.h:4 ScreenSavers/hexstrut.xml.h:4 +#: ScreenSavers/hopalong.xml.h:4 ScreenSavers/hydrostat.xml.h:4 +#: ScreenSavers/hypertorus.xml.h:4 ScreenSavers/hypnowheel.xml.h:16 +#: ScreenSavers/ifs.xml.h:4 ScreenSavers/imsmap.xml.h:4 +#: ScreenSavers/interaggregate.xml.h:4 ScreenSavers/interference.xml.h:4 +#: ScreenSavers/intermomentary.xml.h:4 ScreenSavers/jigglypuff.xml.h:13 +#: ScreenSavers/jigsaw.xml.h:4 ScreenSavers/juggler3d.xml.h:4 +#: ScreenSavers/julia.xml.h:4 ScreenSavers/kaleidescope.xml.h:4 +#: ScreenSavers/kaleidocycle.xml.h:4 ScreenSavers/klein.xml.h:46 +#: ScreenSavers/kumppa.xml.h:4 ScreenSavers/lament.xml.h:4 +#: ScreenSavers/lavalite.xml.h:4 ScreenSavers/lcdscrub.xml.h:4 +#: ScreenSavers/lockward.xml.h:4 ScreenSavers/loop.xml.h:4 +#: ScreenSavers/m6502.xml.h:9 ScreenSavers/matrixview.xml.h:13 +#: ScreenSavers/maze.xml.h:4 ScreenSavers/maze3d.xml.h:7 +#: ScreenSavers/memscroller.xml.h:4 ScreenSavers/menger.xml.h:4 +#: ScreenSavers/metaballs.xml.h:4 ScreenSavers/mirrorblob.xml.h:4 +#: ScreenSavers/moebius.xml.h:4 ScreenSavers/moebiusgears.xml.h:4 +#: ScreenSavers/moire2.xml.h:4 ScreenSavers/molecule.xml.h:4 +#: ScreenSavers/morph3d.xml.h:4 ScreenSavers/mountain.xml.h:4 +#: ScreenSavers/munch.xml.h:4 ScreenSavers/nerverot.xml.h:4 +#: ScreenSavers/noof.xml.h:4 ScreenSavers/pacman.xml.h:4 +#: ScreenSavers/peepers.xml.h:4 ScreenSavers/penrose.xml.h:4 #: ScreenSavers/petri.xml.h:4 ScreenSavers/phosphor.xml.h:4 #: ScreenSavers/photopile.xml.h:17 ScreenSavers/piecewise.xml.h:4 #: ScreenSavers/pinion.xml.h:4 ScreenSavers/pipes.xml.h:4 #: ScreenSavers/polyhedra.xml.h:4 ScreenSavers/polyominoes.xml.h:5 #: ScreenSavers/polytopes.xml.h:26 ScreenSavers/pong.xml.h:12 -#: ScreenSavers/popsquares.xml.h:4 ScreenSavers/projectiveplane.xml.h:42 +#: ScreenSavers/popsquares.xml.h:4 ScreenSavers/projectiveplane.xml.h:39 #: ScreenSavers/providence.xml.h:4 ScreenSavers/pulsar.xml.h:4 #: ScreenSavers/pyro.xml.h:13 ScreenSavers/qix.xml.h:4 #: ScreenSavers/quasicrystal.xml.h:4 ScreenSavers/queens.xml.h:4 +#: ScreenSavers/raverhoop.xml.h:4 ScreenSavers/razzledazzle.xml.h:4 #: ScreenSavers/ripples.xml.h:4 ScreenSavers/rocks.xml.h:4 -#: ScreenSavers/rotzoomer.xml.h:4 ScreenSavers/rubik.xml.h:4 -#: ScreenSavers/rubikblocks.xml.h:4 ScreenSavers/sballs.xml.h:4 +#: ScreenSavers/romanboy.xml.h:42 ScreenSavers/rotzoomer.xml.h:4 +#: ScreenSavers/rubik.xml.h:4 ScreenSavers/rubikblocks.xml.h:4 +#: ScreenSavers/sballs.xml.h:4 ScreenSavers/scooter.xml.h:4 #: ScreenSavers/shadebobs.xml.h:4 ScreenSavers/sierpinski.xml.h:4 #: ScreenSavers/sierpinski3d.xml.h:4 ScreenSavers/skytentacles.xml.h:13 #: ScreenSavers/slidescreen.xml.h:4 ScreenSavers/slip.xml.h:4 #: ScreenSavers/sonar.xml.h:4 ScreenSavers/speedmine.xml.h:4 -#: ScreenSavers/spheremonics.xml.h:4 ScreenSavers/spotlight.xml.h:4 +#: ScreenSavers/spheremonics.xml.h:4 ScreenSavers/splitflap.xml.h:4 +#: ScreenSavers/splodesic.xml.h:4 ScreenSavers/spotlight.xml.h:4 #: ScreenSavers/sproingies.xml.h:4 ScreenSavers/squiral.xml.h:4 #: ScreenSavers/stairs.xml.h:4 ScreenSavers/starfish.xml.h:7 #: ScreenSavers/starwars.xml.h:3 ScreenSavers/stonerview.xml.h:4 #: ScreenSavers/strange.xml.h:4 ScreenSavers/substrate.xml.h:4 #: ScreenSavers/superquadrics.xml.h:4 ScreenSavers/surfaces.xml.h:4 #: ScreenSavers/swirl.xml.h:4 ScreenSavers/tangram.xml.h:4 -#: ScreenSavers/thornbird.xml.h:4 ScreenSavers/topblock.xml.h:4 -#: ScreenSavers/triangle.xml.h:4 ScreenSavers/tronbit.xml.h:4 -#: ScreenSavers/truchet.xml.h:4 ScreenSavers/twang.xml.h:4 -#: ScreenSavers/unknownpleasures.xml.h:4 ScreenSavers/wander.xml.h:4 +#: ScreenSavers/tessellimage.xml.h:4 ScreenSavers/thornbird.xml.h:4 +#: ScreenSavers/topblock.xml.h:4 ScreenSavers/triangle.xml.h:4 +#: ScreenSavers/tronbit.xml.h:4 ScreenSavers/truchet.xml.h:4 +#: ScreenSavers/twang.xml.h:4 ScreenSavers/unicrud.xml.h:4 +#: ScreenSavers/unknownpleasures.xml.h:4 ScreenSavers/vfeedback.xml.h:4 +#: ScreenSavers/vigilance.xml.h:4 ScreenSavers/wander.xml.h:4 #: ScreenSavers/winduprobot.xml.h:4 ScreenSavers/wormhole.xml.h:4 -#: ScreenSavers/xanalogtv.xml.h:5 ScreenSavers/xflame.xml.h:4 +#: ScreenSavers/xanalogtv.xml.h:6 ScreenSavers/xflame.xml.h:4 #: ScreenSavers/xlyap.xml.h:4 ScreenSavers/xmatrix.xml.h:17 #: ScreenSavers/xrayswarm.xml.h:4 ScreenSavers/xspirograph.xml.h:4 #: ScreenSavers/zoom.xml.h:4 @@ -763,7 +864,7 @@ msgstr "" msgid "" "Searches for a source of odor in a turbulent atmosphere. The searcher is " "able to sense the odor and determine local instantaneous wind direction. The " -"goal is to find the source in the shortest mean time. http://en.wikipedia." +"goal is to find the source in the shortest mean time. https://en.wikipedia." "org/wiki/Anemotaxis Written by Eugene Balkovsky; 2004." msgstr "" @@ -816,16 +917,18 @@ msgid "Include alternate geometries" msgstr "代替配置を含む" #: ScreenSavers/apollonian.xml.h:5 ScreenSavers/hyperspace.xml.h:14 +#: ScreenSavers/tessellimage.xml.h:11 msgid "Shallow" msgstr "浅い" #: ScreenSavers/apollonian.xml.h:7 ScreenSavers/flipflop.xml.h:11 #: ScreenSavers/geodesic.xml.h:18 ScreenSavers/hyperspace.xml.h:15 -#: ScreenSavers/lattice.xml.h:21 +#: ScreenSavers/lattice.xml.h:21 ScreenSavers/splodesic.xml.h:8 msgid "Depth" msgstr "深さ" #: ScreenSavers/apollonian.xml.h:9 ScreenSavers/hyperspace.xml.h:16 +#: ScreenSavers/tessellimage.xml.h:13 msgid "Deep" msgstr "深い" @@ -838,18 +941,18 @@ msgstr "深い" #: ScreenSavers/euler2d.xml.h:27 ScreenSavers/fadeplot.xml.h:11 #: ScreenSavers/flame.xml.h:12 ScreenSavers/flow.xml.h:11 #: ScreenSavers/galaxy.xml.h:9 ScreenSavers/grav.xml.h:8 -#: ScreenSavers/halo.xml.h:8 ScreenSavers/hopalong.xml.h:9 -#: ScreenSavers/imsmap.xml.h:11 ScreenSavers/interference.xml.h:15 -#: ScreenSavers/julia.xml.h:11 ScreenSavers/loop.xml.h:8 -#: ScreenSavers/metaballs.xml.h:8 ScreenSavers/moire.xml.h:5 -#: ScreenSavers/moire2.xml.h:5 ScreenSavers/mountain.xml.h:8 -#: ScreenSavers/nerverot.xml.h:11 ScreenSavers/penrose.xml.h:5 -#: ScreenSavers/polyominoes.xml.h:9 ScreenSavers/rd-bomb.xml.h:14 -#: ScreenSavers/rocks.xml.h:14 ScreenSavers/shadebobs.xml.h:6 -#: ScreenSavers/sierpinski.xml.h:11 ScreenSavers/slip.xml.h:11 -#: ScreenSavers/squiral.xml.h:13 ScreenSavers/starfish.xml.h:14 -#: ScreenSavers/strange.xml.h:8 ScreenSavers/swirl.xml.h:8 -#: ScreenSavers/triangle.xml.h:5 +#: ScreenSavers/halo.xml.h:8 ScreenSavers/handsy.xml.h:8 +#: ScreenSavers/hopalong.xml.h:9 ScreenSavers/imsmap.xml.h:11 +#: ScreenSavers/interference.xml.h:15 ScreenSavers/julia.xml.h:11 +#: ScreenSavers/loop.xml.h:8 ScreenSavers/metaballs.xml.h:8 +#: ScreenSavers/moire.xml.h:5 ScreenSavers/moire2.xml.h:5 +#: ScreenSavers/mountain.xml.h:8 ScreenSavers/nerverot.xml.h:11 +#: ScreenSavers/penrose.xml.h:5 ScreenSavers/polyominoes.xml.h:9 +#: ScreenSavers/rd-bomb.xml.h:14 ScreenSavers/rocks.xml.h:14 +#: ScreenSavers/shadebobs.xml.h:6 ScreenSavers/sierpinski.xml.h:11 +#: ScreenSavers/slip.xml.h:11 ScreenSavers/squiral.xml.h:13 +#: ScreenSavers/starfish.xml.h:14 ScreenSavers/strange.xml.h:20 +#: ScreenSavers/swirl.xml.h:8 ScreenSavers/triangle.xml.h:5 msgid "Two" msgstr "2 つ" @@ -870,11 +973,11 @@ msgstr "2 つ" #: ScreenSavers/moire2.xml.h:6 ScreenSavers/mountain.xml.h:9 #: ScreenSavers/penrose.xml.h:6 ScreenSavers/polyominoes.xml.h:10 #: ScreenSavers/popsquares.xml.h:7 ScreenSavers/rd-bomb.xml.h:15 -#: ScreenSavers/rocks.xml.h:15 ScreenSavers/shadebobs.xml.h:8 -#: ScreenSavers/sierpinski.xml.h:12 ScreenSavers/slip.xml.h:12 -#: ScreenSavers/squiral.xml.h:14 ScreenSavers/starfish.xml.h:15 -#: ScreenSavers/strange.xml.h:9 ScreenSavers/swirl.xml.h:9 -#: ScreenSavers/triangle.xml.h:6 +#: ScreenSavers/rocks.xml.h:15 ScreenSavers/scooter.xml.h:15 +#: ScreenSavers/shadebobs.xml.h:8 ScreenSavers/sierpinski.xml.h:12 +#: ScreenSavers/slip.xml.h:12 ScreenSavers/squiral.xml.h:14 +#: ScreenSavers/starfish.xml.h:15 ScreenSavers/strange.xml.h:21 +#: ScreenSavers/swirl.xml.h:9 ScreenSavers/triangle.xml.h:6 #, fuzzy msgid "Number of colors" msgstr "色の数:" @@ -883,9 +986,9 @@ msgstr "色の数:" #, fuzzy, no-c-format msgid "" "A fractal packing of circles with smaller circles, demonstrating Descartes's " -"theorem. http://en.wikipedia.org/wiki/Apollonian_gasket http://en.wikipedia." -"org/wiki/Descartes%27_theorem Written by Allan R. Wilks and David Bagley; " -"2002." +"theorem. https://en.wikipedia.org/wiki/Apollonian_gasket https://en." +"wikipedia.org/wiki/Descartes%27_theorem Written by Allan R. Wilks and David " +"Bagley; 2002." msgstr "" "大きい円に小さい円を詰め込みます。デカルトの円の定理のデモンストレーションで" "す。Allan R. Wilks および David Bagley 作。" @@ -919,8 +1022,8 @@ msgstr "トレースプログラムの実行" #: ScreenSavers/gleidescope.xml.h:8 ScreenSavers/glslideshow.xml.h:5 #: ScreenSavers/maze.xml.h:15 ScreenSavers/ripples.xml.h:5 #: ScreenSavers/rotzoomer.xml.h:5 ScreenSavers/slidescreen.xml.h:8 -#: ScreenSavers/spotlight.xml.h:5 ScreenSavers/twang.xml.h:5 -#: ScreenSavers/zoom.xml.h:5 +#: ScreenSavers/spotlight.xml.h:5 ScreenSavers/tessellimage.xml.h:8 +#: ScreenSavers/twang.xml.h:5 ScreenSavers/zoom.xml.h:5 #, fuzzy msgid "10 seconds" msgstr "0 秒" @@ -931,7 +1034,8 @@ msgstr "0 秒" #: ScreenSavers/decayscreen.xml.h:6 ScreenSavers/deco.xml.h:3 #: ScreenSavers/distort.xml.h:6 ScreenSavers/drift.xml.h:6 #: ScreenSavers/eruption.xml.h:20 ScreenSavers/euler2d.xml.h:26 -#: ScreenSavers/galaxy.xml.h:7 ScreenSavers/glsnake.xml.h:6 +#: ScreenSavers/galaxy.xml.h:7 ScreenSavers/geodesicgears.xml.h:6 +#: ScreenSavers/glitchpeg.xml.h:6 ScreenSavers/glsnake.xml.h:6 #: ScreenSavers/hopalong.xml.h:6 ScreenSavers/menger.xml.h:6 #: ScreenSavers/metaballs.xml.h:6 ScreenSavers/moire.xml.h:3 #: ScreenSavers/molecule.xml.h:6 ScreenSavers/munch.xml.h:6 @@ -942,39 +1046,47 @@ msgstr "0 秒" #: ScreenSavers/slidescreen.xml.h:9 ScreenSavers/spheremonics.xml.h:6 #: ScreenSavers/spotlight.xml.h:6 ScreenSavers/starfish.xml.h:9 #: ScreenSavers/substrate.xml.h:6 ScreenSavers/superquadrics.xml.h:10 -#: ScreenSavers/surfaces.xml.h:6 ScreenSavers/twang.xml.h:6 -#: ScreenSavers/vermiculate.xml.h:3 ScreenSavers/vidwhacker.xml.h:3 -#: ScreenSavers/wander.xml.h:7 ScreenSavers/zoom.xml.h:6 +#: ScreenSavers/surfaces.xml.h:6 ScreenSavers/tessellimage.xml.h:9 +#: ScreenSavers/twang.xml.h:6 ScreenSavers/vermiculate.xml.h:3 +#: ScreenSavers/vidwhacker.xml.h:3 ScreenSavers/wander.xml.h:7 +#: ScreenSavers/zoom.xml.h:6 msgid "Duration" msgstr "持続" #: ScreenSavers/apple2.xml.h:8 ScreenSavers/blitspin.xml.h:8 #: ScreenSavers/bumps.xml.h:10 ScreenSavers/decayscreen.xml.h:7 -#: ScreenSavers/distort.xml.h:7 ScreenSavers/ripples.xml.h:7 -#: ScreenSavers/rotzoomer.xml.h:7 ScreenSavers/slidescreen.xml.h:10 -#: ScreenSavers/spotlight.xml.h:7 ScreenSavers/twang.xml.h:7 +#: ScreenSavers/distort.xml.h:7 ScreenSavers/glitchpeg.xml.h:7 +#: ScreenSavers/ripples.xml.h:7 ScreenSavers/rotzoomer.xml.h:7 +#: ScreenSavers/slidescreen.xml.h:10 ScreenSavers/spotlight.xml.h:7 +#: ScreenSavers/tessellimage.xml.h:10 ScreenSavers/twang.xml.h:7 #: ScreenSavers/zoom.xml.h:7 #, fuzzy msgid "10 minutes" msgstr "1 分" -#: ScreenSavers/apple2.xml.h:11 ScreenSavers/xanalogtv.xml.h:4 +#: ScreenSavers/apple2.xml.h:11 ScreenSavers/filmleader.xml.h:3 +#: ScreenSavers/m6502.xml.h:8 ScreenSavers/vfeedback.xml.h:3 +#: ScreenSavers/xanalogtv.xml.h:5 #, fuzzy msgid "Color Knob" msgstr "色" -#: ScreenSavers/apple2.xml.h:13 ScreenSavers/xanalogtv.xml.h:6 +#: ScreenSavers/apple2.xml.h:13 ScreenSavers/filmleader.xml.h:5 +#: ScreenSavers/m6502.xml.h:10 ScreenSavers/vfeedback.xml.h:5 +#: ScreenSavers/xanalogtv.xml.h:7 msgid "Tint Knob" msgstr "" -#: ScreenSavers/apple2.xml.h:14 ScreenSavers/pong.xml.h:11 -#: ScreenSavers/xanalogtv.xml.h:7 +#: ScreenSavers/apple2.xml.h:14 ScreenSavers/filmleader.xml.h:7 +#: ScreenSavers/m6502.xml.h:14 ScreenSavers/pong.xml.h:11 +#: ScreenSavers/vfeedback.xml.h:7 ScreenSavers/xanalogtv.xml.h:8 #, fuzzy msgid "Brightness Knob" msgstr "輝度のグラディエーション" -#: ScreenSavers/apple2.xml.h:15 ScreenSavers/pong.xml.h:13 -#: ScreenSavers/xanalogtv.xml.h:8 +#: ScreenSavers/apple2.xml.h:15 ScreenSavers/filmleader.xml.h:8 +#: ScreenSavers/m6502.xml.h:15 ScreenSavers/pong.xml.h:13 +#: ScreenSavers/vfeedback.xml.h:8 ScreenSavers/xanalogtv.xml.h:9 msgid "Contrast Knob" msgstr "" @@ -988,8 +1100,8 @@ msgid "" "and displays them within the limitations of the Apple ][ display hardware. " "(Six available colors in hi-res mode!) On MacOS and Linux, this program is " "also a fully-functional VT100 emulator! Run it as an application instead of " -"as a screen saver and you can use it as a terminal. http://en.wikipedia.org/" -"wiki/Apple_II_series Written by Trevor Blackwell; 2003." +"as a screen saver and you can use it as a terminal. https://en.wikipedia.org/" +"wiki/Apple_II_series Written by Trevor Blackwell and Jamie Zawinski; 2003." msgstr "" #: ScreenSavers/atlantis.xml.h:1 @@ -1056,32 +1168,39 @@ msgstr "傾斜した背景" #: ScreenSavers/atlantis.xml.h:18 ScreenSavers/atunnel.xml.h:7 #: ScreenSavers/blinkbox.xml.h:11 ScreenSavers/blocktube.xml.h:10 -#: ScreenSavers/boing.xml.h:13 ScreenSavers/bouncingcow.xml.h:11 +#: ScreenSavers/boing.xml.h:13 ScreenSavers/bouncingcow.xml.h:12 #: ScreenSavers/boxed.xml.h:24 ScreenSavers/cage.xml.h:5 -#: ScreenSavers/companioncube.xml.h:13 ScreenSavers/crackberg.xml.h:17 +#: ScreenSavers/cityflow.xml.h:16 ScreenSavers/companioncube.xml.h:13 +#: ScreenSavers/crackberg.xml.h:17 ScreenSavers/crumbler.xml.h:14 #: ScreenSavers/cube21.xml.h:25 ScreenSavers/cubenetic.xml.h:25 -#: ScreenSavers/cubestorm.xml.h:16 ScreenSavers/dangerball.xml.h:13 +#: ScreenSavers/cubestack.xml.h:15 ScreenSavers/cubestorm.xml.h:19 +#: ScreenSavers/cubetwist.xml.h:17 ScreenSavers/dangerball.xml.h:13 +#: ScreenSavers/discoball.xml.h:13 ScreenSavers/dymaxionmap.xml.h:15 #: ScreenSavers/extrusion.xml.h:16 ScreenSavers/flipflop.xml.h:13 -#: ScreenSavers/flyingtoasters.xml.h:13 ScreenSavers/gears.xml.h:13 -#: ScreenSavers/geodesic.xml.h:6 ScreenSavers/glcells.xml.h:33 +#: ScreenSavers/flyingtoasters.xml.h:14 ScreenSavers/gears.xml.h:13 +#: ScreenSavers/geodesic.xml.h:6 ScreenSavers/geodesicgears.xml.h:10 +#: ScreenSavers/gibson.xml.h:14 ScreenSavers/glcells.xml.h:33 #: ScreenSavers/glhanoi.xml.h:15 ScreenSavers/glknots.xml.h:23 -#: ScreenSavers/glmatrix.xml.h:19 ScreenSavers/glplanet.xml.h:12 +#: ScreenSavers/glmatrix.xml.h:19 ScreenSavers/glplanet.xml.h:18 #: ScreenSavers/glschool.xml.h:13 ScreenSavers/glsnake.xml.h:17 -#: ScreenSavers/gltext.xml.h:18 ScreenSavers/helios.xml.h:16 +#: ScreenSavers/gltext.xml.h:18 ScreenSavers/handsy.xml.h:22 +#: ScreenSavers/helios.xml.h:16 ScreenSavers/hexstrut.xml.h:16 #: ScreenSavers/hilbert.xml.h:21 ScreenSavers/hufo_tunnel.xml.h:9 -#: ScreenSavers/hypertorus.xml.h:6 ScreenSavers/jigglypuff.xml.h:9 -#: ScreenSavers/kaleidocycle.xml.h:20 ScreenSavers/lament.xml.h:6 -#: ScreenSavers/lavalite.xml.h:15 ScreenSavers/menger.xml.h:19 -#: ScreenSavers/mirrorblob.xml.h:26 ScreenSavers/moebiusgears.xml.h:13 -#: ScreenSavers/molecule.xml.h:11 ScreenSavers/pinion.xml.h:15 +#: ScreenSavers/hydrostat.xml.h:28 ScreenSavers/hypertorus.xml.h:6 +#: ScreenSavers/jigglypuff.xml.h:9 ScreenSavers/kaleidocycle.xml.h:20 +#: ScreenSavers/lament.xml.h:6 ScreenSavers/lavalite.xml.h:15 +#: ScreenSavers/menger.xml.h:19 ScreenSavers/mirrorblob.xml.h:26 +#: ScreenSavers/moebiusgears.xml.h:13 ScreenSavers/molecule.xml.h:11 +#: ScreenSavers/peepers.xml.h:16 ScreenSavers/pinion.xml.h:15 #: ScreenSavers/pipes.xml.h:21 ScreenSavers/polyhedra.xml.h:166 #: ScreenSavers/providence.xml.h:6 ScreenSavers/queens.xml.h:5 #: ScreenSavers/rubikblocks.xml.h:19 ScreenSavers/sballs.xml.h:15 #: ScreenSavers/sierpinski3d.xml.h:9 ScreenSavers/speedmine.xml.h:16 -#: ScreenSavers/spheremonics.xml.h:21 ScreenSavers/sproingies.xml.h:8 -#: ScreenSavers/stonerview.xml.h:5 ScreenSavers/superquadrics.xml.h:12 -#: ScreenSavers/tangram.xml.h:14 ScreenSavers/topblock.xml.h:23 -#: ScreenSavers/tronbit.xml.h:10 ScreenSavers/unknownpleasures.xml.h:13 +#: ScreenSavers/spheremonics.xml.h:21 ScreenSavers/splitflap.xml.h:24 +#: ScreenSavers/sproingies.xml.h:8 ScreenSavers/stonerview.xml.h:5 +#: ScreenSavers/superquadrics.xml.h:12 ScreenSavers/tangram.xml.h:14 +#: ScreenSavers/topblock.xml.h:23 ScreenSavers/tronbit.xml.h:10 +#: ScreenSavers/unknownpleasures.xml.h:16 msgid "Wireframe" msgstr "ワイヤフレーム" @@ -1102,8 +1221,8 @@ msgid "Balls" msgstr "ボール" #: ScreenSavers/attraction.xml.h:3 ScreenSavers/deluxe.xml.h:6 -#: ScreenSavers/pedal.xml.h:6 ScreenSavers/starfish.xml.h:12 -#: ScreenSavers/surfaces.xml.h:23 +#: ScreenSavers/pedal.xml.h:6 ScreenSavers/razzledazzle.xml.h:15 +#: ScreenSavers/starfish.xml.h:12 ScreenSavers/surfaces.xml.h:23 msgid "Lines" msgstr "線" @@ -1111,7 +1230,7 @@ msgstr "線" msgid "Tails" msgstr "しっぽ" -#: ScreenSavers/attraction.xml.h:5 +#: ScreenSavers/attraction.xml.h:5 ScreenSavers/crumbler.xml.h:9 msgid "Polygons" msgstr "ポリゴン" @@ -1144,24 +1263,26 @@ msgstr "ボールの数" msgid "Environmental viscosity" msgstr "周囲の粘度" -#: ScreenSavers/attraction.xml.h:14 ScreenSavers/blocktube.xml.h:5 -#: ScreenSavers/braid.xml.h:5 ScreenSavers/celtic.xml.h:5 -#: ScreenSavers/cube21.xml.h:21 ScreenSavers/cynosure.xml.h:8 +#: ScreenSavers/attraction.xml.h:14 ScreenSavers/binaryring.xml.h:5 +#: ScreenSavers/blocktube.xml.h:5 ScreenSavers/braid.xml.h:5 +#: ScreenSavers/celtic.xml.h:5 ScreenSavers/cube21.xml.h:21 +#: ScreenSavers/cubestorm.xml.h:11 ScreenSavers/cynosure.xml.h:8 #: ScreenSavers/drift.xml.h:5 ScreenSavers/eruption.xml.h:19 #: ScreenSavers/euler2d.xml.h:13 ScreenSavers/fiberlamp.xml.h:8 #: ScreenSavers/fireflies.xml.h:11 ScreenSavers/flow.xml.h:13 #: ScreenSavers/galaxy.xml.h:6 ScreenSavers/glcells.xml.h:5 -#: ScreenSavers/juggler3d.xml.h:8 ScreenSavers/menger.xml.h:5 -#: ScreenSavers/metaballs.xml.h:5 ScreenSavers/munch.xml.h:5 -#: ScreenSavers/nerverot.xml.h:5 ScreenSavers/petri.xml.h:22 -#: ScreenSavers/photopile.xml.h:18 ScreenSavers/pipes.xml.h:8 -#: ScreenSavers/polyominoes.xml.h:6 ScreenSavers/rubikblocks.xml.h:15 -#: ScreenSavers/shadebobs.xml.h:13 ScreenSavers/sierpinski3d.xml.h:5 -#: ScreenSavers/skytentacles.xml.h:5 ScreenSavers/slidescreen.xml.h:5 -#: ScreenSavers/sonar.xml.h:24 ScreenSavers/spheremonics.xml.h:5 -#: ScreenSavers/substrate.xml.h:5 ScreenSavers/superquadrics.xml.h:9 -#: ScreenSavers/surfaces.xml.h:5 ScreenSavers/vermiculate.xml.h:2 -#: ScreenSavers/wander.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:5 +#: ScreenSavers/hydrostat.xml.h:19 ScreenSavers/juggler3d.xml.h:8 +#: ScreenSavers/menger.xml.h:5 ScreenSavers/metaballs.xml.h:5 +#: ScreenSavers/munch.xml.h:5 ScreenSavers/nerverot.xml.h:5 +#: ScreenSavers/petri.xml.h:22 ScreenSavers/photopile.xml.h:18 +#: ScreenSavers/pipes.xml.h:8 ScreenSavers/polyominoes.xml.h:6 +#: ScreenSavers/rubikblocks.xml.h:15 ScreenSavers/shadebobs.xml.h:13 +#: ScreenSavers/sierpinski3d.xml.h:5 ScreenSavers/skytentacles.xml.h:5 +#: ScreenSavers/slidescreen.xml.h:5 ScreenSavers/sonar.xml.h:24 +#: ScreenSavers/spheremonics.xml.h:5 ScreenSavers/substrate.xml.h:5 +#: ScreenSavers/superquadrics.xml.h:9 ScreenSavers/surfaces.xml.h:5 +#: ScreenSavers/vermiculate.xml.h:2 ScreenSavers/wander.xml.h:6 +#: ScreenSavers/whirlwindwarp.xml.h:5 msgid "Short" msgstr "短い" @@ -1171,18 +1292,20 @@ msgstr "短い" msgid "Trail length" msgstr "跡の長さ" -#: ScreenSavers/attraction.xml.h:16 ScreenSavers/blocktube.xml.h:7 -#: ScreenSavers/braid.xml.h:7 ScreenSavers/celtic.xml.h:7 -#: ScreenSavers/cube21.xml.h:23 ScreenSavers/cynosure.xml.h:10 +#: ScreenSavers/attraction.xml.h:16 ScreenSavers/binaryring.xml.h:7 +#: ScreenSavers/blocktube.xml.h:7 ScreenSavers/braid.xml.h:7 +#: ScreenSavers/celtic.xml.h:7 ScreenSavers/cube21.xml.h:23 +#: ScreenSavers/cubestorm.xml.h:13 ScreenSavers/cynosure.xml.h:10 #: ScreenSavers/drift.xml.h:7 ScreenSavers/eruption.xml.h:21 #: ScreenSavers/euler2d.xml.h:20 ScreenSavers/fiberlamp.xml.h:10 #: ScreenSavers/fireflies.xml.h:13 ScreenSavers/flow.xml.h:15 #: ScreenSavers/fontglide.xml.h:10 ScreenSavers/galaxy.xml.h:8 -#: ScreenSavers/glcells.xml.h:7 ScreenSavers/juggler3d.xml.h:10 -#: ScreenSavers/menger.xml.h:7 ScreenSavers/metaballs.xml.h:7 -#: ScreenSavers/munch.xml.h:7 ScreenSavers/nerverot.xml.h:7 -#: ScreenSavers/petri.xml.h:24 ScreenSavers/photopile.xml.h:20 -#: ScreenSavers/pipes.xml.h:10 ScreenSavers/polyominoes.xml.h:8 +#: ScreenSavers/glcells.xml.h:7 ScreenSavers/hydrostat.xml.h:21 +#: ScreenSavers/juggler3d.xml.h:10 ScreenSavers/menger.xml.h:7 +#: ScreenSavers/metaballs.xml.h:7 ScreenSavers/munch.xml.h:7 +#: ScreenSavers/nerverot.xml.h:7 ScreenSavers/petri.xml.h:24 +#: ScreenSavers/photopile.xml.h:20 ScreenSavers/pipes.xml.h:10 +#: ScreenSavers/polyominoes.xml.h:8 ScreenSavers/raverhoop.xml.h:17 #: ScreenSavers/rubikblocks.xml.h:17 ScreenSavers/shadebobs.xml.h:15 #: ScreenSavers/sierpinski3d.xml.h:7 ScreenSavers/skytentacles.xml.h:7 #: ScreenSavers/slidescreen.xml.h:7 ScreenSavers/sonar.xml.h:26 @@ -1200,22 +1323,24 @@ msgid "Ball mass" msgstr "ボールのかたまり" #: ScreenSavers/attraction.xml.h:21 ScreenSavers/blinkbox.xml.h:5 -#: ScreenSavers/cloudlife.xml.h:9 ScreenSavers/cube21.xml.h:5 -#: ScreenSavers/cubenetic.xml.h:20 ScreenSavers/demon.xml.h:8 +#: ScreenSavers/cityflow.xml.h:12 ScreenSavers/cloudlife.xml.h:9 +#: ScreenSavers/cube21.xml.h:5 ScreenSavers/cubenetic.xml.h:20 +#: ScreenSavers/demon.xml.h:8 ScreenSavers/discoball.xml.h:8 #: ScreenSavers/discrete.xml.h:5 ScreenSavers/distort.xml.h:9 #: ScreenSavers/fadeplot.xml.h:8 ScreenSavers/flow.xml.h:8 #: ScreenSavers/fluidballs.xml.h:8 ScreenSavers/fuzzyflakes.xml.h:25 #: ScreenSavers/glcells.xml.h:11 ScreenSavers/gleidescope.xml.h:5 -#: ScreenSavers/halftone.xml.h:8 ScreenSavers/hopalong.xml.h:5 -#: ScreenSavers/interference.xml.h:8 ScreenSavers/julia.xml.h:8 -#: ScreenSavers/loop.xml.h:5 ScreenSavers/metaballs.xml.h:12 -#: ScreenSavers/moire.xml.h:8 ScreenSavers/penrose.xml.h:8 -#: ScreenSavers/photopile.xml.h:2 ScreenSavers/piecewise.xml.h:11 -#: ScreenSavers/rd-bomb.xml.h:11 ScreenSavers/rorschach.xml.h:2 -#: ScreenSavers/rubikblocks.xml.h:5 ScreenSavers/sierpinski.xml.h:8 -#: ScreenSavers/slidescreen.xml.h:14 ScreenSavers/slip.xml.h:8 -#: ScreenSavers/spotlight.xml.h:8 ScreenSavers/topblock.xml.h:8 -#: ScreenSavers/twang.xml.h:14 +#: ScreenSavers/halftone.xml.h:8 ScreenSavers/hexadrop.xml.h:8 +#: ScreenSavers/hexstrut.xml.h:8 ScreenSavers/hopalong.xml.h:5 +#: ScreenSavers/hydrostat.xml.h:11 ScreenSavers/interference.xml.h:8 +#: ScreenSavers/julia.xml.h:8 ScreenSavers/loop.xml.h:5 +#: ScreenSavers/metaballs.xml.h:12 ScreenSavers/moire.xml.h:8 +#: ScreenSavers/penrose.xml.h:8 ScreenSavers/photopile.xml.h:2 +#: ScreenSavers/piecewise.xml.h:11 ScreenSavers/rd-bomb.xml.h:11 +#: ScreenSavers/rorschach.xml.h:2 ScreenSavers/rubikblocks.xml.h:5 +#: ScreenSavers/sierpinski.xml.h:8 ScreenSavers/slidescreen.xml.h:14 +#: ScreenSavers/slip.xml.h:8 ScreenSavers/spotlight.xml.h:8 +#: ScreenSavers/topblock.xml.h:8 ScreenSavers/twang.xml.h:14 msgid "Small" msgstr "小" @@ -1225,21 +1350,24 @@ msgid "Repulsion threshold" msgstr "反発のしきい値" #: ScreenSavers/attraction.xml.h:23 ScreenSavers/blinkbox.xml.h:7 -#: ScreenSavers/cloudlife.xml.h:11 ScreenSavers/cube21.xml.h:7 -#: ScreenSavers/cubenetic.xml.h:22 ScreenSavers/demon.xml.h:10 +#: ScreenSavers/cityflow.xml.h:14 ScreenSavers/cloudlife.xml.h:11 +#: ScreenSavers/cube21.xml.h:7 ScreenSavers/cubenetic.xml.h:22 +#: ScreenSavers/demon.xml.h:10 ScreenSavers/discoball.xml.h:10 #: ScreenSavers/discrete.xml.h:7 ScreenSavers/distort.xml.h:13 #: ScreenSavers/fadeplot.xml.h:10 ScreenSavers/flow.xml.h:10 #: ScreenSavers/fluidballs.xml.h:10 ScreenSavers/fuzzyflakes.xml.h:27 #: ScreenSavers/glcells.xml.h:27 ScreenSavers/gleidescope.xml.h:7 -#: ScreenSavers/halftone.xml.h:12 ScreenSavers/hopalong.xml.h:7 -#: ScreenSavers/interference.xml.h:10 ScreenSavers/julia.xml.h:10 -#: ScreenSavers/loop.xml.h:7 ScreenSavers/moire.xml.h:10 -#: ScreenSavers/penrose.xml.h:10 ScreenSavers/photopile.xml.h:4 -#: ScreenSavers/piecewise.xml.h:13 ScreenSavers/rd-bomb.xml.h:13 -#: ScreenSavers/rorschach.xml.h:4 ScreenSavers/rubikblocks.xml.h:7 -#: ScreenSavers/sierpinski.xml.h:10 ScreenSavers/slidescreen.xml.h:16 -#: ScreenSavers/slip.xml.h:10 ScreenSavers/spotlight.xml.h:10 -#: ScreenSavers/topblock.xml.h:10 ScreenSavers/twang.xml.h:16 +#: ScreenSavers/halftone.xml.h:12 ScreenSavers/hexadrop.xml.h:10 +#: ScreenSavers/hexstrut.xml.h:10 ScreenSavers/hopalong.xml.h:7 +#: ScreenSavers/hydrostat.xml.h:13 ScreenSavers/interference.xml.h:10 +#: ScreenSavers/julia.xml.h:10 ScreenSavers/loop.xml.h:7 +#: ScreenSavers/moire.xml.h:10 ScreenSavers/penrose.xml.h:10 +#: ScreenSavers/photopile.xml.h:4 ScreenSavers/piecewise.xml.h:13 +#: ScreenSavers/rd-bomb.xml.h:13 ScreenSavers/rorschach.xml.h:4 +#: ScreenSavers/rubikblocks.xml.h:7 ScreenSavers/sierpinski.xml.h:10 +#: ScreenSavers/slidescreen.xml.h:16 ScreenSavers/slip.xml.h:10 +#: ScreenSavers/spotlight.xml.h:10 ScreenSavers/topblock.xml.h:10 +#: ScreenSavers/twang.xml.h:16 msgid "Large" msgstr "大" @@ -1283,14 +1411,15 @@ msgid "Atunnel" msgstr "" #: ScreenSavers/atunnel.xml.h:5 ScreenSavers/blocktube.xml.h:9 -#: ScreenSavers/cubenetic.xml.h:24 ScreenSavers/glmatrix.xml.h:18 -#: ScreenSavers/lament.xml.h:5 ScreenSavers/sballs.xml.h:14 +#: ScreenSavers/cubenetic.xml.h:24 ScreenSavers/gibson.xml.h:13 +#: ScreenSavers/glmatrix.xml.h:18 ScreenSavers/lament.xml.h:5 +#: ScreenSavers/sballs.xml.h:14 #, fuzzy msgid "Textured" msgstr "テクスチャなし" #: ScreenSavers/atunnel.xml.h:6 ScreenSavers/boing.xml.h:11 -#: ScreenSavers/crackberg.xml.h:12 ScreenSavers/glplanet.xml.h:11 +#: ScreenSavers/crackberg.xml.h:12 #, fuzzy msgid "Lighting" msgstr "稲光" @@ -1325,14 +1454,55 @@ msgstr "" #, fuzzy msgid "" "Colorful scrolling barcodes. CONSUME! The barcodes follow the UPC-A, UPC-E, " -"EAN-8 or EAN-13 standards. http://en.wikipedia.org/wiki/" -"Universal_Product_Code http://en.wikipedia.org/wiki/European_Article_Number " -"Written by Dan Bornstein; 2003." +"EAN-8 or EAN-13 standards. https://en.wikipedia.org/wiki/" +"Universal_Product_Code https://en.wikipedia.org/wiki/European_Article_Number " +"Written by Dan Bornstein and Jamie Zawinski; 2003." msgstr "" "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフラ" "クタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie " "Zawinski 作。" +#: ScreenSavers/binaryring.xml.h:1 +#, fuzzy +msgid "BinaryRing" +msgstr "2 進エンコーディング" + +#: ScreenSavers/binaryring.xml.h:3 +msgid "Growth delay" +msgstr "" + +#: ScreenSavers/binaryring.xml.h:6 +#, fuzzy +msgid "Ring Radius" +msgstr "角度" + +#: ScreenSavers/binaryring.xml.h:9 ScreenSavers/eruption.xml.h:9 +#, fuzzy +msgid "Number of particles" +msgstr "円の数" + +#: ScreenSavers/binaryring.xml.h:10 ScreenSavers/boxed.xml.h:10 +#: ScreenSavers/circuit.xml.h:7 ScreenSavers/glschool.xml.h:7 +#: ScreenSavers/gravitywell.xml.h:14 ScreenSavers/julia.xml.h:7 +#: ScreenSavers/mountain.xml.h:7 ScreenSavers/pipes.xml.h:13 +#: ScreenSavers/sproingies.xml.h:6 ScreenSavers/substrate.xml.h:10 +#: ScreenSavers/vigilance.xml.h:10 ScreenSavers/winduprobot.xml.h:10 +#: ScreenSavers/wormhole.xml.h:10 +msgid "Lots" +msgstr "組" + +#: ScreenSavers/binaryring.xml.h:11 +#, fuzzy +msgid "Fade with colors" +msgstr "FadePlot" + +#: ScreenSavers/binaryring.xml.h:12 +msgid "" +"A system of path tracing particles evolves continuously from an initial " +"creation, alternating dark and light colors. Written by J. Tarbell and " +"Emilio Del Tessandoro; 2014." +msgstr "" + #: ScreenSavers/biof.xml.h:1 msgid "BioF" msgstr "" @@ -1398,8 +1568,8 @@ msgstr "ロボット" msgid "Lasers" msgstr "レーザー" -#: ScreenSavers/blaster.xml.h:8 ScreenSavers/glplanet.xml.h:10 -#: ScreenSavers/hyperspace.xml.h:6 +#: ScreenSavers/blaster.xml.h:8 ScreenSavers/dymaxionmap.xml.h:11 +#: ScreenSavers/glplanet.xml.h:14 ScreenSavers/hyperspace.xml.h:6 msgid "Stars" msgstr "星" @@ -1426,7 +1596,7 @@ msgstr "消える" #: ScreenSavers/blinkbox.xml.h:9 ScreenSavers/flocks.xml.h:22 #: ScreenSavers/flux.xml.h:22 ScreenSavers/helios.xml.h:14 -#: ScreenSavers/solarwinds.xml.h:18 +#: ScreenSavers/solarwinds.xml.h:18 ScreenSavers/strange.xml.h:18 msgid "Motion blur" msgstr "" @@ -1503,8 +1673,9 @@ msgstr "" msgid "Tiny" msgstr "" -#: ScreenSavers/boing.xml.h:3 ScreenSavers/loop.xml.h:11 -#: ScreenSavers/rubik.xml.h:9 ScreenSavers/wander.xml.h:12 +#: ScreenSavers/boing.xml.h:3 ScreenSavers/discoball.xml.h:9 +#: ScreenSavers/loop.xml.h:11 ScreenSavers/rubik.xml.h:9 +#: ScreenSavers/wander.xml.h:12 msgid "Size" msgstr "サイズ" @@ -1540,7 +1711,7 @@ msgid "" "Dale Luck and RJ Mical during a break at the 1984 Consumer Electronics Show " "(or so the legend goes.) This looks like the original Amiga demo if you turn " "off \"smoothing\" and \"lighting\" and turn on \"scanlines\", and is " -"somewhat more modern otherwise. http://en.wikipedia.org/wiki/" +"somewhat more modern otherwise. https://en.wikipedia.org/wiki/" "Amiga#Boing_Ball Written by Jamie Zawinski; 2005." msgstr "" @@ -1589,7 +1760,11 @@ msgstr "点の数:" msgid "Herd" msgstr "" -#: ScreenSavers/bouncingcow.xml.h:13 +#: ScreenSavers/bouncingcow.xml.h:11 +msgid "Mathematically ideal cows (spherical, frictionless)" +msgstr "" + +#: ScreenSavers/bouncingcow.xml.h:14 msgid "" "A Cow. A Trampoline. Together, they fight crime. Written by Jamie Zawinski; " "2003." @@ -1604,14 +1779,6 @@ msgstr "箱詰め" msgid "Number of balls" msgstr "平面の波" -#: ScreenSavers/boxed.xml.h:10 ScreenSavers/circuit.xml.h:7 -#: ScreenSavers/glschool.xml.h:7 ScreenSavers/julia.xml.h:7 -#: ScreenSavers/mountain.xml.h:7 ScreenSavers/pipes.xml.h:13 -#: ScreenSavers/sproingies.xml.h:6 ScreenSavers/substrate.xml.h:10 -#: ScreenSavers/winduprobot.xml.h:10 ScreenSavers/wormhole.xml.h:10 -msgid "Lots" -msgstr "組" - #: ScreenSavers/boxed.xml.h:12 ScreenSavers/fluidballs.xml.h:9 #, fuzzy msgid "Ball size" @@ -1660,7 +1827,8 @@ msgstr "" msgid "BoxFit" msgstr "" -#: ScreenSavers/boxfit.xml.h:5 ScreenSavers/cubenetic.xml.h:6 +#: ScreenSavers/boxfit.xml.h:5 ScreenSavers/cityflow.xml.h:6 +#: ScreenSavers/cubenetic.xml.h:6 msgid "Boxes" msgstr "箱詰め" @@ -1731,12 +1899,14 @@ msgid "BSOD" msgstr "BSOD" #: ScreenSavers/bsod.xml.h:2 ScreenSavers/carousel.xml.h:8 -#: ScreenSavers/m6502.xml.h:2 ScreenSavers/molecule.xml.h:5 +#: ScreenSavers/geodesicgears.xml.h:5 ScreenSavers/m6502.xml.h:4 +#: ScreenSavers/molecule.xml.h:5 msgid "5 seconds" msgstr "5 秒" -#: ScreenSavers/bsod.xml.h:4 ScreenSavers/m6502.xml.h:4 -#: ScreenSavers/molecule.xml.h:7 ScreenSavers/vidwhacker.xml.h:4 +#: ScreenSavers/bsod.xml.h:4 ScreenSavers/geodesicgears.xml.h:7 +#: ScreenSavers/m6502.xml.h:6 ScreenSavers/molecule.xml.h:7 +#: ScreenSavers/vidwhacker.xml.h:4 msgid "2 minutes" msgstr "2 分" @@ -1755,115 +1925,144 @@ msgid "Windows 2000 " msgstr "Windows 2000" #: ScreenSavers/bsod.xml.h:9 +#, fuzzy +msgid "Windows 10 " +msgstr "Windows 2000" + +#: ScreenSavers/bsod.xml.h:10 msgid "MS-DOS" msgstr "" -#: ScreenSavers/bsod.xml.h:10 +#: ScreenSavers/bsod.xml.h:11 msgid "AmigaDOS" msgstr "AmigaDOS" -#: ScreenSavers/bsod.xml.h:11 +#: ScreenSavers/bsod.xml.h:12 msgid "GLaDOS" msgstr "" -#: ScreenSavers/bsod.xml.h:12 +#: ScreenSavers/bsod.xml.h:13 msgid "Android" msgstr "" -#: ScreenSavers/bsod.xml.h:13 +#: ScreenSavers/bsod.xml.h:14 msgid "Apple ][" msgstr "" -#: ScreenSavers/bsod.xml.h:14 +#: ScreenSavers/bsod.xml.h:15 +msgid "Ransomware" +msgstr "" + +#: ScreenSavers/bsod.xml.h:16 msgid "NVidia" msgstr "" -#: ScreenSavers/bsod.xml.h:15 +#: ScreenSavers/bsod.xml.h:17 msgid "OS/2" msgstr "" -#: ScreenSavers/bsod.xml.h:16 +#: ScreenSavers/bsod.xml.h:18 msgid "Sad Mac" msgstr "Sad Mac" -#: ScreenSavers/bsod.xml.h:17 +#: ScreenSavers/bsod.xml.h:19 #, fuzzy msgid "Mac bomb" msgstr "Mac Bomb" -#: ScreenSavers/bsod.xml.h:18 +#: ScreenSavers/bsod.xml.h:20 +msgid "VMware" +msgstr "" + +#: ScreenSavers/bsod.xml.h:21 msgid "MacsBug" msgstr "MacsBug" -#: ScreenSavers/bsod.xml.h:19 +#: ScreenSavers/bsod.xml.h:22 msgid "Atari" msgstr "Atari" -#: ScreenSavers/bsod.xml.h:20 +#: ScreenSavers/bsod.xml.h:23 msgid "MacOS X" msgstr "" -#: ScreenSavers/bsod.xml.h:21 +#: ScreenSavers/bsod.xml.h:24 msgid "OS/390" msgstr "" -#: ScreenSavers/bsod.xml.h:22 -msgid "VMS" +#: ScreenSavers/bsod.xml.h:25 +msgid "Encom" msgstr "" -#: ScreenSavers/bsod.xml.h:23 +#: ScreenSavers/bsod.xml.h:26 msgid "HVX/GCOS6" msgstr "" -#: ScreenSavers/bsod.xml.h:24 +#: ScreenSavers/bsod.xml.h:27 #, fuzzy msgid "NCD X Terminal " msgstr "NCD X ターミナル" -#: ScreenSavers/bsod.xml.h:25 +#: ScreenSavers/bsod.xml.h:28 msgid "ATM" msgstr "" -#: ScreenSavers/bsod.xml.h:26 +#: ScreenSavers/bsod.xml.h:29 +msgid "DVD" +msgstr "" + +#: ScreenSavers/bsod.xml.h:30 +msgid "Nintendo" +msgstr "" + +#: ScreenSavers/bsod.xml.h:31 +msgid "Tivo" +msgstr "" + +#: ScreenSavers/bsod.xml.h:32 +msgid "VMS" +msgstr "" + +#: ScreenSavers/bsod.xml.h:33 msgid "BSD" msgstr "BSD" -#: ScreenSavers/bsod.xml.h:27 +#: ScreenSavers/bsod.xml.h:34 msgid "Linux (fsck)" msgstr "" -#: ScreenSavers/bsod.xml.h:28 +#: ScreenSavers/bsod.xml.h:35 msgid "Linux (sparc)" msgstr "" -#: ScreenSavers/bsod.xml.h:29 +#: ScreenSavers/bsod.xml.h:36 msgid "Linux (hppa)" msgstr "" -#: ScreenSavers/bsod.xml.h:30 +#: ScreenSavers/bsod.xml.h:37 msgid "Solaris" msgstr "Solaris" -#: ScreenSavers/bsod.xml.h:31 +#: ScreenSavers/bsod.xml.h:38 msgid "SCO" msgstr "SCO" -#: ScreenSavers/bsod.xml.h:32 +#: ScreenSavers/bsod.xml.h:39 msgid "HPUX" msgstr "" -#: ScreenSavers/bsod.xml.h:33 +#: ScreenSavers/bsod.xml.h:40 msgid "Tru64" msgstr "" -#: ScreenSavers/bsod.xml.h:55 +#: ScreenSavers/bsod.xml.h:62 #, fuzzy, no-c-format msgid "" "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " "emulation, BSOD simulates popular screen savers from a number of less robust " -"operating systems. http://en.wikipedia.org/wiki/Blue_Screen_of_Death http://" -"en.wikipedia.org/wiki/Screen_of_death http://en.wikipedia.org/wiki/" -"Guru_Meditation http://en.wikipedia.org/wiki/Row_of_Bombs http://en." +"operating systems. https://en.wikipedia.org/wiki/Blue_Screen_of_Death " +"https://en.wikipedia.org/wiki/Screen_of_death https://en.wikipedia.org/wiki/" +"Guru_Meditation https://en.wikipedia.org/wiki/Row_of_Bombs https://en." "wikipedia.org/wiki/Bomb_%28symbol%29 Written by Jamie Zawinski; 1998." msgstr "" "BSOD は \"Blue Screen of Death\" を略したものです。最高のパーソナルコンピュー" @@ -1879,12 +2078,32 @@ msgstr "泡 3D" msgid "Transparent bubbles" msgstr "透明な斑点" -#: ScreenSavers/bubble3d.xml.h:6 +#: ScreenSavers/bubble3d.xml.h:6 ScreenSavers/flurry.xml.h:10 +#: ScreenSavers/rotzoomer.xml.h:9 ScreenSavers/sballs.xml.h:5 +#: ScreenSavers/starfish.xml.h:2 +msgid "Random" +msgstr "ランダム" + +#: ScreenSavers/bubble3d.xml.h:7 ScreenSavers/phosphor.xml.h:11 +msgid "Amber" +msgstr "" + +#: ScreenSavers/bubble3d.xml.h:8 ScreenSavers/fuzzyflakes.xml.h:16 +#: ScreenSavers/phosphor.xml.h:9 #, fuzzy -msgid "Bubble color" -msgstr "泡が浮かぶ" +msgid "Green" +msgstr "スクリーンを取り込む" + +#: ScreenSavers/bubble3d.xml.h:9 ScreenSavers/fuzzyflakes.xml.h:18 +msgid "Blue" +msgstr "" + +#: ScreenSavers/bubble3d.xml.h:10 ScreenSavers/cube21.xml.h:13 +#: ScreenSavers/phosphor.xml.h:12 +msgid "White" +msgstr "" -#: ScreenSavers/bubble3d.xml.h:8 +#: ScreenSavers/bubble3d.xml.h:12 #, fuzzy msgid "" "Rising, undulating 3D bubbles, with transparency and specular reflections. " @@ -1923,7 +2142,7 @@ msgstr "かご" #, fuzzy msgid "" "Escher's \"Impossible Cage\", a 3d analog of a moebius strip, and rotates it " -"in three dimensions. http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher " +"in three dimensions. https://en.wikipedia.org/wiki/Maurits_Cornelis_Escher " "Written by Marcelo Vianna; 1998." msgstr "" "エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロジー。" @@ -1934,8 +2153,11 @@ msgid "Carousel" msgstr "" #: ScreenSavers/carousel.xml.h:6 ScreenSavers/ccurve.xml.h:6 -#: ScreenSavers/geodesic.xml.h:15 ScreenSavers/helios.xml.h:11 +#: ScreenSavers/cubestack.xml.h:6 ScreenSavers/cubetwist.xml.h:6 +#: ScreenSavers/dymaxionmap.xml.h:6 ScreenSavers/geodesic.xml.h:15 +#: ScreenSavers/helios.xml.h:11 ScreenSavers/hydrostat.xml.h:6 #: ScreenSavers/photopile.xml.h:13 ScreenSavers/tronbit.xml.h:6 +#: ScreenSavers/unicrud.xml.h:6 #, fuzzy msgid "Animation speed" msgstr "アニメーションのスピード" @@ -1978,8 +2200,8 @@ msgstr "" msgid "Zoom in/out" msgstr "ズーム拡大および縮小" -#: ScreenSavers/carousel.xml.h:17 ScreenSavers/glslideshow.xml.h:19 -#: ScreenSavers/photopile.xml.h:21 +#: ScreenSavers/carousel.xml.h:17 ScreenSavers/esper.xml.h:8 +#: ScreenSavers/glslideshow.xml.h:19 ScreenSavers/photopile.xml.h:21 #, fuzzy msgid "Show file names" msgstr "ラベルを表示" @@ -2011,9 +2233,9 @@ msgstr "0 秒" #: ScreenSavers/ccurve.xml.h:9 ScreenSavers/coral.xml.h:9 #: ScreenSavers/imsmap.xml.h:9 ScreenSavers/kumppa.xml.h:5 #: ScreenSavers/lattice.xml.h:19 ScreenSavers/qix.xml.h:9 -#: ScreenSavers/quasicrystal.xml.h:8 ScreenSavers/squiral.xml.h:11 -#: ScreenSavers/superquadrics.xml.h:8 ScreenSavers/wander.xml.h:5 -#: ScreenSavers/xmatrix.xml.h:19 +#: ScreenSavers/quasicrystal.xml.h:8 ScreenSavers/razzledazzle.xml.h:12 +#: ScreenSavers/squiral.xml.h:11 ScreenSavers/superquadrics.xml.h:8 +#: ScreenSavers/wander.xml.h:5 ScreenSavers/xmatrix.xml.h:19 msgid "Density" msgstr "密度" @@ -2021,7 +2243,7 @@ msgstr "密度" #, fuzzy msgid "" "Generates self-similar linear fractals, including the classic \"C Curve\". " -"http://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell; 1999." +"https://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell; 1999." msgstr "" "自己同相型線形フラクタルを描画します。これには古典的な「C 曲線」も含まれま" "す。Rick Campbell 作。" @@ -2038,8 +2260,8 @@ msgstr "グリッドの描画" #: ScreenSavers/celtic.xml.h:10 #, fuzzy msgid "" -"Repeatedly draws random Celtic cross-stitch patterns. http://en.wikipedia." -"org/wiki/Celtic_knot http://en.wikipedia.org/wiki/Knots_and_graphs Written " +"Repeatedly draws random Celtic cross-stitch patterns. https://en.wikipedia." +"org/wiki/Celtic_knot https://en.wikipedia.org/wiki/Knots_and_graphs Written " "by Max Froumentin; 2005." msgstr "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" @@ -2047,10 +2269,11 @@ msgstr "さまざまな形のカラフルなランダムウォークを描きま msgid "Circuit" msgstr "回路" -#: ScreenSavers/circuit.xml.h:5 ScreenSavers/mountain.xml.h:5 +#: ScreenSavers/circuit.xml.h:5 ScreenSavers/gravitywell.xml.h:12 +#: ScreenSavers/hydrostat.xml.h:8 ScreenSavers/mountain.xml.h:5 #: ScreenSavers/munch.xml.h:8 ScreenSavers/pipes.xml.h:5 #: ScreenSavers/shadebobs.xml.h:11 ScreenSavers/sproingies.xml.h:5 -#: ScreenSavers/winduprobot.xml.h:8 +#: ScreenSavers/vigilance.xml.h:8 ScreenSavers/winduprobot.xml.h:8 msgid "One" msgstr "" @@ -2065,13 +2288,17 @@ msgid "Rotation speed" msgstr "回転のスピード" #: ScreenSavers/circuit.xml.h:11 ScreenSavers/companioncube.xml.h:11 -#: ScreenSavers/cube21.xml.h:19 ScreenSavers/cubestorm.xml.h:15 -#: ScreenSavers/dangerball.xml.h:12 ScreenSavers/engine.xml.h:18 +#: ScreenSavers/crumbler.xml.h:13 ScreenSavers/cube21.xml.h:19 +#: ScreenSavers/cubestorm.xml.h:18 ScreenSavers/cubetwist.xml.h:16 +#: ScreenSavers/dangerball.xml.h:12 ScreenSavers/discoball.xml.h:12 +#: ScreenSavers/energystream.xml.h:6 ScreenSavers/engine.xml.h:18 #: ScreenSavers/flipflop.xml.h:6 ScreenSavers/gears.xml.h:12 -#: ScreenSavers/geodesic.xml.h:9 ScreenSavers/hilbert.xml.h:19 +#: ScreenSavers/geodesic.xml.h:9 ScreenSavers/geodesicgears.xml.h:12 +#: ScreenSavers/hexstrut.xml.h:15 ScreenSavers/hilbert.xml.h:19 #: ScreenSavers/moebiusgears.xml.h:11 ScreenSavers/polyhedra.xml.h:164 -#: ScreenSavers/rubikblocks.xml.h:13 ScreenSavers/surfaces.xml.h:26 -#: ScreenSavers/tronbit.xml.h:8 +#: ScreenSavers/raverhoop.xml.h:19 ScreenSavers/rubikblocks.xml.h:13 +#: ScreenSavers/splodesic.xml.h:10 ScreenSavers/surfaces.xml.h:26 +#: ScreenSavers/tronbit.xml.h:8 ScreenSavers/unicrud.xml.h:9 msgid "Spin" msgstr "スピン" @@ -2090,6 +2317,36 @@ msgstr "方位の照明" msgid "Electronic components float around. Written by Ben Buxton; 2001." msgstr "たくさんの 3D 電子部品のアニメーション。Ben Buxton 作。" +#: ScreenSavers/cityflow.xml.h:1 +msgid "Cityflow" +msgstr "" + +#: ScreenSavers/cityflow.xml.h:8 +msgid "Skew" +msgstr "" + +#: ScreenSavers/cityflow.xml.h:10 ScreenSavers/gflux.xml.h:6 +#: ScreenSavers/interference.xml.h:6 +#, fuzzy +msgid "Wave speed" +msgstr "波のスピード" + +#: ScreenSavers/cityflow.xml.h:13 +msgid "Wave overlap" +msgstr "" + +#: ScreenSavers/cityflow.xml.h:15 +#, fuzzy +msgid "Wave complexity" +msgstr "複雑さ" + +#: ScreenSavers/cityflow.xml.h:18 +#, fuzzy +msgid "" +"Waves move across a sea of boxes. The city swells. The walls are closing in. " +"Written by Jamie Zawinski; 2014." +msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" + #: ScreenSavers/cloudlife.xml.h:1 msgid "CloudLife" msgstr "" @@ -2124,7 +2381,7 @@ msgid "" "Generates cloud-like formations based on a variant of Conway's Life. The " "difference is that cells have a maximum age, after which they count as 3 for " "populating the next generation. This makes long-lived formations explode " -"instead of just sitting there. http://en.wikipedia.org/wiki/Conway" +"instead of just sitting there. https://en.wikipedia.org/wiki/Conway" "%27s_Game_of_Life Written by Don Marti; 2003." msgstr "" @@ -2162,6 +2419,7 @@ msgid "CompanionCube" msgstr "" #: ScreenSavers/companioncube.xml.h:6 ScreenSavers/distort.xml.h:17 +#: ScreenSavers/peepers.xml.h:11 msgid "Bounce" msgstr "跳ね返る" @@ -2169,7 +2427,9 @@ msgstr "跳ね返る" #: ScreenSavers/geodesic.xml.h:17 ScreenSavers/gflux.xml.h:11 #: ScreenSavers/glcells.xml.h:28 ScreenSavers/glhanoi.xml.h:9 #: ScreenSavers/glsnake.xml.h:5 ScreenSavers/hypnowheel.xml.h:9 -#: ScreenSavers/lavalite.xml.h:8 ScreenSavers/skytentacles.xml.h:2 +#: ScreenSavers/lavalite.xml.h:8 ScreenSavers/projectiveplane.xml.h:34 +#: ScreenSavers/raverhoop.xml.h:5 ScreenSavers/scooter.xml.h:11 +#: ScreenSavers/skytentacles.xml.h:2 ScreenSavers/strange.xml.h:9 msgid "1" msgstr "1" @@ -2178,19 +2438,25 @@ msgstr "1" msgid "Number of cubes" msgstr "円の数" -#: ScreenSavers/companioncube.xml.h:12 ScreenSavers/cube21.xml.h:20 -#: ScreenSavers/cubenetic.xml.h:8 ScreenSavers/cubestorm.xml.h:14 -#: ScreenSavers/dangerball.xml.h:11 ScreenSavers/engine.xml.h:17 +#: ScreenSavers/companioncube.xml.h:12 ScreenSavers/crumbler.xml.h:12 +#: ScreenSavers/cube21.xml.h:20 ScreenSavers/cubenetic.xml.h:8 +#: ScreenSavers/cubestack.xml.h:14 ScreenSavers/cubestorm.xml.h:17 +#: ScreenSavers/cubetwist.xml.h:15 ScreenSavers/dangerball.xml.h:11 +#: ScreenSavers/discoball.xml.h:11 ScreenSavers/dymaxionmap.xml.h:13 +#: ScreenSavers/energystream.xml.h:5 ScreenSavers/engine.xml.h:17 #: ScreenSavers/gears.xml.h:11 ScreenSavers/geodesic.xml.h:8 -#: ScreenSavers/glblur.xml.h:8 ScreenSavers/glknots.xml.h:22 -#: ScreenSavers/glplanet.xml.h:7 ScreenSavers/gltext.xml.h:9 -#: ScreenSavers/hilbert.xml.h:18 ScreenSavers/hypnowheel.xml.h:6 -#: ScreenSavers/kaleidocycle.xml.h:19 ScreenSavers/lavalite.xml.h:14 -#: ScreenSavers/menger.xml.h:10 ScreenSavers/moebiusgears.xml.h:10 -#: ScreenSavers/molecule.xml.h:16 ScreenSavers/polyhedra.xml.h:165 +#: ScreenSavers/geodesicgears.xml.h:11 ScreenSavers/glblur.xml.h:8 +#: ScreenSavers/glknots.xml.h:22 ScreenSavers/glplanet.xml.h:11 +#: ScreenSavers/gltext.xml.h:9 ScreenSavers/handsy.xml.h:11 +#: ScreenSavers/hexstrut.xml.h:14 ScreenSavers/hilbert.xml.h:18 +#: ScreenSavers/hypnowheel.xml.h:6 ScreenSavers/kaleidocycle.xml.h:19 +#: ScreenSavers/lavalite.xml.h:14 ScreenSavers/menger.xml.h:10 +#: ScreenSavers/moebiusgears.xml.h:10 ScreenSavers/molecule.xml.h:16 +#: ScreenSavers/polyhedra.xml.h:165 ScreenSavers/raverhoop.xml.h:18 #: ScreenSavers/rubikblocks.xml.h:14 ScreenSavers/spheremonics.xml.h:9 +#: ScreenSavers/splitflap.xml.h:23 ScreenSavers/splodesic.xml.h:9 #: ScreenSavers/surfaces.xml.h:25 ScreenSavers/tronbit.xml.h:9 -#: ScreenSavers/wander.xml.h:1 +#: ScreenSavers/unicrud.xml.h:8 ScreenSavers/wander.xml.h:1 msgid "Wander" msgstr "さまよう" @@ -2202,7 +2468,7 @@ msgid "" "Enrichment Center reminds you that the weighted companion cube will never " "threaten to stab you and, in fact, cannot speak. In the event that the " "Weighted Companion Cube does speak, the Enrichment Center urges you to " -"disregard its advice. http://en.wikipedia.org/wiki/Portal_%28video_game%29 " +"disregard its advice. https://en.wikipedia.org/wiki/Portal_%28video_game%29 " "Written by Jamie Zawinski; 2011." msgstr "" @@ -2224,28 +2490,31 @@ msgid "Coral" msgstr "珊瑚" #: ScreenSavers/coral.xml.h:5 ScreenSavers/deco.xml.h:2 -#: ScreenSavers/epicycle.xml.h:8 ScreenSavers/glslideshow.xml.h:13 -#: ScreenSavers/helix.xml.h:5 ScreenSavers/moire.xml.h:2 -#: ScreenSavers/pedal.xml.h:2 ScreenSavers/polyhedra.xml.h:8 -#: ScreenSavers/rorschach.xml.h:8 ScreenSavers/starfish.xml.h:8 -#: ScreenSavers/xspirograph.xml.h:5 +#: ScreenSavers/epicycle.xml.h:8 ScreenSavers/glitchpeg.xml.h:5 +#: ScreenSavers/glslideshow.xml.h:13 ScreenSavers/helix.xml.h:5 +#: ScreenSavers/moire.xml.h:2 ScreenSavers/pedal.xml.h:2 +#: ScreenSavers/polyhedra.xml.h:8 ScreenSavers/rorschach.xml.h:8 +#: ScreenSavers/starfish.xml.h:8 ScreenSavers/xspirograph.xml.h:5 msgid "1 second" msgstr "1 秒" #: ScreenSavers/coral.xml.h:8 ScreenSavers/fireworkx.xml.h:7 #: ScreenSavers/gflux.xml.h:8 ScreenSavers/glblur.xml.h:5 -#: ScreenSavers/glmatrix.xml.h:5 ScreenSavers/imsmap.xml.h:8 -#: ScreenSavers/lavalite.xml.h:5 ScreenSavers/pyro.xml.h:5 -#: ScreenSavers/qix.xml.h:8 ScreenSavers/squiral.xml.h:10 -#: ScreenSavers/xmatrix.xml.h:18 +#: ScreenSavers/glmatrix.xml.h:5 ScreenSavers/gravitywell.xml.h:11 +#: ScreenSavers/imsmap.xml.h:8 ScreenSavers/lavalite.xml.h:5 +#: ScreenSavers/pyro.xml.h:5 ScreenSavers/qix.xml.h:8 +#: ScreenSavers/raverhoop.xml.h:8 ScreenSavers/razzledazzle.xml.h:11 +#: ScreenSavers/squiral.xml.h:10 ScreenSavers/xmatrix.xml.h:18 msgid "Sparse" msgstr "疎" #: ScreenSavers/coral.xml.h:10 ScreenSavers/fireworkx.xml.h:5 #: ScreenSavers/gflux.xml.h:10 ScreenSavers/glblur.xml.h:7 -#: ScreenSavers/glmatrix.xml.h:7 ScreenSavers/imsmap.xml.h:10 -#: ScreenSavers/lavalite.xml.h:7 ScreenSavers/pyro.xml.h:7 -#: ScreenSavers/qix.xml.h:10 ScreenSavers/squiral.xml.h:12 +#: ScreenSavers/glmatrix.xml.h:7 ScreenSavers/gravitywell.xml.h:9 +#: ScreenSavers/imsmap.xml.h:10 ScreenSavers/lavalite.xml.h:7 +#: ScreenSavers/pyro.xml.h:7 ScreenSavers/qix.xml.h:10 +#: ScreenSavers/raverhoop.xml.h:10 ScreenSavers/razzledazzle.xml.h:13 +#: ScreenSavers/squiral.xml.h:12 msgid "Dense" msgstr "密度" @@ -2287,7 +2556,7 @@ msgstr "" msgid "Hurt me" msgstr "" -#: ScreenSavers/crackberg.xml.h:11 +#: ScreenSavers/crackberg.xml.h:11 ScreenSavers/cubetwist.xml.h:14 #, fuzzy msgid "Flat shading" msgstr "平坦な照明" @@ -2309,8 +2578,9 @@ msgstr "" msgid "Letterbox" msgstr "" -#: ScreenSavers/crackberg.xml.h:19 ScreenSavers/imsmap.xml.h:14 -#: ScreenSavers/klein.xml.h:18 ScreenSavers/projectiveplane.xml.h:15 +#: ScreenSavers/crackberg.xml.h:19 ScreenSavers/etruscanvenus.xml.h:21 +#: ScreenSavers/imsmap.xml.h:14 ScreenSavers/klein.xml.h:18 +#: ScreenSavers/projectiveplane.xml.h:10 ScreenSavers/romanboy.xml.h:22 #, fuzzy msgid "Random coloration" msgstr "ランダムな動き" @@ -2339,6 +2609,22 @@ msgid "" "2005." msgstr "" +#: ScreenSavers/crumbler.xml.h:1 +msgid "Crumbler" +msgstr "" + +#: ScreenSavers/crumbler.xml.h:11 +msgid "Fractures" +msgstr "" + +#: ScreenSavers/crumbler.xml.h:16 +msgid "" +"Randomly subdivides a ball into voronoi chunks, then further subdivides one " +"of the remaining pieces. https://en.wikipedia.org/wiki/Voronoi_diagram " +"https://en.wikipedia.org/wiki/Convex_hull https://en.wikipedia.org/wiki/" +"Quickhull Written by Jamie Zawinski; 2018." +msgstr "" + #: ScreenSavers/crystal.xml.h:1 msgid "Crystal" msgstr "クリスタル" @@ -2377,8 +2663,8 @@ msgstr "スクリーンの中央" #, fuzzy msgid "" "Moving polygons, similar to a kaleidoscope. See also the \"Kaleidescope\" " -"and \"GLeidescope\" screen savers. http://en.wikipedia.org/wiki/Kaleidoscope " -"Written by Jouk Jansen; 1998." +"and \"GLeidescope\" screen savers. https://en.wikipedia.org/wiki/" +"Kaleidoscope Written by Jouk Jansen; 1998." msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。" #: ScreenSavers/cube21.xml.h:1 @@ -2405,10 +2691,6 @@ msgstr "" msgid "Start as random shape" msgstr "" -#: ScreenSavers/cube21.xml.h:13 ScreenSavers/phosphor.xml.h:12 -msgid "White" -msgstr "" - #: ScreenSavers/cube21.xml.h:14 #, fuzzy msgid "Random color" @@ -2441,7 +2723,7 @@ msgstr "スプライン曲線" msgid "" "The \"Cube 21\" Rubik-like puzzle, also known as \"Square-1\". The rotations " "are chosen randomly. See also the \"Rubik\", \"RubikBlocks\" and \"GLSnake\" " -"screen savers. http://en.wikipedia.org/wiki/Square_One_%28puzzle%29 Written " +"screen savers. https://en.wikipedia.org/wiki/Square_One_%28puzzle%29 Written " "by Vasek Potocek; 2005." msgstr "" "ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew " @@ -2453,65 +2735,73 @@ msgstr "キューブネティック" #: ScreenSavers/cubenetic.xml.h:9 ScreenSavers/glblur.xml.h:9 #: ScreenSavers/glknots.xml.h:8 ScreenSavers/gltext.xml.h:10 -#: ScreenSavers/kaleidocycle.xml.h:11 ScreenSavers/menger.xml.h:11 -#: ScreenSavers/molecule.xml.h:17 ScreenSavers/spheremonics.xml.h:10 +#: ScreenSavers/handsy.xml.h:12 ScreenSavers/kaleidocycle.xml.h:11 +#: ScreenSavers/menger.xml.h:11 ScreenSavers/molecule.xml.h:17 +#: ScreenSavers/spheremonics.xml.h:10 ScreenSavers/splitflap.xml.h:15 #, fuzzy msgid "Don't rotate" msgstr "回転しない" #: ScreenSavers/cubenetic.xml.h:10 ScreenSavers/glblur.xml.h:10 #: ScreenSavers/glknots.xml.h:9 ScreenSavers/gltext.xml.h:11 -#: ScreenSavers/kaleidocycle.xml.h:12 ScreenSavers/lavalite.xml.h:23 -#: ScreenSavers/menger.xml.h:12 ScreenSavers/molecule.xml.h:18 -#: ScreenSavers/spheremonics.xml.h:11 +#: ScreenSavers/handsy.xml.h:13 ScreenSavers/kaleidocycle.xml.h:12 +#: ScreenSavers/lavalite.xml.h:23 ScreenSavers/menger.xml.h:12 +#: ScreenSavers/molecule.xml.h:18 ScreenSavers/spheremonics.xml.h:11 +#: ScreenSavers/splitflap.xml.h:16 msgid "Rotate around X axis" msgstr "X 軸周りを回転" #: ScreenSavers/cubenetic.xml.h:11 ScreenSavers/glblur.xml.h:11 #: ScreenSavers/glknots.xml.h:10 ScreenSavers/gltext.xml.h:12 -#: ScreenSavers/kaleidocycle.xml.h:13 ScreenSavers/lavalite.xml.h:24 -#: ScreenSavers/menger.xml.h:13 ScreenSavers/molecule.xml.h:19 -#: ScreenSavers/spheremonics.xml.h:12 +#: ScreenSavers/handsy.xml.h:14 ScreenSavers/kaleidocycle.xml.h:13 +#: ScreenSavers/lavalite.xml.h:24 ScreenSavers/menger.xml.h:13 +#: ScreenSavers/molecule.xml.h:19 ScreenSavers/spheremonics.xml.h:12 +#: ScreenSavers/splitflap.xml.h:17 msgid "Rotate around Y axis" msgstr "Y 軸周りを回転" #: ScreenSavers/cubenetic.xml.h:12 ScreenSavers/glblur.xml.h:12 #: ScreenSavers/glknots.xml.h:11 ScreenSavers/gltext.xml.h:13 -#: ScreenSavers/kaleidocycle.xml.h:14 ScreenSavers/lavalite.xml.h:25 -#: ScreenSavers/menger.xml.h:14 ScreenSavers/molecule.xml.h:20 -#: ScreenSavers/spheremonics.xml.h:13 +#: ScreenSavers/handsy.xml.h:15 ScreenSavers/kaleidocycle.xml.h:14 +#: ScreenSavers/lavalite.xml.h:25 ScreenSavers/menger.xml.h:14 +#: ScreenSavers/molecule.xml.h:20 ScreenSavers/spheremonics.xml.h:13 +#: ScreenSavers/splitflap.xml.h:18 msgid "Rotate around Z axis" msgstr "Z 軸周りを回転" #: ScreenSavers/cubenetic.xml.h:13 ScreenSavers/glblur.xml.h:13 #: ScreenSavers/glknots.xml.h:12 ScreenSavers/gltext.xml.h:14 -#: ScreenSavers/kaleidocycle.xml.h:15 ScreenSavers/lavalite.xml.h:26 -#: ScreenSavers/menger.xml.h:15 ScreenSavers/molecule.xml.h:21 -#: ScreenSavers/spheremonics.xml.h:14 +#: ScreenSavers/handsy.xml.h:16 ScreenSavers/kaleidocycle.xml.h:15 +#: ScreenSavers/lavalite.xml.h:26 ScreenSavers/menger.xml.h:15 +#: ScreenSavers/molecule.xml.h:21 ScreenSavers/spheremonics.xml.h:14 +#: ScreenSavers/splitflap.xml.h:19 msgid "Rotate around X and Y axes" msgstr "X と Y 軸周りを回転" #: ScreenSavers/cubenetic.xml.h:14 ScreenSavers/glblur.xml.h:14 #: ScreenSavers/glknots.xml.h:13 ScreenSavers/gltext.xml.h:15 -#: ScreenSavers/kaleidocycle.xml.h:16 ScreenSavers/lavalite.xml.h:27 -#: ScreenSavers/menger.xml.h:16 ScreenSavers/molecule.xml.h:22 -#: ScreenSavers/spheremonics.xml.h:15 +#: ScreenSavers/handsy.xml.h:17 ScreenSavers/kaleidocycle.xml.h:16 +#: ScreenSavers/lavalite.xml.h:27 ScreenSavers/menger.xml.h:16 +#: ScreenSavers/molecule.xml.h:22 ScreenSavers/spheremonics.xml.h:15 +#: ScreenSavers/splitflap.xml.h:20 msgid "Rotate around X and Z axes" msgstr "X と Z 軸周りを回転" #: ScreenSavers/cubenetic.xml.h:15 ScreenSavers/glblur.xml.h:15 #: ScreenSavers/glknots.xml.h:14 ScreenSavers/gltext.xml.h:16 -#: ScreenSavers/kaleidocycle.xml.h:17 ScreenSavers/lavalite.xml.h:28 -#: ScreenSavers/menger.xml.h:17 ScreenSavers/molecule.xml.h:23 -#: ScreenSavers/spheremonics.xml.h:16 +#: ScreenSavers/handsy.xml.h:18 ScreenSavers/kaleidocycle.xml.h:17 +#: ScreenSavers/lavalite.xml.h:28 ScreenSavers/menger.xml.h:17 +#: ScreenSavers/molecule.xml.h:23 ScreenSavers/spheremonics.xml.h:16 +#: ScreenSavers/splitflap.xml.h:21 msgid "Rotate around Y and Z axes" msgstr "Y と Z 軸周りを回転" #: ScreenSavers/cubenetic.xml.h:16 ScreenSavers/glblur.xml.h:16 #: ScreenSavers/glknots.xml.h:15 ScreenSavers/gltext.xml.h:17 -#: ScreenSavers/kaleidocycle.xml.h:18 ScreenSavers/lavalite.xml.h:29 -#: ScreenSavers/menger.xml.h:18 ScreenSavers/molecule.xml.h:24 -#: ScreenSavers/spheremonics.xml.h:17 +#: ScreenSavers/handsy.xml.h:19 ScreenSavers/kaleidocycle.xml.h:18 +#: ScreenSavers/lavalite.xml.h:29 ScreenSavers/menger.xml.h:18 +#: ScreenSavers/molecule.xml.h:24 ScreenSavers/spheremonics.xml.h:17 +#: ScreenSavers/splitflap.xml.h:22 msgid "Rotate around all three axes" msgstr "すべての軸の周りで回転" @@ -2540,6 +2830,35 @@ msgstr "" "表面に変動し続ける染みのパターンを持った、重なり合う箱の、脈動する集合を描画" "します。これはキュービストの LavaLite の一種です。Jamie Zawinski 作。" +#: ScreenSavers/cubestack.xml.h:1 +#, fuzzy +msgid "CubeStack" +msgstr "嵐" + +#: ScreenSavers/cubestack.xml.h:11 ScreenSavers/hypertorus.xml.h:8 +#: ScreenSavers/qix.xml.h:21 ScreenSavers/sundancer2.xml.h:6 +#: ScreenSavers/webcollage.xml.h:8 +msgid "Transparent" +msgstr "透明" + +#: ScreenSavers/cubestack.xml.h:12 +#, fuzzy +msgid "Opacity" +msgstr "画像ディレクトリ" + +#: ScreenSavers/cubestack.xml.h:13 ScreenSavers/fireflies.xml.h:17 +#: ScreenSavers/mirrorblob.xml.h:19 ScreenSavers/webcollage.xml.h:10 +#, fuzzy +msgid "Opaque" +msgstr "透明でない斑点" + +#: ScreenSavers/cubestack.xml.h:17 +#, fuzzy +msgid "" +"An endless stack of unfolding, translucent cubes. Written by Jamie Zawinski; " +"2016." +msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" + #: ScreenSavers/cubestorm.xml.h:1 #, fuzzy msgid "CubeStorm" @@ -2550,17 +2869,48 @@ msgstr "嵐" msgid "Cubes" msgstr "キューブ" -#: ScreenSavers/cubestorm.xml.h:12 +#: ScreenSavers/cubestorm.xml.h:12 ScreenSavers/skytentacles.xml.h:6 +#: ScreenSavers/wander.xml.h:9 +msgid "Length" +msgstr "長さ" + +#: ScreenSavers/cubestorm.xml.h:15 msgid "Struts" msgstr "" -#: ScreenSavers/cubestorm.xml.h:18 +#: ScreenSavers/cubestorm.xml.h:21 #, fuzzy msgid "" "Boxes change shape and intersect each other, filling space. Written by Jamie " "Zawinski; 2003." msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" +#: ScreenSavers/cubetwist.xml.h:1 +#, fuzzy +msgid "CubeTwist" +msgstr "キューブ" + +#: ScreenSavers/cubetwist.xml.h:11 ScreenSavers/glsnake.xml.h:8 +msgid "Tight" +msgstr "きつい" + +#: ScreenSavers/cubetwist.xml.h:12 ScreenSavers/quasicrystal.xml.h:10 +#, fuzzy +msgid "Displacement" +msgstr "星を表示" + +#: ScreenSavers/cubetwist.xml.h:13 ScreenSavers/fireflies.xml.h:15 +#: ScreenSavers/hyperspace.xml.h:19 +msgid "Wide" +msgstr "" + +#: ScreenSavers/cubetwist.xml.h:19 +#, fuzzy +msgid "" +"A series of nested cubes rotate and slide recursively. Written by Jamie " +"Zawinski; 2016." +msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" + #: ScreenSavers/cubicgrid.xml.h:1 msgid "CubicGrid" msgstr "" @@ -2585,7 +2935,7 @@ msgid "CWaves" msgstr "波" #: ScreenSavers/cwaves.xml.h:5 ScreenSavers/flame.xml.h:11 -#: ScreenSavers/jigglypuff.xml.h:21 +#: ScreenSavers/jigglypuff.xml.h:21 ScreenSavers/tessellimage.xml.h:12 msgid "Complexity" msgstr "複雑さ" @@ -2608,11 +2958,9 @@ msgstr "平滑化された線" #: ScreenSavers/cwaves.xml.h:10 #, fuzzy msgid "" -"This generates a languidly-scrolling vertical field of sinusoidal colors. " -"Written by Jamie Zawinski; 2007." -msgstr "" -"これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。" -"Jamie Zawinski 作。" +"A field of sinusoidal colors languidly scrolls. It's relaxing. Written by " +"Jamie Zawinski; 2007." +msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" #: ScreenSavers/cyclone.xml.h:1 #, fuzzy @@ -2879,16 +3227,31 @@ msgstr "" #: ScreenSavers/deco.xml.h:15 #, fuzzy msgid "" -"Subdivides and colors rectangles randomly. It looks kind of like Brady-Bunch-" -"era rec-room wall paneling. http://en.wikipedia.org/wiki/" -"Piet_Mondrian#Paris_1919.E2.80.931938 Written by Jamie Zawinski and Michael " -"Bayne; 1997." +"Subdivides and colors rectangles randomly, for a Mondrian-esque effect. " +"https://en.wikipedia.org/wiki/Piet_Mondrian#Paris_1919.E2.80.931938 Written " +"by Jamie Zawinski and Michael Bayne; 1997." msgstr "" "これは画面を分割し各矩形をランダムに色付けします。それはブラディー・バンチ " "(邦題: ゆかいなブレディー家) 時代のレクルームの壁のパネルのように見えます。" "(Raven 曰: このスクリーンセーバーは思わずペイントをはがしたくなるほどに醜い" "ね!!)。Michael Bayne の Java コードに触発されて Jamie Zawinski が作りました。" +#: ScreenSavers/deepstars.xml.h:1 +#, fuzzy +msgid "DeepStars" +msgstr "星" + +#: ScreenSavers/deepstars.xml.h:8 +msgid "Smear" +msgstr "" + +#: ScreenSavers/deepstars.xml.h:10 +#, fuzzy +msgid "" +"A long exposure of the night sky, showing star paths as vapor trails. " +"Written by Jamie Zawinski; 2019." +msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" + #: ScreenSavers/deluxe.xml.h:1 msgid "Deluxe" msgstr "デラックス" @@ -2931,12 +3294,23 @@ msgstr "タイムアウト" #, fuzzy, no-c-format msgid "" "A cellular automaton that starts with a random field, and organizes it into " -"stripes and spirals. http://en.wikipedia.org/wiki/Maxwell%27s_demon Written " +"stripes and spirals. https://en.wikipedia.org/wiki/Maxwell%27s_demon Written " "by David Bagley; 1999." msgstr "" "ランダムなフィールドから開始するセルオートマトンです。そして次第に、縞模様と" "螺旋の形になっていきます。David Bagley 作。" +#: ScreenSavers/discoball.xml.h:1 +msgid "Discoball" +msgstr "" + +#: ScreenSavers/discoball.xml.h:15 +#, fuzzy +msgid "A dusty, dented disco ball. Woop woop. Written by Jamie Zawinski; 2016." +msgstr "" +"これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。" +"Jamie Zawinski 作。" + #: ScreenSavers/discrete.xml.h:1 msgid "Discrete" msgstr "離散的" @@ -2989,13 +3363,10 @@ msgid "Vortex" msgstr "渦巻" #: ScreenSavers/distort.xml.h:23 -#, fuzzy msgid "" -"Grabs an image of the screen, and then lets a transparent lens wander around " -"the screen, magnifying whatever is underneath. Written by Jonas Munsin; 1998." +"Wandering lenses distort the screen image in various ways. Written by Jonas " +"Munsin; 1998." msgstr "" -"これはスクリーンの画像を取り込んで、その上を透明なレンズが動き回ります。その" -"下のものは何であれ拡大されます。Jonas Munsin 作。" #: ScreenSavers/drempels.xml.h:1 msgid "drempels" @@ -3019,10 +3390,10 @@ msgid "Control Point Density" msgstr "コントロールポイント" #: ScreenSavers/drempels.xml.h:12 ScreenSavers/glknots.xml.h:17 -#: ScreenSavers/hyperspace.xml.h:12 ScreenSavers/jigsaw.xml.h:12 -#: ScreenSavers/lavalite.xml.h:11 ScreenSavers/mirrorblob.xml.h:14 -#: ScreenSavers/plasma.xml.h:11 ScreenSavers/spheremonics.xml.h:8 -#: ScreenSavers/unknownpleasures.xml.h:11 +#: ScreenSavers/gravitywell.xml.h:8 ScreenSavers/hyperspace.xml.h:12 +#: ScreenSavers/jigsaw.xml.h:12 ScreenSavers/lavalite.xml.h:11 +#: ScreenSavers/mirrorblob.xml.h:14 ScreenSavers/plasma.xml.h:11 +#: ScreenSavers/spheremonics.xml.h:8 ScreenSavers/unknownpleasures.xml.h:11 msgid "Resolution" msgstr "解像度" @@ -3062,6 +3433,52 @@ msgid "" "Drifting recursive fractal cosmic flames. Written by Scott Draves; 1997." msgstr "もう一つの繰り返しによるフラクタルジェネレータ。Scott Draves 作。" +#: ScreenSavers/dymaxionmap.xml.h:1 +msgid "DymaxionMap" +msgstr "" + +#: ScreenSavers/dymaxionmap.xml.h:8 +#, fuzzy +msgid "Flat map" +msgstr "平坦な照明" + +#: ScreenSavers/dymaxionmap.xml.h:9 +msgid "Satellite map" +msgstr "" + +#: ScreenSavers/dymaxionmap.xml.h:10 +msgid "Day / night smoothness" +msgstr "" + +#: ScreenSavers/dymaxionmap.xml.h:12 +msgid "Lat / Long" +msgstr "" + +#: ScreenSavers/dymaxionmap.xml.h:14 ScreenSavers/glplanet.xml.h:13 +#: ScreenSavers/moebiusgears.xml.h:12 +msgid "Roll" +msgstr "" + +#: ScreenSavers/dymaxionmap.xml.h:18 +#, no-c-format +msgid "" +"Buckminster Fuller's map of the Earth projected onto the surface of an " +"unfolded icosahedron. It depicts the Earth's continents as one island, or " +"nearly contiguous land masses. This screen saver animates the progression of " +"the dusk terminator across the flattened globe. It includes both satellite " +"and flat-colored map imagery, and can load and convert other Equirectangular-" +"projected maps. \"Dymaxion Map\" and \"The Fuller Projection Map\" are " +"trademarks of The Buckminster Fuller Institute. The original Dymaxion Map " +"image is copyright 1982 by The Buckminster Fuller Institute. (This program " +"does not use their imagery, only similar trigonometry.) The Dymaxion Map was " +"covered by now-expired US Patent 2,393,676 (Richard Buckminster Fuller, " +"1946). https://en.wikipedia.org/wiki/Dymaxion_map https://en.wikipedia.org/" +"wiki/Buckminster_Fuller https://en.wikipedia.org/wiki/" +"List_of_map_projections https://en.wikipedia.org/wiki/Cahill" +"%E2%80%93Keyes_projection https://en.wikipedia.org/wiki/" +"Waterman_butterfly_projection Written by Jamie Zawinski; 2016." +msgstr "" + #: ScreenSavers/endgame.xml.h:1 msgid "Endgame" msgstr "" @@ -3073,8 +3490,19 @@ msgstr "" #: ScreenSavers/endgame.xml.h:7 msgid "" "Black slips out of three mating nets, but the fourth one holds him tight! A " -"brilliant composition! See also the \"Queens\" screen saver. http://en." -"wikipedia.org/wiki/Chess_endgame Written by Blair Tennessy; 2002." +"brilliant composition! See also the \"Queens\" screen saver. https://en." +"wikipedia.org/wiki/Chess_endgame Written by Blair Tennessy and Jamie " +"Zawinski; 2002." +msgstr "" + +#: ScreenSavers/energystream.xml.h:1 +msgid "EnergyStream" +msgstr "" + +#: ScreenSavers/energystream.xml.h:8 +msgid "" +"A flow of particles which form an energy stream. Written by Eugene " +"Sandulenko and Konrad \"Yoghurt\" Zagorowicz; 2016." msgstr "" #: ScreenSavers/engine.xml.h:1 @@ -3132,9 +3560,9 @@ msgstr "" #: ScreenSavers/engine.xml.h:20 msgid "" -"Internal combusion engines. http://en.wikipedia.org/wiki/" -"Internal_combustion_engine#Operation Written by Ben Buxton and Ed Beroset; " -"2001." +"Internal combusion engines. https://en.wikipedia.org/wiki/" +"Internal_combustion_engine#Operation Written by Ben Buxton, Ed Beroset and " +"Jamie Zawinski; 2001." msgstr "" #: ScreenSavers/epicycle.xml.h:1 @@ -3150,8 +3578,8 @@ msgstr "ハーモニクス" msgid "" "A pre-heliocentric model of planetary motion. This draws the path traced out " "by a point on the edge of a circle. That circle rotates around a point on " -"the rim of another circle, and so on, several times. http://en.wikipedia.org/" -"wiki/Deferent_and_epicycle Written by James Youngman; 1998." +"the rim of another circle, and so on, several times. https://en.wikipedia." +"org/wiki/Deferent_and_epicycle Written by James Youngman; 1998." msgstr "" "このプログラムは、円の縁上の点の軌跡を描きます。その円は別の円の縁上の点を回" "転しています。そして更にその円はまた・・・と言う風に続きます。これは前-太陽中" @@ -3166,11 +3594,6 @@ msgstr "持続" msgid "Little" msgstr "" -#: ScreenSavers/eruption.xml.h:9 -#, fuzzy -msgid "Number of particles" -msgstr "円の数" - #: ScreenSavers/eruption.xml.h:11 msgid "Cooling factor" msgstr "" @@ -3192,7 +3615,8 @@ msgid "Negative" msgstr "" #: ScreenSavers/eruption.xml.h:17 ScreenSavers/fluidballs.xml.h:12 -#: ScreenSavers/qix.xml.h:23 ScreenSavers/speedmine.xml.h:9 +#: ScreenSavers/hydrostat.xml.h:23 ScreenSavers/qix.xml.h:23 +#: ScreenSavers/speedmine.xml.h:9 msgid "Gravity" msgstr "重力" @@ -3206,40 +3630,284 @@ msgid "" "screen savers. Written by W.P. van Paassen; 2003." msgstr "" -#: ScreenSavers/euler2d.xml.h:1 -#, fuzzy -msgid "Euler2D" -msgstr "オイラー2d" - -#: ScreenSavers/euler2d.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:3 -msgid "Particles" -msgstr "粒子" +#: ScreenSavers/esper.xml.h:1 +msgid "Esper" +msgstr "" -#: ScreenSavers/euler2d.xml.h:31 -#, fuzzy, no-c-format +#: ScreenSavers/esper.xml.h:10 msgid "" -"Simulates two dimensional incompressible inviscid fluid flow. http://en." -"wikipedia.org/wiki/Euler_equations_%28fluid_dynamics%29 http://en.wikipedia." -"org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith; 2002." +"\"Enhance 224 to 176. Pull out track right. Center in pull back. Pull back. " +"Wait a minute. Go right. Stop. Enhance 57 19. Track 45 left. Gimme a " +"hardcopy right there.\" The Esper Machine was a voice-controlled forensic " +"device used by LAPD in 2019, as documented in the 1982 film, Blade Runner. " +"It was capable of enhancing photographs to an extreme degree, including " +"reconstructing different viewpoints within the space from the reflections on " +"various objects in the photograph. Written by Jamie Zawinski; 2017." msgstr "" -"二次元の、圧縮不能な非粘性流体 (完全流体) の運動をシミュレート。Stephen " -"Montgomery-Smith 作。" -#: ScreenSavers/euphoria.xml.h:1 -msgid "Euphoria" +#: ScreenSavers/etruscanvenus.xml.h:1 +msgid "EtruscanVenus" msgstr "" -#: ScreenSavers/euphoria.xml.h:2 +#: ScreenSavers/etruscanvenus.xml.h:2 ScreenSavers/klein.xml.h:6 +#: ScreenSavers/projectiveplane.xml.h:40 ScreenSavers/qix.xml.h:15 +#: ScreenSavers/romanboy.xml.h:2 #, fuzzy -msgid "Number of wisps" -msgstr "点の数:" +msgid "Random motion" +msgstr "ランダムな動き" -#: ScreenSavers/euphoria.xml.h:3 -#, fuzzy -msgid "Number of background layers" -msgstr "色の数:" +#: ScreenSavers/etruscanvenus.xml.h:3 ScreenSavers/klein.xml.h:7 +#: ScreenSavers/projectiveplane.xml.h:41 ScreenSavers/romanboy.xml.h:3 +msgid "Walk" +msgstr "" -#: ScreenSavers/euphoria.xml.h:4 +#: ScreenSavers/etruscanvenus.xml.h:4 ScreenSavers/klein.xml.h:8 +#: ScreenSavers/projectiveplane.xml.h:42 ScreenSavers/romanboy.xml.h:4 +msgid "Turn" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:5 ScreenSavers/klein.xml.h:10 +#: ScreenSavers/projectiveplane.xml.h:44 ScreenSavers/romanboy.xml.h:6 +msgid "Show orientation marks" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:6 +#, fuzzy +msgid "Deform the surface" +msgstr "ソリッドな表面" + +#: ScreenSavers/etruscanvenus.xml.h:7 ScreenSavers/klein.xml.h:41 +#: ScreenSavers/romanboy.xml.h:8 +msgid "1.0" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:8 ScreenSavers/romanboy.xml.h:9 +#, fuzzy +msgid "Deformation speed" +msgstr "回転のスピード" + +#: ScreenSavers/etruscanvenus.xml.h:9 ScreenSavers/klein.xml.h:43 +#: ScreenSavers/romanboy.xml.h:10 +msgid "100.0" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:10 ScreenSavers/romanboy.xml.h:11 +#, fuzzy +msgid "0.0" +msgstr "100%" + +#: ScreenSavers/etruscanvenus.xml.h:11 ScreenSavers/romanboy.xml.h:12 +#, fuzzy +msgid "Initial deformation" +msgstr "粒子の密度" + +#: ScreenSavers/etruscanvenus.xml.h:12 +msgid "3999.0" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:13 ScreenSavers/klein.xml.h:11 +#: ScreenSavers/projectiveplane.xml.h:2 ScreenSavers/romanboy.xml.h:14 +#, fuzzy +msgid "Random surface" +msgstr "ソリッドな表面" + +#: ScreenSavers/etruscanvenus.xml.h:14 ScreenSavers/klein.xml.h:12 +#: ScreenSavers/polytopes.xml.h:2 ScreenSavers/projectiveplane.xml.h:3 +#: ScreenSavers/romanboy.xml.h:15 +#, fuzzy +msgid "Wireframe mesh" +msgstr "ワイヤフレーム" + +#: ScreenSavers/etruscanvenus.xml.h:15 ScreenSavers/klein.xml.h:13 +#: ScreenSavers/mirrorblob.xml.h:27 ScreenSavers/polytopes.xml.h:3 +#: ScreenSavers/projectiveplane.xml.h:4 ScreenSavers/romanboy.xml.h:16 +#, fuzzy +msgid "Solid surface" +msgstr "ソリッドな表面" + +#: ScreenSavers/etruscanvenus.xml.h:16 ScreenSavers/klein.xml.h:14 +#: ScreenSavers/polytopes.xml.h:4 ScreenSavers/projectiveplane.xml.h:5 +#: ScreenSavers/romanboy.xml.h:17 +#, fuzzy +msgid "Transparent surface" +msgstr "透明" + +#: ScreenSavers/etruscanvenus.xml.h:17 ScreenSavers/klein.xml.h:15 +#: ScreenSavers/projectiveplane.xml.h:6 ScreenSavers/romanboy.xml.h:18 +#, fuzzy +msgid "Random pattern" +msgstr "ランダムにする" + +#: ScreenSavers/etruscanvenus.xml.h:18 ScreenSavers/hypertorus.xml.h:9 +#: ScreenSavers/klein.xml.h:16 ScreenSavers/projectiveplane.xml.h:7 +#: ScreenSavers/romanboy.xml.h:19 +#, fuzzy +msgid "Solid object" +msgstr "オブジェクトを塗りつぶし" + +#: ScreenSavers/etruscanvenus.xml.h:19 ScreenSavers/projectiveplane.xml.h:8 +#: ScreenSavers/romanboy.xml.h:20 +msgid "Distance bands" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:20 ScreenSavers/projectiveplane.xml.h:9 +#: ScreenSavers/romanboy.xml.h:21 +#, fuzzy +msgid "Direction bands" +msgstr "方位の照明" + +#: ScreenSavers/etruscanvenus.xml.h:22 ScreenSavers/hypertorus.xml.h:16 +#: ScreenSavers/klein.xml.h:19 ScreenSavers/projectiveplane.xml.h:11 +#: ScreenSavers/romanboy.xml.h:23 +msgid "One-sided" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:23 ScreenSavers/hypertorus.xml.h:17 +#: ScreenSavers/klein.xml.h:20 ScreenSavers/projectiveplane.xml.h:12 +#: ScreenSavers/romanboy.xml.h:24 +msgid "Two-sided" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:24 ScreenSavers/projectiveplane.xml.h:13 +#: ScreenSavers/romanboy.xml.h:25 +#, fuzzy +msgid "Distance colors" +msgstr "加える色" + +#: ScreenSavers/etruscanvenus.xml.h:25 ScreenSavers/projectiveplane.xml.h:14 +#: ScreenSavers/romanboy.xml.h:26 +#, fuzzy +msgid "Direction colors" +msgstr "減じる色" + +#: ScreenSavers/etruscanvenus.xml.h:26 ScreenSavers/hypertorus.xml.h:19 +#: ScreenSavers/klein.xml.h:23 ScreenSavers/projectiveplane.xml.h:16 +#: ScreenSavers/romanboy.xml.h:27 +#, fuzzy +msgid "Change colors" +msgstr "FadePlot" + +#: ScreenSavers/etruscanvenus.xml.h:27 ScreenSavers/romanboy.xml.h:28 +#, fuzzy +msgid "Random Projection" +msgstr "ランダムオブジェクト" + +#: ScreenSavers/etruscanvenus.xml.h:28 ScreenSavers/romanboy.xml.h:29 +msgid "Perspective" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:29 ScreenSavers/romanboy.xml.h:30 +#, fuzzy +msgid "Orthographic" +msgstr "直交射影" + +#: ScreenSavers/etruscanvenus.xml.h:30 ScreenSavers/hypertorus.xml.h:24 +#: ScreenSavers/klein.xml.h:30 ScreenSavers/polytopes.xml.h:19 +#: ScreenSavers/romanboy.xml.h:31 +msgid "-4.0" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:31 ScreenSavers/romanboy.xml.h:32 +#, fuzzy +msgid "X rotation speed" +msgstr "回転のスピード" + +#: ScreenSavers/etruscanvenus.xml.h:32 ScreenSavers/hypertorus.xml.h:26 +#: ScreenSavers/klein.xml.h:32 ScreenSavers/polytopes.xml.h:21 +#: ScreenSavers/romanboy.xml.h:33 +msgid "4.0" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:33 ScreenSavers/romanboy.xml.h:34 +#, fuzzy +msgid "Y rotation speed" +msgstr "回転のスピード" + +#: ScreenSavers/etruscanvenus.xml.h:34 ScreenSavers/romanboy.xml.h:35 +#, fuzzy +msgid "Z rotation speed" +msgstr "回転のスピード" + +#: ScreenSavers/etruscanvenus.xml.h:35 ScreenSavers/klein.xml.h:38 +#: ScreenSavers/romanboy.xml.h:36 +msgid "-180.0" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:36 ScreenSavers/klein.xml.h:39 +#: ScreenSavers/romanboy.xml.h:37 +msgid "Walking direction" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:37 ScreenSavers/klein.xml.h:40 +#: ScreenSavers/romanboy.xml.h:38 +msgid "180.0" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:38 ScreenSavers/klein.xml.h:42 +#: ScreenSavers/romanboy.xml.h:39 +#, fuzzy +msgid "Walking speed" +msgstr "鯨のスピード" + +#: ScreenSavers/etruscanvenus.xml.h:44 +#, no-c-format +msgid "" +"A 3D immersion of of a Klein bottle that smoothly deforms between the " +"Etruscan Venus surface, the Roman surface, the Boy surface, and the Ida " +"surface. Topologically, all surfaces are Klein bottles, even the Roman and " +"Boy surfaces, which are doubly covered and therefore appear to be an " +"immersed real projective plane. You can walk on the Klein bottle or rotate " +"it in 3D. Since all the surfaces except the Ida surfaces have points where " +"the surface normal is not well defined for some points, walking is performed " +"on the Ida surface. Furthermore, it is possible to smoothly deform the " +"surface between the Etruscan Venus surface, the Roman surface, the Boy " +"surface, and the Ida surface surface while turning it. Inspired by George K. " +"Francis's book \"A Topological Picturebook\", Springer, 1987, George K. " +"Francis's paper \"The Etruscan Venus\" in P. Concus, R. Finn, and D. A. " +"Hoffman: \"Geometric Analysis and Computer Graphics\", Springer, 1991, and a " +"video entitled \"The Etruscan Venus\" by Donna J. Cox, George K. Francis, " +"and Raymond L. Idaszak, presented at SIGGRAPH 1989. https://en.wikipedia.org/" +"wiki/Boy%27s_surface https://en.wikipedia.org/wiki/Roman_surface https://en." +"wikipedia.org/wiki/Klein_bottle http://mathworld.wolfram.com/BoySurface.html " +"http://mathworld.wolfram.com/RomanSurface.html http://mathworld.wolfram.com/" +"EtruscanVenusSurface.html http://mathworld.wolfram.com/IdaSurface.html " +"Written by Carsten Steger; 2020." +msgstr "" + +#: ScreenSavers/euler2d.xml.h:1 +#, fuzzy +msgid "Euler2D" +msgstr "オイラー2d" + +#: ScreenSavers/euler2d.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:3 +msgid "Particles" +msgstr "粒子" + +#: ScreenSavers/euler2d.xml.h:31 +#, fuzzy, no-c-format +msgid "" +"Simulates two dimensional incompressible inviscid fluid flow. https://en." +"wikipedia.org/wiki/Euler_equations_%28fluid_dynamics%29 https://en.wikipedia." +"org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith; 2002." +msgstr "" +"二次元の、圧縮不能な非粘性流体 (完全流体) の運動をシミュレート。Stephen " +"Montgomery-Smith 作。" + +#: ScreenSavers/euphoria.xml.h:1 +msgid "Euphoria" +msgstr "" + +#: ScreenSavers/euphoria.xml.h:2 +#, fuzzy +msgid "Number of wisps" +msgstr "点の数:" + +#: ScreenSavers/euphoria.xml.h:3 +#, fuzzy +msgid "Number of background layers" +msgstr "色の数:" + +#: ScreenSavers/euphoria.xml.h:4 #, fuzzy msgid "Texture - Default" msgstr "テクスチャ画像" @@ -3480,8 +4148,7 @@ msgstr "" #: ScreenSavers/fiberlamp.xml.h:12 #, fuzzy -msgid "" -"Draws a groovy rotating fiber optic lamp. Written by Tim Auckland; 2005." +msgid "A fiber-optic lamp. Groovy. Written by Tim Auckland; 2005." msgstr "手品をする stick-man。Tim Auckland 作。" #: ScreenSavers/fieldlines.xml.h:1 @@ -3525,6 +4192,26 @@ msgid "" "Haas." msgstr "" +#: ScreenSavers/filmleader.xml.h:1 +msgid "FilmLeader" +msgstr "" + +#: ScreenSavers/filmleader.xml.h:6 ScreenSavers/pong.xml.h:6 +#: ScreenSavers/unknownpleasures.xml.h:13 ScreenSavers/vfeedback.xml.h:6 +msgid "Noise" +msgstr "" + +#: ScreenSavers/filmleader.xml.h:10 +#, fuzzy +msgid "" +"Displays a looping countdown based on the SMPTE Universal Film leader on a " +"simulation of an old analog television. https://en.wikipedia.org/wiki/" +"Film_leader Written by Jamie Zawinski; 2018." +msgstr "" +"幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コントロー" +"ル点をアニメーションさせることもできます。ただしそうするとより多くの CPU と、" +"高速帯域を必要とします。Jamie Zawinski 作。" + #: ScreenSavers/fireflies.xml.h:1 #, fuzzy msgid "Fireflies" @@ -3577,20 +4264,10 @@ msgstr "" msgid "Narrow" msgstr "" -#: ScreenSavers/fireflies.xml.h:15 ScreenSavers/hyperspace.xml.h:19 -msgid "Wide" -msgstr "" - #: ScreenSavers/fireflies.xml.h:16 ScreenSavers/winduprobot.xml.h:14 msgid "Invisible" msgstr "" -#: ScreenSavers/fireflies.xml.h:17 ScreenSavers/mirrorblob.xml.h:19 -#: ScreenSavers/webcollage.xml.h:10 -#, fuzzy -msgid "Opaque" -msgstr "透明でない斑点" - #: ScreenSavers/fireflies.xml.h:18 msgid "Color cycle speed" msgstr "" @@ -3777,7 +4454,7 @@ msgid "FlipScreen3D" msgstr "フリップスクリーン 3D" #: ScreenSavers/flipscreen3d.xml.h:5 ScreenSavers/gleidescope.xml.h:12 -#: ScreenSavers/glplanet.xml.h:8 ScreenSavers/ifs.xml.h:67 +#: ScreenSavers/glplanet.xml.h:12 ScreenSavers/ifs.xml.h:67 #: ScreenSavers/tangram.xml.h:15 ScreenSavers/topblock.xml.h:17 msgid "Rotate" msgstr "回転" @@ -3817,7 +4494,7 @@ msgstr "テキストを右揃え" msgid "Font point size" msgstr "フォントのポイントサイズ" -#: ScreenSavers/fliptext.xml.h:13 +#: ScreenSavers/fliptext.xml.h:13 ScreenSavers/gibson.xml.h:12 #, fuzzy msgid "Text columns" msgstr "テキスト列" @@ -3977,7 +4654,7 @@ msgid "" "Strange attractors formed of flows in a 3D differential equation phase " "space. Features the popular attractors described by Lorentz, Roessler, " "Birkhoff and Duffing, and can discover entirely new attractors by itself. " -"http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by Tim " +"https://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by Tim " "Auckland; 1998." msgstr "" @@ -4060,15 +4737,10 @@ msgstr "サイケデリックな色" msgid "Insane" msgstr "" -#: ScreenSavers/flurry.xml.h:10 ScreenSavers/sballs.xml.h:5 -#: ScreenSavers/starfish.xml.h:2 -msgid "Random" -msgstr "ランダム" - #: ScreenSavers/flurry.xml.h:11 msgid "" -"A colourful star(fish)like flurry of particles. Original Mac version: http://" -"homepage.mac.com/calumr Written by Calum Robinson and Tobias Sargeant; 2002." +"A colourful star(fish)like flurry of particles. Written by Calum Robinson " +"and Tobias Sargeant; 2002." msgstr "" #: ScreenSavers/flux.xml.h:1 @@ -4197,21 +4869,26 @@ msgstr "円の数" msgid "Chrome" msgstr "" -#: ScreenSavers/flyingtoasters.xml.h:16 +#: ScreenSavers/flyingtoasters.xml.h:13 ScreenSavers/glmatrix.xml.h:15 +#: ScreenSavers/glschool.xml.h:14 +msgid "Fog" +msgstr "霧" + +#: ScreenSavers/flyingtoasters.xml.h:17 #, no-c-format msgid "" "A fleet of 3d space-age jet-powered flying toasters (and toast!) Inspired by " -"the ancient Berkeley Systems After Dark flying toasters. http://en.wikipedia." -"org/wiki/After_Dark_%28software%29#Flying_Toasters Written by Jamie Zawinski " -"and Devon Dossett; 2003." +"the ancient Berkeley Systems After Dark flying toasters. https://en." +"wikipedia.org/wiki/After_Dark_%28software%29#Flying_Toasters Written by " +"Jamie Zawinski and Devon Dossett; 2003." msgstr "" #: ScreenSavers/fontglide.xml.h:1 msgid "FontGlide" msgstr "" -#: ScreenSavers/fontglide.xml.h:8 ScreenSavers/tangram.xml.h:5 -#: ScreenSavers/xlyap.xml.h:5 +#: ScreenSavers/fontglide.xml.h:8 ScreenSavers/raverhoop.xml.h:15 +#: ScreenSavers/tangram.xml.h:5 ScreenSavers/xlyap.xml.h:5 msgid "Brief" msgstr "" @@ -4275,19 +4952,10 @@ msgstr "" msgid "Yellow" msgstr "浅い" -#: ScreenSavers/fuzzyflakes.xml.h:16 ScreenSavers/phosphor.xml.h:9 -#, fuzzy -msgid "Green" -msgstr "スクリーンを取り込む" - #: ScreenSavers/fuzzyflakes.xml.h:17 msgid "Cyan" msgstr "" -#: ScreenSavers/fuzzyflakes.xml.h:18 -msgid "Blue" -msgstr "" - #: ScreenSavers/fuzzyflakes.xml.h:19 msgid "Magenta" msgstr "" @@ -4300,7 +4968,7 @@ msgstr "線の太さ" #: ScreenSavers/fuzzyflakes.xml.h:28 #, fuzzy msgid "" -"Falling colored snowflake/flower shapes. http://en.wikipedia.org/wiki/" +"Falling colored snowflake/flower shapes. https://en.wikipedia.org/wiki/" "Snowflake Written by Barry Dmytro; 2004." msgstr "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" @@ -4316,9 +4984,8 @@ msgstr "回転" #: ScreenSavers/galaxy.xml.h:14 #, fuzzy msgid "" -"This draws spinning galaxies, which then collide and scatter their stars to " -"the, uh, four winds or something. Written by Uli Siegmund, Harald Backert, " -"and Hubert Feyrer; 1997." +"Spinning galaxies collide. Written by Uli Siegmund, Harald Backert, and " +"Hubert Feyrer; 1997." msgstr "" "これは回転する銀河系を描きます。銀河系は星を衝突させたり、そこらじゅうに撒き" "散らかしたりします。オリジナルは Uli Siegmund による Amiga プログラム。" @@ -4336,7 +5003,7 @@ msgstr "ボールの数" #, fuzzy msgid "" "Interlocking gears. See also the \"Pinion\" and \"MoebiusGears\" screen " -"savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/" +"savers. https://en.wikipedia.org/wiki/Involute_gear https://en.wikipedia.org/" "wiki/Epicyclic_gearing Written by Jamie Zawinski; 2007." msgstr "" "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフラ" @@ -4371,6 +5038,7 @@ msgid "Random face style" msgstr "ランダムに溶ける" #: ScreenSavers/geodesic.xml.h:19 ScreenSavers/kaleidocycle.xml.h:5 +#: ScreenSavers/strange.xml.h:11 msgid "8" msgstr "" @@ -4382,25 +5050,48 @@ msgid "" "shows the equilateral triangles subdivided into four coplanar equilateral " "triangles; and then inflated outward, causing the sub-triangles to no longer " "be equilateral, but to more closely approximate the surface of a sphere. " -"http://en.wikipedia.org/wiki/Geodesic_dome http://en.wikipedia.org/wiki/" +"https://en.wikipedia.org/wiki/Geodesic_dome https://en.wikipedia.org/wiki/" "Buckminster_Fuller Written by Jamie Zawinski; 2013." msgstr "" +#: ScreenSavers/geodesicgears.xml.h:1 +#, fuzzy +msgid "GeodesicGears" +msgstr "メビウス" + +#: ScreenSavers/geodesicgears.xml.h:8 +#, fuzzy +msgid "Describe gears" +msgstr "分子を記述" + +#: ScreenSavers/geodesicgears.xml.h:9 +#, fuzzy +msgid "Number gears" +msgstr "鮫の数:" + +#: ScreenSavers/geodesicgears.xml.h:14 +#, fuzzy +msgid "" +"A set of meshed gears arranged on the surface of a sphere. https://en." +"wikipedia.org/wiki/Geodesic_dome https://en.wikipedia.org/wiki/Involute_gear " +"https://en.wikipedia.org/wiki/Buckminster_Fuller Written by Jamie Zawinski; " +"2014." +msgstr "" +"これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフラ" +"クタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie " +"Zawinski 作。" + #: ScreenSavers/gflux.xml.h:1 msgid "GFlux" msgstr "GFlux" -#: ScreenSavers/gflux.xml.h:6 ScreenSavers/interference.xml.h:6 -#, fuzzy -msgid "Wave speed" -msgstr "波のスピード" - #: ScreenSavers/gflux.xml.h:12 ScreenSavers/glmatrix.xml.h:16 msgid "Waves" msgstr "波" #: ScreenSavers/gflux.xml.h:13 ScreenSavers/glhanoi.xml.h:13 #: ScreenSavers/hilbert.xml.h:14 ScreenSavers/lavalite.xml.h:10 +#: ScreenSavers/strange.xml.h:19 #, fuzzy msgid "10" msgstr "1" @@ -4429,6 +5120,47 @@ msgid "Undulating waves on a rotating grid. Written by Josiah Pease; 2000." msgstr "" "GL を使って、回転するワイアーフレーム上の波紋を描きます。Josiah Pease 作。" +#: ScreenSavers/gibson.xml.h:1 +msgid "Gibson" +msgstr "" + +#: ScreenSavers/gibson.xml.h:6 ScreenSavers/glmatrix.xml.h:9 +msgid "Glyph speed" +msgstr "" + +#: ScreenSavers/gibson.xml.h:8 +#, fuzzy +msgid "Grid width" +msgstr "境界の幅" + +#: ScreenSavers/gibson.xml.h:9 +#, fuzzy +msgid "Grid depth" +msgstr "最大深度" + +#: ScreenSavers/gibson.xml.h:10 +#, fuzzy +msgid "Tower depth" +msgstr "左下" + +#: ScreenSavers/gibson.xml.h:11 +#, fuzzy +msgid "Tower spacing" +msgstr "間隔" + +#: ScreenSavers/gibson.xml.h:16 +msgid "" +"Hacking the Gibson, as per the 1995 classic film, HACKERS. Cereal Killer: " +"\"Oh yeah, you want a seriously righteous hack, you score one of those " +"Gibsons, man. You know, supercomputers they use to like, do physics, and " +"look for oil and stuff?\" Phantom Phreak: \"Ain't no way, man, security's " +"too tight. The big iron?\" Zero Cool: \"Maybe. But, if I were gonna hack " +"some heavy metal, I'd, uh, work my way back through some low security, and " +"try the back door.\" Cereal Killer: \"Yeah but oh man, wouldn't you just " +"love to get one of those Gibsons, baby? Ooooh!\" Phantom Phreak: \"Yo, who " +"ate all of my fries?\" Written by Jamie Zawinski; 2020." +msgstr "" + #: ScreenSavers/glblur.xml.h:1 msgid "GLBlur" msgstr "" @@ -4549,8 +5281,8 @@ msgstr "2 分" #: ScreenSavers/gleidescope.xml.h:15 #, fuzzy msgid "" -"A kaleidoscope that operates on a loaded image. http://en.wikipedia.org/wiki/" -"Kaleidoscope Written by Andrew Dean; 2003." +"A kaleidoscope that operates on a loaded image. https://en.wikipedia.org/" +"wiki/Kaleidoscope Written by Andrew Dean; 2003." msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。" #: ScreenSavers/glhanoi.xml.h:1 @@ -4595,7 +5327,24 @@ msgstr "ライティングを有効に" msgid "" "Solves the Towers of Hanoi puzzle. Move N disks from one pole to another, " "one disk at a time, with no disk ever resting on a disk smaller than itself. " -"http://en.wikipedia.org/wiki/Tower_of_Hanoi Written by Dave Atkinson; 2005." +"https://en.wikipedia.org/wiki/Tower_of_Hanoi Written by Dave Atkinson; 2005." +msgstr "" + +#: ScreenSavers/glitchpeg.xml.h:1 +#, fuzzy +msgid "GlitchPEG" +msgstr "ねじれ" + +#: ScreenSavers/glitchpeg.xml.h:8 +#, fuzzy +msgid "Glitchiness" +msgstr "ねじれ" + +#: ScreenSavers/glitchpeg.xml.h:9 +msgid "" +"Loads an image, corrupts it, and then displays the corrupted version, " +"several times a second. After a while, finds a new image to corrupt. Written " +"by Jamie Zawinski; 2018." msgstr "" #: ScreenSavers/glknots.xml.h:1 @@ -4610,7 +5359,7 @@ msgstr "セグメント" #: ScreenSavers/glknots.xml.h:25 #, fuzzy msgid "" -"Generates some twisting 3d knot patterns. Spins 'em around. http://en." +"Generates some twisting 3d knot patterns. Spins 'em around. https://en." "wikipedia.org/wiki/Knot_theory Written by Jamie Zawinski; 2003." msgstr "" "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コントロー" @@ -4627,10 +5376,6 @@ msgstr "Xmatrix" msgid "Glyph density" msgstr "メッシュの密度" -#: ScreenSavers/glmatrix.xml.h:9 -msgid "Glyph speed" -msgstr "" - #: ScreenSavers/glmatrix.xml.h:11 ScreenSavers/xmatrix.xml.h:4 #, fuzzy msgid "Matrix encoding" @@ -4651,10 +5396,6 @@ msgstr "16 進エンコーディング" msgid "Genetic encoding" msgstr "遺伝的エンコーディング" -#: ScreenSavers/glmatrix.xml.h:15 ScreenSavers/glschool.xml.h:14 -msgid "Fog" -msgstr "霧" - #: ScreenSavers/glmatrix.xml.h:17 msgid "Panning" msgstr "" @@ -4663,7 +5404,7 @@ msgstr "" msgid "" "The 3D \"digital rain\" effect, as seen in the title sequence of \"The Matrix" "\". See also \"xmatrix\" for a 2D rendering of the similar effect that " -"appeared on the computer monitors actually *in* the movie. http://en." +"appeared on the computer monitors actually *in* the movie. https://en." "wikipedia.org/wiki/Matrix_digital_rain Written by Jamie Zawinski; 2003." msgstr "" @@ -4671,21 +5412,36 @@ msgstr "" msgid "GLPlanet" msgstr "GLPlanet" -#: ScreenSavers/glplanet.xml.h:6 +#: ScreenSavers/glplanet.xml.h:9 #, fuzzy -msgid "Image file" -msgstr "画像ファイル" +msgid "Day image" +msgstr "星を表示" -#: ScreenSavers/glplanet.xml.h:9 ScreenSavers/moebiusgears.xml.h:12 -msgid "Roll" +#: ScreenSavers/glplanet.xml.h:10 +#, fuzzy +msgid "Night image" +msgstr "夜 薄暗い" + +#: ScreenSavers/glplanet.xml.h:15 +msgid "Globe" +msgstr "" + +#: ScreenSavers/glplanet.xml.h:16 +msgid "Mercator" msgstr "" -#: ScreenSavers/glplanet.xml.h:14 +#: ScreenSavers/glplanet.xml.h:17 +msgid "Equirectangular" +msgstr "" + +#: ScreenSavers/glplanet.xml.h:20 #, fuzzy msgid "" -"The Earth, bouncing around in space. If you would like it to display a " -"different planet, the texture maps that come with \"ssystem\" work well. " -"Written by David Konerding; 1998." +"The Earth, bouncing around in space, rendered with satellite imagery of the " +"planet in both sunlight and darkness. If you would like it to display a " +"different planet, any pair of Equirectangular-projected maps will work. The " +"maps that come with \"ssystem\" work well. Written by David Konerding and " +"Jamie Zawinski; 1998." msgstr "" "宇宙を跳ね回る惑星を描きます。David Konerding 作。組み込まれている画像は地球" "の地図です ('xearth' から抜き出しました)。ただし図形の表面には任意のテクス" @@ -4726,7 +5482,8 @@ msgstr "ラベルを描画" #: ScreenSavers/glschool.xml.h:18 msgid "" "A school of fish, using the classic \"Boids\" algorithm by Craig Reynolds. " -"http://en.wikipedia.org/wiki/Boids Written by David C. Lambert; 2006." +"https://en.wikipedia.org/wiki/Boids Written by David C. Lambert and Jamie " +"Zawinski; 2006." msgstr "" #: ScreenSavers/glslideshow.xml.h:1 @@ -4770,10 +5527,6 @@ msgstr "" msgid "GLSnake" msgstr "GlSnake" -#: ScreenSavers/glsnake.xml.h:8 -msgid "Tight" -msgstr "きつい" - #: ScreenSavers/glsnake.xml.h:9 msgid "Packing" msgstr "詰め込み" @@ -4797,7 +5550,7 @@ msgstr "最大速度" msgid "Z angular velocity" msgstr "最大速度" -#: ScreenSavers/glsnake.xml.h:16 +#: ScreenSavers/glsnake.xml.h:16 ScreenSavers/unicrud.xml.h:11 #, fuzzy msgid "Show titles" msgstr "ラベルを表示" @@ -4806,7 +5559,7 @@ msgstr "ラベルを表示" #, fuzzy, no-c-format msgid "" "The \"Rubik's Snake\" puzzle. See also the \"Rubik\" and \"Cube21\" screen " -"savers. http://en.wikipedia.org/wiki/Rubik%27s_Snake Written by Jamie " +"savers. https://en.wikipedia.org/wiki/Rubik%27s_Snake Written by Jamie " "Wilkinson, Andrew Bennetts, and Peter Aylett; 2002." msgstr "" "ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew " @@ -4825,11 +5578,13 @@ msgstr "" msgid "Display date and time" msgstr "ワイアーフレームを表示" -#: ScreenSavers/gltext.xml.h:7 +#: ScreenSavers/gltext.xml.h:7 ScreenSavers/handsy.xml.h:20 +#: ScreenSavers/splitflap.xml.h:13 msgid "Always face front" msgstr "" -#: ScreenSavers/gltext.xml.h:8 +#: ScreenSavers/gltext.xml.h:8 ScreenSavers/handsy.xml.h:21 +#: ScreenSavers/splitflap.xml.h:14 msgid "Spin all the way around" msgstr "" @@ -4930,18 +5685,40 @@ msgstr "" "ていると、人でいっぱいの部屋の中の写真のように見えるでしょう。Greg Bowering " "作。" -#: ScreenSavers/greynetic.xml.h:1 -msgid "Greynetic" -msgstr "Greynetic" +#: ScreenSavers/gravitywell.xml.h:1 +#, fuzzy +msgid "GravityWell" +msgstr "重力" -#: ScreenSavers/greynetic.xml.h:5 +#: ScreenSavers/gravitywell.xml.h:10 #, fuzzy -msgid "Grey" -msgstr "Greynetic" +msgid "Grid Size" +msgstr "グリッドのサイズ" -#: ScreenSavers/greynetic.xml.h:7 +#: ScreenSavers/gravitywell.xml.h:13 ScreenSavers/scooter.xml.h:12 #, fuzzy -msgid "" +msgid "Number of stars" +msgstr "鮫の数:" + +#: ScreenSavers/gravitywell.xml.h:15 +#, fuzzy +msgid "" +"Massive objects distort space in a two dimensional universe. Written by " +"Jamie Zawinski; 2019." +msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。" + +#: ScreenSavers/greynetic.xml.h:1 +msgid "Greynetic" +msgstr "Greynetic" + +#: ScreenSavers/greynetic.xml.h:5 +#, fuzzy +msgid "Grey" +msgstr "Greynetic" + +#: ScreenSavers/greynetic.xml.h:7 +#, fuzzy +msgid "" "Colored, stippled and transparent rectangles. Written by Jamie Zawinski; " "1992." msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" @@ -4991,7 +5768,7 @@ msgid "" "A halftone dot pattern in motion. Draws the gravity force in each point on " "the screen seen through a halftone dot pattern. The gravity force is " "calculated from a set of moving mass points. View it from a distance for " -"best effect. http://en.wikipedia.org/wiki/Halftone Written by Peter Jaric; " +"best effect. https://en.wikipedia.org/wiki/Halftone Written by Peter Jaric; " "2002." msgstr "" @@ -5026,13 +5803,32 @@ msgstr "円のアニメーション" #: ScreenSavers/halo.xml.h:15 #, fuzzy msgid "" -"Circular interference patterns. http://en.wikipedia.org/wiki/Moire_pattern " +"Circular interference patterns. https://en.wikipedia.org/wiki/Moire_pattern " "Written by Jamie Zawinski; 1993." msgstr "" "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コントロー" "ル点をアニメーションさせることもできます。ただしそうするとより多くの CPU と、" "高速帯域を必要とします。Jamie Zawinski 作。" +#: ScreenSavers/handsy.xml.h:1 +#, fuzzy +msgid "Handsy" +msgstr "利き手" + +#: ScreenSavers/handsy.xml.h:9 +#, fuzzy +msgid "Number of hands" +msgstr "鮫の数:" + +#: ScreenSavers/handsy.xml.h:24 +#, fuzzy +msgid "" +"A set of robotic hands communicate non-verbally. Written by Jamie Zawinski; " +"2018." +msgstr "" +"これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。" +"Jamie Zawinski 作。" + #: ScreenSavers/helios.xml.h:1 #, fuzzy msgid "Helios" @@ -5087,6 +5883,101 @@ msgstr "" "これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。" "Jamie Zawinski 作。" +#: ScreenSavers/hexadrop.xml.h:1 +msgid "Hexadrop" +msgstr "" + +#: ScreenSavers/hexadrop.xml.h:9 ScreenSavers/penrose.xml.h:9 +#: ScreenSavers/twang.xml.h:15 +#, fuzzy +msgid "Tile size" +msgstr "タイルのサイズ" + +#: ScreenSavers/hexadrop.xml.h:11 ScreenSavers/klein.xml.h:2 +#, fuzzy +msgid "Random shape" +msgstr "ランダムなセルの形状" + +#: ScreenSavers/hexadrop.xml.h:12 +#, fuzzy +msgid "Triangles" +msgstr "三角形" + +#: ScreenSavers/hexadrop.xml.h:13 +#, fuzzy +msgid "Squares" +msgstr "四角" + +#: ScreenSavers/hexadrop.xml.h:14 +#, fuzzy +msgid "Hexagons" +msgstr "蟻のサイズ:" + +#: ScreenSavers/hexadrop.xml.h:15 +#, fuzzy +msgid "Octagons" +msgstr "正8面体" + +#: ScreenSavers/hexadrop.xml.h:16 +#, fuzzy +msgid "Random speed" +msgstr "ランダムなセルの形状" + +#: ScreenSavers/hexadrop.xml.h:17 +#, fuzzy +msgid "Uniform speed" +msgstr "アニメーションのスピード" + +#: ScreenSavers/hexadrop.xml.h:18 +#, fuzzy +msgid "Non-uniform speed" +msgstr "アニメーションのスピード" + +#: ScreenSavers/hexadrop.xml.h:19 +#, fuzzy +msgid "Random sync" +msgstr "ランダムに溶ける" + +#: ScreenSavers/hexadrop.xml.h:20 +msgid "Synchronized" +msgstr "" + +#: ScreenSavers/hexadrop.xml.h:21 +msgid "Non-synchronized" +msgstr "" + +#: ScreenSavers/hexadrop.xml.h:23 +#, fuzzy +msgid "" +"A grid of hexagons or other shapes, with tiles dropping out. https://en." +"wikipedia.org/wiki/Tiling_by_regular_polygons Written by Jamie Zawinski; " +"2013." +msgstr "" +"幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コントロー" +"ル点をアニメーションさせることもできます。ただしそうするとより多くの CPU と、" +"高速帯域を必要とします。Jamie Zawinski 作。" + +#: ScreenSavers/hexstrut.xml.h:1 +msgid "Hexstrut" +msgstr "" + +#: ScreenSavers/hexstrut.xml.h:9 +#, fuzzy +msgid "Hexagon Size" +msgstr "蟻のサイズ:" + +#: ScreenSavers/hexstrut.xml.h:12 +#, fuzzy +msgid "Line Thickness" +msgstr "線の太さ" + +#: ScreenSavers/hexstrut.xml.h:18 +msgid "" +"A grid of hexagons composed of rotating Y-shaped struts. Waves of rotation " +"and color changes randomly propagate across the plane. Written by Jamie " +"Zawinski; 2016." +msgstr "" + #: ScreenSavers/hilbert.xml.h:1 msgid "Hilbert" msgstr "" @@ -5132,7 +6023,7 @@ msgid "" "useful because ordering along the curve preserves locality: points that are " "close together along the curve are also close together in space. The " "converse is often, but not always, true. The coloration reflects this. " -"http://en.wikipedia.org/wiki/Hilbert_curve Written by Jamie Zawinski; 2011." +"https://en.wikipedia.org/wiki/Hilbert_curve Written by Jamie Zawinski; 2011." msgstr "" #: ScreenSavers/hopalong.xml.h:1 @@ -5239,6 +6130,60 @@ msgid "" "rss-glx.sourceforge.net/>." msgstr "" +#: ScreenSavers/hydrostat.xml.h:1 +msgid "Hydrostat" +msgstr "" + +#: ScreenSavers/hydrostat.xml.h:9 +#, fuzzy +msgid "Number of squid" +msgstr "円の数" + +#: ScreenSavers/hydrostat.xml.h:12 +#, fuzzy +msgid "Head size" +msgstr "ギア" + +#: ScreenSavers/hydrostat.xml.h:15 +#, fuzzy +msgid "Number of tentacles" +msgstr "円の数" + +#: ScreenSavers/hydrostat.xml.h:20 +#, fuzzy +msgid "Length of tentacles" +msgstr "円の数" + +#: ScreenSavers/hydrostat.xml.h:22 +msgid "Weak" +msgstr "" + +#: ScreenSavers/hydrostat.xml.h:24 ScreenSavers/jigglypuff.xml.h:20 +msgid "Strong" +msgstr "" + +#: ScreenSavers/hydrostat.xml.h:25 +msgid "Current" +msgstr "" + +#: ScreenSavers/hydrostat.xml.h:26 +msgid "Viscosity" +msgstr "" + +#: ScreenSavers/hydrostat.xml.h:27 +#, fuzzy +msgid "Pulse" +msgstr "パルサー" + +#: ScreenSavers/hydrostat.xml.h:30 +msgid "" +"Wiggly squid or jellyfish with many tentacles. A muscular hydrostat is a " +"biological structure used to move its host about, consisting of muscles with " +"no skeletal support. It performs its hydraulic movement without fluid in a " +"separate compartment, as in a hydrostatic skeleton. https://en.wikipedia.org/" +"wiki/Muscular_hydrostat Written by Justin Windle and Jamie Zawinski; 2016." +msgstr "" + #: ScreenSavers/hyperspace.xml.h:1 #, fuzzy msgid "Hyperspace" @@ -5282,17 +6227,6 @@ msgstr "Hypercube" msgid "Solid" msgstr "ソリッド" -#: ScreenSavers/hypertorus.xml.h:8 ScreenSavers/qix.xml.h:21 -#: ScreenSavers/sundancer2.xml.h:6 ScreenSavers/webcollage.xml.h:8 -msgid "Transparent" -msgstr "透明" - -#: ScreenSavers/hypertorus.xml.h:9 ScreenSavers/klein.xml.h:16 -#: ScreenSavers/projectiveplane.xml.h:12 -#, fuzzy -msgid "Solid object" -msgstr "オブジェクトを塗りつぶし" - #: ScreenSavers/hypertorus.xml.h:10 #, fuzzy msgid "Transparent bands" @@ -5323,91 +6257,76 @@ msgstr "透明" msgid "16 Transparent spirals" msgstr "透明" -#: ScreenSavers/hypertorus.xml.h:16 ScreenSavers/klein.xml.h:19 -#: ScreenSavers/projectiveplane.xml.h:16 -msgid "Two-sided" -msgstr "" - -#: ScreenSavers/hypertorus.xml.h:17 +#: ScreenSavers/hypertorus.xml.h:18 #, fuzzy msgid "Color wheel" msgstr "コロニーの形" -#: ScreenSavers/hypertorus.xml.h:18 ScreenSavers/klein.xml.h:23 -#: ScreenSavers/polytopes.xml.h:14 ScreenSavers/projectiveplane.xml.h:21 +#: ScreenSavers/hypertorus.xml.h:20 ScreenSavers/klein.xml.h:25 +#: ScreenSavers/polytopes.xml.h:14 ScreenSavers/projectiveplane.xml.h:18 msgid "Perspective 3D" msgstr "" -#: ScreenSavers/hypertorus.xml.h:19 ScreenSavers/klein.xml.h:24 -#: ScreenSavers/polytopes.xml.h:15 ScreenSavers/projectiveplane.xml.h:22 +#: ScreenSavers/hypertorus.xml.h:21 ScreenSavers/klein.xml.h:26 +#: ScreenSavers/polytopes.xml.h:15 ScreenSavers/projectiveplane.xml.h:19 #, fuzzy msgid "Orthographic 3D" msgstr "直交射影" -#: ScreenSavers/hypertorus.xml.h:20 ScreenSavers/klein.xml.h:26 -#: ScreenSavers/polytopes.xml.h:16 ScreenSavers/projectiveplane.xml.h:24 +#: ScreenSavers/hypertorus.xml.h:22 ScreenSavers/klein.xml.h:28 +#: ScreenSavers/polytopes.xml.h:16 ScreenSavers/projectiveplane.xml.h:21 msgid "Perspective 4D" msgstr "" -#: ScreenSavers/hypertorus.xml.h:21 ScreenSavers/klein.xml.h:27 -#: ScreenSavers/polytopes.xml.h:17 ScreenSavers/projectiveplane.xml.h:25 +#: ScreenSavers/hypertorus.xml.h:23 ScreenSavers/klein.xml.h:29 +#: ScreenSavers/polytopes.xml.h:17 ScreenSavers/projectiveplane.xml.h:22 #, fuzzy msgid "Orthographic 4D" msgstr "直交射影" -#: ScreenSavers/hypertorus.xml.h:22 ScreenSavers/klein.xml.h:28 -#: ScreenSavers/polytopes.xml.h:19 ScreenSavers/projectiveplane.xml.h:26 -msgid "-4.0" -msgstr "" - -#: ScreenSavers/hypertorus.xml.h:23 ScreenSavers/klein.xml.h:29 -#: ScreenSavers/polytopes.xml.h:20 ScreenSavers/projectiveplane.xml.h:27 +#: ScreenSavers/hypertorus.xml.h:25 ScreenSavers/klein.xml.h:31 +#: ScreenSavers/polytopes.xml.h:20 #, fuzzy msgid "WX rotation speed" msgstr "回転のスピード" -#: ScreenSavers/hypertorus.xml.h:24 ScreenSavers/klein.xml.h:30 -#: ScreenSavers/polytopes.xml.h:21 ScreenSavers/projectiveplane.xml.h:28 -msgid "4.0" -msgstr "" - -#: ScreenSavers/hypertorus.xml.h:25 ScreenSavers/klein.xml.h:31 -#: ScreenSavers/polytopes.xml.h:22 ScreenSavers/projectiveplane.xml.h:29 +#: ScreenSavers/hypertorus.xml.h:27 ScreenSavers/klein.xml.h:33 +#: ScreenSavers/polytopes.xml.h:22 #, fuzzy msgid "WY rotation speed" msgstr "回転のスピード" -#: ScreenSavers/hypertorus.xml.h:26 ScreenSavers/klein.xml.h:32 -#: ScreenSavers/polytopes.xml.h:23 ScreenSavers/projectiveplane.xml.h:30 +#: ScreenSavers/hypertorus.xml.h:28 ScreenSavers/klein.xml.h:34 +#: ScreenSavers/polytopes.xml.h:23 #, fuzzy msgid "WZ rotation speed" msgstr "回転のスピード" -#: ScreenSavers/hypertorus.xml.h:27 ScreenSavers/klein.xml.h:33 -#: ScreenSavers/polytopes.xml.h:27 ScreenSavers/projectiveplane.xml.h:31 +#: ScreenSavers/hypertorus.xml.h:29 ScreenSavers/klein.xml.h:35 +#: ScreenSavers/polytopes.xml.h:27 #, fuzzy msgid "XY rotation speed" msgstr "回転のスピード" -#: ScreenSavers/hypertorus.xml.h:28 ScreenSavers/klein.xml.h:34 -#: ScreenSavers/polytopes.xml.h:28 ScreenSavers/projectiveplane.xml.h:32 +#: ScreenSavers/hypertorus.xml.h:30 ScreenSavers/klein.xml.h:36 +#: ScreenSavers/polytopes.xml.h:28 #, fuzzy msgid "XZ rotation speed" msgstr "回転のスピード" -#: ScreenSavers/hypertorus.xml.h:29 ScreenSavers/klein.xml.h:35 -#: ScreenSavers/polytopes.xml.h:29 ScreenSavers/projectiveplane.xml.h:33 +#: ScreenSavers/hypertorus.xml.h:31 ScreenSavers/klein.xml.h:37 +#: ScreenSavers/polytopes.xml.h:29 #, fuzzy msgid "YZ rotation speed" msgstr "回転のスピード" -#: ScreenSavers/hypertorus.xml.h:30 +#: ScreenSavers/hypertorus.xml.h:32 msgid "" "A Clifford Torus: a torus lying on the \"surface\" of a 4D hypersphere. " "Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: Geometry, " "Computer Graphics, and Higher Dimensions\", Scientific American Library, " -"1990. http://en.wikipedia.org/wiki/N-sphere http://en.wikipedia.org/wiki/" -"Clifford_torus http://en.wikipedia.org/wiki/Regular_polytope Written by " +"1990. https://en.wikipedia.org/wiki/N-sphere https://en.wikipedia.org/wiki/" +"Clifford_torus https://en.wikipedia.org/wiki/Regular_polytope Written by " "Carsten Steger; 2003." msgstr "" @@ -5432,8 +6351,8 @@ msgstr "ねじれ" #, fuzzy msgid "" "A overlapping, translucent spiral patterns. The tightness of their spirals " -"fluctuates in and out. http://en.wikipedia.org/wiki/Moire_pattern Written by " -"Jamie Zawinski; 2008." +"fluctuates in and out. https://en.wikipedia.org/wiki/Moire_pattern Written " +"by Jamie Zawinski; 2008." msgstr "" "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コントロー" "ル点をアニメーションさせることもできます。ただしそうするとより多くの CPU と、" @@ -5465,7 +6384,7 @@ msgstr "透明" msgid "" "Clouds of iterated function systems spin and collide. Note that the \"Detail" "\" parameter is exponential. Number of points drawn is functions^detail. " -"http://en.wikipedia.org/wiki/Iterated_function_system Written by Chris Le " +"https://en.wikipedia.org/wiki/Iterated_function_system Written by Chris Le " "Sueur and Robby Griffin; 1997." msgstr "" @@ -5626,10 +6545,6 @@ msgstr "" msgid "Vertex-vertex force" msgstr "" -#: ScreenSavers/jigglypuff.xml.h:20 -msgid "Strong" -msgstr "" - #: ScreenSavers/jigglypuff.xml.h:22 msgid "Sphere strength" msgstr "" @@ -5686,8 +6601,8 @@ msgstr "" #: ScreenSavers/jigsaw.xml.h:16 #, fuzzy msgid "" -"Carves an image up into a jigsaw puzzle, shuffles it, and solves it. http://" -"en.wikipedia.org/wiki/Jigsaw_puzzle http://en.wikipedia.org/wiki/" +"Carves an image up into a jigsaw puzzle, shuffles it, and solves it. https://" +"en.wikipedia.org/wiki/Jigsaw_puzzle https://en.wikipedia.org/wiki/" "Tessellation Written by Jamie Zawinski; 1997." msgstr "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" @@ -5729,7 +6644,7 @@ msgstr "" #, fuzzy msgid "" "A 3D juggling stick-man, with Cambridge juggling pattern notation used to " -"describe the patterns he juggles. http://en.wikipedia.org/wiki/Siteswap " +"describe the patterns he juggles. https://en.wikipedia.org/wiki/Siteswap " "Written by Tim Auckland and Jamie Zawinski; 2002." msgstr "手品をする stick-man。Tim Auckland 作。" @@ -5745,7 +6660,7 @@ msgstr "繰り返し" msgid "" "The Julia set is a close relative of the Mandelbrot set. The small moving " "dot indicates the control point from which the rest of the image was " -"generated. See also the \"Discrete\" screen saver. http://en.wikipedia.org/" +"generated. See also the \"Discrete\" screen saver. https://en.wikipedia.org/" "wiki/Julia_set Written by Sean McCullough; 1997." msgstr "" @@ -5777,8 +6692,8 @@ msgstr "跡" #, fuzzy msgid "" "A simple kaleidoscope made of line segments. See \"GLeidescope\" for a more " -"sophisticated take. http://en.wikipedia.org/wiki/Kaleidoscope Written by Ron " -"Tapia; 1997." +"sophisticated take. https://en.wikipedia.org/wiki/Kaleidoscope Written by " +"Ron Tapia; 1997." msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。" #: ScreenSavers/kaleidocycle.xml.h:1 @@ -5786,7 +6701,7 @@ msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作 msgid "Kaleidocycle" msgstr "万華鏡" -#: ScreenSavers/kaleidocycle.xml.h:7 +#: ScreenSavers/kaleidocycle.xml.h:7 ScreenSavers/raverhoop.xml.h:7 msgid "64" msgstr "" @@ -5804,129 +6719,53 @@ msgstr "" msgid "Klein" msgstr "" -#: ScreenSavers/klein.xml.h:2 -#, fuzzy -msgid "Random shape" -msgstr "ランダムなセルの形状" - #: ScreenSavers/klein.xml.h:3 #, fuzzy msgid "Figure 8" msgstr "開いた図形" #: ScreenSavers/klein.xml.h:4 -msgid "Squeezed torus" +msgid "Pinched torus" msgstr "" #: ScreenSavers/klein.xml.h:5 msgid "Lawson" msgstr "" -#: ScreenSavers/klein.xml.h:6 ScreenSavers/projectiveplane.xml.h:2 -#: ScreenSavers/qix.xml.h:15 -#, fuzzy -msgid "Random motion" -msgstr "ランダムな動き" - -#: ScreenSavers/klein.xml.h:7 ScreenSavers/projectiveplane.xml.h:3 -msgid "Walk" -msgstr "" - -#: ScreenSavers/klein.xml.h:8 ScreenSavers/projectiveplane.xml.h:4 -msgid "Turn" -msgstr "" - -#: ScreenSavers/klein.xml.h:9 ScreenSavers/projectiveplane.xml.h:5 +#: ScreenSavers/klein.xml.h:9 ScreenSavers/projectiveplane.xml.h:43 msgid "Walk and turn" msgstr "" -#: ScreenSavers/klein.xml.h:10 ScreenSavers/projectiveplane.xml.h:6 -msgid "Show orientation marks" -msgstr "" - -#: ScreenSavers/klein.xml.h:11 ScreenSavers/projectiveplane.xml.h:7 -#, fuzzy -msgid "Random surface" -msgstr "ソリッドな表面" - -#: ScreenSavers/klein.xml.h:12 ScreenSavers/polytopes.xml.h:2 -#: ScreenSavers/projectiveplane.xml.h:8 -#, fuzzy -msgid "Wireframe mesh" -msgstr "ワイヤフレーム" - -#: ScreenSavers/klein.xml.h:13 ScreenSavers/mirrorblob.xml.h:27 -#: ScreenSavers/polytopes.xml.h:3 ScreenSavers/projectiveplane.xml.h:9 -#, fuzzy -msgid "Solid surface" -msgstr "ソリッドな表面" - -#: ScreenSavers/klein.xml.h:14 ScreenSavers/polytopes.xml.h:4 -#: ScreenSavers/projectiveplane.xml.h:10 -#, fuzzy -msgid "Transparent surface" -msgstr "透明" - -#: ScreenSavers/klein.xml.h:15 ScreenSavers/projectiveplane.xml.h:11 -#, fuzzy -msgid "Random pattern" -msgstr "ランダムにする" - #: ScreenSavers/klein.xml.h:17 msgid "See-through bands" msgstr "" -#: ScreenSavers/klein.xml.h:20 +#: ScreenSavers/klein.xml.h:21 msgid "Rainbow colors" msgstr "" -#: ScreenSavers/klein.xml.h:21 ScreenSavers/projectiveplane.xml.h:19 +#: ScreenSavers/klein.xml.h:22 ScreenSavers/projectiveplane.xml.h:15 #, fuzzy msgid "4d depth colors" msgstr "加える色" -#: ScreenSavers/klein.xml.h:22 ScreenSavers/projectiveplane.xml.h:20 +#: ScreenSavers/klein.xml.h:24 ScreenSavers/projectiveplane.xml.h:17 #, fuzzy msgid "Random 3D" msgstr "ランダム" -#: ScreenSavers/klein.xml.h:25 ScreenSavers/projectiveplane.xml.h:23 +#: ScreenSavers/klein.xml.h:27 ScreenSavers/projectiveplane.xml.h:20 #, fuzzy msgid "Random 4D" msgstr "ランダム" -#: ScreenSavers/klein.xml.h:36 ScreenSavers/projectiveplane.xml.h:34 -msgid "-180.0" -msgstr "" - -#: ScreenSavers/klein.xml.h:37 ScreenSavers/projectiveplane.xml.h:35 -msgid "Walking direction" -msgstr "" - -#: ScreenSavers/klein.xml.h:38 ScreenSavers/projectiveplane.xml.h:36 -msgid "180.0" -msgstr "" - -#: ScreenSavers/klein.xml.h:39 ScreenSavers/projectiveplane.xml.h:37 -msgid "1.0" -msgstr "" - -#: ScreenSavers/klein.xml.h:40 ScreenSavers/projectiveplane.xml.h:38 -#, fuzzy -msgid "Walking speed" -msgstr "鯨のスピード" - -#: ScreenSavers/klein.xml.h:41 ScreenSavers/projectiveplane.xml.h:39 -msgid "100.0" -msgstr "" - -#: ScreenSavers/klein.xml.h:46 +#: ScreenSavers/klein.xml.h:48 msgid "" "A Klein bottle is the 4D analog of a moebius strip. You can walk on the " "surface of the bottle or rotate it in 4D or walk on it while it rotates in " "4D. Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: " "Geometry, Computer Graphics, and Higher Dimensions\", Scientific American " -"Library, 1990. http://en.wikipedia.org/wiki/Klein_bottle Written by Carsten " +"Library, 1990. https://en.wikipedia.org/wiki/Klein_bottle Written by Carsten " "Steger; 2008." msgstr "" @@ -5955,7 +6794,7 @@ msgstr "ラメント" #, fuzzy, no-c-format msgid "" "Lemarchand's Box, the Lament Configuration. Warning: occasionally opens " -"doors. http://en.wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie " +"doors. https://en.wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie " "Zawinski; 1998." msgstr "" "Lemarchand の箱のシミュレーションをアニメーション化。繰り返し自動的に解いてい" @@ -6101,9 +6940,9 @@ msgid "" "motion lamp are registered trademarks of Haggerty Enterprises, Inc. The " "configuration of the globe and base of the motion lamp are registered " "trademarks of Haggerty Enterprises, Inc. in the U.S.A. and in other " -"countries around the world.\" http://en.wikipedia.org/wiki/Lava_lamp http://" -"en.wikipedia.org/wiki/Metaballs http://en.wikipedia.org/wiki/Lavarand " -"Written by Jamie Zawinski; 2002." +"countries around the world.\" https://en.wikipedia.org/wiki/Lava_lamp " +"https://en.wikipedia.org/wiki/Metaballs https://en.wikipedia.org/wiki/" +"Lavarand Written by Jamie Zawinski; 2002." msgstr "" #: ScreenSavers/lcdscrub.xml.h:1 @@ -6217,7 +7056,7 @@ msgstr "ループ" #, fuzzy, no-c-format msgid "" "A cellular automaton that generates loop-shaped colonies that spawn, age, " -"and eventually die. http://en.wikipedia.org/wiki/Langton%27s_loops Written " +"and eventually die. https://en.wikipedia.org/wiki/Langton%27s_loops Written " "by David Bagley; 1999." msgstr "" "これはループ状の「もの」のコロニーを作ります。そも「もの」は産まれ、年を取" @@ -6277,24 +7116,38 @@ msgstr "" msgid "m6502" msgstr "" -#: ScreenSavers/m6502.xml.h:3 +#: ScreenSavers/m6502.xml.h:2 +msgid "Assembly file" +msgstr "" + +#: ScreenSavers/m6502.xml.h:5 #, fuzzy msgid "Display time for each program" msgstr "ワイアーフレームを表示" -#: ScreenSavers/m6502.xml.h:5 -msgid "Assembly file" +#: ScreenSavers/m6502.xml.h:11 +#, fuzzy +msgid "500" +msgstr "100%" + +#: ScreenSavers/m6502.xml.h:12 +#, fuzzy +msgid "Instructions per second" +msgstr "アニメーションのスピード" + +#: ScreenSavers/m6502.xml.h:13 +msgid "120000" msgstr "" -#: ScreenSavers/m6502.xml.h:7 +#: ScreenSavers/m6502.xml.h:16 msgid "" -"This emulates a 6502 microprocessor. The family of 6502 chips were used " -"throughout the 70's and 80's in machines such as the Atari 2600, Commodore " -"PET, VIC20 and C64, Apple ][, and the NES. Some example programs are " -"included, and it can also read in an assembly file as input. Original " -"JavaScript Version by Stian Soreng: http://www.6502asm.com/. Ported to " -"XScreenSaver by Jeremy English. Written by Stian Soreng and Jeremy English; " -"2007." +"Emulates a 6502 microprocessor, and runs some example programs on it. The " +"family of 6502 chips were used throughout the 70's and 80's in machines such " +"as the Atari 2600, Commodore PET, VIC20 and C64, Apple ][, and the NES. Some " +"example programs are included, and it can also read in an assembly file as " +"input. Original JavaScript Version by Stian Soreng: http://www.6502asm.com/. " +"Ported to XScreenSaver by Jeremy English. Written by Stian Soreng and Jeremy " +"English; 2007." msgstr "" #: ScreenSavers/matrixview.xml.h:1 @@ -6386,12 +7239,49 @@ msgstr "" msgid "" "Generates random mazes, with three different algorithms: Kruskal, Prim, and " "a depth-first recursive backtracker. It also solves them. Backtracking and " -"look-ahead paths are displayed in different colors. http://en.wikipedia.org/" -"wiki/Maze_generation_algorithm http://en.wikipedia.org/wiki/" +"look-ahead paths are displayed in different colors. https://en.wikipedia.org/" +"wiki/Maze_generation_algorithm https://en.wikipedia.org/wiki/" "Maze_solving_algorithm Written by Martin Weiss, Dave Lemke, Jim Randell, " "Jamie Zawinski, Johannes Keukelaar, and Zack Weinberg; 1985." msgstr "" +#: ScreenSavers/maze3d.xml.h:1 +#, fuzzy +msgid "Maze3D" +msgstr "迷路" + +#: ScreenSavers/maze3d.xml.h:8 +#, fuzzy +msgid "Show Overlay" +msgstr "ラベルを表示" + +#: ScreenSavers/maze3d.xml.h:9 +msgid "Acid" +msgstr "" + +#: ScreenSavers/maze3d.xml.h:11 ScreenSavers/splitflap.xml.h:9 +msgid "Rows" +msgstr "" + +#: ScreenSavers/maze3d.xml.h:12 ScreenSavers/splitflap.xml.h:8 +#, fuzzy +msgid "Columns" +msgstr "テキスト列" + +#: ScreenSavers/maze3d.xml.h:13 +msgid "Inverters" +msgstr "" + +#: ScreenSavers/maze3d.xml.h:14 +msgid "Rats" +msgstr "" + +#: ScreenSavers/maze3d.xml.h:15 +msgid "" +"A re-creation of the 3D Maze screensaver from Windows 95. Written by Sudoer; " +"2018." +msgstr "" + #: ScreenSavers/memscroller.xml.h:1 #, fuzzy msgid "MemScroller" @@ -6435,8 +7325,8 @@ msgstr "最大深度" #, fuzzy msgid "" "The Menger Gasket is a cube-based recursive fractal object analagous to the " -"Sierpinski Tetrahedron. http://en.wikipedia.org/wiki/Menger_sponge http://en." -"wikipedia.org/wiki/Sierpinski_carpet Written by Jamie Zawinski; 2001." +"Sierpinski Tetrahedron. https://en.wikipedia.org/wiki/Menger_sponge https://" +"en.wikipedia.org/wiki/Sierpinski_carpet Written by Jamie Zawinski; 2001." msgstr "" "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフラ" "クタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie " @@ -6464,9 +7354,8 @@ msgstr "" #: ScreenSavers/metaballs.xml.h:17 #, fuzzy msgid "" -"Draws two dimensional metaballs: overlapping and merging balls with fuzzy " -"edges. http://en.wikipedia.org/wiki/Metaballs Written by W.P. van Paassen; " -"2003." +"2D meta-balls: overlapping and merging balls with fuzzy edges. https://en." +"wikipedia.org/wiki/Metaballs Written by W.P. van Paassen; 2003." msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。" #: ScreenSavers/mirrorblob.xml.h:1 @@ -6551,8 +7440,8 @@ msgstr "蟻を描く" #, fuzzy msgid "" "M. C. Escher's \"Moebius Strip II\", an image of ants walking along the " -"surface of a moebius strip. http://en.wikipedia.org/wiki/Moebius_strip " -"http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo F. " +"surface of a moebius strip. https://en.wikipedia.org/wiki/Moebius_strip " +"https://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo F. " "Vianna; 1997." msgstr "" "エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロジー。" @@ -6578,7 +7467,7 @@ msgstr "木の数" msgid "" "An interlinked loop of rotating gears. The layout of the gears follows the " "path of a moebius strip. See also the \"Pinion\" and \"Gears\" screen " -"savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/" +"savers. https://en.wikipedia.org/wiki/Involute_gear https://en.wikipedia.org/" "wiki/Moebius_strip Written by Jamie Zawinski; 2007." msgstr "" "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフラ" @@ -6597,7 +7486,7 @@ msgstr "オフセット" #, fuzzy msgid "" "When the lines on the screen Make more lines in between, That's a moire'! " -"http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and " +"https://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and " "Michael Bayne; 1997." msgstr "" "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コントロー" @@ -6613,7 +7502,7 @@ msgstr "モアレ 2" msgid "" "Generates fields of concentric circles or ovals, and combines the planes " "with various operations. The planes are moving independently of one another, " -"causing the interference lines to spray. http://en.wikipedia.org/wiki/" +"causing the interference lines to spray. https://en.wikipedia.org/wiki/" "Moire_pattern Written by Jamie Zawinski; 1998." msgstr "" "もう一つのモアレ干渉パターンの例。これは、同心円または同心楕円のフィールドを" @@ -6657,7 +7546,7 @@ msgstr "" #, fuzzy, no-c-format msgid "" "Some interesting molecules. Several molecules are built in, and it can also " -"read PDB (Protein Data Bank) files as input. http://en.wikipedia.org/wiki/" +"read PDB (Protein Data Bank) files as input. https://en.wikipedia.org/wiki/" "Protein_Data_Bank_%28file_format%29 Written by Jamie Zawinski; 2001." msgstr "" "分子のさまざまな表現を描きます。いくつかの一般的な分子は組み込まれています" @@ -6691,8 +7580,8 @@ msgstr "正20面体" #: ScreenSavers/morph3d.xml.h:12 #, fuzzy msgid "" -"Platonic solids that turn inside out and get spikey. http://en.wikipedia.org/" -"wiki/Platonic_solid Written by Marcelo Vianna; 1997." +"Platonic solids that turn inside out and get spikey. https://en.wikipedia." +"org/wiki/Platonic_solid Written by Marcelo Vianna; 1997." msgstr "" "これは線または円弧による、スクリーンを埋め尽くす足跡パターンを描きます。" "Adrian Likins 作。" @@ -6744,7 +7633,7 @@ msgid "" "Memo 239, 1972), Jackson Wright wrote the above PDP-1 code in 1962. That " "code still lives on here, some 46 years later. In \"mismunch\" mode, it " "displays a creatively broken misimplementation of the classic munching " -"squares algorithm instead. http://en.wikipedia.org/wiki/HAKMEM http://en." +"squares algorithm instead. https://en.wikipedia.org/wiki/HAKMEM https://en." "wikipedia.org/wiki/Munching_square Written by Jackson Wright, Tim Showalter, " "Jamie Zawinski and Steven Hazel; 1997." msgstr "" @@ -6763,11 +7652,13 @@ msgstr "NerveRot" msgid "Blot count" msgstr "しみの数" -#: ScreenSavers/nerverot.xml.h:12 ScreenSavers/topblock.xml.h:14 +#: ScreenSavers/nerverot.xml.h:12 ScreenSavers/raverhoop.xml.h:6 +#: ScreenSavers/razzledazzle.xml.h:9 ScreenSavers/topblock.xml.h:14 msgid "Colors" msgstr "色" #: ScreenSavers/nerverot.xml.h:13 ScreenSavers/pyro.xml.h:8 +#: ScreenSavers/splodesic.xml.h:5 msgid "Seldom" msgstr "滅多にしない" @@ -6832,8 +7723,8 @@ msgstr "" #: ScreenSavers/pacman.xml.h:7 #, fuzzy msgid "" -"Simulates a game of Pac-Man on a randomly-created level. http://en.wikipedia." -"org/wiki/Pac-Man Written by Edwin de Jong; 2004." +"Simulates a game of Pac-Man on a randomly-created level. https://en." +"wikipedia.org/wiki/Pac-Man Written by Edwin de Jong and Jamie Zawinski; 2004." msgstr "" "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コントロー" "ル点をアニメーションさせることもできます。ただしそうするとより多くの CPU と、" @@ -6846,30 +7737,65 @@ msgstr "ペダル" #: ScreenSavers/pedal.xml.h:10 #, fuzzy msgid "" -"The even-odd winding rule. http://en.wikipedia.org/wiki/Even-odd_rule http://" -"en.wikipedia.org/wiki/Nonzero-rule Written by Dale Moore; 1995." +"The even-odd winding rule. https://en.wikipedia.org/wiki/Even-odd_rule " +"https://en.wikipedia.org/wiki/Nonzero-rule Written by Dale Moore; 1995." msgstr "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" -#: ScreenSavers/penetrate.xml.h:1 -msgid "Penetrate" -msgstr "侵入" - -#: ScreenSavers/penetrate.xml.h:3 -msgid "Explosions" -msgstr "爆発" - -#: ScreenSavers/penetrate.xml.h:6 -msgid "Start badly, but learn" -msgstr "ひどい状態で始めて、次第に学習" +#: ScreenSavers/peepers.xml.h:1 +msgid "Peepers" +msgstr "" -#: ScreenSavers/penetrate.xml.h:7 -msgid "Always play well" -msgstr "常に上手にプレイ" +#: ScreenSavers/peepers.xml.h:9 +#, fuzzy +msgid "Number of eyes" +msgstr "円の数" -#: ScreenSavers/penetrate.xml.h:9 +#: ScreenSavers/peepers.xml.h:12 +#, fuzzy +msgid "Scroll" +msgstr "スクロールするスピード" + +#: ScreenSavers/peepers.xml.h:13 +#, fuzzy +msgid "Bounce or scroll" +msgstr "壁に当たって跳ね返る" + +#: ScreenSavers/peepers.xml.h:14 +#, fuzzy +msgid "Grid" +msgstr "グリッドのサイズ" + +#: ScreenSavers/peepers.xml.h:15 +msgid "Beholder" +msgstr "" + +#: ScreenSavers/peepers.xml.h:18 +#, fuzzy +msgid "" +"Floating eyeballs. Anatomically correct, and they also track the pointer. " +"Written by Jamie Zawinski; 2018." +msgstr "時々ランダムに釘を突き出すボール。痛ぇっ!! Jamie Zawinski 作。" + +#: ScreenSavers/penetrate.xml.h:1 +msgid "Penetrate" +msgstr "侵入" + +#: ScreenSavers/penetrate.xml.h:3 +msgid "Explosions" +msgstr "爆発" + +#: ScreenSavers/penetrate.xml.h:6 +msgid "Start badly, but learn" +msgstr "ひどい状態で始めて、次第に学習" + +#: ScreenSavers/penetrate.xml.h:7 +msgid "Always play well" +msgstr "常に上手にプレイ" + +#: ScreenSavers/penetrate.xml.h:9 #, fuzzy msgid "" -"Simulates (something like) the classic arcade game Missile Command. http://" +"Simulates (something like) the classic arcade game Missile Command. https://" "en.wikipedia.org/wiki/Missile_Command Written by Adam Miller; 1999." msgstr "" "古典的なアーケードゲームであるミサイルコマンドをシミュレート。Adam Miller " @@ -6879,11 +7805,6 @@ msgstr "" msgid "Penrose" msgstr "ペンローズ" -#: ScreenSavers/penrose.xml.h:9 ScreenSavers/twang.xml.h:15 -#, fuzzy -msgid "Tile size" -msgstr "タイルのサイズ" - #: ScreenSavers/penrose.xml.h:11 #, fuzzy msgid "Draw ammann lines" @@ -6892,18 +7813,18 @@ msgstr "Ammann 線を描く" #: ScreenSavers/penrose.xml.h:13 #, fuzzy msgid "" -"Draws quasiperiodic tilings; think of the implications on modern formica " -"technology. In April 1997, Sir Roger Penrose, a British math professor who " -"has worked with Stephen Hawking on such topics as relativity, black holes, " -"and whether time has a beginning, filed a copyright-infringement lawsuit " -"against the Kimberly-Clark Corporation, which Penrose said copied a pattern " -"he created (a pattern demonstrating that \"a nonrepeating pattern could " -"exist in nature\") for its Kleenex quilted toilet paper. Penrose said he " -"doesn't like litigation but, \"When it comes to the population of Great " -"Britain being invited by a multinational to wipe their bottoms on what " -"appears to be the work of a Knight of the Realm, then a last stand must be " -"taken.\" As reported by News of the Weird #491, 4-Jul-1997. http://en." -"wikipedia.org/wiki/Penrose_tiling Written by Timo Korvola; 1997." +"Quasiperiodic tilings. In April 1997, Sir Roger Penrose, a British math " +"professor who has worked with Stephen Hawking on such topics as relativity, " +"black holes, and whether time has a beginning, filed a copyright-" +"infringement lawsuit against the Kimberly-Clark Corporation, which Penrose " +"said copied a pattern he created (a pattern demonstrating that \"a " +"nonrepeating pattern could exist in nature\") for its Kleenex quilted toilet " +"paper. Penrose said he doesn't like litigation but, \"When it comes to the " +"population of Great Britain being invited by a multinational to wipe their " +"bottoms on what appears to be the work of a Knight of the Realm, then a last " +"stand must be taken.\" As reported by News of the Weird #491, 4-Jul-1997. " +"https://en.wikipedia.org/wiki/Penrose_tiling https://en.wikipedia.org/wiki/" +"Tessellation Written by Timo Korvola; 1997." msgstr "" "準周期的なタイリングを描きます。現代の formica 社の技術がもたらしたものを思い" "ながら。Timo Korvola 作。1997年の春、サー・ロジャー・ペンローズ (英国の数学教" @@ -7007,10 +7928,6 @@ msgstr "蛍光体" msgid "Font scale" msgstr "" -#: ScreenSavers/phosphor.xml.h:11 -msgid "Amber" -msgstr "" - #: ScreenSavers/phosphor.xml.h:14 #, fuzzy msgid "" @@ -7060,7 +7977,7 @@ msgstr "影なし" msgid "" "Loads several random images, and displays them as if lying in a random pile. " "The pile is periodically reshuffled, with new images coming in and old ones " -"being thrown out. Written by Jens Kilian; 2008." +"being thrown out. Written by Jens Kilian and Jamie Zawinski; 2008." msgstr "" #: ScreenSavers/piecewise.xml.h:1 @@ -7102,7 +8019,7 @@ msgstr "スクロールするスピード" msgid "Gear size" msgstr "ギア" -#: ScreenSavers/pinion.xml.h:12 +#: ScreenSavers/pinion.xml.h:12 ScreenSavers/projectiveplane.xml.h:36 #, fuzzy msgid "100" msgstr "100%" @@ -7120,7 +8037,7 @@ msgstr "" #, fuzzy msgid "" "A gear system marches across the screen. See also the \"Gears\" and " -"\"MoebiusGears\" screen savers. http://en.wikipedia.org/wiki/Involute_gear " +"\"MoebiusGears\" screen savers. https://en.wikipedia.org/wiki/Involute_gear " "Written by Jamie Zawinski; 2004." msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。" @@ -7179,8 +8096,8 @@ msgstr "ランダムに溶ける" #: ScreenSavers/pipes.xml.h:22 #, fuzzy msgid "" -"A growing plumbing system, with bolts and valves. Written by Marcelo Vianna; " -"1997." +"A growing plumbing system, with bolts and valves. Written by Marcelo Vianna " +"and Jamie Zawinski; 1997." msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" #: ScreenSavers/pixelcity.xml.h:1 @@ -7731,7 +8648,7 @@ msgstr "" #: ScreenSavers/polyhedra.xml.h:128 #, fuzzy -msgid "Great pentakisdodekahedron" +msgid "Great pentakisdodecahedron" msgstr "正12面体" #: ScreenSavers/polyhedra.xml.h:129 @@ -7884,9 +8801,9 @@ msgstr "" #: ScreenSavers/polyhedra.xml.h:169 msgid "" "The 75 uniform polyhedra and their duals, plus 5 prisms and antiprisms, and " -"some information about each. http://en.wikipedia.org/wiki/Uniform_polyhedra " -"http://en.wikipedia.org/wiki/Stellation http://en.wikipedia.org/wiki/" -"Dual_polyhedron http://en.wikipedia.org/wiki/Antiprism Written by Dr. Zvi " +"some information about each. https://en.wikipedia.org/wiki/Uniform_polyhedra " +"https://en.wikipedia.org/wiki/Stellation https://en.wikipedia.org/wiki/" +"Dual_polyhedron https://en.wikipedia.org/wiki/Antiprism Written by Dr. Zvi " "Har'El and Jamie Zawinski; 2004." msgstr "" @@ -7903,7 +8820,7 @@ msgstr "同じピース" #, fuzzy msgid "" "Repeatedly attempts to completely fill a rectangle with irregularly-shaped " -"puzzle pieces. http://en.wikipedia.org/wiki/Polyomino Written by Stephen " +"puzzle pieces. https://en.wikipedia.org/wiki/Polyomino Written by Stephen " "Montgomery-Smith; 2002." msgstr "" "不規則な形のピースで、矩形を完全に埋めようと何度も繰り返します。Stephen " @@ -7951,10 +8868,10 @@ msgid "" "The six regular 4D polytopes rotating in 4D. Inspired by H.S.M Coxeter's " "book \"Regular Polytopes\", 3rd Edition, Dover Publications, Inc., 1973, and " "Thomas Banchoff's book \"Beyond the Third Dimension: Geometry, Computer " -"Graphics, and Higher Dimensions\", Scientific American Library, 1990. http://" -"en.wikipedia.org/wiki/Hypercube http://en.wikipedia.org/wiki/Tesseract " -"http://en.wikipedia.org/wiki/Regular_polytope Written by Carsten Steger; " -"2003." +"Graphics, and Higher Dimensions\", Scientific American Library, 1990. " +"https://en.wikipedia.org/wiki/Hypercube https://en.wikipedia.org/wiki/" +"Tesseract https://en.wikipedia.org/wiki/Regular_polytope Written by Carsten " +"Steger; 2003." msgstr "" #: ScreenSavers/pong.xml.h:1 @@ -7970,10 +8887,6 @@ msgstr "波のスピード" msgid "Crisp" msgstr "" -#: ScreenSavers/pong.xml.h:6 -msgid "Noise" -msgstr "" - #: ScreenSavers/pong.xml.h:7 msgid "Noisy" msgstr "" @@ -7985,8 +8898,9 @@ msgstr "" #: ScreenSavers/pong.xml.h:14 msgid "" "The 1971 Pong home video game, including artifacts of an old color TV set. " -"In clock mode, the score keeps track of the current time. http://en." -"wikipedia.org/wiki/Pong Written by Jeremy English and Trevor Blackwell; 2003." +"In clock mode, the score keeps track of the current time. https://en." +"wikipedia.org/wiki/Pong Written by Jeremy English, Trevor Blackwell and " +"Jamie Zawinski; 2003." msgstr "" #: ScreenSavers/popsquares.xml.h:1 @@ -8055,42 +8969,78 @@ msgstr "" #: ScreenSavers/popsquares.xml.h:22 msgid "" -"This draws a pop-art-ish looking grid of pulsing colors. Written by Levi " -"Burton; 2003." +"A pop-art-ish looking grid of pulsing colors. Written by Levi Burton; 2003." msgstr "" #: ScreenSavers/projectiveplane.xml.h:1 msgid "ProjectivePlane" msgstr "" -#: ScreenSavers/projectiveplane.xml.h:13 -msgid "Distance bands" +#: ScreenSavers/projectiveplane.xml.h:23 +msgid "-4" msgstr "" -#: ScreenSavers/projectiveplane.xml.h:14 +#: ScreenSavers/projectiveplane.xml.h:24 #, fuzzy -msgid "Direction bands" -msgstr "方位の照明" +msgid "WX speed" +msgstr "波のスピード" + +#: ScreenSavers/projectiveplane.xml.h:25 ScreenSavers/scooter.xml.h:8 +msgid "4" +msgstr "" -#: ScreenSavers/projectiveplane.xml.h:17 +#: ScreenSavers/projectiveplane.xml.h:26 #, fuzzy -msgid "Distance colors" -msgstr "加える色" +msgid "WY speed" +msgstr "波のスピード" -#: ScreenSavers/projectiveplane.xml.h:18 +#: ScreenSavers/projectiveplane.xml.h:27 #, fuzzy -msgid "Direction colors" -msgstr "減じる色" +msgid "WZ speed" +msgstr "波のスピード" + +#: ScreenSavers/projectiveplane.xml.h:28 +#, fuzzy +msgid "XY speed" +msgstr "アニメーションのスピード" + +#: ScreenSavers/projectiveplane.xml.h:29 +#, fuzzy +msgid "XZ speed" +msgstr "アニメーションのスピード" + +#: ScreenSavers/projectiveplane.xml.h:30 +#, fuzzy +msgid "YZ speed" +msgstr "アニメーションのスピード" -#: ScreenSavers/projectiveplane.xml.h:44 +#: ScreenSavers/projectiveplane.xml.h:31 +msgid "-180" +msgstr "" + +#: ScreenSavers/projectiveplane.xml.h:32 +msgid "Walk dir " +msgstr "" + +#: ScreenSavers/projectiveplane.xml.h:33 +#, fuzzy +msgid "180" +msgstr "1" + +#: ScreenSavers/projectiveplane.xml.h:35 +#, fuzzy +msgid "Walk speed" +msgstr "鯨のスピード" + +#: ScreenSavers/projectiveplane.xml.h:46 msgid "" "A 4D embedding of the real projective plane. You can walk on the surface of " "the real projective plane or rotate it in 4D or walk on it while it rotates " "in 4D. Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: " "Geometry, Computer Graphics, and Higher Dimensions\", Scientific American " -"Library, 1990. http://en.wikipedia.org/wiki/Real_projective_plane http://en." -"wikipedia.org/wiki/Roman_surface http://en.wikipedia.org/wiki/Cross_cap " -"http://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/" +"Library, 1990. https://en.wikipedia.org/wiki/Real_projective_plane https://" +"en.wikipedia.org/wiki/Roman_surface https://en.wikipedia.org/wiki/Cross_cap " +"https://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/" "RealProjectivePlane.html http://mathworld.wolfram.com/RomanSurface.html " "http://mathworld.wolfram.com/Cross-Cap.html http://mathworld.wolfram.com/" "MoebiusStrip.html Written by Carsten Steger; 2014." @@ -8108,7 +9058,7 @@ msgstr "セルを描画" #: ScreenSavers/providence.xml.h:8 msgid "" "\"A pyramid unfinished. In the zenith an eye in a triangle, surrounded by a " -"glory, proper.\" http://en.wikipedia.org/wiki/Eye_of_Providence Written by " +"glory, proper.\" https://en.wikipedia.org/wiki/Eye_of_Providence Written by " "Blair Tennessy; 2004." msgstr "" @@ -8231,8 +9181,8 @@ msgstr "ポリゴン" msgid "" "Bounces a series of line segments around the screen, and uses variations on " "this basic motion pattern to produce all sorts of different presentations: " -"line segments, filled polygons, and overlapping translucent areas. http://en." -"wikipedia.org/wiki/Qix Written by Jamie Zawinski; 1992." +"line segments, filled polygons, and overlapping translucent areas. https://" +"en.wikipedia.org/wiki/Qix Written by Jamie Zawinski; 1992." msgstr "" "これは qix プログラムによるスイス軍用チェーンソーです。一連の線分が跳ね返りな" "がらスクリーンを移動します。この基本的な動きの変形により、すべての異なる見え" @@ -8244,11 +9194,6 @@ msgstr "" msgid "QuasiCrystal" msgstr "クリスタル" -#: ScreenSavers/quasicrystal.xml.h:10 -#, fuzzy -msgid "Displacement" -msgstr "星を表示" - #: ScreenSavers/quasicrystal.xml.h:14 msgid "" "A quasicrystal is a structure that is ordered but aperiodic. Two-dimensional " @@ -8257,7 +9202,7 @@ msgid "" "the period, position, and rotation of the component planes, and whether the " "rotation of the planes is evenly distributed around the circle (the " "\"symmetry\" option, above) or random. See also the \"RD-Bomb\", \"CWaves\" " -"and \"Penrose\" screen savers. http://en.wikipedia.org/wiki/Quasicrystal " +"and \"Penrose\" screen savers. https://en.wikipedia.org/wiki/Quasicrystal " "Written by Jamie Zawinski; 2013." msgstr "" @@ -8268,8 +9213,77 @@ msgstr "" #: ScreenSavers/queens.xml.h:7 msgid "" "The N-Queens problem: how to place N queens on an NxN chessboard such that " -"no queen can attack a sister? See also the \"Endgame\" screen saver. http://" -"en.wikipedia.org/wiki/Eight_queens_puzzle Written by Blair Tennessy; 2002." +"no queen can attack a sister? See also the \"Endgame\" screen saver. https://" +"en.wikipedia.org/wiki/Eight_queens_puzzle Written by Blair Tennessy and " +"Jamie Zawinski; 2002." +msgstr "" + +#: ScreenSavers/raverhoop.xml.h:1 +msgid "RaverHoop" +msgstr "" + +#: ScreenSavers/raverhoop.xml.h:9 +#, fuzzy +msgid "Lights" +msgstr "きつい" + +#: ScreenSavers/raverhoop.xml.h:12 +#, fuzzy +msgid "Speed, motion" +msgstr "スピード制限" + +#: ScreenSavers/raverhoop.xml.h:14 +#, fuzzy +msgid "Speed, lights" +msgstr "スピード制限" + +#: ScreenSavers/raverhoop.xml.h:16 +msgid "Sustain" +msgstr "持続" + +#: ScreenSavers/raverhoop.xml.h:21 +#, fuzzy +msgid "" +"Simulates an LED hula hoop in a dark room. Oontz oontz oontz. Written by " +"Jamie Zawinski; 2016." +msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。" + +#: ScreenSavers/razzledazzle.xml.h:1 +msgid "RazzleDazzle" +msgstr "" + +#: ScreenSavers/razzledazzle.xml.h:8 ScreenSavers/scooter.xml.h:14 +msgid "Mono" +msgstr "" + +#: ScreenSavers/razzledazzle.xml.h:17 +#, fuzzy +msgid "Ship Outlines" +msgstr "スプライン曲線" + +#: ScreenSavers/razzledazzle.xml.h:18 +#, fuzzy +msgid "Flat Pattern" +msgstr "平坦な照明" + +#: ScreenSavers/razzledazzle.xml.h:19 +#, fuzzy +msgid "Ships or flat pattern" +msgstr "平坦な照明" + +#: ScreenSavers/razzledazzle.xml.h:22 +#, no-c-format +msgid "" +"Generates an infinitely-scrolling sequence of dazzle camouflage patterns. " +"Dazzle Ships, in addition to being the best album by Orchestral Manoeuvres " +"in the Dark, were military vessels during World War I and early in World War " +"II that were painted not to conceal but to confuse: with these Cubist " +"overlapping stripes, it was very hard to estimate their size, range and " +"heading. This was a big deal before the invention of Radar. https://en." +"wikipedia.org/wiki/Dazzle_camouflage https://en.wikipedia.org/wiki/Cubism " +"https://en.wikipedia.org/wiki/Dazzle_Ships_%28album%29 https://en.wikipedia." +"org/wiki/Acoustic_mirror https://en.wikipedia.org/wiki/Radar Written by " +"Jamie Zawinski; 2018." msgstr "" #: ScreenSavers/rd-bomb.xml.h:1 @@ -8286,7 +9300,7 @@ msgstr "移動するスピード" msgid "1%" msgstr "1%" -#: ScreenSavers/rd-bomb.xml.h:8 +#: ScreenSavers/rd-bomb.xml.h:8 ScreenSavers/tessellimage.xml.h:17 #, fuzzy msgid "Fill screen" msgstr "スクリーンを埋める" @@ -8384,8 +9398,8 @@ msgstr "稲光のイフェクト" #: ScreenSavers/ripples.xml.h:19 #, fuzzy msgid "" -"This draws rippling interference patterns like splashing water, overlayed on " -"the desktop or an image. Written by Tom Hammersley; 1999." +"Rippling interference patterns reminiscent of splashing water distort a " +"loaded image. Written by Tom Hammersley; 1999." msgstr "" "飛び散る水のような、さざ波の干渉パターンを描きます。水のオプションにより、デ" "スクトップのイメージに水滴が落ちるような効果もできます。Tom Hammersley 作。" @@ -8409,6 +9423,38 @@ msgstr "" "これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。" "Jamie Zawinski 作。" +#: ScreenSavers/romanboy.xml.h:1 +msgid "RomanBoy" +msgstr "" + +#: ScreenSavers/romanboy.xml.h:5 +#, fuzzy +msgid "Order of the surface" +msgstr "ソリッドな表面" + +#: ScreenSavers/romanboy.xml.h:7 +#, fuzzy +msgid "Deform the projective plane" +msgstr "ソリッドな表面" + +#: ScreenSavers/romanboy.xml.h:13 +msgid "1000.0" +msgstr "" + +#: ScreenSavers/romanboy.xml.h:45 +#, no-c-format +msgid "" +"A 3D immersion of the real projective plane that smoothly deforms between " +"the Roman surface and the Boy surface. You can walk on the surface of the " +"real projective plane or rotate it in 3D. Furthermore, it is possible to " +"smoothly deform the real projective plane between the Roman surface and the " +"Boy surface while turning it or walking on it. Inspired by François Apéry's " +"book \"Models of the Real Projective Plane\", Vieweg, 1987. https://en." +"wikipedia.org/wiki/Boy%27s_surface https://en.wikipedia.org/wiki/" +"Roman_surface http://mathworld.wolfram.com/BoySurface.html http://mathworld." +"wolfram.com/RomanSurface.html Written by Carsten Steger; 2014." +msgstr "" + #: ScreenSavers/rorschach.xml.h:1 msgid "Rorschach" msgstr "ロールシャッハ" @@ -8426,8 +9472,8 @@ msgstr "Y 方向にシンメトリ" #: ScreenSavers/rorschach.xml.h:12 #, fuzzy msgid "" -"Inkblot patterns via a reflected random walk. http://en.wikipedia.org/wiki/" -"Rorschach_inkblot_test http://en.wikipedia.org/wiki/Random_walk Written by " +"Inkblot patterns via a reflected random walk. https://en.wikipedia.org/wiki/" +"Rorschach_inkblot_test https://en.wikipedia.org/wiki/Random_walk Written by " "Jamie Zawinski; 1992." msgstr "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" @@ -8440,30 +9486,35 @@ msgstr "ロットズーマー" msgid "Rectangle count" msgstr "矩形の数" -#: ScreenSavers/rotzoomer.xml.h:9 +#: ScreenSavers/rotzoomer.xml.h:10 #, fuzzy msgid "Stationary rectangles" msgstr "静止した矩形" -#: ScreenSavers/rotzoomer.xml.h:10 +#: ScreenSavers/rotzoomer.xml.h:11 #, fuzzy msgid "Wandering rectangles" msgstr "さまよう矩形" -#: ScreenSavers/rotzoomer.xml.h:11 +#: ScreenSavers/rotzoomer.xml.h:12 #, fuzzy msgid "Sweeping arcs" msgstr "横切る円弧" -#: ScreenSavers/rotzoomer.xml.h:12 +#: ScreenSavers/rotzoomer.xml.h:13 +#, fuzzy +msgid "Rotating discs" +msgstr "回転のスピード" + +#: ScreenSavers/rotzoomer.xml.h:14 msgid "Animate" msgstr "アニメーション" -#: ScreenSavers/rotzoomer.xml.h:14 +#: ScreenSavers/rotzoomer.xml.h:16 #, fuzzy msgid "" "Distorts an image by rotating and scaling random sections of it. Written by " -"Claudio Matsuoka; 2001." +"Claudio Matsuoka and Jamie Zawinski; 2001." msgstr "" "スクリーンの部分を回転させたり、サイズを変更させてコラージュを作ります。" "Claudio Matsuoka 作。" @@ -8481,7 +9532,7 @@ msgstr "シャッフルするところを表示" #, fuzzy, no-c-format msgid "" "A Rubik's Cube that repeatedly shuffles and solves itself. See also the " -"\"GLSnake\" and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +"\"GLSnake\" and \"Cube21\" screen savers. https://en.wikipedia.org/wiki/Rubik" "%27s_Cube Written by Marcelo Vianna; 1997." msgstr "" "三次元空間を回転しながら、繰り返しシャッフルしては解くことを繰り返すルービッ" @@ -8496,7 +9547,7 @@ msgstr "ルービック" #, fuzzy msgid "" "The \"Rubik's Mirror Blocks\" puzzle. See also the \"Rubik\", \"Cube21\", " -"and \"GLSnake\" screen savers. http://en.wikipedia.org/wiki/" +"and \"GLSnake\" screen savers. https://en.wikipedia.org/wiki/" "Combination_puzzles#Irregular_cuboids Written by Vasek Potocek; 2009." msgstr "" "ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew " @@ -8523,6 +9574,48 @@ msgstr "星" msgid "Textured balls spinning like crazy. Written by Eric Lassauge; 2002." msgstr "" +#: ScreenSavers/scooter.xml.h:1 +msgid "Scooter" +msgstr "" + +#: ScreenSavers/scooter.xml.h:5 +msgid "Very slow" +msgstr "" + +#: ScreenSavers/scooter.xml.h:6 +#, fuzzy +msgid "Boat Speed" +msgstr "波のスピード" + +#: ScreenSavers/scooter.xml.h:7 +msgid "Very fast" +msgstr "" + +#: ScreenSavers/scooter.xml.h:9 +#, fuzzy +msgid "Number of doors" +msgstr "色の数:" + +#: ScreenSavers/scooter.xml.h:10 +msgid "40" +msgstr "" + +#: ScreenSavers/scooter.xml.h:13 +#, fuzzy +msgid "200" +msgstr "100%" + +#: ScreenSavers/scooter.xml.h:16 +#, fuzzy +msgid "Colorful" +msgstr "色" + +#: ScreenSavers/scooter.xml.h:18 +msgid "" +"Zooming down a tunnel in a star field. Originally an Amiga hack. Written by " +"Sven Thoennissen; 2001. Ported by EoflaOE; 2019." +msgstr "" + #: ScreenSavers/shadebobs.xml.h:1 msgid "ShadeBobs" msgstr "ShadeBobs" @@ -8530,8 +9623,8 @@ msgstr "ShadeBobs" #: ScreenSavers/shadebobs.xml.h:17 #, fuzzy msgid "" -"This draws smoothly-shaded oscillating oval patterns that look something " -"like vapor trails or neon tubes. Written by Shane Smit; 1999." +"Oscillating oval patterns that look something like vapor trails or neon " +"tubes. Written by Shane Smit; 1999." msgstr "" "滑らかに影の付いた振動する楕円のパターンを描きます。蒸気かネオンチューブのよ" "うに見えるでしょう。Shane Smit 作。" @@ -8549,7 +9642,7 @@ msgstr "点" #, fuzzy msgid "" "The 2D Sierpinski triangle fractal. See also the \"Sierpinski3D\" screen " -"saver. http://en.wikipedia.org/wiki/Sierpinski_triangle Written by Desmond " +"saver. https://en.wikipedia.org/wiki/Sierpinski_triangle Written by Desmond " "Daignault; 1997." msgstr "" "再帰的シェルピンスキー三角形のフラクタルの二次元版を描きます。Desmond " @@ -8562,7 +9655,7 @@ msgstr "シェルピンスキー 3D" #: ScreenSavers/sierpinski3d.xml.h:11 #, fuzzy msgid "" -"The recursive Sierpinski tetrahedron fractal. http://en.wikipedia.org/wiki/" +"The recursive Sierpinski tetrahedron fractal. https://en.wikipedia.org/wiki/" "Sierpinski_triangle#Analogs_in_higher_dimension Written by Jamie Zawinski " "and Tim Robinson; 1999." msgstr "" @@ -8642,10 +9735,6 @@ msgstr "" msgid "SkyTentacles" msgstr "" -#: ScreenSavers/skytentacles.xml.h:6 ScreenSavers/wander.xml.h:9 -msgid "Length" -msgstr "長さ" - #: ScreenSavers/skytentacles.xml.h:12 #, fuzzy msgid "Flexibility" @@ -8705,10 +9794,9 @@ msgstr "" #: ScreenSavers/slidescreen.xml.h:19 #, fuzzy msgid "" -"This takes an image, divides it into a grid, and then randomly shuffles the " -"squares around as if it was one of those \"fifteen-puzzle\" games where " -"there is a grid of squares, one of which is missing. http://en.wikipedia.org/" -"wiki/Fifteen_puzzle Written by Jamie Zawinski; 1994." +"A variant on a \"fifteen puzzle\", operating on the screen or an image. It " +"divides the image into a grid and randomly shuffles the squares. https://en." +"wikipedia.org/wiki/Fifteen_puzzle Written by Jamie Zawinski; 1994." msgstr "" "画像を格子上に矩形に分割し、「16 面パズル」のようにそれらをシャッフルして並べ" "変えます。そして矩形の一つは欠落させます。このパズルを解くのは私は嫌いです" @@ -8845,7 +9933,7 @@ msgid "" "A sonar display pings (get it?) the hosts on your local network, and plots " "their distance (response time) from you. The three rings represent ping " "times of approximately 2.5, 70 and 2,000 milliseconds respectively. " -"Alternately, it can run a simulation that doesn't involve hosts. http://en." +"Alternately, it can run a simulation that doesn't involve hosts. https://en." "wikipedia.org/wiki/Ping#History Written by Jamie Zawinski and Stephen " "Martin; 1998." msgstr "" @@ -8915,7 +10003,7 @@ msgid "" "These closed objects are commonly called spherical harmonics, although they " "are only remotely related to the mathematical definition found in the " "solution to certain wave functions, most notably the eigenfunctions of " -"angular momentum operators. http://en.wikipedia.org/wiki/" +"angular momentum operators. https://en.wikipedia.org/wiki/" "Spherical_harmonics#Visualization_of_the_spherical_harmonics Written by Paul " "Bourke and Jamie Zawinski; 2002." msgstr "" @@ -8938,6 +10026,49 @@ msgid "" "to Linux by Tugrul Galatali - <http://rss-glx.sourceforge.net/>." msgstr "" +#: ScreenSavers/splitflap.xml.h:1 +msgid "SplitFlap" +msgstr "" + +#: ScreenSavers/splitflap.xml.h:10 +#, fuzzy +msgid "Display text" +msgstr "星を表示" + +#: ScreenSavers/splitflap.xml.h:11 +msgid "Display 12-hour clock" +msgstr "" + +#: ScreenSavers/splitflap.xml.h:12 +msgid "Display 24-hour clock" +msgstr "" + +#: ScreenSavers/splitflap.xml.h:26 +msgid "" +"Simulates a split-flap display, an old style of electromechanical sign as " +"seen in airports and train stations, and commonly used in alarm clocks in " +"the 1960s and 1970s. https://en.wikipedia.org/wiki/Split-flap_display " +"https://en.wikipedia.org/wiki/Flip_clock Written by Jamie Zawinski; 2015." +msgstr "" + +#: ScreenSavers/splodesic.xml.h:1 +msgid "Splodesic" +msgstr "" + +#: ScreenSavers/splodesic.xml.h:6 +#, fuzzy +msgid "Eruption frequency" +msgstr "打ち上げの頻度" + +#: ScreenSavers/splodesic.xml.h:12 +#, fuzzy +msgid "" +"A geodesic sphere experiences a series of eruptions. Written by Jamie " +"Zawinski; 2016." +msgstr "" +"これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。" +"Jamie Zawinski 作。" + #: ScreenSavers/spotlight.xml.h:1 msgid "Spotlight" msgstr "スポットライト" @@ -8968,8 +10099,8 @@ msgstr "" #, fuzzy, no-c-format msgid "" "Slinky-like creatures walk down an infinite staircase and occasionally " -"explode! http://en.wikipedia.org/wiki/Slinky http://en.wikipedia.org/wiki/Q" -"%2Abert http://en.wikipedia.org/wiki/Marble_Madness Written by Ed Mackey; " +"explode! https://en.wikipedia.org/wiki/Slinky https://en.wikipedia.org/wiki/Q" +"%2Abert https://en.wikipedia.org/wiki/Marble_Madness Written by Ed Mackey; " "1997." msgstr "" "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフラ" @@ -9005,8 +10136,8 @@ msgstr "階段" #: ScreenSavers/stairs.xml.h:6 #, fuzzy msgid "" -"Escher's infinite staircase. http://en.wikipedia.org/wiki/" -"Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +"Escher's infinite staircase. https://en.wikipedia.org/wiki/" +"Maurits_Cornelis_Escher Written by Marcelo Vianna and Jamie Zawinski; 1998." msgstr "" "エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロジー。" "三次元空間で回転します。Marcelo Vianna 作。" @@ -9088,9 +10219,9 @@ msgstr "テキスト列" #, fuzzy msgid "" "A stream of text slowly scrolling into the distance at an angle, over a star " -"field, like at the beginning of the movie of the same name. http://en." +"field, like at the beginning of the movie of the same name. https://en." "wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie Zawinski and " -"Claudio Matauoka; 2001." +"Claudio Matsuoka; 2001." msgstr "" "星空の彼方に向かって、テキストの流れが角度を付けて、ゆっくりとスクロールされ" "ていきます。ちょうど、同じ名前の映画のオープニングのように。Jamie Zawinski " @@ -9121,23 +10252,47 @@ msgid "Strange" msgstr "ストレンジ" #: ScreenSavers/strange.xml.h:5 +msgid "Curviness" +msgstr "曲がり具合" + +#: ScreenSavers/strange.xml.h:6 #, fuzzy msgid "1k" msgstr "1" -#: ScreenSavers/strange.xml.h:6 +#: ScreenSavers/strange.xml.h:7 #, fuzzy msgid "Number of points" msgstr "点の数:" -#: ScreenSavers/strange.xml.h:7 -msgid "100k" +#: ScreenSavers/strange.xml.h:8 +msgid "500k" +msgstr "" + +#: ScreenSavers/strange.xml.h:10 ScreenSavers/voronoi.xml.h:9 +#, fuzzy +msgid "Point size" +msgstr "点" + +#: ScreenSavers/strange.xml.h:13 +#, fuzzy, no-c-format +msgid "10%" +msgstr "100%" + +#: ScreenSavers/strange.xml.h:16 +#, no-c-format +msgid "400%" msgstr "" -#: ScreenSavers/strange.xml.h:12 +#: ScreenSavers/strange.xml.h:17 +#, fuzzy +msgid "Brightness" +msgstr "輝度のグラディエーション" + +#: ScreenSavers/strange.xml.h:24 #, fuzzy msgid "" -"Strange attractors: a swarm of dots swoops and twists around. http://en." +"Strange attractors: a swarm of dots swoops and twists around. https://en." "wikipedia.org/wiki/Attractor#Strange_attractor Written by Massimino Pascal; " "1997." msgstr "" @@ -9171,7 +10326,12 @@ msgstr "" msgid "Wireframe only" msgstr "ワイヤフレーム" -#: ScreenSavers/substrate.xml.h:19 +#: ScreenSavers/substrate.xml.h:18 +#, fuzzy +msgid "Seamless mode" +msgstr "スースモード" + +#: ScreenSavers/substrate.xml.h:20 msgid "" "Crystalline lines grow on a computational substrate. A simple perpendicular " "growth rule creates intricate city-like structures. Written by J. Tarbell " @@ -9288,12 +10448,12 @@ msgstr "線" #: ScreenSavers/surfaces.xml.h:28 msgid "" -"Parametric surfaces. http://mathworld.wolfram.com/DinisSurface.html http://" +"Parametric surfaces. http://mathworld.wolfram.com/DinisSurface.html https://" "en.wikipedia.org/wiki/Enneper_surface http://mathworld.wolfram.com/" "EnnepersMinimalSurface.html http://mathworld.wolfram.com/KuenSurface.html " -"http://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/" +"https://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/" "Seashell.html http://mathworld.wolfram.com/SwallowtailCatastrophe.html " -"http://mathworld.wolfram.com/BohemianDome.html http://en.wikipedia.org/wiki/" +"http://mathworld.wolfram.com/BohemianDome.html https://en.wikipedia.org/wiki/" "Whitney_umbrella http://mathworld.wolfram.com/PlueckersConoid.html http://" "mathworld.wolfram.com/HennebergsMinimalSurface.html http://mathworld.wolfram." "com/CatalansSurface.html http://mathworld.wolfram.com/CorkscrewSurface.html " @@ -9330,10 +10490,57 @@ msgstr "Z 軸回転" #: ScreenSavers/tangram.xml.h:17 #, fuzzy msgid "" -"Solves tangram puzzles. http://en.wikipedia.org/wiki/Tangram Written by " +"Solves tangram puzzles. https://en.wikipedia.org/wiki/Tangram Written by " "Jeremy English; 2005." msgstr "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" +#: ScreenSavers/tessellimage.xml.h:1 +msgid "Tessellimage" +msgstr "" + +#: ScreenSavers/tessellimage.xml.h:5 +#, fuzzy +msgid "0.1 second" +msgstr "1 秒" + +#: ScreenSavers/tessellimage.xml.h:7 +#, fuzzy +msgid "4 seconds" +msgstr "0 秒" + +#: ScreenSavers/tessellimage.xml.h:14 +msgid "Delaunay or voronoi" +msgstr "" + +#: ScreenSavers/tessellimage.xml.h:15 +#, fuzzy +msgid "Delaunay" +msgstr "遅延" + +#: ScreenSavers/tessellimage.xml.h:16 ScreenSavers/voronoi.xml.h:1 +msgid "Voronoi" +msgstr "" + +#: ScreenSavers/tessellimage.xml.h:18 +#, fuzzy +msgid "Outline triangles" +msgstr "スプライン曲線" + +#: ScreenSavers/tessellimage.xml.h:20 +msgid "" +"Converts an image to triangles using Delaunay tessellation, or to polygons " +"using Voronoi tesselation, and animates the result at various depths. More " +"polygons are allocated to visually complex parts of the image. This is " +"accomplished by first computing the first derivative of the image: the " +"distance between each pixel and its neighbors (which is essentially edge " +"detection or embossing). Then the Delaunay or Voronoi control points are " +"chosen by selecting those pixels whose distance value is above a certain " +"threshold: those are the pixels that have the largest change in color/" +"brightness. https://en.wikipedia.org/wiki/Delaunay_triangulation https://en." +"wikipedia.org/wiki/Voronoi_diagram https://en.wikipedia.org/wiki/" +"Tessellation Written by Jamie Zawinski; 2014." +msgstr "" + #: ScreenSavers/thornbird.xml.h:1 msgid "Thornbird" msgstr "Thornbird" @@ -9373,8 +10580,8 @@ msgstr "" #: ScreenSavers/timetunnel.xml.h:9 msgid "" -"An animation similar to the opening and closing effects on the Dr. Who TV " -"show. Written by Sean P. Brennan; 2005." +"An animation similar to the title sequence of Dr. Who in the 70s. Written by " +"Sean P. Brennan; 2005." msgstr "" #: ScreenSavers/topblock.xml.h:1 @@ -9448,9 +10655,9 @@ msgid "" "The character \"Bit\" from the film, \"Tron\". The \"yes\" state is a " "tetrahedron; the \"no\" state is the second stellation of an icosahedron; " "and the idle state oscillates between a small triambic icosahedron and the " -"compound of an icosahedron and a dodecahedron. http://en.wikipedia.org/wiki/" -"List_of_Tron_characters#Bit http://en.wikipedia.org/wiki/Uniform_polyhedra " -"http://en.wikipedia.org/wiki/Stellation Written by Jamie Zawinski; 2011." +"compound of an icosahedron and a dodecahedron. https://en.wikipedia.org/wiki/" +"List_of_Tron_characters#Bit https://en.wikipedia.org/wiki/Uniform_polyhedra " +"https://en.wikipedia.org/wiki/Stellation Written by Jamie Zawinski; 2011." msgstr "" #: ScreenSavers/truchet.xml.h:1 @@ -9460,7 +10667,7 @@ msgstr "Truchet" #: ScreenSavers/truchet.xml.h:7 #, fuzzy msgid "" -"Line- and arc-based truchet patterns that tile the screen. http://en." +"Line- and arc-based truchet patterns that tile the screen. https://en." "wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." msgstr "" "これは線または円弧による、スクリーンを埋め尽くす足跡パターンを描きます。" @@ -9495,17 +10702,72 @@ msgid "" msgstr "" "スクリーンをグリッドに分割し、それらをひっぱり回します。Dan Bornstein 作。" +#: ScreenSavers/unicrud.xml.h:1 +msgid "Unicrud" +msgstr "" + +#: ScreenSavers/unicrud.xml.h:12 +#, fuzzy +msgid "Display everything" +msgstr "クロスヘアを表示" + +#: ScreenSavers/unicrud.xml.h:13 +#, fuzzy +msgid "Display Latin1" +msgstr "クロスヘアを表示" + +#: ScreenSavers/unicrud.xml.h:14 +#, fuzzy +msgid "Display simple characters" +msgstr "星を表示" + +#: ScreenSavers/unicrud.xml.h:15 +#, fuzzy +msgid "Display mathematical symbols" +msgstr "ワイアーフレームを表示" + +#: ScreenSavers/unicrud.xml.h:16 +#, fuzzy +msgid "Display emoticons" +msgstr "表示秒数" + +#: ScreenSavers/unicrud.xml.h:17 +#, fuzzy +msgid "Display hieroglyphs" +msgstr "星を表示" + +#: ScreenSavers/unicrud.xml.h:18 +#, fuzzy +msgid "" +"Chooses a random Unicode character and displays it full screen, along with " +"some information about it. https://en.wikipedia.org/wiki/Unicode Written by " +"Jamie Zawinski; 2016." +msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。" + #: ScreenSavers/unknownpleasures.xml.h:1 msgid "UnknownPleasures" msgstr "" #: ScreenSavers/unknownpleasures.xml.h:12 +msgid "Amplitude" +msgstr "振幅" + +#: ScreenSavers/unknownpleasures.xml.h:14 #, fuzzy msgid "Orthographic Projection" msgstr "メルカトル射影" -#: ScreenSavers/unknownpleasures.xml.h:16 -#, no-c-format +#: ScreenSavers/unknownpleasures.xml.h:15 +msgid "Buzz" +msgstr "" + +#: ScreenSavers/unknownpleasures.xml.h:18 +#, fuzzy +msgid "Mask image" +msgstr "影付きイメージ" + +#: ScreenSavers/unknownpleasures.xml.h:20 +#, no-c-format msgid "" "PSR B1919+21 (AKA CP 1919) was the first pulsar ever discovered: a spinning " "neutron star emitting a periodic lighthouse-like beacon. An illustration of " @@ -9513,10 +10775,10 @@ msgid "" "and later in The Cambridge Encyclopedia of Astronomy in 1977, where it was " "seen by Stephen Morris, the drummer of Joy Division, and was consequently " "appropriated by Peter Saville for the cover of the band's album \"Unknown " -"Pleasures\". http://en.wikipedia.org/wiki/Pulsar http://en.wikipedia.org/" -"wiki/PSR_B1919%2B21 http://en.wikipedia.org/wiki/Unknown_Pleasures http://en." -"wikipedia.org/wiki/Peter_Saville_%28graphic_designer%29 http://en.wikipedia." -"org/wiki/Joy_Division Written by Jamie Zawinski; 2013." +"Pleasures\". https://en.wikipedia.org/wiki/Pulsar https://en.wikipedia.org/" +"wiki/PSR_B1919%2B21 https://en.wikipedia.org/wiki/Unknown_Pleasures https://" +"en.wikipedia.org/wiki/Peter_Saville_%28graphic_designer%29 https://en." +"wikipedia.org/wiki/Joy_Division Written by Jamie Zawinski; 2013." msgstr "" #: ScreenSavers/vermiculate.xml.h:1 @@ -9528,6 +10790,17 @@ msgstr "Vermiculate" msgid "Squiggly worm-like paths. Written by Tyler Pierce; 2001." msgstr "なぐり書きのような虫にも見えるパスの描画。Tyler Pierce 作。" +#: ScreenSavers/vfeedback.xml.h:1 +msgid "VFeedback" +msgstr "" + +#: ScreenSavers/vfeedback.xml.h:10 +#, fuzzy +msgid "" +"Simulates video feedback: pointing a video camera at an NTSC television. " +"Written by Jamie Zawinski; 2018." +msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。" + #: ScreenSavers/vidwhacker.xml.h:1 msgid "VidWhacker" msgstr "VidWhacker" @@ -9558,14 +10831,21 @@ msgstr "" "像は数秒スクリーンに表示され、それから再び同じ動作が繰り返されます。これはテ" "レビ放送をつないでいる環境で役に立ちます。" -#: ScreenSavers/voronoi.xml.h:1 -msgid "Voronoi" +#: ScreenSavers/vigilance.xml.h:1 +msgid "Vigilance" msgstr "" -#: ScreenSavers/voronoi.xml.h:9 +#: ScreenSavers/vigilance.xml.h:9 #, fuzzy -msgid "Point size" -msgstr "点" +msgid "Number of cameras" +msgstr "円の数" + +#: ScreenSavers/vigilance.xml.h:11 +msgid "" +"Security cameras keep careful track of their surroundings. You can trust " +"them. Everything is completely under control. Written by Jamie Zawinski; " +"2017." +msgstr "" #: ScreenSavers/voronoi.xml.h:10 msgid "50 pixels" @@ -9592,8 +10872,8 @@ msgid "" "existing points also wander around. There are a set of control points on the " "plane, each at the center of a colored cell. Every pixel within that cell is " "closer to that cell's control point than to any other control point. That is " -"what determines the cell's shapes. http://en.wikipedia.org/wiki/" -"Voronoi_diagram http://en.wikipedia.org/wiki/Tessellation Written by Jamie " +"what determines the cell's shapes. https://en.wikipedia.org/wiki/" +"Voronoi_diagram https://en.wikipedia.org/wiki/Tessellation Written by Jamie " "Zawinski; 2007." msgstr "" @@ -9605,7 +10885,7 @@ msgstr "斑点を描く" #: ScreenSavers/wander.xml.h:14 #, fuzzy msgid "" -"A colorful random-walk. http://en.wikipedia.org/wiki/Random_walk Written by " +"A colorful random-walk. https://en.wikipedia.org/wiki/Random_walk Written by " "Rick Campbell; 1999." msgstr "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" @@ -9642,16 +10922,17 @@ msgstr "2 分" msgid "Image opacity" msgstr "画像ディレクトリ" -#: ScreenSavers/webcollage.xml.h:18 +#: ScreenSavers/webcollage.xml.h:12 #, fuzzy msgid "" -"This makes collages out of random images pulled off of the World Wide Web. " -"It finds these images by doing random web searches, and then extracting " -"images from the returned pages. WARNING: THE INTERNET SOMETIMES CONTAINS " -"PORNOGRAPHY. The Internet being what it is, absolutely anything might show " -"up in the collage including -- quite possibly -- pornography, or even " -"nudity. Please act accordingly. See also http://www.jwz.org/webcollage/ " -"Written by Jamie Zawinski; 1999." +"This is what the Internet looks like. This creates collages out of random " +"images from the World Wide Web. It finds the images by feeding random words " +"into various search engines, and pulling images (or sections of images) out " +"of the pages returned. WARNING: THE INTERNET SOMETIMES CONTAINS PORNOGRAPHY. " +"The Internet being what it is, absolutely anything might show up in the " +"collage including -- quite possibly -- pornography, or even nudity. Please " +"act accordingly. See also https://www.jwz.org/webcollage/ Written by Jamie " +"Zawinski; 1999." msgstr "" "このプログラムは、ウェブからランダムに抜き出されたイメージのコラージュを作り" "ます。ランダムなウェブ検索を行って、得られたページから画像を抜き出しま" @@ -9747,7 +11028,12 @@ msgstr "" msgid "XAnalogTV" msgstr "" -#: ScreenSavers/xanalogtv.xml.h:9 +#: ScreenSavers/xanalogtv.xml.h:3 +#, fuzzy +msgid "Colorbars only" +msgstr "色バーは有効" + +#: ScreenSavers/xanalogtv.xml.h:10 msgid "" "An old TV set, including artifacts like snow, bloom, distortion, ghosting, " "and hash noise. It also simulates the TV warming up. It will cycle through " @@ -9794,8 +11080,8 @@ msgstr "" #: ScreenSavers/xlyap.xml.h:10 #, fuzzy msgid "" -"This generates pretty fractal pictures via the Lyapunov exponent. http://en." -"wikipedia.org/wiki/Lyapunov_exponent Written by Ron Record; 1997." +"The Lyapunov exponent makes pretty fractal pictures. https://en.wikipedia." +"org/wiki/Lyapunov_exponent Written by Ron Record; 1997." msgstr "" "これは「リャプーノフ指数」を用いたファンキーな数学を駆使して、素敵なフラクタ" "ル図を生成します。クールな対話モードもあります。Ron Record 作。" @@ -9852,7 +11138,7 @@ msgstr "電話番号" msgid "" "The \"digital rain\" effect, as seen on the computer monitors in \"The Matrix" "\". See also \"GLMatrix\" for a 3D rendering of the similar effect that " -"appeared in the movie's title sequence. http://en.wikipedia.org/wiki/" +"appeared in the movie's title sequence. https://en.wikipedia.org/wiki/" "Matrix_digital_rain Written by Jamie Zawinski; 1999." msgstr "" @@ -9877,40 +11163,38 @@ msgstr "XSpiroGraph" #: ScreenSavers/xspirograph.xml.h:10 #, fuzzy msgid "" -"Simulates that pen-in-nested-plastic-gears toy from your childhood. http://" +"Simulates that pen-in-nested-plastic-gears toy from your childhood. https://" "en.wikipedia.org/wiki/Spirograph Written by Rohit Singh; 2000." msgstr "" "あなたが子どもの頃使った、入れ子のプラスチック製ギアにペンを入れて遊ぶ玩具の" "シュミレーションです。Rohit Singh が書きました。" #: ScreenSavers/zoom.xml.h:8 -#, fuzzy -msgid "X magnification" -msgstr "倍率" +msgid "X mag" +msgstr "" #: ScreenSavers/zoom.xml.h:9 #, fuzzy -msgid " X border width" +msgid " X border" msgstr "境界の幅" #: ScreenSavers/zoom.xml.h:10 #, fuzzy -msgid " X lens offset" +msgid " X lens" msgstr "レンズのオフセット" #: ScreenSavers/zoom.xml.h:11 -#, fuzzy -msgid "Y magnification" -msgstr "倍率" +msgid "Y mag" +msgstr "" #: ScreenSavers/zoom.xml.h:12 #, fuzzy -msgid " Y border width" +msgid " Y border" msgstr "境界の幅" #: ScreenSavers/zoom.xml.h:13 #, fuzzy -msgid " Y lens offset" +msgid " Y lens" msgstr "レンズのオフセット" #: ScreenSavers/zoom.xml.h:14 @@ -9929,1552 +11213,1737 @@ msgstr "" "Macnicol が書きました。" #, fuzzy -#~ msgid "BinaryRing" -#~ msgstr "2 進エンコーディング" +#~ msgid "Bubble color" +#~ msgstr "泡が浮かぶ" #, fuzzy -#~| msgid "Radius" -#~ msgid "Ring Radius" -#~ msgstr "角度" - -#, fuzzy -#~ msgid "Fade with colors" -#~ msgstr "FadePlot" +#~ msgid "" +#~ "This generates a languidly-scrolling vertical field of sinusoidal colors. " +#~ "Written by Jamie Zawinski; 2007." +#~ msgstr "" +#~ "これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。" +#~ "Jamie Zawinski 作。" #, fuzzy -#~ msgid "Windows 10 " -#~ msgstr "Windows 2000" +#~ msgid "" +#~ "Grabs an image of the screen, and then lets a transparent lens wander " +#~ "around the screen, magnifying whatever is underneath. Written by Jonas " +#~ "Munsin; 1998." +#~ msgstr "" +#~ "これはスクリーンの画像を取り込んで、その上を透明なレンズが動き回ります。そ" +#~ "の下のものは何であれ拡大されます。Jonas Munsin 作。" #, fuzzy -#~| msgid "Complexity" -#~ msgid "Wave complexity" -#~ msgstr "複雑さ" +#~ msgid "Image file" +#~ msgstr "画像ファイル" #, fuzzy -#~ msgid "CubeStack" -#~ msgstr "嵐" +#~ msgid "X magnification" +#~ msgstr "倍率" #, fuzzy -#~ msgid "Opacity" -#~ msgstr "画像ディレクトリ" +#~ msgid " X border width" +#~ msgstr "境界の幅" #, fuzzy -#~ msgid "" -#~ "An endless stack of unfolding, translucent cubes. Written by Jamie " -#~ "Zawinski; 2016." -#~ msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" +#~ msgid "Y magnification" +#~ msgstr "倍率" #, fuzzy -#~ msgid "CubeTwist" -#~ msgstr "キューブ" +#~ msgid " Y border width" +#~ msgstr "境界の幅" #, fuzzy #~ msgid "" -#~ "A series of nested cubes rotate and slide recursively. Written by Jamie " -#~ "Zawinski; 2016." -#~ msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" - -#, fuzzy -#~| msgid "Stars" -#~ msgid "DeepStars" -#~ msgstr "星" +#~ "Grabs an image of the desktop, turns it into a GL texture map, and spins " +#~ "it around and deforms it in various ways. Written by Ben Buxton and Jamie " +#~ "Zawinski; 2001." +#~ msgstr "" +#~ "デスクトップの画像を GL のテクスチャマップに変換し、回転させ、さまざまな方" +#~ "法で変形させます。Ben Buxton 作。" #, fuzzy #~ msgid "" -#~ "A dusty, dented disco ball. Woop woop. Written by Jamie Zawinski; 2016." +#~ "Draws different shapes composed of nervously vibrating squiggles, as if " +#~ "seen through a camera operated by a monkey on crack. Written by Dan " +#~ "Bornstein; 2000." #~ msgstr "" -#~ "これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。" -#~ "Jamie Zawinski 作。" - -#, fuzzy -#~ msgid "Flat map" -#~ msgstr "平坦な照明" - -#, fuzzy -#~ msgid "Deform the surface" -#~ msgstr "ソリッドな表面" +#~ "神経質に振動するなぐり書きから作られる別の図形。猿に操作されたカメラを通し" +#~ "て見たようにも見えます。Dan Bornstein 作。" #, fuzzy -#~ msgid "Deformation speed" -#~ msgstr "回転のスピード" +#~ msgid "" +#~ "This is sort of a combination spirograph/string-art. It generates a " +#~ "large, complex polygon, and renders it by filling using an even/odd " +#~ "winding rule. Written by Dale Moore; 1995." +#~ msgstr "" +#~ "これはある種の、スピログラフとストリングアートの融合です。大きな複雑なポリ" +#~ "ゴンを描き、X サーバにこれを渡して、偶数/奇数による変形ルールによる処理を" +#~ "行わせます。同様の古い PDP-11 コードを基に Dale Moore が作りました。" #, fuzzy -#~ msgid "0.0" -#~ msgstr "100%" +#~ msgid "" +#~ "This draws an animation of flight through an asteroid field, with changes " +#~ "in rotation and direction. Written by Jamie Zawinski; 1992." +#~ msgstr "" +#~ "星の宇宙のフライトをアニメーションにしました。回転と進行方向が変化します。" +#~ "赤と青の眼鏡による 3D 分離効果も表示できます。Jamie Zawinski 作。" #, fuzzy -#~ msgid "Initial deformation" -#~ msgstr "粒子の密度" +#~ msgid "" +#~ "This throws some random bits on the screen, then sucks them through a jet " +#~ "engine and spews them out the other side. To avoid turning the image " +#~ "completely to mush, every now and then it will it interject some splashes " +#~ "of color into the scene, or go into a spin cycle, or stretch the image " +#~ "like taffy. Written by Scott Draves and Jamie Zawinski; 1997." +#~ msgstr "" +#~ "このプログラムはランダムなビットをスクリーンに散らします。それからそれらを" +#~ "ジェットエンジンのように吸い込み、他の側から吹き出します。画像がすっかりぐ" +#~ "ちゃぐちゃになるのを避けるため、時折、色のしぶきを投げ入れます。あるいは回" +#~ "転のサイクルに移行します。あるいは、画像を引き延ばしたり、(これは私が追加" +#~ "した機能ですが) 現在のデスクトップのイメージを取り込んでかみ砕いたりしま" +#~ "す。オリジナルは Scott Draves が書きました。Jamie Zawinski が手を入れてい" +#~ "ます。" -#, fuzzy -#~ msgid "Change colors" -#~ msgstr "FadePlot" +#~ msgid "Spacing" +#~ msgstr "間隔" #, fuzzy -#~ msgid "Random Projection" -#~ msgstr "ランダムオブジェクト" +#~ msgid "Border" +#~ msgstr "境界の幅" -#, fuzzy -#~ msgid "Orthographic" -#~ msgstr "直交射影" +#~ msgid "Zoom" +#~ msgstr "ズーム" #, fuzzy -#~ msgid "X rotation speed" -#~ msgstr "回転のスピード" +#~ msgid "Clear" +#~ msgstr "水を消去" -#, fuzzy -#~ msgid "Y rotation speed" -#~ msgstr "回転のスピード" +#~ msgid "Left" +#~ msgstr "左" -#, fuzzy -#~ msgid "Z rotation speed" -#~ msgstr "回転のスピード" +#~ msgid "Right" +#~ msgstr "右" -#, fuzzy #~ msgid "" -#~ "Displays a looping countdown based on the SMPTE Universal Film leader on " -#~ "a simulation of an old analog television. https://en.wikipedia.org/wiki/" -#~ "Film_leader Written by Jamie Zawinski; 2018." +#~ "A cellular automaton that is really a two-dimensional Turing machine: as " +#~ "the heads (``ants'') walk along the screen, they change pixel values in " +#~ "their path. Then, as they pass over changed pixels, their behavior is " +#~ "influenced. Written by David Bagley." #~ msgstr "" -#~ "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コント" -#~ "ロール点をアニメーションさせることもできます。ただしそうするとより多くの " -#~ "CPU と、高速帯域を必要とします。Jamie Zawinski 作。" - -#, fuzzy -#~ msgid "GeodesicGears" -#~ msgstr "メビウス" +#~ "二次元チューリングマシンのセルオートマトン: ヘッド (蟻) がスクリーン上を歩" +#~ "き回り、通ったピクセルを変更します。蟻は通ったピクセルによって行動に影響を" +#~ "受けます。David Bagley 作。" -#, fuzzy -#~ msgid "Describe gears" -#~ msgstr "分子を記述" +#~ msgid "Ant" +#~ msgstr "蟻" -#, fuzzy -#~ msgid "Number gears" -#~ msgstr "鮫の数:" +#~ msgid "Four Sided Cells" +#~ msgstr "4 角形のセル" -#, fuzzy -#~ msgid "Grid width" -#~ msgstr "境界の幅" +#~ msgid "Nine Sided Cells" +#~ msgstr "9 角形のセル" -#, fuzzy -#~ msgid "Grid depth" -#~ msgstr "最大深度" +#~ msgid "Sharp Turns" +#~ msgstr "鋭いターン" -#, fuzzy -#~| msgid "Lower Left" -#~ msgid "Tower depth" -#~ msgstr "左下" +#~ msgid "Six Sided Cells" +#~ msgstr "6 角形のセル" -#, fuzzy -#~ msgid "Tower spacing" -#~ msgstr "間隔" +#~ msgid "Truchet Lines" +#~ msgstr "通った跡" -#, fuzzy -#~ msgid "Glitchiness" -#~ msgstr "ねじれ" +#~ msgid "Twelve Sided Cells" +#~ msgstr "12 角形のセル" -#, fuzzy -#~ msgid "Day image" -#~ msgstr "星を表示" +#~ msgid "Bitmap to rotate" +#~ msgstr "回転させるビットマップ" -#, fuzzy -#~| msgid "Night Dim" -#~ msgid "Night image" -#~ msgstr "夜 薄暗い" +#~ msgid "Sparc Linux" +#~ msgstr "Sparc Linux" -#, fuzzy -#~| msgid "Gravity" -#~ msgid "GravityWell" -#~ msgstr "重力" +#~ msgid "Bubbles Fall" +#~ msgstr "泡が落ちる" -#, fuzzy -#~ msgid "Grid Size" -#~ msgstr "グリッドのサイズ" +#~ msgid "Bubbles Rise" +#~ msgstr "泡が浮かび上がる" -#, fuzzy -#~ msgid "Number of stars" -#~ msgstr "鮫の数:" +#~ msgid "Bubbles exist in three dimensions" +#~ msgstr "泡が三次元空間に存在" -#, fuzzy -#~ msgid "" -#~ "Massive objects distort space in a two dimensional universe. Written by " -#~ "Jamie Zawinski; 2019." -#~ msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。" +#~ msgid "Don't hide bubbles when they pop" +#~ msgstr "泡がはじけた時に隠さない" -#, fuzzy -#~| msgid "Handedness" -#~ msgid "Handsy" -#~ msgstr "利き手" +#~ msgid "Draw circles instead of pixmap bubbles" +#~ msgstr "ピクスマップの泡の代わりに円を描く" -#, fuzzy -#~ msgid "Number of hands" -#~ msgstr "鮫の数:" +#~ msgid "" +#~ "This simulates the kind of bubble formation that happens when water boils:" +#~ "small bubbles appear, and as they get closer to each other, they combine " +#~ "to form larger bubbles, which eventually pop. Written by James Macnicol." +#~ msgstr "" +#~ "これは水が沸騰したときの泡の形をシミュレートします。小さな泡が現れ、互いに" +#~ "近付き一つのより大きな泡を作ります。そして時々はじけます。James Macnicol " +#~ "作。" -#, fuzzy #~ msgid "" -#~ "A set of robotic hands communicate non-verbally. Written by Jamie " -#~ "Zawinski; 2018." +#~ "A bit like `Spotlight', except that instead of merely exposing part of " +#~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a " +#~ "roaming section of your desktop, based on color intensity. Written by " +#~ "Shane Smit." #~ msgstr "" -#~ "これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。" -#~ "Jamie Zawinski 作。" +#~ "「スポットライト」に似ていますが、単にあなたのデスクトップを照らすのではな" +#~ "く、凹凸から成るマップを作成します。基本的にはデスクトップ上の動き回る範囲" +#~ "を色の濃さに基づいて三次元化します。Shane Smit 作。" -#, fuzzy -#~| msgid "Triangle" -#~ msgid "Triangles" -#~ msgstr "三角形" +#~ msgid "Double Buffer" +#~ msgstr "ダブルバッファ" -#, fuzzy -#~| msgid "Square" -#~ msgid "Squares" -#~ msgstr "四角" +#~ msgid "Cosmos" +#~ msgstr "宇宙" -#, fuzzy -#~| msgid "Octahedron" -#~ msgid "Octagons" -#~ msgstr "正8面体" +#~ msgid "" +#~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find " +#~ "it at <http://cosmos.dnsalias.net/cosmos/>" +#~ msgstr "" +#~ "花火と大きくなって消える炎を描画します。Tom Campbell 作。 <http://" +#~ "cosmos.dnsalias.net/cosmos/> で入手できます。" -#, fuzzy -#~| msgid "Random Cell Shape" -#~ msgid "Random speed" -#~ msgstr "ランダムなセルの形状" +#~ msgid "Critical" +#~ msgstr "クリティカル" -#, fuzzy -#~ msgid "Uniform speed" -#~ msgstr "アニメーションのスピード" +#~ msgid "" +#~ "Draws a system of self-organizing lines. It starts out as random " +#~ "squiggles, but after a few iterations, order begins to appear. Written by " +#~ "Martin Pool." +#~ msgstr "" +#~ "自己組織的な線のシステムを描画します。最初はランダムななぐり書き状態から始" +#~ "まり、何回かの変形でやがて規則性が現れてきます。Martin Pool 作。" -#, fuzzy -#~ msgid "Non-uniform speed" -#~ msgstr "アニメーションのスピード" +#~ msgid "Display Solid Colors" +#~ msgstr "ソリッドな色の表示" -#, fuzzy -#~ msgid "Random sync" -#~ msgstr "ランダムに溶ける" +#~ msgid "Display Surface Patterns" +#~ msgstr "表面パターンの表示" -#, fuzzy #~ msgid "" -#~ "A grid of hexagons or other shapes, with tiles dropping out. https://en." -#~ "wikipedia.org/wiki/Tiling_by_regular_polygons Written by Jamie Zawinski; " -#~ "2013." +#~ "A hack similar to `greynetic', but less frenetic. The first " +#~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata " +#~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, " +#~ "and ported to C for inclusion here." #~ msgstr "" -#~ "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コント" -#~ "ロール点をアニメーションさせることもできます。ただしそうするとより多くの " -#~ "CPU と、高速帯域を必要とします。Jamie Zawinski 作。" - -#, fuzzy -#~| msgid "Ant Size" -#~ msgid "Hexagon Size" -#~ msgstr "蟻のサイズ:" +#~ "'greynetic' に似た、でも熱狂的ではないものです。最初の実装は Stephen " +#~ "Linhart でした。Ozymandias G. Desiderata が Java アプレットクローンを書き" +#~ "ました。クローンは Jamie Zawinski に発見され、C に移植され、ここに含まれて" +#~ "います。" -#, fuzzy -#~ msgid "Line Thickness" -#~ msgstr "線の太さ" +#~ msgid "Spike Count" +#~ msgstr "釘の数" -#, fuzzy -#~ msgid "Number of squid" -#~ msgstr "円の数" +#~ msgid "x" +#~ msgstr "x" -#, fuzzy -#~ msgid "Head size" -#~ msgstr "ギア" +#~ msgid "" +#~ "This draws a pulsing sequence of stars, circles, and lines. It would look " +#~ "better if it was faster, but as far as I can tell, there is no way to " +#~ "make this be both: fast, and flicker-free. Yet another reason X sucks. " +#~ "Written by Jamie Zawinski." +#~ msgstr "" +#~ "星と円と線の点滅するシーケンスを描きます。もっと速ければ見栄えがすると思う" +#~ "のですが、私が分かる限りでは、X の限界から、ちらつかないで速くすることは難" +#~ "しいようです。Jamie Zawinski 作。" -#, fuzzy -#~ msgid "Number of tentacles" -#~ msgstr "円の数" +#~ msgid "Use Shared Memory" +#~ msgstr "共用メモリの使用量" -#, fuzzy -#~| msgid "Pulsar" -#~ msgid "Pulse" -#~ msgstr "パルサー" +#~ msgid "Fractal Growth" +#~ msgstr "フラクタルの成長" -#, fuzzy -#~ msgid "500" -#~ msgstr "100%" +#~ msgid "High Dimensional Sphere" +#~ msgstr "高次元球" -#, fuzzy -#~ msgid "Instructions per second" -#~ msgstr "アニメーションのスピード" - -#, fuzzy -#~| msgid "Maze" -#~ msgid "Maze3D" -#~ msgstr "迷路" - -#, fuzzy -#~ msgid "Columns" -#~ msgstr "テキスト列" - -#, fuzzy -#~ msgid "Number of eyes" -#~ msgstr "円の数" - -#, fuzzy -#~ msgid "Scroll" -#~ msgstr "スクロールするスピード" - -#, fuzzy -#~ msgid "Bounce or scroll" -#~ msgstr "壁に当たって跳ね返る" - -#, fuzzy -#~ msgid "Grid" -#~ msgstr "グリッドのサイズ" - -#, fuzzy #~ msgid "" -#~ "Floating eyeballs. Anatomically correct, and they also track the pointer. " -#~ "Written by Jamie Zawinski; 2018." -#~ msgstr "時々ランダムに釘を突き出すボール。痛ぇっ!! Jamie Zawinski 作。" - -#, fuzzy -#~ msgid "WX speed" -#~ msgstr "波のスピード" - -#, fuzzy -#~ msgid "WY speed" -#~ msgstr "波のスピード" - -#, fuzzy -#~ msgid "WZ speed" -#~ msgstr "波のスピード" - -#, fuzzy -#~ msgid "XY speed" -#~ msgstr "アニメーションのスピード" - -#, fuzzy -#~ msgid "XZ speed" -#~ msgstr "アニメーションのスピード" - -#, fuzzy -#~ msgid "YZ speed" -#~ msgstr "アニメーションのスピード" +#~ "How could one possibly describe this except as ``drifting recursive " +#~ "fractal cosmic flames?'' Another fine hack from the Scott Draves " +#~ "collection of fine hacks." +#~ msgstr "" +#~ "「ドリフトする再帰的フラクタルによる宇宙の炎」と言う以外に良い呼び名がある" +#~ "でしょうか? Scott Draves の素敵なハック集より。" -#, fuzzy -#~ msgid "180" -#~ msgstr "1" +#~ msgid "Lissojous Figures" +#~ msgstr "Lissojous 図" -#, fuzzy -#~ msgid "Walk speed" -#~ msgstr "鯨のスピード" +#~ msgid "" +#~ "ElectricSheep is an xscreensaver module that displays mpeg video of an " +#~ "animated fractal flame. In the background, it contributes render cycles " +#~ "to the next animation. Periodically it uploades completed frames to the " +#~ "server, where they are compressed for distribution to all clients. This " +#~ "program is recommended only if you have a high bandwidth connection to " +#~ "the Internet. By Scott Draves. You can find it at <http://www." +#~ "electricsheep.org/>. See that web site for configuration information." +#~ msgstr "" +#~ "電気羊はフラクタルによる炎のアニメーションの mpeg ビデオを再生する " +#~ "xscreensaver のモジュールです。背後では、次のアニメーションの描画が行われ" +#~ "ています。時折、すべてのクライアントに配布するために、全フレームをサーバに" +#~ "アップロードして圧縮します。このプログラムはインターネットへの高帯域な接続" +#~ "がされている環境でのみお薦めできます。<http://www.electricsheep.org/" +#~ "> で入手できます。設定情報もこのウェブサイトにあります。" -#, fuzzy -#~| msgid "Tight" -#~ msgid "Lights" -#~ msgstr "きつい" +#~ msgid "" +#~ "Draws a simple four-stroke engine that floats around the screen. Written " +#~ "by Ben Buxton." +#~ msgstr "スクリーンに浮かぶシンプルな 4 気筒エンジンです。Ben Buxton 作。" -#, fuzzy -#~ msgid "Speed, motion" -#~ msgstr "スピード制限" +#~ msgid "Bitmap for Flag" +#~ msgstr "旗のビットマップ" -#, fuzzy -#~ msgid "Speed, lights" -#~ msgstr "スピード制限" +#~ msgid "Flag" +#~ msgstr "旗" -#~ msgid "Sustain" -#~ msgstr "持続" +#~ msgid "Text for Flag" +#~ msgstr "旗のテキスト" -#, fuzzy #~ msgid "" -#~ "Simulates an LED hula hoop in a dark room. Oontz oontz oontz. Written by " -#~ "Jamie Zawinski; 2016." -#~ msgstr "実線の 3D フォントによる回転するテキスト行。Jamie Zawinski 作。" +#~ "This draws a waving colored flag, that undulates its way around the " +#~ "screen. The trick is the flag can contain arbitrary text and images. By " +#~ "default, it displays either the current system name and OS type, or a " +#~ "picture of ``Bob,'' but you can replace the text or the image with a " +#~ "command-line option. Written by Charles Vidal and Jamie Zawinski." +#~ msgstr "" +#~ "これは波打つカラーの旗を描画します。旗はスクリーンの上を波打ちながら動きま" +#~ "す。旗には任意の画像とテキストを描くことができます。デフォルトでは、現在の" +#~ "システム名と OS のタイプ、または「Bob」の絵のどちらかを表示します。テキス" +#~ "トも画像もコマンドラインオプションで変更できます。Charles Vidal と Jamie " +#~ "Zawinski の作。" -#, fuzzy -#~ msgid "Ship Outlines" -#~ msgstr "スプライン曲線" +#~ msgid "0 Seconds" +#~ msgstr "0 秒" -#, fuzzy -#~ msgid "Flat Pattern" -#~ msgstr "平坦な照明" +#~ msgid "10 Seconds" +#~ msgstr "10 秒" -#, fuzzy -#~ msgid "Rotating discs" -#~ msgstr "回転のスピード" +#~ msgid "" +#~ "Another series of strange attractors: a flowing series of points, making " +#~ "strange rotational shapes. Written by Jeff Butterworth." +#~ msgstr "" +#~ "もう一つの、ストレンジアトラクター系列。点の流れる列が、奇妙な回転する図形" +#~ "を描きます。Jeff Butterworth 作。" -#, fuzzy -#~ msgid "Boat Speed" -#~ msgstr "波のスピード" +#~ msgid "Freeze Some Bees" +#~ msgstr "いくつかの蜂を停止" -#, fuzzy -#~ msgid "Number of doors" -#~ msgstr "色の数:" +#~ msgid "Ride a Trained Bee" +#~ msgstr "調教された蜂に乗る" -#, fuzzy -#~ msgid "200" -#~ msgstr "100%" +#~ msgid "Show Bounding Box" +#~ msgstr "境界の箱を表示" -#, fuzzy -#~| msgid "Colors" -#~ msgid "Colorful" -#~ msgstr "色" +#~ msgid "Slow Bees with Antifreeze" +#~ msgstr "停止しない蜂をゆっくり動かす" -#, fuzzy -#~ msgid "Display text" -#~ msgstr "星を表示" +#~ msgid "Sandpaper" +#~ msgstr "サンドペーパー" -#, fuzzy -#~ msgid "Eruption frequency" -#~ msgstr "打ち上げの頻度" +#~ msgid "Forest" +#~ msgstr "森" -#, fuzzy #~ msgid "" -#~ "A geodesic sphere experiences a series of eruptions. Written by Jamie " -#~ "Zawinski; 2016." +#~ "This draws fractal trees. Written by Peter Baumung. Everybody loves " +#~ "fractals, right?" #~ msgstr "" -#~ "これは、繰り返し、螺旋のような、ストリングアート的なパターンを生成します。" -#~ "Jamie Zawinski 作。" - -#~ msgid "Curviness" -#~ msgstr "曲がり具合" - -#, fuzzy -#~| msgid "100%" -#~ msgid "10%" -#~ msgstr "100%" +#~ "これはフラクタル木を描画します。Peter Baumung 作。みなさん、フラクタルはお" +#~ "好きでしょ?" -#, fuzzy -#~ msgid "Brightness" -#~ msgstr "輝度のグラディエーション" +#~ msgid "Planetary Gear System" +#~ msgstr "遊星歯車式伝導装置" -#, fuzzy -#~ msgid "Seamless mode" -#~ msgstr "スースモード" +#~ msgid "Rotational Speed" +#~ msgstr "回転スピード" -#, fuzzy -#~| msgid "1 second" -#~ msgid "0.1 second" -#~ msgstr "1 秒" +#~ msgid "" +#~ "This draws sets of turning, interlocking gears, rotating in three " +#~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and " +#~ "Jamie Zawinski." +#~ msgstr "" +#~ "これは三次元で、互いに組合わさりながら回転する歯車の集まりを描きます。もう" +#~ "一つの GL によるハックです。Danny Sung, Brian Paul, Ed Mackey, Jamie " +#~ "Zawinski らによる作。" -#, fuzzy -#~| msgid "0 seconds" -#~ msgid "4 seconds" -#~ msgstr "0 秒" +#~ msgid "Three Gear System" +#~ msgstr "3 つの歯車系" -#, fuzzy -#~| msgid "Delay" -#~ msgid "Delaunay" -#~ msgstr "遅延" +#~ msgid "Screen Image" +#~ msgstr "スクリーンイメージ" -#, fuzzy -#~ msgid "Outline triangles" -#~ msgstr "スプライン曲線" +#~ msgid "Desert" +#~ msgstr "砂漠" -#, fuzzy -#~ msgid "Display everything" -#~ msgstr "クロスヘアを表示" +#~ msgid "" +#~ "Draws an animation of sprinkling fire-like 3D triangles in a landscape " +#~ "filled with trees. Requires OpenGL, and a machine with fast hardware " +#~ "support for texture maps. Written by Eric Lassauge <lassauge@mail." +#~ "dotcom.fr>." +#~ msgstr "" +#~ "木で覆われた風景の上に撒き散らされる炎のような 3D の三角形のアニメーショ" +#~ "ン。OpenGL を必要とします。またテクスチャの質感を表現するために高速なハー" +#~ "ドウェアサポートも必要でしょう。Eric Lassauge <lassauge@mail.dotcom." +#~ "fr> 作。" -#, fuzzy -#~ msgid "Display Latin1" -#~ msgstr "クロスヘアを表示" +#~ msgid "GLForestFire" +#~ msgstr "GLForestFire" -#, fuzzy -#~ msgid "Display simple characters" -#~ msgstr "星を表示" +#~ msgid "Rain" +#~ msgstr "雨" -#, fuzzy -#~ msgid "Display mathematical symbols" -#~ msgstr "ワイアーフレームを表示" +#~ msgid "Track mouse" +#~ msgstr "マウスをトラック" -#, fuzzy -#~| msgid "Display Seconds" -#~ msgid "Display emoticons" -#~ msgstr "表示秒数" +#~ msgid "30 Seconds" +#~ msgstr "30 秒" -#, fuzzy -#~ msgid "Display hieroglyphs" -#~ msgstr "星を表示" +#~ msgid "Goban" +#~ msgstr "碁盤" -#, fuzzy #~ msgid "" -#~ "Chooses a random Unicode character and displays it full screen, along " -#~ "with some information about it. https://en.wikipedia.org/wiki/Unicode " -#~ "Written by Jamie Zawinski; 2016." -#~ msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。" +#~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By " +#~ "Scott Draves. You can find it at <http://www.draves.org/goban/>." +#~ msgstr "" +#~ "囲碁の歴史的名勝負 (wei-chi と baduk による) をスクリーン上で再現。Scott " +#~ "Draves 作。<http://www.draves.org/goban/> で入手できます。" -#~ msgid "Amplitude" -#~ msgstr "振幅" +#~ msgid "" +#~ "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " +#~ "projection of the sequence of 3D objects which are the projections of the " +#~ "4D analog to the dodecahedron. Written by Joe Keane." +#~ msgstr "" +#~ "超球 (hyperball) の超立方体に対する関係は、12 面体の立方体に対するのと同じ" +#~ "です。これは、四次元の物体の三次元への射影である図形の二次元への射影を描き" +#~ "ます。Joe Keane 作。" -#, fuzzy -#~ msgid "Mask image" -#~ msgstr "影付きイメージ" +#~ msgid "XY Rotation" +#~ msgstr "XY 軸回転" -#, fuzzy -#~ msgid "Number of cameras" -#~ msgstr "円の数" +#~ msgid "XZ Rotation" +#~ msgstr "XZ 軸回転" -#, fuzzy -#~| msgid "Color Bars Enabled" -#~ msgid "Colorbars only" -#~ msgstr "色バーは有効" +#~ msgid "YW Rotation" +#~ msgstr "YW 軸回転" -#, fuzzy -#~ msgid " X border" -#~ msgstr "境界の幅" +#~ msgid "YZ Rotation" +#~ msgstr "ZY 軸回転" -#, fuzzy -#~ msgid " Y border" -#~ msgstr "境界の幅" +#~ msgid "ZW Rotation" +#~ msgstr "ZW 軸回転" -#, fuzzy #~ msgid "" -#~ "Grabs an image of the desktop, turns it into a GL texture map, and spins " -#~ "it around and deforms it in various ways. Written by Ben Buxton and Jamie " -#~ "Zawinski; 2001." +#~ "This displays 2D projections of the sequence of 3D objects which are the " +#~ "projections of the 4D analog to the cube: as a square is composed of four " +#~ "lines, each touching two others; and a cube is composed of six squares, " +#~ "each touching four others; a hypercube is composed of eight cubes, each " +#~ "touching six others. To make it easier to visualize the rotation, it uses " +#~ "a different color for the edges of each face. Don't think about it too " +#~ "long, or your brain will melt. Written by Joe Keane, Fritz Mueller, and " +#~ "Jamie Zawinski." #~ msgstr "" -#~ "デスクトップの画像を GL のテクスチャマップに変換し、回転させ、さまざまな方" -#~ "法で変形させます。Ben Buxton 作。" +#~ "四次元の物体の三次元への射影である図形の二次元への射影を描きます。これは立" +#~ "方体のアナロジーで理解できます。四角形は 4 本の線から成り、各線は他の 2 つ" +#~ "の線と接しています。立方体は 4 つの四角形から成り、各々は他の 4 つの四角形" +#~ "と接しています。超立方体 (hypercube) は 8 個の立方体から成っており、立方体" +#~ "の各々は、他の 6 つの立方体と接しています。回転を簡単に視覚化するため、各" +#~ "面の縁は色を違えてあります。あんまりこれについて考えすぎると、脳味噌が溶け" +#~ "るでしょう。Joe Keane, Fritz Mueller, および Jamie Zawinski の作。" -#, fuzzy #~ msgid "" -#~ "Draws different shapes composed of nervously vibrating squiggles, as if " -#~ "seen through a camera operated by a monkey on crack. Written by Dan " -#~ "Bornstein; 2000." +#~ "This one draws spinning, colliding iterated-function-system images. " +#~ "Written by Massimino Pascal." #~ msgstr "" -#~ "神経質に振動するなぐり書きから作られる別の図形。猿に操作されたカメラを通し" -#~ "て見たようにも見えます。Dan Bornstein 作。" +#~ "これは回転しながら衝突する反復関数系のイメージです。Massimino Pascal 作。" -#, fuzzy -#~ msgid "" -#~ "This is sort of a combination spirograph/string-art. It generates a " -#~ "large, complex polygon, and renders it by filling using an even/odd " -#~ "winding rule. Written by Dale Moore; 1995." -#~ msgstr "" -#~ "これはある種の、スピログラフとストリングアートの融合です。大きな複雑なポリ" -#~ "ゴンを描き、X サーバにこれを渡して、偶数/奇数による変形ルールによる処理を" -#~ "行わせます。同様の古い PDP-11 コードを基に Dale Moore が作りました。" +#~ msgid "IMSmap" +#~ msgstr "IMSmap" -#, fuzzy #~ msgid "" -#~ "This draws an animation of flight through an asteroid field, with changes " -#~ "in rotation and direction. Written by Jamie Zawinski; 1992." +#~ "Another color-field hack, this one works by computing decaying sinusoidal " +#~ "waves, and allowing them to interfere with each other as their origins " +#~ "move. Written by Hannu Mallat." #~ msgstr "" -#~ "星の宇宙のフライトをアニメーションにしました。回転と進行方向が変化します。" -#~ "赤と青の眼鏡による 3D 分離効果も表示できます。Jamie Zawinski 作。" +#~ "もう一つの、カラーフィールドのhackです。これは減衰する正弦波の計算によって" +#~ "機能し、原点の移動に伴って互いに干渉しあいます。Hannu Mallot 作。" -#, fuzzy #~ msgid "" -#~ "This throws some random bits on the screen, then sucks them through a jet " -#~ "engine and spews them out the other side. To avoid turning the image " -#~ "completely to mush, every now and then it will it interject some splashes " -#~ "of color into the scene, or go into a spin cycle, or stretch the image " -#~ "like taffy. Written by Scott Draves and Jamie Zawinski; 1997." +#~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles " +#~ "it, and then solves the puzzle. This works especially well when you feed " +#~ "it an external video signal instead of letting it grab the screen image " +#~ "(actually, I guess this is generally true...) When it is grabbing a video " +#~ "image, it is sometimes pretty hard to guess what the image is going to " +#~ "look like once the puzzle is solved. Written by Jamie Zawinski." #~ msgstr "" -#~ "このプログラムはランダムなビットをスクリーンに散らします。それからそれらを" -#~ "ジェットエンジンのように吸い込み、他の側から吹き出します。画像がすっかりぐ" -#~ "ちゃぐちゃになるのを避けるため、時折、色のしぶきを投げ入れます。あるいは回" -#~ "転のサイクルに移行します。あるいは、画像を引き延ばしたり、(これは私が追加" -#~ "した機能ですが) 現在のデスクトップのイメージを取り込んでかみ砕いたりしま" -#~ "す。オリジナルは Scott Draves が書きました。Jamie Zawinski が手を入れてい" -#~ "ます。" - -#~ msgid "Spacing" -#~ msgstr "間隔" +#~ "スクリーン画像をジグゾーパズルのように切り出します。それからシャッフルし、" +#~ "最後にパズルを解きます。スクリーン画像を使うよりも、外部ビデオ信号を供給し" +#~ "た方がうまく機能するでしょう (実際、これは一般的に真理です)。ビデオ画像を" +#~ "取り込んでいる場合、パズルを解いてしまった後では、何が表示されているのかを" +#~ "推測するのは難しいでしょう。Jamie Zawinski 作。" -#, fuzzy -#~ msgid "Border" -#~ msgstr "境界の幅" +#~ msgid "Checkered Balls" +#~ msgstr "チェッカードボール" -#~ msgid "Zoom" -#~ msgstr "ズーム" +#~ msgid "" +#~ "This one draws spinning, animating (are you detecting a pattern here " +#~ "yet?) explorations of the Julia set. You've probably seen static images " +#~ "of this fractal form before, but it's a lot of fun to watch in motion as " +#~ "well. One interesting thing is that there is a small swinging dot passing " +#~ "in front of the image, which indicates the control point from which the " +#~ "rest of the image was generated. Written by Sean McCullough." +#~ msgstr "" +#~ "回転し動いている、ジュリア集合の調査。あなたは以前にフラクタルの静的を画像" +#~ "を見たことがあるはずです。ですが、それが動く様も興味深いものです。画像の前" +#~ "を小さな揺れるドットが表示されますが、これは画面が生成されたコントロールポ" +#~ "イントを意味します。Sean McCullough 作。" -#, fuzzy -#~ msgid "Clear" -#~ msgstr "水を消去" +#~ msgid "" +#~ "Another clone of an ancient meme, consisting largely of frenetic " +#~ "rotational motion of colored lines. This one is by Ron Tapia. The motion " +#~ "is nice, but I think it needs more solids, or perhaps just brighter " +#~ "colors. More variations in the rotational speed might help, too." +#~ msgstr "" +#~ "古くからの玩具のクローン。色付いた線の熱狂的な回転。Ron Tapia 作。ただし、" +#~ "私の見るところ、もっとソリッドで、鮮やかな色があった方がいい。更に回転の仕" +#~ "方にももっとバリエーションがあった方がいいと思います。" -#~ msgid "Left" -#~ msgstr "左" +#~ msgid "Laser" +#~ msgstr "レーザー" -#~ msgid "Right" -#~ msgstr "右" +#~ msgid "" +#~ "Moving radiating lines, that look vaguely like scanning laser beams. " +#~ "Written by Pascal Pensa. (Frankie say: relax.)" +#~ msgstr "" +#~ "移動しながら放射される線。どこかスキャンしているレーザービームのように見え" +#~ "ます。Pascal Pensa 作。(Frankie 曰く: リラックスしろよ)" #~ msgid "" -#~ "A cellular automaton that is really a two-dimensional Turing machine: as " -#~ "the heads (``ants'') walk along the screen, they change pixel values in " -#~ "their path. Then, as they pass over changed pixels, their behavior is " -#~ "influenced. Written by David Bagley." +#~ "This one draws crackling fractal lightning bolts. It's simple, direct, " +#~ "and to the point. If only it had sound... Written by Keith Romberg." #~ msgstr "" -#~ "二次元チューリングマシンのセルオートマトン: ヘッド (蟻) がスクリーン上を歩" -#~ "き回り、通ったピクセルを変更します。蟻は通ったピクセルによって行動に影響を" -#~ "受けます。David Bagley 作。" +#~ "これはフラクタルを用いて稲光を描きます。シンプルで直接的で、的を得ていま" +#~ "す。これで音があればなぁ...Keith Romberg の作。" -#~ msgid "Ant" -#~ msgstr "蟻" +#~ msgid "Lisa" +#~ msgstr "リサ" -#~ msgid "Four Sided Cells" -#~ msgstr "4 角形のセル" +#~ msgid "Steps" +#~ msgstr "ステップ" -#~ msgid "Nine Sided Cells" -#~ msgstr "9 角形のセル" +#~ msgid "" +#~ "This draws Lisajous loops, by Caleb Cullen. Remember that device they had " +#~ "the Phantom Zone prisoners in during their trial in Superman? I think " +#~ "that was one of these." +#~ msgstr "" +#~ "これはリサージュループを描きます。Caleb Cullen 作。スーパーマンでファント" +#~ "ムゾーンの囚人達が追跡中に使っていた装置を覚えていますか?あれはこんな奴" +#~ "だったと思うんですが。" -#~ msgid "Sharp Turns" -#~ msgstr "鋭いターン" +#~ msgid "" +#~ "Another Lissajous figure. This one draws the progress of circular shapes " +#~ "along a path. Written by Alexander Jolk." +#~ msgstr "" +#~ "もう一つのリサージュ図。これは経路に沿って回転する図形を描きます。" +#~ "Alexander Jolk 作。" -#~ msgid "Six Sided Cells" -#~ msgstr "6 角形のセル" +#~ msgid "Lissie" +#~ msgstr "リッシー" -#~ msgid "Truchet Lines" -#~ msgstr "通った跡" +#~ msgid "Interpolation Steps" +#~ msgstr "補間ステップ" -#~ msgid "Twelve Sided Cells" -#~ msgstr "12 角形のセル" +#~ msgid "LMorph" +#~ msgstr "LMorph" -#~ msgid "Bitmap to rotate" -#~ msgstr "回転させるビットマップ" +#~ msgid "" +#~ "This generates random spline-ish line drawings and morphs between them. " +#~ "Written by Sverre H. Huseby and Glenn T. Lines." +#~ msgstr "" +#~ "これはランダムなスプライン的な線の図を変形します。Sverre H. Huseby と " +#~ "Glenn T. Lines の作。" -#~ msgid "Sparc Linux" -#~ msgstr "Sparc Linux" +#~ msgid "Joining Generator" +#~ msgstr "ジェネレータの合併" -#~ msgid "Bubbles Fall" -#~ msgstr "泡が落ちる" +#~ msgid "Post-Solve Delay" +#~ msgstr "解けた後での静止時間" -#~ msgid "Bubbles Rise" -#~ msgstr "泡が浮かび上がる" +#~ msgid "Pre-Solve Delay" +#~ msgstr "解く前の静止時間" -#~ msgid "Bubbles exist in three dimensions" -#~ msgstr "泡が三次元空間に存在" +#~ msgid "Seeding Generator" +#~ msgstr "シーディングジェネレータ" -#~ msgid "Don't hide bubbles when they pop" -#~ msgstr "泡がはじけた時に隠さない" +#~ msgid "Solve Speed" +#~ msgstr "解くスピード" -#~ msgid "Draw circles instead of pixmap bubbles" -#~ msgstr "ピクスマップの泡の代わりに円を描く" +#~ msgid "" +#~ "This is the ancient X maze demo, modified to work with xscreensaver. It " +#~ "generates a random maze, then solves it with visual feedback. Originally " +#~ "by Jim Randell; modified by a cast of thousands." +#~ msgstr "" +#~ "これは古くからある X 迷路のデモです。xscreensaver で動くように改良されてい" +#~ "ます。これはランダムな迷路を生成し、目に見える形で解いていきます。オリジナ" +#~ "ルは Jim Randell 作ですが、たくさんの人の手が加わっています。" #~ msgid "" -#~ "This simulates the kind of bubble formation that happens when water boils:" -#~ "small bubbles appear, and as they get closer to each other, they combine " -#~ "to form larger bubbles, which eventually pop. Written by James Macnicol." +#~ "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius " +#~ "Strip II,'' a GL image of ants walking along the surface of a moebius " +#~ "strip." #~ msgstr "" -#~ "これは水が沸騰したときの泡の形をシミュレートします。小さな泡が現れ、互いに" -#~ "近付き一つのより大きな泡を作ります。そして時々はじけます。James Macnicol " -#~ "作。" +#~ "Marcelo Vianna 作の、もう一つの M. C. エッシャー的ハック。「メビウスの輪 " +#~ "II」。メビウスの輪の上を GL で描かれた蟻が歩きます。" + +#~ msgid "Mesh Floor" +#~ msgstr "床にメッシュ" #~ msgid "" -#~ "A bit like `Spotlight', except that instead of merely exposing part of " -#~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a " -#~ "roaming section of your desktop, based on color intensity. Written by " -#~ "Shane Smit." +#~ "This one draws cool circular interference patterns. Most of the circles " +#~ "you see aren't explicitly rendered, but show up as a result of " +#~ "interactions between the other pixels that were drawn. Written by Jamie " +#~ "Zawinski, inspired by Java code by Michael Bayne. As he pointed out, the " +#~ "beauty of this one is that the heart of the display algorithm can be " +#~ "expressed with just a pair of loops and a handful of arithmetic, giving " +#~ "it a high ``display hack metric''." #~ msgstr "" -#~ "「スポットライト」に似ていますが、単にあなたのデスクトップを照らすのではな" -#~ "く、凹凸から成るマップを作成します。基本的にはデスクトップ上の動き回る範囲" -#~ "を色の濃さに基づいて三次元化します。Shane Smit 作。" +#~ "これはクールな、回転する干渉パターンを描きます。ほとんどの円は、明示的に描" +#~ "かれたものではありません。それは前に描かれたピクセルの値との干渉の結果とし" +#~ "て表示されます。Jamie Zawinski 作。Michael Bayne のJava コードに触発されて" +#~ "作成。彼が言うには、これの美しさは、表示アルゴリズムがループと簡単な計算の" +#~ "組で表され、にもかかわらず高度な「表示技法」を示すことだそうです。" -#~ msgid "Double Buffer" -#~ msgstr "ダブルバッファ" +#~ msgid "Draw Atoms" +#~ msgstr "原子を表示" -#~ msgid "Cosmos" -#~ msgstr "宇宙" +#~ msgid "PDB File" +#~ msgstr "PDB ファイル" #~ msgid "" -#~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find " -#~ "it at <http://cosmos.dnsalias.net/cosmos/>" +#~ "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same " +#~ "shiny-plastic feel as Superquadrics, as many computer-generated objects " +#~ "do..." #~ msgstr "" -#~ "花火と大きくなって消える炎を描画します。Tom Campbell 作。 <http://" -#~ "cosmos.dnsalias.net/cosmos/> で入手できます。" - -#~ msgid "Critical" -#~ msgstr "クリティカル" +#~ "もう一つの、変形する図形の 3D GL ハック。Marcelo Vianna 作。多くのコン" +#~ "ピュータが生成したオブジェクトと同様に、これも「超楕円体」のような、輝くプ" +#~ "ラスティック感覚を持っていますが..." #~ msgid "" -#~ "Draws a system of self-organizing lines. It starts out as random " -#~ "squiggles, but after a few iterations, order begins to appear. Written by " -#~ "Martin Pool." +#~ "A little man with a big nose wanders around your screen saying things. " +#~ "The things which he says can come from a file, or from an external " +#~ "program like `zippy' or `fortune'. This was extracted from `xnlock' by " +#~ "Dan Heller. Colorized by Jamie Zawinski." #~ msgstr "" -#~ "自己組織的な線のシステムを描画します。最初はランダムななぐり書き状態から始" -#~ "まり、何回かの変形でやがて規則性が現れてきます。Martin Pool 作。" +#~ "大きな鼻をもった小さな男が何か言いながらスクリーンを歩き回ります。彼が言う" +#~ "内容はファイルまたは zippy や fortune などの外部プログラムから入力できま" +#~ "す。これは、Dan Heller の xnlock から採られました。色は Jamie Zawinski が" +#~ "付けました。" -#~ msgid "Display Solid Colors" -#~ msgstr "ソリッドな色の表示" +#~ msgid "Get Text from File" +#~ msgstr "ファイルからテキストを取得" -#~ msgid "Display Surface Patterns" -#~ msgstr "表面パターンの表示" +#~ msgid "Get Text from Program" +#~ msgstr "プログラムからテキストを取得" -#~ msgid "" -#~ "A hack similar to `greynetic', but less frenetic. The first " -#~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata " -#~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, " -#~ "and ported to C for inclusion here." -#~ msgstr "" -#~ "'greynetic' に似た、でも熱狂的ではないものです。最初の実装は Stephen " -#~ "Linhart でした。Ozymandias G. Desiderata が Java アプレットクローンを書き" -#~ "ました。クローンは Jamie Zawinski に発見され、C に移植され、ここに含まれて" -#~ "います。" +#~ msgid "Text File" +#~ msgstr "テキストファイル" -#~ msgid "Spike Count" -#~ msgstr "釘の数" +#~ msgid "Text Program" +#~ msgstr "テキストプログラム" -#~ msgid "x" -#~ msgstr "x" +#~ msgid "Use Text Below" +#~ msgstr "下記のテキストを使う" #~ msgid "" -#~ "This draws a pulsing sequence of stars, circles, and lines. It would look " -#~ "better if it was faster, but as far as I can tell, there is no way to " -#~ "make this be both: fast, and flicker-free. Yet another reason X sucks. " -#~ "Written by Jamie Zawinski." +#~ "If you've ever been in the same room with a Windows NT machine, you've " +#~ "probably seen this GL hack. This version is by Marcelo Vianna." #~ msgstr "" -#~ "星と円と線の点滅するシーケンスを描きます。もっと速ければ見栄えがすると思う" -#~ "のですが、私が分かる限りでは、X の限界から、ちらつかないで速くすることは難" -#~ "しいようです。Jamie Zawinski 作。" - -#~ msgid "Use Shared Memory" -#~ msgstr "共用メモリの使用量" +#~ "もし Windows NT を見たことからあるのなら、これと同じ GL の仕掛けを見たこと" +#~ "があるでしょう。これは Marcelo Vianna のバージョン。" -#~ msgid "Fractal Growth" -#~ msgstr "フラクタルの成長" +#~ msgid "Number of Pipe Systems" +#~ msgstr "パイプシステムの数" -#~ msgid "High Dimensional Sphere" -#~ msgstr "高次元球" +#~ msgid "System Length" +#~ msgstr "システムの長さ" #~ msgid "" -#~ "How could one possibly describe this except as ``drifting recursive " -#~ "fractal cosmic flames?'' Another fine hack from the Scott Draves " -#~ "collection of fine hacks." -#~ msgstr "" -#~ "「ドリフトする再帰的フラクタルによる宇宙の炎」と言う以外に良い呼び名がある" -#~ "でしょうか? Scott Draves の素敵なハック集より。" +#~ "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski." +#~ msgstr "打ち上げ花火を描きます。Jamie Zawinski 作。" -#~ msgid "Lissojous Figures" -#~ msgstr "Lissojous 図" +#~ msgid "Corners" +#~ msgstr "角" + +#~ msgid "/" +#~ msgstr "/" + +#~ msgid "RD-Bomb" +#~ msgstr "RD-ボム" + +#~ msgid "Colors Two" +#~ msgstr "色 2" #~ msgid "" -#~ "ElectricSheep is an xscreensaver module that displays mpeg video of an " -#~ "animated fractal flame. In the background, it contributes render cycles " -#~ "to the next animation. Periodically it uploades completed frames to the " -#~ "server, where they are compressed for distribution to all clients. This " -#~ "program is recommended only if you have a high bandwidth connection to " -#~ "the Internet. By Scott Draves. You can find it at <http://www." -#~ "electricsheep.org/>. See that web site for configuration information." +#~ "This generates random inkblot patterns. The algorithm is deceptively " +#~ "simple for how well it works; it merely walks a dot around the screen " +#~ "randomly, and then reflects the image horizontally, vertically, or both. " +#~ "Any deep-seated neurotic tendencies which this program reveals are your " +#~ "own problem. Written by Jamie Zawinski." #~ msgstr "" -#~ "電気羊はフラクタルによる炎のアニメーションの mpeg ビデオを再生する " -#~ "xscreensaver のモジュールです。背後では、次のアニメーションの描画が行われ" -#~ "ています。時折、すべてのクライアントに配布するために、全フレームをサーバに" -#~ "アップロードして圧縮します。このプログラムはインターネットへの高帯域な接続" -#~ "がされている環境でのみお薦めできます。<http://www.electricsheep.org/" -#~ "> で入手できます。設定情報もこのウェブサイトにあります。" +#~ "ランダムなインクの染みのパターンを生成します。アルゴリズムは嘘みたいに単純" +#~ "です。単にドットをスクリーン上でランダムに動かしできたイメージを、水平方向" +#~ "あるいは垂直方向、または両方に反射させるだけです。あなたの深層心理における" +#~ "傾向を、このプログラムが明らかにしたとしても、それはあなた自身の問題です。" +#~ "Jamie Zawinski 作。" #~ msgid "" -#~ "Draws a simple four-stroke engine that floats around the screen. Written " -#~ "by Ben Buxton." -#~ msgstr "スクリーンに浮かぶシンプルな 4 気筒エンジンです。Ben Buxton 作。" - -#~ msgid "Bitmap for Flag" -#~ msgstr "旗のビットマップ" - -#~ msgid "Flag" -#~ msgstr "旗" +#~ "Another ancient xlock demo, this one by Tom Lawrence. It draws a line " +#~ "segment moving along a complex spiraling curve. I tweaked this to " +#~ "generate curvier lines, but still frames of it don't look like much." +#~ msgstr "" +#~ "もう一つの伝統的 xlock デモ。Tom Lawrence の作。複雑な螺旋軌道に従って移動" +#~ "する線分を描きます。私はこれを、曲線を描くように調整してみましたが、あんま" +#~ "り良くは見えません。" -#~ msgid "Text for Flag" -#~ msgstr "旗のテキスト" +#~ msgid "Rotor" +#~ msgstr "ローター" #~ msgid "" -#~ "This draws a waving colored flag, that undulates its way around the " -#~ "screen. The trick is the flag can contain arbitrary text and images. By " -#~ "default, it displays either the current system name and OS type, or a " -#~ "picture of ``Bob,'' but you can replace the text or the image with a " -#~ "command-line option. Written by Charles Vidal and Jamie Zawinski." +#~ "Draws an animation of textured balls spinning like crazy in GL. Requires " +#~ "OpenGL, and a machine with fast hardware support for texture maps. " +#~ "Written by Eric Lassauge <lassauge@mail.dotcom.fr>." #~ msgstr "" -#~ "これは波打つカラーの旗を描画します。旗はスクリーンの上を波打ちながら動きま" -#~ "す。旗には任意の画像とテキストを描くことができます。デフォルトでは、現在の" -#~ "システム名と OS のタイプ、または「Bob」の絵のどちらかを表示します。テキス" -#~ "トも画像もコマンドラインオプションで変更できます。Charles Vidal と Jamie " -#~ "Zawinski の作。" - -#~ msgid "0 Seconds" -#~ msgstr "0 秒" +#~ "狂ったように回転する、テクスチャ付きのボールのアニメーション。OpenGL が必" +#~ "要です。またテクスチャのマップには、高速のハードウェアサポートも要るでしょ" +#~ "う。Eric Lassauge <lassauge@mail.dotcom.fr> 作。" -#~ msgid "10 Seconds" -#~ msgstr "10 秒" +#~ msgid "Sballs" +#~ msgstr "Sボール" #~ msgid "" -#~ "Another series of strange attractors: a flowing series of points, making " -#~ "strange rotational shapes. Written by Jeff Butterworth." +#~ "This draws the three-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski." #~ msgstr "" -#~ "もう一つの、ストレンジアトラクター系列。点の流れる列が、奇妙な回転する図形" -#~ "を描きます。Jeff Butterworth 作。" - -#~ msgid "Freeze Some Bees" -#~ msgstr "いくつかの蜂を停止" +#~ "再帰的シェルピンスキー三角形のフラクタルの三次元版を描きます。GL 使用。" +#~ "Tim Robinson と Jamie Zawinski の作。" -#~ msgid "Ride a Trained Bee" -#~ msgstr "調教された蜂に乗る" +#~ msgid "Team A Name" +#~ msgstr "チーム A の名前" -#~ msgid "Show Bounding Box" -#~ msgstr "境界の箱を表示" +#~ msgid "Team B Name" +#~ msgstr "チーム B の名前" -#~ msgid "Slow Bees with Antifreeze" -#~ msgstr "停止しない蜂をゆっくり動かす" +#~ msgid "" +#~ "This program draws a simulation of a sonar screen. Written by default, it " +#~ "displays a random assortment of ``bogies'' on the screen, but if compiled " +#~ "properly, it can ping (pun intended) your local network, and actually " +#~ "plot the proximity of the other hosts on your network to you. It would be " +#~ "easy to make it monitor other sources of data, too. (Processes? Active " +#~ "network connections? CPU usage per user?) Written by Stephen Martin." +#~ msgstr "" +#~ "ソナースクリーンのシミュレーションです。標準ではスクリーンにさまざまな" +#~ "「影」をランダムに表示します。しかし正しくコンパイルされていれば、あなたの" +#~ "ローカルなネットワークに ping することもできます。そしてネットワーク内の他" +#~ "のホストをプロットします。もちろん他のデータ源 (プロセス、アクティブなネッ" +#~ "トワーク接続、ユーザごとの CPU 使用量) を監視するようにもできます。" +#~ "Stephen Martin 作。" -#~ msgid "Sandpaper" -#~ msgstr "サンドペーパー" +#~ msgid "vs." +#~ msgstr "vs." -#~ msgid "Forest" -#~ msgstr "森" +#~ msgid "Mine Shaft" +#~ msgstr "縦坑" #~ msgid "" -#~ "This draws fractal trees. Written by Peter Baumung. Everybody loves " -#~ "fractals, right?" +#~ "Another of the classic screenhacks of the distant past, this one draws " +#~ "shaded spheres in multiple colors. This hack traces its lineage back to " +#~ "Tom Duff in 1982." #~ msgstr "" -#~ "これはフラクタル木を描画します。Peter Baumung 作。みなさん、フラクタルはお" -#~ "好きでしょ?" +#~ "遠い過去の古典的なスクリーンハック。これは影付きの球体をさまざまな色で描画" +#~ "します。このハックの元をたどると、1982年の Tom Duff の作にたどり着きます。" -#~ msgid "Planetary Gear System" -#~ msgstr "遊星歯車式伝導装置" +#~ msgid "SphereEversion" +#~ msgstr "SphereEversion" -#~ msgid "Rotational Speed" -#~ msgstr "回転スピード" +#~ msgid "" +#~ "SphereEversion draws an animation of a sphere being turned inside out. A " +#~ "sphere can be turned inside out, without any tears, sharp creases or " +#~ "discontinuities, if the surface of the sphere is allowed to intersect " +#~ "itself. This program animates what is known as the Thurston Eversion. " +#~ "Written by Nathaniel Thurston and Michael McGuffin. This program is not " +#~ "included with the XScreenSaver package, but if you don't have it already, " +#~ "you can find it at <http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." +#~ msgstr "" +#~ "SphereEversion は球体が裏返る様をアニメーションにしています。球体の表面が" +#~ "自分自身と交差することが許されるなら、球体は割けたり、破れたりすることなく" +#~ "裏返すことができます。このプログラムは Thurston Eversion として知られてい" +#~ "ます。Nathaniel Thurston と Michael McGuffin の作。これは XScreenSaver " +#~ "パッケージには含まれません。持っていないなら、<http://www.dgp.utoronto." +#~ "ca/~mjmcguff/eversion/> で入手できます。" #~ msgid "" -#~ "This draws sets of turning, interlocking gears, rotating in three " -#~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and " -#~ "Jamie Zawinski." +#~ "Moving circular patterns, by Peter Schmitzberger. Moving circular " +#~ "patterns means moire; interference patterns, of course." #~ msgstr "" -#~ "これは三次元で、互いに組合わさりながら回転する歯車の集まりを描きます。もう" -#~ "一つの GL によるハックです。Danny Sung, Brian Paul, Ed Mackey, Jamie " -#~ "Zawinski らによる作。" +#~ "移動する円のパターン。Peter Schmitzberger の作。移動する円のパターンとはモ" +#~ "アレ、すなわち干渉縞パターンの事です。" -#~ msgid "Three Gear System" -#~ msgstr "3 つの歯車系" +#~ msgid "Spiral" +#~ msgstr "スパイラル" -#~ msgid "Screen Image" -#~ msgstr "スクリーンイメージ" +#~ msgid "Q-Bert meets Marble Madness! Written by Ed Mackey." +#~ msgstr "Q-Bert は大理石の狂気に出会った。Ed Mackey の作。" -#~ msgid "Desert" -#~ msgstr "砂漠" +#~ msgid "SSystem" +#~ msgstr "SSystem" #~ msgid "" -#~ "Draws an animation of sprinkling fire-like 3D triangles in a landscape " -#~ "filled with trees. Requires OpenGL, and a machine with fast hardware " -#~ "support for texture maps. Written by Eric Lassauge <lassauge@mail." -#~ "dotcom.fr>." +#~ "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the " +#~ "nine planets and a few major satellites, with four camera modes. Written " +#~ "by Raul Alonso. This is not included with the XScreenSaver package, but " +#~ "is packaged separately. Note: SSystem does not work as a screen saver on " +#~ "all systems, because it doesn't communicate with xscreensaver properly. " +#~ "It happens to work with some window managers, but not with others, so " +#~ "your mileage may vary. SSystem was once available at <http://www1.las." +#~ "es/~amil/ssystem/>, but is now gone. You may still be able to find " +#~ "copies elsewhere. SSystem has since evolved into two different programs: " +#~ "OpenUniverse (http://openuniverse.sourceforge.net/) and Celestia (http://" +#~ "www.shatters.net/celestia/). Sadly, neither of these programs work with " +#~ "xscreensaver at all. You are encouraged to nag their authors into adding " +#~ "xscreensaver support!" #~ msgstr "" -#~ "木で覆われた風景の上に撒き散らされる炎のような 3D の三角形のアニメーショ" -#~ "ン。OpenGL を必要とします。またテクスチャの質感を表現するために高速なハー" -#~ "ドウェアサポートも必要でしょう。Eric Lassauge <lassauge@mail.dotcom." -#~ "fr> 作。" - -#~ msgid "GLForestFire" -#~ msgstr "GLForestFire" - -#~ msgid "Rain" -#~ msgstr "雨" - -#~ msgid "Track mouse" -#~ msgstr "マウスをトラック" +#~ "SSystem は GL の太陽系シミュレータです。これは太陽への接近通過をシミュレー" +#~ "トし、9 つの惑星といくつかの衛星を 4 つのカメラモードで表示します。Raul " +#~ "Alonso 作。これは XScreenSaver パッケージには含まれません。別にパッケージ" +#~ "されています。注意: SSystem は必ずしもすべてのシステムでスクリーンセーバー" +#~ "として機能するとは限りません。というのも、xscreensaver とのやり取りが正し" +#~ "くないからです。あるウィンドウマネージャで動いたとしても、他のもので動くと" +#~ "は限りません。ですから、これの有益さは人によって異なるでしょう。SSystem は" +#~ "かつては、<http://www1.las.es/~amil/ssystem/> で入手できました。しか" +#~ "し今はなくなってしまっています。どこかでコピーが手に入るかもしれません。" +#~ "SSystem は、二つの異なったプログラムに進化しています。OpenUniverse " +#~ "(http://openuniverse.sourceforge.net/) と Celestia (http://www.shatters." +#~ "net/celestia/) です。悲しいことに、どちらのプログラムも xscreensaver とは" +#~ "全く機能しません。あなたもこれらのプログラムの作者に xscreensaver のサポー" +#~ "トを付け加えるよう働きかけてください。" -#~ msgid "30 Seconds" -#~ msgstr "30 秒" +#~ msgid "" +#~ "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' " +#~ "staircase." +#~ msgstr "" +#~ "Marcelo Vianna による 3 つめのエッシャー風 GL ハック。「無限階段」を描きま" +#~ "す。" -#~ msgid "Goban" -#~ msgstr "碁盤" +#~ msgid "Star Rotation Speed" +#~ msgstr "星の回転スピード" #~ msgid "" -#~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By " -#~ "Scott Draves. You can find it at <http://www.draves.org/goban/>." +#~ "Ed Mackey reports that he wrote the first version of this program in " +#~ "BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. " +#~ "Now it is GL and has specular reflections." #~ msgstr "" -#~ "囲碁の歴史的名勝負 (wei-chi と baduk による) をスクリーン上で再現。Scott " -#~ "Draves 作。<http://www.draves.org/goban/> で入手できます。" +#~ "Ed Mackey は、このプログラムの最初のバージョンをコモドール 64 上の BASIC " +#~ "で書いたそうです。1987年のこと、320x200 の白黒のワイアーフレームでした。今" +#~ "では GL を使い、鏡面反射がされています。" #~ msgid "" -#~ "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " -#~ "projection of the sequence of 3D objects which are the projections of the " -#~ "4D analog to the dodecahedron. Written by Joe Keane." +#~ "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, " +#~ "but you might have seen a Mac program similar to this called FlowFazer. " +#~ "There is also a cool Java applet of a similar concept." #~ msgstr "" -#~ "超球 (hyperball) の超立方体に対する関係は、12 面体の立方体に対するのと同じ" -#~ "です。これは、四次元の物体の三次元への射影である図形の二次元への射影を描き" -#~ "ます。Joe Keane 作。" +#~ "更にまた、流れの渦巻くパターン。これは M. Dobie と R. Taylor の作。です" +#~ "が、あなたは Mac の FlowFazer と呼ばれるよく似たプログラムをご覧になったこ" +#~ "とがあるかもしれません。また、同様のコンセプトのクールな Java アプレットも" +#~ "あります。" -#~ msgid "XY Rotation" -#~ msgstr "XY 軸回転" +#~ msgid "0°" +#~ msgstr "0°" -#~ msgid "XZ Rotation" -#~ msgstr "XZ 軸回転" +#~ msgid "5 Minute Tick Marks" +#~ msgstr "5 分刻みのマーク" -#~ msgid "YW Rotation" -#~ msgstr "YW 軸回転" +#~ msgid "90°" +#~ msgstr "90°" -#~ msgid "YZ Rotation" -#~ msgstr "ZY 軸回転" +#~ msgid "Cycle Seconds" +#~ msgstr "回転する秒数" -#~ msgid "ZW Rotation" -#~ msgstr "ZW 軸回転" +#~ msgid "Minute Tick Marks" +#~ msgstr "分刻みのマーク" #~ msgid "" -#~ "This displays 2D projections of the sequence of 3D objects which are the " -#~ "projections of the 4D analog to the cube: as a square is composed of four " -#~ "lines, each touching two others; and a cube is composed of six squares, " -#~ "each touching four others; a hypercube is composed of eight cubes, each " -#~ "touching six others. To make it easier to visualize the rotation, it uses " -#~ "a different color for the edges of each face. Don't think about it too " -#~ "long, or your brain will melt. Written by Joe Keane, Fritz Mueller, and " -#~ "Jamie Zawinski." -#~ msgstr "" -#~ "四次元の物体の三次元への射影である図形の二次元への射影を描きます。これは立" -#~ "方体のアナロジーで理解できます。四角形は 4 本の線から成り、各線は他の 2 つ" -#~ "の線と接しています。立方体は 4 つの四角形から成り、各々は他の 4 つの四角形" -#~ "と接しています。超立方体 (hypercube) は 8 個の立方体から成っており、立方体" -#~ "の各々は、他の 6 つの立方体と接しています。回転を簡単に視覚化するため、各" -#~ "面の縁は色を違えてあります。あんまりこれについて考えすぎると、脳味噌が溶け" -#~ "るでしょう。Joe Keane, Fritz Mueller, および Jamie Zawinski の作。" +#~ "This draws a working analog clock composed of floating, throbbing " +#~ "bubbles. Written by Bernd Paysan." +#~ msgstr "浮遊しながら振動する泡による、アナログ時計の動き。Bernd Paysan 作。" + +#~ msgid "Turn Side-to-Side" +#~ msgstr "左右反転" #~ msgid "" -#~ "This one draws spinning, colliding iterated-function-system images. " -#~ "Written by Massimino Pascal." +#~ "This one generates a continuous sequence of small, curvy geometric " +#~ "patterns. It scatters them around your screen until it fills up, then it " +#~ "clears the screen and starts over. Written by Tracy Camp and David Hansen." #~ msgstr "" -#~ "これは回転しながら衝突する反復関数系のイメージです。Massimino Pascal 作。" +#~ "これは小さな、曲がった図形パターンの連続的なシーケンスを描きます。スクリー" +#~ "ン全部が埋め尽くされるまで描画されます。それからスクリーンはクリアされ最初" +#~ "からやり直されます。Tracy Camp と David Hansen の作。" -#~ msgid "IMSmap" -#~ msgstr "IMSmap" +#~ msgid "Vines" +#~ msgstr "Vines" -#~ msgid "" -#~ "Another color-field hack, this one works by computing decaying sinusoidal " -#~ "waves, and allowing them to interfere with each other as their origins " -#~ "move. Written by Hannu Mallat." -#~ msgstr "" -#~ "もう一つの、カラーフィールドのhackです。これは減衰する正弦波の計算によって" -#~ "機能し、原点の移動に伴って互いに干渉しあいます。Hannu Mallot 作。" +#~ msgid "Dictionary File" +#~ msgstr "ディクショナリファイル" -#~ msgid "" -#~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles " -#~ "it, and then solves the puzzle. This works especially well when you feed " -#~ "it an external video signal instead of letting it grab the screen image " -#~ "(actually, I guess this is generally true...) When it is grabbing a video " -#~ "image, it is sometimes pretty hard to guess what the image is going to " -#~ "look like once the puzzle is solved. Written by Jamie Zawinski." -#~ msgstr "" -#~ "スクリーン画像をジグゾーパズルのように切り出します。それからシャッフルし、" -#~ "最後にパズルを解きます。スクリーン画像を使うよりも、外部ビデオ信号を供給し" -#~ "た方がうまく機能するでしょう (実際、これは一般的に真理です)。ビデオ画像を" -#~ "取り込んでいる場合、パズルを解いてしまった後では、何が表示されているのかを" -#~ "推測するのは難しいでしょう。Jamie Zawinski 作。" +#~ msgid "Overall Filter Program" +#~ msgstr "全体にかけるフィルタプログラム" -#~ msgid "Checkered Balls" -#~ msgstr "チェッカードボール" +#~ msgid "Per-Image Filter Program" +#~ msgstr "イメージごとに実行するフィルタプログラム" -#~ msgid "" -#~ "This one draws spinning, animating (are you detecting a pattern here " -#~ "yet?) explorations of the Julia set. You've probably seen static images " -#~ "of this fractal form before, but it's a lot of fun to watch in motion as " -#~ "well. One interesting thing is that there is a small swinging dot passing " -#~ "in front of the image, which indicates the control point from which the " -#~ "rest of the image was generated. Written by Sean McCullough." -#~ msgstr "" -#~ "回転し動いている、ジュリア集合の調査。あなたは以前にフラクタルの静的を画像" -#~ "を見たことがあるはずです。ですが、それが動く様も興味深いものです。画像の前" -#~ "を小さな揺れるドットが表示されますが、これは画面が生成されたコントロールポ" -#~ "イントを意味します。Sean McCullough 作。" +#~ msgid "URL Timeout" +#~ msgstr "URL タイムアウト" #~ msgid "" -#~ "Another clone of an ancient meme, consisting largely of frenetic " -#~ "rotational motion of colored lines. This one is by Ron Tapia. The motion " -#~ "is nice, but I think it needs more solids, or perhaps just brighter " -#~ "colors. More variations in the rotational speed might help, too." -#~ msgstr "" -#~ "古くからの玩具のクローン。色付いた線の熱狂的な回転。Ron Tapia 作。ただし、" -#~ "私の見るところ、もっとソリッドで、鮮やかな色があった方がいい。更に回転の仕" -#~ "方にももっとバリエーションがあった方がいいと思います。" +#~ "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew." +#~ msgstr "斑点のチェーンがズームする様を描きます。Ashton Trey Belew 作。" -#~ msgid "Laser" -#~ msgstr "レーザー" +#~ msgid "WhirlyGig" +#~ msgstr "WhirlyGig" #~ msgid "" -#~ "Moving radiating lines, that look vaguely like scanning laser beams. " -#~ "Written by Pascal Pensa. (Frankie say: relax.)" +#~ "An ancient xlock hack that draws multicolored worms that crawl around the " +#~ "screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik " +#~ "Theiling." #~ msgstr "" -#~ "移動しながら放射される線。どこかスキャンしているレーザービームのように見え" -#~ "ます。Pascal Pensa 作。(Frankie 曰く: リラックスしろよ)" +#~ "xlock の古くからある、スクリーン上を多色の虫が這いずり回るハックです。" +#~ "Brad Taylor, Dave Lemke, Boris Putanec, および Henrik Theiling 作。" + +#~ msgid "XaoS" +#~ msgstr "XaoS" #~ msgid "" -#~ "This one draws crackling fractal lightning bolts. It's simple, direct, " -#~ "and to the point. If only it had sound... Written by Keith Romberg." +#~ "XaoS generates fast fly-through animations of the Mandelbrot and other " +#~ "fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not " +#~ "included with the XScreenSaver package, but if you don't have it already, " +#~ "you can find it at <http://limax.paru.cas.cz/~hubicka/XaoS/>." #~ msgstr "" -#~ "これはフラクタルを用いて稲光を描きます。シンプルで直接的で、的を得ていま" -#~ "す。これで音があればなぁ...Keith Romberg の作。" - -#~ msgid "Lisa" -#~ msgstr "リサ" +#~ "XaoS はマンデルブロート他のフラクタル集合のアニメーションを素早く生成しま" +#~ "す。Thomas Marsh と Jan Hubicka 作。これは XScreenSaver パッケージには含ま" +#~ "れていません。持っていないなら、<http://limax.paru.cas.cz/~hubicka/" +#~ "XaoS/> で入手できます。" -#~ msgid "Steps" -#~ msgstr "ステップ" +#~ msgid "12-Hour Time" +#~ msgstr "12時間 時刻" -#~ msgid "" -#~ "This draws Lisajous loops, by Caleb Cullen. Remember that device they had " -#~ "the Phantom Zone prisoners in during their trial in Superman? I think " -#~ "that was one of these." -#~ msgstr "" -#~ "これはリサージュループを描きます。Caleb Cullen 作。スーパーマンでファント" -#~ "ムゾーンの囚人達が追跡中に使っていた装置を覚えていますか?あれはこんな奴" -#~ "だったと思うんですが。" +#~ msgid "24-Hour Time" +#~ msgstr "24時間 時刻" -#~ msgid "" -#~ "Another Lissajous figure. This one draws the progress of circular shapes " -#~ "along a path. Written by Alexander Jolk." -#~ msgstr "" -#~ "もう一つのリサージュ図。これは経路に沿って回転する図形を描きます。" -#~ "Alexander Jolk 作。" +#~ msgid "Cycle Colors" +#~ msgstr "色を変える" -#~ msgid "Lissie" -#~ msgstr "リッシー" +#~ msgid "Huge Font" +#~ msgstr "非常に大きいフォント" -#~ msgid "Interpolation Steps" -#~ msgstr "補間ステップ" +#~ msgid "Medium Font" +#~ msgstr "中フォント" -#~ msgid "LMorph" -#~ msgstr "LMorph" +#~ msgid "XDaliClock" +#~ msgstr "XDaliClock" #~ msgid "" -#~ "This generates random spline-ish line drawings and morphs between them. " -#~ "Written by Sverre H. Huseby and Glenn T. Lines." +#~ "XDaliClock draws a large digital clock, the numbers of which change by " +#~ "``melting'' into their new shapes. Written by Jamie Zawinski. This is not " +#~ "included with the XScreenSaver package, but if you don't have it already, " +#~ "you can find it at <http://www.jwz.org/xdaliclock/>." #~ msgstr "" -#~ "これはランダムなスプライン的な線の図を変形します。Sverre H. Huseby と " -#~ "Glenn T. Lines の作。" +#~ "XDaliClock は大きなデジタル時計で、数字は「溶ける」ようにして次の文字に変" +#~ "わります。Jamie Zawinski 作。これは XScreenSaver パッケージには含まれてい" +#~ "ません。持っていないなら、<http://www.jwz.org/xdaliclock/> で入手で" +#~ "きます。" -#~ msgid "Joining Generator" -#~ msgstr "ジェネレータの合併" +#~ msgid "Bright" +#~ msgstr "明るい" -#~ msgid "Post-Solve Delay" -#~ msgstr "解けた後での静止時間" +#~ msgid "Date/Time Stamp" +#~ msgstr "日付/タイムスタンプ" -#~ msgid "Pre-Solve Delay" -#~ msgstr "解く前の静止時間" +#~ msgid "Day Dim" +#~ msgstr "昼 薄暗い" -#~ msgid "Seeding Generator" -#~ msgstr "シーディングジェネレータ" +#~ msgid "Label Cities" +#~ msgstr "都市のラベル表示" -#~ msgid "Solve Speed" -#~ msgstr "解くスピード" +#~ msgid "Lower Right" +#~ msgstr "右下" -#~ msgid "" -#~ "This is the ancient X maze demo, modified to work with xscreensaver. It " -#~ "generates a random maze, then solves it with visual feedback. Originally " -#~ "by Jim Randell; modified by a cast of thousands." -#~ msgstr "" -#~ "これは古くからある X 迷路のデモです。xscreensaver で動くように改良されてい" -#~ "ます。これはランダムな迷路を生成し、目に見える形で解いていきます。オリジナ" -#~ "ルは Jim Randell 作ですが、たくさんの人の手が加わっています。" +#~ msgid "No Stars" +#~ msgstr "星なし" -#~ msgid "" -#~ "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius " -#~ "Strip II,'' a GL image of ants walking along the surface of a moebius " -#~ "strip." -#~ msgstr "" -#~ "Marcelo Vianna 作の、もう一つの M. C. エッシャー的ハック。「メビウスの輪 " -#~ "II」。メビウスの輪の上を GL で描かれた蟻が歩きます。" +#~ msgid "North/South Rotation" +#~ msgstr "南北方向の回転" -#~ msgid "Mesh Floor" -#~ msgstr "床にメッシュ" +#~ msgid "Real Time" +#~ msgstr "リアルタイム" -#~ msgid "" -#~ "This one draws cool circular interference patterns. Most of the circles " -#~ "you see aren't explicitly rendered, but show up as a result of " -#~ "interactions between the other pixels that were drawn. Written by Jamie " -#~ "Zawinski, inspired by Java code by Michael Bayne. As he pointed out, the " -#~ "beauty of this one is that the heart of the display algorithm can be " -#~ "expressed with just a pair of loops and a handful of arithmetic, giving " -#~ "it a high ``display hack metric''." -#~ msgstr "" -#~ "これはクールな、回転する干渉パターンを描きます。ほとんどの円は、明示的に描" -#~ "かれたものではありません。それは前に描かれたピクセルの値との干渉の結果とし" -#~ "て表示されます。Jamie Zawinski 作。Michael Bayne のJava コードに触発されて" -#~ "作成。彼が言うには、これの美しさは、表示アルゴリズムがループと簡単な計算の" -#~ "組で表され、にもかかわらず高度な「表示技法」を示すことだそうです。" +#~ msgid "Sharp" +#~ msgstr "シャープに" -#~ msgid "Draw Atoms" -#~ msgstr "原子を表示" +#~ msgid "Terminator Blurry" +#~ msgstr "ターミネーター ぼやけている" -#~ msgid "PDB File" -#~ msgstr "PDB ファイル" +#~ msgid "Time Warp" +#~ msgstr "タイムワープ" -#~ msgid "" -#~ "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same " -#~ "shiny-plastic feel as Superquadrics, as many computer-generated objects " -#~ "do..." -#~ msgstr "" -#~ "もう一つの、変形する図形の 3D GL ハック。Marcelo Vianna 作。多くのコン" -#~ "ピュータが生成したオブジェクトと同様に、これも「超楕円体」のような、輝くプ" -#~ "ラスティック感覚を持っていますが..." +#~ msgid "Upper Left" +#~ msgstr "左上" + +#~ msgid "Upper Right" +#~ msgstr "右上" #~ msgid "" -#~ "A little man with a big nose wanders around your screen saying things. " -#~ "The things which he says can come from a file, or from an external " -#~ "program like `zippy' or `fortune'. This was extracted from `xnlock' by " -#~ "Dan Heller. Colorized by Jamie Zawinski." +#~ "XEarth draws an image of the Earth, as seen from your favorite vantage " +#~ "point in space, correctly shaded for the current position of the Sun. " +#~ "Written by Kirk Johnson. This is not included with the XScreenSaver " +#~ "package, but if you don't have it already, you can find it at <http://" +#~ "www.cs.colorado.edu/~tuna/xearth/>." #~ msgstr "" -#~ "大きな鼻をもった小さな男が何か言いながらスクリーンを歩き回ります。彼が言う" -#~ "内容はファイルまたは zippy や fortune などの外部プログラムから入力できま" -#~ "す。これは、Dan Heller の xnlock から採られました。色は Jamie Zawinski が" -#~ "付けました。" +#~ "XEarth は、宇宙の中の、あなたの好きな場所から見た地球の姿を描きます。また" +#~ "現在の太陽の位置に合わせて影も正しく調整して表示します。Kirk Johnson 作。" +#~ "これは XScreenSaver パッケージには含まれていません。持っていないなら、<" +#~ "http://www.cs.colorado.edu/~tuna/xearth/> で入手できます。" -#~ msgid "Get Text from File" -#~ msgstr "ファイルからテキストを取得" +#~ msgid "Fish" +#~ msgstr "魚" -#~ msgid "Get Text from Program" -#~ msgstr "プログラムからテキストを取得" +#~ msgid "" +#~ "Fish! This is not included with the XScreenSaver package, but if you " +#~ "don't have it already, you can find it at <http://metalab.unc.edu/pub/" +#~ "Linux/X11/demos/>." +#~ msgstr "" +#~ "魚! これは XScreenSaver パッケージには含まれません。持っていないなら、<" +#~ "http://metalab.unc.edu/pub/Linux/X11/demos/> で入手できます。" -#~ msgid "Text File" -#~ msgstr "テキストファイル" +#~ msgid "XFishTank" +#~ msgstr "XFishTank" -#~ msgid "Text Program" -#~ msgstr "テキストプログラム" +#~ msgid "Bitmap File" +#~ msgstr "ビットマップファイル" -#~ msgid "Use Text Below" -#~ msgstr "下記のテキストを使う" +#~ msgid "Xflame" +#~ msgstr "Xflame" #~ msgid "" -#~ "If you've ever been in the same room with a Windows NT machine, you've " -#~ "probably seen this GL hack. This version is by Marcelo Vianna." +#~ "This program behaves schizophrenically and makes a lot of typos. Written " +#~ "by Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, " +#~ "``The Shining,'' you won't get it. Those who have describe this hack as " +#~ "``inspired.''" #~ msgstr "" -#~ "もし Windows NT を見たことからあるのなら、これと同じ GL の仕掛けを見たこと" -#~ "があるでしょう。これは Marcelo Vianna のバージョン。" +#~ "これは精神分裂病的に振舞い、たくさんのタイプを打ちます。Jamie Zawinski " +#~ "作。スタンリーキューブリックの名作「シャイニング」を見ていないなら、これは" +#~ "分からないでしょう。見たことがある人なら、これが「インスパイア」されたもの" +#~ "だということはお分かりでしょう。" -#~ msgid "Number of Pipe Systems" -#~ msgstr "パイプシステムの数" +#~ msgid "Xjack" +#~ msgstr "Xjack" -#~ msgid "System Length" -#~ msgstr "システムの長さ" +#~ msgid "Xlyap" +#~ msgstr "Xlyap" #~ msgid "" -#~ "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski." -#~ msgstr "打ち上げ花火を描きます。Jamie Zawinski 作。" - -#~ msgid "Corners" -#~ msgstr "角" - -#~ msgid "/" -#~ msgstr "/" +#~ "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written " +#~ "by Jamie Zawinski." +#~ msgstr "" +#~ "映画「マトリックス」で使われたスクロールされるテキストの描画。Jamie " +#~ "Zawinski 作。" -#~ msgid "RD-Bomb" -#~ msgstr "RD-ボム" +#~ msgid "Reflections" +#~ msgstr "反射" -#~ msgid "Colors Two" -#~ msgstr "色 2" +#~ msgid "Side View" +#~ msgstr "横からの眺め" -#~ msgid "" -#~ "This generates random inkblot patterns. The algorithm is deceptively " -#~ "simple for how well it works; it merely walks a dot around the screen " -#~ "randomly, and then reflects the image horizontally, vertically, or both. " -#~ "Any deep-seated neurotic tendencies which this program reveals are your " -#~ "own problem. Written by Jamie Zawinski." -#~ msgstr "" -#~ "ランダムなインクの染みのパターンを生成します。アルゴリズムは嘘みたいに単純" -#~ "です。単にドットをスクリーン上でランダムに動かしできたイメージを、水平方向" -#~ "あるいは垂直方向、または両方に反射させるだけです。あなたの深層心理における" -#~ "傾向を、このプログラムが明らかにしたとしても、それはあなた自身の問題です。" -#~ "Jamie Zawinski 作。" +#~ msgid "Top View" +#~ msgstr "上からの眺め" #~ msgid "" -#~ "Another ancient xlock demo, this one by Tom Lawrence. It draws a line " -#~ "segment moving along a complex spiraling curve. I tweaked this to " -#~ "generate curvier lines, but still frames of it don't look like much." +#~ "XMountains generates realistic-looking fractal terrains of snow-capped " +#~ "mountains near water, with either a top view or a side view. Written by " +#~ "Stephen Booth. This is not included with the XScreenSaver package, but if " +#~ "you don't have it already, you can find it at <http://www.epcc.ed.ac." +#~ "uk/~spb/xmountains/>. Be sure to compile it with -DVROOT or it won't " +#~ "work right when launched by the xscreensaver daemon." #~ msgstr "" -#~ "もう一つの伝統的 xlock デモ。Tom Lawrence の作。複雑な螺旋軌道に従って移動" -#~ "する線分を描きます。私はこれを、曲線を描くように調整してみましたが、あんま" -#~ "り良くは見えません。" +#~ "XMountains は、リアルな岩のフラクタルで水辺の雪をかぶった山の地形を生成し" +#~ "ます。上からの眺めも横からの眺めも可能です。Stephen Booth 作。これは " +#~ "XScreenSaver には含まれません。しかし、もし持っていないなら、<http://" +#~ "www.epcc.ed.ac.uk/~spb/xmountains/> で入手できます。なお、コンパイルす" +#~ "る際に、-DVROOT オプションを付けないと xscreensaver デーモンから起動できな" +#~ "いでしょう。" -#~ msgid "Rotor" -#~ msgstr "ローター" +#~ msgid "Xmountains" +#~ msgstr "Xmountains" #~ msgid "" -#~ "Draws an animation of textured balls spinning like crazy in GL. Requires " -#~ "OpenGL, and a machine with fast hardware support for texture maps. " -#~ "Written by Eric Lassauge <lassauge@mail.dotcom.fr>." +#~ "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can " +#~ "find it at <http://www.euronet.nl/~rja/Xsnow/>." #~ msgstr "" -#~ "狂ったように回転する、テクスチャ付きのボールのアニメーション。OpenGL が必" -#~ "要です。またテクスチャのマップには、高速のハードウェアサポートも要るでしょ" -#~ "う。Eric Lassauge <lassauge@mail.dotcom.fr> 作。" +#~ "降りしきる雪と時折、現れる小さなサンタ。Rick Jansen 作。<http://www." +#~ "euronet.nl/~rja/Xsnow/> にあります。" -#~ msgid "Sballs" -#~ msgstr "Sボール" +#~ msgid "Xsnow" +#~ msgstr "Xsnow" -#~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski." -#~ msgstr "" -#~ "再帰的シェルピンスキー三角形のフラクタルの三次元版を描きます。GL 使用。" -#~ "Tim Robinson と Jamie Zawinski の作。" +#~ msgid "Cycle Through Modes" +#~ msgstr "モード間のサイクル" -#~ msgid "Team A Name" -#~ msgstr "チーム A の名前" +#~ msgid "Rolling Enabled" +#~ msgstr "回転" -#~ msgid "Team B Name" -#~ msgstr "チーム B の名前" +#~ msgid "Static Enabled" +#~ msgstr "電波障害" + +#~ msgid "XTeeVee" +#~ msgstr "XTeeVee" #~ msgid "" -#~ "This program draws a simulation of a sonar screen. Written by default, it " -#~ "displays a random assortment of ``bogies'' on the screen, but if compiled " -#~ "properly, it can ping (pun intended) your local network, and actually " -#~ "plot the proximity of the other hosts on your network to you. It would be " -#~ "easy to make it monitor other sources of data, too. (Processes? Active " -#~ "network connections? CPU usage per user?) Written by Stephen Martin." +#~ "XTeeVee simulates various television problems, including static, loss of " +#~ "vertical hold, and a test pattern. By Greg Knauss." #~ msgstr "" -#~ "ソナースクリーンのシミュレーションです。標準ではスクリーンにさまざまな" -#~ "「影」をランダムに表示します。しかし正しくコンパイルされていれば、あなたの" -#~ "ローカルなネットワークに ping することもできます。そしてネットワーク内の他" -#~ "のホストをプロットします。もちろん他のデータ源 (プロセス、アクティブなネッ" -#~ "トワーク接続、ユーザごとの CPU 使用量) を監視するようにもできます。" -#~ "Stephen Martin 作。" - -#~ msgid "vs." -#~ msgstr "vs." +#~ "XTeeVee はさまざまなテレビの問題をシミュレートします。これには、電波障害、" +#~ "垂直同期維持損失およびテストパターンなどが含まれます。Greg Knauss 作。" -#~ msgid "Mine Shaft" -#~ msgstr "縦坑" +#, fuzzy +#~ msgid "" +#~ "A fractal packing of circles with smaller circles, demonstrating " +#~ "Descartes's theorem. http://en.wikipedia.org/wiki/Apollonian_gasket " +#~ "http://en.wikipedia.org/wiki/Descartes%27_theorem Written by Allan R. " +#~ "Wilks and David Bagley; 2002." +#~ msgstr "" +#~ "大きい円に小さい円を詰め込みます。デカルトの円の定理のデモンストレーション" +#~ "です。Allan R. Wilks および David Bagley 作。" +#, fuzzy #~ msgid "" -#~ "Another of the classic screenhacks of the distant past, this one draws " -#~ "shaded spheres in multiple colors. This hack traces its lineage back to " -#~ "Tom Duff in 1982." +#~ "Colorful scrolling barcodes. CONSUME! The barcodes follow the UPC-A, UPC-" +#~ "E, EAN-8 or EAN-13 standards. http://en.wikipedia.org/wiki/" +#~ "Universal_Product_Code http://en.wikipedia.org/wiki/" +#~ "European_Article_Number Written by Dan Bornstein; 2003." #~ msgstr "" -#~ "遠い過去の古典的なスクリーンハック。これは影付きの球体をさまざまな色で描画" -#~ "します。このハックの元をたどると、1982年の Tom Duff の作にたどり着きます。" - -#~ msgid "SphereEversion" -#~ msgstr "SphereEversion" +#~ "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフ" +#~ "ラクタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie " +#~ "Zawinski 作。" +#, fuzzy #~ msgid "" -#~ "SphereEversion draws an animation of a sphere being turned inside out. A " -#~ "sphere can be turned inside out, without any tears, sharp creases or " -#~ "discontinuities, if the surface of the sphere is allowed to intersect " -#~ "itself. This program animates what is known as the Thurston Eversion. " -#~ "Written by Nathaniel Thurston and Michael McGuffin. This program is not " -#~ "included with the XScreenSaver package, but if you don't have it already, " -#~ "you can find it at <http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. http://en.wikipedia.org/wiki/" +#~ "Blue_Screen_of_Death http://en.wikipedia.org/wiki/Screen_of_death http://" +#~ "en.wikipedia.org/wiki/Guru_Meditation http://en.wikipedia.org/wiki/" +#~ "Row_of_Bombs http://en.wikipedia.org/wiki/Bomb_%28symbol%29 Written by " +#~ "Jamie Zawinski; 1998." #~ msgstr "" -#~ "SphereEversion は球体が裏返る様をアニメーションにしています。球体の表面が" -#~ "自分自身と交差することが許されるなら、球体は割けたり、破れたりすることなく" -#~ "裏返すことができます。このプログラムは Thurston Eversion として知られてい" -#~ "ます。Nathaniel Thurston と Michael McGuffin の作。これは XScreenSaver " -#~ "パッケージには含まれません。持っていないなら、<http://www.dgp.utoronto." -#~ "ca/~mjmcguff/eversion/> で入手できます。" +#~ "BSOD は \"Blue Screen of Death\" を略したものです。最高のパーソナルコン" +#~ "ピュータのエミュレーション。これは、多数のあまり頑健でないオペレーティング" +#~ "システムのポピュラーなスクリーンセーバーをシミュレートします。Jamie " +#~ "Zawinski 作。" +#, fuzzy #~ msgid "" -#~ "Moving circular patterns, by Peter Schmitzberger. Moving circular " -#~ "patterns means moire; interference patterns, of course." +#~ "Escher's \"Impossible Cage\", a 3d analog of a moebius strip, and rotates " +#~ "it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." #~ msgstr "" -#~ "移動する円のパターン。Peter Schmitzberger の作。移動する円のパターンとはモ" -#~ "アレ、すなわち干渉縞パターンの事です。" +#~ "エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロ" +#~ "ジー。三次元空間で回転します。Marcelo Vianna 作。" -#~ msgid "Spiral" -#~ msgstr "スパイラル" +#, fuzzy +#~ msgid "" +#~ "Generates self-similar linear fractals, including the classic \"C Curve" +#~ "\". http://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell; " +#~ "1999." +#~ msgstr "" +#~ "自己同相型線形フラクタルを描画します。これには古典的な「C 曲線」も含まれま" +#~ "す。Rick Campbell 作。" -#~ msgid "Q-Bert meets Marble Madness! Written by Ed Mackey." -#~ msgstr "Q-Bert は大理石の狂気に出会った。Ed Mackey の作。" +#, fuzzy +#~ msgid "" +#~ "Repeatedly draws random Celtic cross-stitch patterns. http://en.wikipedia." +#~ "org/wiki/Celtic_knot http://en.wikipedia.org/wiki/Knots_and_graphs " +#~ "Written by Max Froumentin; 2005." +#~ msgstr "" +#~ "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" -#~ msgid "SSystem" -#~ msgstr "SSystem" +#, fuzzy +#~ msgid "" +#~ "Moving polygons, similar to a kaleidoscope. See also the \"Kaleidescope\" " +#~ "and \"GLeidescope\" screen savers. http://en.wikipedia.org/wiki/" +#~ "Kaleidoscope Written by Jouk Jansen; 1998." +#~ msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。" +#, fuzzy #~ msgid "" -#~ "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the " -#~ "nine planets and a few major satellites, with four camera modes. Written " -#~ "by Raul Alonso. This is not included with the XScreenSaver package, but " -#~ "is packaged separately. Note: SSystem does not work as a screen saver on " -#~ "all systems, because it doesn't communicate with xscreensaver properly. " -#~ "It happens to work with some window managers, but not with others, so " -#~ "your mileage may vary. SSystem was once available at <http://www1.las." -#~ "es/~amil/ssystem/>, but is now gone. You may still be able to find " -#~ "copies elsewhere. SSystem has since evolved into two different programs: " -#~ "OpenUniverse (http://openuniverse.sourceforge.net/) and Celestia (http://" -#~ "www.shatters.net/celestia/). Sadly, neither of these programs work with " -#~ "xscreensaver at all. You are encouraged to nag their authors into adding " -#~ "xscreensaver support!" +#~ "The \"Cube 21\" Rubik-like puzzle, also known as \"Square-1\". The " +#~ "rotations are chosen randomly. See also the \"Rubik\", \"RubikBlocks\" " +#~ "and \"GLSnake\" screen savers. http://en.wikipedia.org/wiki/Square_One_" +#~ "%28puzzle%29 Written by Vasek Potocek; 2005." #~ msgstr "" -#~ "SSystem は GL の太陽系シミュレータです。これは太陽への接近通過をシミュレー" -#~ "トし、9 つの惑星といくつかの衛星を 4 つのカメラモードで表示します。Raul " -#~ "Alonso 作。これは XScreenSaver パッケージには含まれません。別にパッケージ" -#~ "されています。注意: SSystem は必ずしもすべてのシステムでスクリーンセーバー" -#~ "として機能するとは限りません。というのも、xscreensaver とのやり取りが正し" -#~ "くないからです。あるウィンドウマネージャで動いたとしても、他のもので動くと" -#~ "は限りません。ですから、これの有益さは人によって異なるでしょう。SSystem は" -#~ "かつては、<http://www1.las.es/~amil/ssystem/> で入手できました。しか" -#~ "し今はなくなってしまっています。どこかでコピーが手に入るかもしれません。" -#~ "SSystem は、二つの異なったプログラムに進化しています。OpenUniverse " -#~ "(http://openuniverse.sourceforge.net/) と Celestia (http://www.shatters." -#~ "net/celestia/) です。悲しいことに、どちらのプログラムも xscreensaver とは" -#~ "全く機能しません。あなたもこれらのプログラムの作者に xscreensaver のサポー" -#~ "トを付け加えるよう働きかけてください。" +#~ "ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew " +#~ "Bennetts, および Peter Aylett の作。" +#, fuzzy #~ msgid "" -#~ "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' " -#~ "staircase." +#~ "Subdivides and colors rectangles randomly. It looks kind of like Brady-" +#~ "Bunch-era rec-room wall paneling. http://en.wikipedia.org/wiki/" +#~ "Piet_Mondrian#Paris_1919.E2.80.931938 Written by Jamie Zawinski and " +#~ "Michael Bayne; 1997." #~ msgstr "" -#~ "Marcelo Vianna による 3 つめのエッシャー風 GL ハック。「無限階段」を描きま" -#~ "す。" - -#~ msgid "Star Rotation Speed" -#~ msgstr "星の回転スピード" +#~ "これは画面を分割し各矩形をランダムに色付けします。それはブラディー・バン" +#~ "チ (邦題: ゆかいなブレディー家) 時代のレクルームの壁のパネルのように見えま" +#~ "す。(Raven 曰: このスクリーンセーバーは思わずペイントをはがしたくなるほど" +#~ "に醜いね!!)。Michael Bayne の Java コードに触発されて Jamie Zawinski が作" +#~ "りました。" +#, fuzzy #~ msgid "" -#~ "Ed Mackey reports that he wrote the first version of this program in " -#~ "BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. " -#~ "Now it is GL and has specular reflections." +#~ "A cellular automaton that starts with a random field, and organizes it " +#~ "into stripes and spirals. http://en.wikipedia.org/wiki/Maxwell%27s_demon " +#~ "Written by David Bagley; 1999." #~ msgstr "" -#~ "Ed Mackey は、このプログラムの最初のバージョンをコモドール 64 上の BASIC " -#~ "で書いたそうです。1987年のこと、320x200 の白黒のワイアーフレームでした。今" -#~ "では GL を使い、鏡面反射がされています。" +#~ "ランダムなフィールドから開始するセルオートマトンです。そして次第に、縞模様" +#~ "と螺旋の形になっていきます。David Bagley 作。" +#, fuzzy #~ msgid "" -#~ "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, " -#~ "but you might have seen a Mac program similar to this called FlowFazer. " -#~ "There is also a cool Java applet of a similar concept." +#~ "A pre-heliocentric model of planetary motion. This draws the path traced " +#~ "out by a point on the edge of a circle. That circle rotates around a " +#~ "point on the rim of another circle, and so on, several times. http://en." +#~ "wikipedia.org/wiki/Deferent_and_epicycle Written by James Youngman; 1998." #~ msgstr "" -#~ "更にまた、流れの渦巻くパターン。これは M. Dobie と R. Taylor の作。です" -#~ "が、あなたは Mac の FlowFazer と呼ばれるよく似たプログラムをご覧になったこ" -#~ "とがあるかもしれません。また、同様のコンセプトのクールな Java アプレットも" -#~ "あります。" - -#~ msgid "0°" -#~ msgstr "0°" +#~ "このプログラムは、円の縁上の点の軌跡を描きます。その円は別の円の縁上の点を" +#~ "回転しています。そして更にその円はまた・・・と言う風に続きます。これは前-" +#~ "太陽中心の惑星モデルの基礎となったものです。James Youngman 作。" -#~ msgid "5 Minute Tick Marks" -#~ msgstr "5 分刻みのマーク" +#, fuzzy +#~ msgid "" +#~ "Simulates two dimensional incompressible inviscid fluid flow. http://en." +#~ "wikipedia.org/wiki/Euler_equations_%28fluid_dynamics%29 http://en." +#~ "wikipedia.org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith; " +#~ "2002." +#~ msgstr "" +#~ "二次元の、圧縮不能な非粘性流体 (完全流体) の運動をシミュレート。Stephen " +#~ "Montgomery-Smith 作。" -#~ msgid "90°" -#~ msgstr "90°" +#, fuzzy +#~ msgid "" +#~ "Draws a groovy rotating fiber optic lamp. Written by Tim Auckland; 2005." +#~ msgstr "手品をする stick-man。Tim Auckland 作。" -#~ msgid "Cycle Seconds" -#~ msgstr "回転する秒数" +#, fuzzy +#~ msgid "" +#~ "Falling colored snowflake/flower shapes. http://en.wikipedia.org/wiki/" +#~ "Snowflake Written by Barry Dmytro; 2004." +#~ msgstr "" +#~ "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" -#~ msgid "Minute Tick Marks" -#~ msgstr "分刻みのマーク" +#, fuzzy +#~ msgid "" +#~ "This draws spinning galaxies, which then collide and scatter their stars " +#~ "to the, uh, four winds or something. Written by Uli Siegmund, Harald " +#~ "Backert, and Hubert Feyrer; 1997." +#~ msgstr "" +#~ "これは回転する銀河系を描きます。銀河系は星を衝突させたり、そこらじゅうに撒" +#~ "き散らかしたりします。オリジナルは Uli Siegmund による Amiga プログラム。" +#, fuzzy #~ msgid "" -#~ "This draws a working analog clock composed of floating, throbbing " -#~ "bubbles. Written by Bernd Paysan." -#~ msgstr "浮遊しながら振動する泡による、アナログ時計の動き。Bernd Paysan 作。" +#~ "Interlocking gears. See also the \"Pinion\" and \"MoebiusGears\" screen " +#~ "savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia." +#~ "org/wiki/Epicyclic_gearing Written by Jamie Zawinski; 2007." +#~ msgstr "" +#~ "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフ" +#~ "ラクタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie " +#~ "Zawinski 作。" -#~ msgid "Turn Side-to-Side" -#~ msgstr "左右反転" +#, fuzzy +#~ msgid "" +#~ "A kaleidoscope that operates on a loaded image. http://en.wikipedia.org/" +#~ "wiki/Kaleidoscope Written by Andrew Dean; 2003." +#~ msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。" +#, fuzzy #~ msgid "" -#~ "This one generates a continuous sequence of small, curvy geometric " -#~ "patterns. It scatters them around your screen until it fills up, then it " -#~ "clears the screen and starts over. Written by Tracy Camp and David Hansen." +#~ "Generates some twisting 3d knot patterns. Spins 'em around. http://en." +#~ "wikipedia.org/wiki/Knot_theory Written by Jamie Zawinski; 2003." #~ msgstr "" -#~ "これは小さな、曲がった図形パターンの連続的なシーケンスを描きます。スクリー" -#~ "ン全部が埋め尽くされるまで描画されます。それからスクリーンはクリアされ最初" -#~ "からやり直されます。Tracy Camp と David Hansen の作。" +#~ "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コント" +#~ "ロール点をアニメーションさせることもできます。ただしそうするとより多くの " +#~ "CPU と、高速帯域を必要とします。Jamie Zawinski 作。" -#~ msgid "Vines" -#~ msgstr "Vines" +#, fuzzy +#~ msgid "" +#~ "The Earth, bouncing around in space. If you would like it to display a " +#~ "different planet, the texture maps that come with \"ssystem\" work well. " +#~ "Written by David Konerding; 1998." +#~ msgstr "" +#~ "宇宙を跳ね回る惑星を描きます。David Konerding 作。組み込まれている画像は地" +#~ "球の地図です ('xearth' から抜き出しました)。ただし図形の表面には任意のテク" +#~ "スチャを張り付けることができます。" -#~ msgid "Dictionary File" -#~ msgstr "ディクショナリファイル" +#, fuzzy +#~ msgid "" +#~ "The \"Rubik's Snake\" puzzle. See also the \"Rubik\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Snake Written by " +#~ "Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; 2002." +#~ msgstr "" +#~ "ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew " +#~ "Bennetts, および Peter Aylett の作。" -#~ msgid "Overall Filter Program" -#~ msgstr "全体にかけるフィルタプログラム" +#, fuzzy +#~ msgid "" +#~ "Circular interference patterns. http://en.wikipedia.org/wiki/" +#~ "Moire_pattern Written by Jamie Zawinski; 1993." +#~ msgstr "" +#~ "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コント" +#~ "ロール点をアニメーションさせることもできます。ただしそうするとより多くの " +#~ "CPU と、高速帯域を必要とします。Jamie Zawinski 作。" -#~ msgid "Per-Image Filter Program" -#~ msgstr "イメージごとに実行するフィルタプログラム" +#, fuzzy +#~ msgid "" +#~ "A overlapping, translucent spiral patterns. The tightness of their " +#~ "spirals fluctuates in and out. http://en.wikipedia.org/wiki/Moire_pattern " +#~ "Written by Jamie Zawinski; 2008." +#~ msgstr "" +#~ "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コント" +#~ "ロール点をアニメーションさせることもできます。ただしそうするとより多くの " +#~ "CPU と、高速帯域を必要とします。Jamie Zawinski 作。" -#~ msgid "URL Timeout" -#~ msgstr "URL タイムアウト" +#, fuzzy +#~ msgid "" +#~ "Carves an image up into a jigsaw puzzle, shuffles it, and solves it. " +#~ "http://en.wikipedia.org/wiki/Jigsaw_puzzle http://en.wikipedia.org/wiki/" +#~ "Tessellation Written by Jamie Zawinski; 1997." +#~ msgstr "" +#~ "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" +#, fuzzy #~ msgid "" -#~ "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew." -#~ msgstr "斑点のチェーンがズームする様を描きます。Ashton Trey Belew 作。" +#~ "A 3D juggling stick-man, with Cambridge juggling pattern notation used to " +#~ "describe the patterns he juggles. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "手品をする stick-man。Tim Auckland 作。" -#~ msgid "WhirlyGig" -#~ msgstr "WhirlyGig" +#, fuzzy +#~ msgid "" +#~ "A simple kaleidoscope made of line segments. See \"GLeidescope\" for a " +#~ "more sophisticated take. http://en.wikipedia.org/wiki/Kaleidoscope " +#~ "Written by Ron Tapia; 1997." +#~ msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。" +#, fuzzy #~ msgid "" -#~ "An ancient xlock hack that draws multicolored worms that crawl around the " -#~ "screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik " -#~ "Theiling." +#~ "Lemarchand's Box, the Lament Configuration. Warning: occasionally opens " +#~ "doors. http://en.wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie " +#~ "Zawinski; 1998." #~ msgstr "" -#~ "xlock の古くからある、スクリーン上を多色の虫が這いずり回るハックです。" -#~ "Brad Taylor, Dave Lemke, Boris Putanec, および Henrik Theiling 作。" - -#~ msgid "XaoS" -#~ msgstr "XaoS" +#~ "Lemarchand の箱のシミュレーションをアニメーション化。繰り返し自動的に解い" +#~ "ていきます。OpenGL が必要です。またテクスチャの質感を出すためには高速な" +#~ "ハードウェアのマシーンの方が良いでしょう。警告: 時々ドアを開けます。Jamie " +#~ "Zawinski 作。" +#, fuzzy #~ msgid "" -#~ "XaoS generates fast fly-through animations of the Mandelbrot and other " -#~ "fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not " -#~ "included with the XScreenSaver package, but if you don't have it already, " -#~ "you can find it at <http://limax.paru.cas.cz/~hubicka/XaoS/>." +#~ "A cellular automaton that generates loop-shaped colonies that spawn, age, " +#~ "and eventually die. http://en.wikipedia.org/wiki/Langton%27s_loops " +#~ "Written by David Bagley; 1999." #~ msgstr "" -#~ "XaoS はマンデルブロート他のフラクタル集合のアニメーションを素早く生成しま" -#~ "す。Thomas Marsh と Jan Hubicka 作。これは XScreenSaver パッケージには含ま" -#~ "れていません。持っていないなら、<http://limax.paru.cas.cz/~hubicka/" -#~ "XaoS/> で入手できます。" - -#~ msgid "12-Hour Time" -#~ msgstr "12時間 時刻" - -#~ msgid "24-Hour Time" -#~ msgstr "24時間 時刻" +#~ "これはループ状の「もの」のコロニーを作ります。そも「もの」は産まれ、年を取" +#~ "り、死んでいきます。David Bagley 作。" -#~ msgid "Cycle Colors" -#~ msgstr "色を変える" +#, fuzzy +#~ msgid "" +#~ "The Menger Gasket is a cube-based recursive fractal object analagous to " +#~ "the Sierpinski Tetrahedron. http://en.wikipedia.org/wiki/Menger_sponge " +#~ "http://en.wikipedia.org/wiki/Sierpinski_carpet Written by Jamie Zawinski; " +#~ "2001." +#~ msgstr "" +#~ "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフ" +#~ "ラクタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie " +#~ "Zawinski 作。" -#~ msgid "Huge Font" -#~ msgstr "非常に大きいフォント" +#, fuzzy +#~ msgid "" +#~ "Draws two dimensional metaballs: overlapping and merging balls with fuzzy " +#~ "edges. http://en.wikipedia.org/wiki/Metaballs Written by W.P. van " +#~ "Paassen; 2003." +#~ msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。" -#~ msgid "Medium Font" -#~ msgstr "中フォント" +#, fuzzy +#~ msgid "" +#~ "M. C. Escher's \"Moebius Strip II\", an image of ants walking along the " +#~ "surface of a moebius strip. http://en.wikipedia.org/wiki/Moebius_strip " +#~ "http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo " +#~ "F. Vianna; 1997." +#~ msgstr "" +#~ "エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロ" +#~ "ジー。三次元空間で回転します。Marcelo Vianna 作。" -#~ msgid "XDaliClock" -#~ msgstr "XDaliClock" +#, fuzzy +#~ msgid "" +#~ "An interlinked loop of rotating gears. The layout of the gears follows " +#~ "the path of a moebius strip. See also the \"Pinion\" and \"Gears\" screen " +#~ "savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia." +#~ "org/wiki/Moebius_strip Written by Jamie Zawinski; 2007." +#~ msgstr "" +#~ "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフ" +#~ "ラクタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie " +#~ "Zawinski 作。" +#, fuzzy #~ msgid "" -#~ "XDaliClock draws a large digital clock, the numbers of which change by " -#~ "``melting'' into their new shapes. Written by Jamie Zawinski. This is not " -#~ "included with the XScreenSaver package, but if you don't have it already, " -#~ "you can find it at <http://www.jwz.org/xdaliclock/>." +#~ "When the lines on the screen Make more lines in between, That's a moire'! " +#~ "http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and " +#~ "Michael Bayne; 1997." #~ msgstr "" -#~ "XDaliClock は大きなデジタル時計で、数字は「溶ける」ようにして次の文字に変" -#~ "わります。Jamie Zawinski 作。これは XScreenSaver パッケージには含まれてい" -#~ "ません。持っていないなら、<http://www.jwz.org/xdaliclock/> で入手で" -#~ "きます。" +#~ "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コント" +#~ "ロール点をアニメーションさせることもできます。ただしそうするとより多くの " +#~ "CPU と、高速帯域を必要とします。Jamie Zawinski 作。" -#~ msgid "Bright" -#~ msgstr "明るい" +#, fuzzy +#~ msgid "" +#~ "Generates fields of concentric circles or ovals, and combines the planes " +#~ "with various operations. The planes are moving independently of one " +#~ "another, causing the interference lines to spray. http://en.wikipedia.org/" +#~ "wiki/Moire_pattern Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "もう一つのモアレ干渉パターンの例。これは、同心円または同心楕円のフィールド" +#~ "を生成します。そしてそのように出来た面をさまざまな操作で混ぜ合わせていま" +#~ "す。面は互いに独立して移動し、干渉縞が「吹き出る」ようになっています。" +#~ "Jamie Zawinski 作。" -#~ msgid "Date/Time Stamp" -#~ msgstr "日付/タイムスタンプ" +#, fuzzy +#~ msgid "" +#~ "Some interesting molecules. Several molecules are built in, and it can " +#~ "also read PDB (Protein Data Bank) files as input. http://en.wikipedia.org/" +#~ "wiki/Protein_Data_Bank_%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "分子のさまざまな表現を描きます。いくつかの一般的な分子は組み込まれています" +#~ "が、PDB (プロテインデータベース) ファイルから入力することもできます。 " +#~ "Jamie Zawinski 作。" -#~ msgid "Day Dim" -#~ msgstr "昼 薄暗い" +#, fuzzy +#~ msgid "" +#~ "Platonic solids that turn inside out and get spikey. http://en.wikipedia." +#~ "org/wiki/Platonic_solid Written by Marcelo Vianna; 1997." +#~ msgstr "" +#~ "これは線または円弧による、スクリーンを埋め尽くす足跡パターンを描きます。" +#~ "Adrian Likins 作。" -#~ msgid "Label Cities" -#~ msgstr "都市のラベル表示" +#, fuzzy +#~ msgid "" +#~ "DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM (MIT " +#~ "AI Memo 239, 1972), Jackson Wright wrote the above PDP-1 code in 1962. " +#~ "That code still lives on here, some 46 years later. In \"mismunch\" mode, " +#~ "it displays a creatively broken misimplementation of the classic munching " +#~ "squares algorithm instead. http://en.wikipedia.org/wiki/HAKMEM http://en." +#~ "wikipedia.org/wiki/Munching_square Written by Jackson Wright, Tim " +#~ "Showalter, Jamie Zawinski and Steven Hazel; 1997." +#~ msgstr "" +#~ "DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 HAKMEM が報告するところによ" +#~ "れば、1962年に、Jackson Wright は、上記のような PDP-1 コードを開発しまし" +#~ "た。このコードは今でも、このスクリーンのハックの中に35年ほど昔と同様に生き" +#~ "ています。ただしこのコードを取り囲む行は著しく増えていますが。このバージョ" +#~ "ンは Tim Showalter 作。" -#~ msgid "Lower Right" -#~ msgstr "右下" +#, fuzzy +#~ msgid "" +#~ "Simulates a game of Pac-Man on a randomly-created level. http://en." +#~ "wikipedia.org/wiki/Pac-Man Written by Edwin de Jong; 2004." +#~ msgstr "" +#~ "幻覚のような、目もくらみそうにサイケデリックな円のパターンを描画。コント" +#~ "ロール点をアニメーションさせることもできます。ただしそうするとより多くの " +#~ "CPU と、高速帯域を必要とします。Jamie Zawinski 作。" -#~ msgid "No Stars" -#~ msgstr "星なし" +#, fuzzy +#~ msgid "" +#~ "The even-odd winding rule. http://en.wikipedia.org/wiki/Even-odd_rule " +#~ "http://en.wikipedia.org/wiki/Nonzero-rule Written by Dale Moore; 1995." +#~ msgstr "" +#~ "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" -#~ msgid "North/South Rotation" -#~ msgstr "南北方向の回転" +#, fuzzy +#~ msgid "" +#~ "Simulates (something like) the classic arcade game Missile Command. " +#~ "http://en.wikipedia.org/wiki/Missile_Command Written by Adam Miller; 1999." +#~ msgstr "" +#~ "古典的なアーケードゲームであるミサイルコマンドをシミュレート。Adam Miller " +#~ "作。" -#~ msgid "Real Time" -#~ msgstr "リアルタイム" +#, fuzzy +#~ msgid "" +#~ "Draws quasiperiodic tilings; think of the implications on modern formica " +#~ "technology. In April 1997, Sir Roger Penrose, a British math professor " +#~ "who has worked with Stephen Hawking on such topics as relativity, black " +#~ "holes, and whether time has a beginning, filed a copyright-infringement " +#~ "lawsuit against the Kimberly-Clark Corporation, which Penrose said copied " +#~ "a pattern he created (a pattern demonstrating that \"a nonrepeating " +#~ "pattern could exist in nature\") for its Kleenex quilted toilet paper. " +#~ "Penrose said he doesn't like litigation but, \"When it comes to the " +#~ "population of Great Britain being invited by a multinational to wipe " +#~ "their bottoms on what appears to be the work of a Knight of the Realm, " +#~ "then a last stand must be taken.\" As reported by News of the Weird #491, " +#~ "4-Jul-1997. http://en.wikipedia.org/wiki/Penrose_tiling Written by Timo " +#~ "Korvola; 1997." +#~ msgstr "" +#~ "準周期的なタイリングを描きます。現代の formica 社の技術がもたらしたものを" +#~ "思いながら。Timo Korvola 作。1997年の春、サー・ロジャー・ペンローズ (英国" +#~ "の数学教授で、スティーフン・ホーキンスとともに相対性理論、ブラックホール、" +#~ "時間が始まる前の宇宙などの問題を研究) は、キンバリークラーク社を相手取り、" +#~ "著作権侵害の訴えを起こしました。ペンローズによれば、同社は教授の発明したパ" +#~ "ターン (「自然界には、繰り返しのないパターンが存在する」ということを示した" +#~ "パターン) を勝手にコピーしたというものです。この結果クリネックスはトイレッ" +#~ "トペーパー市場から撤退することになりました。ペンローズ曰く、彼は法廷論争は" +#~ "好まないが、「大英帝国の臣民に多国籍企業がやって来て、騎士の領分のものと思" +#~ "われるものを踏みにじろうとするなら、最後の抵抗をなさねばならない」。News " +#~ "of the Weird #491, 4-jul-1997 より。" + +#, fuzzy +#~ msgid "" +#~ "A gear system marches across the screen. See also the \"Gears\" and " +#~ "\"MoebiusGears\" screen savers. http://en.wikipedia.org/wiki/" +#~ "Involute_gear Written by Jamie Zawinski; 2004." +#~ msgstr "移動するポリゴン。万華鏡に似ています。Jouk Jansen 作。" -#~ msgid "Sharp" -#~ msgstr "シャープに" +#, fuzzy +#~ msgid "" +#~ "A growing plumbing system, with bolts and valves. Written by Marcelo " +#~ "Vianna; 1997." +#~ msgstr "ランダムに色付けられ、点描された矩形です。Jamie Zawinski 作。" -#~ msgid "Terminator Blurry" -#~ msgstr "ターミネーター ぼやけている" +#, fuzzy +#~ msgid "Great pentakisdodekahedron" +#~ msgstr "正12面体" -#~ msgid "Time Warp" -#~ msgstr "タイムワープ" +#, fuzzy +#~ msgid "" +#~ "Repeatedly attempts to completely fill a rectangle with irregularly-" +#~ "shaped puzzle pieces. http://en.wikipedia.org/wiki/Polyomino Written by " +#~ "Stephen Montgomery-Smith; 2002." +#~ msgstr "" +#~ "不規則な形のピースで、矩形を完全に埋めようと何度も繰り返します。Stephen " +#~ "Montgomery-Smith 作。" -#~ msgid "Upper Left" -#~ msgstr "左上" +#, fuzzy +#~ msgid "" +#~ "Bounces a series of line segments around the screen, and uses variations " +#~ "on this basic motion pattern to produce all sorts of different " +#~ "presentations: line segments, filled polygons, and overlapping " +#~ "translucent areas. http://en.wikipedia.org/wiki/Qix Written by Jamie " +#~ "Zawinski; 1992." +#~ msgstr "" +#~ "これは qix プログラムによるスイス軍用チェーンソーです。一連の線分が跳ね返" +#~ "りながらスクリーンを移動します。この基本的な動きの変形により、すべての異な" +#~ "る見え方が作り出されます。線分、塗りつぶされたポリゴン、そして重なり合う軌" +#~ "跡... Jamie Zawinski 作。" -#~ msgid "Upper Right" -#~ msgstr "右上" +#, fuzzy +#~ msgid "" +#~ "This draws rippling interference patterns like splashing water, overlayed " +#~ "on the desktop or an image. Written by Tom Hammersley; 1999." +#~ msgstr "" +#~ "飛び散る水のような、さざ波の干渉パターンを描きます。水のオプションにより、" +#~ "デスクトップのイメージに水滴が落ちるような効果もできます。Tom Hammersley " +#~ "作。" +#, fuzzy #~ msgid "" -#~ "XEarth draws an image of the Earth, as seen from your favorite vantage " -#~ "point in space, correctly shaded for the current position of the Sun. " -#~ "Written by Kirk Johnson. This is not included with the XScreenSaver " -#~ "package, but if you don't have it already, you can find it at <http://" -#~ "www.cs.colorado.edu/~tuna/xearth/>." +#~ "Inkblot patterns via a reflected random walk. http://en.wikipedia.org/" +#~ "wiki/Rorschach_inkblot_test http://en.wikipedia.org/wiki/Random_walk " +#~ "Written by Jamie Zawinski; 1992." #~ msgstr "" -#~ "XEarth は、宇宙の中の、あなたの好きな場所から見た地球の姿を描きます。また" -#~ "現在の太陽の位置に合わせて影も正しく調整して表示します。Kirk Johnson 作。" -#~ "これは XScreenSaver パッケージには含まれていません。持っていないなら、<" -#~ "http://www.cs.colorado.edu/~tuna/xearth/> で入手できます。" +#~ "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" -#~ msgid "Fish" -#~ msgstr "魚" +#, fuzzy +#~ msgid "" +#~ "Distorts an image by rotating and scaling random sections of it. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "スクリーンの部分を回転させたり、サイズを変更させてコラージュを作ります。" +#~ "Claudio Matsuoka 作。" +#, fuzzy #~ msgid "" -#~ "Fish! This is not included with the XScreenSaver package, but if you " -#~ "don't have it already, you can find it at <http://metalab.unc.edu/pub/" -#~ "Linux/X11/demos/>." +#~ "A Rubik's Cube that repeatedly shuffles and solves itself. See also the " +#~ "\"GLSnake\" and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/" +#~ "Rubik%27s_Cube Written by Marcelo Vianna; 1997." #~ msgstr "" -#~ "魚! これは XScreenSaver パッケージには含まれません。持っていないなら、<" -#~ "http://metalab.unc.edu/pub/Linux/X11/demos/> で入手できます。" +#~ "三次元空間を回転しながら、繰り返しシャッフルしては解くことを繰り返すルー" +#~ "ビックキューブを描きます。もう一つの素敵な GL ハック。Marcelo Vianna 作。" -#~ msgid "XFishTank" -#~ msgstr "XFishTank" +#, fuzzy +#~ msgid "" +#~ "The \"Rubik's Mirror Blocks\" puzzle. See also the \"Rubik\", \"Cube21\", " +#~ "and \"GLSnake\" screen savers. http://en.wikipedia.org/wiki/" +#~ "Combination_puzzles#Irregular_cuboids Written by Vasek Potocek; 2009." +#~ msgstr "" +#~ "ルービックのスネークパズルのシミュレーションです。Jamie Wilkinson, Andrew " +#~ "Bennetts, および Peter Aylett の作。" -#~ msgid "Bitmap File" -#~ msgstr "ビットマップファイル" +#, fuzzy +#~ msgid "" +#~ "This draws smoothly-shaded oscillating oval patterns that look something " +#~ "like vapor trails or neon tubes. Written by Shane Smit; 1999." +#~ msgstr "" +#~ "滑らかに影の付いた振動する楕円のパターンを描きます。蒸気かネオンチューブの" +#~ "ように見えるでしょう。Shane Smit 作。" -#~ msgid "Xflame" -#~ msgstr "Xflame" +#, fuzzy +#~ msgid "" +#~ "The 2D Sierpinski triangle fractal. See also the \"Sierpinski3D\" screen " +#~ "saver. http://en.wikipedia.org/wiki/Sierpinski_triangle Written by " +#~ "Desmond Daignault; 1997." +#~ msgstr "" +#~ "再帰的シェルピンスキー三角形のフラクタルの二次元版を描きます。Desmond " +#~ "Daignault 作。" +#, fuzzy #~ msgid "" -#~ "This program behaves schizophrenically and makes a lot of typos. Written " -#~ "by Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, " -#~ "``The Shining,'' you won't get it. Those who have describe this hack as " -#~ "``inspired.''" +#~ "The recursive Sierpinski tetrahedron fractal. http://en.wikipedia.org/" +#~ "wiki/Sierpinski_triangle#Analogs_in_higher_dimension Written by Jamie " +#~ "Zawinski and Tim Robinson; 1999." #~ msgstr "" -#~ "これは精神分裂病的に振舞い、たくさんのタイプを打ちます。Jamie Zawinski " -#~ "作。スタンリーキューブリックの名作「シャイニング」を見ていないなら、これは" -#~ "分からないでしょう。見たことがある人なら、これが「インスパイア」されたもの" -#~ "だということはお分かりでしょう。" +#~ "再帰的シェルピンスキー三角形のフラクタルの二次元版を描きます。Desmond " +#~ "Daignault 作。" -#~ msgid "Xjack" -#~ msgstr "Xjack" +#, fuzzy +#~ msgid "" +#~ "This takes an image, divides it into a grid, and then randomly shuffles " +#~ "the squares around as if it was one of those \"fifteen-puzzle\" games " +#~ "where there is a grid of squares, one of which is missing. http://en." +#~ "wikipedia.org/wiki/Fifteen_puzzle Written by Jamie Zawinski; 1994." +#~ msgstr "" +#~ "画像を格子上に矩形に分割し、「16 面パズル」のようにそれらをシャッフルして" +#~ "並べ変えます。そして矩形の一つは欠落させます。このパズルを解くのは私は嫌い" +#~ "ですが、並べ変える所を見るのは面白いです。Jamie Zawinski 作。" -#~ msgid "Xlyap" -#~ msgstr "Xlyap" +#, fuzzy +#~ msgid "" +#~ "These closed objects are commonly called spherical harmonics, although " +#~ "they are only remotely related to the mathematical definition found in " +#~ "the solution to certain wave functions, most notably the eigenfunctions " +#~ "of angular momentum operators. http://en.wikipedia.org/wiki/" +#~ "Spherical_harmonics#Visualization_of_the_spherical_harmonics Written by " +#~ "Paul Bourke and Jamie Zawinski; 2002." +#~ msgstr "" +#~ "この閉じたオブジェクトは一般的に spherical harmonics として呼ばれているも" +#~ "のです。これはある種の波動関数の解の数学的定義と関係するものですが、角モー" +#~ "メント演算子の固有関数として注目されています。Paul Bourke と Jamie " +#~ "Zawinski の作。" +#, fuzzy #~ msgid "" -#~ "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written " -#~ "by Jamie Zawinski." +#~ "Slinky-like creatures walk down an infinite staircase and occasionally " +#~ "explode! http://en.wikipedia.org/wiki/Slinky http://en.wikipedia.org/wiki/" +#~ "Q%2Abert http://en.wikipedia.org/wiki/Marble_Madness Written by Ed " +#~ "Mackey; 1997." #~ msgstr "" -#~ "映画「マトリックス」で使われたスクロールされるテキストの描画。Jamie " +#~ "これは三次元の再帰的 Menger ガスケット図の変種を描きます。立方体ベースのフ" +#~ "ラクタルオブジェクトで、シェルピンスキーの 4 面体と類似のものです。Jamie " #~ "Zawinski 作。" -#~ msgid "Reflections" -#~ msgstr "反射" - -#~ msgid "Side View" -#~ msgstr "横からの眺め" - -#~ msgid "Top View" -#~ msgstr "上からの眺め" - +#, fuzzy #~ msgid "" -#~ "XMountains generates realistic-looking fractal terrains of snow-capped " -#~ "mountains near water, with either a top view or a side view. Written by " -#~ "Stephen Booth. This is not included with the XScreenSaver package, but if " -#~ "you don't have it already, you can find it at <http://www.epcc.ed.ac." -#~ "uk/~spb/xmountains/>. Be sure to compile it with -DVROOT or it won't " -#~ "work right when launched by the xscreensaver daemon." +#~ "Escher's infinite staircase. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." #~ msgstr "" -#~ "XMountains は、リアルな岩のフラクタルで水辺の雪をかぶった山の地形を生成し" -#~ "ます。上からの眺めも横からの眺めも可能です。Stephen Booth 作。これは " -#~ "XScreenSaver には含まれません。しかし、もし持っていないなら、<http://" -#~ "www.epcc.ed.ac.uk/~spb/xmountains/> で入手できます。なお、コンパイルす" -#~ "る際に、-DVROOT オプションを付けないと xscreensaver デーモンから起動できな" -#~ "いでしょう。" +#~ "エッシャーの「不可能なかご」を描画します。三次元のメビウスの輪のアナロ" +#~ "ジー。三次元空間で回転します。Marcelo Vianna 作。" -#~ msgid "Xmountains" -#~ msgstr "Xmountains" +#, fuzzy +#~ msgid "" +#~ "A stream of text slowly scrolling into the distance at an angle, over a " +#~ "star field, like at the beginning of the movie of the same name. http://" +#~ "en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie Zawinski " +#~ "and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "星空の彼方に向かって、テキストの流れが角度を付けて、ゆっくりとスクロールさ" +#~ "れていきます。ちょうど、同じ名前の映画のオープニングのように。Jamie " +#~ "Zawinski と Claudio Matauoka の作。" +#, fuzzy #~ msgid "" -#~ "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can " -#~ "find it at <http://www.euronet.nl/~rja/Xsnow/>." +#~ "Strange attractors: a swarm of dots swoops and twists around. http://en." +#~ "wikipedia.org/wiki/Attractor#Strange_attractor Written by Massimino " +#~ "Pascal; 1997." #~ msgstr "" -#~ "降りしきる雪と時折、現れる小さなサンタ。Rick Jansen 作。<http://www." -#~ "euronet.nl/~rja/Xsnow/> にあります。" +#~ "ストレンジアトラクターを描きます。カラフルで、予測できない動きをするドット" +#~ "から成るフィールドで、横切り、渦巻きます。動きが素晴らしい。Massimino " +#~ "Pascal 作。" -#~ msgid "Xsnow" -#~ msgstr "Xsnow" +#, fuzzy +#~ msgid "" +#~ "Solves tangram puzzles. http://en.wikipedia.org/wiki/Tangram Written by " +#~ "Jeremy English; 2005." +#~ msgstr "" +#~ "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" -#~ msgid "Cycle Through Modes" -#~ msgstr "モード間のサイクル" +#, fuzzy +#~ msgid "" +#~ "Line- and arc-based truchet patterns that tile the screen. http://en." +#~ "wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "これは線または円弧による、スクリーンを埋め尽くす足跡パターンを描きます。" +#~ "Adrian Likins 作。" -#~ msgid "Rolling Enabled" -#~ msgstr "回転" +#, fuzzy +#~ msgid "" +#~ "A colorful random-walk. http://en.wikipedia.org/wiki/Random_walk Written " +#~ "by Rick Campbell; 1999." +#~ msgstr "" +#~ "さまざまな形のカラフルなランダムウォークを描きます。Rick Campbell 作。" -#~ msgid "Static Enabled" -#~ msgstr "電波障害" +#, fuzzy +#~ msgid "" +#~ "This makes collages out of random images pulled off of the World Wide " +#~ "Web. It finds these images by doing random web searches, and then " +#~ "extracting images from the returned pages. WARNING: THE INTERNET " +#~ "SOMETIMES CONTAINS PORNOGRAPHY. The Internet being what it is, absolutely " +#~ "anything might show up in the collage including -- quite possibly -- " +#~ "pornography, or even nudity. Please act accordingly. See also http://www." +#~ "jwz.org/webcollage/ Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "このプログラムは、ウェブからランダムに抜き出されたイメージのコラージュを作" +#~ "ります。ランダムなウェブ検索を行って、得られたページから画像を抜き出しま" +#~ "す。'VidWhacker' プログラム (これは本当に偉大なプログラムです) で使用する" +#~ "画像をフィルタすることもできます。(注意: 検索されるほとんどの画像は実はテ" +#~ "キストです。というのも悲しいかな、ほとんどのウェブページはテキストばかりで" +#~ "すから) Jamie Zawinski 作。" -#~ msgid "XTeeVee" -#~ msgstr "XTeeVee" +#, fuzzy +#~ msgid "" +#~ "This generates pretty fractal pictures via the Lyapunov exponent. http://" +#~ "en.wikipedia.org/wiki/Lyapunov_exponent Written by Ron Record; 1997." +#~ msgstr "" +#~ "これは「リャプーノフ指数」を用いたファンキーな数学を駆使して、素敵なフラク" +#~ "タル図を生成します。クールな対話モードもあります。Ron Record 作。" +#, fuzzy #~ msgid "" -#~ "XTeeVee simulates various television problems, including static, loss of " -#~ "vertical hold, and a test pattern. By Greg Knauss." +#~ "Simulates that pen-in-nested-plastic-gears toy from your childhood. " +#~ "http://en.wikipedia.org/wiki/Spirograph Written by Rohit Singh; 2000." #~ msgstr "" -#~ "XTeeVee はさまざまなテレビの問題をシミュレートします。これには、電波障害、" -#~ "垂直同期維持損失およびテストパターンなどが含まれます。Greg Knauss 作。" +#~ "あなたが子どもの頃使った、入れ子のプラスチック製ギアにペンを入れて遊ぶ玩具" +#~ "のシュミレーションです。Rohit Singh が書きました。" + +#, fuzzy +#~ msgid " X lens offset" +#~ msgstr "レンズのオフセット" + +#, fuzzy +#~ msgid " Y lens offset" +#~ msgstr "レンズのオフセット" #, fuzzy #~ msgid "" diff --git a/tde-i18n-ja/messages/tdepim/kmailcvt.po b/tde-i18n-ja/messages/tdepim/kmailcvt.po index 9f430feb488..a43a25f53f4 100644 --- a/tde-i18n-ja/messages/tdepim/kmailcvt.po +++ b/tde-i18n-ja/messages/tdepim/kmailcvt.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: kmailcvt\n" -"POT-Creation-Date: 2020-10-09 15:41+0200\n" +"POT-Creation-Date: 2020-12-16 16:51+0100\n" "PO-Revision-Date: 2007-02-21 23:00+0900\n" "Last-Translator: Yukiko Bando \n" "Language-Team: Japanese \n" @@ -30,11 +30,11 @@ msgid "" "Your emails" msgstr "tsuno@ngy.1st.ne.jp" -#: filter_evolution.cxx:31 +#: filter_evolution.cpp:31 msgid "Import Evolution 1.x Local Mails and Folder Structure" msgstr "Evolution 1.x のローカルメールとフォルダ構造をインポート" -#: filter_evolution.cxx:33 +#: filter_evolution.cpp:33 msgid "" "

Evolution 1.x import filter

Select the base directory of " "Evolution's mails (usually ~/evolution/local).

Since it is possible to " @@ -45,57 +45,57 @@ msgstr "" "リを選択してください (通常 ~/evolution/local)。

フォルダ構造の再現が可" "能なので、フォルダは \"Evolution-Import\" 以下に保存します。

" -#: filter_evolution.cxx:57 filter_evolution_v2.cxx:66 -#: filter_kmail_maildir.cxx:57 filter_mailapp.cxx:52 filter_oe.cxx:60 -#: filter_opera.cxx:60 filter_outlook.cxx:44 filter_plain.cxx:44 -#: filter_pmail.cxx:56 filter_sylpheed.cxx:56 filter_thebat.cxx:62 -#: filter_thunderbird.cxx:65 +#: filter_evolution.cpp:57 filter_evolution_v2.cpp:66 +#: filter_kmail_maildir.cpp:57 filter_mailapp.cpp:52 filter_oe.cpp:60 +#: filter_opera.cpp:60 filter_outlook.cpp:44 filter_plain.cpp:44 +#: filter_pmail.cpp:56 filter_sylpheed.cpp:56 filter_thebat.cpp:62 +#: filter_thunderbird.cpp:65 msgid "No directory selected." msgstr "ディレクトリが選択されていません。" -#: filter_evolution.cxx:64 filter_evolution_v2.cxx:73 -#: filter_kmail_maildir.cxx:64 filter_mailapp.cxx:53 filter_opera.cxx:67 -#: filter_opera.cxx:152 filter_outlook.cxx:50 filter_sylpheed.cxx:63 -#: filter_thebat.cxx:69 filter_thunderbird.cxx:72 +#: filter_evolution.cpp:64 filter_evolution_v2.cpp:73 +#: filter_kmail_maildir.cpp:64 filter_mailapp.cpp:53 filter_opera.cpp:67 +#: filter_opera.cpp:152 filter_outlook.cpp:50 filter_sylpheed.cpp:63 +#: filter_thebat.cpp:69 filter_thunderbird.cpp:72 msgid "No files found for import." msgstr "インポートするファイルが見つかりません。" -#: filter_evolution.cxx:76 filter_evolution_v2.cxx:90 -#: filter_kmail_maildir.cxx:83 filter_mailapp.cxx:126 filter_mbox.cxx:132 -#: filter_opera.cxx:141 filter_plain.cxx:80 filter_pmail.cxx:79 -#: filter_sylpheed.cxx:78 filter_thebat.cxx:84 filter_thunderbird.cxx:99 +#: filter_evolution.cpp:76 filter_evolution_v2.cpp:90 +#: filter_kmail_maildir.cpp:83 filter_mailapp.cpp:126 filter_mbox.cpp:132 +#: filter_opera.cpp:141 filter_plain.cpp:80 filter_pmail.cpp:79 +#: filter_sylpheed.cpp:78 filter_thebat.cpp:84 filter_thunderbird.cpp:99 #, c-format msgid "Finished importing emails from %1" msgstr "%1 からのメールのインポートが完了しました" -#: filter_evolution.cxx:124 filter_evolution_v2.cxx:160 -#: filter_kmail_maildir.cxx:128 filter_lnotes.cxx:88 filter_mailapp.cxx:62 -#: filter_mbox.cxx:54 filter_opera.cxx:87 filter_outlook.cxx:59 -#: filter_pmail.cxx:165 filter_pmail.cxx:235 filter_pmail.cxx:253 -#: filter_pmail.cxx:294 filter_thebat.cxx:151 filter_thunderbird.cxx:161 +#: filter_evolution.cpp:124 filter_evolution_v2.cpp:160 +#: filter_kmail_maildir.cpp:128 filter_lnotes.cpp:88 filter_mailapp.cpp:62 +#: filter_mbox.cpp:54 filter_opera.cpp:87 filter_outlook.cpp:59 +#: filter_pmail.cpp:165 filter_pmail.cpp:235 filter_pmail.cpp:253 +#: filter_pmail.cpp:294 filter_thebat.cpp:151 filter_thunderbird.cpp:161 msgid "Unable to open %1, skipping" msgstr "%1 を開けません。スキップします。" -#: filter_evolution.cxx:145 filter_mailapp.cxx:70 filter_mbox.cxx:60 -#: filter_opera.cxx:89 filter_outlook.cxx:57 +#: filter_evolution.cpp:145 filter_mailapp.cpp:70 filter_mbox.cpp:60 +#: filter_opera.cpp:89 filter_outlook.cpp:57 msgid "Importing emails from %1..." msgstr "%1 からメールをインポート中..." -#: filter_evolution.cxx:195 filter_evolution_v2.cxx:92 -#: filter_kmail_maildir.cxx:85 filter_opera.cxx:143 filter_outlook.cxx:58 -#: filter_plain.cxx:82 filter_sylpheed.cxx:80 filter_thebat.cxx:86 -#: filter_thunderbird.cxx:101 +#: filter_evolution.cpp:195 filter_evolution_v2.cpp:92 +#: filter_kmail_maildir.cpp:85 filter_opera.cpp:143 filter_outlook.cpp:58 +#: filter_plain.cpp:82 filter_sylpheed.cpp:80 filter_thebat.cpp:86 +#: filter_thunderbird.cpp:101 #, c-format msgid "" "_n: 1 duplicate message not imported\n" "%n duplicate messages not imported" msgstr "%n 個の重複メッセージはインポートしていません" -#: filter_evolution_v2.cxx:29 +#: filter_evolution_v2.cpp:29 msgid "Import Evolution 2.x Local Mails and Folder Structure" msgstr "Evolution 2.x のローカルメールとフォルダ構造をインポート" -#: filter_evolution_v2.cxx:31 +#: filter_evolution_v2.cpp:31 msgid "" "

Evolution 2.x import filter

Select the base directory of " "your local Evolution mailfolder (usually ~/.evolution/mail/local/).

フォルダ構造の再現" "が可能なので、フォルダは \"Evolution-Import\" 以下に保存します。

" -#: filter_evolution_v2.cxx:94 filter_kmail_maildir.cxx:87 -#: filter_mailapp.cxx:137 filter_mbox.cxx:138 filter_oe.cxx:102 -#: filter_opera.cxx:155 filter_plain.cxx:84 filter_sylpheed.cxx:82 -#: filter_thebat.cxx:88 filter_thunderbird.cxx:104 +#: filter_evolution_v2.cpp:94 filter_kmail_maildir.cpp:87 +#: filter_mailapp.cpp:137 filter_mbox.cpp:138 filter_oe.cpp:102 +#: filter_opera.cpp:155 filter_plain.cpp:84 filter_sylpheed.cpp:82 +#: filter_thebat.cpp:88 filter_thunderbird.cpp:104 msgid "Finished import, canceled by user." msgstr "ユーザによってキャンセルされたため、インポートを終了しました。" -#: filter_evolution_v2.cxx:124 filter_thunderbird.cxx:94 -#: filter_thunderbird.cxx:129 +#: filter_evolution_v2.cpp:124 filter_thunderbird.cpp:94 +#: filter_thunderbird.cpp:129 msgid "Start import file %1..." msgstr "ファイル %1 のインポート開始..." -#: filter_kmail_archive.cxx:24 +#: filter_kmail_archive.cpp:24 msgid "Import KMail Archive File" msgstr "" -#: filter_kmail_archive.cxx:26 +#: filter_kmail_archive.cpp:26 msgid "" "

KMail Archive File Import Filter

This filter will import " "archives files previously exported by KMail.

Archive files contain a " "complete folder subtree compressed into a single file.

" msgstr "" -#: filter_kmail_maildir.cxx:26 +#: filter_kmail_maildir.cpp:26 msgid "Import KMail Maildirs and Folder Structure" msgstr "KMail Maildir とフォルダ構造をインポート" -#: filter_kmail_maildir.cxx:28 +#: filter_kmail_maildir.cpp:28 msgid "" "

KMail import filter

Select the base directory of the KMail " "mailfolder you want to import.

Note: Never select your current " @@ -155,22 +155,22 @@ msgstr "" "の再現が可能なので、フォルダはローカルフォルダの \"KMail-Import\" 以下に保存" "します。

" -#: filter_kmail_maildir.cxx:196 filter_sylpheed.cxx:140 filter_thebat.cxx:199 +#: filter_kmail_maildir.cpp:196 filter_sylpheed.cpp:140 filter_thebat.cpp:199 msgid "Import folder %1..." msgstr "フォルダ %1 をインポート..." -#: filter_kmail_maildir.cxx:206 filter_kmail_maildir.cxx:211 -#: filter_plain.cxx:67 filter_plain.cxx:71 filter_sylpheed.cxx:153 -#: filter_sylpheed.cxx:158 +#: filter_kmail_maildir.cpp:206 filter_kmail_maildir.cpp:211 +#: filter_plain.cpp:67 filter_plain.cpp:71 filter_sylpheed.cpp:153 +#: filter_sylpheed.cpp:158 #, c-format msgid "Could not import %1" msgstr "%1 をインポートできませんでした" -#: filter_lnotes.cxx:30 +#: filter_lnotes.cpp:30 msgid "Import Lotus Notes Emails" msgstr "Lotus Notes メールをインポート" -#: filter_lnotes.cxx:32 +#: filter_lnotes.cpp:32 msgid "" "

Lotus Notes Structured Text mail import filter

This filter " "will import Structured Text files from an exported Lotus Notes email client " @@ -188,25 +188,25 @@ msgstr "" "メッセージはローカルフォルダの \"LNotes-Import\" 以下のサブフォルダに保存しま" "す。サブフォルダにはメッセージの元のファイル名を使用します。

" -#: filter_lnotes.cxx:55 +#: filter_lnotes.cpp:55 msgid "All Files (*)" msgstr "すべてのファイル (*)" -#: filter_lnotes.cxx:64 +#: filter_lnotes.cpp:64 #, c-format msgid "Importing emails from %1" msgstr "%1 からメールをインポート" -#: filter_lnotes.cxx:109 filter_pmail.cxx:279 +#: filter_lnotes.cpp:109 filter_pmail.cpp:279 #, c-format msgid "Message %1" msgstr "メッセージ %1" -#: filter_mailapp.cxx:32 +#: filter_mailapp.cpp:32 msgid "Import From OS X Mail" msgstr "OS X Mail からインポート" -#: filter_mailapp.cxx:34 +#: filter_mailapp.cpp:34 msgid "" "

OS X Mail Import Filter

This filter imports e-mails from the " "Mail client in Apple Mac OS X.

" @@ -214,17 +214,17 @@ msgstr "" "

OS X Mail インポートフィルタ

このフィルタは Apple Mac OS X メールク" "ライアントからメールをインポートします。

" -#: filter_mailapp.cxx:129 filter_mbox.cxx:135 +#: filter_mailapp.cpp:129 filter_mbox.cpp:135 msgid "" "_n: 1 duplicate message not imported to folder %1 in KMail\n" "%n duplicate messages not imported to folder %1 in KMail" msgstr "%n 個の重複メッセージは KMail のフォルダ %1 にインポートしていません" -#: filter_mbox.cxx:28 +#: filter_mbox.cpp:28 msgid "Import mbox Files (UNIX, Evolution)" msgstr "mbox ファイルをインポート (UNIX, Evolution)" -#: filter_mbox.cxx:30 +#: filter_mbox.cpp:30 msgid "" "

mbox import filter

This filter will import mbox files into " "KMail. Use this filter if you want to import mails from Ximian Evolution or " @@ -238,15 +238,15 @@ msgstr "" "い。

注意: メールは元のファイル名に MBOX- というプレフィックスが付いた" "フォルダにインポートされます。

" -#: filter_mbox.cxx:48 +#: filter_mbox.cpp:48 msgid "mbox Files (*)" msgstr "mbox ファイル (*)" -#: filter_oe.cxx:40 +#: filter_oe.cpp:40 msgid "Import Outlook Express Emails" msgstr "Outlook Express メールをインポート" -#: filter_oe.cxx:42 +#: filter_oe.cpp:42 msgid "" "

Outlook Express 4/5/6 import filter

You will need to locate " "the folder where the mailbox has been stored by searching for .dbx or .mbx " @@ -263,45 +263,45 @@ msgstr "" "現が可能なので、Outlook Express 5 と 6 からのフォルダはローカルフォルダの " "\"OE-Import\" 以下に保存します。

" -#: filter_oe.cxx:67 +#: filter_oe.cpp:67 #, c-format msgid "No Outlook Express mailboxes found in directory %1." msgstr "" "ディレクトリ %1 に Outlook Express メールボックスが見つかりませんでした。" -#: filter_oe.cxx:82 +#: filter_oe.cpp:82 msgid "Import folder structure..." msgstr "フォルダ構造をインポート..." -#: filter_oe.cxx:101 +#: filter_oe.cpp:101 msgid "Finished importing Outlook Express emails" msgstr "Outlook Express メールのインポート完了" -#: filter_oe.cxx:119 +#: filter_oe.cpp:119 #, c-format msgid "Unable to open mailbox %1" msgstr "メールボックス %1 を開けません" -#: filter_oe.cxx:130 +#: filter_oe.cpp:130 #, c-format msgid "Importing OE4 Mailbox %1" msgstr "OE4 メールボックス %1 をインポート" -#: filter_oe.cxx:144 +#: filter_oe.cpp:144 #, c-format msgid "Importing OE5+ Mailbox %1" msgstr "OE5+ メールボックス %1 をインポート" -#: filter_oe.cxx:150 +#: filter_oe.cpp:150 #, c-format msgid "Importing OE5+ Folder file %1" msgstr "OE5+ フォルダファイル %1 をインポート" -#: filter_opera.cxx:28 +#: filter_opera.cpp:28 msgid "Import Opera Emails" msgstr "Opera メールをインポート" -#: filter_opera.cxx:30 +#: filter_opera.cpp:30 msgid "" "

Opera email import filter

This filter will import mails from " "Opera mail folder. Use this filter if you want to import all mails within a " @@ -317,20 +317,20 @@ msgstr "" "opera/mail/store/account*)。

注意: メールは元のアカウント名に OPERA- と" "いうプレフィックスが付いたフォルダにインポートされます。

" -#: filter_opera.cxx:75 filter_outlook.cxx:45 filter_plain.cxx:51 -#: filter_pmail.cxx:61 +#: filter_opera.cpp:75 filter_outlook.cpp:45 filter_plain.cpp:51 +#: filter_pmail.cpp:61 msgid "Counting files..." msgstr "ファイルを数えています..." -#: filter_opera.cxx:82 filter_outlook.cxx:49 filter_plain.cxx:55 +#: filter_opera.cpp:82 filter_outlook.cpp:49 filter_plain.cpp:55 msgid "Importing new mail files..." msgstr "新しいメールファイルをインポート中..." -#: filter_outlook.cxx:28 +#: filter_outlook.cpp:28 msgid "Import Outlook Emails" msgstr "Outlook メールをインポート" -#: filter_outlook.cxx:30 +#: filter_outlook.cpp:30 msgid "" "

Outlook email import filter

This filter will import mails " "from a Outlook pst-file. You will need to locate the folder where the pst-" @@ -345,23 +345,23 @@ msgstr "" "Settings です。

注意: メールは元のアカウント名に OUTLOOK- というプ" "レフィックスが付いたフォルダにインポートされます。

" -#: filter_outlook.cxx:46 +#: filter_outlook.cpp:46 msgid "Counting mail..." msgstr "メールを数えています..." -#: filter_outlook.cxx:47 +#: filter_outlook.cpp:47 msgid "Counting directories..." msgstr "ディレクトリを数えています..." -#: filter_outlook.cxx:48 +#: filter_outlook.cpp:48 msgid "Counting folders..." msgstr "フォルダを数えています..." -#: filter_plain.cxx:27 +#: filter_plain.cpp:27 msgid "Import Plain Text Emails" msgstr "プレーンテキストのEメールをインポート" -#: filter_plain.cxx:29 +#: filter_plain.cpp:29 msgid "" "

Select the directory containing the emails on your system. The emails are " "placed in a folder with the same name as the directory they were in, " @@ -373,11 +373,11 @@ msgstr "" "

このフィルタはすべての .msg, .eml および .txt メールをインポートしま" "す。

" -#: filter_pmail.cxx:31 +#: filter_pmail.cpp:31 msgid "Import Folders From Pegasus-Mail" msgstr "Pegasus-Mail からフォルダをインポート" -#: filter_pmail.cxx:33 +#: filter_pmail.cpp:33 msgid "" "

Select the Pegasus-Mail directory on your system (containing *.CNM, *.PMM " "and *.MBX files). On many systems this is stored in C:\\pmail\\mail or C:" @@ -390,7 +390,7 @@ msgstr "" "\\mail\\admin にあります。

注意: フォルダ構造の再現が可能なので、フォ" "ルダは \"PegasusMail-Import\" 以下に保存します。

" -#: filter_pmail.cxx:69 +#: filter_pmail.cpp:69 msgid "" "Cannot parse the folder structure; continuing import without subfolder " "support." @@ -398,32 +398,32 @@ msgstr "" "フォルダ構造を解析できません。サブフォルダのサポートなしでインポートを続けま" "す。" -#: filter_pmail.cxx:72 +#: filter_pmail.cpp:72 msgid "Importing new mail files ('.cnm')..." msgstr "新規メールファイル (.cnm) をインポート中 ..." -#: filter_pmail.cxx:74 +#: filter_pmail.cpp:74 msgid "Importing mail folders ('.pmm')..." msgstr "メールフォルダ (.pmm) をインポート中 ..." -#: filter_pmail.cxx:76 +#: filter_pmail.cpp:76 msgid "Importing 'UNIX' mail folders ('.mbx')..." msgstr "UNIX メールフォルダ (.mbx) をインポート中..." -#: filter_pmail.cxx:175 filter_pmail.cxx:255 +#: filter_pmail.cpp:175 filter_pmail.cpp:255 #, c-format msgid "Importing %1" msgstr "%1 をインポート" -#: filter_pmail.cxx:290 +#: filter_pmail.cpp:290 msgid "Parsing the folder structure..." msgstr "フォルダ構造を解析中..." -#: filter_sylpheed.cxx:27 +#: filter_sylpheed.cpp:27 msgid "Import Sylpheed Maildirs and Folder Structure" msgstr "Sylpheed メールディレクトリとフォルダ構造をインポート" -#: filter_sylpheed.cxx:29 +#: filter_sylpheed.cpp:29 msgid "" "

Sylpheed import filter

Select the base directory of the " "Sylpheed mailfolder you want to import (usually: ~/Mail ).

Since it is " @@ -437,11 +437,11 @@ msgstr "" "す。

このフィルタはメッセージのステータス (新規、転送済みなど) も再現し" "ます。" -#: filter_thebat.cxx:33 +#: filter_thebat.cpp:33 msgid "Import The Bat! Mails and Folder Structure" msgstr "Bat! のメールとフォルダ構造をインポート" -#: filter_thebat.cxx:35 +#: filter_thebat.cpp:35 msgid "" "

The Bat! import filter

Select the base directory of the 'The " "Bat!' local mailfolder you want to import.

Note: This filter " @@ -457,11 +457,11 @@ msgstr "" "ルダ構造の再現が可能なので、フォルダはローカルアカウントの \"TheBat-Import\" " "以下に保存します。

" -#: filter_thunderbird.cxx:28 +#: filter_thunderbird.cpp:28 msgid "Import Thunderbird/Mozilla Local Mails and Folder Structure" msgstr "Thunderbird/Mozilla のローカルメールとフォルダ構造をインポート" -#: filter_thunderbird.cxx:30 +#: filter_thunderbird.cpp:30 msgid "" "

Thunderbird/Mozilla import filter

Select your base " "Thunderbird/Mozilla mailfolder (usually ~/.thunderbird/*.default/Mail/Local " @@ -477,7 +477,7 @@ msgstr "" "ルダ構造の再現が可能なので、フォルダは \"Thunderbird-Import\" 以下に保存しま" "す。

" -#: filters.cxx:145 filters.cxx:180 filters.cxx:208 +#: filters.cpp:145 filters.cpp:180 filters.cpp:208 msgid "" "Fatal: Unable to start KMail for DCOP communication. Make sure " "kmail is installed." @@ -485,15 +485,15 @@ msgstr "" "致命的: DCOP 通信用に KMail を開始できませんでした。kmail がイ" "ンストールされているか確認してください。" -#: filters.cxx:153 filters.cxx:188 +#: filters.cpp:153 filters.cpp:188 msgid "Cannot make folder %1 in KMail" msgstr "KMail にフォルダ %1 を作成できません" -#: filters.cxx:156 filters.cxx:191 +#: filters.cpp:156 filters.cpp:191 msgid "Cannot add message to folder %1 in KMail" msgstr "KMail のフォルダ %1 にメッセージを追加できません" -#: filters.cxx:162 filters.cxx:194 +#: filters.cpp:162 filters.cpp:194 msgid "Error while adding message to folder %1 in KMail" msgstr "KMail のフォルダ %1 へのメッセージの追加中にエラー発生" diff --git a/tde-i18n-ja/messages/tdepim/tdeio_imap4.po b/tde-i18n-ja/messages/tdepim/tdeio_imap4.po index 5015a8646d3..b26802da6d9 100644 --- a/tde-i18n-ja/messages/tdepim/tdeio_imap4.po +++ b/tde-i18n-ja/messages/tdepim/tdeio_imap4.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: tdeio_imap4\n" -"POT-Creation-Date: 2020-05-11 04:03+0200\n" +"POT-Creation-Date: 2020-12-16 16:52+0100\n" "PO-Revision-Date: 2008-02-09 11:00+0900\n" "Last-Translator: Yukiko Bando \n" "Language-Team: Japanese \n" @@ -29,45 +29,45 @@ msgid "" "Your emails" msgstr "" -#: imap4.cc:622 +#: imap4.cpp:622 msgid "Message from %1 while processing '%2': %3" msgstr "'%2' を処理中に %1 からのメッセージ: %3" -#: imap4.cc:624 +#: imap4.cpp:624 msgid "Message from %1: %2" msgstr "%1 からのメッセージ: %2" -#: imap4.cc:948 +#: imap4.cpp:948 msgid "" "The following folder will be created on the server: %1 What do you want to " "store in this folder?" msgstr "次のフォルダをサーバ %1 に作成します。このフォルダに何を保存しますか?" -#: imap4.cc:950 +#: imap4.cpp:950 msgid "Create Folder" msgstr "フォルダを作成" -#: imap4.cc:951 +#: imap4.cpp:951 msgid "&Messages" msgstr "メッセージ(&M)" -#: imap4.cc:951 +#: imap4.cpp:951 msgid "&Subfolders" msgstr "サブフォルダ(&S)" -#: imap4.cc:1285 +#: imap4.cpp:1285 msgid "Unsubscribe of folder %1 failed. The server returned: %2" msgstr "フォルダ %1 の購読解除に失敗しました。サーバの応答: %2" -#: imap4.cc:1306 +#: imap4.cpp:1306 msgid "Subscribe of folder %1 failed. The server returned: %2" msgstr "フォルダ %1 の購読に失敗しました。サーバの応答: %2" -#: imap4.cc:1375 imap4.cc:1387 imap4.cc:1418 +#: imap4.cpp:1375 imap4.cpp:1387 imap4.cpp:1418 msgid "Changing the flags of message %1 failed." msgstr "メッセージ %1 のフラグの変更に失敗しました。" -#: imap4.cc:1464 +#: imap4.cpp:1464 msgid "" "Setting the Access Control List on folder %1 for user %2 failed. The server " "returned: %3" @@ -75,7 +75,7 @@ msgstr "" "ユーザ %2 のフォルダ %1 へのアクセス制御リストを設定できません。サーバの応" "答: %3" -#: imap4.cc:1483 +#: imap4.cpp:1483 msgid "" "Deleting the Access Control List on folder %1 for user %2 failed. The server " "returned: %3" @@ -83,37 +83,37 @@ msgstr "" "ユーザ %2 のフォルダ %1 へのアクセス制御リストを削除できません。サーバの応" "答: %3" -#: imap4.cc:1500 imap4.cc:1527 +#: imap4.cpp:1500 imap4.cpp:1527 msgid "" "Retrieving the Access Control List on folder %1 failed. The server returned: " "%2" msgstr "フォルダ %1 のアクセス制御リストを取得できません。サーバの応答: %2" -#: imap4.cc:1561 +#: imap4.cpp:1561 msgid "Searching of folder %1 failed. The server returned: %2" msgstr "フォルダ %1 の検索に失敗しました。サーバの応答: %2" -#: imap4.cc:1595 +#: imap4.cpp:1595 msgid "Custom command %1:%2 failed. The server returned: %3" msgstr "カスタムコマンド %1:%2 が失敗しました。サーバの応答: %3" -#: imap4.cc:1678 +#: imap4.cpp:1678 msgid "Setting the annotation %1 on folder %2 failed. The server returned: %3" msgstr "フォルダ %2 の注釈 %1 を設定できません。サーバの応答: %3" -#: imap4.cc:1702 +#: imap4.cpp:1702 msgid "" "Retrieving the annotation %1 on folder %2 failed. The server returned: %3" msgstr "フォルダ %2 の注釈 %1 を取得できません。サーバの応答: %3" -#: imap4.cc:1739 +#: imap4.cpp:1739 msgid "" "Retrieving the quota root information on folder %1 failed. The server " "returned: %2" msgstr "" "フォルダ %1 についてクォータルート情報を取得できません。サーバの応答: %2" -#: imap4.cc:2064 +#: imap4.cpp:2064 msgid "" "The server %1 supports neither IMAP4 nor IMAP4rev1.\n" "It identified itself with: %2" @@ -121,7 +121,7 @@ msgstr "" "サーバ %1 は IMAP4 も IMAP4rev1 もサポートしていません。\n" "次のように宣言しています: %2" -#: imap4.cc:2075 +#: imap4.cpp:2075 msgid "" "The server does not support TLS.\n" "Disable this security feature to connect unencrypted." @@ -129,23 +129,23 @@ msgstr "" "サーバは TLS をサポートしていません。\n" "暗号化なしで接続するために、このセキュリティ機能を無効にします。" -#: imap4.cc:2100 +#: imap4.cpp:2100 msgid "Starting TLS failed." msgstr "TLS を開始できません。" -#: imap4.cc:2109 +#: imap4.cpp:2109 msgid "LOGIN is disabled by the server." msgstr "サーバがログインを許可していません。" -#: imap4.cc:2116 +#: imap4.cpp:2116 msgid "The authentication method %1 is not supported by the server." msgstr "認証方法 %1 はサーバがサポートしていません。" -#: imap4.cc:2144 +#: imap4.cpp:2144 msgid "Username and password for your IMAP account:" msgstr "IMAP アカウントのユーザ名とパスワード:" -#: imap4.cc:2158 +#: imap4.cpp:2158 msgid "" "Unable to login. Probably the password is wrong.\n" "The server %1 replied:\n" @@ -155,7 +155,7 @@ msgstr "" "サーバ %1 の応答:\n" "%2" -#: imap4.cc:2165 +#: imap4.cpp:2165 msgid "" "Unable to authenticate via %1.\n" "The server %2 replied:\n" @@ -165,11 +165,11 @@ msgstr "" "サーバ %2 の応答:\n" "%3" -#: imap4.cc:2172 +#: imap4.cpp:2172 msgid "SASL authentication is not compiled into tdeio_imap4." msgstr "SASL 認証は tdeio_imap4 にコンパイルされていません。" -#: imap4.cc:2716 +#: imap4.cpp:2716 msgid "Unable to open folder %1. The server replied: %2" msgstr "フォルダ %1 を開けません。サーバの応答: %2" diff --git a/tde-i18n-ja/messages/tdesdk/kbabel.po b/tde-i18n-ja/messages/tdesdk/kbabel.po index 6f8d7c53797..637929c9138 100644 --- a/tde-i18n-ja/messages/tdesdk/kbabel.po +++ b/tde-i18n-ja/messages/tdesdk/kbabel.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: kbabel\n" -"POT-Creation-Date: 2020-09-27 19:43+0200\n" +"POT-Creation-Date: 2020-12-16 16:57+0100\n" "PO-Revision-Date: 2007-06-04 23:00+0900\n" "Last-Translator: Yukiko Bando \n" "Language-Team: Japanese \n" @@ -2379,89 +2379,89 @@ msgstr "利用可能なもの(&A):" msgid "&Selected:" msgstr "選択されたもの(&S):" -#: datatools/accelerators/main.cc:58 +#: datatools/accelerators/main.cpp:58 msgid "" "_: what check found errors\n" "accelerator" msgstr "アクセラレータ" -#: datatools/arguments/main.cc:57 +#: datatools/arguments/main.cpp:57 msgid "" "_: what check found errors\n" "arguments" msgstr "引数" -#: datatools/context/main.cc:58 +#: datatools/context/main.cpp:58 msgid "" "_: what check found errors\n" "context info" msgstr "文脈情報" -#: datatools/equations/main.cc:58 +#: datatools/equations/main.cpp:58 msgid "" "_: what check found errors\n" "equations" msgstr "等式" -#: datatools/length/main.cc:61 datatools/regexp/main.cc:55 +#: datatools/length/main.cpp:61 datatools/regexp/main.cpp:55 msgid "" "_: which check found errors\n" "translation has inconsistent length" msgstr "翻訳の長さが不正" -#: datatools/not-translated/main.cc:60 +#: datatools/not-translated/main.cpp:60 msgid "" "_: which check found errors\n" "English text in translation" msgstr "翻訳の中に英語" -#: datatools/pluralforms/main.cc:59 +#: datatools/pluralforms/main.cpp:59 msgid "" "_: what check found errors\n" "plural forms" msgstr "複数形" -#: datatools/punctuation/main.cc:58 +#: datatools/punctuation/main.cpp:58 msgid "" "_: what check found errors\n" "punctuation" msgstr "句読点" -#: datatools/regexp/main.cc:58 +#: datatools/regexp/main.cpp:58 msgid "Error loading data (%1)" msgstr "データを読み込み中にエラー (%1)" -#: datatools/regexp/main.cc:118 +#: datatools/regexp/main.cpp:118 msgid "File not found" msgstr "ファイルが見つかりません" -#: datatools/regexp/main.cc:123 +#: datatools/regexp/main.cpp:123 msgid "The file is not a XML" msgstr "このファイルは XML ではありません" -#: datatools/regexp/main.cc:147 +#: datatools/regexp/main.cpp:147 msgid "Expected tag 'item'" msgstr "タグが item ではありません" -#: datatools/regexp/main.cc:153 +#: datatools/regexp/main.cpp:153 msgid "First child of 'item' is not a node" msgstr "item の最初の子がノードではありません" -#: datatools/regexp/main.cc:159 +#: datatools/regexp/main.cpp:159 msgid "Expected tag 'name'" msgstr "タグが name ではありません" -#: datatools/regexp/main.cc:167 +#: datatools/regexp/main.cpp:167 msgid "Expected tag 'exp'" msgstr "タグが exp ではありません" -#: datatools/whitespace/main.cc:60 +#: datatools/whitespace/main.cpp:60 msgid "" "_: which check found errors\n" "whitespace only translation" msgstr "空白文字のみの翻訳" -#: datatools/xml/main.cc:60 +#: datatools/xml/main.cpp:60 msgid "" "_: what check found errors\n" "XML tags" -- cgit v1.2.1