From 74a4d5a264dbbd85d065a1ba35b65e5cdf5705f2 Mon Sep 17 00:00:00 2001 From: Automated System Date: Wed, 16 Dec 2020 18:59:29 +0100 Subject: Merge translation files from master branch. --- tde-i18n-sk/messages/tdeartwork/kxsconfig.po | 5925 ++++++++++++++++---------- tde-i18n-sk/messages/tdepim/kmailcvt.po | 186 +- tde-i18n-sk/messages/tdepim/tdeio_imap4.po | 56 +- tde-i18n-sk/messages/tdesdk/kbabel.po | 36 +- 4 files changed, 3849 insertions(+), 2354 deletions(-) (limited to 'tde-i18n-sk/messages') diff --git a/tde-i18n-sk/messages/tdeartwork/kxsconfig.po b/tde-i18n-sk/messages/tdeartwork/kxsconfig.po index 7e32c1451a1..47e064d992c 100644 --- a/tde-i18n-sk/messages/tdeartwork/kxsconfig.po +++ b/tde-i18n-sk/messages/tdeartwork/kxsconfig.po @@ -6,7 +6,7 @@ msgid "" msgstr "" "Project-Id-Version: kxsconfig\n" -"POT-Creation-Date: 2020-12-13 23:50+0100\n" +"POT-Creation-Date: 2020-12-16 18:17+0100\n" "PO-Revision-Date: 2006-09-24 16:51+0200\n" "Last-Translator: Richard Fric \n" "Language-Team: Slovak \n" @@ -77,32 +77,43 @@ msgstr "Atrakcia" #: ScreenSavers/boing.xml.h:5 ScreenSavers/bouncingcow.xml.h:5 #: ScreenSavers/boxed.xml.h:5 ScreenSavers/carousel.xml.h:5 #: ScreenSavers/ccurve.xml.h:5 ScreenSavers/circuit.xml.h:8 -#: ScreenSavers/companioncube.xml.h:5 ScreenSavers/cube21.xml.h:8 -#: ScreenSavers/cubenetic.xml.h:17 ScreenSavers/cubestorm.xml.h:5 +#: ScreenSavers/cityflow.xml.h:9 ScreenSavers/companioncube.xml.h:5 +#: ScreenSavers/crumbler.xml.h:5 ScreenSavers/cube21.xml.h:8 +#: ScreenSavers/cubenetic.xml.h:17 ScreenSavers/cubestack.xml.h:5 +#: ScreenSavers/cubestorm.xml.h:5 ScreenSavers/cubetwist.xml.h:5 #: ScreenSavers/cubicgrid.xml.h:5 ScreenSavers/dangerball.xml.h:5 -#: ScreenSavers/eruption.xml.h:10 ScreenSavers/fliptext.xml.h:5 -#: ScreenSavers/flyingtoasters.xml.h:5 ScreenSavers/fontglide.xml.h:5 -#: ScreenSavers/fuzzyflakes.xml.h:5 ScreenSavers/gears.xml.h:5 -#: ScreenSavers/geodesic.xml.h:14 ScreenSavers/gflux.xml.h:5 +#: ScreenSavers/deepstars.xml.h:5 ScreenSavers/discoball.xml.h:5 +#: ScreenSavers/dymaxionmap.xml.h:5 ScreenSavers/energystream.xml.h:2 +#: ScreenSavers/eruption.xml.h:10 ScreenSavers/esper.xml.h:5 +#: ScreenSavers/fliptext.xml.h:5 ScreenSavers/flyingtoasters.xml.h:5 +#: ScreenSavers/fontglide.xml.h:5 ScreenSavers/fuzzyflakes.xml.h:5 +#: ScreenSavers/gears.xml.h:5 ScreenSavers/geodesic.xml.h:14 +#: ScreenSavers/gflux.xml.h:5 ScreenSavers/gibson.xml.h:5 #: ScreenSavers/glcells.xml.h:25 ScreenSavers/glknots.xml.h:5 #: ScreenSavers/glmatrix.xml.h:8 ScreenSavers/glsnake.xml.h:11 -#: ScreenSavers/goop.xml.h:5 ScreenSavers/hilbert.xml.h:8 -#: ScreenSavers/hypnowheel.xml.h:2 ScreenSavers/interference.xml.h:5 -#: ScreenSavers/jigglypuff.xml.h:14 ScreenSavers/jigsaw.xml.h:5 -#: ScreenSavers/juggler3d.xml.h:5 ScreenSavers/kaleidocycle.xml.h:8 -#: ScreenSavers/moebiusgears.xml.h:5 ScreenSavers/penetrate.xml.h:2 -#: ScreenSavers/petri.xml.h:16 ScreenSavers/phosphor.xml.h:6 -#: ScreenSavers/photopile.xml.h:12 ScreenSavers/piecewise.xml.h:8 -#: ScreenSavers/pinion.xml.h:5 ScreenSavers/polyhedra.xml.h:5 -#: ScreenSavers/pong.xml.h:2 ScreenSavers/pyro.xml.h:2 -#: ScreenSavers/quasicrystal.xml.h:5 ScreenSavers/rd-bomb.xml.h:2 -#: ScreenSavers/rocks.xml.h:8 ScreenSavers/rubik.xml.h:6 -#: ScreenSavers/rubikblocks.xml.h:8 ScreenSavers/skytentacles.xml.h:15 -#: ScreenSavers/slidescreen.xml.h:11 ScreenSavers/sonar.xml.h:5 -#: ScreenSavers/speedmine.xml.h:5 ScreenSavers/superquadrics.xml.h:5 +#: ScreenSavers/goop.xml.h:5 ScreenSavers/gravitywell.xml.h:5 +#: ScreenSavers/handsy.xml.h:5 ScreenSavers/hexadrop.xml.h:5 +#: ScreenSavers/hexstrut.xml.h:5 ScreenSavers/hilbert.xml.h:8 +#: ScreenSavers/hydrostat.xml.h:5 ScreenSavers/hypnowheel.xml.h:2 +#: ScreenSavers/interference.xml.h:5 ScreenSavers/jigglypuff.xml.h:14 +#: ScreenSavers/jigsaw.xml.h:5 ScreenSavers/juggler3d.xml.h:5 +#: ScreenSavers/kaleidocycle.xml.h:8 ScreenSavers/maze3d.xml.h:2 +#: ScreenSavers/moebiusgears.xml.h:5 ScreenSavers/peepers.xml.h:5 +#: ScreenSavers/penetrate.xml.h:2 ScreenSavers/petri.xml.h:16 +#: ScreenSavers/phosphor.xml.h:6 ScreenSavers/photopile.xml.h:12 +#: ScreenSavers/piecewise.xml.h:8 ScreenSavers/pinion.xml.h:5 +#: ScreenSavers/polyhedra.xml.h:5 ScreenSavers/pong.xml.h:2 +#: ScreenSavers/pyro.xml.h:2 ScreenSavers/quasicrystal.xml.h:5 +#: ScreenSavers/raverhoop.xml.h:11 ScreenSavers/razzledazzle.xml.h:5 +#: ScreenSavers/rd-bomb.xml.h:2 ScreenSavers/rocks.xml.h:8 +#: ScreenSavers/rubik.xml.h:6 ScreenSavers/rubikblocks.xml.h:8 +#: ScreenSavers/skytentacles.xml.h:15 ScreenSavers/slidescreen.xml.h:11 +#: ScreenSavers/sonar.xml.h:5 ScreenSavers/speedmine.xml.h:5 +#: ScreenSavers/splitflap.xml.h:5 ScreenSavers/superquadrics.xml.h:5 #: ScreenSavers/tangram.xml.h:8 ScreenSavers/topblock.xml.h:5 #: ScreenSavers/tronbit.xml.h:5 ScreenSavers/twang.xml.h:8 -#: ScreenSavers/unknownpleasures.xml.h:8 ScreenSavers/voronoi.xml.h:2 +#: ScreenSavers/unicrud.xml.h:5 ScreenSavers/unknownpleasures.xml.h:8 +#: ScreenSavers/vigilance.xml.h:5 ScreenSavers/voronoi.xml.h:2 #: ScreenSavers/winduprobot.xml.h:5 ScreenSavers/wormhole.xml.h:5 #: ScreenSavers/xjack.xml.h:2 msgid "Slow" @@ -111,21 +122,29 @@ msgstr "Pomaly" #: ScreenSavers/abstractile.xml.h:3 ScreenSavers/anemone.xml.h:3 #: ScreenSavers/apollonian.xml.h:14 ScreenSavers/attraction.xml.h:25 #: ScreenSavers/boing.xml.h:6 ScreenSavers/boxed.xml.h:6 -#: ScreenSavers/cubestorm.xml.h:6 ScreenSavers/cubicgrid.xml.h:6 -#: ScreenSavers/cyclone.xml.h:11 ScreenSavers/drempels.xml.h:6 -#: ScreenSavers/euphoria.xml.h:17 ScreenSavers/fieldlines.xml.h:9 -#: ScreenSavers/fliptext.xml.h:6 ScreenSavers/flocks.xml.h:13 -#: ScreenSavers/fontglide.xml.h:6 ScreenSavers/fuzzyflakes.xml.h:6 -#: ScreenSavers/gears.xml.h:6 ScreenSavers/glknots.xml.h:6 -#: ScreenSavers/goop.xml.h:6 ScreenSavers/hilbert.xml.h:11 -#: ScreenSavers/hufo_tunnel.xml.h:3 ScreenSavers/hyperspace.xml.h:3 -#: ScreenSavers/hypnowheel.xml.h:5 ScreenSavers/jigsaw.xml.h:6 -#: ScreenSavers/juggler3d.xml.h:6 ScreenSavers/kaleidocycle.xml.h:9 -#: ScreenSavers/lattice.xml.h:26 ScreenSavers/moebiusgears.xml.h:6 -#: ScreenSavers/plasma.xml.h:9 ScreenSavers/polyhedra.xml.h:6 -#: ScreenSavers/quasicrystal.xml.h:6 ScreenSavers/skytentacles.xml.h:18 -#: ScreenSavers/sonar.xml.h:6 ScreenSavers/sundancer2.xml.h:4 -#: ScreenSavers/unknownpleasures.xml.h:9 ScreenSavers/xjack.xml.h:3 +#: ScreenSavers/crumbler.xml.h:6 ScreenSavers/cubestorm.xml.h:6 +#: ScreenSavers/cubicgrid.xml.h:6 ScreenSavers/cyclone.xml.h:11 +#: ScreenSavers/deepstars.xml.h:6 ScreenSavers/discoball.xml.h:6 +#: ScreenSavers/drempels.xml.h:6 ScreenSavers/energystream.xml.h:3 +#: ScreenSavers/esper.xml.h:6 ScreenSavers/euphoria.xml.h:17 +#: ScreenSavers/fieldlines.xml.h:9 ScreenSavers/fliptext.xml.h:6 +#: ScreenSavers/flocks.xml.h:13 ScreenSavers/fontglide.xml.h:6 +#: ScreenSavers/fuzzyflakes.xml.h:6 ScreenSavers/gears.xml.h:6 +#: ScreenSavers/glknots.xml.h:6 ScreenSavers/goop.xml.h:6 +#: ScreenSavers/gravitywell.xml.h:6 ScreenSavers/handsy.xml.h:6 +#: ScreenSavers/hexadrop.xml.h:6 ScreenSavers/hexstrut.xml.h:6 +#: ScreenSavers/hilbert.xml.h:11 ScreenSavers/hufo_tunnel.xml.h:3 +#: ScreenSavers/hyperspace.xml.h:3 ScreenSavers/hypnowheel.xml.h:5 +#: ScreenSavers/jigsaw.xml.h:6 ScreenSavers/juggler3d.xml.h:6 +#: ScreenSavers/kaleidocycle.xml.h:9 ScreenSavers/lattice.xml.h:26 +#: ScreenSavers/maze3d.xml.h:3 ScreenSavers/moebiusgears.xml.h:6 +#: ScreenSavers/peepers.xml.h:6 ScreenSavers/plasma.xml.h:9 +#: ScreenSavers/polyhedra.xml.h:6 ScreenSavers/quasicrystal.xml.h:6 +#: ScreenSavers/razzledazzle.xml.h:6 ScreenSavers/skytentacles.xml.h:18 +#: ScreenSavers/sonar.xml.h:6 ScreenSavers/splitflap.xml.h:6 +#: ScreenSavers/sundancer2.xml.h:4 ScreenSavers/tessellimage.xml.h:6 +#: ScreenSavers/unknownpleasures.xml.h:9 ScreenSavers/vigilance.xml.h:6 +#: ScreenSavers/xjack.xml.h:3 msgid "Speed" msgstr "Rýchlosť" @@ -135,31 +154,42 @@ msgstr "Rýchlosť" #: ScreenSavers/boing.xml.h:7 ScreenSavers/bouncingcow.xml.h:7 #: ScreenSavers/boxed.xml.h:7 ScreenSavers/carousel.xml.h:7 #: ScreenSavers/ccurve.xml.h:7 ScreenSavers/circuit.xml.h:10 -#: ScreenSavers/companioncube.xml.h:7 ScreenSavers/cube21.xml.h:10 -#: ScreenSavers/cubenetic.xml.h:19 ScreenSavers/cubestorm.xml.h:7 +#: ScreenSavers/cityflow.xml.h:11 ScreenSavers/companioncube.xml.h:7 +#: ScreenSavers/crumbler.xml.h:7 ScreenSavers/cube21.xml.h:10 +#: ScreenSavers/cubenetic.xml.h:19 ScreenSavers/cubestack.xml.h:7 +#: ScreenSavers/cubestorm.xml.h:7 ScreenSavers/cubetwist.xml.h:7 #: ScreenSavers/cubicgrid.xml.h:7 ScreenSavers/dangerball.xml.h:7 -#: ScreenSavers/eruption.xml.h:12 ScreenSavers/fliptext.xml.h:7 -#: ScreenSavers/flyingtoasters.xml.h:7 ScreenSavers/fontglide.xml.h:7 -#: ScreenSavers/fuzzyflakes.xml.h:7 ScreenSavers/gears.xml.h:7 -#: ScreenSavers/geodesic.xml.h:16 ScreenSavers/gflux.xml.h:7 +#: ScreenSavers/deepstars.xml.h:7 ScreenSavers/discoball.xml.h:7 +#: ScreenSavers/dymaxionmap.xml.h:7 ScreenSavers/energystream.xml.h:4 +#: ScreenSavers/eruption.xml.h:12 ScreenSavers/esper.xml.h:7 +#: ScreenSavers/fliptext.xml.h:7 ScreenSavers/flyingtoasters.xml.h:7 +#: ScreenSavers/fontglide.xml.h:7 ScreenSavers/fuzzyflakes.xml.h:7 +#: ScreenSavers/gears.xml.h:7 ScreenSavers/geodesic.xml.h:16 +#: ScreenSavers/gflux.xml.h:7 ScreenSavers/gibson.xml.h:7 #: ScreenSavers/glknots.xml.h:7 ScreenSavers/glmatrix.xml.h:10 #: ScreenSavers/glsnake.xml.h:13 ScreenSavers/goop.xml.h:7 -#: ScreenSavers/hilbert.xml.h:10 ScreenSavers/hypnowheel.xml.h:4 -#: ScreenSavers/interference.xml.h:7 ScreenSavers/jigglypuff.xml.h:16 -#: ScreenSavers/jigsaw.xml.h:7 ScreenSavers/juggler3d.xml.h:7 -#: ScreenSavers/kaleidocycle.xml.h:10 ScreenSavers/moebiusgears.xml.h:7 -#: ScreenSavers/penetrate.xml.h:4 ScreenSavers/petri.xml.h:18 -#: ScreenSavers/phosphor.xml.h:8 ScreenSavers/photopile.xml.h:14 -#: ScreenSavers/piecewise.xml.h:10 ScreenSavers/pinion.xml.h:7 -#: ScreenSavers/polyhedra.xml.h:7 ScreenSavers/pong.xml.h:4 -#: ScreenSavers/pyro.xml.h:4 ScreenSavers/quasicrystal.xml.h:7 -#: ScreenSavers/rd-bomb.xml.h:4 ScreenSavers/rocks.xml.h:10 -#: ScreenSavers/rubik.xml.h:8 ScreenSavers/rubikblocks.xml.h:10 -#: ScreenSavers/skytentacles.xml.h:17 ScreenSavers/slidescreen.xml.h:13 -#: ScreenSavers/sonar.xml.h:7 ScreenSavers/speedmine.xml.h:7 +#: ScreenSavers/gravitywell.xml.h:7 ScreenSavers/handsy.xml.h:7 +#: ScreenSavers/hexadrop.xml.h:7 ScreenSavers/hexstrut.xml.h:7 +#: ScreenSavers/hilbert.xml.h:10 ScreenSavers/hydrostat.xml.h:7 +#: ScreenSavers/hypnowheel.xml.h:4 ScreenSavers/interference.xml.h:7 +#: ScreenSavers/jigglypuff.xml.h:16 ScreenSavers/jigsaw.xml.h:7 +#: ScreenSavers/juggler3d.xml.h:7 ScreenSavers/kaleidocycle.xml.h:10 +#: ScreenSavers/maze3d.xml.h:4 ScreenSavers/moebiusgears.xml.h:7 +#: ScreenSavers/peepers.xml.h:7 ScreenSavers/penetrate.xml.h:4 +#: ScreenSavers/petri.xml.h:18 ScreenSavers/phosphor.xml.h:8 +#: ScreenSavers/photopile.xml.h:14 ScreenSavers/piecewise.xml.h:10 +#: ScreenSavers/pinion.xml.h:7 ScreenSavers/polyhedra.xml.h:7 +#: ScreenSavers/pong.xml.h:4 ScreenSavers/pyro.xml.h:4 +#: ScreenSavers/quasicrystal.xml.h:7 ScreenSavers/raverhoop.xml.h:13 +#: ScreenSavers/razzledazzle.xml.h:7 ScreenSavers/rd-bomb.xml.h:4 +#: ScreenSavers/rocks.xml.h:10 ScreenSavers/rubik.xml.h:8 +#: ScreenSavers/rubikblocks.xml.h:10 ScreenSavers/skytentacles.xml.h:17 +#: ScreenSavers/slidescreen.xml.h:13 ScreenSavers/sonar.xml.h:7 +#: ScreenSavers/speedmine.xml.h:7 ScreenSavers/splitflap.xml.h:7 #: ScreenSavers/starwars.xml.h:5 ScreenSavers/superquadrics.xml.h:7 #: ScreenSavers/tangram.xml.h:10 ScreenSavers/topblock.xml.h:7 -#: ScreenSavers/tronbit.xml.h:7 ScreenSavers/unknownpleasures.xml.h:10 +#: ScreenSavers/tronbit.xml.h:7 ScreenSavers/unicrud.xml.h:7 +#: ScreenSavers/unknownpleasures.xml.h:10 ScreenSavers/vigilance.xml.h:7 #: ScreenSavers/voronoi.xml.h:4 ScreenSavers/winduprobot.xml.h:7 #: ScreenSavers/wormhole.xml.h:7 ScreenSavers/xjack.xml.h:4 msgid "Fast" @@ -227,54 +257,63 @@ msgstr "Veľkosť dlaždice" #: ScreenSavers/blaster.xml.h:11 ScreenSavers/blinkbox.xml.h:12 #: ScreenSavers/blitspin.xml.h:9 ScreenSavers/blocktube.xml.h:11 #: ScreenSavers/boing.xml.h:14 ScreenSavers/bouboule.xml.h:11 -#: ScreenSavers/bouncingcow.xml.h:12 ScreenSavers/boxed.xml.h:23 +#: ScreenSavers/bouncingcow.xml.h:13 ScreenSavers/boxed.xml.h:23 #: ScreenSavers/boxfit.xml.h:15 ScreenSavers/braid.xml.h:13 -#: ScreenSavers/bsod.xml.h:5 ScreenSavers/bubble3d.xml.h:7 +#: ScreenSavers/bsod.xml.h:5 ScreenSavers/bubble3d.xml.h:11 #: ScreenSavers/bumps.xml.h:11 ScreenSavers/cage.xml.h:6 #: ScreenSavers/carousel.xml.h:18 ScreenSavers/ccurve.xml.h:11 #: ScreenSavers/celtic.xml.h:9 ScreenSavers/circuit.xml.h:14 -#: ScreenSavers/cloudlife.xml.h:12 ScreenSavers/companioncube.xml.h:14 -#: ScreenSavers/compass.xml.h:5 ScreenSavers/coral.xml.h:14 -#: ScreenSavers/crackberg.xml.h:18 ScreenSavers/crystal.xml.h:15 +#: ScreenSavers/cityflow.xml.h:17 ScreenSavers/cloudlife.xml.h:12 +#: ScreenSavers/companioncube.xml.h:14 ScreenSavers/compass.xml.h:5 +#: ScreenSavers/coral.xml.h:14 ScreenSavers/crackberg.xml.h:18 +#: ScreenSavers/crumbler.xml.h:15 ScreenSavers/crystal.xml.h:15 #: ScreenSavers/cube21.xml.h:26 ScreenSavers/cubenetic.xml.h:26 -#: ScreenSavers/cubestorm.xml.h:17 ScreenSavers/cubicgrid.xml.h:12 +#: ScreenSavers/cubestack.xml.h:16 ScreenSavers/cubestorm.xml.h:20 +#: ScreenSavers/cubetwist.xml.h:18 ScreenSavers/cubicgrid.xml.h:12 #: ScreenSavers/cwaves.xml.h:9 ScreenSavers/cynosure.xml.h:11 #: ScreenSavers/dangerball.xml.h:14 ScreenSavers/decayscreen.xml.h:23 -#: ScreenSavers/deco.xml.h:14 ScreenSavers/deluxe.xml.h:16 -#: ScreenSavers/demon.xml.h:15 ScreenSavers/discrete.xml.h:11 +#: ScreenSavers/deco.xml.h:14 ScreenSavers/deepstars.xml.h:9 +#: ScreenSavers/deluxe.xml.h:16 ScreenSavers/demon.xml.h:15 +#: ScreenSavers/discoball.xml.h:14 ScreenSavers/discrete.xml.h:11 #: ScreenSavers/distort.xml.h:22 ScreenSavers/drift.xml.h:11 -#: ScreenSavers/endgame.xml.h:6 ScreenSavers/engine.xml.h:19 +#: ScreenSavers/dymaxionmap.xml.h:16 ScreenSavers/endgame.xml.h:6 +#: ScreenSavers/energystream.xml.h:7 ScreenSavers/engine.xml.h:19 #: ScreenSavers/epicycle.xml.h:14 ScreenSavers/eruption.xml.h:22 +#: ScreenSavers/esper.xml.h:9 ScreenSavers/etruscanvenus.xml.h:42 #: ScreenSavers/euler2d.xml.h:29 ScreenSavers/extrusion.xml.h:17 #: ScreenSavers/fadeplot.xml.h:14 ScreenSavers/fiberlamp.xml.h:11 -#: ScreenSavers/fireworkx.xml.h:10 ScreenSavers/flame.xml.h:14 -#: ScreenSavers/flipflop.xml.h:14 ScreenSavers/flipscreen3d.xml.h:6 -#: ScreenSavers/fliptext.xml.h:15 ScreenSavers/flow.xml.h:21 -#: ScreenSavers/fluidballs.xml.h:22 ScreenSavers/flurry.xml.h:2 -#: ScreenSavers/flyingtoasters.xml.h:14 ScreenSavers/fontglide.xml.h:16 -#: ScreenSavers/fuzzyflakes.xml.h:12 ScreenSavers/galaxy.xml.h:13 -#: ScreenSavers/gears.xml.h:14 ScreenSavers/geodesic.xml.h:10 -#: ScreenSavers/gflux.xml.h:19 ScreenSavers/glblur.xml.h:17 -#: ScreenSavers/glcells.xml.h:32 ScreenSavers/gleidescope.xml.h:14 -#: ScreenSavers/glhanoi.xml.h:16 ScreenSavers/glknots.xml.h:24 -#: ScreenSavers/glmatrix.xml.h:20 ScreenSavers/glplanet.xml.h:13 -#: ScreenSavers/glschool.xml.h:17 ScreenSavers/glslideshow.xml.h:20 -#: ScreenSavers/glsnake.xml.h:18 ScreenSavers/gltext.xml.h:19 -#: ScreenSavers/goop.xml.h:13 ScreenSavers/grav.xml.h:12 -#: ScreenSavers/greynetic.xml.h:6 ScreenSavers/halftone.xml.h:17 -#: ScreenSavers/halo.xml.h:14 ScreenSavers/helix.xml.h:8 +#: ScreenSavers/filmleader.xml.h:9 ScreenSavers/fireworkx.xml.h:10 +#: ScreenSavers/flame.xml.h:14 ScreenSavers/flipflop.xml.h:14 +#: ScreenSavers/flipscreen3d.xml.h:6 ScreenSavers/fliptext.xml.h:15 +#: ScreenSavers/flow.xml.h:21 ScreenSavers/fluidballs.xml.h:22 +#: ScreenSavers/flurry.xml.h:2 ScreenSavers/flyingtoasters.xml.h:15 +#: ScreenSavers/fontglide.xml.h:16 ScreenSavers/fuzzyflakes.xml.h:12 +#: ScreenSavers/galaxy.xml.h:13 ScreenSavers/gears.xml.h:14 +#: ScreenSavers/geodesic.xml.h:10 ScreenSavers/geodesicgears.xml.h:13 +#: ScreenSavers/gflux.xml.h:19 ScreenSavers/gibson.xml.h:15 +#: ScreenSavers/glblur.xml.h:17 ScreenSavers/glcells.xml.h:32 +#: ScreenSavers/gleidescope.xml.h:14 ScreenSavers/glhanoi.xml.h:16 +#: ScreenSavers/glknots.xml.h:24 ScreenSavers/glmatrix.xml.h:20 +#: ScreenSavers/glplanet.xml.h:19 ScreenSavers/glschool.xml.h:17 +#: ScreenSavers/glslideshow.xml.h:20 ScreenSavers/glsnake.xml.h:18 +#: ScreenSavers/gltext.xml.h:19 ScreenSavers/goop.xml.h:13 +#: ScreenSavers/grav.xml.h:12 ScreenSavers/greynetic.xml.h:6 +#: ScreenSavers/halftone.xml.h:17 ScreenSavers/halo.xml.h:14 +#: ScreenSavers/handsy.xml.h:23 ScreenSavers/helix.xml.h:8 +#: ScreenSavers/hexadrop.xml.h:22 ScreenSavers/hexstrut.xml.h:17 #: ScreenSavers/hilbert.xml.h:20 ScreenSavers/hopalong.xml.h:23 -#: ScreenSavers/hypertorus.xml.h:5 ScreenSavers/hypnowheel.xml.h:8 -#: ScreenSavers/ifs.xml.h:68 ScreenSavers/imsmap.xml.h:18 -#: ScreenSavers/interaggregate.xml.h:8 ScreenSavers/interference.xml.h:21 -#: ScreenSavers/intermomentary.xml.h:8 ScreenSavers/jigglypuff.xml.h:10 -#: ScreenSavers/jigsaw.xml.h:15 ScreenSavers/juggler3d.xml.h:21 -#: ScreenSavers/julia.xml.h:14 ScreenSavers/kaleidescope.xml.h:13 -#: ScreenSavers/kaleidocycle.xml.h:21 ScreenSavers/klein.xml.h:45 -#: ScreenSavers/kumppa.xml.h:8 ScreenSavers/lament.xml.h:7 -#: ScreenSavers/lavalite.xml.h:16 ScreenSavers/lcdscrub.xml.h:7 -#: ScreenSavers/lockward.xml.h:9 ScreenSavers/loop.xml.h:12 -#: ScreenSavers/m6502.xml.h:6 ScreenSavers/maze.xml.h:12 +#: ScreenSavers/hydrostat.xml.h:29 ScreenSavers/hypertorus.xml.h:5 +#: ScreenSavers/hypnowheel.xml.h:8 ScreenSavers/ifs.xml.h:68 +#: ScreenSavers/imsmap.xml.h:18 ScreenSavers/interaggregate.xml.h:8 +#: ScreenSavers/interference.xml.h:21 ScreenSavers/intermomentary.xml.h:8 +#: ScreenSavers/jigglypuff.xml.h:10 ScreenSavers/jigsaw.xml.h:15 +#: ScreenSavers/juggler3d.xml.h:21 ScreenSavers/julia.xml.h:14 +#: ScreenSavers/kaleidescope.xml.h:13 ScreenSavers/kaleidocycle.xml.h:21 +#: ScreenSavers/klein.xml.h:47 ScreenSavers/kumppa.xml.h:8 +#: ScreenSavers/lament.xml.h:7 ScreenSavers/lavalite.xml.h:16 +#: ScreenSavers/lcdscrub.xml.h:7 ScreenSavers/lockward.xml.h:9 +#: ScreenSavers/loop.xml.h:12 ScreenSavers/m6502.xml.h:3 +#: ScreenSavers/maze.xml.h:12 ScreenSavers/maze3d.xml.h:10 #: ScreenSavers/memscroller.xml.h:9 ScreenSavers/menger.xml.h:20 #: ScreenSavers/metaballs.xml.h:16 ScreenSavers/mirrorblob.xml.h:25 #: ScreenSavers/moebius.xml.h:7 ScreenSavers/moebiusgears.xml.h:14 @@ -283,36 +322,41 @@ msgstr "Veľkosť dlaždice" #: ScreenSavers/mountain.xml.h:11 ScreenSavers/munch.xml.h:16 #: ScreenSavers/nerverot.xml.h:21 ScreenSavers/noof.xml.h:5 #: ScreenSavers/noseguy.xml.h:2 ScreenSavers/pacman.xml.h:6 -#: ScreenSavers/pedal.xml.h:9 ScreenSavers/penetrate.xml.h:8 -#: ScreenSavers/penrose.xml.h:12 ScreenSavers/petri.xml.h:5 -#: ScreenSavers/phosphor.xml.h:13 ScreenSavers/photopile.xml.h:22 -#: ScreenSavers/piecewise.xml.h:15 ScreenSavers/pinion.xml.h:16 -#: ScreenSavers/pipes.xml.h:20 ScreenSavers/polyhedra.xml.h:168 -#: ScreenSavers/polyominoes.xml.h:12 ScreenSavers/polytopes.xml.h:18 -#: ScreenSavers/pong.xml.h:9 ScreenSavers/popsquares.xml.h:21 -#: ScreenSavers/projectiveplane.xml.h:43 ScreenSavers/providence.xml.h:7 -#: ScreenSavers/pulsar.xml.h:14 ScreenSavers/pyro.xml.h:14 -#: ScreenSavers/qix.xml.h:24 ScreenSavers/quasicrystal.xml.h:13 -#: ScreenSavers/queens.xml.h:6 ScreenSavers/rd-bomb.xml.h:17 -#: ScreenSavers/ripples.xml.h:18 ScreenSavers/rocks.xml.h:17 -#: ScreenSavers/rorschach.xml.h:11 ScreenSavers/rotzoomer.xml.h:13 +#: ScreenSavers/pedal.xml.h:9 ScreenSavers/peepers.xml.h:17 +#: ScreenSavers/penetrate.xml.h:8 ScreenSavers/penrose.xml.h:12 +#: ScreenSavers/petri.xml.h:5 ScreenSavers/phosphor.xml.h:13 +#: ScreenSavers/photopile.xml.h:22 ScreenSavers/piecewise.xml.h:15 +#: ScreenSavers/pinion.xml.h:16 ScreenSavers/pipes.xml.h:20 +#: ScreenSavers/polyhedra.xml.h:168 ScreenSavers/polyominoes.xml.h:12 +#: ScreenSavers/polytopes.xml.h:18 ScreenSavers/pong.xml.h:9 +#: ScreenSavers/popsquares.xml.h:21 ScreenSavers/projectiveplane.xml.h:45 +#: ScreenSavers/providence.xml.h:7 ScreenSavers/pulsar.xml.h:14 +#: ScreenSavers/pyro.xml.h:14 ScreenSavers/qix.xml.h:24 +#: ScreenSavers/quasicrystal.xml.h:13 ScreenSavers/queens.xml.h:6 +#: ScreenSavers/raverhoop.xml.h:20 ScreenSavers/razzledazzle.xml.h:20 +#: ScreenSavers/rd-bomb.xml.h:17 ScreenSavers/ripples.xml.h:18 +#: ScreenSavers/rocks.xml.h:17 ScreenSavers/romanboy.xml.h:43 +#: ScreenSavers/rorschach.xml.h:11 ScreenSavers/rotzoomer.xml.h:15 #: ScreenSavers/rubik.xml.h:11 ScreenSavers/rubikblocks.xml.h:20 -#: ScreenSavers/sballs.xml.h:16 ScreenSavers/shadebobs.xml.h:16 -#: ScreenSavers/sierpinski.xml.h:13 ScreenSavers/sierpinski3d.xml.h:10 -#: ScreenSavers/skytentacles.xml.h:25 ScreenSavers/slidescreen.xml.h:18 -#: ScreenSavers/slip.xml.h:13 ScreenSavers/sonar.xml.h:34 -#: ScreenSavers/speedmine.xml.h:17 ScreenSavers/spheremonics.xml.h:22 -#: ScreenSavers/spotlight.xml.h:11 ScreenSavers/sproingies.xml.h:9 -#: ScreenSavers/squiral.xml.h:17 ScreenSavers/stairs.xml.h:5 -#: ScreenSavers/starfish.xml.h:17 ScreenSavers/starwars.xml.h:15 -#: ScreenSavers/stonerview.xml.h:7 ScreenSavers/strange.xml.h:11 -#: ScreenSavers/substrate.xml.h:18 ScreenSavers/superquadrics.xml.h:13 -#: ScreenSavers/surfaces.xml.h:27 ScreenSavers/swirl.xml.h:11 -#: ScreenSavers/tangram.xml.h:16 ScreenSavers/thornbird.xml.h:16 +#: ScreenSavers/sballs.xml.h:16 ScreenSavers/scooter.xml.h:17 +#: ScreenSavers/shadebobs.xml.h:16 ScreenSavers/sierpinski.xml.h:13 +#: ScreenSavers/sierpinski3d.xml.h:10 ScreenSavers/skytentacles.xml.h:25 +#: ScreenSavers/slidescreen.xml.h:18 ScreenSavers/slip.xml.h:13 +#: ScreenSavers/sonar.xml.h:34 ScreenSavers/speedmine.xml.h:17 +#: ScreenSavers/spheremonics.xml.h:22 ScreenSavers/splitflap.xml.h:25 +#: ScreenSavers/splodesic.xml.h:11 ScreenSavers/spotlight.xml.h:11 +#: ScreenSavers/sproingies.xml.h:9 ScreenSavers/squiral.xml.h:17 +#: ScreenSavers/stairs.xml.h:5 ScreenSavers/starfish.xml.h:17 +#: ScreenSavers/starwars.xml.h:15 ScreenSavers/stonerview.xml.h:7 +#: ScreenSavers/strange.xml.h:23 ScreenSavers/substrate.xml.h:19 +#: ScreenSavers/superquadrics.xml.h:13 ScreenSavers/surfaces.xml.h:27 +#: ScreenSavers/swirl.xml.h:11 ScreenSavers/tangram.xml.h:16 +#: ScreenSavers/tessellimage.xml.h:19 ScreenSavers/thornbird.xml.h:16 #: ScreenSavers/timetunnel.xml.h:8 ScreenSavers/topblock.xml.h:24 #: ScreenSavers/triangle.xml.h:8 ScreenSavers/tronbit.xml.h:11 #: ScreenSavers/truchet.xml.h:6 ScreenSavers/twang.xml.h:18 -#: ScreenSavers/unknownpleasures.xml.h:14 ScreenSavers/vermiculate.xml.h:5 +#: ScreenSavers/unicrud.xml.h:10 ScreenSavers/unknownpleasures.xml.h:17 +#: ScreenSavers/vermiculate.xml.h:5 ScreenSavers/vfeedback.xml.h:9 #: ScreenSavers/vidwhacker.xml.h:6 ScreenSavers/voronoi.xml.h:11 #: ScreenSavers/wander.xml.h:13 ScreenSavers/webcollage.xml.h:11 #: ScreenSavers/whirlwindwarp.xml.h:8 ScreenSavers/winduprobot.xml.h:22 @@ -326,8 +370,7 @@ msgstr "" #: ScreenSavers/abstractile.xml.h:16 msgid "" -"Generates mosaic patterns of interlocking tiles. Written by Steve Sundstrom; " -"2004." +"Mosaic patterns of interlocking tiles. Written by Steve Sundstrom; 2004." msgstr "" #: ScreenSavers/anemone.xml.h:1 @@ -336,27 +379,30 @@ msgid "Anemone" msgstr "Démon" #: ScreenSavers/anemone.xml.h:5 ScreenSavers/anemotaxis.xml.h:8 -#: ScreenSavers/blaster.xml.h:7 ScreenSavers/bouboule.xml.h:5 -#: ScreenSavers/boxed.xml.h:8 ScreenSavers/coral.xml.h:11 -#: ScreenSavers/crackberg.xml.h:8 ScreenSavers/cubenetic.xml.h:5 -#: ScreenSavers/cubestorm.xml.h:8 ScreenSavers/dangerball.xml.h:8 -#: ScreenSavers/eruption.xml.h:5 ScreenSavers/euler2d.xml.h:5 -#: ScreenSavers/fiberlamp.xml.h:5 ScreenSavers/flame.xml.h:8 -#: ScreenSavers/flow.xml.h:5 ScreenSavers/fluidballs.xml.h:5 -#: ScreenSavers/fuzzyflakes.xml.h:8 ScreenSavers/glcells.xml.h:8 -#: ScreenSavers/glschool.xml.h:5 ScreenSavers/goop.xml.h:8 -#: ScreenSavers/grav.xml.h:5 ScreenSavers/halftone.xml.h:5 -#: ScreenSavers/halo.xml.h:5 ScreenSavers/interaggregate.xml.h:5 +#: ScreenSavers/binaryring.xml.h:8 ScreenSavers/blaster.xml.h:7 +#: ScreenSavers/bouboule.xml.h:5 ScreenSavers/boxed.xml.h:8 +#: ScreenSavers/cityflow.xml.h:5 ScreenSavers/coral.xml.h:11 +#: ScreenSavers/crackberg.xml.h:8 ScreenSavers/crumbler.xml.h:8 +#: ScreenSavers/cubenetic.xml.h:5 ScreenSavers/cubestorm.xml.h:8 +#: ScreenSavers/dangerball.xml.h:8 ScreenSavers/eruption.xml.h:5 +#: ScreenSavers/euler2d.xml.h:5 ScreenSavers/fiberlamp.xml.h:5 +#: ScreenSavers/flame.xml.h:8 ScreenSavers/flow.xml.h:5 +#: ScreenSavers/fluidballs.xml.h:5 ScreenSavers/fuzzyflakes.xml.h:8 +#: ScreenSavers/glcells.xml.h:8 ScreenSavers/glschool.xml.h:5 +#: ScreenSavers/goop.xml.h:8 ScreenSavers/grav.xml.h:5 +#: ScreenSavers/halftone.xml.h:5 ScreenSavers/halo.xml.h:5 +#: ScreenSavers/hydrostat.xml.h:14 ScreenSavers/interaggregate.xml.h:5 #: ScreenSavers/interference.xml.h:11 ScreenSavers/jigsaw.xml.h:8 #: ScreenSavers/julia.xml.h:5 ScreenSavers/kaleidescope.xml.h:5 #: ScreenSavers/nerverot.xml.h:8 ScreenSavers/pedal.xml.h:5 -#: ScreenSavers/petri.xml.h:10 ScreenSavers/piecewise.xml.h:5 -#: ScreenSavers/qix.xml.h:5 ScreenSavers/rocks.xml.h:5 -#: ScreenSavers/sierpinski.xml.h:5 ScreenSavers/slip.xml.h:5 -#: ScreenSavers/substrate.xml.h:8 ScreenSavers/swirl.xml.h:5 -#: ScreenSavers/thornbird.xml.h:5 ScreenSavers/topblock.xml.h:13 -#: ScreenSavers/unknownpleasures.xml.h:5 ScreenSavers/voronoi.xml.h:5 -#: ScreenSavers/whirlwindwarp.xml.h:2 ScreenSavers/wormhole.xml.h:8 +#: ScreenSavers/peepers.xml.h:8 ScreenSavers/petri.xml.h:10 +#: ScreenSavers/piecewise.xml.h:5 ScreenSavers/qix.xml.h:5 +#: ScreenSavers/rocks.xml.h:5 ScreenSavers/sierpinski.xml.h:5 +#: ScreenSavers/slip.xml.h:5 ScreenSavers/substrate.xml.h:8 +#: ScreenSavers/swirl.xml.h:5 ScreenSavers/thornbird.xml.h:5 +#: ScreenSavers/topblock.xml.h:13 ScreenSavers/unknownpleasures.xml.h:5 +#: ScreenSavers/voronoi.xml.h:5 ScreenSavers/whirlwindwarp.xml.h:2 +#: ScreenSavers/wormhole.xml.h:8 msgid "Few" msgstr "Málo" @@ -368,7 +414,8 @@ msgstr "" #: ScreenSavers/anemone.xml.h:7 ScreenSavers/anemotaxis.xml.h:10 #: ScreenSavers/apollonian.xml.h:12 ScreenSavers/attraction.xml.h:19 #: ScreenSavers/blaster.xml.h:9 ScreenSavers/bouboule.xml.h:7 -#: ScreenSavers/braid.xml.h:10 ScreenSavers/coral.xml.h:13 +#: ScreenSavers/braid.xml.h:10 ScreenSavers/cityflow.xml.h:7 +#: ScreenSavers/coral.xml.h:13 ScreenSavers/crumbler.xml.h:10 #: ScreenSavers/crystal.xml.h:7 ScreenSavers/cubenetic.xml.h:7 #: ScreenSavers/cubestorm.xml.h:10 ScreenSavers/cynosure.xml.h:7 #: ScreenSavers/deco.xml.h:7 ScreenSavers/deluxe.xml.h:13 @@ -381,7 +428,8 @@ msgstr "" #: ScreenSavers/galaxy.xml.h:11 ScreenSavers/glcells.xml.h:10 #: ScreenSavers/goop.xml.h:10 ScreenSavers/grav.xml.h:7 #: ScreenSavers/halftone.xml.h:7 ScreenSavers/halo.xml.h:7 -#: ScreenSavers/hopalong.xml.h:11 ScreenSavers/ifs.xml.h:64 +#: ScreenSavers/handsy.xml.h:10 ScreenSavers/hopalong.xml.h:11 +#: ScreenSavers/hydrostat.xml.h:10 ScreenSavers/ifs.xml.h:64 #: ScreenSavers/imsmap.xml.h:13 ScreenSavers/interaggregate.xml.h:7 #: ScreenSavers/interference.xml.h:13 ScreenSavers/jigsaw.xml.h:10 #: ScreenSavers/julia.xml.h:13 ScreenSavers/kaleidescope.xml.h:7 @@ -389,13 +437,14 @@ msgstr "" #: ScreenSavers/moire.xml.h:7 ScreenSavers/moire2.xml.h:7 #: ScreenSavers/mountain.xml.h:10 ScreenSavers/munch.xml.h:10 #: ScreenSavers/nerverot.xml.h:10 ScreenSavers/pedal.xml.h:7 -#: ScreenSavers/penrose.xml.h:7 ScreenSavers/petri.xml.h:12 -#: ScreenSavers/piecewise.xml.h:7 ScreenSavers/polyominoes.xml.h:11 -#: ScreenSavers/qix.xml.h:7 ScreenSavers/rd-bomb.xml.h:16 +#: ScreenSavers/peepers.xml.h:10 ScreenSavers/penrose.xml.h:7 +#: ScreenSavers/petri.xml.h:12 ScreenSavers/piecewise.xml.h:7 +#: ScreenSavers/polyominoes.xml.h:11 ScreenSavers/qix.xml.h:7 +#: ScreenSavers/razzledazzle.xml.h:10 ScreenSavers/rd-bomb.xml.h:16 #: ScreenSavers/rocks.xml.h:7 ScreenSavers/shadebobs.xml.h:10 #: ScreenSavers/sierpinski.xml.h:7 ScreenSavers/slip.xml.h:7 #: ScreenSavers/squiral.xml.h:15 ScreenSavers/starfish.xml.h:16 -#: ScreenSavers/strange.xml.h:10 ScreenSavers/swirl.xml.h:7 +#: ScreenSavers/strange.xml.h:22 ScreenSavers/swirl.xml.h:7 #: ScreenSavers/thornbird.xml.h:7 ScreenSavers/topblock.xml.h:15 #: ScreenSavers/triangle.xml.h:7 ScreenSavers/unknownpleasures.xml.h:7 #: ScreenSavers/voronoi.xml.h:7 ScreenSavers/whirlwindwarp.xml.h:4 @@ -406,33 +455,39 @@ msgstr "Veľa" msgid "Tentacles" msgstr "" -#: ScreenSavers/anemone.xml.h:9 ScreenSavers/cubestorm.xml.h:11 +#: ScreenSavers/anemone.xml.h:9 ScreenSavers/cubestack.xml.h:8 +#: ScreenSavers/cubestorm.xml.h:14 ScreenSavers/cubetwist.xml.h:8 #: ScreenSavers/deluxe.xml.h:5 ScreenSavers/fadeplot.xml.h:5 #: ScreenSavers/fuzzyflakes.xml.h:21 ScreenSavers/glknots.xml.h:19 -#: ScreenSavers/hilbert.xml.h:15 ScreenSavers/lorenz.xml.h:8 -#: ScreenSavers/skytentacles.xml.h:8 ScreenSavers/starfish.xml.h:11 -#: ScreenSavers/thornbird.xml.h:8 +#: ScreenSavers/hexstrut.xml.h:11 ScreenSavers/hilbert.xml.h:15 +#: ScreenSavers/hydrostat.xml.h:16 ScreenSavers/lorenz.xml.h:8 +#: ScreenSavers/razzledazzle.xml.h:14 ScreenSavers/skytentacles.xml.h:8 +#: ScreenSavers/starfish.xml.h:11 ScreenSavers/thornbird.xml.h:8 msgid "Thin" msgstr "Tenký" -#: ScreenSavers/anemone.xml.h:10 ScreenSavers/fadeplot.xml.h:6 +#: ScreenSavers/anemone.xml.h:10 ScreenSavers/cubestack.xml.h:9 +#: ScreenSavers/cubetwist.xml.h:9 ScreenSavers/fadeplot.xml.h:6 #: ScreenSavers/fuzzyflakes.xml.h:22 ScreenSavers/glknots.xml.h:20 -#: ScreenSavers/moire2.xml.h:8 ScreenSavers/skytentacles.xml.h:9 -#: ScreenSavers/thornbird.xml.h:9 +#: ScreenSavers/hydrostat.xml.h:17 ScreenSavers/moire2.xml.h:8 +#: ScreenSavers/skytentacles.xml.h:9 ScreenSavers/thornbird.xml.h:9 msgid "Thickness" msgstr "Hrúbka" -#: ScreenSavers/anemone.xml.h:11 ScreenSavers/cubestorm.xml.h:13 +#: ScreenSavers/anemone.xml.h:11 ScreenSavers/cubestack.xml.h:10 +#: ScreenSavers/cubestorm.xml.h:16 ScreenSavers/cubetwist.xml.h:10 #: ScreenSavers/deluxe.xml.h:7 ScreenSavers/fadeplot.xml.h:7 #: ScreenSavers/fuzzyflakes.xml.h:23 ScreenSavers/glknots.xml.h:21 -#: ScreenSavers/hilbert.xml.h:17 ScreenSavers/lorenz.xml.h:10 -#: ScreenSavers/skytentacles.xml.h:10 ScreenSavers/starfish.xml.h:13 -#: ScreenSavers/thornbird.xml.h:10 +#: ScreenSavers/hexstrut.xml.h:13 ScreenSavers/hilbert.xml.h:17 +#: ScreenSavers/hydrostat.xml.h:18 ScreenSavers/lorenz.xml.h:10 +#: ScreenSavers/razzledazzle.xml.h:16 ScreenSavers/skytentacles.xml.h:10 +#: ScreenSavers/starfish.xml.h:13 ScreenSavers/thornbird.xml.h:10 msgid "Thick" msgstr "Hrubý" #: ScreenSavers/anemone.xml.h:12 ScreenSavers/fireflies.xml.h:32 -#: ScreenSavers/pyro.xml.h:10 ScreenSavers/winduprobot.xml.h:19 +#: ScreenSavers/pyro.xml.h:10 ScreenSavers/splodesic.xml.h:7 +#: ScreenSavers/winduprobot.xml.h:19 msgid "Often" msgstr "Často" @@ -461,90 +516,106 @@ msgstr "" #: ScreenSavers/antmaze.xml.h:2 ScreenSavers/antspotlight.xml.h:2 #: ScreenSavers/apple2.xml.h:10 ScreenSavers/atlantis.xml.h:2 #: ScreenSavers/attraction.xml.h:11 ScreenSavers/atunnel.xml.h:2 -#: ScreenSavers/barcode.xml.h:2 ScreenSavers/blaster.xml.h:2 -#: ScreenSavers/blinkbox.xml.h:2 ScreenSavers/blocktube.xml.h:2 -#: ScreenSavers/bouboule.xml.h:2 ScreenSavers/bouncingcow.xml.h:2 -#: ScreenSavers/boxed.xml.h:2 ScreenSavers/boxfit.xml.h:2 -#: ScreenSavers/braid.xml.h:2 ScreenSavers/bubble3d.xml.h:2 -#: ScreenSavers/bumps.xml.h:3 ScreenSavers/cage.xml.h:2 -#: ScreenSavers/carousel.xml.h:2 ScreenSavers/ccurve.xml.h:8 -#: ScreenSavers/celtic.xml.h:2 ScreenSavers/circuit.xml.h:2 +#: ScreenSavers/barcode.xml.h:2 ScreenSavers/binaryring.xml.h:2 +#: ScreenSavers/blaster.xml.h:2 ScreenSavers/blinkbox.xml.h:2 +#: ScreenSavers/blocktube.xml.h:2 ScreenSavers/bouboule.xml.h:2 +#: ScreenSavers/bouncingcow.xml.h:2 ScreenSavers/boxed.xml.h:2 +#: ScreenSavers/boxfit.xml.h:2 ScreenSavers/braid.xml.h:2 +#: ScreenSavers/bubble3d.xml.h:2 ScreenSavers/bumps.xml.h:3 +#: ScreenSavers/cage.xml.h:2 ScreenSavers/carousel.xml.h:2 +#: ScreenSavers/ccurve.xml.h:8 ScreenSavers/celtic.xml.h:2 +#: ScreenSavers/circuit.xml.h:2 ScreenSavers/cityflow.xml.h:2 #: ScreenSavers/cloudlife.xml.h:2 ScreenSavers/companioncube.xml.h:2 #: ScreenSavers/compass.xml.h:2 ScreenSavers/coral.xml.h:2 -#: ScreenSavers/crackberg.xml.h:2 ScreenSavers/crystal.xml.h:2 -#: ScreenSavers/cube21.xml.h:2 ScreenSavers/cubenetic.xml.h:2 -#: ScreenSavers/cubestorm.xml.h:2 ScreenSavers/cubicgrid.xml.h:2 -#: ScreenSavers/cwaves.xml.h:2 ScreenSavers/cynosure.xml.h:2 -#: ScreenSavers/dangerball.xml.h:2 ScreenSavers/decayscreen.xml.h:2 +#: ScreenSavers/crackberg.xml.h:2 ScreenSavers/crumbler.xml.h:2 +#: ScreenSavers/crystal.xml.h:2 ScreenSavers/cube21.xml.h:2 +#: ScreenSavers/cubenetic.xml.h:2 ScreenSavers/cubestack.xml.h:2 +#: ScreenSavers/cubestorm.xml.h:2 ScreenSavers/cubetwist.xml.h:2 +#: ScreenSavers/cubicgrid.xml.h:2 ScreenSavers/cwaves.xml.h:2 +#: ScreenSavers/cynosure.xml.h:2 ScreenSavers/dangerball.xml.h:2 +#: ScreenSavers/decayscreen.xml.h:2 ScreenSavers/deepstars.xml.h:2 #: ScreenSavers/deluxe.xml.h:2 ScreenSavers/demon.xml.h:2 -#: ScreenSavers/discrete.xml.h:2 ScreenSavers/distort.xml.h:2 -#: ScreenSavers/drift.xml.h:2 ScreenSavers/endgame.xml.h:2 +#: ScreenSavers/discoball.xml.h:2 ScreenSavers/discrete.xml.h:2 +#: ScreenSavers/distort.xml.h:2 ScreenSavers/drift.xml.h:2 +#: ScreenSavers/dymaxionmap.xml.h:2 ScreenSavers/endgame.xml.h:2 #: ScreenSavers/engine.xml.h:2 ScreenSavers/epicycle.xml.h:2 -#: ScreenSavers/eruption.xml.h:2 ScreenSavers/euler2d.xml.h:2 +#: ScreenSavers/eruption.xml.h:2 ScreenSavers/esper.xml.h:2 +#: ScreenSavers/etruscanvenus.xml.h:39 ScreenSavers/euler2d.xml.h:2 #: ScreenSavers/extrusion.xml.h:2 ScreenSavers/fadeplot.xml.h:2 -#: ScreenSavers/fiberlamp.xml.h:2 ScreenSavers/fireworkx.xml.h:2 -#: ScreenSavers/flame.xml.h:2 ScreenSavers/flipflop.xml.h:2 -#: ScreenSavers/flipscreen3d.xml.h:2 ScreenSavers/fliptext.xml.h:2 -#: ScreenSavers/flow.xml.h:2 ScreenSavers/fluidballs.xml.h:2 -#: ScreenSavers/flyingtoasters.xml.h:2 ScreenSavers/fontglide.xml.h:2 -#: ScreenSavers/fuzzyflakes.xml.h:2 ScreenSavers/galaxy.xml.h:2 -#: ScreenSavers/gears.xml.h:2 ScreenSavers/geodesic.xml.h:11 -#: ScreenSavers/gflux.xml.h:2 ScreenSavers/glblur.xml.h:2 -#: ScreenSavers/glcells.xml.h:2 ScreenSavers/gleidescope.xml.h:2 -#: ScreenSavers/glhanoi.xml.h:2 ScreenSavers/glknots.xml.h:2 -#: ScreenSavers/glmatrix.xml.h:2 ScreenSavers/glplanet.xml.h:2 +#: ScreenSavers/fiberlamp.xml.h:2 ScreenSavers/filmleader.xml.h:2 +#: ScreenSavers/fireworkx.xml.h:2 ScreenSavers/flame.xml.h:2 +#: ScreenSavers/flipflop.xml.h:2 ScreenSavers/flipscreen3d.xml.h:2 +#: ScreenSavers/fliptext.xml.h:2 ScreenSavers/flow.xml.h:2 +#: ScreenSavers/fluidballs.xml.h:2 ScreenSavers/flyingtoasters.xml.h:2 +#: ScreenSavers/fontglide.xml.h:2 ScreenSavers/fuzzyflakes.xml.h:2 +#: ScreenSavers/galaxy.xml.h:2 ScreenSavers/gears.xml.h:2 +#: ScreenSavers/geodesic.xml.h:11 ScreenSavers/geodesicgears.xml.h:2 +#: ScreenSavers/gflux.xml.h:2 ScreenSavers/gibson.xml.h:2 +#: ScreenSavers/glblur.xml.h:2 ScreenSavers/glcells.xml.h:2 +#: ScreenSavers/gleidescope.xml.h:2 ScreenSavers/glhanoi.xml.h:2 +#: ScreenSavers/glitchpeg.xml.h:2 ScreenSavers/glknots.xml.h:2 +#: ScreenSavers/glmatrix.xml.h:2 ScreenSavers/glplanet.xml.h:3 #: ScreenSavers/glschool.xml.h:2 ScreenSavers/glslideshow.xml.h:2 #: ScreenSavers/glsnake.xml.h:2 ScreenSavers/gltext.xml.h:2 #: ScreenSavers/goop.xml.h:2 ScreenSavers/grav.xml.h:2 -#: ScreenSavers/greynetic.xml.h:2 ScreenSavers/halftone.xml.h:2 -#: ScreenSavers/halo.xml.h:2 ScreenSavers/helix.xml.h:2 -#: ScreenSavers/hopalong.xml.h:2 ScreenSavers/hypertorus.xml.h:2 -#: ScreenSavers/hypnowheel.xml.h:14 ScreenSavers/ifs.xml.h:2 -#: ScreenSavers/imsmap.xml.h:2 ScreenSavers/interaggregate.xml.h:2 -#: ScreenSavers/interference.xml.h:2 ScreenSavers/intermomentary.xml.h:2 -#: ScreenSavers/jigglypuff.xml.h:11 ScreenSavers/jigsaw.xml.h:2 -#: ScreenSavers/juggler3d.xml.h:2 ScreenSavers/julia.xml.h:2 -#: ScreenSavers/kaleidescope.xml.h:2 ScreenSavers/kaleidocycle.xml.h:2 -#: ScreenSavers/klein.xml.h:42 ScreenSavers/kumppa.xml.h:2 -#: ScreenSavers/lament.xml.h:2 ScreenSavers/lavalite.xml.h:2 -#: ScreenSavers/lcdscrub.xml.h:2 ScreenSavers/lockward.xml.h:2 -#: ScreenSavers/loop.xml.h:2 ScreenSavers/matrixview.xml.h:11 -#: ScreenSavers/maze.xml.h:2 ScreenSavers/memscroller.xml.h:2 -#: ScreenSavers/menger.xml.h:2 ScreenSavers/metaballs.xml.h:2 -#: ScreenSavers/mirrorblob.xml.h:2 ScreenSavers/moebius.xml.h:2 -#: ScreenSavers/moebiusgears.xml.h:2 ScreenSavers/moire2.xml.h:2 -#: ScreenSavers/molecule.xml.h:2 ScreenSavers/morph3d.xml.h:2 -#: ScreenSavers/mountain.xml.h:2 ScreenSavers/munch.xml.h:2 -#: ScreenSavers/nerverot.xml.h:2 ScreenSavers/noof.xml.h:2 -#: ScreenSavers/pacman.xml.h:2 ScreenSavers/penrose.xml.h:2 +#: ScreenSavers/gravitywell.xml.h:2 ScreenSavers/greynetic.xml.h:2 +#: ScreenSavers/halftone.xml.h:2 ScreenSavers/halo.xml.h:2 +#: ScreenSavers/handsy.xml.h:2 ScreenSavers/helix.xml.h:2 +#: ScreenSavers/hexadrop.xml.h:2 ScreenSavers/hexstrut.xml.h:2 +#: ScreenSavers/hopalong.xml.h:2 ScreenSavers/hydrostat.xml.h:2 +#: ScreenSavers/hypertorus.xml.h:2 ScreenSavers/hypnowheel.xml.h:14 +#: ScreenSavers/ifs.xml.h:2 ScreenSavers/imsmap.xml.h:2 +#: ScreenSavers/interaggregate.xml.h:2 ScreenSavers/interference.xml.h:2 +#: ScreenSavers/intermomentary.xml.h:2 ScreenSavers/jigglypuff.xml.h:11 +#: ScreenSavers/jigsaw.xml.h:2 ScreenSavers/juggler3d.xml.h:2 +#: ScreenSavers/julia.xml.h:2 ScreenSavers/kaleidescope.xml.h:2 +#: ScreenSavers/kaleidocycle.xml.h:2 ScreenSavers/klein.xml.h:44 +#: ScreenSavers/kumppa.xml.h:2 ScreenSavers/lament.xml.h:2 +#: ScreenSavers/lavalite.xml.h:2 ScreenSavers/lcdscrub.xml.h:2 +#: ScreenSavers/lockward.xml.h:2 ScreenSavers/loop.xml.h:2 +#: ScreenSavers/m6502.xml.h:7 ScreenSavers/matrixview.xml.h:11 +#: ScreenSavers/maze.xml.h:2 ScreenSavers/maze3d.xml.h:5 +#: ScreenSavers/memscroller.xml.h:2 ScreenSavers/menger.xml.h:2 +#: ScreenSavers/metaballs.xml.h:2 ScreenSavers/mirrorblob.xml.h:2 +#: ScreenSavers/moebius.xml.h:2 ScreenSavers/moebiusgears.xml.h:2 +#: ScreenSavers/moire2.xml.h:2 ScreenSavers/molecule.xml.h:2 +#: ScreenSavers/morph3d.xml.h:2 ScreenSavers/mountain.xml.h:2 +#: ScreenSavers/munch.xml.h:2 ScreenSavers/nerverot.xml.h:2 +#: ScreenSavers/noof.xml.h:2 ScreenSavers/pacman.xml.h:2 +#: ScreenSavers/peepers.xml.h:2 ScreenSavers/penrose.xml.h:2 #: ScreenSavers/petri.xml.h:2 ScreenSavers/phosphor.xml.h:2 #: ScreenSavers/photopile.xml.h:15 ScreenSavers/piecewise.xml.h:2 #: ScreenSavers/pinion.xml.h:2 ScreenSavers/pipes.xml.h:2 #: ScreenSavers/polyhedra.xml.h:2 ScreenSavers/polyominoes.xml.h:3 #: ScreenSavers/polytopes.xml.h:24 ScreenSavers/pong.xml.h:10 -#: ScreenSavers/popsquares.xml.h:2 ScreenSavers/projectiveplane.xml.h:40 +#: ScreenSavers/popsquares.xml.h:2 ScreenSavers/projectiveplane.xml.h:37 #: ScreenSavers/providence.xml.h:2 ScreenSavers/pulsar.xml.h:2 #: ScreenSavers/pyro.xml.h:11 ScreenSavers/qix.xml.h:2 #: ScreenSavers/quasicrystal.xml.h:2 ScreenSavers/queens.xml.h:2 +#: ScreenSavers/raverhoop.xml.h:2 ScreenSavers/razzledazzle.xml.h:2 #: ScreenSavers/ripples.xml.h:2 ScreenSavers/rocks.xml.h:2 -#: ScreenSavers/rotzoomer.xml.h:2 ScreenSavers/rubik.xml.h:2 -#: ScreenSavers/rubikblocks.xml.h:2 ScreenSavers/sballs.xml.h:2 +#: ScreenSavers/romanboy.xml.h:40 ScreenSavers/rotzoomer.xml.h:2 +#: ScreenSavers/rubik.xml.h:2 ScreenSavers/rubikblocks.xml.h:2 +#: ScreenSavers/sballs.xml.h:2 ScreenSavers/scooter.xml.h:2 #: ScreenSavers/shadebobs.xml.h:2 ScreenSavers/sierpinski.xml.h:2 #: ScreenSavers/sierpinski3d.xml.h:2 ScreenSavers/skytentacles.xml.h:11 #: ScreenSavers/slidescreen.xml.h:2 ScreenSavers/slip.xml.h:2 #: ScreenSavers/sonar.xml.h:2 ScreenSavers/speedmine.xml.h:2 -#: ScreenSavers/spheremonics.xml.h:2 ScreenSavers/spotlight.xml.h:2 +#: ScreenSavers/spheremonics.xml.h:2 ScreenSavers/splitflap.xml.h:2 +#: ScreenSavers/splodesic.xml.h:2 ScreenSavers/spotlight.xml.h:2 #: ScreenSavers/sproingies.xml.h:2 ScreenSavers/squiral.xml.h:2 #: ScreenSavers/stairs.xml.h:2 ScreenSavers/starfish.xml.h:5 #: ScreenSavers/stonerview.xml.h:2 ScreenSavers/strange.xml.h:2 #: ScreenSavers/substrate.xml.h:2 ScreenSavers/superquadrics.xml.h:2 #: ScreenSavers/surfaces.xml.h:2 ScreenSavers/swirl.xml.h:2 -#: ScreenSavers/tangram.xml.h:2 ScreenSavers/thornbird.xml.h:2 -#: ScreenSavers/topblock.xml.h:2 ScreenSavers/triangle.xml.h:2 -#: ScreenSavers/tronbit.xml.h:2 ScreenSavers/truchet.xml.h:2 -#: ScreenSavers/twang.xml.h:2 ScreenSavers/unknownpleasures.xml.h:2 +#: ScreenSavers/tangram.xml.h:2 ScreenSavers/tessellimage.xml.h:2 +#: ScreenSavers/thornbird.xml.h:2 ScreenSavers/topblock.xml.h:2 +#: ScreenSavers/triangle.xml.h:2 ScreenSavers/tronbit.xml.h:2 +#: ScreenSavers/truchet.xml.h:2 ScreenSavers/twang.xml.h:2 +#: ScreenSavers/unicrud.xml.h:2 ScreenSavers/unknownpleasures.xml.h:2 +#: ScreenSavers/vfeedback.xml.h:2 ScreenSavers/vigilance.xml.h:2 #: ScreenSavers/wander.xml.h:2 ScreenSavers/winduprobot.xml.h:2 -#: ScreenSavers/wormhole.xml.h:2 ScreenSavers/xanalogtv.xml.h:3 +#: ScreenSavers/wormhole.xml.h:2 ScreenSavers/xanalogtv.xml.h:4 #: ScreenSavers/xflame.xml.h:2 ScreenSavers/xlyap.xml.h:2 #: ScreenSavers/xmatrix.xml.h:15 ScreenSavers/xrayswarm.xml.h:2 #: ScreenSavers/xspirograph.xml.h:2 ScreenSavers/zoom.xml.h:2 @@ -561,47 +632,56 @@ msgstr "Nízky" #: ScreenSavers/braid.xml.h:3 ScreenSavers/bubble3d.xml.h:3 #: ScreenSavers/bumps.xml.h:5 ScreenSavers/cage.xml.h:3 #: ScreenSavers/carousel.xml.h:3 ScreenSavers/celtic.xml.h:3 -#: ScreenSavers/circuit.xml.h:3 ScreenSavers/cloudlife.xml.h:3 -#: ScreenSavers/companioncube.xml.h:3 ScreenSavers/compass.xml.h:3 -#: ScreenSavers/coral.xml.h:3 ScreenSavers/crackberg.xml.h:3 +#: ScreenSavers/circuit.xml.h:3 ScreenSavers/cityflow.xml.h:3 +#: ScreenSavers/cloudlife.xml.h:3 ScreenSavers/companioncube.xml.h:3 +#: ScreenSavers/compass.xml.h:3 ScreenSavers/coral.xml.h:3 +#: ScreenSavers/crackberg.xml.h:3 ScreenSavers/crumbler.xml.h:3 #: ScreenSavers/crystal.xml.h:3 ScreenSavers/cube21.xml.h:3 -#: ScreenSavers/cubenetic.xml.h:3 ScreenSavers/cubestorm.xml.h:3 +#: ScreenSavers/cubenetic.xml.h:3 ScreenSavers/cubestack.xml.h:3 +#: ScreenSavers/cubestorm.xml.h:3 ScreenSavers/cubetwist.xml.h:3 #: ScreenSavers/cubicgrid.xml.h:3 ScreenSavers/cwaves.xml.h:3 #: ScreenSavers/cynosure.xml.h:3 ScreenSavers/dangerball.xml.h:3 -#: ScreenSavers/decayscreen.xml.h:3 ScreenSavers/deluxe.xml.h:3 -#: ScreenSavers/demon.xml.h:3 ScreenSavers/discrete.xml.h:3 +#: ScreenSavers/decayscreen.xml.h:3 ScreenSavers/deepstars.xml.h:3 +#: ScreenSavers/deluxe.xml.h:3 ScreenSavers/demon.xml.h:3 +#: ScreenSavers/discoball.xml.h:3 ScreenSavers/discrete.xml.h:3 #: ScreenSavers/distort.xml.h:3 ScreenSavers/drift.xml.h:3 -#: ScreenSavers/endgame.xml.h:3 ScreenSavers/engine.xml.h:3 -#: ScreenSavers/epicycle.xml.h:3 ScreenSavers/eruption.xml.h:3 -#: ScreenSavers/euler2d.xml.h:3 ScreenSavers/extrusion.xml.h:3 -#: ScreenSavers/fadeplot.xml.h:3 ScreenSavers/fiberlamp.xml.h:3 -#: ScreenSavers/fireworkx.xml.h:3 ScreenSavers/flame.xml.h:3 -#: ScreenSavers/flipflop.xml.h:3 ScreenSavers/flipscreen3d.xml.h:3 -#: ScreenSavers/fliptext.xml.h:3 ScreenSavers/flow.xml.h:3 -#: ScreenSavers/fluidballs.xml.h:3 ScreenSavers/flyingtoasters.xml.h:3 -#: ScreenSavers/fontglide.xml.h:3 ScreenSavers/fuzzyflakes.xml.h:3 -#: ScreenSavers/galaxy.xml.h:3 ScreenSavers/gears.xml.h:3 -#: ScreenSavers/geodesic.xml.h:12 ScreenSavers/gflux.xml.h:3 -#: ScreenSavers/glblur.xml.h:3 ScreenSavers/glcells.xml.h:3 -#: ScreenSavers/gleidescope.xml.h:3 ScreenSavers/glhanoi.xml.h:3 +#: ScreenSavers/dymaxionmap.xml.h:3 ScreenSavers/endgame.xml.h:3 +#: ScreenSavers/engine.xml.h:3 ScreenSavers/epicycle.xml.h:3 +#: ScreenSavers/eruption.xml.h:3 ScreenSavers/esper.xml.h:3 +#: ScreenSavers/etruscanvenus.xml.h:40 ScreenSavers/euler2d.xml.h:3 +#: ScreenSavers/extrusion.xml.h:3 ScreenSavers/fadeplot.xml.h:3 +#: ScreenSavers/fiberlamp.xml.h:3 ScreenSavers/fireworkx.xml.h:3 +#: ScreenSavers/flame.xml.h:3 ScreenSavers/flipflop.xml.h:3 +#: ScreenSavers/flipscreen3d.xml.h:3 ScreenSavers/fliptext.xml.h:3 +#: ScreenSavers/flow.xml.h:3 ScreenSavers/fluidballs.xml.h:3 +#: ScreenSavers/flyingtoasters.xml.h:3 ScreenSavers/fontglide.xml.h:3 +#: ScreenSavers/fuzzyflakes.xml.h:3 ScreenSavers/galaxy.xml.h:3 +#: ScreenSavers/gears.xml.h:3 ScreenSavers/geodesic.xml.h:12 +#: ScreenSavers/geodesicgears.xml.h:3 ScreenSavers/gflux.xml.h:3 +#: ScreenSavers/gibson.xml.h:3 ScreenSavers/glblur.xml.h:3 +#: ScreenSavers/glcells.xml.h:3 ScreenSavers/gleidescope.xml.h:3 +#: ScreenSavers/glhanoi.xml.h:3 ScreenSavers/glitchpeg.xml.h:3 #: ScreenSavers/glknots.xml.h:3 ScreenSavers/glmatrix.xml.h:3 -#: ScreenSavers/glplanet.xml.h:3 ScreenSavers/glschool.xml.h:3 +#: ScreenSavers/glplanet.xml.h:5 ScreenSavers/glschool.xml.h:3 #: ScreenSavers/glslideshow.xml.h:3 ScreenSavers/glsnake.xml.h:3 #: ScreenSavers/gltext.xml.h:3 ScreenSavers/goop.xml.h:3 -#: ScreenSavers/grav.xml.h:3 ScreenSavers/greynetic.xml.h:3 -#: ScreenSavers/halftone.xml.h:3 ScreenSavers/halo.xml.h:3 -#: ScreenSavers/helix.xml.h:3 ScreenSavers/hilbert.xml.h:9 -#: ScreenSavers/hopalong.xml.h:3 ScreenSavers/hypertorus.xml.h:3 -#: ScreenSavers/hypnowheel.xml.h:3 ScreenSavers/ifs.xml.h:3 -#: ScreenSavers/imsmap.xml.h:3 ScreenSavers/interaggregate.xml.h:3 -#: ScreenSavers/interference.xml.h:3 ScreenSavers/intermomentary.xml.h:3 -#: ScreenSavers/jigglypuff.xml.h:12 ScreenSavers/jigsaw.xml.h:3 -#: ScreenSavers/juggler3d.xml.h:3 ScreenSavers/julia.xml.h:3 -#: ScreenSavers/kaleidescope.xml.h:3 ScreenSavers/kaleidocycle.xml.h:3 -#: ScreenSavers/klein.xml.h:43 ScreenSavers/kumppa.xml.h:3 -#: ScreenSavers/lament.xml.h:3 ScreenSavers/lavalite.xml.h:3 -#: ScreenSavers/lcdscrub.xml.h:3 ScreenSavers/lockward.xml.h:3 -#: ScreenSavers/loop.xml.h:3 ScreenSavers/maze.xml.h:3 +#: ScreenSavers/grav.xml.h:3 ScreenSavers/gravitywell.xml.h:3 +#: ScreenSavers/greynetic.xml.h:3 ScreenSavers/halftone.xml.h:3 +#: ScreenSavers/halo.xml.h:3 ScreenSavers/handsy.xml.h:3 +#: ScreenSavers/helix.xml.h:3 ScreenSavers/hexadrop.xml.h:3 +#: ScreenSavers/hexstrut.xml.h:3 ScreenSavers/hilbert.xml.h:9 +#: ScreenSavers/hopalong.xml.h:3 ScreenSavers/hydrostat.xml.h:3 +#: ScreenSavers/hypertorus.xml.h:3 ScreenSavers/hypnowheel.xml.h:3 +#: ScreenSavers/ifs.xml.h:3 ScreenSavers/imsmap.xml.h:3 +#: ScreenSavers/interaggregate.xml.h:3 ScreenSavers/interference.xml.h:3 +#: ScreenSavers/intermomentary.xml.h:3 ScreenSavers/jigglypuff.xml.h:12 +#: ScreenSavers/jigsaw.xml.h:3 ScreenSavers/juggler3d.xml.h:3 +#: ScreenSavers/julia.xml.h:3 ScreenSavers/kaleidescope.xml.h:3 +#: ScreenSavers/kaleidocycle.xml.h:3 ScreenSavers/klein.xml.h:45 +#: ScreenSavers/kumppa.xml.h:3 ScreenSavers/lament.xml.h:3 +#: ScreenSavers/lavalite.xml.h:3 ScreenSavers/lcdscrub.xml.h:3 +#: ScreenSavers/lockward.xml.h:3 ScreenSavers/loop.xml.h:3 +#: ScreenSavers/maze.xml.h:3 ScreenSavers/maze3d.xml.h:6 #: ScreenSavers/memscroller.xml.h:3 ScreenSavers/menger.xml.h:3 #: ScreenSavers/metaballs.xml.h:3 ScreenSavers/mirrorblob.xml.h:3 #: ScreenSavers/moebius.xml.h:3 ScreenSavers/moebiusgears.xml.h:3 @@ -609,33 +689,38 @@ msgstr "Nízky" #: ScreenSavers/morph3d.xml.h:3 ScreenSavers/mountain.xml.h:3 #: ScreenSavers/munch.xml.h:3 ScreenSavers/nerverot.xml.h:3 #: ScreenSavers/noof.xml.h:3 ScreenSavers/pacman.xml.h:3 -#: ScreenSavers/penrose.xml.h:3 ScreenSavers/petri.xml.h:3 -#: ScreenSavers/phosphor.xml.h:3 ScreenSavers/photopile.xml.h:16 -#: ScreenSavers/piecewise.xml.h:3 ScreenSavers/pinion.xml.h:3 -#: ScreenSavers/pipes.xml.h:3 ScreenSavers/polyhedra.xml.h:3 -#: ScreenSavers/polyominoes.xml.h:4 ScreenSavers/polytopes.xml.h:25 -#: ScreenSavers/popsquares.xml.h:3 ScreenSavers/projectiveplane.xml.h:41 -#: ScreenSavers/providence.xml.h:3 ScreenSavers/pulsar.xml.h:3 -#: ScreenSavers/pyro.xml.h:3 ScreenSavers/qix.xml.h:3 -#: ScreenSavers/quasicrystal.xml.h:3 ScreenSavers/queens.xml.h:3 -#: ScreenSavers/rd-bomb.xml.h:3 ScreenSavers/ripples.xml.h:3 -#: ScreenSavers/rocks.xml.h:3 ScreenSavers/rotzoomer.xml.h:3 +#: ScreenSavers/peepers.xml.h:3 ScreenSavers/penrose.xml.h:3 +#: ScreenSavers/petri.xml.h:3 ScreenSavers/phosphor.xml.h:3 +#: ScreenSavers/photopile.xml.h:16 ScreenSavers/piecewise.xml.h:3 +#: ScreenSavers/pinion.xml.h:3 ScreenSavers/pipes.xml.h:3 +#: ScreenSavers/polyhedra.xml.h:3 ScreenSavers/polyominoes.xml.h:4 +#: ScreenSavers/polytopes.xml.h:25 ScreenSavers/popsquares.xml.h:3 +#: ScreenSavers/projectiveplane.xml.h:38 ScreenSavers/providence.xml.h:3 +#: ScreenSavers/pulsar.xml.h:3 ScreenSavers/pyro.xml.h:3 +#: ScreenSavers/qix.xml.h:3 ScreenSavers/quasicrystal.xml.h:3 +#: ScreenSavers/queens.xml.h:3 ScreenSavers/raverhoop.xml.h:3 +#: ScreenSavers/razzledazzle.xml.h:3 ScreenSavers/rd-bomb.xml.h:3 +#: ScreenSavers/ripples.xml.h:3 ScreenSavers/rocks.xml.h:3 +#: ScreenSavers/romanboy.xml.h:41 ScreenSavers/rotzoomer.xml.h:3 #: ScreenSavers/rubik.xml.h:3 ScreenSavers/rubikblocks.xml.h:3 -#: ScreenSavers/sballs.xml.h:3 ScreenSavers/shadebobs.xml.h:3 -#: ScreenSavers/sierpinski.xml.h:3 ScreenSavers/sierpinski3d.xml.h:3 -#: ScreenSavers/skytentacles.xml.h:16 ScreenSavers/slidescreen.xml.h:3 -#: ScreenSavers/slip.xml.h:3 ScreenSavers/sonar.xml.h:3 -#: ScreenSavers/speedmine.xml.h:3 ScreenSavers/spheremonics.xml.h:3 -#: ScreenSavers/spotlight.xml.h:3 ScreenSavers/sproingies.xml.h:3 -#: ScreenSavers/squiral.xml.h:3 ScreenSavers/stairs.xml.h:3 -#: ScreenSavers/starfish.xml.h:6 ScreenSavers/stonerview.xml.h:3 -#: ScreenSavers/strange.xml.h:3 ScreenSavers/substrate.xml.h:3 -#: ScreenSavers/superquadrics.xml.h:3 ScreenSavers/surfaces.xml.h:3 -#: ScreenSavers/swirl.xml.h:3 ScreenSavers/tangram.xml.h:3 +#: ScreenSavers/sballs.xml.h:3 ScreenSavers/scooter.xml.h:3 +#: ScreenSavers/shadebobs.xml.h:3 ScreenSavers/sierpinski.xml.h:3 +#: ScreenSavers/sierpinski3d.xml.h:3 ScreenSavers/skytentacles.xml.h:16 +#: ScreenSavers/slidescreen.xml.h:3 ScreenSavers/slip.xml.h:3 +#: ScreenSavers/sonar.xml.h:3 ScreenSavers/speedmine.xml.h:3 +#: ScreenSavers/spheremonics.xml.h:3 ScreenSavers/splitflap.xml.h:3 +#: ScreenSavers/splodesic.xml.h:3 ScreenSavers/spotlight.xml.h:3 +#: ScreenSavers/sproingies.xml.h:3 ScreenSavers/squiral.xml.h:3 +#: ScreenSavers/stairs.xml.h:3 ScreenSavers/starfish.xml.h:6 +#: ScreenSavers/stonerview.xml.h:3 ScreenSavers/strange.xml.h:3 +#: ScreenSavers/substrate.xml.h:3 ScreenSavers/superquadrics.xml.h:3 +#: ScreenSavers/surfaces.xml.h:3 ScreenSavers/swirl.xml.h:3 +#: ScreenSavers/tangram.xml.h:3 ScreenSavers/tessellimage.xml.h:3 #: ScreenSavers/thornbird.xml.h:3 ScreenSavers/topblock.xml.h:3 #: ScreenSavers/triangle.xml.h:3 ScreenSavers/tronbit.xml.h:3 #: ScreenSavers/truchet.xml.h:3 ScreenSavers/twang.xml.h:3 -#: ScreenSavers/unknownpleasures.xml.h:3 ScreenSavers/voronoi.xml.h:3 +#: ScreenSavers/unicrud.xml.h:3 ScreenSavers/unknownpleasures.xml.h:3 +#: ScreenSavers/vigilance.xml.h:3 ScreenSavers/voronoi.xml.h:3 #: ScreenSavers/wander.xml.h:3 ScreenSavers/winduprobot.xml.h:3 #: ScreenSavers/wormhole.xml.h:3 ScreenSavers/xflame.xml.h:3 #: ScreenSavers/xlyap.xml.h:3 ScreenSavers/xmatrix.xml.h:16 @@ -648,91 +733,107 @@ msgstr "" #: ScreenSavers/antmaze.xml.h:4 ScreenSavers/antspotlight.xml.h:4 #: ScreenSavers/apple2.xml.h:12 ScreenSavers/atlantis.xml.h:4 #: ScreenSavers/attraction.xml.h:13 ScreenSavers/atunnel.xml.h:4 -#: ScreenSavers/barcode.xml.h:4 ScreenSavers/blaster.xml.h:4 -#: ScreenSavers/blinkbox.xml.h:4 ScreenSavers/blocktube.xml.h:4 -#: ScreenSavers/bouboule.xml.h:4 ScreenSavers/bouncingcow.xml.h:4 -#: ScreenSavers/boxed.xml.h:4 ScreenSavers/boxfit.xml.h:4 -#: ScreenSavers/braid.xml.h:4 ScreenSavers/bubble3d.xml.h:4 -#: ScreenSavers/bumps.xml.h:7 ScreenSavers/cage.xml.h:4 -#: ScreenSavers/carousel.xml.h:4 ScreenSavers/ccurve.xml.h:10 -#: ScreenSavers/celtic.xml.h:4 ScreenSavers/circuit.xml.h:4 +#: ScreenSavers/barcode.xml.h:4 ScreenSavers/binaryring.xml.h:4 +#: ScreenSavers/blaster.xml.h:4 ScreenSavers/blinkbox.xml.h:4 +#: ScreenSavers/blocktube.xml.h:4 ScreenSavers/bouboule.xml.h:4 +#: ScreenSavers/bouncingcow.xml.h:4 ScreenSavers/boxed.xml.h:4 +#: ScreenSavers/boxfit.xml.h:4 ScreenSavers/braid.xml.h:4 +#: ScreenSavers/bubble3d.xml.h:4 ScreenSavers/bumps.xml.h:7 +#: ScreenSavers/cage.xml.h:4 ScreenSavers/carousel.xml.h:4 +#: ScreenSavers/ccurve.xml.h:10 ScreenSavers/celtic.xml.h:4 +#: ScreenSavers/circuit.xml.h:4 ScreenSavers/cityflow.xml.h:4 #: ScreenSavers/cloudlife.xml.h:4 ScreenSavers/companioncube.xml.h:4 #: ScreenSavers/compass.xml.h:4 ScreenSavers/coral.xml.h:4 -#: ScreenSavers/crackberg.xml.h:4 ScreenSavers/crystal.xml.h:4 -#: ScreenSavers/cube21.xml.h:4 ScreenSavers/cubenetic.xml.h:4 -#: ScreenSavers/cubestorm.xml.h:4 ScreenSavers/cubicgrid.xml.h:4 -#: ScreenSavers/cwaves.xml.h:4 ScreenSavers/cynosure.xml.h:4 -#: ScreenSavers/dangerball.xml.h:4 ScreenSavers/decayscreen.xml.h:4 +#: ScreenSavers/crackberg.xml.h:4 ScreenSavers/crumbler.xml.h:4 +#: ScreenSavers/crystal.xml.h:4 ScreenSavers/cube21.xml.h:4 +#: ScreenSavers/cubenetic.xml.h:4 ScreenSavers/cubestack.xml.h:4 +#: ScreenSavers/cubestorm.xml.h:4 ScreenSavers/cubetwist.xml.h:4 +#: ScreenSavers/cubicgrid.xml.h:4 ScreenSavers/cwaves.xml.h:4 +#: ScreenSavers/cynosure.xml.h:4 ScreenSavers/dangerball.xml.h:4 +#: ScreenSavers/decayscreen.xml.h:4 ScreenSavers/deepstars.xml.h:4 #: ScreenSavers/deluxe.xml.h:4 ScreenSavers/demon.xml.h:4 -#: ScreenSavers/discrete.xml.h:4 ScreenSavers/distort.xml.h:4 -#: ScreenSavers/drift.xml.h:4 ScreenSavers/endgame.xml.h:4 +#: ScreenSavers/discoball.xml.h:4 ScreenSavers/discrete.xml.h:4 +#: ScreenSavers/distort.xml.h:4 ScreenSavers/drift.xml.h:4 +#: ScreenSavers/dymaxionmap.xml.h:4 ScreenSavers/endgame.xml.h:4 #: ScreenSavers/engine.xml.h:4 ScreenSavers/epicycle.xml.h:4 -#: ScreenSavers/eruption.xml.h:4 ScreenSavers/euler2d.xml.h:4 +#: ScreenSavers/eruption.xml.h:4 ScreenSavers/esper.xml.h:4 +#: ScreenSavers/etruscanvenus.xml.h:41 ScreenSavers/euler2d.xml.h:4 #: ScreenSavers/extrusion.xml.h:4 ScreenSavers/fadeplot.xml.h:4 -#: ScreenSavers/fiberlamp.xml.h:4 ScreenSavers/fireworkx.xml.h:4 -#: ScreenSavers/flame.xml.h:4 ScreenSavers/flipflop.xml.h:4 -#: ScreenSavers/flipscreen3d.xml.h:4 ScreenSavers/fliptext.xml.h:4 -#: ScreenSavers/flow.xml.h:4 ScreenSavers/fluidballs.xml.h:4 -#: ScreenSavers/flyingtoasters.xml.h:4 ScreenSavers/fontglide.xml.h:4 -#: ScreenSavers/fuzzyflakes.xml.h:4 ScreenSavers/galaxy.xml.h:4 -#: ScreenSavers/gears.xml.h:4 ScreenSavers/geodesic.xml.h:13 -#: ScreenSavers/gflux.xml.h:4 ScreenSavers/glblur.xml.h:4 -#: ScreenSavers/glcells.xml.h:4 ScreenSavers/gleidescope.xml.h:4 -#: ScreenSavers/glhanoi.xml.h:4 ScreenSavers/glknots.xml.h:4 -#: ScreenSavers/glmatrix.xml.h:4 ScreenSavers/glplanet.xml.h:4 +#: ScreenSavers/fiberlamp.xml.h:4 ScreenSavers/filmleader.xml.h:4 +#: ScreenSavers/fireworkx.xml.h:4 ScreenSavers/flame.xml.h:4 +#: ScreenSavers/flipflop.xml.h:4 ScreenSavers/flipscreen3d.xml.h:4 +#: ScreenSavers/fliptext.xml.h:4 ScreenSavers/flow.xml.h:4 +#: ScreenSavers/fluidballs.xml.h:4 ScreenSavers/flyingtoasters.xml.h:4 +#: ScreenSavers/fontglide.xml.h:4 ScreenSavers/fuzzyflakes.xml.h:4 +#: ScreenSavers/galaxy.xml.h:4 ScreenSavers/gears.xml.h:4 +#: ScreenSavers/geodesic.xml.h:13 ScreenSavers/geodesicgears.xml.h:4 +#: ScreenSavers/gflux.xml.h:4 ScreenSavers/gibson.xml.h:4 +#: ScreenSavers/glblur.xml.h:4 ScreenSavers/glcells.xml.h:4 +#: ScreenSavers/gleidescope.xml.h:4 ScreenSavers/glhanoi.xml.h:4 +#: ScreenSavers/glitchpeg.xml.h:4 ScreenSavers/glknots.xml.h:4 +#: ScreenSavers/glmatrix.xml.h:4 ScreenSavers/glplanet.xml.h:7 #: ScreenSavers/glschool.xml.h:4 ScreenSavers/glslideshow.xml.h:4 #: ScreenSavers/glsnake.xml.h:4 ScreenSavers/gltext.xml.h:4 #: ScreenSavers/goop.xml.h:4 ScreenSavers/grav.xml.h:4 -#: ScreenSavers/greynetic.xml.h:4 ScreenSavers/halftone.xml.h:4 -#: ScreenSavers/halo.xml.h:4 ScreenSavers/helix.xml.h:4 -#: ScreenSavers/hopalong.xml.h:4 ScreenSavers/hypertorus.xml.h:4 -#: ScreenSavers/hypnowheel.xml.h:16 ScreenSavers/ifs.xml.h:4 -#: ScreenSavers/imsmap.xml.h:4 ScreenSavers/interaggregate.xml.h:4 -#: ScreenSavers/interference.xml.h:4 ScreenSavers/intermomentary.xml.h:4 -#: ScreenSavers/jigglypuff.xml.h:13 ScreenSavers/jigsaw.xml.h:4 -#: ScreenSavers/juggler3d.xml.h:4 ScreenSavers/julia.xml.h:4 -#: ScreenSavers/kaleidescope.xml.h:4 ScreenSavers/kaleidocycle.xml.h:4 -#: ScreenSavers/klein.xml.h:44 ScreenSavers/kumppa.xml.h:4 -#: ScreenSavers/lament.xml.h:4 ScreenSavers/lavalite.xml.h:4 -#: ScreenSavers/lcdscrub.xml.h:4 ScreenSavers/lockward.xml.h:4 -#: ScreenSavers/loop.xml.h:4 ScreenSavers/matrixview.xml.h:13 -#: ScreenSavers/maze.xml.h:4 ScreenSavers/memscroller.xml.h:4 -#: ScreenSavers/menger.xml.h:4 ScreenSavers/metaballs.xml.h:4 -#: ScreenSavers/mirrorblob.xml.h:4 ScreenSavers/moebius.xml.h:4 -#: ScreenSavers/moebiusgears.xml.h:4 ScreenSavers/moire2.xml.h:4 -#: ScreenSavers/molecule.xml.h:4 ScreenSavers/morph3d.xml.h:4 -#: ScreenSavers/mountain.xml.h:4 ScreenSavers/munch.xml.h:4 -#: ScreenSavers/nerverot.xml.h:4 ScreenSavers/noof.xml.h:4 -#: ScreenSavers/pacman.xml.h:4 ScreenSavers/penrose.xml.h:4 +#: ScreenSavers/gravitywell.xml.h:4 ScreenSavers/greynetic.xml.h:4 +#: ScreenSavers/halftone.xml.h:4 ScreenSavers/halo.xml.h:4 +#: ScreenSavers/handsy.xml.h:4 ScreenSavers/helix.xml.h:4 +#: ScreenSavers/hexadrop.xml.h:4 ScreenSavers/hexstrut.xml.h:4 +#: ScreenSavers/hopalong.xml.h:4 ScreenSavers/hydrostat.xml.h:4 +#: ScreenSavers/hypertorus.xml.h:4 ScreenSavers/hypnowheel.xml.h:16 +#: ScreenSavers/ifs.xml.h:4 ScreenSavers/imsmap.xml.h:4 +#: ScreenSavers/interaggregate.xml.h:4 ScreenSavers/interference.xml.h:4 +#: ScreenSavers/intermomentary.xml.h:4 ScreenSavers/jigglypuff.xml.h:13 +#: ScreenSavers/jigsaw.xml.h:4 ScreenSavers/juggler3d.xml.h:4 +#: ScreenSavers/julia.xml.h:4 ScreenSavers/kaleidescope.xml.h:4 +#: ScreenSavers/kaleidocycle.xml.h:4 ScreenSavers/klein.xml.h:46 +#: ScreenSavers/kumppa.xml.h:4 ScreenSavers/lament.xml.h:4 +#: ScreenSavers/lavalite.xml.h:4 ScreenSavers/lcdscrub.xml.h:4 +#: ScreenSavers/lockward.xml.h:4 ScreenSavers/loop.xml.h:4 +#: ScreenSavers/m6502.xml.h:9 ScreenSavers/matrixview.xml.h:13 +#: ScreenSavers/maze.xml.h:4 ScreenSavers/maze3d.xml.h:7 +#: ScreenSavers/memscroller.xml.h:4 ScreenSavers/menger.xml.h:4 +#: ScreenSavers/metaballs.xml.h:4 ScreenSavers/mirrorblob.xml.h:4 +#: ScreenSavers/moebius.xml.h:4 ScreenSavers/moebiusgears.xml.h:4 +#: ScreenSavers/moire2.xml.h:4 ScreenSavers/molecule.xml.h:4 +#: ScreenSavers/morph3d.xml.h:4 ScreenSavers/mountain.xml.h:4 +#: ScreenSavers/munch.xml.h:4 ScreenSavers/nerverot.xml.h:4 +#: ScreenSavers/noof.xml.h:4 ScreenSavers/pacman.xml.h:4 +#: ScreenSavers/peepers.xml.h:4 ScreenSavers/penrose.xml.h:4 #: ScreenSavers/petri.xml.h:4 ScreenSavers/phosphor.xml.h:4 #: ScreenSavers/photopile.xml.h:17 ScreenSavers/piecewise.xml.h:4 #: ScreenSavers/pinion.xml.h:4 ScreenSavers/pipes.xml.h:4 #: ScreenSavers/polyhedra.xml.h:4 ScreenSavers/polyominoes.xml.h:5 #: ScreenSavers/polytopes.xml.h:26 ScreenSavers/pong.xml.h:12 -#: ScreenSavers/popsquares.xml.h:4 ScreenSavers/projectiveplane.xml.h:42 +#: ScreenSavers/popsquares.xml.h:4 ScreenSavers/projectiveplane.xml.h:39 #: ScreenSavers/providence.xml.h:4 ScreenSavers/pulsar.xml.h:4 #: ScreenSavers/pyro.xml.h:13 ScreenSavers/qix.xml.h:4 #: ScreenSavers/quasicrystal.xml.h:4 ScreenSavers/queens.xml.h:4 +#: ScreenSavers/raverhoop.xml.h:4 ScreenSavers/razzledazzle.xml.h:4 #: ScreenSavers/ripples.xml.h:4 ScreenSavers/rocks.xml.h:4 -#: ScreenSavers/rotzoomer.xml.h:4 ScreenSavers/rubik.xml.h:4 -#: ScreenSavers/rubikblocks.xml.h:4 ScreenSavers/sballs.xml.h:4 +#: ScreenSavers/romanboy.xml.h:42 ScreenSavers/rotzoomer.xml.h:4 +#: ScreenSavers/rubik.xml.h:4 ScreenSavers/rubikblocks.xml.h:4 +#: ScreenSavers/sballs.xml.h:4 ScreenSavers/scooter.xml.h:4 #: ScreenSavers/shadebobs.xml.h:4 ScreenSavers/sierpinski.xml.h:4 #: ScreenSavers/sierpinski3d.xml.h:4 ScreenSavers/skytentacles.xml.h:13 #: ScreenSavers/slidescreen.xml.h:4 ScreenSavers/slip.xml.h:4 #: ScreenSavers/sonar.xml.h:4 ScreenSavers/speedmine.xml.h:4 -#: ScreenSavers/spheremonics.xml.h:4 ScreenSavers/spotlight.xml.h:4 +#: ScreenSavers/spheremonics.xml.h:4 ScreenSavers/splitflap.xml.h:4 +#: ScreenSavers/splodesic.xml.h:4 ScreenSavers/spotlight.xml.h:4 #: ScreenSavers/sproingies.xml.h:4 ScreenSavers/squiral.xml.h:4 #: ScreenSavers/stairs.xml.h:4 ScreenSavers/starfish.xml.h:7 #: ScreenSavers/starwars.xml.h:3 ScreenSavers/stonerview.xml.h:4 #: ScreenSavers/strange.xml.h:4 ScreenSavers/substrate.xml.h:4 #: ScreenSavers/superquadrics.xml.h:4 ScreenSavers/surfaces.xml.h:4 #: ScreenSavers/swirl.xml.h:4 ScreenSavers/tangram.xml.h:4 -#: ScreenSavers/thornbird.xml.h:4 ScreenSavers/topblock.xml.h:4 -#: ScreenSavers/triangle.xml.h:4 ScreenSavers/tronbit.xml.h:4 -#: ScreenSavers/truchet.xml.h:4 ScreenSavers/twang.xml.h:4 -#: ScreenSavers/unknownpleasures.xml.h:4 ScreenSavers/wander.xml.h:4 +#: ScreenSavers/tessellimage.xml.h:4 ScreenSavers/thornbird.xml.h:4 +#: ScreenSavers/topblock.xml.h:4 ScreenSavers/triangle.xml.h:4 +#: ScreenSavers/tronbit.xml.h:4 ScreenSavers/truchet.xml.h:4 +#: ScreenSavers/twang.xml.h:4 ScreenSavers/unicrud.xml.h:4 +#: ScreenSavers/unknownpleasures.xml.h:4 ScreenSavers/vfeedback.xml.h:4 +#: ScreenSavers/vigilance.xml.h:4 ScreenSavers/wander.xml.h:4 #: ScreenSavers/winduprobot.xml.h:4 ScreenSavers/wormhole.xml.h:4 -#: ScreenSavers/xanalogtv.xml.h:5 ScreenSavers/xflame.xml.h:4 +#: ScreenSavers/xanalogtv.xml.h:6 ScreenSavers/xflame.xml.h:4 #: ScreenSavers/xlyap.xml.h:4 ScreenSavers/xmatrix.xml.h:17 #: ScreenSavers/xrayswarm.xml.h:4 ScreenSavers/xspirograph.xml.h:4 #: ScreenSavers/zoom.xml.h:4 @@ -763,7 +864,7 @@ msgstr "" msgid "" "Searches for a source of odor in a turbulent atmosphere. The searcher is " "able to sense the odor and determine local instantaneous wind direction. The " -"goal is to find the source in the shortest mean time. http://en.wikipedia." +"goal is to find the source in the shortest mean time. https://en.wikipedia." "org/wiki/Anemotaxis Written by Eugene Balkovsky; 2004." msgstr "" @@ -822,16 +923,18 @@ msgid "Include alternate geometries" msgstr "Pridať alternatívne geometrie" #: ScreenSavers/apollonian.xml.h:5 ScreenSavers/hyperspace.xml.h:14 +#: ScreenSavers/tessellimage.xml.h:11 msgid "Shallow" msgstr "Plytký" #: ScreenSavers/apollonian.xml.h:7 ScreenSavers/flipflop.xml.h:11 #: ScreenSavers/geodesic.xml.h:18 ScreenSavers/hyperspace.xml.h:15 -#: ScreenSavers/lattice.xml.h:21 +#: ScreenSavers/lattice.xml.h:21 ScreenSavers/splodesic.xml.h:8 msgid "Depth" msgstr "Hĺbka" #: ScreenSavers/apollonian.xml.h:9 ScreenSavers/hyperspace.xml.h:16 +#: ScreenSavers/tessellimage.xml.h:13 msgid "Deep" msgstr "Hlboký" @@ -844,18 +947,18 @@ msgstr "Hlboký" #: ScreenSavers/euler2d.xml.h:27 ScreenSavers/fadeplot.xml.h:11 #: ScreenSavers/flame.xml.h:12 ScreenSavers/flow.xml.h:11 #: ScreenSavers/galaxy.xml.h:9 ScreenSavers/grav.xml.h:8 -#: ScreenSavers/halo.xml.h:8 ScreenSavers/hopalong.xml.h:9 -#: ScreenSavers/imsmap.xml.h:11 ScreenSavers/interference.xml.h:15 -#: ScreenSavers/julia.xml.h:11 ScreenSavers/loop.xml.h:8 -#: ScreenSavers/metaballs.xml.h:8 ScreenSavers/moire.xml.h:5 -#: ScreenSavers/moire2.xml.h:5 ScreenSavers/mountain.xml.h:8 -#: ScreenSavers/nerverot.xml.h:11 ScreenSavers/penrose.xml.h:5 -#: ScreenSavers/polyominoes.xml.h:9 ScreenSavers/rd-bomb.xml.h:14 -#: ScreenSavers/rocks.xml.h:14 ScreenSavers/shadebobs.xml.h:6 -#: ScreenSavers/sierpinski.xml.h:11 ScreenSavers/slip.xml.h:11 -#: ScreenSavers/squiral.xml.h:13 ScreenSavers/starfish.xml.h:14 -#: ScreenSavers/strange.xml.h:8 ScreenSavers/swirl.xml.h:8 -#: ScreenSavers/triangle.xml.h:5 +#: ScreenSavers/halo.xml.h:8 ScreenSavers/handsy.xml.h:8 +#: ScreenSavers/hopalong.xml.h:9 ScreenSavers/imsmap.xml.h:11 +#: ScreenSavers/interference.xml.h:15 ScreenSavers/julia.xml.h:11 +#: ScreenSavers/loop.xml.h:8 ScreenSavers/metaballs.xml.h:8 +#: ScreenSavers/moire.xml.h:5 ScreenSavers/moire2.xml.h:5 +#: ScreenSavers/mountain.xml.h:8 ScreenSavers/nerverot.xml.h:11 +#: ScreenSavers/penrose.xml.h:5 ScreenSavers/polyominoes.xml.h:9 +#: ScreenSavers/rd-bomb.xml.h:14 ScreenSavers/rocks.xml.h:14 +#: ScreenSavers/shadebobs.xml.h:6 ScreenSavers/sierpinski.xml.h:11 +#: ScreenSavers/slip.xml.h:11 ScreenSavers/squiral.xml.h:13 +#: ScreenSavers/starfish.xml.h:14 ScreenSavers/strange.xml.h:20 +#: ScreenSavers/swirl.xml.h:8 ScreenSavers/triangle.xml.h:5 msgid "Two" msgstr "Dve" @@ -876,11 +979,11 @@ msgstr "Dve" #: ScreenSavers/moire2.xml.h:6 ScreenSavers/mountain.xml.h:9 #: ScreenSavers/penrose.xml.h:6 ScreenSavers/polyominoes.xml.h:10 #: ScreenSavers/popsquares.xml.h:7 ScreenSavers/rd-bomb.xml.h:15 -#: ScreenSavers/rocks.xml.h:15 ScreenSavers/shadebobs.xml.h:8 -#: ScreenSavers/sierpinski.xml.h:12 ScreenSavers/slip.xml.h:12 -#: ScreenSavers/squiral.xml.h:14 ScreenSavers/starfish.xml.h:15 -#: ScreenSavers/strange.xml.h:9 ScreenSavers/swirl.xml.h:9 -#: ScreenSavers/triangle.xml.h:6 +#: ScreenSavers/rocks.xml.h:15 ScreenSavers/scooter.xml.h:15 +#: ScreenSavers/shadebobs.xml.h:8 ScreenSavers/sierpinski.xml.h:12 +#: ScreenSavers/slip.xml.h:12 ScreenSavers/squiral.xml.h:14 +#: ScreenSavers/starfish.xml.h:15 ScreenSavers/strange.xml.h:21 +#: ScreenSavers/swirl.xml.h:9 ScreenSavers/triangle.xml.h:6 #, fuzzy msgid "Number of colors" msgstr "Počet farieb" @@ -889,9 +992,9 @@ msgstr "Počet farieb" #, fuzzy, no-c-format msgid "" "A fractal packing of circles with smaller circles, demonstrating Descartes's " -"theorem. http://en.wikipedia.org/wiki/Apollonian_gasket http://en.wikipedia." -"org/wiki/Descartes%27_theorem Written by Allan R. Wilks and David Bagley; " -"2002." +"theorem. https://en.wikipedia.org/wiki/Apollonian_gasket https://en." +"wikipedia.org/wiki/Descartes%27_theorem Written by Allan R. Wilks and David " +"Bagley; 2002." msgstr "" "Vyplní veľkú kružnicu malými, aby demonštroval Descartov teorém o " "kružniciach. Napísal Allan R. Wilks a David Bagley." @@ -925,8 +1028,8 @@ msgstr "Spustiť sledovací program" #: ScreenSavers/gleidescope.xml.h:8 ScreenSavers/glslideshow.xml.h:5 #: ScreenSavers/maze.xml.h:15 ScreenSavers/ripples.xml.h:5 #: ScreenSavers/rotzoomer.xml.h:5 ScreenSavers/slidescreen.xml.h:8 -#: ScreenSavers/spotlight.xml.h:5 ScreenSavers/twang.xml.h:5 -#: ScreenSavers/zoom.xml.h:5 +#: ScreenSavers/spotlight.xml.h:5 ScreenSavers/tessellimage.xml.h:8 +#: ScreenSavers/twang.xml.h:5 ScreenSavers/zoom.xml.h:5 #, fuzzy msgid "10 seconds" msgstr "0 sekúnd" @@ -937,7 +1040,8 @@ msgstr "0 sekúnd" #: ScreenSavers/decayscreen.xml.h:6 ScreenSavers/deco.xml.h:3 #: ScreenSavers/distort.xml.h:6 ScreenSavers/drift.xml.h:6 #: ScreenSavers/eruption.xml.h:20 ScreenSavers/euler2d.xml.h:26 -#: ScreenSavers/galaxy.xml.h:7 ScreenSavers/glsnake.xml.h:6 +#: ScreenSavers/galaxy.xml.h:7 ScreenSavers/geodesicgears.xml.h:6 +#: ScreenSavers/glitchpeg.xml.h:6 ScreenSavers/glsnake.xml.h:6 #: ScreenSavers/hopalong.xml.h:6 ScreenSavers/menger.xml.h:6 #: ScreenSavers/metaballs.xml.h:6 ScreenSavers/moire.xml.h:3 #: ScreenSavers/molecule.xml.h:6 ScreenSavers/munch.xml.h:6 @@ -948,39 +1052,47 @@ msgstr "0 sekúnd" #: ScreenSavers/slidescreen.xml.h:9 ScreenSavers/spheremonics.xml.h:6 #: ScreenSavers/spotlight.xml.h:6 ScreenSavers/starfish.xml.h:9 #: ScreenSavers/substrate.xml.h:6 ScreenSavers/superquadrics.xml.h:10 -#: ScreenSavers/surfaces.xml.h:6 ScreenSavers/twang.xml.h:6 -#: ScreenSavers/vermiculate.xml.h:3 ScreenSavers/vidwhacker.xml.h:3 -#: ScreenSavers/wander.xml.h:7 ScreenSavers/zoom.xml.h:6 +#: ScreenSavers/surfaces.xml.h:6 ScreenSavers/tessellimage.xml.h:9 +#: ScreenSavers/twang.xml.h:6 ScreenSavers/vermiculate.xml.h:3 +#: ScreenSavers/vidwhacker.xml.h:3 ScreenSavers/wander.xml.h:7 +#: ScreenSavers/zoom.xml.h:6 msgid "Duration" msgstr "Trvanie" #: ScreenSavers/apple2.xml.h:8 ScreenSavers/blitspin.xml.h:8 #: ScreenSavers/bumps.xml.h:10 ScreenSavers/decayscreen.xml.h:7 -#: ScreenSavers/distort.xml.h:7 ScreenSavers/ripples.xml.h:7 -#: ScreenSavers/rotzoomer.xml.h:7 ScreenSavers/slidescreen.xml.h:10 -#: ScreenSavers/spotlight.xml.h:7 ScreenSavers/twang.xml.h:7 +#: ScreenSavers/distort.xml.h:7 ScreenSavers/glitchpeg.xml.h:7 +#: ScreenSavers/ripples.xml.h:7 ScreenSavers/rotzoomer.xml.h:7 +#: ScreenSavers/slidescreen.xml.h:10 ScreenSavers/spotlight.xml.h:7 +#: ScreenSavers/tessellimage.xml.h:10 ScreenSavers/twang.xml.h:7 #: ScreenSavers/zoom.xml.h:7 #, fuzzy msgid "10 minutes" msgstr "1 minúta" -#: ScreenSavers/apple2.xml.h:11 ScreenSavers/xanalogtv.xml.h:4 +#: ScreenSavers/apple2.xml.h:11 ScreenSavers/filmleader.xml.h:3 +#: ScreenSavers/m6502.xml.h:8 ScreenSavers/vfeedback.xml.h:3 +#: ScreenSavers/xanalogtv.xml.h:5 #, fuzzy msgid "Color Knob" msgstr "Farby" -#: ScreenSavers/apple2.xml.h:13 ScreenSavers/xanalogtv.xml.h:6 +#: ScreenSavers/apple2.xml.h:13 ScreenSavers/filmleader.xml.h:5 +#: ScreenSavers/m6502.xml.h:10 ScreenSavers/vfeedback.xml.h:5 +#: ScreenSavers/xanalogtv.xml.h:7 msgid "Tint Knob" msgstr "" -#: ScreenSavers/apple2.xml.h:14 ScreenSavers/pong.xml.h:11 -#: ScreenSavers/xanalogtv.xml.h:7 +#: ScreenSavers/apple2.xml.h:14 ScreenSavers/filmleader.xml.h:7 +#: ScreenSavers/m6502.xml.h:14 ScreenSavers/pong.xml.h:11 +#: ScreenSavers/vfeedback.xml.h:7 ScreenSavers/xanalogtv.xml.h:8 #, fuzzy msgid "Brightness Knob" msgstr "Prechody jasu" -#: ScreenSavers/apple2.xml.h:15 ScreenSavers/pong.xml.h:13 -#: ScreenSavers/xanalogtv.xml.h:8 +#: ScreenSavers/apple2.xml.h:15 ScreenSavers/filmleader.xml.h:8 +#: ScreenSavers/m6502.xml.h:15 ScreenSavers/pong.xml.h:13 +#: ScreenSavers/vfeedback.xml.h:8 ScreenSavers/xanalogtv.xml.h:9 msgid "Contrast Knob" msgstr "" @@ -994,8 +1106,8 @@ msgid "" "and displays them within the limitations of the Apple ][ display hardware. " "(Six available colors in hi-res mode!) On MacOS and Linux, this program is " "also a fully-functional VT100 emulator! Run it as an application instead of " -"as a screen saver and you can use it as a terminal. http://en.wikipedia.org/" -"wiki/Apple_II_series Written by Trevor Blackwell; 2003." +"as a screen saver and you can use it as a terminal. https://en.wikipedia.org/" +"wiki/Apple_II_series Written by Trevor Blackwell and Jamie Zawinski; 2003." msgstr "" #: ScreenSavers/atlantis.xml.h:1 @@ -1062,32 +1174,39 @@ msgstr "Farebný prechod na pozadí" #: ScreenSavers/atlantis.xml.h:18 ScreenSavers/atunnel.xml.h:7 #: ScreenSavers/blinkbox.xml.h:11 ScreenSavers/blocktube.xml.h:10 -#: ScreenSavers/boing.xml.h:13 ScreenSavers/bouncingcow.xml.h:11 +#: ScreenSavers/boing.xml.h:13 ScreenSavers/bouncingcow.xml.h:12 #: ScreenSavers/boxed.xml.h:24 ScreenSavers/cage.xml.h:5 -#: ScreenSavers/companioncube.xml.h:13 ScreenSavers/crackberg.xml.h:17 +#: ScreenSavers/cityflow.xml.h:16 ScreenSavers/companioncube.xml.h:13 +#: ScreenSavers/crackberg.xml.h:17 ScreenSavers/crumbler.xml.h:14 #: ScreenSavers/cube21.xml.h:25 ScreenSavers/cubenetic.xml.h:25 -#: ScreenSavers/cubestorm.xml.h:16 ScreenSavers/dangerball.xml.h:13 +#: ScreenSavers/cubestack.xml.h:15 ScreenSavers/cubestorm.xml.h:19 +#: ScreenSavers/cubetwist.xml.h:17 ScreenSavers/dangerball.xml.h:13 +#: ScreenSavers/discoball.xml.h:13 ScreenSavers/dymaxionmap.xml.h:15 #: ScreenSavers/extrusion.xml.h:16 ScreenSavers/flipflop.xml.h:13 -#: ScreenSavers/flyingtoasters.xml.h:13 ScreenSavers/gears.xml.h:13 -#: ScreenSavers/geodesic.xml.h:6 ScreenSavers/glcells.xml.h:33 +#: ScreenSavers/flyingtoasters.xml.h:14 ScreenSavers/gears.xml.h:13 +#: ScreenSavers/geodesic.xml.h:6 ScreenSavers/geodesicgears.xml.h:10 +#: ScreenSavers/gibson.xml.h:14 ScreenSavers/glcells.xml.h:33 #: ScreenSavers/glhanoi.xml.h:15 ScreenSavers/glknots.xml.h:23 -#: ScreenSavers/glmatrix.xml.h:19 ScreenSavers/glplanet.xml.h:12 +#: ScreenSavers/glmatrix.xml.h:19 ScreenSavers/glplanet.xml.h:18 #: ScreenSavers/glschool.xml.h:13 ScreenSavers/glsnake.xml.h:17 -#: ScreenSavers/gltext.xml.h:18 ScreenSavers/helios.xml.h:16 +#: ScreenSavers/gltext.xml.h:18 ScreenSavers/handsy.xml.h:22 +#: ScreenSavers/helios.xml.h:16 ScreenSavers/hexstrut.xml.h:16 #: ScreenSavers/hilbert.xml.h:21 ScreenSavers/hufo_tunnel.xml.h:9 -#: ScreenSavers/hypertorus.xml.h:6 ScreenSavers/jigglypuff.xml.h:9 -#: ScreenSavers/kaleidocycle.xml.h:20 ScreenSavers/lament.xml.h:6 -#: ScreenSavers/lavalite.xml.h:15 ScreenSavers/menger.xml.h:19 -#: ScreenSavers/mirrorblob.xml.h:26 ScreenSavers/moebiusgears.xml.h:13 -#: ScreenSavers/molecule.xml.h:11 ScreenSavers/pinion.xml.h:15 +#: ScreenSavers/hydrostat.xml.h:28 ScreenSavers/hypertorus.xml.h:6 +#: ScreenSavers/jigglypuff.xml.h:9 ScreenSavers/kaleidocycle.xml.h:20 +#: ScreenSavers/lament.xml.h:6 ScreenSavers/lavalite.xml.h:15 +#: ScreenSavers/menger.xml.h:19 ScreenSavers/mirrorblob.xml.h:26 +#: ScreenSavers/moebiusgears.xml.h:13 ScreenSavers/molecule.xml.h:11 +#: ScreenSavers/peepers.xml.h:16 ScreenSavers/pinion.xml.h:15 #: ScreenSavers/pipes.xml.h:21 ScreenSavers/polyhedra.xml.h:166 #: ScreenSavers/providence.xml.h:6 ScreenSavers/queens.xml.h:5 #: ScreenSavers/rubikblocks.xml.h:19 ScreenSavers/sballs.xml.h:15 #: ScreenSavers/sierpinski3d.xml.h:9 ScreenSavers/speedmine.xml.h:16 -#: ScreenSavers/spheremonics.xml.h:21 ScreenSavers/sproingies.xml.h:8 -#: ScreenSavers/stonerview.xml.h:5 ScreenSavers/superquadrics.xml.h:12 -#: ScreenSavers/tangram.xml.h:14 ScreenSavers/topblock.xml.h:23 -#: ScreenSavers/tronbit.xml.h:10 ScreenSavers/unknownpleasures.xml.h:13 +#: ScreenSavers/spheremonics.xml.h:21 ScreenSavers/splitflap.xml.h:24 +#: ScreenSavers/sproingies.xml.h:8 ScreenSavers/stonerview.xml.h:5 +#: ScreenSavers/superquadrics.xml.h:12 ScreenSavers/tangram.xml.h:14 +#: ScreenSavers/topblock.xml.h:23 ScreenSavers/tronbit.xml.h:10 +#: ScreenSavers/unknownpleasures.xml.h:16 msgid "Wireframe" msgstr "Obrys" @@ -1107,8 +1226,8 @@ msgid "Balls" msgstr "Lopty" #: ScreenSavers/attraction.xml.h:3 ScreenSavers/deluxe.xml.h:6 -#: ScreenSavers/pedal.xml.h:6 ScreenSavers/starfish.xml.h:12 -#: ScreenSavers/surfaces.xml.h:23 +#: ScreenSavers/pedal.xml.h:6 ScreenSavers/razzledazzle.xml.h:15 +#: ScreenSavers/starfish.xml.h:12 ScreenSavers/surfaces.xml.h:23 msgid "Lines" msgstr "Čiary" @@ -1116,7 +1235,7 @@ msgstr "Čiary" msgid "Tails" msgstr "Chvosty" -#: ScreenSavers/attraction.xml.h:5 +#: ScreenSavers/attraction.xml.h:5 ScreenSavers/crumbler.xml.h:9 msgid "Polygons" msgstr "Mnohouholníky" @@ -1149,24 +1268,26 @@ msgstr "Počet lôpt" msgid "Environmental viscosity" msgstr "Viskozita prostredia" -#: ScreenSavers/attraction.xml.h:14 ScreenSavers/blocktube.xml.h:5 -#: ScreenSavers/braid.xml.h:5 ScreenSavers/celtic.xml.h:5 -#: ScreenSavers/cube21.xml.h:21 ScreenSavers/cynosure.xml.h:8 +#: ScreenSavers/attraction.xml.h:14 ScreenSavers/binaryring.xml.h:5 +#: ScreenSavers/blocktube.xml.h:5 ScreenSavers/braid.xml.h:5 +#: ScreenSavers/celtic.xml.h:5 ScreenSavers/cube21.xml.h:21 +#: ScreenSavers/cubestorm.xml.h:11 ScreenSavers/cynosure.xml.h:8 #: ScreenSavers/drift.xml.h:5 ScreenSavers/eruption.xml.h:19 #: ScreenSavers/euler2d.xml.h:13 ScreenSavers/fiberlamp.xml.h:8 #: ScreenSavers/fireflies.xml.h:11 ScreenSavers/flow.xml.h:13 #: ScreenSavers/galaxy.xml.h:6 ScreenSavers/glcells.xml.h:5 -#: ScreenSavers/juggler3d.xml.h:8 ScreenSavers/menger.xml.h:5 -#: ScreenSavers/metaballs.xml.h:5 ScreenSavers/munch.xml.h:5 -#: ScreenSavers/nerverot.xml.h:5 ScreenSavers/petri.xml.h:22 -#: ScreenSavers/photopile.xml.h:18 ScreenSavers/pipes.xml.h:8 -#: ScreenSavers/polyominoes.xml.h:6 ScreenSavers/rubikblocks.xml.h:15 -#: ScreenSavers/shadebobs.xml.h:13 ScreenSavers/sierpinski3d.xml.h:5 -#: ScreenSavers/skytentacles.xml.h:5 ScreenSavers/slidescreen.xml.h:5 -#: ScreenSavers/sonar.xml.h:24 ScreenSavers/spheremonics.xml.h:5 -#: ScreenSavers/substrate.xml.h:5 ScreenSavers/superquadrics.xml.h:9 -#: ScreenSavers/surfaces.xml.h:5 ScreenSavers/vermiculate.xml.h:2 -#: ScreenSavers/wander.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:5 +#: ScreenSavers/hydrostat.xml.h:19 ScreenSavers/juggler3d.xml.h:8 +#: ScreenSavers/menger.xml.h:5 ScreenSavers/metaballs.xml.h:5 +#: ScreenSavers/munch.xml.h:5 ScreenSavers/nerverot.xml.h:5 +#: ScreenSavers/petri.xml.h:22 ScreenSavers/photopile.xml.h:18 +#: ScreenSavers/pipes.xml.h:8 ScreenSavers/polyominoes.xml.h:6 +#: ScreenSavers/rubikblocks.xml.h:15 ScreenSavers/shadebobs.xml.h:13 +#: ScreenSavers/sierpinski3d.xml.h:5 ScreenSavers/skytentacles.xml.h:5 +#: ScreenSavers/slidescreen.xml.h:5 ScreenSavers/sonar.xml.h:24 +#: ScreenSavers/spheremonics.xml.h:5 ScreenSavers/substrate.xml.h:5 +#: ScreenSavers/superquadrics.xml.h:9 ScreenSavers/surfaces.xml.h:5 +#: ScreenSavers/vermiculate.xml.h:2 ScreenSavers/wander.xml.h:6 +#: ScreenSavers/whirlwindwarp.xml.h:5 msgid "Short" msgstr "Krátky" @@ -1176,18 +1297,20 @@ msgstr "Krátky" msgid "Trail length" msgstr "Dĺžka pásu" -#: ScreenSavers/attraction.xml.h:16 ScreenSavers/blocktube.xml.h:7 -#: ScreenSavers/braid.xml.h:7 ScreenSavers/celtic.xml.h:7 -#: ScreenSavers/cube21.xml.h:23 ScreenSavers/cynosure.xml.h:10 +#: ScreenSavers/attraction.xml.h:16 ScreenSavers/binaryring.xml.h:7 +#: ScreenSavers/blocktube.xml.h:7 ScreenSavers/braid.xml.h:7 +#: ScreenSavers/celtic.xml.h:7 ScreenSavers/cube21.xml.h:23 +#: ScreenSavers/cubestorm.xml.h:13 ScreenSavers/cynosure.xml.h:10 #: ScreenSavers/drift.xml.h:7 ScreenSavers/eruption.xml.h:21 #: ScreenSavers/euler2d.xml.h:20 ScreenSavers/fiberlamp.xml.h:10 #: ScreenSavers/fireflies.xml.h:13 ScreenSavers/flow.xml.h:15 #: ScreenSavers/fontglide.xml.h:10 ScreenSavers/galaxy.xml.h:8 -#: ScreenSavers/glcells.xml.h:7 ScreenSavers/juggler3d.xml.h:10 -#: ScreenSavers/menger.xml.h:7 ScreenSavers/metaballs.xml.h:7 -#: ScreenSavers/munch.xml.h:7 ScreenSavers/nerverot.xml.h:7 -#: ScreenSavers/petri.xml.h:24 ScreenSavers/photopile.xml.h:20 -#: ScreenSavers/pipes.xml.h:10 ScreenSavers/polyominoes.xml.h:8 +#: ScreenSavers/glcells.xml.h:7 ScreenSavers/hydrostat.xml.h:21 +#: ScreenSavers/juggler3d.xml.h:10 ScreenSavers/menger.xml.h:7 +#: ScreenSavers/metaballs.xml.h:7 ScreenSavers/munch.xml.h:7 +#: ScreenSavers/nerverot.xml.h:7 ScreenSavers/petri.xml.h:24 +#: ScreenSavers/photopile.xml.h:20 ScreenSavers/pipes.xml.h:10 +#: ScreenSavers/polyominoes.xml.h:8 ScreenSavers/raverhoop.xml.h:17 #: ScreenSavers/rubikblocks.xml.h:17 ScreenSavers/shadebobs.xml.h:15 #: ScreenSavers/sierpinski3d.xml.h:7 ScreenSavers/skytentacles.xml.h:7 #: ScreenSavers/slidescreen.xml.h:7 ScreenSavers/sonar.xml.h:26 @@ -1205,22 +1328,24 @@ msgid "Ball mass" msgstr "Hmotnosť lôpt" #: ScreenSavers/attraction.xml.h:21 ScreenSavers/blinkbox.xml.h:5 -#: ScreenSavers/cloudlife.xml.h:9 ScreenSavers/cube21.xml.h:5 -#: ScreenSavers/cubenetic.xml.h:20 ScreenSavers/demon.xml.h:8 +#: ScreenSavers/cityflow.xml.h:12 ScreenSavers/cloudlife.xml.h:9 +#: ScreenSavers/cube21.xml.h:5 ScreenSavers/cubenetic.xml.h:20 +#: ScreenSavers/demon.xml.h:8 ScreenSavers/discoball.xml.h:8 #: ScreenSavers/discrete.xml.h:5 ScreenSavers/distort.xml.h:9 #: ScreenSavers/fadeplot.xml.h:8 ScreenSavers/flow.xml.h:8 #: ScreenSavers/fluidballs.xml.h:8 ScreenSavers/fuzzyflakes.xml.h:25 #: ScreenSavers/glcells.xml.h:11 ScreenSavers/gleidescope.xml.h:5 -#: ScreenSavers/halftone.xml.h:8 ScreenSavers/hopalong.xml.h:5 -#: ScreenSavers/interference.xml.h:8 ScreenSavers/julia.xml.h:8 -#: ScreenSavers/loop.xml.h:5 ScreenSavers/metaballs.xml.h:12 -#: ScreenSavers/moire.xml.h:8 ScreenSavers/penrose.xml.h:8 -#: ScreenSavers/photopile.xml.h:2 ScreenSavers/piecewise.xml.h:11 -#: ScreenSavers/rd-bomb.xml.h:11 ScreenSavers/rorschach.xml.h:2 -#: ScreenSavers/rubikblocks.xml.h:5 ScreenSavers/sierpinski.xml.h:8 -#: ScreenSavers/slidescreen.xml.h:14 ScreenSavers/slip.xml.h:8 -#: ScreenSavers/spotlight.xml.h:8 ScreenSavers/topblock.xml.h:8 -#: ScreenSavers/twang.xml.h:14 +#: ScreenSavers/halftone.xml.h:8 ScreenSavers/hexadrop.xml.h:8 +#: ScreenSavers/hexstrut.xml.h:8 ScreenSavers/hopalong.xml.h:5 +#: ScreenSavers/hydrostat.xml.h:11 ScreenSavers/interference.xml.h:8 +#: ScreenSavers/julia.xml.h:8 ScreenSavers/loop.xml.h:5 +#: ScreenSavers/metaballs.xml.h:12 ScreenSavers/moire.xml.h:8 +#: ScreenSavers/penrose.xml.h:8 ScreenSavers/photopile.xml.h:2 +#: ScreenSavers/piecewise.xml.h:11 ScreenSavers/rd-bomb.xml.h:11 +#: ScreenSavers/rorschach.xml.h:2 ScreenSavers/rubikblocks.xml.h:5 +#: ScreenSavers/sierpinski.xml.h:8 ScreenSavers/slidescreen.xml.h:14 +#: ScreenSavers/slip.xml.h:8 ScreenSavers/spotlight.xml.h:8 +#: ScreenSavers/topblock.xml.h:8 ScreenSavers/twang.xml.h:14 msgid "Small" msgstr "Malé" @@ -1230,21 +1355,24 @@ msgid "Repulsion threshold" msgstr "Hranica odpudzovania" #: ScreenSavers/attraction.xml.h:23 ScreenSavers/blinkbox.xml.h:7 -#: ScreenSavers/cloudlife.xml.h:11 ScreenSavers/cube21.xml.h:7 -#: ScreenSavers/cubenetic.xml.h:22 ScreenSavers/demon.xml.h:10 +#: ScreenSavers/cityflow.xml.h:14 ScreenSavers/cloudlife.xml.h:11 +#: ScreenSavers/cube21.xml.h:7 ScreenSavers/cubenetic.xml.h:22 +#: ScreenSavers/demon.xml.h:10 ScreenSavers/discoball.xml.h:10 #: ScreenSavers/discrete.xml.h:7 ScreenSavers/distort.xml.h:13 #: ScreenSavers/fadeplot.xml.h:10 ScreenSavers/flow.xml.h:10 #: ScreenSavers/fluidballs.xml.h:10 ScreenSavers/fuzzyflakes.xml.h:27 #: ScreenSavers/glcells.xml.h:27 ScreenSavers/gleidescope.xml.h:7 -#: ScreenSavers/halftone.xml.h:12 ScreenSavers/hopalong.xml.h:7 -#: ScreenSavers/interference.xml.h:10 ScreenSavers/julia.xml.h:10 -#: ScreenSavers/loop.xml.h:7 ScreenSavers/moire.xml.h:10 -#: ScreenSavers/penrose.xml.h:10 ScreenSavers/photopile.xml.h:4 -#: ScreenSavers/piecewise.xml.h:13 ScreenSavers/rd-bomb.xml.h:13 -#: ScreenSavers/rorschach.xml.h:4 ScreenSavers/rubikblocks.xml.h:7 -#: ScreenSavers/sierpinski.xml.h:10 ScreenSavers/slidescreen.xml.h:16 -#: ScreenSavers/slip.xml.h:10 ScreenSavers/spotlight.xml.h:10 -#: ScreenSavers/topblock.xml.h:10 ScreenSavers/twang.xml.h:16 +#: ScreenSavers/halftone.xml.h:12 ScreenSavers/hexadrop.xml.h:10 +#: ScreenSavers/hexstrut.xml.h:10 ScreenSavers/hopalong.xml.h:7 +#: ScreenSavers/hydrostat.xml.h:13 ScreenSavers/interference.xml.h:10 +#: ScreenSavers/julia.xml.h:10 ScreenSavers/loop.xml.h:7 +#: ScreenSavers/moire.xml.h:10 ScreenSavers/penrose.xml.h:10 +#: ScreenSavers/photopile.xml.h:4 ScreenSavers/piecewise.xml.h:13 +#: ScreenSavers/rd-bomb.xml.h:13 ScreenSavers/rorschach.xml.h:4 +#: ScreenSavers/rubikblocks.xml.h:7 ScreenSavers/sierpinski.xml.h:10 +#: ScreenSavers/slidescreen.xml.h:16 ScreenSavers/slip.xml.h:10 +#: ScreenSavers/spotlight.xml.h:10 ScreenSavers/topblock.xml.h:10 +#: ScreenSavers/twang.xml.h:16 msgid "Large" msgstr "Veľké" @@ -1289,14 +1417,15 @@ msgid "Atunnel" msgstr "" #: ScreenSavers/atunnel.xml.h:5 ScreenSavers/blocktube.xml.h:9 -#: ScreenSavers/cubenetic.xml.h:24 ScreenSavers/glmatrix.xml.h:18 -#: ScreenSavers/lament.xml.h:5 ScreenSavers/sballs.xml.h:14 +#: ScreenSavers/cubenetic.xml.h:24 ScreenSavers/gibson.xml.h:13 +#: ScreenSavers/glmatrix.xml.h:18 ScreenSavers/lament.xml.h:5 +#: ScreenSavers/sballs.xml.h:14 #, fuzzy msgid "Textured" msgstr "Bez textúr" #: ScreenSavers/atunnel.xml.h:6 ScreenSavers/boing.xml.h:11 -#: ScreenSavers/crackberg.xml.h:12 ScreenSavers/glplanet.xml.h:11 +#: ScreenSavers/crackberg.xml.h:12 #, fuzzy msgid "Lighting" msgstr "Blesk" @@ -1331,14 +1460,55 @@ msgstr "" #, fuzzy msgid "" "Colorful scrolling barcodes. CONSUME! The barcodes follow the UPC-A, UPC-E, " -"EAN-8 or EAN-13 standards. http://en.wikipedia.org/wiki/" -"Universal_Product_Code http://en.wikipedia.org/wiki/European_Article_Number " -"Written by Dan Bornstein; 2003." +"EAN-8 or EAN-13 standards. https://en.wikipedia.org/wiki/" +"Universal_Product_Code https://en.wikipedia.org/wiki/European_Article_Number " +"Written by Dan Bornstein and Jamie Zawinski; 2003." msgstr "" "Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je " "fraktálový objekt založený na kocke, ktorý je analógiou k Sierpinskeho " "Tetrahedronu. Napísal Jamie Zawinski." +#: ScreenSavers/binaryring.xml.h:1 +#, fuzzy +msgid "BinaryRing" +msgstr "Binárne kódovanie" + +#: ScreenSavers/binaryring.xml.h:3 +msgid "Growth delay" +msgstr "" + +#: ScreenSavers/binaryring.xml.h:6 +#, fuzzy +msgid "Ring Radius" +msgstr "Polomer" + +#: ScreenSavers/binaryring.xml.h:9 ScreenSavers/eruption.xml.h:9 +#, fuzzy +msgid "Number of particles" +msgstr "Počet kružníc" + +#: ScreenSavers/binaryring.xml.h:10 ScreenSavers/boxed.xml.h:10 +#: ScreenSavers/circuit.xml.h:7 ScreenSavers/glschool.xml.h:7 +#: ScreenSavers/gravitywell.xml.h:14 ScreenSavers/julia.xml.h:7 +#: ScreenSavers/mountain.xml.h:7 ScreenSavers/pipes.xml.h:13 +#: ScreenSavers/sproingies.xml.h:6 ScreenSavers/substrate.xml.h:10 +#: ScreenSavers/vigilance.xml.h:10 ScreenSavers/winduprobot.xml.h:10 +#: ScreenSavers/wormhole.xml.h:10 +msgid "Lots" +msgstr "Veľa" + +#: ScreenSavers/binaryring.xml.h:11 +#, fuzzy +msgid "Fade with colors" +msgstr "FadePlot" + +#: ScreenSavers/binaryring.xml.h:12 +msgid "" +"A system of path tracing particles evolves continuously from an initial " +"creation, alternating dark and light colors. Written by J. Tarbell and " +"Emilio Del Tessandoro; 2014." +msgstr "" + #: ScreenSavers/biof.xml.h:1 msgid "BioF" msgstr "" @@ -1404,8 +1574,8 @@ msgstr "Roboty" msgid "Lasers" msgstr "Lasery" -#: ScreenSavers/blaster.xml.h:8 ScreenSavers/glplanet.xml.h:10 -#: ScreenSavers/hyperspace.xml.h:6 +#: ScreenSavers/blaster.xml.h:8 ScreenSavers/dymaxionmap.xml.h:11 +#: ScreenSavers/glplanet.xml.h:14 ScreenSavers/hyperspace.xml.h:6 msgid "Stars" msgstr "Hviezdy" @@ -1433,7 +1603,7 @@ msgstr "Strácať" #: ScreenSavers/blinkbox.xml.h:9 ScreenSavers/flocks.xml.h:22 #: ScreenSavers/flux.xml.h:22 ScreenSavers/helios.xml.h:14 -#: ScreenSavers/solarwinds.xml.h:18 +#: ScreenSavers/solarwinds.xml.h:18 ScreenSavers/strange.xml.h:18 msgid "Motion blur" msgstr "" @@ -1510,8 +1680,9 @@ msgstr "" msgid "Tiny" msgstr "" -#: ScreenSavers/boing.xml.h:3 ScreenSavers/loop.xml.h:11 -#: ScreenSavers/rubik.xml.h:9 ScreenSavers/wander.xml.h:12 +#: ScreenSavers/boing.xml.h:3 ScreenSavers/discoball.xml.h:9 +#: ScreenSavers/loop.xml.h:11 ScreenSavers/rubik.xml.h:9 +#: ScreenSavers/wander.xml.h:12 msgid "Size" msgstr "Veľkosť" @@ -1547,7 +1718,7 @@ msgid "" "Dale Luck and RJ Mical during a break at the 1984 Consumer Electronics Show " "(or so the legend goes.) This looks like the original Amiga demo if you turn " "off \"smoothing\" and \"lighting\" and turn on \"scanlines\", and is " -"somewhat more modern otherwise. http://en.wikipedia.org/wiki/" +"somewhat more modern otherwise. https://en.wikipedia.org/wiki/" "Amiga#Boing_Ball Written by Jamie Zawinski; 2005." msgstr "" @@ -1596,7 +1767,11 @@ msgstr "Počet bodov" msgid "Herd" msgstr "" -#: ScreenSavers/bouncingcow.xml.h:13 +#: ScreenSavers/bouncingcow.xml.h:11 +msgid "Mathematically ideal cows (spherical, frictionless)" +msgstr "" + +#: ScreenSavers/bouncingcow.xml.h:14 msgid "" "A Cow. A Trampoline. Together, they fight crime. Written by Jamie Zawinski; " "2003." @@ -1611,14 +1786,6 @@ msgstr "V krabici" msgid "Number of balls" msgstr "Počet vĺn" -#: ScreenSavers/boxed.xml.h:10 ScreenSavers/circuit.xml.h:7 -#: ScreenSavers/glschool.xml.h:7 ScreenSavers/julia.xml.h:7 -#: ScreenSavers/mountain.xml.h:7 ScreenSavers/pipes.xml.h:13 -#: ScreenSavers/sproingies.xml.h:6 ScreenSavers/substrate.xml.h:10 -#: ScreenSavers/winduprobot.xml.h:10 ScreenSavers/wormhole.xml.h:10 -msgid "Lots" -msgstr "Veľa" - #: ScreenSavers/boxed.xml.h:12 ScreenSavers/fluidballs.xml.h:9 #, fuzzy msgid "Ball size" @@ -1668,7 +1835,8 @@ msgstr "" msgid "BoxFit" msgstr "" -#: ScreenSavers/boxfit.xml.h:5 ScreenSavers/cubenetic.xml.h:6 +#: ScreenSavers/boxfit.xml.h:5 ScreenSavers/cityflow.xml.h:6 +#: ScreenSavers/cubenetic.xml.h:6 msgid "Boxes" msgstr "Krabice" @@ -1739,12 +1907,14 @@ msgid "BSOD" msgstr "BSOD" #: ScreenSavers/bsod.xml.h:2 ScreenSavers/carousel.xml.h:8 -#: ScreenSavers/m6502.xml.h:2 ScreenSavers/molecule.xml.h:5 +#: ScreenSavers/geodesicgears.xml.h:5 ScreenSavers/m6502.xml.h:4 +#: ScreenSavers/molecule.xml.h:5 msgid "5 seconds" msgstr "5 sekúnd" -#: ScreenSavers/bsod.xml.h:4 ScreenSavers/m6502.xml.h:4 -#: ScreenSavers/molecule.xml.h:7 ScreenSavers/vidwhacker.xml.h:4 +#: ScreenSavers/bsod.xml.h:4 ScreenSavers/geodesicgears.xml.h:7 +#: ScreenSavers/m6502.xml.h:6 ScreenSavers/molecule.xml.h:7 +#: ScreenSavers/vidwhacker.xml.h:4 msgid "2 minutes" msgstr "2 minúty" @@ -1763,115 +1933,144 @@ msgid "Windows 2000 " msgstr "Windows 2000" #: ScreenSavers/bsod.xml.h:9 +#, fuzzy +msgid "Windows 10 " +msgstr "Windows 2000" + +#: ScreenSavers/bsod.xml.h:10 msgid "MS-DOS" msgstr "" -#: ScreenSavers/bsod.xml.h:10 +#: ScreenSavers/bsod.xml.h:11 msgid "AmigaDOS" msgstr "AmigaDOS" -#: ScreenSavers/bsod.xml.h:11 +#: ScreenSavers/bsod.xml.h:12 msgid "GLaDOS" msgstr "" -#: ScreenSavers/bsod.xml.h:12 +#: ScreenSavers/bsod.xml.h:13 msgid "Android" msgstr "" -#: ScreenSavers/bsod.xml.h:13 +#: ScreenSavers/bsod.xml.h:14 msgid "Apple ][" msgstr "" -#: ScreenSavers/bsod.xml.h:14 +#: ScreenSavers/bsod.xml.h:15 +msgid "Ransomware" +msgstr "" + +#: ScreenSavers/bsod.xml.h:16 msgid "NVidia" msgstr "" -#: ScreenSavers/bsod.xml.h:15 +#: ScreenSavers/bsod.xml.h:17 msgid "OS/2" msgstr "" -#: ScreenSavers/bsod.xml.h:16 +#: ScreenSavers/bsod.xml.h:18 msgid "Sad Mac" msgstr "Smutný Mac" -#: ScreenSavers/bsod.xml.h:17 +#: ScreenSavers/bsod.xml.h:19 #, fuzzy msgid "Mac bomb" msgstr "Mac Bomb" -#: ScreenSavers/bsod.xml.h:18 +#: ScreenSavers/bsod.xml.h:20 +msgid "VMware" +msgstr "" + +#: ScreenSavers/bsod.xml.h:21 msgid "MacsBug" msgstr "MacsBug" -#: ScreenSavers/bsod.xml.h:19 +#: ScreenSavers/bsod.xml.h:22 msgid "Atari" msgstr "Atari" -#: ScreenSavers/bsod.xml.h:20 +#: ScreenSavers/bsod.xml.h:23 msgid "MacOS X" msgstr "" -#: ScreenSavers/bsod.xml.h:21 +#: ScreenSavers/bsod.xml.h:24 msgid "OS/390" msgstr "" -#: ScreenSavers/bsod.xml.h:22 -msgid "VMS" +#: ScreenSavers/bsod.xml.h:25 +msgid "Encom" msgstr "" -#: ScreenSavers/bsod.xml.h:23 +#: ScreenSavers/bsod.xml.h:26 msgid "HVX/GCOS6" msgstr "" -#: ScreenSavers/bsod.xml.h:24 +#: ScreenSavers/bsod.xml.h:27 #, fuzzy msgid "NCD X Terminal " msgstr "NCD X Terminál" -#: ScreenSavers/bsod.xml.h:25 +#: ScreenSavers/bsod.xml.h:28 msgid "ATM" msgstr "" -#: ScreenSavers/bsod.xml.h:26 +#: ScreenSavers/bsod.xml.h:29 +msgid "DVD" +msgstr "" + +#: ScreenSavers/bsod.xml.h:30 +msgid "Nintendo" +msgstr "" + +#: ScreenSavers/bsod.xml.h:31 +msgid "Tivo" +msgstr "" + +#: ScreenSavers/bsod.xml.h:32 +msgid "VMS" +msgstr "" + +#: ScreenSavers/bsod.xml.h:33 msgid "BSD" msgstr "BSD" -#: ScreenSavers/bsod.xml.h:27 +#: ScreenSavers/bsod.xml.h:34 msgid "Linux (fsck)" msgstr "" -#: ScreenSavers/bsod.xml.h:28 +#: ScreenSavers/bsod.xml.h:35 msgid "Linux (sparc)" msgstr "" -#: ScreenSavers/bsod.xml.h:29 +#: ScreenSavers/bsod.xml.h:36 msgid "Linux (hppa)" msgstr "" -#: ScreenSavers/bsod.xml.h:30 +#: ScreenSavers/bsod.xml.h:37 msgid "Solaris" msgstr "Solaris" -#: ScreenSavers/bsod.xml.h:31 +#: ScreenSavers/bsod.xml.h:38 msgid "SCO" msgstr "SCO" -#: ScreenSavers/bsod.xml.h:32 +#: ScreenSavers/bsod.xml.h:39 msgid "HPUX" msgstr "" -#: ScreenSavers/bsod.xml.h:33 +#: ScreenSavers/bsod.xml.h:40 msgid "Tru64" msgstr "" -#: ScreenSavers/bsod.xml.h:55 +#: ScreenSavers/bsod.xml.h:62 #, fuzzy, no-c-format msgid "" "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " "emulation, BSOD simulates popular screen savers from a number of less robust " -"operating systems. http://en.wikipedia.org/wiki/Blue_Screen_of_Death http://" -"en.wikipedia.org/wiki/Screen_of_death http://en.wikipedia.org/wiki/" -"Guru_Meditation http://en.wikipedia.org/wiki/Row_of_Bombs http://en." +"operating systems. https://en.wikipedia.org/wiki/Blue_Screen_of_Death " +"https://en.wikipedia.org/wiki/Screen_of_death https://en.wikipedia.org/wiki/" +"Guru_Meditation https://en.wikipedia.org/wiki/Row_of_Bombs https://en." "wikipedia.org/wiki/Bomb_%28symbol%29 Written by Jamie Zawinski; 1998." msgstr "" "BSOD znamená \"Blue Screen of Death\", čiže \"Modrú obrazovku smrti\". Ako " @@ -1888,12 +2087,32 @@ msgstr "Trojrozmerné bubliny" msgid "Transparent bubbles" msgstr "Priehľadný" -#: ScreenSavers/bubble3d.xml.h:6 +#: ScreenSavers/bubble3d.xml.h:6 ScreenSavers/flurry.xml.h:10 +#: ScreenSavers/rotzoomer.xml.h:9 ScreenSavers/sballs.xml.h:5 +#: ScreenSavers/starfish.xml.h:2 +msgid "Random" +msgstr "Náhodne" + +#: ScreenSavers/bubble3d.xml.h:7 ScreenSavers/phosphor.xml.h:11 +msgid "Amber" +msgstr "" + +#: ScreenSavers/bubble3d.xml.h:8 ScreenSavers/fuzzyflakes.xml.h:16 +#: ScreenSavers/phosphor.xml.h:9 #, fuzzy -msgid "Bubble color" -msgstr "Bubliny plávajúce" +msgid "Green" +msgstr "Zachytiť obrazovku" + +#: ScreenSavers/bubble3d.xml.h:9 ScreenSavers/fuzzyflakes.xml.h:18 +msgid "Blue" +msgstr "" + +#: ScreenSavers/bubble3d.xml.h:10 ScreenSavers/cube21.xml.h:13 +#: ScreenSavers/phosphor.xml.h:12 +msgid "White" +msgstr "" -#: ScreenSavers/bubble3d.xml.h:8 +#: ScreenSavers/bubble3d.xml.h:12 #, fuzzy msgid "" "Rising, undulating 3D bubbles, with transparency and specular reflections. " @@ -1933,7 +2152,7 @@ msgstr "Klietka" #, fuzzy msgid "" "Escher's \"Impossible Cage\", a 3d analog of a moebius strip, and rotates it " -"in three dimensions. http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher " +"in three dimensions. https://en.wikipedia.org/wiki/Maurits_Cornelis_Escher " "Written by Marcelo Vianna; 1998." msgstr "" "Toto kreslí Escherovu \"Neexistujúcu klietku\", čo je trojrozmerná analógia " @@ -1945,8 +2164,11 @@ msgid "Carousel" msgstr "" #: ScreenSavers/carousel.xml.h:6 ScreenSavers/ccurve.xml.h:6 -#: ScreenSavers/geodesic.xml.h:15 ScreenSavers/helios.xml.h:11 +#: ScreenSavers/cubestack.xml.h:6 ScreenSavers/cubetwist.xml.h:6 +#: ScreenSavers/dymaxionmap.xml.h:6 ScreenSavers/geodesic.xml.h:15 +#: ScreenSavers/helios.xml.h:11 ScreenSavers/hydrostat.xml.h:6 #: ScreenSavers/photopile.xml.h:13 ScreenSavers/tronbit.xml.h:6 +#: ScreenSavers/unicrud.xml.h:6 #, fuzzy msgid "Animation speed" msgstr "Rýchlosť animácie" @@ -1989,8 +2211,8 @@ msgstr "" msgid "Zoom in/out" msgstr "Zväčšovať a zmenšovať" -#: ScreenSavers/carousel.xml.h:17 ScreenSavers/glslideshow.xml.h:19 -#: ScreenSavers/photopile.xml.h:21 +#: ScreenSavers/carousel.xml.h:17 ScreenSavers/esper.xml.h:8 +#: ScreenSavers/glslideshow.xml.h:19 ScreenSavers/photopile.xml.h:21 #, fuzzy msgid "Show file names" msgstr "Zobraziť názvy" @@ -2022,9 +2244,9 @@ msgstr "0 sekúnd" #: ScreenSavers/ccurve.xml.h:9 ScreenSavers/coral.xml.h:9 #: ScreenSavers/imsmap.xml.h:9 ScreenSavers/kumppa.xml.h:5 #: ScreenSavers/lattice.xml.h:19 ScreenSavers/qix.xml.h:9 -#: ScreenSavers/quasicrystal.xml.h:8 ScreenSavers/squiral.xml.h:11 -#: ScreenSavers/superquadrics.xml.h:8 ScreenSavers/wander.xml.h:5 -#: ScreenSavers/xmatrix.xml.h:19 +#: ScreenSavers/quasicrystal.xml.h:8 ScreenSavers/razzledazzle.xml.h:12 +#: ScreenSavers/squiral.xml.h:11 ScreenSavers/superquadrics.xml.h:8 +#: ScreenSavers/wander.xml.h:5 ScreenSavers/xmatrix.xml.h:19 msgid "Density" msgstr "Hustota" @@ -2032,7 +2254,7 @@ msgstr "Hustota" #, fuzzy msgid "" "Generates self-similar linear fractals, including the classic \"C Curve\". " -"http://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell; 1999." +"https://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell; 1999." msgstr "" "Generuje lineárne fraktály, okrem iného aj klasickú \"krivku C\". Napísal " "Rick Campbell." @@ -2049,8 +2271,8 @@ msgstr "Nakresliť sieť" #: ScreenSavers/celtic.xml.h:10 #, fuzzy msgid "" -"Repeatedly draws random Celtic cross-stitch patterns. http://en.wikipedia." -"org/wiki/Celtic_knot http://en.wikipedia.org/wiki/Knots_and_graphs Written " +"Repeatedly draws random Celtic cross-stitch patterns. https://en.wikipedia." +"org/wiki/Celtic_knot https://en.wikipedia.org/wiki/Knots_and_graphs Written " "by Max Froumentin; 2005." msgstr "" "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick Campbell." @@ -2059,10 +2281,11 @@ msgstr "" msgid "Circuit" msgstr "Obvod" -#: ScreenSavers/circuit.xml.h:5 ScreenSavers/mountain.xml.h:5 +#: ScreenSavers/circuit.xml.h:5 ScreenSavers/gravitywell.xml.h:12 +#: ScreenSavers/hydrostat.xml.h:8 ScreenSavers/mountain.xml.h:5 #: ScreenSavers/munch.xml.h:8 ScreenSavers/pipes.xml.h:5 #: ScreenSavers/shadebobs.xml.h:11 ScreenSavers/sproingies.xml.h:5 -#: ScreenSavers/winduprobot.xml.h:8 +#: ScreenSavers/vigilance.xml.h:8 ScreenSavers/winduprobot.xml.h:8 msgid "One" msgstr "" @@ -2077,13 +2300,17 @@ msgid "Rotation speed" msgstr "Rýchlosť otáčania" #: ScreenSavers/circuit.xml.h:11 ScreenSavers/companioncube.xml.h:11 -#: ScreenSavers/cube21.xml.h:19 ScreenSavers/cubestorm.xml.h:15 -#: ScreenSavers/dangerball.xml.h:12 ScreenSavers/engine.xml.h:18 +#: ScreenSavers/crumbler.xml.h:13 ScreenSavers/cube21.xml.h:19 +#: ScreenSavers/cubestorm.xml.h:18 ScreenSavers/cubetwist.xml.h:16 +#: ScreenSavers/dangerball.xml.h:12 ScreenSavers/discoball.xml.h:12 +#: ScreenSavers/energystream.xml.h:6 ScreenSavers/engine.xml.h:18 #: ScreenSavers/flipflop.xml.h:6 ScreenSavers/gears.xml.h:12 -#: ScreenSavers/geodesic.xml.h:9 ScreenSavers/hilbert.xml.h:19 +#: ScreenSavers/geodesic.xml.h:9 ScreenSavers/geodesicgears.xml.h:12 +#: ScreenSavers/hexstrut.xml.h:15 ScreenSavers/hilbert.xml.h:19 #: ScreenSavers/moebiusgears.xml.h:11 ScreenSavers/polyhedra.xml.h:164 -#: ScreenSavers/rubikblocks.xml.h:13 ScreenSavers/surfaces.xml.h:26 -#: ScreenSavers/tronbit.xml.h:8 +#: ScreenSavers/raverhoop.xml.h:19 ScreenSavers/rubikblocks.xml.h:13 +#: ScreenSavers/splodesic.xml.h:10 ScreenSavers/surfaces.xml.h:26 +#: ScreenSavers/tronbit.xml.h:8 ScreenSavers/unicrud.xml.h:9 msgid "Spin" msgstr "Krútiť" @@ -2103,6 +2330,37 @@ msgid "Electronic components float around. Written by Ben Buxton; 2001." msgstr "" "Animuje množstvo trojrozmerných elektronických súčiastok. Napísal Ben Buxton." +#: ScreenSavers/cityflow.xml.h:1 +msgid "Cityflow" +msgstr "" + +#: ScreenSavers/cityflow.xml.h:8 +msgid "Skew" +msgstr "" + +#: ScreenSavers/cityflow.xml.h:10 ScreenSavers/gflux.xml.h:6 +#: ScreenSavers/interference.xml.h:6 +#, fuzzy +msgid "Wave speed" +msgstr "Rýchlosť vĺn" + +#: ScreenSavers/cityflow.xml.h:13 +msgid "Wave overlap" +msgstr "" + +#: ScreenSavers/cityflow.xml.h:15 +#, fuzzy +msgid "Wave complexity" +msgstr "Zložitosť" + +#: ScreenSavers/cityflow.xml.h:18 +#, fuzzy +msgid "" +"Waves move across a sea of boxes. The city swells. The walls are closing in. " +"Written by Jamie Zawinski; 2014." +msgstr "" +"Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." + #: ScreenSavers/cloudlife.xml.h:1 msgid "CloudLife" msgstr "" @@ -2137,7 +2395,7 @@ msgid "" "Generates cloud-like formations based on a variant of Conway's Life. The " "difference is that cells have a maximum age, after which they count as 3 for " "populating the next generation. This makes long-lived formations explode " -"instead of just sitting there. http://en.wikipedia.org/wiki/Conway" +"instead of just sitting there. https://en.wikipedia.org/wiki/Conway" "%27s_Game_of_Life Written by Don Marti; 2003." msgstr "" @@ -2175,6 +2433,7 @@ msgid "CompanionCube" msgstr "" #: ScreenSavers/companioncube.xml.h:6 ScreenSavers/distort.xml.h:17 +#: ScreenSavers/peepers.xml.h:11 msgid "Bounce" msgstr "Odrážať" @@ -2182,7 +2441,9 @@ msgstr "Odrážať" #: ScreenSavers/geodesic.xml.h:17 ScreenSavers/gflux.xml.h:11 #: ScreenSavers/glcells.xml.h:28 ScreenSavers/glhanoi.xml.h:9 #: ScreenSavers/glsnake.xml.h:5 ScreenSavers/hypnowheel.xml.h:9 -#: ScreenSavers/lavalite.xml.h:8 ScreenSavers/skytentacles.xml.h:2 +#: ScreenSavers/lavalite.xml.h:8 ScreenSavers/projectiveplane.xml.h:34 +#: ScreenSavers/raverhoop.xml.h:5 ScreenSavers/scooter.xml.h:11 +#: ScreenSavers/skytentacles.xml.h:2 ScreenSavers/strange.xml.h:9 msgid "1" msgstr "1" @@ -2191,19 +2452,25 @@ msgstr "1" msgid "Number of cubes" msgstr "Počet kružníc" -#: ScreenSavers/companioncube.xml.h:12 ScreenSavers/cube21.xml.h:20 -#: ScreenSavers/cubenetic.xml.h:8 ScreenSavers/cubestorm.xml.h:14 -#: ScreenSavers/dangerball.xml.h:11 ScreenSavers/engine.xml.h:17 +#: ScreenSavers/companioncube.xml.h:12 ScreenSavers/crumbler.xml.h:12 +#: ScreenSavers/cube21.xml.h:20 ScreenSavers/cubenetic.xml.h:8 +#: ScreenSavers/cubestack.xml.h:14 ScreenSavers/cubestorm.xml.h:17 +#: ScreenSavers/cubetwist.xml.h:15 ScreenSavers/dangerball.xml.h:11 +#: ScreenSavers/discoball.xml.h:11 ScreenSavers/dymaxionmap.xml.h:13 +#: ScreenSavers/energystream.xml.h:5 ScreenSavers/engine.xml.h:17 #: ScreenSavers/gears.xml.h:11 ScreenSavers/geodesic.xml.h:8 -#: ScreenSavers/glblur.xml.h:8 ScreenSavers/glknots.xml.h:22 -#: ScreenSavers/glplanet.xml.h:7 ScreenSavers/gltext.xml.h:9 -#: ScreenSavers/hilbert.xml.h:18 ScreenSavers/hypnowheel.xml.h:6 -#: ScreenSavers/kaleidocycle.xml.h:19 ScreenSavers/lavalite.xml.h:14 -#: ScreenSavers/menger.xml.h:10 ScreenSavers/moebiusgears.xml.h:10 -#: ScreenSavers/molecule.xml.h:16 ScreenSavers/polyhedra.xml.h:165 +#: ScreenSavers/geodesicgears.xml.h:11 ScreenSavers/glblur.xml.h:8 +#: ScreenSavers/glknots.xml.h:22 ScreenSavers/glplanet.xml.h:11 +#: ScreenSavers/gltext.xml.h:9 ScreenSavers/handsy.xml.h:11 +#: ScreenSavers/hexstrut.xml.h:14 ScreenSavers/hilbert.xml.h:18 +#: ScreenSavers/hypnowheel.xml.h:6 ScreenSavers/kaleidocycle.xml.h:19 +#: ScreenSavers/lavalite.xml.h:14 ScreenSavers/menger.xml.h:10 +#: ScreenSavers/moebiusgears.xml.h:10 ScreenSavers/molecule.xml.h:16 +#: ScreenSavers/polyhedra.xml.h:165 ScreenSavers/raverhoop.xml.h:18 #: ScreenSavers/rubikblocks.xml.h:14 ScreenSavers/spheremonics.xml.h:9 +#: ScreenSavers/splitflap.xml.h:23 ScreenSavers/splodesic.xml.h:9 #: ScreenSavers/surfaces.xml.h:25 ScreenSavers/tronbit.xml.h:9 -#: ScreenSavers/wander.xml.h:1 +#: ScreenSavers/unicrud.xml.h:8 ScreenSavers/wander.xml.h:1 msgid "Wander" msgstr "Presúvať" @@ -2215,7 +2482,7 @@ msgid "" "Enrichment Center reminds you that the weighted companion cube will never " "threaten to stab you and, in fact, cannot speak. In the event that the " "Weighted Companion Cube does speak, the Enrichment Center urges you to " -"disregard its advice. http://en.wikipedia.org/wiki/Portal_%28video_game%29 " +"disregard its advice. https://en.wikipedia.org/wiki/Portal_%28video_game%29 " "Written by Jamie Zawinski; 2011." msgstr "" @@ -2237,28 +2504,31 @@ msgid "Coral" msgstr "Korál" #: ScreenSavers/coral.xml.h:5 ScreenSavers/deco.xml.h:2 -#: ScreenSavers/epicycle.xml.h:8 ScreenSavers/glslideshow.xml.h:13 -#: ScreenSavers/helix.xml.h:5 ScreenSavers/moire.xml.h:2 -#: ScreenSavers/pedal.xml.h:2 ScreenSavers/polyhedra.xml.h:8 -#: ScreenSavers/rorschach.xml.h:8 ScreenSavers/starfish.xml.h:8 -#: ScreenSavers/xspirograph.xml.h:5 +#: ScreenSavers/epicycle.xml.h:8 ScreenSavers/glitchpeg.xml.h:5 +#: ScreenSavers/glslideshow.xml.h:13 ScreenSavers/helix.xml.h:5 +#: ScreenSavers/moire.xml.h:2 ScreenSavers/pedal.xml.h:2 +#: ScreenSavers/polyhedra.xml.h:8 ScreenSavers/rorschach.xml.h:8 +#: ScreenSavers/starfish.xml.h:8 ScreenSavers/xspirograph.xml.h:5 msgid "1 second" msgstr "1 sekunda" #: ScreenSavers/coral.xml.h:8 ScreenSavers/fireworkx.xml.h:7 #: ScreenSavers/gflux.xml.h:8 ScreenSavers/glblur.xml.h:5 -#: ScreenSavers/glmatrix.xml.h:5 ScreenSavers/imsmap.xml.h:8 -#: ScreenSavers/lavalite.xml.h:5 ScreenSavers/pyro.xml.h:5 -#: ScreenSavers/qix.xml.h:8 ScreenSavers/squiral.xml.h:10 -#: ScreenSavers/xmatrix.xml.h:18 +#: ScreenSavers/glmatrix.xml.h:5 ScreenSavers/gravitywell.xml.h:11 +#: ScreenSavers/imsmap.xml.h:8 ScreenSavers/lavalite.xml.h:5 +#: ScreenSavers/pyro.xml.h:5 ScreenSavers/qix.xml.h:8 +#: ScreenSavers/raverhoop.xml.h:8 ScreenSavers/razzledazzle.xml.h:11 +#: ScreenSavers/squiral.xml.h:10 ScreenSavers/xmatrix.xml.h:18 msgid "Sparse" msgstr "Riedky" #: ScreenSavers/coral.xml.h:10 ScreenSavers/fireworkx.xml.h:5 #: ScreenSavers/gflux.xml.h:10 ScreenSavers/glblur.xml.h:7 -#: ScreenSavers/glmatrix.xml.h:7 ScreenSavers/imsmap.xml.h:10 -#: ScreenSavers/lavalite.xml.h:7 ScreenSavers/pyro.xml.h:7 -#: ScreenSavers/qix.xml.h:10 ScreenSavers/squiral.xml.h:12 +#: ScreenSavers/glmatrix.xml.h:7 ScreenSavers/gravitywell.xml.h:9 +#: ScreenSavers/imsmap.xml.h:10 ScreenSavers/lavalite.xml.h:7 +#: ScreenSavers/pyro.xml.h:7 ScreenSavers/qix.xml.h:10 +#: ScreenSavers/raverhoop.xml.h:10 ScreenSavers/razzledazzle.xml.h:13 +#: ScreenSavers/squiral.xml.h:12 msgid "Dense" msgstr "Husté" @@ -2298,7 +2568,7 @@ msgstr "" msgid "Hurt me" msgstr "" -#: ScreenSavers/crackberg.xml.h:11 +#: ScreenSavers/crackberg.xml.h:11 ScreenSavers/cubetwist.xml.h:14 #, fuzzy msgid "Flat shading" msgstr "Rovnomerné osvetlenie" @@ -2320,8 +2590,9 @@ msgstr "" msgid "Letterbox" msgstr "" -#: ScreenSavers/crackberg.xml.h:19 ScreenSavers/imsmap.xml.h:14 -#: ScreenSavers/klein.xml.h:18 ScreenSavers/projectiveplane.xml.h:15 +#: ScreenSavers/crackberg.xml.h:19 ScreenSavers/etruscanvenus.xml.h:21 +#: ScreenSavers/imsmap.xml.h:14 ScreenSavers/klein.xml.h:18 +#: ScreenSavers/projectiveplane.xml.h:10 ScreenSavers/romanboy.xml.h:22 #, fuzzy msgid "Random coloration" msgstr "Náhodný pohyb" @@ -2350,6 +2621,22 @@ msgid "" "2005." msgstr "" +#: ScreenSavers/crumbler.xml.h:1 +msgid "Crumbler" +msgstr "" + +#: ScreenSavers/crumbler.xml.h:11 +msgid "Fractures" +msgstr "" + +#: ScreenSavers/crumbler.xml.h:16 +msgid "" +"Randomly subdivides a ball into voronoi chunks, then further subdivides one " +"of the remaining pieces. https://en.wikipedia.org/wiki/Voronoi_diagram " +"https://en.wikipedia.org/wiki/Convex_hull https://en.wikipedia.org/wiki/" +"Quickhull Written by Jamie Zawinski; 2018." +msgstr "" + #: ScreenSavers/crystal.xml.h:1 msgid "Crystal" msgstr "Kryštál" @@ -2388,8 +2675,8 @@ msgstr "V strede obrazovky" #, fuzzy msgid "" "Moving polygons, similar to a kaleidoscope. See also the \"Kaleidescope\" " -"and \"GLeidescope\" screen savers. http://en.wikipedia.org/wiki/Kaleidoscope " -"Written by Jouk Jansen; 1998." +"and \"GLeidescope\" screen savers. https://en.wikipedia.org/wiki/" +"Kaleidoscope Written by Jouk Jansen; 1998." msgstr "" "Presúva mnohouholníky podobne ako kaleidoskop (momentálne sa to oveľa viac " "podobá na kaleidoskop ako skomolenina s názvom 'kaleid'). Napísal Jouk " @@ -2419,10 +2706,6 @@ msgstr "" msgid "Start as random shape" msgstr "" -#: ScreenSavers/cube21.xml.h:13 ScreenSavers/phosphor.xml.h:12 -msgid "White" -msgstr "" - #: ScreenSavers/cube21.xml.h:14 #, fuzzy msgid "Random color" @@ -2455,7 +2738,7 @@ msgstr "Spliny" msgid "" "The \"Cube 21\" Rubik-like puzzle, also known as \"Square-1\". The rotations " "are chosen randomly. See also the \"Rubik\", \"RubikBlocks\" and \"GLSnake\" " -"screen savers. http://en.wikipedia.org/wiki/Square_One_%28puzzle%29 Written " +"screen savers. https://en.wikipedia.org/wiki/Square_One_%28puzzle%29 Written " "by Vasek Potocek; 2005." msgstr "" "Nakreslí simuláciu skladačky rubikovho hada. Napísal Jamie Wilkinson, Andrew " @@ -2467,65 +2750,73 @@ msgstr "Kocka" #: ScreenSavers/cubenetic.xml.h:9 ScreenSavers/glblur.xml.h:9 #: ScreenSavers/glknots.xml.h:8 ScreenSavers/gltext.xml.h:10 -#: ScreenSavers/kaleidocycle.xml.h:11 ScreenSavers/menger.xml.h:11 -#: ScreenSavers/molecule.xml.h:17 ScreenSavers/spheremonics.xml.h:10 +#: ScreenSavers/handsy.xml.h:12 ScreenSavers/kaleidocycle.xml.h:11 +#: ScreenSavers/menger.xml.h:11 ScreenSavers/molecule.xml.h:17 +#: ScreenSavers/spheremonics.xml.h:10 ScreenSavers/splitflap.xml.h:15 #, fuzzy msgid "Don't rotate" msgstr "Nerotovať" #: ScreenSavers/cubenetic.xml.h:10 ScreenSavers/glblur.xml.h:10 #: ScreenSavers/glknots.xml.h:9 ScreenSavers/gltext.xml.h:11 -#: ScreenSavers/kaleidocycle.xml.h:12 ScreenSavers/lavalite.xml.h:23 -#: ScreenSavers/menger.xml.h:12 ScreenSavers/molecule.xml.h:18 -#: ScreenSavers/spheremonics.xml.h:11 +#: ScreenSavers/handsy.xml.h:13 ScreenSavers/kaleidocycle.xml.h:12 +#: ScreenSavers/lavalite.xml.h:23 ScreenSavers/menger.xml.h:12 +#: ScreenSavers/molecule.xml.h:18 ScreenSavers/spheremonics.xml.h:11 +#: ScreenSavers/splitflap.xml.h:16 msgid "Rotate around X axis" msgstr "Rotovať okolo osi X" #: ScreenSavers/cubenetic.xml.h:11 ScreenSavers/glblur.xml.h:11 #: ScreenSavers/glknots.xml.h:10 ScreenSavers/gltext.xml.h:12 -#: ScreenSavers/kaleidocycle.xml.h:13 ScreenSavers/lavalite.xml.h:24 -#: ScreenSavers/menger.xml.h:13 ScreenSavers/molecule.xml.h:19 -#: ScreenSavers/spheremonics.xml.h:12 +#: ScreenSavers/handsy.xml.h:14 ScreenSavers/kaleidocycle.xml.h:13 +#: ScreenSavers/lavalite.xml.h:24 ScreenSavers/menger.xml.h:13 +#: ScreenSavers/molecule.xml.h:19 ScreenSavers/spheremonics.xml.h:12 +#: ScreenSavers/splitflap.xml.h:17 msgid "Rotate around Y axis" msgstr "Rotovať okolo osi Y" #: ScreenSavers/cubenetic.xml.h:12 ScreenSavers/glblur.xml.h:12 #: ScreenSavers/glknots.xml.h:11 ScreenSavers/gltext.xml.h:13 -#: ScreenSavers/kaleidocycle.xml.h:14 ScreenSavers/lavalite.xml.h:25 -#: ScreenSavers/menger.xml.h:14 ScreenSavers/molecule.xml.h:20 -#: ScreenSavers/spheremonics.xml.h:13 +#: ScreenSavers/handsy.xml.h:15 ScreenSavers/kaleidocycle.xml.h:14 +#: ScreenSavers/lavalite.xml.h:25 ScreenSavers/menger.xml.h:14 +#: ScreenSavers/molecule.xml.h:20 ScreenSavers/spheremonics.xml.h:13 +#: ScreenSavers/splitflap.xml.h:18 msgid "Rotate around Z axis" msgstr "Rotovať okolo osi Z" #: ScreenSavers/cubenetic.xml.h:13 ScreenSavers/glblur.xml.h:13 #: ScreenSavers/glknots.xml.h:12 ScreenSavers/gltext.xml.h:14 -#: ScreenSavers/kaleidocycle.xml.h:15 ScreenSavers/lavalite.xml.h:26 -#: ScreenSavers/menger.xml.h:15 ScreenSavers/molecule.xml.h:21 -#: ScreenSavers/spheremonics.xml.h:14 +#: ScreenSavers/handsy.xml.h:16 ScreenSavers/kaleidocycle.xml.h:15 +#: ScreenSavers/lavalite.xml.h:26 ScreenSavers/menger.xml.h:15 +#: ScreenSavers/molecule.xml.h:21 ScreenSavers/spheremonics.xml.h:14 +#: ScreenSavers/splitflap.xml.h:19 msgid "Rotate around X and Y axes" msgstr "Rotovať okolo osí X a Y" #: ScreenSavers/cubenetic.xml.h:14 ScreenSavers/glblur.xml.h:14 #: ScreenSavers/glknots.xml.h:13 ScreenSavers/gltext.xml.h:15 -#: ScreenSavers/kaleidocycle.xml.h:16 ScreenSavers/lavalite.xml.h:27 -#: ScreenSavers/menger.xml.h:16 ScreenSavers/molecule.xml.h:22 -#: ScreenSavers/spheremonics.xml.h:15 +#: ScreenSavers/handsy.xml.h:17 ScreenSavers/kaleidocycle.xml.h:16 +#: ScreenSavers/lavalite.xml.h:27 ScreenSavers/menger.xml.h:16 +#: ScreenSavers/molecule.xml.h:22 ScreenSavers/spheremonics.xml.h:15 +#: ScreenSavers/splitflap.xml.h:20 msgid "Rotate around X and Z axes" msgstr "Rotovať okolo osí X a Z" #: ScreenSavers/cubenetic.xml.h:15 ScreenSavers/glblur.xml.h:15 #: ScreenSavers/glknots.xml.h:14 ScreenSavers/gltext.xml.h:16 -#: ScreenSavers/kaleidocycle.xml.h:17 ScreenSavers/lavalite.xml.h:28 -#: ScreenSavers/menger.xml.h:17 ScreenSavers/molecule.xml.h:23 -#: ScreenSavers/spheremonics.xml.h:16 +#: ScreenSavers/handsy.xml.h:18 ScreenSavers/kaleidocycle.xml.h:17 +#: ScreenSavers/lavalite.xml.h:28 ScreenSavers/menger.xml.h:17 +#: ScreenSavers/molecule.xml.h:23 ScreenSavers/spheremonics.xml.h:16 +#: ScreenSavers/splitflap.xml.h:21 msgid "Rotate around Y and Z axes" msgstr "Rotovať okolo osí Y a Z" #: ScreenSavers/cubenetic.xml.h:16 ScreenSavers/glblur.xml.h:16 #: ScreenSavers/glknots.xml.h:15 ScreenSavers/gltext.xml.h:17 -#: ScreenSavers/kaleidocycle.xml.h:18 ScreenSavers/lavalite.xml.h:29 -#: ScreenSavers/menger.xml.h:18 ScreenSavers/molecule.xml.h:24 -#: ScreenSavers/spheremonics.xml.h:17 +#: ScreenSavers/handsy.xml.h:19 ScreenSavers/kaleidocycle.xml.h:18 +#: ScreenSavers/lavalite.xml.h:29 ScreenSavers/menger.xml.h:18 +#: ScreenSavers/molecule.xml.h:24 ScreenSavers/spheremonics.xml.h:17 +#: ScreenSavers/splitflap.xml.h:22 msgid "Rotate around all three axes" msgstr "Rotovať okolo všetkých troch osí" @@ -2554,6 +2845,36 @@ msgstr "" "Kreslí pulzujúcu skupinu prekrývajúcich kociek, na povrchu ktorých sa menia " "vzorky. Je to niečo ako kubistické Lavalite. Napísal Jamie Zawinski." +#: ScreenSavers/cubestack.xml.h:1 +#, fuzzy +msgid "CubeStack" +msgstr "Búrka" + +#: ScreenSavers/cubestack.xml.h:11 ScreenSavers/hypertorus.xml.h:8 +#: ScreenSavers/qix.xml.h:21 ScreenSavers/sundancer2.xml.h:6 +#: ScreenSavers/webcollage.xml.h:8 +msgid "Transparent" +msgstr "Transparentné" + +#: ScreenSavers/cubestack.xml.h:12 +#, fuzzy +msgid "Opacity" +msgstr "Priečinok obrázkov" + +#: ScreenSavers/cubestack.xml.h:13 ScreenSavers/fireflies.xml.h:17 +#: ScreenSavers/mirrorblob.xml.h:19 ScreenSavers/webcollage.xml.h:10 +#, fuzzy +msgid "Opaque" +msgstr "Priesvitné škvrny" + +#: ScreenSavers/cubestack.xml.h:17 +#, fuzzy +msgid "" +"An endless stack of unfolding, translucent cubes. Written by Jamie Zawinski; " +"2016." +msgstr "" +"Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." + #: ScreenSavers/cubestorm.xml.h:1 #, fuzzy msgid "CubeStorm" @@ -2564,11 +2885,16 @@ msgstr "Búrka" msgid "Cubes" msgstr "Kocka" -#: ScreenSavers/cubestorm.xml.h:12 +#: ScreenSavers/cubestorm.xml.h:12 ScreenSavers/skytentacles.xml.h:6 +#: ScreenSavers/wander.xml.h:9 +msgid "Length" +msgstr "Dĺžka" + +#: ScreenSavers/cubestorm.xml.h:15 msgid "Struts" msgstr "" -#: ScreenSavers/cubestorm.xml.h:18 +#: ScreenSavers/cubestorm.xml.h:21 #, fuzzy msgid "" "Boxes change shape and intersect each other, filling space. Written by Jamie " @@ -2576,6 +2902,33 @@ msgid "" msgstr "" "Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." +#: ScreenSavers/cubetwist.xml.h:1 +#, fuzzy +msgid "CubeTwist" +msgstr "Kocka" + +#: ScreenSavers/cubetwist.xml.h:11 ScreenSavers/glsnake.xml.h:8 +msgid "Tight" +msgstr "Tesné" + +#: ScreenSavers/cubetwist.xml.h:12 ScreenSavers/quasicrystal.xml.h:10 +#, fuzzy +msgid "Displacement" +msgstr "Zobraziť hviezdy" + +#: ScreenSavers/cubetwist.xml.h:13 ScreenSavers/fireflies.xml.h:15 +#: ScreenSavers/hyperspace.xml.h:19 +msgid "Wide" +msgstr "" + +#: ScreenSavers/cubetwist.xml.h:19 +#, fuzzy +msgid "" +"A series of nested cubes rotate and slide recursively. Written by Jamie " +"Zawinski; 2016." +msgstr "" +"Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." + #: ScreenSavers/cubicgrid.xml.h:1 msgid "CubicGrid" msgstr "" @@ -2600,7 +2953,7 @@ msgid "CWaves" msgstr "Vlny" #: ScreenSavers/cwaves.xml.h:5 ScreenSavers/flame.xml.h:11 -#: ScreenSavers/jigglypuff.xml.h:21 +#: ScreenSavers/jigglypuff.xml.h:21 ScreenSavers/tessellimage.xml.h:12 msgid "Complexity" msgstr "Zložitosť" @@ -2623,9 +2976,10 @@ msgstr "Vyhladené čiary" #: ScreenSavers/cwaves.xml.h:10 #, fuzzy msgid "" -"This generates a languidly-scrolling vertical field of sinusoidal colors. " -"Written by Jamie Zawinski; 2007." -msgstr "Toto opakovane generuje špirálovité vzorky. Napísal Jamie Zawinski." +"A field of sinusoidal colors languidly scrolls. It's relaxing. Written by " +"Jamie Zawinski; 2007." +msgstr "" +"Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." #: ScreenSavers/cyclone.xml.h:1 #, fuzzy @@ -2890,16 +3244,32 @@ msgstr "" #: ScreenSavers/deco.xml.h:15 #, fuzzy msgid "" -"Subdivides and colors rectangles randomly. It looks kind of like Brady-Bunch-" -"era rec-room wall paneling. http://en.wikipedia.org/wiki/" -"Piet_Mondrian#Paris_1919.E2.80.931938 Written by Jamie Zawinski and Michael " -"Bayne; 1997." +"Subdivides and colors rectangles randomly, for a Mondrian-esque effect. " +"https://en.wikipedia.org/wiki/Piet_Mondrian#Paris_1919.E2.80.931938 Written " +"by Jamie Zawinski and Michael Bayne; 1997." msgstr "" "Tento rozdelí a náhodne vyfarbí obdĺžniky. Vyzerá to niečo ako kedysi " "moderné steny. (Raven k tomu hovorí: \"Tento šetrič je dosť ohavný na to, " "aby sa odlupovala farba\"). Napísal Jamie Zawinski, inšpirovaný kódom " "Michaela Bayna." +#: ScreenSavers/deepstars.xml.h:1 +#, fuzzy +msgid "DeepStars" +msgstr "Hviezdy" + +#: ScreenSavers/deepstars.xml.h:8 +msgid "Smear" +msgstr "" + +#: ScreenSavers/deepstars.xml.h:10 +#, fuzzy +msgid "" +"A long exposure of the night sky, showing star paths as vapor trails. " +"Written by Jamie Zawinski; 2019." +msgstr "" +"Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." + #: ScreenSavers/deluxe.xml.h:1 msgid "Deluxe" msgstr "Deluxe" @@ -2943,12 +3313,21 @@ msgstr "Časový interval" #, fuzzy, no-c-format msgid "" "A cellular automaton that starts with a random field, and organizes it into " -"stripes and spirals. http://en.wikipedia.org/wiki/Maxwell%27s_demon Written " +"stripes and spirals. https://en.wikipedia.org/wiki/Maxwell%27s_demon Written " "by David Bagley; 1999." msgstr "" "Celulárny automat, ktorý začne s náhodným políčkom a roganizuje ho do pruhov " "a špirál. Napísal David Bagley." +#: ScreenSavers/discoball.xml.h:1 +msgid "Discoball" +msgstr "" + +#: ScreenSavers/discoball.xml.h:15 +#, fuzzy +msgid "A dusty, dented disco ball. Woop woop. Written by Jamie Zawinski; 2016." +msgstr "Toto opakovane generuje špirálovité vzorky. Napísal Jamie Zawinski." + #: ScreenSavers/discrete.xml.h:1 msgid "Discrete" msgstr "Discrete" @@ -3003,13 +3382,10 @@ msgid "Vortex" msgstr "Vortex" #: ScreenSavers/distort.xml.h:23 -#, fuzzy msgid "" -"Grabs an image of the screen, and then lets a transparent lens wander around " -"the screen, magnifying whatever is underneath. Written by Jonas Munsin; 1998." +"Wandering lenses distort the screen image in various ways. Written by Jonas " +"Munsin; 1998." msgstr "" -"Tento šetrič zachytí obsah obrazovky a potom nechá priehľadné šošovky " -"putovať po obrazovke a zväčšovať, čo je pod nimi. Napísal Jonas Munsin." #: ScreenSavers/drempels.xml.h:1 msgid "drempels" @@ -3033,10 +3409,10 @@ msgid "Control Point Density" msgstr "Ovládacie body" #: ScreenSavers/drempels.xml.h:12 ScreenSavers/glknots.xml.h:17 -#: ScreenSavers/hyperspace.xml.h:12 ScreenSavers/jigsaw.xml.h:12 -#: ScreenSavers/lavalite.xml.h:11 ScreenSavers/mirrorblob.xml.h:14 -#: ScreenSavers/plasma.xml.h:11 ScreenSavers/spheremonics.xml.h:8 -#: ScreenSavers/unknownpleasures.xml.h:11 +#: ScreenSavers/gravitywell.xml.h:8 ScreenSavers/hyperspace.xml.h:12 +#: ScreenSavers/jigsaw.xml.h:12 ScreenSavers/lavalite.xml.h:11 +#: ScreenSavers/mirrorblob.xml.h:14 ScreenSavers/plasma.xml.h:11 +#: ScreenSavers/spheremonics.xml.h:8 ScreenSavers/unknownpleasures.xml.h:11 msgid "Resolution" msgstr "Rozlíšenie" @@ -3076,6 +3452,52 @@ msgid "" "Drifting recursive fractal cosmic flames. Written by Scott Draves; 1997." msgstr "Ďalší iteračný genrátor fraktálov. Napísal Scott Draves." +#: ScreenSavers/dymaxionmap.xml.h:1 +msgid "DymaxionMap" +msgstr "" + +#: ScreenSavers/dymaxionmap.xml.h:8 +#, fuzzy +msgid "Flat map" +msgstr "Rovnomerné osvetlenie" + +#: ScreenSavers/dymaxionmap.xml.h:9 +msgid "Satellite map" +msgstr "" + +#: ScreenSavers/dymaxionmap.xml.h:10 +msgid "Day / night smoothness" +msgstr "" + +#: ScreenSavers/dymaxionmap.xml.h:12 +msgid "Lat / Long" +msgstr "" + +#: ScreenSavers/dymaxionmap.xml.h:14 ScreenSavers/glplanet.xml.h:13 +#: ScreenSavers/moebiusgears.xml.h:12 +msgid "Roll" +msgstr "" + +#: ScreenSavers/dymaxionmap.xml.h:18 +#, no-c-format +msgid "" +"Buckminster Fuller's map of the Earth projected onto the surface of an " +"unfolded icosahedron. It depicts the Earth's continents as one island, or " +"nearly contiguous land masses. This screen saver animates the progression of " +"the dusk terminator across the flattened globe. It includes both satellite " +"and flat-colored map imagery, and can load and convert other Equirectangular-" +"projected maps. \"Dymaxion Map\" and \"The Fuller Projection Map\" are " +"trademarks of The Buckminster Fuller Institute. The original Dymaxion Map " +"image is copyright 1982 by The Buckminster Fuller Institute. (This program " +"does not use their imagery, only similar trigonometry.) The Dymaxion Map was " +"covered by now-expired US Patent 2,393,676 (Richard Buckminster Fuller, " +"1946). https://en.wikipedia.org/wiki/Dymaxion_map https://en.wikipedia.org/" +"wiki/Buckminster_Fuller https://en.wikipedia.org/wiki/" +"List_of_map_projections https://en.wikipedia.org/wiki/Cahill" +"%E2%80%93Keyes_projection https://en.wikipedia.org/wiki/" +"Waterman_butterfly_projection Written by Jamie Zawinski; 2016." +msgstr "" + #: ScreenSavers/endgame.xml.h:1 msgid "Endgame" msgstr "" @@ -3087,8 +3509,19 @@ msgstr "" #: ScreenSavers/endgame.xml.h:7 msgid "" "Black slips out of three mating nets, but the fourth one holds him tight! A " -"brilliant composition! See also the \"Queens\" screen saver. http://en." -"wikipedia.org/wiki/Chess_endgame Written by Blair Tennessy; 2002." +"brilliant composition! See also the \"Queens\" screen saver. https://en." +"wikipedia.org/wiki/Chess_endgame Written by Blair Tennessy and Jamie " +"Zawinski; 2002." +msgstr "" + +#: ScreenSavers/energystream.xml.h:1 +msgid "EnergyStream" +msgstr "" + +#: ScreenSavers/energystream.xml.h:8 +msgid "" +"A flow of particles which form an energy stream. Written by Eugene " +"Sandulenko and Konrad \"Yoghurt\" Zagorowicz; 2016." msgstr "" #: ScreenSavers/engine.xml.h:1 @@ -3146,9 +3579,9 @@ msgstr "" #: ScreenSavers/engine.xml.h:20 msgid "" -"Internal combusion engines. http://en.wikipedia.org/wiki/" -"Internal_combustion_engine#Operation Written by Ben Buxton and Ed Beroset; " -"2001." +"Internal combusion engines. https://en.wikipedia.org/wiki/" +"Internal_combustion_engine#Operation Written by Ben Buxton, Ed Beroset and " +"Jamie Zawinski; 2001." msgstr "" #: ScreenSavers/epicycle.xml.h:1 @@ -3164,8 +3597,8 @@ msgstr "Počet harmónií" msgid "" "A pre-heliocentric model of planetary motion. This draws the path traced out " "by a point on the edge of a circle. That circle rotates around a point on " -"the rim of another circle, and so on, several times. http://en.wikipedia.org/" -"wiki/Deferent_and_epicycle Written by James Youngman; 1998." +"the rim of another circle, and so on, several times. https://en.wikipedia." +"org/wiki/Deferent_and_epicycle Written by James Youngman; 1998." msgstr "" "Tento program kreslí cestu bodu na okraji kruhu. Kruh rotuje okolo bodu na " "kraji iného kruhu a tak ďalej. Toto bol základ heliocentrického modelu " @@ -3180,11 +3613,6 @@ msgstr "Trvanie" msgid "Little" msgstr "" -#: ScreenSavers/eruption.xml.h:9 -#, fuzzy -msgid "Number of particles" -msgstr "Počet kružníc" - #: ScreenSavers/eruption.xml.h:11 msgid "Cooling factor" msgstr "" @@ -3206,7 +3634,8 @@ msgid "Negative" msgstr "" #: ScreenSavers/eruption.xml.h:17 ScreenSavers/fluidballs.xml.h:12 -#: ScreenSavers/qix.xml.h:23 ScreenSavers/speedmine.xml.h:9 +#: ScreenSavers/hydrostat.xml.h:23 ScreenSavers/qix.xml.h:23 +#: ScreenSavers/speedmine.xml.h:9 msgid "Gravity" msgstr "Gravitácia" @@ -3220,38 +3649,282 @@ msgid "" "screen savers. Written by W.P. van Paassen; 2003." msgstr "" -#: ScreenSavers/euler2d.xml.h:1 -#, fuzzy -msgid "Euler2D" -msgstr "Euler2d" - -#: ScreenSavers/euler2d.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:3 -msgid "Particles" -msgstr "Častice" +#: ScreenSavers/esper.xml.h:1 +msgid "Esper" +msgstr "" -#: ScreenSavers/euler2d.xml.h:31 -#, fuzzy, no-c-format +#: ScreenSavers/esper.xml.h:10 msgid "" -"Simulates two dimensional incompressible inviscid fluid flow. http://en." -"wikipedia.org/wiki/Euler_equations_%28fluid_dynamics%29 http://en.wikipedia." -"org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith; 2002." +"\"Enhance 224 to 176. Pull out track right. Center in pull back. Pull back. " +"Wait a minute. Go right. Stop. Enhance 57 19. Track 45 left. Gimme a " +"hardcopy right there.\" The Esper Machine was a voice-controlled forensic " +"device used by LAPD in 2019, as documented in the 1982 film, Blade Runner. " +"It was capable of enhancing photographs to an extreme degree, including " +"reconstructing different viewpoints within the space from the reflections on " +"various objects in the photograph. Written by Jamie Zawinski; 2017." msgstr "" -"Simuluje dvojrozmerný tok nestlačiteľnej neviskóznej kvapaliny. Napísal " -"Stephen Montgomery Smith." -#: ScreenSavers/euphoria.xml.h:1 -msgid "Euphoria" +#: ScreenSavers/etruscanvenus.xml.h:1 +msgid "EtruscanVenus" msgstr "" -#: ScreenSavers/euphoria.xml.h:2 +#: ScreenSavers/etruscanvenus.xml.h:2 ScreenSavers/klein.xml.h:6 +#: ScreenSavers/projectiveplane.xml.h:40 ScreenSavers/qix.xml.h:15 +#: ScreenSavers/romanboy.xml.h:2 #, fuzzy -msgid "Number of wisps" -msgstr "Počet bodov" +msgid "Random motion" +msgstr "Náhodný pohyb" -#: ScreenSavers/euphoria.xml.h:3 -#, fuzzy -msgid "Number of background layers" -msgstr "Počet farieb" +#: ScreenSavers/etruscanvenus.xml.h:3 ScreenSavers/klein.xml.h:7 +#: ScreenSavers/projectiveplane.xml.h:41 ScreenSavers/romanboy.xml.h:3 +msgid "Walk" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:4 ScreenSavers/klein.xml.h:8 +#: ScreenSavers/projectiveplane.xml.h:42 ScreenSavers/romanboy.xml.h:4 +msgid "Turn" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:5 ScreenSavers/klein.xml.h:10 +#: ScreenSavers/projectiveplane.xml.h:44 ScreenSavers/romanboy.xml.h:6 +msgid "Show orientation marks" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:6 +#, fuzzy +msgid "Deform the surface" +msgstr "Plný povrch" + +#: ScreenSavers/etruscanvenus.xml.h:7 ScreenSavers/klein.xml.h:41 +#: ScreenSavers/romanboy.xml.h:8 +msgid "1.0" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:8 ScreenSavers/romanboy.xml.h:9 +#, fuzzy +msgid "Deformation speed" +msgstr "Rýchlosť otáčania" + +#: ScreenSavers/etruscanvenus.xml.h:9 ScreenSavers/klein.xml.h:43 +#: ScreenSavers/romanboy.xml.h:10 +msgid "100.0" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:10 ScreenSavers/romanboy.xml.h:11 +#, fuzzy +msgid "0.0" +msgstr "100 %" + +#: ScreenSavers/etruscanvenus.xml.h:11 ScreenSavers/romanboy.xml.h:12 +#, fuzzy +msgid "Initial deformation" +msgstr "Hustota častíc" + +#: ScreenSavers/etruscanvenus.xml.h:12 +msgid "3999.0" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:13 ScreenSavers/klein.xml.h:11 +#: ScreenSavers/projectiveplane.xml.h:2 ScreenSavers/romanboy.xml.h:14 +#, fuzzy +msgid "Random surface" +msgstr "Plný povrch" + +#: ScreenSavers/etruscanvenus.xml.h:14 ScreenSavers/klein.xml.h:12 +#: ScreenSavers/polytopes.xml.h:2 ScreenSavers/projectiveplane.xml.h:3 +#: ScreenSavers/romanboy.xml.h:15 +#, fuzzy +msgid "Wireframe mesh" +msgstr "Obrys" + +#: ScreenSavers/etruscanvenus.xml.h:15 ScreenSavers/klein.xml.h:13 +#: ScreenSavers/mirrorblob.xml.h:27 ScreenSavers/polytopes.xml.h:3 +#: ScreenSavers/projectiveplane.xml.h:4 ScreenSavers/romanboy.xml.h:16 +#, fuzzy +msgid "Solid surface" +msgstr "Plný povrch" + +#: ScreenSavers/etruscanvenus.xml.h:16 ScreenSavers/klein.xml.h:14 +#: ScreenSavers/polytopes.xml.h:4 ScreenSavers/projectiveplane.xml.h:5 +#: ScreenSavers/romanboy.xml.h:17 +#, fuzzy +msgid "Transparent surface" +msgstr "Transparentné" + +#: ScreenSavers/etruscanvenus.xml.h:17 ScreenSavers/klein.xml.h:15 +#: ScreenSavers/projectiveplane.xml.h:6 ScreenSavers/romanboy.xml.h:18 +#, fuzzy +msgid "Random pattern" +msgstr "Náhodne" + +#: ScreenSavers/etruscanvenus.xml.h:18 ScreenSavers/hypertorus.xml.h:9 +#: ScreenSavers/klein.xml.h:16 ScreenSavers/projectiveplane.xml.h:7 +#: ScreenSavers/romanboy.xml.h:19 +#, fuzzy +msgid "Solid object" +msgstr "Plné objekty" + +#: ScreenSavers/etruscanvenus.xml.h:19 ScreenSavers/projectiveplane.xml.h:8 +#: ScreenSavers/romanboy.xml.h:20 +msgid "Distance bands" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:20 ScreenSavers/projectiveplane.xml.h:9 +#: ScreenSavers/romanboy.xml.h:21 +#, fuzzy +msgid "Direction bands" +msgstr "Smerované svetlo" + +#: ScreenSavers/etruscanvenus.xml.h:22 ScreenSavers/hypertorus.xml.h:16 +#: ScreenSavers/klein.xml.h:19 ScreenSavers/projectiveplane.xml.h:11 +#: ScreenSavers/romanboy.xml.h:23 +msgid "One-sided" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:23 ScreenSavers/hypertorus.xml.h:17 +#: ScreenSavers/klein.xml.h:20 ScreenSavers/projectiveplane.xml.h:12 +#: ScreenSavers/romanboy.xml.h:24 +msgid "Two-sided" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:24 ScreenSavers/projectiveplane.xml.h:13 +#: ScreenSavers/romanboy.xml.h:25 +#, fuzzy +msgid "Distance colors" +msgstr "Aditívne farby" + +#: ScreenSavers/etruscanvenus.xml.h:25 ScreenSavers/projectiveplane.xml.h:14 +#: ScreenSavers/romanboy.xml.h:26 +#, fuzzy +msgid "Direction colors" +msgstr "Subtraktívne farby" + +#: ScreenSavers/etruscanvenus.xml.h:26 ScreenSavers/hypertorus.xml.h:19 +#: ScreenSavers/klein.xml.h:23 ScreenSavers/projectiveplane.xml.h:16 +#: ScreenSavers/romanboy.xml.h:27 +#, fuzzy +msgid "Change colors" +msgstr "FadePlot" + +#: ScreenSavers/etruscanvenus.xml.h:27 ScreenSavers/romanboy.xml.h:28 +#, fuzzy +msgid "Random Projection" +msgstr "Náhodný objekt" + +#: ScreenSavers/etruscanvenus.xml.h:28 ScreenSavers/romanboy.xml.h:29 +msgid "Perspective" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:29 ScreenSavers/romanboy.xml.h:30 +#, fuzzy +msgid "Orthographic" +msgstr "Ortografická projekcia" + +#: ScreenSavers/etruscanvenus.xml.h:30 ScreenSavers/hypertorus.xml.h:24 +#: ScreenSavers/klein.xml.h:30 ScreenSavers/polytopes.xml.h:19 +#: ScreenSavers/romanboy.xml.h:31 +msgid "-4.0" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:31 ScreenSavers/romanboy.xml.h:32 +#, fuzzy +msgid "X rotation speed" +msgstr "Rýchlosť otáčania" + +#: ScreenSavers/etruscanvenus.xml.h:32 ScreenSavers/hypertorus.xml.h:26 +#: ScreenSavers/klein.xml.h:32 ScreenSavers/polytopes.xml.h:21 +#: ScreenSavers/romanboy.xml.h:33 +msgid "4.0" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:33 ScreenSavers/romanboy.xml.h:34 +#, fuzzy +msgid "Y rotation speed" +msgstr "Rýchlosť otáčania" + +#: ScreenSavers/etruscanvenus.xml.h:34 ScreenSavers/romanboy.xml.h:35 +#, fuzzy +msgid "Z rotation speed" +msgstr "Rýchlosť otáčania" + +#: ScreenSavers/etruscanvenus.xml.h:35 ScreenSavers/klein.xml.h:38 +#: ScreenSavers/romanboy.xml.h:36 +msgid "-180.0" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:36 ScreenSavers/klein.xml.h:39 +#: ScreenSavers/romanboy.xml.h:37 +msgid "Walking direction" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:37 ScreenSavers/klein.xml.h:40 +#: ScreenSavers/romanboy.xml.h:38 +msgid "180.0" +msgstr "" + +#: ScreenSavers/etruscanvenus.xml.h:38 ScreenSavers/klein.xml.h:42 +#: ScreenSavers/romanboy.xml.h:39 +#, fuzzy +msgid "Walking speed" +msgstr "Rýchlosť veľryby" + +#: ScreenSavers/etruscanvenus.xml.h:44 +#, no-c-format +msgid "" +"A 3D immersion of of a Klein bottle that smoothly deforms between the " +"Etruscan Venus surface, the Roman surface, the Boy surface, and the Ida " +"surface. Topologically, all surfaces are Klein bottles, even the Roman and " +"Boy surfaces, which are doubly covered and therefore appear to be an " +"immersed real projective plane. You can walk on the Klein bottle or rotate " +"it in 3D. Since all the surfaces except the Ida surfaces have points where " +"the surface normal is not well defined for some points, walking is performed " +"on the Ida surface. Furthermore, it is possible to smoothly deform the " +"surface between the Etruscan Venus surface, the Roman surface, the Boy " +"surface, and the Ida surface surface while turning it. Inspired by George K. " +"Francis's book \"A Topological Picturebook\", Springer, 1987, George K. " +"Francis's paper \"The Etruscan Venus\" in P. Concus, R. Finn, and D. A. " +"Hoffman: \"Geometric Analysis and Computer Graphics\", Springer, 1991, and a " +"video entitled \"The Etruscan Venus\" by Donna J. Cox, George K. Francis, " +"and Raymond L. Idaszak, presented at SIGGRAPH 1989. https://en.wikipedia.org/" +"wiki/Boy%27s_surface https://en.wikipedia.org/wiki/Roman_surface https://en." +"wikipedia.org/wiki/Klein_bottle http://mathworld.wolfram.com/BoySurface.html " +"http://mathworld.wolfram.com/RomanSurface.html http://mathworld.wolfram.com/" +"EtruscanVenusSurface.html http://mathworld.wolfram.com/IdaSurface.html " +"Written by Carsten Steger; 2020." +msgstr "" + +#: ScreenSavers/euler2d.xml.h:1 +#, fuzzy +msgid "Euler2D" +msgstr "Euler2d" + +#: ScreenSavers/euler2d.xml.h:6 ScreenSavers/whirlwindwarp.xml.h:3 +msgid "Particles" +msgstr "Častice" + +#: ScreenSavers/euler2d.xml.h:31 +#, fuzzy, no-c-format +msgid "" +"Simulates two dimensional incompressible inviscid fluid flow. https://en." +"wikipedia.org/wiki/Euler_equations_%28fluid_dynamics%29 https://en.wikipedia." +"org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith; 2002." +msgstr "" +"Simuluje dvojrozmerný tok nestlačiteľnej neviskóznej kvapaliny. Napísal " +"Stephen Montgomery Smith." + +#: ScreenSavers/euphoria.xml.h:1 +msgid "Euphoria" +msgstr "" + +#: ScreenSavers/euphoria.xml.h:2 +#, fuzzy +msgid "Number of wisps" +msgstr "Počet bodov" + +#: ScreenSavers/euphoria.xml.h:3 +#, fuzzy +msgid "Number of background layers" +msgstr "Počet farieb" #: ScreenSavers/euphoria.xml.h:4 #, fuzzy @@ -3494,8 +4167,7 @@ msgstr "" #: ScreenSavers/fiberlamp.xml.h:12 #, fuzzy -msgid "" -"Draws a groovy rotating fiber optic lamp. Written by Tim Auckland; 2005." +msgid "A fiber-optic lamp. Groovy. Written by Tim Auckland; 2005." msgstr "Nakreslí žonglujúceho chlapíka. Napísal Tim Auckland." #: ScreenSavers/fieldlines.xml.h:1 @@ -3539,6 +4211,26 @@ msgid "" "Haas." msgstr "" +#: ScreenSavers/filmleader.xml.h:1 +msgid "FilmLeader" +msgstr "" + +#: ScreenSavers/filmleader.xml.h:6 ScreenSavers/pong.xml.h:6 +#: ScreenSavers/unknownpleasures.xml.h:13 ScreenSavers/vfeedback.xml.h:6 +msgid "Noise" +msgstr "" + +#: ScreenSavers/filmleader.xml.h:10 +#, fuzzy +msgid "" +"Displays a looping countdown based on the SMPTE Universal Film leader on a " +"simulation of an old analog television. https://en.wikipedia.org/wiki/" +"Film_leader Written by Jamie Zawinski; 2018." +msgstr "" +"Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. Dokáže " +"aj animovať ovládacie body, ale vyžaduje to výkonný procesor. Napísal Jamie " +"Zawinski." + #: ScreenSavers/fireflies.xml.h:1 #, fuzzy msgid "Fireflies" @@ -3591,20 +4283,10 @@ msgstr "" msgid "Narrow" msgstr "" -#: ScreenSavers/fireflies.xml.h:15 ScreenSavers/hyperspace.xml.h:19 -msgid "Wide" -msgstr "" - #: ScreenSavers/fireflies.xml.h:16 ScreenSavers/winduprobot.xml.h:14 msgid "Invisible" msgstr "" -#: ScreenSavers/fireflies.xml.h:17 ScreenSavers/mirrorblob.xml.h:19 -#: ScreenSavers/webcollage.xml.h:10 -#, fuzzy -msgid "Opaque" -msgstr "Priesvitné škvrny" - #: ScreenSavers/fireflies.xml.h:18 msgid "Color cycle speed" msgstr "" @@ -3791,7 +4473,7 @@ msgid "FlipScreen3D" msgstr "Flipscreen3d" #: ScreenSavers/flipscreen3d.xml.h:5 ScreenSavers/gleidescope.xml.h:12 -#: ScreenSavers/glplanet.xml.h:8 ScreenSavers/ifs.xml.h:67 +#: ScreenSavers/glplanet.xml.h:12 ScreenSavers/ifs.xml.h:67 #: ScreenSavers/tangram.xml.h:15 ScreenSavers/topblock.xml.h:17 msgid "Rotate" msgstr "Rotovať" @@ -3831,7 +4513,7 @@ msgstr "Zarovnať text doprava" msgid "Font point size" msgstr "Veľkosť písma" -#: ScreenSavers/fliptext.xml.h:13 +#: ScreenSavers/fliptext.xml.h:13 ScreenSavers/gibson.xml.h:12 #, fuzzy msgid "Text columns" msgstr "Textové stĺpce" @@ -3993,7 +4675,7 @@ msgid "" "Strange attractors formed of flows in a 3D differential equation phase " "space. Features the popular attractors described by Lorentz, Roessler, " "Birkhoff and Duffing, and can discover entirely new attractors by itself. " -"http://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by Tim " +"https://en.wikipedia.org/wiki/Attractor#Strange_attractor Written by Tim " "Auckland; 1998." msgstr "" @@ -4077,15 +4759,10 @@ msgstr "Psychedelické farby" msgid "Insane" msgstr "" -#: ScreenSavers/flurry.xml.h:10 ScreenSavers/sballs.xml.h:5 -#: ScreenSavers/starfish.xml.h:2 -msgid "Random" -msgstr "Náhodne" - #: ScreenSavers/flurry.xml.h:11 msgid "" -"A colourful star(fish)like flurry of particles. Original Mac version: http://" -"homepage.mac.com/calumr Written by Calum Robinson and Tobias Sargeant; 2002." +"A colourful star(fish)like flurry of particles. Written by Calum Robinson " +"and Tobias Sargeant; 2002." msgstr "" #: ScreenSavers/flux.xml.h:1 @@ -4214,21 +4891,26 @@ msgstr "Počet kružníc" msgid "Chrome" msgstr "" -#: ScreenSavers/flyingtoasters.xml.h:16 +#: ScreenSavers/flyingtoasters.xml.h:13 ScreenSavers/glmatrix.xml.h:15 +#: ScreenSavers/glschool.xml.h:14 +msgid "Fog" +msgstr "Hmla" + +#: ScreenSavers/flyingtoasters.xml.h:17 #, no-c-format msgid "" "A fleet of 3d space-age jet-powered flying toasters (and toast!) Inspired by " -"the ancient Berkeley Systems After Dark flying toasters. http://en.wikipedia." -"org/wiki/After_Dark_%28software%29#Flying_Toasters Written by Jamie Zawinski " -"and Devon Dossett; 2003." +"the ancient Berkeley Systems After Dark flying toasters. https://en." +"wikipedia.org/wiki/After_Dark_%28software%29#Flying_Toasters Written by " +"Jamie Zawinski and Devon Dossett; 2003." msgstr "" #: ScreenSavers/fontglide.xml.h:1 msgid "FontGlide" msgstr "" -#: ScreenSavers/fontglide.xml.h:8 ScreenSavers/tangram.xml.h:5 -#: ScreenSavers/xlyap.xml.h:5 +#: ScreenSavers/fontglide.xml.h:8 ScreenSavers/raverhoop.xml.h:15 +#: ScreenSavers/tangram.xml.h:5 ScreenSavers/xlyap.xml.h:5 msgid "Brief" msgstr "" @@ -4292,19 +4974,10 @@ msgstr "" msgid "Yellow" msgstr "Plytký" -#: ScreenSavers/fuzzyflakes.xml.h:16 ScreenSavers/phosphor.xml.h:9 -#, fuzzy -msgid "Green" -msgstr "Zachytiť obrazovku" - #: ScreenSavers/fuzzyflakes.xml.h:17 msgid "Cyan" msgstr "" -#: ScreenSavers/fuzzyflakes.xml.h:18 -msgid "Blue" -msgstr "" - #: ScreenSavers/fuzzyflakes.xml.h:19 msgid "Magenta" msgstr "" @@ -4317,7 +4990,7 @@ msgstr "Hrúbka čiar" #: ScreenSavers/fuzzyflakes.xml.h:28 #, fuzzy msgid "" -"Falling colored snowflake/flower shapes. http://en.wikipedia.org/wiki/" +"Falling colored snowflake/flower shapes. https://en.wikipedia.org/wiki/" "Snowflake Written by Barry Dmytro; 2004." msgstr "" "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick Campbell." @@ -4334,9 +5007,8 @@ msgstr "Rotácia" #: ScreenSavers/galaxy.xml.h:14 #, fuzzy msgid "" -"This draws spinning galaxies, which then collide and scatter their stars to " -"the, uh, four winds or something. Written by Uli Siegmund, Harald Backert, " -"and Hubert Feyrer; 1997." +"Spinning galaxies collide. Written by Uli Siegmund, Harald Backert, and " +"Hubert Feyrer; 1997." msgstr "" "Toto kreslí rotujúce galaxie, ktoré narážajú do seba a rozprašujú svoje " "hviezdy. Pôvodný program pre Amigu napísal Uli Siegmund." @@ -4354,7 +5026,7 @@ msgstr "Počet lôpt" #, fuzzy msgid "" "Interlocking gears. See also the \"Pinion\" and \"MoebiusGears\" screen " -"savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/" +"savers. https://en.wikipedia.org/wiki/Involute_gear https://en.wikipedia.org/" "wiki/Epicyclic_gearing Written by Jamie Zawinski; 2007." msgstr "" "Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je " @@ -4389,6 +5061,7 @@ msgid "Random face style" msgstr "Náhodný štýl kazenia" #: ScreenSavers/geodesic.xml.h:19 ScreenSavers/kaleidocycle.xml.h:5 +#: ScreenSavers/strange.xml.h:11 msgid "8" msgstr "" @@ -4400,25 +5073,48 @@ msgid "" "shows the equilateral triangles subdivided into four coplanar equilateral " "triangles; and then inflated outward, causing the sub-triangles to no longer " "be equilateral, but to more closely approximate the surface of a sphere. " -"http://en.wikipedia.org/wiki/Geodesic_dome http://en.wikipedia.org/wiki/" +"https://en.wikipedia.org/wiki/Geodesic_dome https://en.wikipedia.org/wiki/" "Buckminster_Fuller Written by Jamie Zawinski; 2013." msgstr "" +#: ScreenSavers/geodesicgears.xml.h:1 +#, fuzzy +msgid "GeodesicGears" +msgstr "Moebius" + +#: ScreenSavers/geodesicgears.xml.h:8 +#, fuzzy +msgid "Describe gears" +msgstr "Popísať molekulu" + +#: ScreenSavers/geodesicgears.xml.h:9 +#, fuzzy +msgid "Number gears" +msgstr "Počet žralokov" + +#: ScreenSavers/geodesicgears.xml.h:14 +#, fuzzy +msgid "" +"A set of meshed gears arranged on the surface of a sphere. https://en." +"wikipedia.org/wiki/Geodesic_dome https://en.wikipedia.org/wiki/Involute_gear " +"https://en.wikipedia.org/wiki/Buckminster_Fuller Written by Jamie Zawinski; " +"2014." +msgstr "" +"Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je " +"fraktálový objekt založený na kocke, ktorý je analógiou k Sierpinskeho " +"Tetrahedronu. Napísal Jamie Zawinski." + #: ScreenSavers/gflux.xml.h:1 msgid "GFlux" msgstr "GFlux" -#: ScreenSavers/gflux.xml.h:6 ScreenSavers/interference.xml.h:6 -#, fuzzy -msgid "Wave speed" -msgstr "Rýchlosť vĺn" - #: ScreenSavers/gflux.xml.h:12 ScreenSavers/glmatrix.xml.h:16 msgid "Waves" msgstr "Vlny" #: ScreenSavers/gflux.xml.h:13 ScreenSavers/glhanoi.xml.h:13 #: ScreenSavers/hilbert.xml.h:14 ScreenSavers/lavalite.xml.h:10 +#: ScreenSavers/strange.xml.h:19 #, fuzzy msgid "10" msgstr "1" @@ -4446,6 +5142,47 @@ msgstr "" msgid "Undulating waves on a rotating grid. Written by Josiah Pease; 2000." msgstr "Kreslí vlny na rotujúcej mriežke pomocou GL. Napísal Josiah Pease." +#: ScreenSavers/gibson.xml.h:1 +msgid "Gibson" +msgstr "" + +#: ScreenSavers/gibson.xml.h:6 ScreenSavers/glmatrix.xml.h:9 +msgid "Glyph speed" +msgstr "" + +#: ScreenSavers/gibson.xml.h:8 +#, fuzzy +msgid "Grid width" +msgstr "Šírka okraja" + +#: ScreenSavers/gibson.xml.h:9 +#, fuzzy +msgid "Grid depth" +msgstr "Maximálna hĺbka" + +#: ScreenSavers/gibson.xml.h:10 +#, fuzzy +msgid "Tower depth" +msgstr "Dolný ľavý" + +#: ScreenSavers/gibson.xml.h:11 +#, fuzzy +msgid "Tower spacing" +msgstr "Medzery" + +#: ScreenSavers/gibson.xml.h:16 +msgid "" +"Hacking the Gibson, as per the 1995 classic film, HACKERS. Cereal Killer: " +"\"Oh yeah, you want a seriously righteous hack, you score one of those " +"Gibsons, man. You know, supercomputers they use to like, do physics, and " +"look for oil and stuff?\" Phantom Phreak: \"Ain't no way, man, security's " +"too tight. The big iron?\" Zero Cool: \"Maybe. But, if I were gonna hack " +"some heavy metal, I'd, uh, work my way back through some low security, and " +"try the back door.\" Cereal Killer: \"Yeah but oh man, wouldn't you just " +"love to get one of those Gibsons, baby? Ooooh!\" Phantom Phreak: \"Yo, who " +"ate all of my fries?\" Written by Jamie Zawinski; 2020." +msgstr "" + #: ScreenSavers/glblur.xml.h:1 msgid "GLBlur" msgstr "" @@ -4566,8 +5303,8 @@ msgstr "2 minúty" #: ScreenSavers/gleidescope.xml.h:15 #, fuzzy msgid "" -"A kaleidoscope that operates on a loaded image. http://en.wikipedia.org/wiki/" -"Kaleidoscope Written by Andrew Dean; 2003." +"A kaleidoscope that operates on a loaded image. https://en.wikipedia.org/" +"wiki/Kaleidoscope Written by Andrew Dean; 2003." msgstr "" "Presúva mnohouholníky podobne ako kaleidoskop (momentálne sa to oveľa viac " "podobá na kaleidoskop ako skomolenina s názvom 'kaleid'). Napísal Jouk " @@ -4615,7 +5352,24 @@ msgstr "Povoliť osvetlenie" msgid "" "Solves the Towers of Hanoi puzzle. Move N disks from one pole to another, " "one disk at a time, with no disk ever resting on a disk smaller than itself. " -"http://en.wikipedia.org/wiki/Tower_of_Hanoi Written by Dave Atkinson; 2005." +"https://en.wikipedia.org/wiki/Tower_of_Hanoi Written by Dave Atkinson; 2005." +msgstr "" + +#: ScreenSavers/glitchpeg.xml.h:1 +#, fuzzy +msgid "GlitchPEG" +msgstr "Twistoid" + +#: ScreenSavers/glitchpeg.xml.h:8 +#, fuzzy +msgid "Glitchiness" +msgstr "Twistoid" + +#: ScreenSavers/glitchpeg.xml.h:9 +msgid "" +"Loads an image, corrupts it, and then displays the corrupted version, " +"several times a second. After a while, finds a new image to corrupt. Written " +"by Jamie Zawinski; 2018." msgstr "" #: ScreenSavers/glknots.xml.h:1 @@ -4630,7 +5384,7 @@ msgstr "Segmenty" #: ScreenSavers/glknots.xml.h:25 #, fuzzy msgid "" -"Generates some twisting 3d knot patterns. Spins 'em around. http://en." +"Generates some twisting 3d knot patterns. Spins 'em around. https://en." "wikipedia.org/wiki/Knot_theory Written by Jamie Zawinski; 2003." msgstr "" "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. Dokáže " @@ -4647,10 +5401,6 @@ msgstr "Xmatrix" msgid "Glyph density" msgstr "Hustota" -#: ScreenSavers/glmatrix.xml.h:9 -msgid "Glyph speed" -msgstr "" - #: ScreenSavers/glmatrix.xml.h:11 ScreenSavers/xmatrix.xml.h:4 #, fuzzy msgid "Matrix encoding" @@ -4671,10 +5421,6 @@ msgstr "Hexadecimálne kódovanie" msgid "Genetic encoding" msgstr "Genetické kódovanie" -#: ScreenSavers/glmatrix.xml.h:15 ScreenSavers/glschool.xml.h:14 -msgid "Fog" -msgstr "Hmla" - #: ScreenSavers/glmatrix.xml.h:17 msgid "Panning" msgstr "" @@ -4683,7 +5429,7 @@ msgstr "" msgid "" "The 3D \"digital rain\" effect, as seen in the title sequence of \"The Matrix" "\". See also \"xmatrix\" for a 2D rendering of the similar effect that " -"appeared on the computer monitors actually *in* the movie. http://en." +"appeared on the computer monitors actually *in* the movie. https://en." "wikipedia.org/wiki/Matrix_digital_rain Written by Jamie Zawinski; 2003." msgstr "" @@ -4691,21 +5437,36 @@ msgstr "" msgid "GLPlanet" msgstr "GL Planéta" -#: ScreenSavers/glplanet.xml.h:6 +#: ScreenSavers/glplanet.xml.h:9 #, fuzzy -msgid "Image file" -msgstr "Obrázok" +msgid "Day image" +msgstr "Zobraziť hviezdy" -#: ScreenSavers/glplanet.xml.h:9 ScreenSavers/moebiusgears.xml.h:12 -msgid "Roll" +#: ScreenSavers/glplanet.xml.h:10 +#, fuzzy +msgid "Night image" +msgstr "Noc Tlmené" + +#: ScreenSavers/glplanet.xml.h:15 +msgid "Globe" +msgstr "" + +#: ScreenSavers/glplanet.xml.h:16 +msgid "Mercator" +msgstr "" + +#: ScreenSavers/glplanet.xml.h:17 +msgid "Equirectangular" msgstr "" -#: ScreenSavers/glplanet.xml.h:14 +#: ScreenSavers/glplanet.xml.h:20 #, fuzzy msgid "" -"The Earth, bouncing around in space. If you would like it to display a " -"different planet, the texture maps that come with \"ssystem\" work well. " -"Written by David Konerding; 1998." +"The Earth, bouncing around in space, rendered with satellite imagery of the " +"planet in both sunlight and darkness. If you would like it to display a " +"different planet, any pair of Equirectangular-projected maps will work. The " +"maps that come with \"ssystem\" work well. Written by David Konerding and " +"Jamie Zawinski; 1998." msgstr "" "Kreslí planétu lietajúcu v priestore. Napísal David Konerding. Zabudovaný " "obrázok je mapa zeme (z programu 'xearth'), ale môžete si na guľu premietnuť " @@ -4746,7 +5507,8 @@ msgstr "Vykresliť návestia" #: ScreenSavers/glschool.xml.h:18 msgid "" "A school of fish, using the classic \"Boids\" algorithm by Craig Reynolds. " -"http://en.wikipedia.org/wiki/Boids Written by David C. Lambert; 2006." +"https://en.wikipedia.org/wiki/Boids Written by David C. Lambert and Jamie " +"Zawinski; 2006." msgstr "" #: ScreenSavers/glslideshow.xml.h:1 @@ -4790,10 +5552,6 @@ msgstr "" msgid "GLSnake" msgstr "GlSnake" -#: ScreenSavers/glsnake.xml.h:8 -msgid "Tight" -msgstr "Tesné" - #: ScreenSavers/glsnake.xml.h:9 msgid "Packing" msgstr "Spojenie" @@ -4817,7 +5575,7 @@ msgstr "Maximálna rýchlosť" msgid "Z angular velocity" msgstr "Maximálna rýchlosť" -#: ScreenSavers/glsnake.xml.h:16 +#: ScreenSavers/glsnake.xml.h:16 ScreenSavers/unicrud.xml.h:11 #, fuzzy msgid "Show titles" msgstr "Zobraziť názvy" @@ -4826,7 +5584,7 @@ msgstr "Zobraziť názvy" #, fuzzy, no-c-format msgid "" "The \"Rubik's Snake\" puzzle. See also the \"Rubik\" and \"Cube21\" screen " -"savers. http://en.wikipedia.org/wiki/Rubik%27s_Snake Written by Jamie " +"savers. https://en.wikipedia.org/wiki/Rubik%27s_Snake Written by Jamie " "Wilkinson, Andrew Bennetts, and Peter Aylett; 2002." msgstr "" "Nakreslí simuláciu skladačky rubikovho hada. Napísal Jamie Wilkinson, Andrew " @@ -4845,11 +5603,13 @@ msgstr "" msgid "Display date and time" msgstr "Zobraziť iba mriežku" -#: ScreenSavers/gltext.xml.h:7 +#: ScreenSavers/gltext.xml.h:7 ScreenSavers/handsy.xml.h:20 +#: ScreenSavers/splitflap.xml.h:13 msgid "Always face front" msgstr "" -#: ScreenSavers/gltext.xml.h:8 +#: ScreenSavers/gltext.xml.h:8 ScreenSavers/handsy.xml.h:21 +#: ScreenSavers/splitflap.xml.h:14 msgid "Spin all the way around" msgstr "" @@ -4950,19 +5710,43 @@ msgstr "" "Tento program kreslí jednoduchú simuláciu obehov. Ak zapnete stopy, vyzerá " "to ako fotografia častíc. Napísal Greg Bowering." -#: ScreenSavers/greynetic.xml.h:1 -msgid "Greynetic" -msgstr "Greynetic" +#: ScreenSavers/gravitywell.xml.h:1 +#, fuzzy +msgid "GravityWell" +msgstr "Gravitácia" -#: ScreenSavers/greynetic.xml.h:5 +#: ScreenSavers/gravitywell.xml.h:10 #, fuzzy -msgid "Grey" -msgstr "Greynetic" +msgid "Grid Size" +msgstr "Veľkosť mriežky" -#: ScreenSavers/greynetic.xml.h:7 +#: ScreenSavers/gravitywell.xml.h:13 ScreenSavers/scooter.xml.h:12 #, fuzzy -msgid "" -"Colored, stippled and transparent rectangles. Written by Jamie Zawinski; " +msgid "Number of stars" +msgstr "Počet žralokov" + +#: ScreenSavers/gravitywell.xml.h:15 +#, fuzzy +msgid "" +"Massive objects distort space in a two dimensional universe. Written by " +"Jamie Zawinski; 2019." +msgstr "" +"Zobrazuje pár riadkov lietajúceho textu pomocou 3D písma. Napísal Jamie " +"Zawinski." + +#: ScreenSavers/greynetic.xml.h:1 +msgid "Greynetic" +msgstr "Greynetic" + +#: ScreenSavers/greynetic.xml.h:5 +#, fuzzy +msgid "Grey" +msgstr "Greynetic" + +#: ScreenSavers/greynetic.xml.h:7 +#, fuzzy +msgid "" +"Colored, stippled and transparent rectangles. Written by Jamie Zawinski; " "1992." msgstr "" "Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." @@ -5012,7 +5796,7 @@ msgid "" "A halftone dot pattern in motion. Draws the gravity force in each point on " "the screen seen through a halftone dot pattern. The gravity force is " "calculated from a set of moving mass points. View it from a distance for " -"best effect. http://en.wikipedia.org/wiki/Halftone Written by Peter Jaric; " +"best effect. https://en.wikipedia.org/wiki/Halftone Written by Peter Jaric; " "2002." msgstr "" @@ -5047,13 +5831,30 @@ msgstr "Animovať kruhy" #: ScreenSavers/halo.xml.h:15 #, fuzzy msgid "" -"Circular interference patterns. http://en.wikipedia.org/wiki/Moire_pattern " +"Circular interference patterns. https://en.wikipedia.org/wiki/Moire_pattern " "Written by Jamie Zawinski; 1993." msgstr "" "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. Dokáže " "aj animovať ovládacie body, ale vyžaduje to výkonný procesor. Napísal Jamie " "Zawinski." +#: ScreenSavers/handsy.xml.h:1 +#, fuzzy +msgid "Handsy" +msgstr "Smer obcházdania" + +#: ScreenSavers/handsy.xml.h:9 +#, fuzzy +msgid "Number of hands" +msgstr "Počet žralokov" + +#: ScreenSavers/handsy.xml.h:24 +#, fuzzy +msgid "" +"A set of robotic hands communicate non-verbally. Written by Jamie Zawinski; " +"2018." +msgstr "Toto opakovane generuje špirálovité vzorky. Napísal Jamie Zawinski." + #: ScreenSavers/helios.xml.h:1 #, fuzzy msgid "Helios" @@ -5106,6 +5907,101 @@ msgstr "Helix" msgid "Spirally string-art-ish patterns. Written by Jamie Zawinski; 1992." msgstr "Toto opakovane generuje špirálovité vzorky. Napísal Jamie Zawinski." +#: ScreenSavers/hexadrop.xml.h:1 +msgid "Hexadrop" +msgstr "" + +#: ScreenSavers/hexadrop.xml.h:9 ScreenSavers/penrose.xml.h:9 +#: ScreenSavers/twang.xml.h:15 +#, fuzzy +msgid "Tile size" +msgstr "Veľkosť dlaždice" + +#: ScreenSavers/hexadrop.xml.h:11 ScreenSavers/klein.xml.h:2 +#, fuzzy +msgid "Random shape" +msgstr "Náhodný tvar bunky" + +#: ScreenSavers/hexadrop.xml.h:12 +#, fuzzy +msgid "Triangles" +msgstr "Trojuholník" + +#: ScreenSavers/hexadrop.xml.h:13 +#, fuzzy +msgid "Squares" +msgstr "Štvorec" + +#: ScreenSavers/hexadrop.xml.h:14 +#, fuzzy +msgid "Hexagons" +msgstr "Veľkosť mravca" + +#: ScreenSavers/hexadrop.xml.h:15 +#, fuzzy +msgid "Octagons" +msgstr "Oktahedron" + +#: ScreenSavers/hexadrop.xml.h:16 +#, fuzzy +msgid "Random speed" +msgstr "Náhodný tvar bunky" + +#: ScreenSavers/hexadrop.xml.h:17 +#, fuzzy +msgid "Uniform speed" +msgstr "Rýchlosť animácie" + +#: ScreenSavers/hexadrop.xml.h:18 +#, fuzzy +msgid "Non-uniform speed" +msgstr "Rýchlosť animácie" + +#: ScreenSavers/hexadrop.xml.h:19 +#, fuzzy +msgid "Random sync" +msgstr "Náhodný štýl kazenia" + +#: ScreenSavers/hexadrop.xml.h:20 +msgid "Synchronized" +msgstr "" + +#: ScreenSavers/hexadrop.xml.h:21 +msgid "Non-synchronized" +msgstr "" + +#: ScreenSavers/hexadrop.xml.h:23 +#, fuzzy +msgid "" +"A grid of hexagons or other shapes, with tiles dropping out. https://en." +"wikipedia.org/wiki/Tiling_by_regular_polygons Written by Jamie Zawinski; " +"2013." +msgstr "" +"Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. Dokáže " +"aj animovať ovládacie body, ale vyžaduje to výkonný procesor. Napísal Jamie " +"Zawinski." + +#: ScreenSavers/hexstrut.xml.h:1 +msgid "Hexstrut" +msgstr "" + +#: ScreenSavers/hexstrut.xml.h:9 +#, fuzzy +msgid "Hexagon Size" +msgstr "Veľkosť mravca" + +#: ScreenSavers/hexstrut.xml.h:12 +#, fuzzy +msgid "Line Thickness" +msgstr "Hrúbka čiar" + +#: ScreenSavers/hexstrut.xml.h:18 +msgid "" +"A grid of hexagons composed of rotating Y-shaped struts. Waves of rotation " +"and color changes randomly propagate across the plane. Written by Jamie " +"Zawinski; 2016." +msgstr "" + #: ScreenSavers/hilbert.xml.h:1 msgid "Hilbert" msgstr "" @@ -5151,7 +6047,7 @@ msgid "" "useful because ordering along the curve preserves locality: points that are " "close together along the curve are also close together in space. The " "converse is often, but not always, true. The coloration reflects this. " -"http://en.wikipedia.org/wiki/Hilbert_curve Written by Jamie Zawinski; 2011." +"https://en.wikipedia.org/wiki/Hilbert_curve Written by Jamie Zawinski; 2011." msgstr "" #: ScreenSavers/hopalong.xml.h:1 @@ -5259,6 +6155,60 @@ msgid "" "rss-glx.sourceforge.net/>." msgstr "" +#: ScreenSavers/hydrostat.xml.h:1 +msgid "Hydrostat" +msgstr "" + +#: ScreenSavers/hydrostat.xml.h:9 +#, fuzzy +msgid "Number of squid" +msgstr "Počet kružníc" + +#: ScreenSavers/hydrostat.xml.h:12 +#, fuzzy +msgid "Head size" +msgstr "Ozubené kolesá" + +#: ScreenSavers/hydrostat.xml.h:15 +#, fuzzy +msgid "Number of tentacles" +msgstr "Počet kružníc" + +#: ScreenSavers/hydrostat.xml.h:20 +#, fuzzy +msgid "Length of tentacles" +msgstr "Počet kružníc" + +#: ScreenSavers/hydrostat.xml.h:22 +msgid "Weak" +msgstr "" + +#: ScreenSavers/hydrostat.xml.h:24 ScreenSavers/jigglypuff.xml.h:20 +msgid "Strong" +msgstr "" + +#: ScreenSavers/hydrostat.xml.h:25 +msgid "Current" +msgstr "" + +#: ScreenSavers/hydrostat.xml.h:26 +msgid "Viscosity" +msgstr "" + +#: ScreenSavers/hydrostat.xml.h:27 +#, fuzzy +msgid "Pulse" +msgstr "Pulsar" + +#: ScreenSavers/hydrostat.xml.h:30 +msgid "" +"Wiggly squid or jellyfish with many tentacles. A muscular hydrostat is a " +"biological structure used to move its host about, consisting of muscles with " +"no skeletal support. It performs its hydraulic movement without fluid in a " +"separate compartment, as in a hydrostatic skeleton. https://en.wikipedia.org/" +"wiki/Muscular_hydrostat Written by Justin Windle and Jamie Zawinski; 2016." +msgstr "" + #: ScreenSavers/hyperspace.xml.h:1 #, fuzzy msgid "Hyperspace" @@ -5302,17 +6252,6 @@ msgstr "Hyperkocka" msgid "Solid" msgstr "Plná" -#: ScreenSavers/hypertorus.xml.h:8 ScreenSavers/qix.xml.h:21 -#: ScreenSavers/sundancer2.xml.h:6 ScreenSavers/webcollage.xml.h:8 -msgid "Transparent" -msgstr "Transparentné" - -#: ScreenSavers/hypertorus.xml.h:9 ScreenSavers/klein.xml.h:16 -#: ScreenSavers/projectiveplane.xml.h:12 -#, fuzzy -msgid "Solid object" -msgstr "Plné objekty" - #: ScreenSavers/hypertorus.xml.h:10 #, fuzzy msgid "Transparent bands" @@ -5343,91 +6282,76 @@ msgstr "Transparentné" msgid "16 Transparent spirals" msgstr "Transparentné" -#: ScreenSavers/hypertorus.xml.h:16 ScreenSavers/klein.xml.h:19 -#: ScreenSavers/projectiveplane.xml.h:16 -msgid "Two-sided" -msgstr "" - -#: ScreenSavers/hypertorus.xml.h:17 +#: ScreenSavers/hypertorus.xml.h:18 #, fuzzy msgid "Color wheel" msgstr "Tvar kolónie" -#: ScreenSavers/hypertorus.xml.h:18 ScreenSavers/klein.xml.h:23 -#: ScreenSavers/polytopes.xml.h:14 ScreenSavers/projectiveplane.xml.h:21 +#: ScreenSavers/hypertorus.xml.h:20 ScreenSavers/klein.xml.h:25 +#: ScreenSavers/polytopes.xml.h:14 ScreenSavers/projectiveplane.xml.h:18 msgid "Perspective 3D" msgstr "" -#: ScreenSavers/hypertorus.xml.h:19 ScreenSavers/klein.xml.h:24 -#: ScreenSavers/polytopes.xml.h:15 ScreenSavers/projectiveplane.xml.h:22 +#: ScreenSavers/hypertorus.xml.h:21 ScreenSavers/klein.xml.h:26 +#: ScreenSavers/polytopes.xml.h:15 ScreenSavers/projectiveplane.xml.h:19 #, fuzzy msgid "Orthographic 3D" msgstr "Ortografická projekcia" -#: ScreenSavers/hypertorus.xml.h:20 ScreenSavers/klein.xml.h:26 -#: ScreenSavers/polytopes.xml.h:16 ScreenSavers/projectiveplane.xml.h:24 +#: ScreenSavers/hypertorus.xml.h:22 ScreenSavers/klein.xml.h:28 +#: ScreenSavers/polytopes.xml.h:16 ScreenSavers/projectiveplane.xml.h:21 msgid "Perspective 4D" msgstr "" -#: ScreenSavers/hypertorus.xml.h:21 ScreenSavers/klein.xml.h:27 -#: ScreenSavers/polytopes.xml.h:17 ScreenSavers/projectiveplane.xml.h:25 +#: ScreenSavers/hypertorus.xml.h:23 ScreenSavers/klein.xml.h:29 +#: ScreenSavers/polytopes.xml.h:17 ScreenSavers/projectiveplane.xml.h:22 #, fuzzy msgid "Orthographic 4D" msgstr "Ortografická projekcia" -#: ScreenSavers/hypertorus.xml.h:22 ScreenSavers/klein.xml.h:28 -#: ScreenSavers/polytopes.xml.h:19 ScreenSavers/projectiveplane.xml.h:26 -msgid "-4.0" -msgstr "" - -#: ScreenSavers/hypertorus.xml.h:23 ScreenSavers/klein.xml.h:29 -#: ScreenSavers/polytopes.xml.h:20 ScreenSavers/projectiveplane.xml.h:27 +#: ScreenSavers/hypertorus.xml.h:25 ScreenSavers/klein.xml.h:31 +#: ScreenSavers/polytopes.xml.h:20 #, fuzzy msgid "WX rotation speed" msgstr "Rýchlosť otáčania" -#: ScreenSavers/hypertorus.xml.h:24 ScreenSavers/klein.xml.h:30 -#: ScreenSavers/polytopes.xml.h:21 ScreenSavers/projectiveplane.xml.h:28 -msgid "4.0" -msgstr "" - -#: ScreenSavers/hypertorus.xml.h:25 ScreenSavers/klein.xml.h:31 -#: ScreenSavers/polytopes.xml.h:22 ScreenSavers/projectiveplane.xml.h:29 +#: ScreenSavers/hypertorus.xml.h:27 ScreenSavers/klein.xml.h:33 +#: ScreenSavers/polytopes.xml.h:22 #, fuzzy msgid "WY rotation speed" msgstr "Rýchlosť otáčania" -#: ScreenSavers/hypertorus.xml.h:26 ScreenSavers/klein.xml.h:32 -#: ScreenSavers/polytopes.xml.h:23 ScreenSavers/projectiveplane.xml.h:30 +#: ScreenSavers/hypertorus.xml.h:28 ScreenSavers/klein.xml.h:34 +#: ScreenSavers/polytopes.xml.h:23 #, fuzzy msgid "WZ rotation speed" msgstr "Rýchlosť otáčania" -#: ScreenSavers/hypertorus.xml.h:27 ScreenSavers/klein.xml.h:33 -#: ScreenSavers/polytopes.xml.h:27 ScreenSavers/projectiveplane.xml.h:31 +#: ScreenSavers/hypertorus.xml.h:29 ScreenSavers/klein.xml.h:35 +#: ScreenSavers/polytopes.xml.h:27 #, fuzzy msgid "XY rotation speed" msgstr "Rýchlosť otáčania" -#: ScreenSavers/hypertorus.xml.h:28 ScreenSavers/klein.xml.h:34 -#: ScreenSavers/polytopes.xml.h:28 ScreenSavers/projectiveplane.xml.h:32 +#: ScreenSavers/hypertorus.xml.h:30 ScreenSavers/klein.xml.h:36 +#: ScreenSavers/polytopes.xml.h:28 #, fuzzy msgid "XZ rotation speed" msgstr "Rýchlosť otáčania" -#: ScreenSavers/hypertorus.xml.h:29 ScreenSavers/klein.xml.h:35 -#: ScreenSavers/polytopes.xml.h:29 ScreenSavers/projectiveplane.xml.h:33 +#: ScreenSavers/hypertorus.xml.h:31 ScreenSavers/klein.xml.h:37 +#: ScreenSavers/polytopes.xml.h:29 #, fuzzy msgid "YZ rotation speed" msgstr "Rýchlosť otáčania" -#: ScreenSavers/hypertorus.xml.h:30 +#: ScreenSavers/hypertorus.xml.h:32 msgid "" "A Clifford Torus: a torus lying on the \"surface\" of a 4D hypersphere. " "Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: Geometry, " "Computer Graphics, and Higher Dimensions\", Scientific American Library, " -"1990. http://en.wikipedia.org/wiki/N-sphere http://en.wikipedia.org/wiki/" -"Clifford_torus http://en.wikipedia.org/wiki/Regular_polytope Written by " +"1990. https://en.wikipedia.org/wiki/N-sphere https://en.wikipedia.org/wiki/" +"Clifford_torus https://en.wikipedia.org/wiki/Regular_polytope Written by " "Carsten Steger; 2003." msgstr "" @@ -5452,8 +6376,8 @@ msgstr "Twistoid" #, fuzzy msgid "" "A overlapping, translucent spiral patterns. The tightness of their spirals " -"fluctuates in and out. http://en.wikipedia.org/wiki/Moire_pattern Written by " -"Jamie Zawinski; 2008." +"fluctuates in and out. https://en.wikipedia.org/wiki/Moire_pattern Written " +"by Jamie Zawinski; 2008." msgstr "" "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. Dokáže " "aj animovať ovládacie body, ale vyžaduje to výkonný procesor. Napísal Jamie " @@ -5485,7 +6409,7 @@ msgstr "Transparentné" msgid "" "Clouds of iterated function systems spin and collide. Note that the \"Detail" "\" parameter is exponential. Number of points drawn is functions^detail. " -"http://en.wikipedia.org/wiki/Iterated_function_system Written by Chris Le " +"https://en.wikipedia.org/wiki/Iterated_function_system Written by Chris Le " "Sueur and Robby Griffin; 1997." msgstr "" @@ -5645,10 +6569,6 @@ msgstr "" msgid "Vertex-vertex force" msgstr "" -#: ScreenSavers/jigglypuff.xml.h:20 -msgid "Strong" -msgstr "" - #: ScreenSavers/jigglypuff.xml.h:22 msgid "Sphere strength" msgstr "" @@ -5705,8 +6625,8 @@ msgstr "" #: ScreenSavers/jigsaw.xml.h:16 #, fuzzy msgid "" -"Carves an image up into a jigsaw puzzle, shuffles it, and solves it. http://" -"en.wikipedia.org/wiki/Jigsaw_puzzle http://en.wikipedia.org/wiki/" +"Carves an image up into a jigsaw puzzle, shuffles it, and solves it. https://" +"en.wikipedia.org/wiki/Jigsaw_puzzle https://en.wikipedia.org/wiki/" "Tessellation Written by Jamie Zawinski; 1997." msgstr "" "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick Campbell." @@ -5749,7 +6669,7 @@ msgstr "" #, fuzzy msgid "" "A 3D juggling stick-man, with Cambridge juggling pattern notation used to " -"describe the patterns he juggles. http://en.wikipedia.org/wiki/Siteswap " +"describe the patterns he juggles. https://en.wikipedia.org/wiki/Siteswap " "Written by Tim Auckland and Jamie Zawinski; 2002." msgstr "Nakreslí žonglujúceho chlapíka. Napísal Tim Auckland." @@ -5765,7 +6685,7 @@ msgstr "Iterácie" msgid "" "The Julia set is a close relative of the Mandelbrot set. The small moving " "dot indicates the control point from which the rest of the image was " -"generated. See also the \"Discrete\" screen saver. http://en.wikipedia.org/" +"generated. See also the \"Discrete\" screen saver. https://en.wikipedia.org/" "wiki/Julia_set Written by Sean McCullough; 1997." msgstr "" @@ -5797,8 +6717,8 @@ msgstr "Stopy" #, fuzzy msgid "" "A simple kaleidoscope made of line segments. See \"GLeidescope\" for a more " -"sophisticated take. http://en.wikipedia.org/wiki/Kaleidoscope Written by Ron " -"Tapia; 1997." +"sophisticated take. https://en.wikipedia.org/wiki/Kaleidoscope Written by " +"Ron Tapia; 1997." msgstr "" "Presúva mnohouholníky podobne ako kaleidoskop (momentálne sa to oveľa viac " "podobá na kaleidoskop ako skomolenina s názvom 'kaleid'). Napísal Jouk " @@ -5809,7 +6729,7 @@ msgstr "" msgid "Kaleidocycle" msgstr "Kaleidoskop" -#: ScreenSavers/kaleidocycle.xml.h:7 +#: ScreenSavers/kaleidocycle.xml.h:7 ScreenSavers/raverhoop.xml.h:7 msgid "64" msgstr "" @@ -5827,129 +6747,53 @@ msgstr "" msgid "Klein" msgstr "" -#: ScreenSavers/klein.xml.h:2 -#, fuzzy -msgid "Random shape" -msgstr "Náhodný tvar bunky" - #: ScreenSavers/klein.xml.h:3 #, fuzzy msgid "Figure 8" msgstr "Otvorené tvary" #: ScreenSavers/klein.xml.h:4 -msgid "Squeezed torus" +msgid "Pinched torus" msgstr "" #: ScreenSavers/klein.xml.h:5 msgid "Lawson" msgstr "" -#: ScreenSavers/klein.xml.h:6 ScreenSavers/projectiveplane.xml.h:2 -#: ScreenSavers/qix.xml.h:15 -#, fuzzy -msgid "Random motion" -msgstr "Náhodný pohyb" - -#: ScreenSavers/klein.xml.h:7 ScreenSavers/projectiveplane.xml.h:3 -msgid "Walk" -msgstr "" - -#: ScreenSavers/klein.xml.h:8 ScreenSavers/projectiveplane.xml.h:4 -msgid "Turn" -msgstr "" - -#: ScreenSavers/klein.xml.h:9 ScreenSavers/projectiveplane.xml.h:5 +#: ScreenSavers/klein.xml.h:9 ScreenSavers/projectiveplane.xml.h:43 msgid "Walk and turn" msgstr "" -#: ScreenSavers/klein.xml.h:10 ScreenSavers/projectiveplane.xml.h:6 -msgid "Show orientation marks" -msgstr "" - -#: ScreenSavers/klein.xml.h:11 ScreenSavers/projectiveplane.xml.h:7 -#, fuzzy -msgid "Random surface" -msgstr "Plný povrch" - -#: ScreenSavers/klein.xml.h:12 ScreenSavers/polytopes.xml.h:2 -#: ScreenSavers/projectiveplane.xml.h:8 -#, fuzzy -msgid "Wireframe mesh" -msgstr "Obrys" - -#: ScreenSavers/klein.xml.h:13 ScreenSavers/mirrorblob.xml.h:27 -#: ScreenSavers/polytopes.xml.h:3 ScreenSavers/projectiveplane.xml.h:9 -#, fuzzy -msgid "Solid surface" -msgstr "Plný povrch" - -#: ScreenSavers/klein.xml.h:14 ScreenSavers/polytopes.xml.h:4 -#: ScreenSavers/projectiveplane.xml.h:10 -#, fuzzy -msgid "Transparent surface" -msgstr "Transparentné" - -#: ScreenSavers/klein.xml.h:15 ScreenSavers/projectiveplane.xml.h:11 -#, fuzzy -msgid "Random pattern" -msgstr "Náhodne" - #: ScreenSavers/klein.xml.h:17 msgid "See-through bands" msgstr "" -#: ScreenSavers/klein.xml.h:20 +#: ScreenSavers/klein.xml.h:21 msgid "Rainbow colors" msgstr "" -#: ScreenSavers/klein.xml.h:21 ScreenSavers/projectiveplane.xml.h:19 +#: ScreenSavers/klein.xml.h:22 ScreenSavers/projectiveplane.xml.h:15 #, fuzzy msgid "4d depth colors" msgstr "Aditívne farby" -#: ScreenSavers/klein.xml.h:22 ScreenSavers/projectiveplane.xml.h:20 +#: ScreenSavers/klein.xml.h:24 ScreenSavers/projectiveplane.xml.h:17 #, fuzzy msgid "Random 3D" msgstr "Náhodne" -#: ScreenSavers/klein.xml.h:25 ScreenSavers/projectiveplane.xml.h:23 +#: ScreenSavers/klein.xml.h:27 ScreenSavers/projectiveplane.xml.h:20 #, fuzzy msgid "Random 4D" msgstr "Náhodne" -#: ScreenSavers/klein.xml.h:36 ScreenSavers/projectiveplane.xml.h:34 -msgid "-180.0" -msgstr "" - -#: ScreenSavers/klein.xml.h:37 ScreenSavers/projectiveplane.xml.h:35 -msgid "Walking direction" -msgstr "" - -#: ScreenSavers/klein.xml.h:38 ScreenSavers/projectiveplane.xml.h:36 -msgid "180.0" -msgstr "" - -#: ScreenSavers/klein.xml.h:39 ScreenSavers/projectiveplane.xml.h:37 -msgid "1.0" -msgstr "" - -#: ScreenSavers/klein.xml.h:40 ScreenSavers/projectiveplane.xml.h:38 -#, fuzzy -msgid "Walking speed" -msgstr "Rýchlosť veľryby" - -#: ScreenSavers/klein.xml.h:41 ScreenSavers/projectiveplane.xml.h:39 -msgid "100.0" -msgstr "" - -#: ScreenSavers/klein.xml.h:46 +#: ScreenSavers/klein.xml.h:48 msgid "" "A Klein bottle is the 4D analog of a moebius strip. You can walk on the " "surface of the bottle or rotate it in 4D or walk on it while it rotates in " "4D. Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: " "Geometry, Computer Graphics, and Higher Dimensions\", Scientific American " -"Library, 1990. http://en.wikipedia.org/wiki/Klein_bottle Written by Carsten " +"Library, 1990. https://en.wikipedia.org/wiki/Klein_bottle Written by Carsten " "Steger; 2008." msgstr "" @@ -5978,7 +6822,7 @@ msgstr "Lament" #, fuzzy, no-c-format msgid "" "Lemarchand's Box, the Lament Configuration. Warning: occasionally opens " -"doors. http://en.wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie " +"doors. https://en.wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie " "Zawinski; 1998." msgstr "" "Animuje simuláciu Lemarchandovej krabičky, ktorá sa dookola rieši. Vyžaduje " @@ -6124,9 +6968,9 @@ msgid "" "motion lamp are registered trademarks of Haggerty Enterprises, Inc. The " "configuration of the globe and base of the motion lamp are registered " "trademarks of Haggerty Enterprises, Inc. in the U.S.A. and in other " -"countries around the world.\" http://en.wikipedia.org/wiki/Lava_lamp http://" -"en.wikipedia.org/wiki/Metaballs http://en.wikipedia.org/wiki/Lavarand " -"Written by Jamie Zawinski; 2002." +"countries around the world.\" https://en.wikipedia.org/wiki/Lava_lamp " +"https://en.wikipedia.org/wiki/Metaballs https://en.wikipedia.org/wiki/" +"Lavarand Written by Jamie Zawinski; 2002." msgstr "" #: ScreenSavers/lcdscrub.xml.h:1 @@ -6240,7 +7084,7 @@ msgstr "Cyklus" #, fuzzy, no-c-format msgid "" "A cellular automaton that generates loop-shaped colonies that spawn, age, " -"and eventually die. http://en.wikipedia.org/wiki/Langton%27s_loops Written " +"and eventually die. https://en.wikipedia.org/wiki/Langton%27s_loops Written " "by David Bagley; 1999." msgstr "" "Tento šetrič vytvára uzavrené kolónie, ktoré rastú, starnú a umierajú. " @@ -6300,24 +7144,38 @@ msgstr "" msgid "m6502" msgstr "" -#: ScreenSavers/m6502.xml.h:3 +#: ScreenSavers/m6502.xml.h:2 +msgid "Assembly file" +msgstr "" + +#: ScreenSavers/m6502.xml.h:5 #, fuzzy msgid "Display time for each program" msgstr "Zobraziť iba mriežku" -#: ScreenSavers/m6502.xml.h:5 -msgid "Assembly file" +#: ScreenSavers/m6502.xml.h:11 +#, fuzzy +msgid "500" +msgstr "100 %" + +#: ScreenSavers/m6502.xml.h:12 +#, fuzzy +msgid "Instructions per second" +msgstr "Rýchlosť animácie" + +#: ScreenSavers/m6502.xml.h:13 +msgid "120000" msgstr "" -#: ScreenSavers/m6502.xml.h:7 +#: ScreenSavers/m6502.xml.h:16 msgid "" -"This emulates a 6502 microprocessor. The family of 6502 chips were used " -"throughout the 70's and 80's in machines such as the Atari 2600, Commodore " -"PET, VIC20 and C64, Apple ][, and the NES. Some example programs are " -"included, and it can also read in an assembly file as input. Original " -"JavaScript Version by Stian Soreng: http://www.6502asm.com/. Ported to " -"XScreenSaver by Jeremy English. Written by Stian Soreng and Jeremy English; " -"2007." +"Emulates a 6502 microprocessor, and runs some example programs on it. The " +"family of 6502 chips were used throughout the 70's and 80's in machines such " +"as the Atari 2600, Commodore PET, VIC20 and C64, Apple ][, and the NES. Some " +"example programs are included, and it can also read in an assembly file as " +"input. Original JavaScript Version by Stian Soreng: http://www.6502asm.com/. " +"Ported to XScreenSaver by Jeremy English. Written by Stian Soreng and Jeremy " +"English; 2007." msgstr "" #: ScreenSavers/matrixview.xml.h:1 @@ -6409,12 +7267,49 @@ msgstr "" msgid "" "Generates random mazes, with three different algorithms: Kruskal, Prim, and " "a depth-first recursive backtracker. It also solves them. Backtracking and " -"look-ahead paths are displayed in different colors. http://en.wikipedia.org/" -"wiki/Maze_generation_algorithm http://en.wikipedia.org/wiki/" +"look-ahead paths are displayed in different colors. https://en.wikipedia.org/" +"wiki/Maze_generation_algorithm https://en.wikipedia.org/wiki/" "Maze_solving_algorithm Written by Martin Weiss, Dave Lemke, Jim Randell, " "Jamie Zawinski, Johannes Keukelaar, and Zack Weinberg; 1985." msgstr "" +#: ScreenSavers/maze3d.xml.h:1 +#, fuzzy +msgid "Maze3D" +msgstr "Bludisko" + +#: ScreenSavers/maze3d.xml.h:8 +#, fuzzy +msgid "Show Overlay" +msgstr "Zobraziť názvy" + +#: ScreenSavers/maze3d.xml.h:9 +msgid "Acid" +msgstr "" + +#: ScreenSavers/maze3d.xml.h:11 ScreenSavers/splitflap.xml.h:9 +msgid "Rows" +msgstr "" + +#: ScreenSavers/maze3d.xml.h:12 ScreenSavers/splitflap.xml.h:8 +#, fuzzy +msgid "Columns" +msgstr "Textové stĺpce" + +#: ScreenSavers/maze3d.xml.h:13 +msgid "Inverters" +msgstr "" + +#: ScreenSavers/maze3d.xml.h:14 +msgid "Rats" +msgstr "" + +#: ScreenSavers/maze3d.xml.h:15 +msgid "" +"A re-creation of the 3D Maze screensaver from Windows 95. Written by Sudoer; " +"2018." +msgstr "" + #: ScreenSavers/memscroller.xml.h:1 #, fuzzy msgid "MemScroller" @@ -6458,8 +7353,8 @@ msgstr "Maximálna hĺbka" #, fuzzy msgid "" "The Menger Gasket is a cube-based recursive fractal object analagous to the " -"Sierpinski Tetrahedron. http://en.wikipedia.org/wiki/Menger_sponge http://en." -"wikipedia.org/wiki/Sierpinski_carpet Written by Jamie Zawinski; 2001." +"Sierpinski Tetrahedron. https://en.wikipedia.org/wiki/Menger_sponge https://" +"en.wikipedia.org/wiki/Sierpinski_carpet Written by Jamie Zawinski; 2001." msgstr "" "Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je " "fraktálový objekt založený na kocke, ktorý je analógiou k Sierpinskeho " @@ -6487,9 +7382,8 @@ msgstr "" #: ScreenSavers/metaballs.xml.h:17 #, fuzzy msgid "" -"Draws two dimensional metaballs: overlapping and merging balls with fuzzy " -"edges. http://en.wikipedia.org/wiki/Metaballs Written by W.P. van Paassen; " -"2003." +"2D meta-balls: overlapping and merging balls with fuzzy edges. https://en." +"wikipedia.org/wiki/Metaballs Written by W.P. van Paassen; 2003." msgstr "" "Presúva mnohouholníky podobne ako kaleidoskop (momentálne sa to oveľa viac " "podobá na kaleidoskop ako skomolenina s názvom 'kaleid'). Napísal Jouk " @@ -6577,8 +7471,8 @@ msgstr "Kresliť mravce" #, fuzzy msgid "" "M. C. Escher's \"Moebius Strip II\", an image of ants walking along the " -"surface of a moebius strip. http://en.wikipedia.org/wiki/Moebius_strip " -"http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo F. " +"surface of a moebius strip. https://en.wikipedia.org/wiki/Moebius_strip " +"https://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo F. " "Vianna; 1997." msgstr "" "Toto kreslí Escherovu \"Neexistujúcu klietku\", čo je trojrozmerná analógia " @@ -6605,7 +7499,7 @@ msgstr "Počet stromov" msgid "" "An interlinked loop of rotating gears. The layout of the gears follows the " "path of a moebius strip. See also the \"Pinion\" and \"Gears\" screen " -"savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia.org/" +"savers. https://en.wikipedia.org/wiki/Involute_gear https://en.wikipedia.org/" "wiki/Moebius_strip Written by Jamie Zawinski; 2007." msgstr "" "Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je " @@ -6624,7 +7518,7 @@ msgstr "Posunutie" #, fuzzy msgid "" "When the lines on the screen Make more lines in between, That's a moire'! " -"http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and " +"https://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and " "Michael Bayne; 1997." msgstr "" "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. Dokáže " @@ -6640,7 +7534,7 @@ msgstr "Moire2" msgid "" "Generates fields of concentric circles or ovals, and combines the planes " "with various operations. The planes are moving independently of one another, " -"causing the interference lines to spray. http://en.wikipedia.org/wiki/" +"causing the interference lines to spray. https://en.wikipedia.org/wiki/" "Moire_pattern Written by Jamie Zawinski; 1998." msgstr "" "Ďalší príklad krásy, ktorú dostiahnete interferenciou a moire. Tento šetrič " @@ -6684,7 +7578,7 @@ msgstr "" #, fuzzy, no-c-format msgid "" "Some interesting molecules. Several molecules are built in, and it can also " -"read PDB (Protein Data Bank) files as input. http://en.wikipedia.org/wiki/" +"read PDB (Protein Data Bank) files as input. https://en.wikipedia.org/wiki/" "Protein_Data_Bank_%28file_format%29 Written by Jamie Zawinski; 2001." msgstr "" "Kreslí rôzne reprezentácie molekúl. Niektoré známejšie molekuly sú " @@ -6718,8 +7612,8 @@ msgstr "Ikosahedron" #: ScreenSavers/morph3d.xml.h:12 #, fuzzy msgid "" -"Platonic solids that turn inside out and get spikey. http://en.wikipedia.org/" -"wiki/Platonic_solid Written by Marcelo Vianna; 1997." +"Platonic solids that turn inside out and get spikey. https://en.wikipedia." +"org/wiki/Platonic_solid Written by Marcelo Vianna; 1997." msgstr "" "Toto kreslí Truchetove vzorky založené na čiarach a oblúkoch. Napísal Adrian " "Likins." @@ -6772,7 +7666,7 @@ msgid "" "Memo 239, 1972), Jackson Wright wrote the above PDP-1 code in 1962. That " "code still lives on here, some 46 years later. In \"mismunch\" mode, it " "displays a creatively broken misimplementation of the classic munching " -"squares algorithm instead. http://en.wikipedia.org/wiki/HAKMEM http://en." +"squares algorithm instead. https://en.wikipedia.org/wiki/HAKMEM https://en." "wikipedia.org/wiki/Munching_square Written by Jackson Wright, Tim Showalter, " "Jamie Zawinski and Steven Hazel; 1997." msgstr "" @@ -6790,11 +7684,13 @@ msgstr "NerveRot" msgid "Blot count" msgstr "Počet" -#: ScreenSavers/nerverot.xml.h:12 ScreenSavers/topblock.xml.h:14 +#: ScreenSavers/nerverot.xml.h:12 ScreenSavers/raverhoop.xml.h:6 +#: ScreenSavers/razzledazzle.xml.h:9 ScreenSavers/topblock.xml.h:14 msgid "Colors" msgstr "Farby" #: ScreenSavers/nerverot.xml.h:13 ScreenSavers/pyro.xml.h:8 +#: ScreenSavers/splodesic.xml.h:5 msgid "Seldom" msgstr "Zriedka" @@ -6857,8 +7753,8 @@ msgstr "" #: ScreenSavers/pacman.xml.h:7 #, fuzzy msgid "" -"Simulates a game of Pac-Man on a randomly-created level. http://en.wikipedia." -"org/wiki/Pac-Man Written by Edwin de Jong; 2004." +"Simulates a game of Pac-Man on a randomly-created level. https://en." +"wikipedia.org/wiki/Pac-Man Written by Edwin de Jong and Jamie Zawinski; 2004." msgstr "" "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. Dokáže " "aj animovať ovládacie body, ale vyžaduje to výkonný procesor. Napísal Jamie " @@ -6871,31 +7767,68 @@ msgstr "Pedal" #: ScreenSavers/pedal.xml.h:10 #, fuzzy msgid "" -"The even-odd winding rule. http://en.wikipedia.org/wiki/Even-odd_rule http://" -"en.wikipedia.org/wiki/Nonzero-rule Written by Dale Moore; 1995." +"The even-odd winding rule. https://en.wikipedia.org/wiki/Even-odd_rule " +"https://en.wikipedia.org/wiki/Nonzero-rule Written by Dale Moore; 1995." msgstr "" "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick Campbell." -#: ScreenSavers/penetrate.xml.h:1 -msgid "Penetrate" -msgstr "Penetrate" +#: ScreenSavers/peepers.xml.h:1 +msgid "Peepers" +msgstr "" -#: ScreenSavers/penetrate.xml.h:3 -msgid "Explosions" -msgstr "Výbuchy" +#: ScreenSavers/peepers.xml.h:9 +#, fuzzy +msgid "Number of eyes" +msgstr "Počet kružníc" -#: ScreenSavers/penetrate.xml.h:6 -msgid "Start badly, but learn" -msgstr "Začať zle, ale učiť sa" +#: ScreenSavers/peepers.xml.h:12 +#, fuzzy +msgid "Scroll" +msgstr "Rýchlosť posunu" -#: ScreenSavers/penetrate.xml.h:7 -msgid "Always play well" -msgstr "Vždy hrať dobre" +#: ScreenSavers/peepers.xml.h:13 +#, fuzzy +msgid "Bounce or scroll" +msgstr "Odrážať od stien" + +#: ScreenSavers/peepers.xml.h:14 +#, fuzzy +msgid "Grid" +msgstr "Veľkosť mriežky" + +#: ScreenSavers/peepers.xml.h:15 +msgid "Beholder" +msgstr "" + +#: ScreenSavers/peepers.xml.h:18 +#, fuzzy +msgid "" +"Floating eyeballs. Anatomically correct, and they also track the pointer. " +"Written by Jamie Zawinski; 2018." +msgstr "" +"Kreslí loptu, ktorá periodicky vysúva nádodné bodliny. Au! Napísal Jamie " +"Zawinski." + +#: ScreenSavers/penetrate.xml.h:1 +msgid "Penetrate" +msgstr "Penetrate" + +#: ScreenSavers/penetrate.xml.h:3 +msgid "Explosions" +msgstr "Výbuchy" + +#: ScreenSavers/penetrate.xml.h:6 +msgid "Start badly, but learn" +msgstr "Začať zle, ale učiť sa" + +#: ScreenSavers/penetrate.xml.h:7 +msgid "Always play well" +msgstr "Vždy hrať dobre" #: ScreenSavers/penetrate.xml.h:9 #, fuzzy msgid "" -"Simulates (something like) the classic arcade game Missile Command. http://" +"Simulates (something like) the classic arcade game Missile Command. https://" "en.wikipedia.org/wiki/Missile_Command Written by Adam Miller; 1999." msgstr "" "Tento šetrič simuluje klasickú hru Missile Command. Napísal Adam Miller." @@ -6904,11 +7837,6 @@ msgstr "" msgid "Penrose" msgstr "Penrose" -#: ScreenSavers/penrose.xml.h:9 ScreenSavers/twang.xml.h:15 -#, fuzzy -msgid "Tile size" -msgstr "Veľkosť dlaždice" - #: ScreenSavers/penrose.xml.h:11 #, fuzzy msgid "Draw ammann lines" @@ -6917,18 +7845,18 @@ msgstr "Kresliť Ammannove čiary" #: ScreenSavers/penrose.xml.h:13 #, fuzzy msgid "" -"Draws quasiperiodic tilings; think of the implications on modern formica " -"technology. In April 1997, Sir Roger Penrose, a British math professor who " -"has worked with Stephen Hawking on such topics as relativity, black holes, " -"and whether time has a beginning, filed a copyright-infringement lawsuit " -"against the Kimberly-Clark Corporation, which Penrose said copied a pattern " -"he created (a pattern demonstrating that \"a nonrepeating pattern could " -"exist in nature\") for its Kleenex quilted toilet paper. Penrose said he " -"doesn't like litigation but, \"When it comes to the population of Great " -"Britain being invited by a multinational to wipe their bottoms on what " -"appears to be the work of a Knight of the Realm, then a last stand must be " -"taken.\" As reported by News of the Weird #491, 4-Jul-1997. http://en." -"wikipedia.org/wiki/Penrose_tiling Written by Timo Korvola; 1997." +"Quasiperiodic tilings. In April 1997, Sir Roger Penrose, a British math " +"professor who has worked with Stephen Hawking on such topics as relativity, " +"black holes, and whether time has a beginning, filed a copyright-" +"infringement lawsuit against the Kimberly-Clark Corporation, which Penrose " +"said copied a pattern he created (a pattern demonstrating that \"a " +"nonrepeating pattern could exist in nature\") for its Kleenex quilted toilet " +"paper. Penrose said he doesn't like litigation but, \"When it comes to the " +"population of Great Britain being invited by a multinational to wipe their " +"bottoms on what appears to be the work of a Knight of the Realm, then a last " +"stand must be taken.\" As reported by News of the Weird #491, 4-Jul-1997. " +"https://en.wikipedia.org/wiki/Penrose_tiling https://en.wikipedia.org/wiki/" +"Tessellation Written by Timo Korvola; 1997." msgstr "" "Kreslí kvazi-periodické výplne. Trochu to pripomína moderný umakart. Napísal " "Timo Korvola. V apríli 1997 Sir Roger Penrose, profesor matematiky a " @@ -7032,10 +7960,6 @@ msgstr "Fosfor" msgid "Font scale" msgstr "" -#: ScreenSavers/phosphor.xml.h:11 -msgid "Amber" -msgstr "" - #: ScreenSavers/phosphor.xml.h:14 #, fuzzy msgid "" @@ -7086,7 +8010,7 @@ msgstr "Bez tieňa" msgid "" "Loads several random images, and displays them as if lying in a random pile. " "The pile is periodically reshuffled, with new images coming in and old ones " -"being thrown out. Written by Jens Kilian; 2008." +"being thrown out. Written by Jens Kilian and Jamie Zawinski; 2008." msgstr "" #: ScreenSavers/piecewise.xml.h:1 @@ -7128,7 +8052,7 @@ msgstr "Rýchlosť posunu" msgid "Gear size" msgstr "Ozubené kolesá" -#: ScreenSavers/pinion.xml.h:12 +#: ScreenSavers/pinion.xml.h:12 ScreenSavers/projectiveplane.xml.h:36 #, fuzzy msgid "100" msgstr "100 %" @@ -7146,7 +8070,7 @@ msgstr "" #, fuzzy msgid "" "A gear system marches across the screen. See also the \"Gears\" and " -"\"MoebiusGears\" screen savers. http://en.wikipedia.org/wiki/Involute_gear " +"\"MoebiusGears\" screen savers. https://en.wikipedia.org/wiki/Involute_gear " "Written by Jamie Zawinski; 2004." msgstr "" "Presúva mnohouholníky podobne ako kaleidoskop (momentálne sa to oveľa viac " @@ -7208,8 +8132,8 @@ msgstr "Náhodný štýl kazenia" #: ScreenSavers/pipes.xml.h:22 #, fuzzy msgid "" -"A growing plumbing system, with bolts and valves. Written by Marcelo Vianna; " -"1997." +"A growing plumbing system, with bolts and valves. Written by Marcelo Vianna " +"and Jamie Zawinski; 1997." msgstr "" "Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." @@ -7761,7 +8685,7 @@ msgstr "" #: ScreenSavers/polyhedra.xml.h:128 #, fuzzy -msgid "Great pentakisdodekahedron" +msgid "Great pentakisdodecahedron" msgstr "Dodekahedron" #: ScreenSavers/polyhedra.xml.h:129 @@ -7914,9 +8838,9 @@ msgstr "" #: ScreenSavers/polyhedra.xml.h:169 msgid "" "The 75 uniform polyhedra and their duals, plus 5 prisms and antiprisms, and " -"some information about each. http://en.wikipedia.org/wiki/Uniform_polyhedra " -"http://en.wikipedia.org/wiki/Stellation http://en.wikipedia.org/wiki/" -"Dual_polyhedron http://en.wikipedia.org/wiki/Antiprism Written by Dr. Zvi " +"some information about each. https://en.wikipedia.org/wiki/Uniform_polyhedra " +"https://en.wikipedia.org/wiki/Stellation https://en.wikipedia.org/wiki/" +"Dual_polyhedron https://en.wikipedia.org/wiki/Antiprism Written by Dr. Zvi " "Har'El and Jamie Zawinski; 2004." msgstr "" @@ -7933,7 +8857,7 @@ msgstr "Rovnaké časti" #, fuzzy msgid "" "Repeatedly attempts to completely fill a rectangle with irregularly-shaped " -"puzzle pieces. http://en.wikipedia.org/wiki/Polyomino Written by Stephen " +"puzzle pieces. https://en.wikipedia.org/wiki/Polyomino Written by Stephen " "Montgomery-Smith; 2002." msgstr "" "Opakovane sa snaží úplne vyplniť obdĺžnik nepravidelnými tvarmi. Napísal " @@ -7981,10 +8905,10 @@ msgid "" "The six regular 4D polytopes rotating in 4D. Inspired by H.S.M Coxeter's " "book \"Regular Polytopes\", 3rd Edition, Dover Publications, Inc., 1973, and " "Thomas Banchoff's book \"Beyond the Third Dimension: Geometry, Computer " -"Graphics, and Higher Dimensions\", Scientific American Library, 1990. http://" -"en.wikipedia.org/wiki/Hypercube http://en.wikipedia.org/wiki/Tesseract " -"http://en.wikipedia.org/wiki/Regular_polytope Written by Carsten Steger; " -"2003." +"Graphics, and Higher Dimensions\", Scientific American Library, 1990. " +"https://en.wikipedia.org/wiki/Hypercube https://en.wikipedia.org/wiki/" +"Tesseract https://en.wikipedia.org/wiki/Regular_polytope Written by Carsten " +"Steger; 2003." msgstr "" #: ScreenSavers/pong.xml.h:1 @@ -8000,10 +8924,6 @@ msgstr "Rýchlosť vĺn" msgid "Crisp" msgstr "" -#: ScreenSavers/pong.xml.h:6 -msgid "Noise" -msgstr "" - #: ScreenSavers/pong.xml.h:7 msgid "Noisy" msgstr "" @@ -8015,8 +8935,9 @@ msgstr "" #: ScreenSavers/pong.xml.h:14 msgid "" "The 1971 Pong home video game, including artifacts of an old color TV set. " -"In clock mode, the score keeps track of the current time. http://en." -"wikipedia.org/wiki/Pong Written by Jeremy English and Trevor Blackwell; 2003." +"In clock mode, the score keeps track of the current time. https://en." +"wikipedia.org/wiki/Pong Written by Jeremy English, Trevor Blackwell and " +"Jamie Zawinski; 2003." msgstr "" #: ScreenSavers/popsquares.xml.h:1 @@ -8085,42 +9006,78 @@ msgstr "" #: ScreenSavers/popsquares.xml.h:22 msgid "" -"This draws a pop-art-ish looking grid of pulsing colors. Written by Levi " -"Burton; 2003." +"A pop-art-ish looking grid of pulsing colors. Written by Levi Burton; 2003." msgstr "" #: ScreenSavers/projectiveplane.xml.h:1 msgid "ProjectivePlane" msgstr "" -#: ScreenSavers/projectiveplane.xml.h:13 -msgid "Distance bands" +#: ScreenSavers/projectiveplane.xml.h:23 +msgid "-4" msgstr "" -#: ScreenSavers/projectiveplane.xml.h:14 +#: ScreenSavers/projectiveplane.xml.h:24 #, fuzzy -msgid "Direction bands" -msgstr "Smerované svetlo" +msgid "WX speed" +msgstr "Rýchlosť vĺn" -#: ScreenSavers/projectiveplane.xml.h:17 +#: ScreenSavers/projectiveplane.xml.h:25 ScreenSavers/scooter.xml.h:8 +msgid "4" +msgstr "" + +#: ScreenSavers/projectiveplane.xml.h:26 #, fuzzy -msgid "Distance colors" -msgstr "Aditívne farby" +msgid "WY speed" +msgstr "Rýchlosť vĺn" -#: ScreenSavers/projectiveplane.xml.h:18 +#: ScreenSavers/projectiveplane.xml.h:27 #, fuzzy -msgid "Direction colors" -msgstr "Subtraktívne farby" +msgid "WZ speed" +msgstr "Rýchlosť vĺn" + +#: ScreenSavers/projectiveplane.xml.h:28 +#, fuzzy +msgid "XY speed" +msgstr "Rýchlosť animácie" + +#: ScreenSavers/projectiveplane.xml.h:29 +#, fuzzy +msgid "XZ speed" +msgstr "Rýchlosť animácie" + +#: ScreenSavers/projectiveplane.xml.h:30 +#, fuzzy +msgid "YZ speed" +msgstr "Rýchlosť animácie" + +#: ScreenSavers/projectiveplane.xml.h:31 +msgid "-180" +msgstr "" + +#: ScreenSavers/projectiveplane.xml.h:32 +msgid "Walk dir " +msgstr "" + +#: ScreenSavers/projectiveplane.xml.h:33 +#, fuzzy +msgid "180" +msgstr "1" -#: ScreenSavers/projectiveplane.xml.h:44 +#: ScreenSavers/projectiveplane.xml.h:35 +#, fuzzy +msgid "Walk speed" +msgstr "Rýchlosť veľryby" + +#: ScreenSavers/projectiveplane.xml.h:46 msgid "" "A 4D embedding of the real projective plane. You can walk on the surface of " "the real projective plane or rotate it in 4D or walk on it while it rotates " "in 4D. Inspired by Thomas Banchoff's book \"Beyond the Third Dimension: " "Geometry, Computer Graphics, and Higher Dimensions\", Scientific American " -"Library, 1990. http://en.wikipedia.org/wiki/Real_projective_plane http://en." -"wikipedia.org/wiki/Roman_surface http://en.wikipedia.org/wiki/Cross_cap " -"http://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/" +"Library, 1990. https://en.wikipedia.org/wiki/Real_projective_plane https://" +"en.wikipedia.org/wiki/Roman_surface https://en.wikipedia.org/wiki/Cross_cap " +"https://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/" "RealProjectivePlane.html http://mathworld.wolfram.com/RomanSurface.html " "http://mathworld.wolfram.com/Cross-Cap.html http://mathworld.wolfram.com/" "MoebiusStrip.html Written by Carsten Steger; 2014." @@ -8138,7 +9095,7 @@ msgstr "Nakresliť bunku" #: ScreenSavers/providence.xml.h:8 msgid "" "\"A pyramid unfinished. In the zenith an eye in a triangle, surrounded by a " -"glory, proper.\" http://en.wikipedia.org/wiki/Eye_of_Providence Written by " +"glory, proper.\" https://en.wikipedia.org/wiki/Eye_of_Providence Written by " "Blair Tennessy; 2004." msgstr "" @@ -8260,8 +9217,8 @@ msgstr "Mnohouholníky" msgid "" "Bounces a series of line segments around the screen, and uses variations on " "this basic motion pattern to produce all sorts of different presentations: " -"line segments, filled polygons, and overlapping translucent areas. http://en." -"wikipedia.org/wiki/Qix Written by Jamie Zawinski; 1992." +"line segments, filled polygons, and overlapping translucent areas. https://" +"en.wikipedia.org/wiki/Qix Written by Jamie Zawinski; 1992." msgstr "" "Toto je švajčiarsky nožík programov qix. Odráža skupinu čiar okolo obrazovky " "a používa rôzne variácie tohto princípu tak, že vytvára rôzne vzory: časti " @@ -8273,11 +9230,6 @@ msgstr "" msgid "QuasiCrystal" msgstr "Kryštál" -#: ScreenSavers/quasicrystal.xml.h:10 -#, fuzzy -msgid "Displacement" -msgstr "Zobraziť hviezdy" - #: ScreenSavers/quasicrystal.xml.h:14 msgid "" "A quasicrystal is a structure that is ordered but aperiodic. Two-dimensional " @@ -8286,7 +9238,7 @@ msgid "" "the period, position, and rotation of the component planes, and whether the " "rotation of the planes is evenly distributed around the circle (the " "\"symmetry\" option, above) or random. See also the \"RD-Bomb\", \"CWaves\" " -"and \"Penrose\" screen savers. http://en.wikipedia.org/wiki/Quasicrystal " +"and \"Penrose\" screen savers. https://en.wikipedia.org/wiki/Quasicrystal " "Written by Jamie Zawinski; 2013." msgstr "" @@ -8297,8 +9249,79 @@ msgstr "" #: ScreenSavers/queens.xml.h:7 msgid "" "The N-Queens problem: how to place N queens on an NxN chessboard such that " -"no queen can attack a sister? See also the \"Endgame\" screen saver. http://" -"en.wikipedia.org/wiki/Eight_queens_puzzle Written by Blair Tennessy; 2002." +"no queen can attack a sister? See also the \"Endgame\" screen saver. https://" +"en.wikipedia.org/wiki/Eight_queens_puzzle Written by Blair Tennessy and " +"Jamie Zawinski; 2002." +msgstr "" + +#: ScreenSavers/raverhoop.xml.h:1 +msgid "RaverHoop" +msgstr "" + +#: ScreenSavers/raverhoop.xml.h:9 +#, fuzzy +msgid "Lights" +msgstr "Tesné" + +#: ScreenSavers/raverhoop.xml.h:12 +#, fuzzy +msgid "Speed, motion" +msgstr "Obmedzenie rýchlosti" + +#: ScreenSavers/raverhoop.xml.h:14 +#, fuzzy +msgid "Speed, lights" +msgstr "Obmedzenie rýchlosti" + +#: ScreenSavers/raverhoop.xml.h:16 +msgid "Sustain" +msgstr "Udržiavať" + +#: ScreenSavers/raverhoop.xml.h:21 +#, fuzzy +msgid "" +"Simulates an LED hula hoop in a dark room. Oontz oontz oontz. Written by " +"Jamie Zawinski; 2016." +msgstr "" +"Zobrazuje pár riadkov lietajúceho textu pomocou 3D písma. Napísal Jamie " +"Zawinski." + +#: ScreenSavers/razzledazzle.xml.h:1 +msgid "RazzleDazzle" +msgstr "" + +#: ScreenSavers/razzledazzle.xml.h:8 ScreenSavers/scooter.xml.h:14 +msgid "Mono" +msgstr "" + +#: ScreenSavers/razzledazzle.xml.h:17 +#, fuzzy +msgid "Ship Outlines" +msgstr "Spliny" + +#: ScreenSavers/razzledazzle.xml.h:18 +#, fuzzy +msgid "Flat Pattern" +msgstr "Rovnomerné osvetlenie" + +#: ScreenSavers/razzledazzle.xml.h:19 +#, fuzzy +msgid "Ships or flat pattern" +msgstr "Rovnomerné osvetlenie" + +#: ScreenSavers/razzledazzle.xml.h:22 +#, no-c-format +msgid "" +"Generates an infinitely-scrolling sequence of dazzle camouflage patterns. " +"Dazzle Ships, in addition to being the best album by Orchestral Manoeuvres " +"in the Dark, were military vessels during World War I and early in World War " +"II that were painted not to conceal but to confuse: with these Cubist " +"overlapping stripes, it was very hard to estimate their size, range and " +"heading. This was a big deal before the invention of Radar. https://en." +"wikipedia.org/wiki/Dazzle_camouflage https://en.wikipedia.org/wiki/Cubism " +"https://en.wikipedia.org/wiki/Dazzle_Ships_%28album%29 https://en.wikipedia." +"org/wiki/Acoustic_mirror https://en.wikipedia.org/wiki/Radar Written by " +"Jamie Zawinski; 2018." msgstr "" #: ScreenSavers/rd-bomb.xml.h:1 @@ -8315,7 +9338,7 @@ msgstr "Rýchlosť putovania" msgid "1%" msgstr "1 %" -#: ScreenSavers/rd-bomb.xml.h:8 +#: ScreenSavers/rd-bomb.xml.h:8 ScreenSavers/tessellimage.xml.h:17 #, fuzzy msgid "Fill screen" msgstr "Vyplniť obrazovku" @@ -8413,8 +9436,8 @@ msgstr "Osvetlenie" #: ScreenSavers/ripples.xml.h:19 #, fuzzy msgid "" -"This draws rippling interference patterns like splashing water, overlayed on " -"the desktop or an image. Written by Tom Hammersley; 1999." +"Rippling interference patterns reminiscent of splashing water distort a " +"loaded image. Written by Tom Hammersley; 1999." msgstr "" "Kreslí kruhové interferenèné obrazce, podobné vodnej hladine. S možnosťou -" "water použije obsah obrazovky a kreslí efekt kvapnutia na obrazovku. Napísal " @@ -8437,6 +9460,38 @@ msgstr "Smerovanie" msgid "An asteroid field zooms by. Written by Jamie Zawinski; 1992." msgstr "Toto opakovane generuje špirálovité vzorky. Napísal Jamie Zawinski." +#: ScreenSavers/romanboy.xml.h:1 +msgid "RomanBoy" +msgstr "" + +#: ScreenSavers/romanboy.xml.h:5 +#, fuzzy +msgid "Order of the surface" +msgstr "Plný povrch" + +#: ScreenSavers/romanboy.xml.h:7 +#, fuzzy +msgid "Deform the projective plane" +msgstr "Plný povrch" + +#: ScreenSavers/romanboy.xml.h:13 +msgid "1000.0" +msgstr "" + +#: ScreenSavers/romanboy.xml.h:45 +#, no-c-format +msgid "" +"A 3D immersion of the real projective plane that smoothly deforms between " +"the Roman surface and the Boy surface. You can walk on the surface of the " +"real projective plane or rotate it in 3D. Furthermore, it is possible to " +"smoothly deform the real projective plane between the Roman surface and the " +"Boy surface while turning it or walking on it. Inspired by François Apéry's " +"book \"Models of the Real Projective Plane\", Vieweg, 1987. https://en." +"wikipedia.org/wiki/Boy%27s_surface https://en.wikipedia.org/wiki/" +"Roman_surface http://mathworld.wolfram.com/BoySurface.html http://mathworld." +"wolfram.com/RomanSurface.html Written by Carsten Steger; 2014." +msgstr "" + #: ScreenSavers/rorschach.xml.h:1 msgid "Rorschach" msgstr "Rorschach" @@ -8454,8 +9509,8 @@ msgstr "So symetriou Y" #: ScreenSavers/rorschach.xml.h:12 #, fuzzy msgid "" -"Inkblot patterns via a reflected random walk. http://en.wikipedia.org/wiki/" -"Rorschach_inkblot_test http://en.wikipedia.org/wiki/Random_walk Written by " +"Inkblot patterns via a reflected random walk. https://en.wikipedia.org/wiki/" +"Rorschach_inkblot_test https://en.wikipedia.org/wiki/Random_walk Written by " "Jamie Zawinski; 1992." msgstr "" "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick Campbell." @@ -8469,30 +9524,35 @@ msgstr "RotZoomer" msgid "Rectangle count" msgstr "Počet obdĺžnikov" -#: ScreenSavers/rotzoomer.xml.h:9 +#: ScreenSavers/rotzoomer.xml.h:10 #, fuzzy msgid "Stationary rectangles" msgstr "Statické obdĺžniky" -#: ScreenSavers/rotzoomer.xml.h:10 +#: ScreenSavers/rotzoomer.xml.h:11 #, fuzzy msgid "Wandering rectangles" msgstr "Túlajúce sa obdĺžniky" -#: ScreenSavers/rotzoomer.xml.h:11 +#: ScreenSavers/rotzoomer.xml.h:12 #, fuzzy msgid "Sweeping arcs" msgstr "Prechádzajúce oblúky" -#: ScreenSavers/rotzoomer.xml.h:12 +#: ScreenSavers/rotzoomer.xml.h:13 +#, fuzzy +msgid "Rotating discs" +msgstr "Rýchlosť otáčania" + +#: ScreenSavers/rotzoomer.xml.h:14 msgid "Animate" msgstr "Animovať" -#: ScreenSavers/rotzoomer.xml.h:14 +#: ScreenSavers/rotzoomer.xml.h:16 #, fuzzy msgid "" "Distorts an image by rotating and scaling random sections of it. Written by " -"Claudio Matsuoka; 2001." +"Claudio Matsuoka and Jamie Zawinski; 2001." msgstr "" "Vytvára koláž otočených a zväčšených častí obrazovky. Napísal Claudio " "Matsuoka." @@ -8510,7 +9570,7 @@ msgstr "Zobraziť miešanie" #, fuzzy, no-c-format msgid "" "A Rubik's Cube that repeatedly shuffles and solves itself. See also the " -"\"GLSnake\" and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/Rubik" +"\"GLSnake\" and \"Cube21\" screen savers. https://en.wikipedia.org/wiki/Rubik" "%27s_Cube Written by Marcelo Vianna; 1997." msgstr "" "Kreslí Rubikovu kocku, ktorá sa otáča v priestore. Vždy sa zamieša a potom " @@ -8525,7 +9585,7 @@ msgstr "Rubik" #, fuzzy msgid "" "The \"Rubik's Mirror Blocks\" puzzle. See also the \"Rubik\", \"Cube21\", " -"and \"GLSnake\" screen savers. http://en.wikipedia.org/wiki/" +"and \"GLSnake\" screen savers. https://en.wikipedia.org/wiki/" "Combination_puzzles#Irregular_cuboids Written by Vasek Potocek; 2009." msgstr "" "Nakreslí simuláciu skladačky rubikovho hada. Napísal Jamie Wilkinson, Andrew " @@ -8552,6 +9612,48 @@ msgstr "Hviezda" msgid "Textured balls spinning like crazy. Written by Eric Lassauge; 2002." msgstr "" +#: ScreenSavers/scooter.xml.h:1 +msgid "Scooter" +msgstr "" + +#: ScreenSavers/scooter.xml.h:5 +msgid "Very slow" +msgstr "" + +#: ScreenSavers/scooter.xml.h:6 +#, fuzzy +msgid "Boat Speed" +msgstr "Rýchlosť vĺn" + +#: ScreenSavers/scooter.xml.h:7 +msgid "Very fast" +msgstr "" + +#: ScreenSavers/scooter.xml.h:9 +#, fuzzy +msgid "Number of doors" +msgstr "Počet farieb" + +#: ScreenSavers/scooter.xml.h:10 +msgid "40" +msgstr "" + +#: ScreenSavers/scooter.xml.h:13 +#, fuzzy +msgid "200" +msgstr "100 %" + +#: ScreenSavers/scooter.xml.h:16 +#, fuzzy +msgid "Colorful" +msgstr "Farby" + +#: ScreenSavers/scooter.xml.h:18 +msgid "" +"Zooming down a tunnel in a star field. Originally an Amiga hack. Written by " +"Sven Thoennissen; 2001. Ported by EoflaOE; 2019." +msgstr "" + #: ScreenSavers/shadebobs.xml.h:1 msgid "ShadeBobs" msgstr "ShadeBobs" @@ -8559,8 +9661,8 @@ msgstr "ShadeBobs" #: ScreenSavers/shadebobs.xml.h:17 #, fuzzy msgid "" -"This draws smoothly-shaded oscillating oval patterns that look something " -"like vapor trails or neon tubes. Written by Shane Smit; 1999." +"Oscillating oval patterns that look something like vapor trails or neon " +"tubes. Written by Shane Smit; 1999." msgstr "" "Kreslí hladko vytieňované oscilujúce ovály, ktoré vyzerajú ako neóny. " "Napísal Shane Smit." @@ -8578,7 +9680,7 @@ msgstr "Body" #, fuzzy msgid "" "The 2D Sierpinski triangle fractal. See also the \"Sierpinski3D\" screen " -"saver. http://en.wikipedia.org/wiki/Sierpinski_triangle Written by Desmond " +"saver. https://en.wikipedia.org/wiki/Sierpinski_triangle Written by Desmond " "Daignault; 1997." msgstr "" "Kreslí dvojrozmerný variant rekurzívneho Sierpinskeho trojuholníhového " @@ -8591,7 +9693,7 @@ msgstr "Sierpinski3D" #: ScreenSavers/sierpinski3d.xml.h:11 #, fuzzy msgid "" -"The recursive Sierpinski tetrahedron fractal. http://en.wikipedia.org/wiki/" +"The recursive Sierpinski tetrahedron fractal. https://en.wikipedia.org/wiki/" "Sierpinski_triangle#Analogs_in_higher_dimension Written by Jamie Zawinski " "and Tim Robinson; 1999." msgstr "" @@ -8671,10 +9773,6 @@ msgstr "" msgid "SkyTentacles" msgstr "" -#: ScreenSavers/skytentacles.xml.h:6 ScreenSavers/wander.xml.h:9 -msgid "Length" -msgstr "Dĺžka" - #: ScreenSavers/skytentacles.xml.h:12 #, fuzzy msgid "Flexibility" @@ -8734,10 +9832,9 @@ msgstr "" #: ScreenSavers/slidescreen.xml.h:19 #, fuzzy msgid "" -"This takes an image, divides it into a grid, and then randomly shuffles the " -"squares around as if it was one of those \"fifteen-puzzle\" games where " -"there is a grid of squares, one of which is missing. http://en.wikipedia.org/" -"wiki/Fifteen_puzzle Written by Jamie Zawinski; 1994." +"A variant on a \"fifteen puzzle\", operating on the screen or an image. It " +"divides the image into a grid and randomly shuffles the squares. https://en." +"wikipedia.org/wiki/Fifteen_puzzle Written by Jamie Zawinski; 1994." msgstr "" "Toto zoberie obrázok, rozdelí ho na mriežku a potom štvorce náhodne zamieša " "tak, ako je to v hre 15. Nenávidím riešenie tohto hlavolamu, ale jeho " @@ -8874,7 +9971,7 @@ msgid "" "A sonar display pings (get it?) the hosts on your local network, and plots " "their distance (response time) from you. The three rings represent ping " "times of approximately 2.5, 70 and 2,000 milliseconds respectively. " -"Alternately, it can run a simulation that doesn't involve hosts. http://en." +"Alternately, it can run a simulation that doesn't involve hosts. https://en." "wikipedia.org/wiki/Ping#History Written by Jamie Zawinski and Stephen " "Martin; 1998." msgstr "" @@ -8944,7 +10041,7 @@ msgid "" "These closed objects are commonly called spherical harmonics, although they " "are only remotely related to the mathematical definition found in the " "solution to certain wave functions, most notably the eigenfunctions of " -"angular momentum operators. http://en.wikipedia.org/wiki/" +"angular momentum operators. https://en.wikipedia.org/wiki/" "Spherical_harmonics#Visualization_of_the_spherical_harmonics Written by Paul " "Bourke and Jamie Zawinski; 2002." msgstr "" @@ -8967,6 +10064,47 @@ msgid "" "to Linux by Tugrul Galatali - <http://rss-glx.sourceforge.net/>." msgstr "" +#: ScreenSavers/splitflap.xml.h:1 +msgid "SplitFlap" +msgstr "" + +#: ScreenSavers/splitflap.xml.h:10 +#, fuzzy +msgid "Display text" +msgstr "Zobraziť hviezdy" + +#: ScreenSavers/splitflap.xml.h:11 +msgid "Display 12-hour clock" +msgstr "" + +#: ScreenSavers/splitflap.xml.h:12 +msgid "Display 24-hour clock" +msgstr "" + +#: ScreenSavers/splitflap.xml.h:26 +msgid "" +"Simulates a split-flap display, an old style of electromechanical sign as " +"seen in airports and train stations, and commonly used in alarm clocks in " +"the 1960s and 1970s. https://en.wikipedia.org/wiki/Split-flap_display " +"https://en.wikipedia.org/wiki/Flip_clock Written by Jamie Zawinski; 2015." +msgstr "" + +#: ScreenSavers/splodesic.xml.h:1 +msgid "Splodesic" +msgstr "" + +#: ScreenSavers/splodesic.xml.h:6 +#, fuzzy +msgid "Eruption frequency" +msgstr "Frekvencia vystreľovania" + +#: ScreenSavers/splodesic.xml.h:12 +#, fuzzy +msgid "" +"A geodesic sphere experiences a series of eruptions. Written by Jamie " +"Zawinski; 2016." +msgstr "Toto opakovane generuje špirálovité vzorky. Napísal Jamie Zawinski." + #: ScreenSavers/spotlight.xml.h:1 msgid "Spotlight" msgstr "Reflektor" @@ -8997,8 +10135,8 @@ msgstr "" #, fuzzy, no-c-format msgid "" "Slinky-like creatures walk down an infinite staircase and occasionally " -"explode! http://en.wikipedia.org/wiki/Slinky http://en.wikipedia.org/wiki/Q" -"%2Abert http://en.wikipedia.org/wiki/Marble_Madness Written by Ed Mackey; " +"explode! https://en.wikipedia.org/wiki/Slinky https://en.wikipedia.org/wiki/Q" +"%2Abert https://en.wikipedia.org/wiki/Marble_Madness Written by Ed Mackey; " "1997." msgstr "" "Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je " @@ -9033,8 +10171,8 @@ msgstr "Schody" #: ScreenSavers/stairs.xml.h:6 #, fuzzy msgid "" -"Escher's infinite staircase. http://en.wikipedia.org/wiki/" -"Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." +"Escher's infinite staircase. https://en.wikipedia.org/wiki/" +"Maurits_Cornelis_Escher Written by Marcelo Vianna and Jamie Zawinski; 1998." msgstr "" "Toto kreslí Escherovu \"Neexistujúcu klietku\", čo je trojrozmerná analógia " "moebiovho pásika. Výsledok otáča v trojrozmernom priestore. Napísal Marcelo " @@ -9117,9 +10255,9 @@ msgstr "Textové stĺpce" #, fuzzy msgid "" "A stream of text slowly scrolling into the distance at an angle, over a star " -"field, like at the beginning of the movie of the same name. http://en." +"field, like at the beginning of the movie of the same name. https://en." "wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie Zawinski and " -"Claudio Matauoka; 2001." +"Claudio Matsuoka; 2001." msgstr "" "Kreslí prúd textu, ktorý sa pomaly pohybuje dostratena nad hviezdnym poľom, " "rovnako, ako na začiatku filmu s rovnakým menom. Napísal Jamie Zawinski a " @@ -9150,23 +10288,47 @@ msgid "Strange" msgstr "Strange" #: ScreenSavers/strange.xml.h:5 +msgid "Curviness" +msgstr "Oblúkovosť" + +#: ScreenSavers/strange.xml.h:6 #, fuzzy msgid "1k" msgstr "1" -#: ScreenSavers/strange.xml.h:6 +#: ScreenSavers/strange.xml.h:7 #, fuzzy msgid "Number of points" msgstr "Počet bodov" -#: ScreenSavers/strange.xml.h:7 -msgid "100k" +#: ScreenSavers/strange.xml.h:8 +msgid "500k" +msgstr "" + +#: ScreenSavers/strange.xml.h:10 ScreenSavers/voronoi.xml.h:9 +#, fuzzy +msgid "Point size" +msgstr "Body" + +#: ScreenSavers/strange.xml.h:13 +#, fuzzy, no-c-format +msgid "10%" +msgstr "100 %" + +#: ScreenSavers/strange.xml.h:16 +#, no-c-format +msgid "400%" msgstr "" -#: ScreenSavers/strange.xml.h:12 +#: ScreenSavers/strange.xml.h:17 +#, fuzzy +msgid "Brightness" +msgstr "Prechody jasu" + +#: ScreenSavers/strange.xml.h:24 #, fuzzy msgid "" -"Strange attractors: a swarm of dots swoops and twists around. http://en." +"Strange attractors: a swarm of dots swoops and twists around. https://en." "wikipedia.org/wiki/Attractor#Strange_attractor Written by Massimino Pascal; " "1997." msgstr "" @@ -9200,7 +10362,12 @@ msgstr "" msgid "Wireframe only" msgstr "Obrys" -#: ScreenSavers/substrate.xml.h:19 +#: ScreenSavers/substrate.xml.h:18 +#, fuzzy +msgid "Seamless mode" +msgstr "Režim Seuss" + +#: ScreenSavers/substrate.xml.h:20 msgid "" "Crystalline lines grow on a computational substrate. A simple perpendicular " "growth rule creates intricate city-like structures. Written by J. Tarbell " @@ -9317,12 +10484,12 @@ msgstr "Čiary" #: ScreenSavers/surfaces.xml.h:28 msgid "" -"Parametric surfaces. http://mathworld.wolfram.com/DinisSurface.html http://" +"Parametric surfaces. http://mathworld.wolfram.com/DinisSurface.html https://" "en.wikipedia.org/wiki/Enneper_surface http://mathworld.wolfram.com/" "EnnepersMinimalSurface.html http://mathworld.wolfram.com/KuenSurface.html " -"http://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/" +"https://en.wikipedia.org/wiki/Moebius_strip http://mathworld.wolfram.com/" "Seashell.html http://mathworld.wolfram.com/SwallowtailCatastrophe.html " -"http://mathworld.wolfram.com/BohemianDome.html http://en.wikipedia.org/wiki/" +"http://mathworld.wolfram.com/BohemianDome.html https://en.wikipedia.org/wiki/" "Whitney_umbrella http://mathworld.wolfram.com/PlueckersConoid.html http://" "mathworld.wolfram.com/HennebergsMinimalSurface.html http://mathworld.wolfram." "com/CatalansSurface.html http://mathworld.wolfram.com/CorkscrewSurface.html " @@ -9359,11 +10526,58 @@ msgstr "Rotácia Z" #: ScreenSavers/tangram.xml.h:17 #, fuzzy msgid "" -"Solves tangram puzzles. http://en.wikipedia.org/wiki/Tangram Written by " +"Solves tangram puzzles. https://en.wikipedia.org/wiki/Tangram Written by " "Jeremy English; 2005." msgstr "" "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick Campbell." +#: ScreenSavers/tessellimage.xml.h:1 +msgid "Tessellimage" +msgstr "" + +#: ScreenSavers/tessellimage.xml.h:5 +#, fuzzy +msgid "0.1 second" +msgstr "1 sekunda" + +#: ScreenSavers/tessellimage.xml.h:7 +#, fuzzy +msgid "4 seconds" +msgstr "0 sekúnd" + +#: ScreenSavers/tessellimage.xml.h:14 +msgid "Delaunay or voronoi" +msgstr "" + +#: ScreenSavers/tessellimage.xml.h:15 +#, fuzzy +msgid "Delaunay" +msgstr "Oneskorenie" + +#: ScreenSavers/tessellimage.xml.h:16 ScreenSavers/voronoi.xml.h:1 +msgid "Voronoi" +msgstr "" + +#: ScreenSavers/tessellimage.xml.h:18 +#, fuzzy +msgid "Outline triangles" +msgstr "Spliny" + +#: ScreenSavers/tessellimage.xml.h:20 +msgid "" +"Converts an image to triangles using Delaunay tessellation, or to polygons " +"using Voronoi tesselation, and animates the result at various depths. More " +"polygons are allocated to visually complex parts of the image. This is " +"accomplished by first computing the first derivative of the image: the " +"distance between each pixel and its neighbors (which is essentially edge " +"detection or embossing). Then the Delaunay or Voronoi control points are " +"chosen by selecting those pixels whose distance value is above a certain " +"threshold: those are the pixels that have the largest change in color/" +"brightness. https://en.wikipedia.org/wiki/Delaunay_triangulation https://en." +"wikipedia.org/wiki/Voronoi_diagram https://en.wikipedia.org/wiki/" +"Tessellation Written by Jamie Zawinski; 2014." +msgstr "" + #: ScreenSavers/thornbird.xml.h:1 msgid "Thornbird" msgstr "Thornbird" @@ -9403,8 +10617,8 @@ msgstr "" #: ScreenSavers/timetunnel.xml.h:9 msgid "" -"An animation similar to the opening and closing effects on the Dr. Who TV " -"show. Written by Sean P. Brennan; 2005." +"An animation similar to the title sequence of Dr. Who in the 70s. Written by " +"Sean P. Brennan; 2005." msgstr "" #: ScreenSavers/topblock.xml.h:1 @@ -9480,9 +10694,9 @@ msgid "" "The character \"Bit\" from the film, \"Tron\". The \"yes\" state is a " "tetrahedron; the \"no\" state is the second stellation of an icosahedron; " "and the idle state oscillates between a small triambic icosahedron and the " -"compound of an icosahedron and a dodecahedron. http://en.wikipedia.org/wiki/" -"List_of_Tron_characters#Bit http://en.wikipedia.org/wiki/Uniform_polyhedra " -"http://en.wikipedia.org/wiki/Stellation Written by Jamie Zawinski; 2011." +"compound of an icosahedron and a dodecahedron. https://en.wikipedia.org/wiki/" +"List_of_Tron_characters#Bit https://en.wikipedia.org/wiki/Uniform_polyhedra " +"https://en.wikipedia.org/wiki/Stellation Written by Jamie Zawinski; 2011." msgstr "" #: ScreenSavers/truchet.xml.h:1 @@ -9492,7 +10706,7 @@ msgstr "Truchet" #: ScreenSavers/truchet.xml.h:7 #, fuzzy msgid "" -"Line- and arc-based truchet patterns that tile the screen. http://en." +"Line- and arc-based truchet patterns that tile the screen. https://en." "wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." msgstr "" "Toto kreslí Truchetove vzorky založené na čiarach a oblúkoch. Napísal Adrian " @@ -9526,28 +10740,86 @@ msgid "" "2002." msgstr "Rozdelí obrazovku na mriežku a roztrhá ju. Napísal Dan Bornstein." +#: ScreenSavers/unicrud.xml.h:1 +msgid "Unicrud" +msgstr "" + +#: ScreenSavers/unicrud.xml.h:12 +#, fuzzy +msgid "Display everything" +msgstr "Zobraziť zameriavací kríž" + +#: ScreenSavers/unicrud.xml.h:13 +#, fuzzy +msgid "Display Latin1" +msgstr "Zobraziť zameriavací kríž" + +#: ScreenSavers/unicrud.xml.h:14 +#, fuzzy +msgid "Display simple characters" +msgstr "Zobraziť hviezdy" + +#: ScreenSavers/unicrud.xml.h:15 +#, fuzzy +msgid "Display mathematical symbols" +msgstr "Zobraziť iba mriežku" + +#: ScreenSavers/unicrud.xml.h:16 +#, fuzzy +msgid "Display emoticons" +msgstr "Zobraziť sekundy" + +#: ScreenSavers/unicrud.xml.h:17 +#, fuzzy +msgid "Display hieroglyphs" +msgstr "Zobraziť hviezdy" + +#: ScreenSavers/unicrud.xml.h:18 +#, fuzzy +msgid "" +"Chooses a random Unicode character and displays it full screen, along with " +"some information about it. https://en.wikipedia.org/wiki/Unicode Written by " +"Jamie Zawinski; 2016." +msgstr "" +"Presúva mnohouholníky podobne ako kaleidoskop (momentálne sa to oveľa viac " +"podobá na kaleidoskop ako skomolenina s názvom 'kaleid'). Napísal Jouk " +"Jansen." + #: ScreenSavers/unknownpleasures.xml.h:1 msgid "UnknownPleasures" msgstr "" #: ScreenSavers/unknownpleasures.xml.h:12 +msgid "Amplitude" +msgstr "Amplitúda" + +#: ScreenSavers/unknownpleasures.xml.h:14 #, fuzzy msgid "Orthographic Projection" msgstr "Marcatorová projekcia" -#: ScreenSavers/unknownpleasures.xml.h:16 -#, no-c-format -msgid "" +#: ScreenSavers/unknownpleasures.xml.h:15 +msgid "Buzz" +msgstr "" + +#: ScreenSavers/unknownpleasures.xml.h:18 +#, fuzzy +msgid "Mask image" +msgstr "Tieňovaný obrázok" + +#: ScreenSavers/unknownpleasures.xml.h:20 +#, no-c-format +msgid "" "PSR B1919+21 (AKA CP 1919) was the first pulsar ever discovered: a spinning " "neutron star emitting a periodic lighthouse-like beacon. An illustration of " "the signal received from it was published in Scientific American in 1971, " "and later in The Cambridge Encyclopedia of Astronomy in 1977, where it was " "seen by Stephen Morris, the drummer of Joy Division, and was consequently " "appropriated by Peter Saville for the cover of the band's album \"Unknown " -"Pleasures\". http://en.wikipedia.org/wiki/Pulsar http://en.wikipedia.org/" -"wiki/PSR_B1919%2B21 http://en.wikipedia.org/wiki/Unknown_Pleasures http://en." -"wikipedia.org/wiki/Peter_Saville_%28graphic_designer%29 http://en.wikipedia." -"org/wiki/Joy_Division Written by Jamie Zawinski; 2013." +"Pleasures\". https://en.wikipedia.org/wiki/Pulsar https://en.wikipedia.org/" +"wiki/PSR_B1919%2B21 https://en.wikipedia.org/wiki/Unknown_Pleasures https://" +"en.wikipedia.org/wiki/Peter_Saville_%28graphic_designer%29 https://en." +"wikipedia.org/wiki/Joy_Division Written by Jamie Zawinski; 2013." msgstr "" #: ScreenSavers/vermiculate.xml.h:1 @@ -9559,6 +10831,19 @@ msgstr "Vermiculate" msgid "Squiggly worm-like paths. Written by Tyler Pierce; 2001." msgstr "Kreslí stopu červa. Napísal Tyler Pierce." +#: ScreenSavers/vfeedback.xml.h:1 +msgid "VFeedback" +msgstr "" + +#: ScreenSavers/vfeedback.xml.h:10 +#, fuzzy +msgid "" +"Simulates video feedback: pointing a video camera at an NTSC television. " +"Written by Jamie Zawinski; 2018." +msgstr "" +"Zobrazuje pár riadkov lietajúceho textu pomocou 3D písma. Napísal Jamie " +"Zawinski." + #: ScreenSavers/vidwhacker.xml.h:1 msgid "VidWhacker" msgstr "VidWhacker" @@ -9589,14 +10874,21 @@ msgstr "" "zobrazí na pár sekúnd a urobí to znovu. Ak do toho pustíte obraz z TV, " "výsledok je naozaj vynikajúci." -#: ScreenSavers/voronoi.xml.h:1 -msgid "Voronoi" +#: ScreenSavers/vigilance.xml.h:1 +msgid "Vigilance" msgstr "" -#: ScreenSavers/voronoi.xml.h:9 +#: ScreenSavers/vigilance.xml.h:9 #, fuzzy -msgid "Point size" -msgstr "Body" +msgid "Number of cameras" +msgstr "Počet kružníc" + +#: ScreenSavers/vigilance.xml.h:11 +msgid "" +"Security cameras keep careful track of their surroundings. You can trust " +"them. Everything is completely under control. Written by Jamie Zawinski; " +"2017." +msgstr "" #: ScreenSavers/voronoi.xml.h:10 msgid "50 pixels" @@ -9623,8 +10915,8 @@ msgid "" "existing points also wander around. There are a set of control points on the " "plane, each at the center of a colored cell. Every pixel within that cell is " "closer to that cell's control point than to any other control point. That is " -"what determines the cell's shapes. http://en.wikipedia.org/wiki/" -"Voronoi_diagram http://en.wikipedia.org/wiki/Tessellation Written by Jamie " +"what determines the cell's shapes. https://en.wikipedia.org/wiki/" +"Voronoi_diagram https://en.wikipedia.org/wiki/Tessellation Written by Jamie " "Zawinski; 2007." msgstr "" @@ -9636,7 +10928,7 @@ msgstr "Kresliť body" #: ScreenSavers/wander.xml.h:14 #, fuzzy msgid "" -"A colorful random-walk. http://en.wikipedia.org/wiki/Random_walk Written by " +"A colorful random-walk. https://en.wikipedia.org/wiki/Random_walk Written by " "Rick Campbell; 1999." msgstr "" "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick Campbell." @@ -9674,16 +10966,17 @@ msgstr "2 minúty" msgid "Image opacity" msgstr "Priečinok obrázkov" -#: ScreenSavers/webcollage.xml.h:18 +#: ScreenSavers/webcollage.xml.h:12 #, fuzzy msgid "" -"This makes collages out of random images pulled off of the World Wide Web. " -"It finds these images by doing random web searches, and then extracting " -"images from the returned pages. WARNING: THE INTERNET SOMETIMES CONTAINS " -"PORNOGRAPHY. The Internet being what it is, absolutely anything might show " -"up in the collage including -- quite possibly -- pornography, or even " -"nudity. Please act accordingly. See also http://www.jwz.org/webcollage/ " -"Written by Jamie Zawinski; 1999." +"This is what the Internet looks like. This creates collages out of random " +"images from the World Wide Web. It finds the images by feeding random words " +"into various search engines, and pulling images (or sections of images) out " +"of the pages returned. WARNING: THE INTERNET SOMETIMES CONTAINS PORNOGRAPHY. " +"The Internet being what it is, absolutely anything might show up in the " +"collage including -- quite possibly -- pornography, or even nudity. Please " +"act accordingly. See also https://www.jwz.org/webcollage/ Written by Jamie " +"Zawinski; 1999." msgstr "" "Tento program vytvára koláže z náhodných obrázkov zozbieraných z WWW. Nájde " "ich pomocou náhodného hľadania na webe. Potom ich stiahne. Dokáže aj " @@ -9778,7 +11071,12 @@ msgstr "" msgid "XAnalogTV" msgstr "" -#: ScreenSavers/xanalogtv.xml.h:9 +#: ScreenSavers/xanalogtv.xml.h:3 +#, fuzzy +msgid "Colorbars only" +msgstr "Farebné čiary povolené" + +#: ScreenSavers/xanalogtv.xml.h:10 msgid "" "An old TV set, including artifacts like snow, bloom, distortion, ghosting, " "and hash noise. It also simulates the TV warming up. It will cycle through " @@ -9823,8 +11121,8 @@ msgstr "" #: ScreenSavers/xlyap.xml.h:10 #, fuzzy msgid "" -"This generates pretty fractal pictures via the Lyapunov exponent. http://en." -"wikipedia.org/wiki/Lyapunov_exponent Written by Ron Record; 1997." +"The Lyapunov exponent makes pretty fractal pictures. https://en.wikipedia." +"org/wiki/Lyapunov_exponent Written by Ron Record; 1997." msgstr "" "Toto generuje pekné fraktálové obrázky podivnou matematikou pomocou " "\"Ljapunovho exponentu\". Je to zaujímavé aj v interaktívnom režime. Napísal " @@ -9882,7 +11180,7 @@ msgstr "Telefónne číslo" msgid "" "The \"digital rain\" effect, as seen on the computer monitors in \"The Matrix" "\". See also \"GLMatrix\" for a 3D rendering of the similar effect that " -"appeared in the movie's title sequence. http://en.wikipedia.org/wiki/" +"appeared in the movie's title sequence. https://en.wikipedia.org/wiki/" "Matrix_digital_rain Written by Jamie Zawinski; 1999." msgstr "" @@ -9907,40 +11205,38 @@ msgstr "XSpiroGraph" #: ScreenSavers/xspirograph.xml.h:10 #, fuzzy msgid "" -"Simulates that pen-in-nested-plastic-gears toy from your childhood. http://" +"Simulates that pen-in-nested-plastic-gears toy from your childhood. https://" "en.wikipedia.org/wiki/Spirograph Written by Rohit Singh; 2000." msgstr "" "Simuluje hračku z vášho detstva (pero v plastových ozubených kolesách). " "Napísal Rohit Singh." #: ScreenSavers/zoom.xml.h:8 -#, fuzzy -msgid "X magnification" -msgstr "Zväčšenie" +msgid "X mag" +msgstr "" #: ScreenSavers/zoom.xml.h:9 #, fuzzy -msgid " X border width" +msgid " X border" msgstr "Šírka okraja" #: ScreenSavers/zoom.xml.h:10 #, fuzzy -msgid " X lens offset" +msgid " X lens" msgstr "Posunutie šošoviek" #: ScreenSavers/zoom.xml.h:11 -#, fuzzy -msgid "Y magnification" -msgstr "Zväčšenie" +msgid "Y mag" +msgstr "" #: ScreenSavers/zoom.xml.h:12 #, fuzzy -msgid " Y border width" +msgid " Y border" msgstr "Šírka okraja" #: ScreenSavers/zoom.xml.h:13 #, fuzzy -msgid " Y lens offset" +msgid " Y lens" msgstr "Posunutie šošoviek" #: ScreenSavers/zoom.xml.h:14 @@ -9959,1559 +11255,1758 @@ msgstr "" "zväčšenia. Napísal James Macnicol." #, fuzzy -#~ msgid "BinaryRing" -#~ msgstr "Binárne kódovanie" - -#, fuzzy -#~| msgid "Radius" -#~ msgid "Ring Radius" -#~ msgstr "Polomer" +#~ msgid "Bubble color" +#~ msgstr "Bubliny plávajúce" #, fuzzy -#~ msgid "Fade with colors" -#~ msgstr "FadePlot" +#~ msgid "" +#~ "This generates a languidly-scrolling vertical field of sinusoidal colors. " +#~ "Written by Jamie Zawinski; 2007." +#~ msgstr "Toto opakovane generuje špirálovité vzorky. Napísal Jamie Zawinski." #, fuzzy -#~ msgid "Windows 10 " -#~ msgstr "Windows 2000" +#~ msgid "" +#~ "Grabs an image of the screen, and then lets a transparent lens wander " +#~ "around the screen, magnifying whatever is underneath. Written by Jonas " +#~ "Munsin; 1998." +#~ msgstr "" +#~ "Tento šetrič zachytí obsah obrazovky a potom nechá priehľadné šošovky " +#~ "putovať po obrazovke a zväčšovať, čo je pod nimi. Napísal Jonas Munsin." #, fuzzy -#~| msgid "Complexity" -#~ msgid "Wave complexity" -#~ msgstr "Zložitosť" +#~ msgid "Image file" +#~ msgstr "Obrázok" #, fuzzy -#~ msgid "CubeStack" -#~ msgstr "Búrka" +#~ msgid "X magnification" +#~ msgstr "Zväčšenie" #, fuzzy -#~ msgid "Opacity" -#~ msgstr "Priečinok obrázkov" +#~ msgid " X border width" +#~ msgstr "Šírka okraja" #, fuzzy -#~ msgid "" -#~ "An endless stack of unfolding, translucent cubes. Written by Jamie " -#~ "Zawinski; 2016." -#~ msgstr "" -#~ "Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." +#~ msgid "Y magnification" +#~ msgstr "Zväčšenie" #, fuzzy -#~ msgid "CubeTwist" -#~ msgstr "Kocka" +#~ msgid " Y border width" +#~ msgstr "Šírka okraja" #, fuzzy #~ msgid "" -#~ "A series of nested cubes rotate and slide recursively. Written by Jamie " -#~ "Zawinski; 2016." +#~ "Grabs an image of the desktop, turns it into a GL texture map, and spins " +#~ "it around and deforms it in various ways. Written by Ben Buxton and Jamie " +#~ "Zawinski; 2001." #~ msgstr "" -#~ "Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." - -#, fuzzy -#~| msgid "Stars" -#~ msgid "DeepStars" -#~ msgstr "Hviezdy" +#~ "Zachytí obsah obrazovky, prevedie ho do mapy textúr GL a otáča ho a " +#~ "deformuje. Napísal Ben Buxton." #, fuzzy #~ msgid "" -#~ "A dusty, dented disco ball. Woop woop. Written by Jamie Zawinski; 2016." -#~ msgstr "Toto opakovane generuje špirálovité vzorky. Napísal Jamie Zawinski." - -#, fuzzy -#~ msgid "Flat map" -#~ msgstr "Rovnomerné osvetlenie" - -#, fuzzy -#~ msgid "Deform the surface" -#~ msgstr "Plný povrch" +#~ "Draws different shapes composed of nervously vibrating squiggles, as if " +#~ "seen through a camera operated by a monkey on crack. Written by Dan " +#~ "Bornstein; 2000." +#~ msgstr "" +#~ "Kreslí rôzne tvary zložené z nervózne vybrujúcich čiar, podobne ako pri " +#~ "kamere, ktorú ovláda nadrogovaná opica. Napísal Dan Bornstein." #, fuzzy -#~ msgid "Deformation speed" -#~ msgstr "Rýchlosť otáčania" +#~ msgid "" +#~ "This is sort of a combination spirograph/string-art. It generates a " +#~ "large, complex polygon, and renders it by filling using an even/odd " +#~ "winding rule. Written by Dale Moore; 1995." +#~ msgstr "" +#~ "Generuje veľké zložité mnohouholníky a nechá X server, aby im priradil " +#~ "pravidlo presunu doľava alebo doprava. Napísal Dale Moore na základe " +#~ "starého kódu pre PDP-11." #, fuzzy -#~ msgid "0.0" -#~ msgstr "100 %" +#~ msgid "" +#~ "This draws an animation of flight through an asteroid field, with changes " +#~ "in rotation and direction. Written by Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Toto kreslí animáciu letu cez pole asteroidov so zmenami rotácie a smeru. " +#~ "Dokáže zobrazovať oddelenú červenú a zelenú pre 3D okuliare. Z veľkej " +#~ "časti napísal Jamie Zawinski." #, fuzzy -#~ msgid "Initial deformation" -#~ msgstr "Hustota častíc" +#~ msgid "" +#~ "This throws some random bits on the screen, then sucks them through a jet " +#~ "engine and spews them out the other side. To avoid turning the image " +#~ "completely to mush, every now and then it will it interject some splashes " +#~ "of color into the scene, or go into a spin cycle, or stretch the image " +#~ "like taffy. Written by Scott Draves and Jamie Zawinski; 1997." +#~ msgstr "" +#~ "Tneto program umiestni na obrazovku náhodné body a potom ich nasaje do " +#~ "prúdového motora a vystrelí na druhej strane. Aby sa obrázok nerozpadol " +#~ "úplne, raz za čas pridá trochu farebných škvŕn alebo trochu obrázok " +#~ "upraví. Dokáže použiť aj obsah obrazovky. Pôvodne napísal Scott Draves, " +#~ "upravil Jamie Zawinski." -#, fuzzy -#~ msgid "Change colors" -#~ msgstr "FadePlot" +#~ msgid "Spacing" +#~ msgstr "Medzery" #, fuzzy -#~ msgid "Random Projection" -#~ msgstr "Náhodný objekt" +#~ msgid "Border" +#~ msgstr "Šírka okraja" -#, fuzzy -#~ msgid "Orthographic" -#~ msgstr "Ortografická projekcia" +#~ msgid "Zoom" +#~ msgstr "Lupa" #, fuzzy -#~ msgid "X rotation speed" -#~ msgstr "Rýchlosť otáčania" +#~ msgid "Clear" +#~ msgstr "Čistá voda" -#, fuzzy -#~ msgid "Y rotation speed" -#~ msgstr "Rýchlosť otáčania" +#~ msgid "Left" +#~ msgstr "Vľavo" -#, fuzzy -#~ msgid "Z rotation speed" -#~ msgstr "Rýchlosť otáčania" +#~ msgid "Right" +#~ msgstr "Vpravo" -#, fuzzy #~ msgid "" -#~ "Displays a looping countdown based on the SMPTE Universal Film leader on " -#~ "a simulation of an old analog television. https://en.wikipedia.org/wiki/" -#~ "Film_leader Written by Jamie Zawinski; 2018." +#~ "A cellular automaton that is really a two-dimensional Turing machine: as " +#~ "the heads (``ants'') walk along the screen, they change pixel values in " +#~ "their path. Then, as they pass over changed pixels, their behavior is " +#~ "influenced. Written by David Bagley." #~ msgstr "" -#~ "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. " -#~ "Dokáže aj animovať ovládacie body, ale vyžaduje to výkonný procesor. " -#~ "Napísal Jamie Zawinski." +#~ "Celulárny automat, ktorý je vlastne dvojrozmerný Turingov stroj: ako " +#~ "hlavy (mravce) pochodujú po obrazovke, menia hodnoty bodov tam, kade idú. " +#~ "Potom keď prejdú cez zmenené body, ovplyvní to ich správanie. Napísal " +#~ "David Bagley." -#, fuzzy -#~ msgid "GeodesicGears" -#~ msgstr "Moebius" +#~ msgid "Ant" +#~ msgstr "Mravec" -#, fuzzy -#~ msgid "Describe gears" -#~ msgstr "Popísať molekulu" +#~ msgid "Four Sided Cells" +#~ msgstr "Štvoruholníkové políčka" -#, fuzzy -#~ msgid "Number gears" -#~ msgstr "Počet žralokov" +#~ msgid "Nine Sided Cells" +#~ msgstr "Deväťuholníkové políčka" -#, fuzzy -#~ msgid "Grid width" -#~ msgstr "Šírka okraja" +#~ msgid "Sharp Turns" +#~ msgstr "Ostré zákruty" -#, fuzzy -#~ msgid "Grid depth" -#~ msgstr "Maximálna hĺbka" +#~ msgid "Six Sided Cells" +#~ msgstr "Šesťuholníkové políčka" -#, fuzzy -#~| msgid "Lower Left" -#~ msgid "Tower depth" -#~ msgstr "Dolný ľavý" +#~ msgid "Truchet Lines" +#~ msgstr "Truchet" -#, fuzzy -#~ msgid "Tower spacing" -#~ msgstr "Medzery" +#~ msgid "Twelve Sided Cells" +#~ msgstr "Dvanásťuholníkové políčka" -#, fuzzy -#~ msgid "Glitchiness" -#~ msgstr "Twistoid" +#~ msgid "Bitmap to rotate" +#~ msgstr "Bitová mapa na rotáciu" -#, fuzzy -#~ msgid "Day image" -#~ msgstr "Zobraziť hviezdy" +#~ msgid "Sparc Linux" +#~ msgstr "Sparc Linux" -#, fuzzy -#~| msgid "Night Dim" -#~ msgid "Night image" -#~ msgstr "Noc Tlmené" +#~ msgid "Bubbles Fall" +#~ msgstr "Bubliny padajúce" -#, fuzzy -#~| msgid "Gravity" -#~ msgid "GravityWell" -#~ msgstr "Gravitácia" +#~ msgid "Bubbles Rise" +#~ msgstr "Bubliny stúpajúce" -#, fuzzy -#~ msgid "Grid Size" -#~ msgstr "Veľkosť mriežky" +#~ msgid "Bubbles exist in three dimensions" +#~ msgstr "Bubliny su trojrozmerné" -#, fuzzy -#~ msgid "Number of stars" -#~ msgstr "Počet žralokov" +#~ msgid "Don't hide bubbles when they pop" +#~ msgstr "Neskrývať bubliny keď prasknú" + +#~ msgid "Draw circles instead of pixmap bubbles" +#~ msgstr "Kresliť kruhy miesto pixmapových bublín" -#, fuzzy #~ msgid "" -#~ "Massive objects distort space in a two dimensional universe. Written by " -#~ "Jamie Zawinski; 2019." +#~ "This simulates the kind of bubble formation that happens when water boils:" +#~ "small bubbles appear, and as they get closer to each other, they combine " +#~ "to form larger bubbles, which eventually pop. Written by James Macnicol." #~ msgstr "" -#~ "Zobrazuje pár riadkov lietajúceho textu pomocou 3D písma. Napísal Jamie " -#~ "Zawinski." +#~ "Toto simuluje formáciu bublín, ktorá vzniká pri vare vody. Ako sa " +#~ "priblížia k sebe, spoja sa do väčšej bubliny až nakoniec prasknú. Napísal " +#~ "James Macnicol." -#, fuzzy -#~| msgid "Handedness" -#~ msgid "Handsy" -#~ msgstr "Smer obcházdania" +#~ msgid "" +#~ "A bit like `Spotlight', except that instead of merely exposing part of " +#~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a " +#~ "roaming section of your desktop, based on color intensity. Written by " +#~ "Shane Smit." +#~ msgstr "" +#~ "Trochu podobné šetriču \"Spotlight\" až na to, že namiesto jednoduchého " +#~ "zobrazenia časti obrazovky vytvára na povrchu nerovnosť. V príncípe " +#~ "premieta časť obrazovky do tretieho rozmeru na základe intenzity farieb. " +#~ "Napísal Shane Smit." -#, fuzzy -#~ msgid "Number of hands" -#~ msgstr "Počet žralokov" +#~ msgid "Double Buffer" +#~ msgstr "Dvojitý buffer" + +#~ msgid "Cosmos" +#~ msgstr "Vesmír" -#, fuzzy #~ msgid "" -#~ "A set of robotic hands communicate non-verbally. Written by Jamie " -#~ "Zawinski; 2018." -#~ msgstr "Toto opakovane generuje špirálovité vzorky. Napísal Jamie Zawinski." +#~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find " +#~ "it at <http://cosmos.dnsalias.net/cosmos/>" +#~ msgstr "" +#~ "Kreslí ohňostroj a vybuchujúce rakety. Napísal Tom Campbell. Nájdete ho " +#~ "na <http://cosmos.dnsalias.net/cosmos/>" -#, fuzzy -#~| msgid "Triangle" -#~ msgid "Triangles" -#~ msgstr "Trojuholník" +#~ msgid "Critical" +#~ msgstr "Kritické" -#, fuzzy -#~| msgid "Square" -#~ msgid "Squares" -#~ msgstr "Štvorec" +#~ msgid "" +#~ "Draws a system of self-organizing lines. It starts out as random " +#~ "squiggles, but after a few iterations, order begins to appear. Written by " +#~ "Martin Pool." +#~ msgstr "" +#~ "Kreslí systém čiar, ktoré sa sami zoskupujú. Začína ako náhodne " +#~ "rozhádzané čiary, ale po pár opakovaniach sa začne objavovať štruktúra. " +#~ "Napísal Martin Pool." -#, fuzzy -#~| msgid "Octahedron" -#~ msgid "Octagons" -#~ msgstr "Oktahedron" +#~ msgid "Display Solid Colors" +#~ msgstr "Zobraziť plné farby" -#, fuzzy -#~| msgid "Random Cell Shape" -#~ msgid "Random speed" -#~ msgstr "Náhodný tvar bunky" +#~ msgid "Display Surface Patterns" +#~ msgstr "Zobraziť vzorky povrchu" -#, fuzzy -#~ msgid "Uniform speed" -#~ msgstr "Rýchlosť animácie" +#~ msgid "" +#~ "A hack similar to `greynetic', but less frenetic. The first " +#~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata " +#~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, " +#~ "and ported to C for inclusion here." +#~ msgstr "" +#~ "Šetrič podobný \"greynetic\", ale menej šialený. Prvú implementáciu " +#~ "vytvoril Stephen Linhart, potom Ozymandias G. Desiderata napísal klon ako " +#~ "Java pplet. Tento klon objavil Jamie Zawinski a previedol ho do C, aby sa " +#~ "tu objavil." -#, fuzzy -#~ msgid "Non-uniform speed" -#~ msgstr "Rýchlosť animácie" +#~ msgid "Spike Count" +#~ msgstr "Počet bodlín" -#, fuzzy -#~ msgid "Random sync" -#~ msgstr "Náhodný štýl kazenia" +#~ msgid "x" +#~ msgstr "x" -#, fuzzy #~ msgid "" -#~ "A grid of hexagons or other shapes, with tiles dropping out. https://en." -#~ "wikipedia.org/wiki/Tiling_by_regular_polygons Written by Jamie Zawinski; " -#~ "2013." +#~ "This draws a pulsing sequence of stars, circles, and lines. It would look " +#~ "better if it was faster, but as far as I can tell, there is no way to " +#~ "make this be both: fast, and flicker-free. Yet another reason X sucks. " +#~ "Written by Jamie Zawinski." #~ msgstr "" -#~ "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. " -#~ "Dokáže aj animovať ovládacie body, ale vyžaduje to výkonný procesor. " -#~ "Napísal Jamie Zawinski." +#~ "Toto kreslí pulzujúcu skupinu hviezd, kruhov a čiar. Lepšie vyzerá, ak " +#~ "beží rýchlejšie. Zdá sa mi, že nie je možné aby to neblikalo a bežalo " +#~ "rýchlo naraz. Ďalší dôvod, že sú X neschopné. Napísal Jamie Zawinski." -#, fuzzy -#~| msgid "Ant Size" -#~ msgid "Hexagon Size" -#~ msgstr "Veľkosť mravca" +#~ msgid "Use Shared Memory" +#~ msgstr "Použiť zdieľanú pamäť" -#, fuzzy -#~ msgid "Line Thickness" -#~ msgstr "Hrúbka čiar" +#~ msgid "Fractal Growth" +#~ msgstr "Rast fraktálov" -#, fuzzy -#~ msgid "Number of squid" -#~ msgstr "Počet kružníc" +#~ msgid "High Dimensional Sphere" +#~ msgstr "Viacrozmerná guľa" -#, fuzzy -#~ msgid "Head size" -#~ msgstr "Ozubené kolesá" - -#, fuzzy -#~ msgid "Number of tentacles" -#~ msgstr "Počet kružníc" - -#, fuzzy -#~| msgid "Pulsar" -#~ msgid "Pulse" -#~ msgstr "Pulsar" - -#, fuzzy -#~ msgid "500" -#~ msgstr "100 %" - -#, fuzzy -#~ msgid "Instructions per second" -#~ msgstr "Rýchlosť animácie" +#~ msgid "" +#~ "How could one possibly describe this except as ``drifting recursive " +#~ "fractal cosmic flames?'' Another fine hack from the Scott Draves " +#~ "collection of fine hacks." +#~ msgstr "" +#~ "Ako by sa toto dalo popísať inak než \"presúvajúce sa rekurzívne " +#~ "fraktálové vesmírne plamene?\" Ďalší fantastický šetrič zo zbierky Scotta " +#~ "Dravesa." -#, fuzzy -#~| msgid "Maze" -#~ msgid "Maze3D" -#~ msgstr "Bludisko" +#~ msgid "Lissojous Figures" +#~ msgstr "Obrazy Lissajous" -#, fuzzy -#~ msgid "Columns" -#~ msgstr "Textové stĺpce" +#~ msgid "" +#~ "ElectricSheep is an xscreensaver module that displays mpeg video of an " +#~ "animated fractal flame. In the background, it contributes render cycles " +#~ "to the next animation. Periodically it uploades completed frames to the " +#~ "server, where they are compressed for distribution to all clients. This " +#~ "program is recommended only if you have a high bandwidth connection to " +#~ "the Internet. By Scott Draves. You can find it at <http://www." +#~ "electricsheep.org/>. See that web site for configuration information." +#~ msgstr "" +#~ "ElectricSheep je modul, ktorý zobrazuje video MPEG animovaného " +#~ "fraktálového plameňa. Na pozadí si počíta ďalšiu animáciu. Periodicky " +#~ "pošle dokončené obrázky serveru, kde sa komprimujú pre distribúciu " +#~ "klientom. Tento program sa dá doporučiť iba ak máte rýchle pripojenie na " +#~ "Internet. Napísal Scott Draves. Nájdete ho na <http://www." +#~ "electricsheep.org/>. Informácie o nastavení nájdete na webovej stránke." -#, fuzzy -#~ msgid "Number of eyes" -#~ msgstr "Počet kružníc" +#~ msgid "" +#~ "Draws a simple four-stroke engine that floats around the screen. Written " +#~ "by Ben Buxton." +#~ msgstr "" +#~ "Kreslí jednoduchý štvortaktný motor, ktorý lieta po obrazovke. Napísal " +#~ "Ben Buxton." -#, fuzzy -#~ msgid "Scroll" -#~ msgstr "Rýchlosť posunu" +#~ msgid "Bitmap for Flag" +#~ msgstr "Obrázok pre vlajku" -#, fuzzy -#~ msgid "Bounce or scroll" -#~ msgstr "Odrážať od stien" +#~ msgid "Flag" +#~ msgstr "Zástava" -#, fuzzy -#~ msgid "Grid" -#~ msgstr "Veľkosť mriežky" +#~ msgid "Text for Flag" +#~ msgstr "Text pre zástavu" -#, fuzzy #~ msgid "" -#~ "Floating eyeballs. Anatomically correct, and they also track the pointer. " -#~ "Written by Jamie Zawinski; 2018." +#~ "This draws a waving colored flag, that undulates its way around the " +#~ "screen. The trick is the flag can contain arbitrary text and images. By " +#~ "default, it displays either the current system name and OS type, or a " +#~ "picture of ``Bob,'' but you can replace the text or the image with a " +#~ "command-line option. Written by Charles Vidal and Jamie Zawinski." #~ msgstr "" -#~ "Kreslí loptu, ktorá periodicky vysúva nádodné bodliny. Au! Napísal Jamie " +#~ "Kreslí vlajúcu farebnú vlajku, ktorá sa pohybuje po obrazovke. Vlajka " +#~ "môže obsahovať ľubovoľný obrázok alebo text. Štandardne zobrazuje buď " +#~ "meno počítača a typ operačného systému, alebo obrázok Boba. Obe " +#~ "nastavenia ale môžete jednoducho zmeniť. Napísal Charles Vidal a Jamie " #~ "Zawinski." -#, fuzzy -#~ msgid "WX speed" -#~ msgstr "Rýchlosť vĺn" - -#, fuzzy -#~ msgid "WY speed" -#~ msgstr "Rýchlosť vĺn" - -#, fuzzy -#~ msgid "WZ speed" -#~ msgstr "Rýchlosť vĺn" - -#, fuzzy -#~ msgid "XY speed" -#~ msgstr "Rýchlosť animácie" +#~ msgid "0 Seconds" +#~ msgstr "0 sekúnd" -#, fuzzy -#~ msgid "XZ speed" -#~ msgstr "Rýchlosť animácie" +#~ msgid "10 Seconds" +#~ msgstr "10 sekúnd" -#, fuzzy -#~ msgid "YZ speed" -#~ msgstr "Rýchlosť animácie" +#~ msgid "" +#~ "Another series of strange attractors: a flowing series of points, making " +#~ "strange rotational shapes. Written by Jeff Butterworth." +#~ msgstr "" +#~ "Ďalší zo série divných lietajúcich bodov, ktoré na seba pôsobia. Tieto " +#~ "vytvárajú divné rotačné tvary. Napísal Jeff Butterworth." -#, fuzzy -#~ msgid "180" -#~ msgstr "1" +#~ msgid "Freeze Some Bees" +#~ msgstr "Zastaviť niektoré včely" -#, fuzzy -#~ msgid "Walk speed" -#~ msgstr "Rýchlosť veľryby" +#~ msgid "Ride a Trained Bee" +#~ msgstr "Sledovať trénovanú včelu" -#, fuzzy -#~| msgid "Tight" -#~ msgid "Lights" -#~ msgstr "Tesné" +#~ msgid "Show Bounding Box" +#~ msgstr "Zobraziť rám" -#, fuzzy -#~ msgid "Speed, motion" -#~ msgstr "Obmedzenie rýchlosti" +#~ msgid "Slow Bees with Antifreeze" +#~ msgstr "Spomaliť včely anti-zastavením" -#, fuzzy -#~ msgid "Speed, lights" -#~ msgstr "Obmedzenie rýchlosti" +#~ msgid "Sandpaper" +#~ msgstr "Sklenený papier" -#~ msgid "Sustain" -#~ msgstr "Udržiavať" +#~ msgid "Forest" +#~ msgstr "Les" -#, fuzzy #~ msgid "" -#~ "Simulates an LED hula hoop in a dark room. Oontz oontz oontz. Written by " -#~ "Jamie Zawinski; 2016." +#~ "This draws fractal trees. Written by Peter Baumung. Everybody loves " +#~ "fractals, right?" #~ msgstr "" -#~ "Zobrazuje pár riadkov lietajúceho textu pomocou 3D písma. Napísal Jamie " -#~ "Zawinski." - -#, fuzzy -#~ msgid "Ship Outlines" -#~ msgstr "Spliny" +#~ "Toto kreslí fraktálové stromy. Napísal Peter Baumung. Každý má rád " +#~ "fraktály, však?" -#, fuzzy -#~ msgid "Flat Pattern" -#~ msgstr "Rovnomerné osvetlenie" +#~ msgid "Planetary Gear System" +#~ msgstr "Planétová prevodovka" -#, fuzzy -#~ msgid "Rotating discs" +#~ msgid "Rotational Speed" #~ msgstr "Rýchlosť otáčania" -#, fuzzy -#~ msgid "Boat Speed" -#~ msgstr "Rýchlosť vĺn" - -#, fuzzy -#~ msgid "Number of doors" -#~ msgstr "Počet farieb" - -#, fuzzy -#~ msgid "200" -#~ msgstr "100 %" - -#, fuzzy -#~| msgid "Colors" -#~ msgid "Colorful" -#~ msgstr "Farby" - -#, fuzzy -#~ msgid "Display text" -#~ msgstr "Zobraziť hviezdy" - -#, fuzzy -#~ msgid "Eruption frequency" -#~ msgstr "Frekvencia vystreľovania" - -#, fuzzy #~ msgid "" -#~ "A geodesic sphere experiences a series of eruptions. Written by Jamie " -#~ "Zawinski; 2016." -#~ msgstr "Toto opakovane generuje špirálovité vzorky. Napísal Jamie Zawinski." - -#~ msgid "Curviness" -#~ msgstr "Oblúkovosť" - -#, fuzzy -#~| msgid "100%" -#~ msgid "10%" -#~ msgstr "100 %" - -#, fuzzy -#~ msgid "Brightness" -#~ msgstr "Prechody jasu" - -#, fuzzy -#~ msgid "Seamless mode" -#~ msgstr "Režim Seuss" - -#, fuzzy -#~| msgid "1 second" -#~ msgid "0.1 second" -#~ msgstr "1 sekunda" +#~ "This draws sets of turning, interlocking gears, rotating in three " +#~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and " +#~ "Jamie Zawinski." +#~ msgstr "" +#~ "Toto kreslí skupinu otáčajúcich sa ozubených kolies, ktoré rotujú v " +#~ "priestore. Ďalší GL šetrič od Dannyho Sunga, Briana Paula, Eda Mackeya a " +#~ "Jamieho Zawinskiho." -#, fuzzy -#~| msgid "0 seconds" -#~ msgid "4 seconds" -#~ msgstr "0 sekúnd" +#~ msgid "Three Gear System" +#~ msgstr "Tri ozubené kolesá" -#, fuzzy -#~| msgid "Delay" -#~ msgid "Delaunay" -#~ msgstr "Oneskorenie" +#~ msgid "Screen Image" +#~ msgstr "Obsah obrazovky" -#, fuzzy -#~ msgid "Outline triangles" -#~ msgstr "Spliny" +#~ msgid "Desert" +#~ msgstr "Púšť" -#, fuzzy -#~ msgid "Display everything" -#~ msgstr "Zobraziť zameriavací kríž" +#~ msgid "" +#~ "Draws an animation of sprinkling fire-like 3D triangles in a landscape " +#~ "filled with trees. Requires OpenGL, and a machine with fast hardware " +#~ "support for texture maps. Written by Eric Lassauge <lassauge@mail." +#~ "dotcom.fr>." +#~ msgstr "" +#~ "Kreslí animáciu ohňa pomocou trojrozmerných trojuholníkov v krajine plnej " +#~ "stromov. Vyžaduje OpenGL a počítač s rýchlou podporou textúr. Napísal " +#~ "Eric Lassauge <lassauge@mail.dotcom.fr>." -#, fuzzy -#~ msgid "Display Latin1" -#~ msgstr "Zobraziť zameriavací kríž" +#~ msgid "GLForestFire" +#~ msgstr "GLForestFire" -#, fuzzy -#~ msgid "Display simple characters" -#~ msgstr "Zobraziť hviezdy" +#~ msgid "Rain" +#~ msgstr "Dážď" -#, fuzzy -#~ msgid "Display mathematical symbols" -#~ msgstr "Zobraziť iba mriežku" +#~ msgid "Track mouse" +#~ msgstr "Sledovať myš" -#, fuzzy -#~| msgid "Display Seconds" -#~ msgid "Display emoticons" -#~ msgstr "Zobraziť sekundy" +#~ msgid "30 Seconds" +#~ msgstr "30 sekúnd" -#, fuzzy -#~ msgid "Display hieroglyphs" -#~ msgstr "Zobraziť hviezdy" +#~ msgid "Goban" +#~ msgstr "Goban" -#, fuzzy #~ msgid "" -#~ "Chooses a random Unicode character and displays it full screen, along " -#~ "with some information about it. https://en.wikipedia.org/wiki/Unicode " -#~ "Written by Jamie Zawinski; 2016." +#~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By " +#~ "Scott Draves. You can find it at <http://www.draves.org/goban/>." #~ msgstr "" -#~ "Presúva mnohouholníky podobne ako kaleidoskop (momentálne sa to oveľa " -#~ "viac podobá na kaleidoskop ako skomolenina s názvom 'kaleid'). Napísal " -#~ "Jouk Jansen." +#~ "Prehrá historické partie go (aka wei-chi a baduk). Napísal Scott Draves. " +#~ "Nájdete to na <http://www.draves.org/goban/>." -#~ msgid "Amplitude" -#~ msgstr "Amplitúda" +#~ msgid "" +#~ "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " +#~ "projection of the sequence of 3D objects which are the projections of the " +#~ "4D analog to the dodecahedron. Written by Joe Keane." +#~ msgstr "" +#~ "Hyperball je hyperkocka ako dodekahedron je kocka: zobrazuje 2D projekciu " +#~ "sekvencie 3D objektov, ktoré sú projekcie 4D analógie dodekahedronu. " +#~ "Napísal Joe Keane." -#, fuzzy -#~ msgid "Mask image" -#~ msgstr "Tieňovaný obrázok" +#~ msgid "XY Rotation" +#~ msgstr "Rotácia XY" -#, fuzzy -#~ msgid "Number of cameras" -#~ msgstr "Počet kružníc" +#~ msgid "XZ Rotation" +#~ msgstr "Rotácia XZ" -#, fuzzy -#~| msgid "Color Bars Enabled" -#~ msgid "Colorbars only" -#~ msgstr "Farebné čiary povolené" +#~ msgid "YW Rotation" +#~ msgstr "Rotácia YW" -#, fuzzy -#~ msgid " X border" -#~ msgstr "Šírka okraja" +#~ msgid "YZ Rotation" +#~ msgstr "Rotácia YZ" -#, fuzzy -#~ msgid " Y border" -#~ msgstr "Šírka okraja" +#~ msgid "ZW Rotation" +#~ msgstr "Rotácia ZW" -#, fuzzy #~ msgid "" -#~ "Grabs an image of the desktop, turns it into a GL texture map, and spins " -#~ "it around and deforms it in various ways. Written by Ben Buxton and Jamie " -#~ "Zawinski; 2001." +#~ "This displays 2D projections of the sequence of 3D objects which are the " +#~ "projections of the 4D analog to the cube: as a square is composed of four " +#~ "lines, each touching two others; and a cube is composed of six squares, " +#~ "each touching four others; a hypercube is composed of eight cubes, each " +#~ "touching six others. To make it easier to visualize the rotation, it uses " +#~ "a different color for the edges of each face. Don't think about it too " +#~ "long, or your brain will melt. Written by Joe Keane, Fritz Mueller, and " +#~ "Jamie Zawinski." #~ msgstr "" -#~ "Zachytí obsah obrazovky, prevedie ho do mapy textúr GL a otáča ho a " -#~ "deformuje. Napísal Ben Buxton." +#~ "Toto zobrazuje 2D projekcie sekvencie 3D objektov, ktoré sú projekcie 4D " +#~ "kocky: štvorec sú spojené štyri čiary, kde sa vždy dve dotýkajú, kocka je " +#~ "šesť štvorcov, kde sa každý dotýka štyroch ďalších, hyperkocka je zložená " +#~ "z ôsmych kociek, kde sa každá dotýka šiestich ďalších. Aby sa ľahšie " +#~ "zobrazila rotácia, používa rôzne farby pre hrany na rôznych stranách. Moc " +#~ "sa nad tým nezamýšľajte, inak sa vám zavarí mozog. Napísal Joe Keane, " +#~ "Fritz Mueller a Jamie Zawinski." -#, fuzzy #~ msgid "" -#~ "Draws different shapes composed of nervously vibrating squiggles, as if " -#~ "seen through a camera operated by a monkey on crack. Written by Dan " -#~ "Bornstein; 2000." +#~ "This one draws spinning, colliding iterated-function-system images. " +#~ "Written by Massimino Pascal." #~ msgstr "" -#~ "Kreslí rôzne tvary zložené z nervózne vybrujúcich čiar, podobne ako pri " -#~ "kamere, ktorú ovláda nadrogovaná opica. Napísal Dan Bornstein." +#~ "Tento šetrič kreslí rotujúce a narážajúce obrázky založené na sústavách " +#~ "funkcií. Napísal Massimino Pascal." + +#~ msgid "IMSmap" +#~ msgstr "IMSmap" -#, fuzzy #~ msgid "" -#~ "This is sort of a combination spirograph/string-art. It generates a " -#~ "large, complex polygon, and renders it by filling using an even/odd " -#~ "winding rule. Written by Dale Moore; 1995." +#~ "Another color-field hack, this one works by computing decaying sinusoidal " +#~ "waves, and allowing them to interfere with each other as their origins " +#~ "move. Written by Hannu Mallat." #~ msgstr "" -#~ "Generuje veľké zložité mnohouholníky a nechá X server, aby im priradil " -#~ "pravidlo presunu doľava alebo doprava. Napísal Dale Moore na základe " -#~ "starého kódu pre PDP-11." +#~ "Ďalší šetrič kresliaci farebné pole. Tento počíta sínusoidové vlny a " +#~ "umožňuje ich interferenciu. Napísal Hannu Mallat." -#, fuzzy #~ msgid "" -#~ "This draws an animation of flight through an asteroid field, with changes " -#~ "in rotation and direction. Written by Jamie Zawinski; 1992." +#~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles " +#~ "it, and then solves the puzzle. This works especially well when you feed " +#~ "it an external video signal instead of letting it grab the screen image " +#~ "(actually, I guess this is generally true...) When it is grabbing a video " +#~ "image, it is sometimes pretty hard to guess what the image is going to " +#~ "look like once the puzzle is solved. Written by Jamie Zawinski." #~ msgstr "" -#~ "Toto kreslí animáciu letu cez pole asteroidov so zmenami rotácie a smeru. " -#~ "Dokáže zobrazovať oddelenú červenú a zelenú pre 3D okuliare. Z veľkej " -#~ "časti napísal Jamie Zawinski." +#~ "Toto zachytí obsah obrazovky, rozreže ho na časti puzzle, zamieša a potom " +#~ "vyrieši. Funguje výborne ak mu dodáte externý videosignál, namiesto " +#~ "obsahuj obrazovky. V tom prípade je dosť často zložité vôbec uhádnuť, ako " +#~ "vyzerá riešenie. Napísal Jamie Zawinski." + +#~ msgid "Checkered Balls" +#~ msgstr "Štvorčekované loptičky" -#, fuzzy #~ msgid "" -#~ "This throws some random bits on the screen, then sucks them through a jet " -#~ "engine and spews them out the other side. To avoid turning the image " -#~ "completely to mush, every now and then it will it interject some splashes " -#~ "of color into the scene, or go into a spin cycle, or stretch the image " -#~ "like taffy. Written by Scott Draves and Jamie Zawinski; 1997." +#~ "This one draws spinning, animating (are you detecting a pattern here " +#~ "yet?) explorations of the Julia set. You've probably seen static images " +#~ "of this fractal form before, but it's a lot of fun to watch in motion as " +#~ "well. One interesting thing is that there is a small swinging dot passing " +#~ "in front of the image, which indicates the control point from which the " +#~ "rest of the image was generated. Written by Sean McCullough." #~ msgstr "" -#~ "Tneto program umiestni na obrazovku náhodné body a potom ich nasaje do " -#~ "prúdového motora a vystrelí na druhej strane. Aby sa obrázok nerozpadol " -#~ "úplne, raz za čas pridá trochu farebných škvŕn alebo trochu obrázok " -#~ "upraví. Dokáže použiť aj obsah obrazovky. Pôvodne napísal Scott Draves, " -#~ "upravil Jamie Zawinski." - -#~ msgid "Spacing" -#~ msgstr "Medzery" - -#, fuzzy -#~ msgid "Border" -#~ msgstr "Šírka okraja" - -#~ msgid "Zoom" -#~ msgstr "Lupa" +#~ "Toto kreslí rotujúcu animáciu množiny Julia. Asi ste už videli statické " +#~ "obrázky tohto fraktálu, ale jej pohyb je tiež zábavný. Zaujímavý je bod " +#~ "lietajúci vpredu, ktorý označuje riadiaci bod pre generovanie obrázku. " +#~ "Napísal Sean McCullough." -#, fuzzy -#~ msgid "Clear" -#~ msgstr "Čistá voda" +#~ msgid "" +#~ "Another clone of an ancient meme, consisting largely of frenetic " +#~ "rotational motion of colored lines. This one is by Ron Tapia. The motion " +#~ "is nice, but I think it needs more solids, or perhaps just brighter " +#~ "colors. More variations in the rotational speed might help, too." +#~ msgstr "" +#~ "Ďalší klon starej hračky, ktorý obsahuje hlavne šialené rotácie farebných " +#~ "čiar. Tento vytvoril Ron Tapia. Pohyb je pekný, ale asi potrebuje viac " +#~ "plôch alebo jasnejšie farby. Možno by sa osvedčia aj zmena rýchlosti " +#~ "rotácie." -#~ msgid "Left" -#~ msgstr "Vľavo" +#~ msgid "Laser" +#~ msgstr "Laser" -#~ msgid "Right" -#~ msgstr "Vpravo" +#~ msgid "" +#~ "Moving radiating lines, that look vaguely like scanning laser beams. " +#~ "Written by Pascal Pensa. (Frankie say: relax.)" +#~ msgstr "" +#~ "Hýbajúce sa čiary, ktoré vyzerajú skoro ako laserové skenery. Napísal " +#~ "Pascal Pensa. (Frankie say: relax.)" #~ msgid "" -#~ "A cellular automaton that is really a two-dimensional Turing machine: as " -#~ "the heads (``ants'') walk along the screen, they change pixel values in " -#~ "their path. Then, as they pass over changed pixels, their behavior is " -#~ "influenced. Written by David Bagley." +#~ "This one draws crackling fractal lightning bolts. It's simple, direct, " +#~ "and to the point. If only it had sound... Written by Keith Romberg." #~ msgstr "" -#~ "Celulárny automat, ktorý je vlastne dvojrozmerný Turingov stroj: ako " -#~ "hlavy (mravce) pochodujú po obrazovke, menia hodnoty bodov tam, kade idú. " -#~ "Potom keď prejdú cez zmenené body, ovplyvní to ich správanie. Napísal " -#~ "David Bagley." +#~ "Tento šetrič kreslí fraktálové blesky. Je to jednoduché a priamočiaré. " +#~ "Keby to tak malo ešte zvuk... Napísal Keith Romberg." -#~ msgid "Ant" -#~ msgstr "Mravec" +#~ msgid "Lisa" +#~ msgstr "Lisa" -#~ msgid "Four Sided Cells" -#~ msgstr "Štvoruholníkové políčka" +#~ msgid "Steps" +#~ msgstr "Kroky" -#~ msgid "Nine Sided Cells" -#~ msgstr "Deväťuholníkové políčka" +#~ msgid "" +#~ "This draws Lisajous loops, by Caleb Cullen. Remember that device they had " +#~ "the Phantom Zone prisoners in during their trial in Superman? I think " +#~ "that was one of these." +#~ msgstr "" +#~ "Toto kreslí pásik Lisajous. Vytvoril Caleb Cullen. Pamätáte si na " +#~ "zariadenie, ktoré mali zajatci Phantom Zone počas súdu vo filme Superman? " +#~ "Myslím, že to boli oni." -#~ msgid "Sharp Turns" -#~ msgstr "Ostré zákruty" +#~ msgid "" +#~ "Another Lissajous figure. This one draws the progress of circular shapes " +#~ "along a path. Written by Alexander Jolk." +#~ msgstr "" +#~ "Ďalší obrázok LIssajous. Tento kreslí priebeh kruhových tvarov pozdĺž " +#~ "krivky. Napísal Alexander Jolk." -#~ msgid "Six Sided Cells" -#~ msgstr "Šesťuholníkové políčka" +#~ msgid "Lissie" +#~ msgstr "Lissie" -#~ msgid "Truchet Lines" -#~ msgstr "Truchet" +#~ msgid "Interpolation Steps" +#~ msgstr "Kroky interpolácie" -#~ msgid "Twelve Sided Cells" -#~ msgstr "Dvanásťuholníkové políčka" +#~ msgid "LMorph" +#~ msgstr "LMorph" -#~ msgid "Bitmap to rotate" -#~ msgstr "Bitová mapa na rotáciu" +#~ msgid "" +#~ "This generates random spline-ish line drawings and morphs between them. " +#~ "Written by Sverre H. Huseby and Glenn T. Lines." +#~ msgstr "" +#~ "Tento šetrič generuje náhodné spliny a morfuje medzi nimi. Napísal Sverre " +#~ "H. Huseby a Glenn T. Lines." -#~ msgid "Sparc Linux" -#~ msgstr "Sparc Linux" +#~ msgid "Joining Generator" +#~ msgstr "Generátor spojení" -#~ msgid "Bubbles Fall" -#~ msgstr "Bubliny padajúce" +#~ msgid "Post-Solve Delay" +#~ msgstr "Pauza po riešení" -#~ msgid "Bubbles Rise" -#~ msgstr "Bubliny stúpajúce" +#~ msgid "Pre-Solve Delay" +#~ msgstr "Pauza pred riešením" -#~ msgid "Bubbles exist in three dimensions" -#~ msgstr "Bubliny su trojrozmerné" +#~ msgid "Seeding Generator" +#~ msgstr "Generátor semienok" -#~ msgid "Don't hide bubbles when they pop" -#~ msgstr "Neskrývať bubliny keď prasknú" +#~ msgid "Solve Speed" +#~ msgstr "Rýchlosť riešenia" -#~ msgid "Draw circles instead of pixmap bubbles" -#~ msgstr "Kresliť kruhy miesto pixmapových bublín" +#~ msgid "" +#~ "This is the ancient X maze demo, modified to work with xscreensaver. It " +#~ "generates a random maze, then solves it with visual feedback. Originally " +#~ "by Jim Randell; modified by a cast of thousands." +#~ msgstr "" +#~ "Toto je starodávne demo bludiska, upravené tak, aby fungovalo pod " +#~ "xscreensaver. Generuje náhodné bludisko a potom ho vizuálne vyrieši. " +#~ "Pôvodne ho napísal Jim Rnadell, upravili ho tisíce iných." #~ msgid "" -#~ "This simulates the kind of bubble formation that happens when water boils:" -#~ "small bubbles appear, and as they get closer to each other, they combine " -#~ "to form larger bubbles, which eventually pop. Written by James Macnicol." +#~ "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius " +#~ "Strip II,'' a GL image of ants walking along the surface of a moebius " +#~ "strip." #~ msgstr "" -#~ "Toto simuluje formáciu bublín, ktorá vzniká pri vare vody. Ako sa " -#~ "priblížia k sebe, spoja sa do väčšej bubliny až nakoniec prasknú. Napísal " -#~ "James Macnicol." +#~ "Ďalší šetrič inšpirovaný M. C. Escherom. Tento kreslí \"Moebiov pásik II" +#~ "\", obrázok mravcov pochodujúcich po povrchu moebiovho pásika. Napísal " +#~ "Marcelo Vianna." + +#~ msgid "Mesh Floor" +#~ msgstr "Pásik ako mriežka" #~ msgid "" -#~ "A bit like `Spotlight', except that instead of merely exposing part of " -#~ "your desktop, it creates a bump map from it. Basically, it 3D-izes a " -#~ "roaming section of your desktop, based on color intensity. Written by " -#~ "Shane Smit." +#~ "This one draws cool circular interference patterns. Most of the circles " +#~ "you see aren't explicitly rendered, but show up as a result of " +#~ "interactions between the other pixels that were drawn. Written by Jamie " +#~ "Zawinski, inspired by Java code by Michael Bayne. As he pointed out, the " +#~ "beauty of this one is that the heart of the display algorithm can be " +#~ "expressed with just a pair of loops and a handful of arithmetic, giving " +#~ "it a high ``display hack metric''." #~ msgstr "" -#~ "Trochu podobné šetriču \"Spotlight\" až na to, že namiesto jednoduchého " -#~ "zobrazenia časti obrazovky vytvára na povrchu nerovnosť. V príncípe " -#~ "premieta časť obrazovky do tretieho rozmeru na základe intenzity farieb. " -#~ "Napísal Shane Smit." +#~ "Tento kreslí zaujímavé vzorky kruhovej interferencie. Väčšina kruhov nie " +#~ "je špeciálne zobrazená, ale je to výsledok interakcie medzi bodmi, ktoré " +#~ "sa kreslili. Napísal Jamie Zawinski, inšpirovaný kódom Michaela Bayna. " +#~ "Ako sám upozorňuje, krása je v tom, že jadro algoritmu sa dá vyjadiť ako " +#~ "dvojica cyklov a trochu matematiky." -#~ msgid "Double Buffer" -#~ msgstr "Dvojitý buffer" +#~ msgid "Draw Atoms" +#~ msgstr "Kresliť atómy" -#~ msgid "Cosmos" -#~ msgstr "Vesmír" +#~ msgid "PDB File" +#~ msgstr "PDB súbor" #~ msgid "" -#~ "Draws fireworks and zooming, fading flares. By Tom Campbell. You can find " -#~ "it at <http://cosmos.dnsalias.net/cosmos/>" +#~ "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same " +#~ "shiny-plastic feel as Superquadrics, as many computer-generated objects " +#~ "do..." #~ msgstr "" -#~ "Kreslí ohňostroj a vybuchujúce rakety. Napísal Tom Campbell. Nájdete ho " -#~ "na <http://cosmos.dnsalias.net/cosmos/>" - -#~ msgid "Critical" -#~ msgstr "Kritické" +#~ "Ďalší šetrič meniaceho sa 3D objektu od Marcela Vianny. Má rovnaký " +#~ "plastikový vzhľad ako Superquadrics, rovnako ako veľa iných objektov " +#~ "generovaných počítačom..." #~ msgid "" -#~ "Draws a system of self-organizing lines. It starts out as random " -#~ "squiggles, but after a few iterations, order begins to appear. Written by " -#~ "Martin Pool." +#~ "A little man with a big nose wanders around your screen saying things. " +#~ "The things which he says can come from a file, or from an external " +#~ "program like `zippy' or `fortune'. This was extracted from `xnlock' by " +#~ "Dan Heller. Colorized by Jamie Zawinski." #~ msgstr "" -#~ "Kreslí systém čiar, ktoré sa sami zoskupujú. Začína ako náhodne " -#~ "rozhádzané čiary, ale po pár opakovaniach sa začne objavovať štruktúra. " -#~ "Napísal Martin Pool." +#~ "Malý chlapík s veľkým nosom chodí po obrazovke a hovorí rôzne veci. To, " +#~ "čo hovorí, môže pochádzať zo súboru alebo z externého programu, ako je " +#~ "'zippy' alebo 'fortune'. Dan Heller ho vytvoril z programu 'xnlock'. " +#~ "Farby pridal Jamie Zawinski." -#~ msgid "Display Solid Colors" -#~ msgstr "Zobraziť plné farby" +#~ msgid "Get Text from File" +#~ msgstr "Získať text zo súboru" -#~ msgid "Display Surface Patterns" -#~ msgstr "Zobraziť vzorky povrchu" +#~ msgid "Get Text from Program" +#~ msgstr "Získať text z programu" -#~ msgid "" -#~ "A hack similar to `greynetic', but less frenetic. The first " -#~ "implementation was by Stephen Linhart; then Ozymandias G. Desiderata " -#~ "wrote a Java applet clone. That clone was discovered by Jamie Zawinski, " -#~ "and ported to C for inclusion here." -#~ msgstr "" -#~ "Šetrič podobný \"greynetic\", ale menej šialený. Prvú implementáciu " -#~ "vytvoril Stephen Linhart, potom Ozymandias G. Desiderata napísal klon ako " -#~ "Java pplet. Tento klon objavil Jamie Zawinski a previedol ho do C, aby sa " -#~ "tu objavil." +#~ msgid "Text File" +#~ msgstr "Textový súbor" -#~ msgid "Spike Count" -#~ msgstr "Počet bodlín" +#~ msgid "Text Program" +#~ msgstr "Program pre texty" -#~ msgid "x" -#~ msgstr "x" +#~ msgid "Use Text Below" +#~ msgstr "Použiť text nižšie" #~ msgid "" -#~ "This draws a pulsing sequence of stars, circles, and lines. It would look " -#~ "better if it was faster, but as far as I can tell, there is no way to " -#~ "make this be both: fast, and flicker-free. Yet another reason X sucks. " -#~ "Written by Jamie Zawinski." +#~ "If you've ever been in the same room with a Windows NT machine, you've " +#~ "probably seen this GL hack. This version is by Marcelo Vianna." #~ msgstr "" -#~ "Toto kreslí pulzujúcu skupinu hviezd, kruhov a čiar. Lepšie vyzerá, ak " -#~ "beží rýchlejšie. Zdá sa mi, že nie je možné aby to neblikalo a bežalo " -#~ "rýchlo naraz. Ďalší dôvod, že sú X neschopné. Napísal Jamie Zawinski." - -#~ msgid "Use Shared Memory" -#~ msgstr "Použiť zdieľanú pamäť" +#~ "Ak ste už niekedy boli v miestnosti s počítačom bežiacim pod Windows NT, " +#~ "asi ste tento šetrič videli. Túto verziu vytvoril Marcelo Vianna." -#~ msgid "Fractal Growth" -#~ msgstr "Rast fraktálov" +#~ msgid "Number of Pipe Systems" +#~ msgstr "Počet rúrových systémov" -#~ msgid "High Dimensional Sphere" -#~ msgstr "Viacrozmerná guľa" +#~ msgid "System Length" +#~ msgstr "Dĺžka systému" #~ msgid "" -#~ "How could one possibly describe this except as ``drifting recursive " -#~ "fractal cosmic flames?'' Another fine hack from the Scott Draves " -#~ "collection of fine hacks." -#~ msgstr "" -#~ "Ako by sa toto dalo popísať inak než \"presúvajúce sa rekurzívne " -#~ "fraktálové vesmírne plamene?\" Ďalší fantastický šetrič zo zbierky Scotta " -#~ "Dravesa." +#~ "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski." +#~ msgstr "Pyro kreslí vybuchujúci ohňostroj. Napísal Jamie Zawinski." -#~ msgid "Lissojous Figures" -#~ msgstr "Obrazy Lissajous" +#~ msgid "Corners" +#~ msgstr "Rohy" + +#~ msgid "/" +#~ msgstr "/" + +#~ msgid "RD-Bomb" +#~ msgstr "RD-Bomb" + +#~ msgid "Colors Two" +#~ msgstr "Farby Dva" #~ msgid "" -#~ "ElectricSheep is an xscreensaver module that displays mpeg video of an " -#~ "animated fractal flame. In the background, it contributes render cycles " -#~ "to the next animation. Periodically it uploades completed frames to the " -#~ "server, where they are compressed for distribution to all clients. This " -#~ "program is recommended only if you have a high bandwidth connection to " -#~ "the Internet. By Scott Draves. You can find it at <http://www." -#~ "electricsheep.org/>. See that web site for configuration information." +#~ "This generates random inkblot patterns. The algorithm is deceptively " +#~ "simple for how well it works; it merely walks a dot around the screen " +#~ "randomly, and then reflects the image horizontally, vertically, or both. " +#~ "Any deep-seated neurotic tendencies which this program reveals are your " +#~ "own problem. Written by Jamie Zawinski." #~ msgstr "" -#~ "ElectricSheep je modul, ktorý zobrazuje video MPEG animovaného " -#~ "fraktálového plameňa. Na pozadí si počíta ďalšiu animáciu. Periodicky " -#~ "pošle dokončené obrázky serveru, kde sa komprimujú pre distribúciu " -#~ "klientom. Tento program sa dá doporučiť iba ak máte rýchle pripojenie na " -#~ "Internet. Napísal Scott Draves. Nájdete ho na <http://www." -#~ "electricsheep.org/>. Informácie o nastavení nájdete na webovej stránke." +#~ "Toto generuje náhodné atramentové škvrny. Algoritmus je veľmi jednoduchý. " +#~ "Bod prechádza po obrazovke náhodne a robí zrkadlenie horizontálne, " +#~ "vertikálne alebo v oboch smeroch. Ak sa u vás prejavia nejaké neurotické " +#~ "tendencie, je to len váš problém. Napísal Jamie Zawinski." #~ msgid "" -#~ "Draws a simple four-stroke engine that floats around the screen. Written " -#~ "by Ben Buxton." +#~ "Another ancient xlock demo, this one by Tom Lawrence. It draws a line " +#~ "segment moving along a complex spiraling curve. I tweaked this to " +#~ "generate curvier lines, but still frames of it don't look like much." #~ msgstr "" -#~ "Kreslí jednoduchý štvortaktný motor, ktorý lieta po obrazovke. Napísal " -#~ "Ben Buxton." +#~ "Ďalšie historické demo xlock od Toma Lawrenca. Kreslí časť čiary " +#~ "presúvajúcu sa po špirále. Upravil som to, aby boli čiary viac ohnuté, " +#~ "ale niektoré časti sa mi stále nepáčia." -#~ msgid "Bitmap for Flag" -#~ msgstr "Obrázok pre vlajku" +#~ msgid "Rotor" +#~ msgstr "Rotor" -#~ msgid "Flag" -#~ msgstr "Zástava" +#~ msgid "" +#~ "Draws an animation of textured balls spinning like crazy in GL. Requires " +#~ "OpenGL, and a machine with fast hardware support for texture maps. " +#~ "Written by Eric Lassauge <lassauge@mail.dotcom.fr>." +#~ msgstr "" +#~ "Kreslí animáciu texturovaných lôpt, ktoré rotujú ako šialené. Vyžaduje " +#~ "OpenGL a rýchlu podporu textúr. Napísal Eric Lassauge <lassauge@mail." +#~ "dotcom.fr>." -#~ msgid "Text for Flag" -#~ msgstr "Text pre zástavu" +#~ msgid "Sballs" +#~ msgstr "Žeravé lopty" #~ msgid "" -#~ "This draws a waving colored flag, that undulates its way around the " -#~ "screen. The trick is the flag can contain arbitrary text and images. By " -#~ "default, it displays either the current system name and OS type, or a " -#~ "picture of ``Bob,'' but you can replace the text or the image with a " -#~ "command-line option. Written by Charles Vidal and Jamie Zawinski." +#~ "This draws the three-dimensional variant of the recursive Sierpinski " +#~ "triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski." #~ msgstr "" -#~ "Kreslí vlajúcu farebnú vlajku, ktorá sa pohybuje po obrazovke. Vlajka " -#~ "môže obsahovať ľubovoľný obrázok alebo text. Štandardne zobrazuje buď " -#~ "meno počítača a typ operačného systému, alebo obrázok Boba. Obe " -#~ "nastavenia ale môžete jednoducho zmeniť. Napísal Charles Vidal a Jamie " +#~ "Toto kreslí priestorový variant rekurzívneho Sierpinskeho " +#~ "trojuholníhového fraktálu pomocou GL. Napísal Tim Robinson a Jamie " #~ "Zawinski." -#~ msgid "0 Seconds" -#~ msgstr "0 sekúnd" +#~ msgid "Team A Name" +#~ msgstr "Názov tímu A" -#~ msgid "10 Seconds" -#~ msgstr "10 sekúnd" +#~ msgid "Team B Name" +#~ msgstr "Názov tímu B" #~ msgid "" -#~ "Another series of strange attractors: a flowing series of points, making " -#~ "strange rotational shapes. Written by Jeff Butterworth." +#~ "This program draws a simulation of a sonar screen. Written by default, it " +#~ "displays a random assortment of ``bogies'' on the screen, but if compiled " +#~ "properly, it can ping (pun intended) your local network, and actually " +#~ "plot the proximity of the other hosts on your network to you. It would be " +#~ "easy to make it monitor other sources of data, too. (Processes? Active " +#~ "network connections? CPU usage per user?) Written by Stephen Martin." #~ msgstr "" -#~ "Ďalší zo série divných lietajúcich bodov, ktoré na seba pôsobia. Tieto " -#~ "vytvárajú divné rotačné tvary. Napísal Jeff Butterworth." - -#~ msgid "Freeze Some Bees" -#~ msgstr "Zastaviť niektoré včely" +#~ "Tento program kreslí simuláciu obrazovky sonaru. Štandardne zobrazuje " +#~ "Štandardne zobrazuje náhodné objekty, ale ak je správne preložený, dokáže " +#~ "používať ping pre vašu lokálnu sieť a kresliť blízkosť ostatných " +#~ "počítačov vo vašej sieti. Asi by bolo jednoduché sledovať aj iné zdroje " +#~ "dát. (Procesy? Aktívne sieťové spojenia? Využitie CPU?) Napísal Stephen " +#~ "Martin." -#~ msgid "Ride a Trained Bee" -#~ msgstr "Sledovať trénovanú včelu" +#~ msgid "vs." +#~ msgstr "vs." -#~ msgid "Show Bounding Box" -#~ msgstr "Zobraziť rám" +#~ msgid "Mine Shaft" +#~ msgstr "Šachta" -#~ msgid "Slow Bees with Antifreeze" -#~ msgstr "Spomaliť včely anti-zastavením" +#~ msgid "" +#~ "Another of the classic screenhacks of the distant past, this one draws " +#~ "shaded spheres in multiple colors. This hack traces its lineage back to " +#~ "Tom Duff in 1982." +#~ msgstr "" +#~ "Ďalšia klasika z hlbokej minulosti. Kreslí tieňované gule v rôznych " +#~ "farbách. Jeho história siaha až k Tomovi Duffovi v roku 1982." -#~ msgid "Sandpaper" -#~ msgstr "Sklenený papier" +#~ msgid "SphereEversion" +#~ msgstr "SphereEversion" -#~ msgid "Forest" -#~ msgstr "Les" +#~ msgid "" +#~ "SphereEversion draws an animation of a sphere being turned inside out. A " +#~ "sphere can be turned inside out, without any tears, sharp creases or " +#~ "discontinuities, if the surface of the sphere is allowed to intersect " +#~ "itself. This program animates what is known as the Thurston Eversion. " +#~ "Written by Nathaniel Thurston and Michael McGuffin. This program is not " +#~ "included with the XScreenSaver package, but if you don't have it already, " +#~ "you can find it at <http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." +#~ msgstr "" +#~ "SphereEversion kreslí animáciu gule, ktorá sa prevracia. Tento program " +#~ "animuje to, čo je známe ako Thurson Eversion. Napísal Nathaniel Thurston " +#~ "a Michael McGuffin. Nie je v sade xscreensaver, ale ak ho ešte nemáte, " +#~ "nájdete ho na <http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." #~ msgid "" -#~ "This draws fractal trees. Written by Peter Baumung. Everybody loves " -#~ "fractals, right?" +#~ "Moving circular patterns, by Peter Schmitzberger. Moving circular " +#~ "patterns means moire; interference patterns, of course." #~ msgstr "" -#~ "Toto kreslí fraktálové stromy. Napísal Peter Baumung. Každý má rád " -#~ "fraktály, však?" +#~ "Presúvajúce sa kruhové vzorky. Napísal Peter Schmitzberger. Samozrejme sa " +#~ "jedná o moire - interferenčné obrazce." -#~ msgid "Planetary Gear System" -#~ msgstr "Planétová prevodovka" +#~ msgid "Spiral" +#~ msgstr "Špirála" -#~ msgid "Rotational Speed" -#~ msgstr "Rýchlosť otáčania" +#~ msgid "Q-Bert meets Marble Madness! Written by Ed Mackey." +#~ msgstr "Q-Bert stretol Marble Madness! Napísal Ed Mackey." + +#~ msgid "SSystem" +#~ msgstr "SSystem" #~ msgid "" -#~ "This draws sets of turning, interlocking gears, rotating in three " -#~ "dimensions. Another GL hack, by Danny Sung, Brian Paul, Ed Mackey, and " -#~ "Jamie Zawinski." +#~ "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the " +#~ "nine planets and a few major satellites, with four camera modes. Written " +#~ "by Raul Alonso. This is not included with the XScreenSaver package, but " +#~ "is packaged separately. Note: SSystem does not work as a screen saver on " +#~ "all systems, because it doesn't communicate with xscreensaver properly. " +#~ "It happens to work with some window managers, but not with others, so " +#~ "your mileage may vary. SSystem was once available at <http://www1.las." +#~ "es/~amil/ssystem/>, but is now gone. You may still be able to find " +#~ "copies elsewhere. SSystem has since evolved into two different programs: " +#~ "OpenUniverse (http://openuniverse.sourceforge.net/) and Celestia (http://" +#~ "www.shatters.net/celestia/). Sadly, neither of these programs work with " +#~ "xscreensaver at all. You are encouraged to nag their authors into adding " +#~ "xscreensaver support!" #~ msgstr "" -#~ "Toto kreslí skupinu otáčajúcich sa ozubených kolies, ktoré rotujú v " -#~ "priestore. Ďalší GL šetrič od Dannyho Sunga, Briana Paula, Eda Mackeya a " -#~ "Jamieho Zawinskiho." +#~ "SSystem je slnečná sústava pomocou GL. Simuluje prelety okolo Slnka, " +#~ "deviatich planét a pár ďalších hlavných objektov v štyroch režimoch. " +#~ "Napísal Raul Alonso. Nie je súčasťou balíka XScreenSaver, ale musíte ho " +#~ "získať samostatne. Poznámka: SSystem nefunguje ako šetrič na všetkých " +#~ "systémoch, pretože nespolupracuje správne s xscreensaver. Niekedy " +#~ "funguje, ale s niektorými správcami okien nie. SSystem bol k dispozícii " +#~ "na <http://www1.las.es/~amil/ssystem/>, ale už tam nie je. Jeho " +#~ "kópie ale určite nájdete inde. SSystem sa od tej doby vyvinul do dvoch " +#~ "rôznych programov. OpenUniverse (http://openuniverse.sourceforge.net/) a " +#~ "Celestia (http://www.shatters.net/celestia/). Bohužiaľ ani jeden z nich s " +#~ "xscreensaver nefunguje vôbec. Žiadajte po ich autoroch, aby xscreensaver " +#~ "podporovali." -#~ msgid "Three Gear System" -#~ msgstr "Tri ozubené kolesá" +#~ msgid "" +#~ "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' " +#~ "staircase." +#~ msgstr "" +#~ "Tretí šetrič Eschera od Marcela Vianny. Tento kreslí nekončené schodisko." -#~ msgid "Screen Image" -#~ msgstr "Obsah obrazovky" +#~ msgid "Star Rotation Speed" +#~ msgstr "Rýchlosť rotácie hviezd" -#~ msgid "Desert" -#~ msgstr "Púšť" +#~ msgid "" +#~ "Ed Mackey reports that he wrote the first version of this program in " +#~ "BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. " +#~ "Now it is GL and has specular reflections." +#~ msgstr "" +#~ "Ed Mackey oznámil, že on vytvoril prvú verziu tohto programu v BASICu na " +#~ "počítači Commodore 64 v roku 1987 ako čiernobiely program pre 320x200. " +#~ "Teraz je to GL a obsahuje aj odrazy." #~ msgid "" -#~ "Draws an animation of sprinkling fire-like 3D triangles in a landscape " -#~ "filled with trees. Requires OpenGL, and a machine with fast hardware " -#~ "support for texture maps. Written by Eric Lassauge <lassauge@mail." -#~ "dotcom.fr>." +#~ "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, " +#~ "but you might have seen a Mac program similar to this called FlowFazer. " +#~ "There is also a cool Java applet of a similar concept." #~ msgstr "" -#~ "Kreslí animáciu ohňa pomocou trojrozmerných trojuholníkov v krajine plnej " -#~ "stromov. Vyžaduje OpenGL a počítač s rýchlou podporou textúr. Napísal " -#~ "Eric Lassauge <lassauge@mail.dotcom.fr>." +#~ "Ďalšie lietajúce vzorky. Táto verzia je od M. Dobieho a R. Taylora, ale " +#~ "možno ste videli niečo podobné pre Mac, kde sa to volá FlowFazer. " +#~ "Existuje aj pekný Java applet." -#~ msgid "GLForestFire" -#~ msgstr "GLForestFire" +#~ msgid "0°" +#~ msgstr "0°" -#~ msgid "Rain" -#~ msgstr "Dážď" +#~ msgid "5 Minute Tick Marks" +#~ msgstr "Značky každých 5 minút" -#~ msgid "Track mouse" -#~ msgstr "Sledovať myš" +#~ msgid "90°" +#~ msgstr "90°" -#~ msgid "30 Seconds" -#~ msgstr "30 sekúnd" +#~ msgid "Cycle Seconds" +#~ msgstr "Doba opakovania" -#~ msgid "Goban" -#~ msgstr "Goban" +#~ msgid "Minute Tick Marks" +#~ msgstr "Značky každej minúty" #~ msgid "" -#~ "Replays historical games of go (aka wei-chi and baduk) on the screen. By " -#~ "Scott Draves. You can find it at <http://www.draves.org/goban/>." +#~ "This draws a working analog clock composed of floating, throbbing " +#~ "bubbles. Written by Bernd Paysan." #~ msgstr "" -#~ "Prehrá historické partie go (aka wei-chi a baduk). Napísal Scott Draves. " -#~ "Nájdete to na <http://www.draves.org/goban/>." +#~ "Toto kreslí analógové hodiny zložené z plávajúcich a pulzujúcich bublín. " +#~ "Napísal Bernd Paysan." + +#~ msgid "Turn Side-to-Side" +#~ msgstr "Otáčať sa zo strany na stranu" #~ msgid "" -#~ "Hyperball is to hypercube as dodecahedron is to cube: this displays a 2D " -#~ "projection of the sequence of 3D objects which are the projections of the " -#~ "4D analog to the dodecahedron. Written by Joe Keane." +#~ "This one generates a continuous sequence of small, curvy geometric " +#~ "patterns. It scatters them around your screen until it fills up, then it " +#~ "clears the screen and starts over. Written by Tracy Camp and David Hansen." #~ msgstr "" -#~ "Hyperball je hyperkocka ako dodekahedron je kocka: zobrazuje 2D projekciu " -#~ "sekvencie 3D objektov, ktoré sú projekcie 4D analógie dodekahedronu. " -#~ "Napísal Joe Keane." - -#~ msgid "XY Rotation" -#~ msgstr "Rotácia XY" +#~ "Tento šetrič generuje spojitú sekvenciu malých geometrických vzoriek. " +#~ "Rozhádže ich po obrazovke, až ju vyplní, potom ju zmaže a začne znovu. " +#~ "Napísal Tracy Camp a David Hansen." -#~ msgid "XZ Rotation" -#~ msgstr "Rotácia XZ" +#~ msgid "Vines" +#~ msgstr "Viniče" -#~ msgid "YW Rotation" -#~ msgstr "Rotácia YW" +#~ msgid "Dictionary File" +#~ msgstr "Súbor slovníka" -#~ msgid "YZ Rotation" -#~ msgstr "Rotácia YZ" +#~ msgid "Overall Filter Program" +#~ msgstr "Celkový filtrovací program" -#~ msgid "ZW Rotation" -#~ msgstr "Rotácia ZW" +#~ msgid "Per-Image Filter Program" +#~ msgstr "Filtrovací program pre jednotlivé obrázky" -#~ msgid "" -#~ "This displays 2D projections of the sequence of 3D objects which are the " -#~ "projections of the 4D analog to the cube: as a square is composed of four " -#~ "lines, each touching two others; and a cube is composed of six squares, " -#~ "each touching four others; a hypercube is composed of eight cubes, each " -#~ "touching six others. To make it easier to visualize the rotation, it uses " -#~ "a different color for the edges of each face. Don't think about it too " -#~ "long, or your brain will melt. Written by Joe Keane, Fritz Mueller, and " -#~ "Jamie Zawinski." -#~ msgstr "" -#~ "Toto zobrazuje 2D projekcie sekvencie 3D objektov, ktoré sú projekcie 4D " -#~ "kocky: štvorec sú spojené štyri čiary, kde sa vždy dve dotýkajú, kocka je " -#~ "šesť štvorcov, kde sa každý dotýka štyroch ďalších, hyperkocka je zložená " -#~ "z ôsmych kociek, kde sa každá dotýka šiestich ďalších. Aby sa ľahšie " -#~ "zobrazila rotácia, používa rôzne farby pre hrany na rôznych stranách. Moc " -#~ "sa nad tým nezamýšľajte, inak sa vám zavarí mozog. Napísal Joe Keane, " -#~ "Fritz Mueller a Jamie Zawinski." +#~ msgid "URL Timeout" +#~ msgstr "Čakanie URL" #~ msgid "" -#~ "This one draws spinning, colliding iterated-function-system images. " -#~ "Written by Massimino Pascal." +#~ "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew." #~ msgstr "" -#~ "Tento šetrič kreslí rotujúce a narážajúce obrázky založené na sústavách " -#~ "funkcií. Napísal Massimino Pascal." - -#~ msgid "IMSmap" -#~ msgstr "IMSmap" +#~ "Kreslí zväčšujúce sa reťazce sínusoidových bodov. Napísal Ashton Trey " +#~ "Belew." -#~ msgid "" -#~ "Another color-field hack, this one works by computing decaying sinusoidal " -#~ "waves, and allowing them to interfere with each other as their origins " -#~ "move. Written by Hannu Mallat." -#~ msgstr "" -#~ "Ďalší šetrič kresliaci farebné pole. Tento počíta sínusoidové vlny a " -#~ "umožňuje ich interferenciu. Napísal Hannu Mallat." +#~ msgid "WhirlyGig" +#~ msgstr "WhirlyGig" #~ msgid "" -#~ "This grabs a screen image, carves it up into a jigsaw puzzle, shuffles " -#~ "it, and then solves the puzzle. This works especially well when you feed " -#~ "it an external video signal instead of letting it grab the screen image " -#~ "(actually, I guess this is generally true...) When it is grabbing a video " -#~ "image, it is sometimes pretty hard to guess what the image is going to " -#~ "look like once the puzzle is solved. Written by Jamie Zawinski." +#~ "An ancient xlock hack that draws multicolored worms that crawl around the " +#~ "screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik " +#~ "Theiling." #~ msgstr "" -#~ "Toto zachytí obsah obrazovky, rozreže ho na časti puzzle, zamieša a potom " -#~ "vyrieši. Funguje výborne ak mu dodáte externý videosignál, namiesto " -#~ "obsahuj obrazovky. V tom prípade je dosť často zložité vôbec uhádnuť, ako " -#~ "vyzerá riešenie. Napísal Jamie Zawinski." +#~ "Starodávny šetrič xlock kreslí farebné červíky, ktoré sa pohybujú po " +#~ "obrazovke. Napísal Brad Taylor, Dave Lemke, Boris Putanec a Henrik " +#~ "Theiling." -#~ msgid "Checkered Balls" -#~ msgstr "Štvorčekované loptičky" +#~ msgid "XaoS" +#~ msgstr "XaoS" #~ msgid "" -#~ "This one draws spinning, animating (are you detecting a pattern here " -#~ "yet?) explorations of the Julia set. You've probably seen static images " -#~ "of this fractal form before, but it's a lot of fun to watch in motion as " -#~ "well. One interesting thing is that there is a small swinging dot passing " -#~ "in front of the image, which indicates the control point from which the " -#~ "rest of the image was generated. Written by Sean McCullough." +#~ "XaoS generates fast fly-through animations of the Mandelbrot and other " +#~ "fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not " +#~ "included with the XScreenSaver package, but if you don't have it already, " +#~ "you can find it at <http://limax.paru.cas.cz/~hubicka/XaoS/>." #~ msgstr "" -#~ "Toto kreslí rotujúcu animáciu množiny Julia. Asi ste už videli statické " -#~ "obrázky tohto fraktálu, ale jej pohyb je tiež zábavný. Zaujímavý je bod " -#~ "lietajúci vpredu, ktorý označuje riadiaci bod pre generovanie obrázku. " -#~ "Napísal Sean McCullough." +#~ "XaoS generuje rýchly prelet Mandelbrotovou množinou a inými. Napísal " +#~ "Napísal Thomas Marsh a Jan Hubicka. Nie je v sade xscreensaver, ale ak ho " +#~ "ešte nemáte, nájdete ho na <http://limax.paru.cas.cz/~hubicka/XaoS/" +#~ ">." -#~ msgid "" -#~ "Another clone of an ancient meme, consisting largely of frenetic " -#~ "rotational motion of colored lines. This one is by Ron Tapia. The motion " -#~ "is nice, but I think it needs more solids, or perhaps just brighter " -#~ "colors. More variations in the rotational speed might help, too." -#~ msgstr "" -#~ "Ďalší klon starej hračky, ktorý obsahuje hlavne šialené rotácie farebných " -#~ "čiar. Tento vytvoril Ron Tapia. Pohyb je pekný, ale asi potrebuje viac " -#~ "plôch alebo jasnejšie farby. Možno by sa osvedčia aj zmena rýchlosti " -#~ "rotácie." +#~ msgid "12-Hour Time" +#~ msgstr "Dvanásťhodinový čas" -#~ msgid "Laser" -#~ msgstr "Laser" +#~ msgid "24-Hour Time" +#~ msgstr "Dvadsaťštyrihodinový čas" -#~ msgid "" -#~ "Moving radiating lines, that look vaguely like scanning laser beams. " -#~ "Written by Pascal Pensa. (Frankie say: relax.)" -#~ msgstr "" -#~ "Hýbajúce sa čiary, ktoré vyzerajú skoro ako laserové skenery. Napísal " -#~ "Pascal Pensa. (Frankie say: relax.)" +#~ msgid "Cycle Colors" +#~ msgstr "Meniť farby" -#~ msgid "" -#~ "This one draws crackling fractal lightning bolts. It's simple, direct, " -#~ "and to the point. If only it had sound... Written by Keith Romberg." -#~ msgstr "" -#~ "Tento šetrič kreslí fraktálové blesky. Je to jednoduché a priamočiaré. " -#~ "Keby to tak malo ešte zvuk... Napísal Keith Romberg." +#~ msgid "Huge Font" +#~ msgstr "Obrovské písmo" -#~ msgid "Lisa" -#~ msgstr "Lisa" +#~ msgid "Medium Font" +#~ msgstr "Stredné písmo" -#~ msgid "Steps" -#~ msgstr "Kroky" +#~ msgid "XDaliClock" +#~ msgstr "XDaliClock" #~ msgid "" -#~ "This draws Lisajous loops, by Caleb Cullen. Remember that device they had " -#~ "the Phantom Zone prisoners in during their trial in Superman? I think " -#~ "that was one of these." +#~ "XDaliClock draws a large digital clock, the numbers of which change by " +#~ "``melting'' into their new shapes. Written by Jamie Zawinski. This is not " +#~ "included with the XScreenSaver package, but if you don't have it already, " +#~ "you can find it at <http://www.jwz.org/xdaliclock/>." #~ msgstr "" -#~ "Toto kreslí pásik Lisajous. Vytvoril Caleb Cullen. Pamätáte si na " -#~ "zariadenie, ktoré mali zajatci Phantom Zone počas súdu vo filme Superman? " -#~ "Myslím, že to boli oni." +#~ "XDaliClock kreslí veľké digitálne hodiny, ktorých čísla sa rozpúšťajú do " +#~ "nových tvarov. Napísal Jamie Zawinski. Nie je v sade xscreensaver, ale ak " +#~ "ho ešte nemáte, nájdete ho na <http://www.jwz.org/xdaliclock/>." -#~ msgid "" -#~ "Another Lissajous figure. This one draws the progress of circular shapes " -#~ "along a path. Written by Alexander Jolk." -#~ msgstr "" -#~ "Ďalší obrázok LIssajous. Tento kreslí priebeh kruhových tvarov pozdĺž " -#~ "krivky. Napísal Alexander Jolk." +#~ msgid "Bright" +#~ msgstr "Jasné" -#~ msgid "Lissie" -#~ msgstr "Lissie" +#~ msgid "Date/Time Stamp" +#~ msgstr "Razítko dátum/čas" -#~ msgid "Interpolation Steps" -#~ msgstr "Kroky interpolácie" +#~ msgid "Day Dim" +#~ msgstr "Deň Tlmené" -#~ msgid "LMorph" -#~ msgstr "LMorph" +#~ msgid "Label Cities" +#~ msgstr "Označiť mestá" -#~ msgid "" -#~ "This generates random spline-ish line drawings and morphs between them. " -#~ "Written by Sverre H. Huseby and Glenn T. Lines." -#~ msgstr "" -#~ "Tento šetrič generuje náhodné spliny a morfuje medzi nimi. Napísal Sverre " -#~ "H. Huseby a Glenn T. Lines." +#~ msgid "Lower Right" +#~ msgstr "Dolný pravý" + +#~ msgid "No Stars" +#~ msgstr "Bez hviezd" -#~ msgid "Joining Generator" -#~ msgstr "Generátor spojení" +#~ msgid "North/South Rotation" +#~ msgstr "Rotácia sever/juh" -#~ msgid "Post-Solve Delay" -#~ msgstr "Pauza po riešení" +#~ msgid "Real Time" +#~ msgstr "Reálny čas" -#~ msgid "Pre-Solve Delay" -#~ msgstr "Pauza pred riešením" +#~ msgid "Sharp" +#~ msgstr "Ostré" -#~ msgid "Seeding Generator" -#~ msgstr "Generátor semienok" +#~ msgid "Terminator Blurry" +#~ msgstr "Terminator Rozmazané" -#~ msgid "Solve Speed" -#~ msgstr "Rýchlosť riešenia" +#~ msgid "Time Warp" +#~ msgstr "Rýchlosť času" -#~ msgid "" -#~ "This is the ancient X maze demo, modified to work with xscreensaver. It " -#~ "generates a random maze, then solves it with visual feedback. Originally " -#~ "by Jim Randell; modified by a cast of thousands." -#~ msgstr "" -#~ "Toto je starodávne demo bludiska, upravené tak, aby fungovalo pod " -#~ "xscreensaver. Generuje náhodné bludisko a potom ho vizuálne vyrieši. " -#~ "Pôvodne ho napísal Jim Rnadell, upravili ho tisíce iných." +#~ msgid "Upper Left" +#~ msgstr "Horný ľavý" + +#~ msgid "Upper Right" +#~ msgstr "Horný pravý" #~ msgid "" -#~ "Another M. C. Escher hack by Marcelo Vianna, this one draws ``Moebius " -#~ "Strip II,'' a GL image of ants walking along the surface of a moebius " -#~ "strip." +#~ "XEarth draws an image of the Earth, as seen from your favorite vantage " +#~ "point in space, correctly shaded for the current position of the Sun. " +#~ "Written by Kirk Johnson. This is not included with the XScreenSaver " +#~ "package, but if you don't have it already, you can find it at <http://" +#~ "www.cs.colorado.edu/~tuna/xearth/>." #~ msgstr "" -#~ "Ďalší šetrič inšpirovaný M. C. Escherom. Tento kreslí \"Moebiov pásik II" -#~ "\", obrázok mravcov pochodujúcich po povrchu moebiovho pásika. Napísal " -#~ "Marcelo Vianna." +#~ "XEarth kreslí obrázok zeme z vašeho obľúbeného miesta vo vesmíre, správne " +#~ "tieňované pre aktuálnu pozíciu slnka. Napísal Kirk Johnson. Nie je v sade " +#~ "xscreensaver, ale ak ho ešte nemáte, nájdete ho na <http://www.cs." +#~ "colorado.edu/~tuna/xearth/>." -#~ msgid "Mesh Floor" -#~ msgstr "Pásik ako mriežka" +#~ msgid "Fish" +#~ msgstr "Ryba" #~ msgid "" -#~ "This one draws cool circular interference patterns. Most of the circles " -#~ "you see aren't explicitly rendered, but show up as a result of " -#~ "interactions between the other pixels that were drawn. Written by Jamie " -#~ "Zawinski, inspired by Java code by Michael Bayne. As he pointed out, the " -#~ "beauty of this one is that the heart of the display algorithm can be " -#~ "expressed with just a pair of loops and a handful of arithmetic, giving " -#~ "it a high ``display hack metric''." +#~ "Fish! This is not included with the XScreenSaver package, but if you " +#~ "don't have it already, you can find it at <http://metalab.unc.edu/pub/" +#~ "Linux/X11/demos/>." #~ msgstr "" -#~ "Tento kreslí zaujímavé vzorky kruhovej interferencie. Väčšina kruhov nie " -#~ "je špeciálne zobrazená, ale je to výsledok interakcie medzi bodmi, ktoré " -#~ "sa kreslili. Napísal Jamie Zawinski, inšpirovaný kódom Michaela Bayna. " -#~ "Ako sám upozorňuje, krása je v tom, že jadro algoritmu sa dá vyjadiť ako " -#~ "dvojica cyklov a trochu matematiky." +#~ "Ryba. Nie je v sade xscreensaver, ale ak ho ešte nemáte, nájdete ju na " +#~ "<http://metalab.unc.edu/pub/Linux/X11/demos/>" -#~ msgid "Draw Atoms" -#~ msgstr "Kresliť atómy" +#~ msgid "XFishTank" +#~ msgstr "XFishTank" -#~ msgid "PDB File" -#~ msgstr "PDB súbor" +#~ msgid "Bitmap File" +#~ msgstr "Súbor s obrázkom" -#~ msgid "" -#~ "Another 3d shape-changing GL hack, by Marcelo Vianna. It has the same " -#~ "shiny-plastic feel as Superquadrics, as many computer-generated objects " -#~ "do..." -#~ msgstr "" -#~ "Ďalší šetrič meniaceho sa 3D objektu od Marcela Vianny. Má rovnaký " -#~ "plastikový vzhľad ako Superquadrics, rovnako ako veľa iných objektov " -#~ "generovaných počítačom..." +#~ msgid "Xflame" +#~ msgstr "Xflame" #~ msgid "" -#~ "A little man with a big nose wanders around your screen saying things. " -#~ "The things which he says can come from a file, or from an external " -#~ "program like `zippy' or `fortune'. This was extracted from `xnlock' by " -#~ "Dan Heller. Colorized by Jamie Zawinski." +#~ "This program behaves schizophrenically and makes a lot of typos. Written " +#~ "by Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, " +#~ "``The Shining,'' you won't get it. Those who have describe this hack as " +#~ "``inspired.''" #~ msgstr "" -#~ "Malý chlapík s veľkým nosom chodí po obrazovke a hovorí rôzne veci. To, " -#~ "čo hovorí, môže pochádzať zo súboru alebo z externého programu, ako je " -#~ "'zippy' alebo 'fortune'. Dan Heller ho vytvoril z programu 'xnlock'. " -#~ "Farby pridal Jamie Zawinski." +#~ "Tento program sa chová schizofrenicky a robí veľa preklepov. Napísal " +#~ "Jamie Zawinski. Ak ste nevideli film Stanleyho Kubricka \"The Shining\", " +#~ "nepochopíte ho. A tí, čo film videli, by tento šetrič popísali ako " +#~ "\"inspired\"." -#~ msgid "Get Text from File" -#~ msgstr "Získať text zo súboru" +#~ msgid "Xjack" +#~ msgstr "Xjack" -#~ msgid "Get Text from Program" -#~ msgstr "Získať text z programu" +#~ msgid "Xlyap" +#~ msgstr "Xlyap" -#~ msgid "Text File" -#~ msgstr "Textový súbor" +#~ msgid "" +#~ "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written " +#~ "by Jamie Zawinski." +#~ msgstr "" +#~ "Zobrazenie textu ako vo filme \"The Matrix\". Napísal Jmie Zawinski." -#~ msgid "Text Program" -#~ msgstr "Program pre texty" +#~ msgid "Reflections" +#~ msgstr "Odrazy" -#~ msgid "Use Text Below" -#~ msgstr "Použiť text nižšie" +#~ msgid "Side View" +#~ msgstr "Pohľad zboka" + +#~ msgid "Top View" +#~ msgstr "Pohľadd zhora" #~ msgid "" -#~ "If you've ever been in the same room with a Windows NT machine, you've " -#~ "probably seen this GL hack. This version is by Marcelo Vianna." +#~ "XMountains generates realistic-looking fractal terrains of snow-capped " +#~ "mountains near water, with either a top view or a side view. Written by " +#~ "Stephen Booth. This is not included with the XScreenSaver package, but if " +#~ "you don't have it already, you can find it at <http://www.epcc.ed.ac." +#~ "uk/~spb/xmountains/>. Be sure to compile it with -DVROOT or it won't " +#~ "work right when launched by the xscreensaver daemon." #~ msgstr "" -#~ "Ak ste už niekedy boli v miestnosti s počítačom bežiacim pod Windows NT, " -#~ "asi ste tento šetrič videli. Túto verziu vytvoril Marcelo Vianna." - -#~ msgid "Number of Pipe Systems" -#~ msgstr "Počet rúrových systémov" +#~ "XMountains generuje realistické fraktálové krajiny, kde zasnežené hory " +#~ "padajú do neďalekej vody, Napísal Stephen Booth. Nie je v sade " +#~ "xscreensaver, ale ak ho ešte nemáte, nájdete ho na <http://www.epcc.ed." +#~ "ac.uk/~spb/xmountains/>. Určite ho preložte s -DVROOT, inak nebude s " +#~ "xscreensaver správne fungovať." -#~ msgid "System Length" -#~ msgstr "Dĺžka systému" +#~ msgid "Xmountains" +#~ msgstr "Xmountains" #~ msgid "" -#~ "Pyro draws exploding fireworks. Blah blah blah. Written by Jamie Zawinski." -#~ msgstr "Pyro kreslí vybuchujúci ohňostroj. Napísal Jamie Zawinski." +#~ "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can " +#~ "find it at <http://www.euronet.nl/~rja/Xsnow/>." +#~ msgstr "" +#~ "Nakreslí padajúci sneh a náhodne jednoduchého deda Mráza. Napísal Rick " +#~ "Jansen. Môžete to nájsť na <http://www.euronet.nl/~rja/Xsnow/>." -#~ msgid "Corners" -#~ msgstr "Rohy" +#~ msgid "Xsnow" +#~ msgstr "Xsnow" -#~ msgid "/" -#~ msgstr "/" +#~ msgid "Cycle Through Modes" +#~ msgstr "Prepínať režimy" -#~ msgid "RD-Bomb" -#~ msgstr "RD-Bomb" +#~ msgid "Rolling Enabled" +#~ msgstr "Rolovanie povolené" -#~ msgid "Colors Two" -#~ msgstr "Farby Dva" +#~ msgid "Static Enabled" +#~ msgstr "Poruchy povolené" -#~ msgid "" -#~ "This generates random inkblot patterns. The algorithm is deceptively " -#~ "simple for how well it works; it merely walks a dot around the screen " -#~ "randomly, and then reflects the image horizontally, vertically, or both. " -#~ "Any deep-seated neurotic tendencies which this program reveals are your " -#~ "own problem. Written by Jamie Zawinski." -#~ msgstr "" -#~ "Toto generuje náhodné atramentové škvrny. Algoritmus je veľmi jednoduchý. " -#~ "Bod prechádza po obrazovke náhodne a robí zrkadlenie horizontálne, " -#~ "vertikálne alebo v oboch smeroch. Ak sa u vás prejavia nejaké neurotické " -#~ "tendencie, je to len váš problém. Napísal Jamie Zawinski." +#~ msgid "XTeeVee" +#~ msgstr "X-TV" #~ msgid "" -#~ "Another ancient xlock demo, this one by Tom Lawrence. It draws a line " -#~ "segment moving along a complex spiraling curve. I tweaked this to " -#~ "generate curvier lines, but still frames of it don't look like much." +#~ "XTeeVee simulates various television problems, including static, loss of " +#~ "vertical hold, and a test pattern. By Greg Knauss." #~ msgstr "" -#~ "Ďalšie historické demo xlock od Toma Lawrenca. Kreslí časť čiary " -#~ "presúvajúcu sa po špirále. Upravil som to, aby boli čiary viac ohnuté, " -#~ "ale niektoré časti sa mi stále nepáčia." - -#~ msgid "Rotor" -#~ msgstr "Rotor" +#~ "X-TV simuluje rôzne televízne problémy, vrátane porúch, straty " +#~ "vertikálnej synchronizácie a testovacích vzorov. Napísal Greg Knauss." +#, fuzzy #~ msgid "" -#~ "Draws an animation of textured balls spinning like crazy in GL. Requires " -#~ "OpenGL, and a machine with fast hardware support for texture maps. " -#~ "Written by Eric Lassauge <lassauge@mail.dotcom.fr>." +#~ "A fractal packing of circles with smaller circles, demonstrating " +#~ "Descartes's theorem. http://en.wikipedia.org/wiki/Apollonian_gasket " +#~ "http://en.wikipedia.org/wiki/Descartes%27_theorem Written by Allan R. " +#~ "Wilks and David Bagley; 2002." #~ msgstr "" -#~ "Kreslí animáciu texturovaných lôpt, ktoré rotujú ako šialené. Vyžaduje " -#~ "OpenGL a rýchlu podporu textúr. Napísal Eric Lassauge <lassauge@mail." -#~ "dotcom.fr>." - -#~ msgid "Sballs" -#~ msgstr "Žeravé lopty" +#~ "Vyplní veľkú kružnicu malými, aby demonštroval Descartov teorém o " +#~ "kružniciach. Napísal Allan R. Wilks a David Bagley." +#, fuzzy #~ msgid "" -#~ "This draws the three-dimensional variant of the recursive Sierpinski " -#~ "triangle fractal, using GL. Written by Tim Robinson and Jamie Zawinski." +#~ "Colorful scrolling barcodes. CONSUME! The barcodes follow the UPC-A, UPC-" +#~ "E, EAN-8 or EAN-13 standards. http://en.wikipedia.org/wiki/" +#~ "Universal_Product_Code http://en.wikipedia.org/wiki/" +#~ "European_Article_Number Written by Dan Bornstein; 2003." #~ msgstr "" -#~ "Toto kreslí priestorový variant rekurzívneho Sierpinskeho " -#~ "trojuholníhového fraktálu pomocou GL. Napísal Tim Robinson a Jamie " -#~ "Zawinski." - -#~ msgid "Team A Name" -#~ msgstr "Názov tímu A" - -#~ msgid "Team B Name" -#~ msgstr "Názov tímu B" +#~ "Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je " +#~ "fraktálový objekt založený na kocke, ktorý je analógiou k Sierpinskeho " +#~ "Tetrahedronu. Napísal Jamie Zawinski." +#, fuzzy #~ msgid "" -#~ "This program draws a simulation of a sonar screen. Written by default, it " -#~ "displays a random assortment of ``bogies'' on the screen, but if compiled " -#~ "properly, it can ping (pun intended) your local network, and actually " -#~ "plot the proximity of the other hosts on your network to you. It would be " -#~ "easy to make it monitor other sources of data, too. (Processes? Active " -#~ "network connections? CPU usage per user?) Written by Stephen Martin." +#~ "BSOD stands for \"Blue Screen of Death\". The finest in personal computer " +#~ "emulation, BSOD simulates popular screen savers from a number of less " +#~ "robust operating systems. http://en.wikipedia.org/wiki/" +#~ "Blue_Screen_of_Death http://en.wikipedia.org/wiki/Screen_of_death http://" +#~ "en.wikipedia.org/wiki/Guru_Meditation http://en.wikipedia.org/wiki/" +#~ "Row_of_Bombs http://en.wikipedia.org/wiki/Bomb_%28symbol%29 Written by " +#~ "Jamie Zawinski; 1998." #~ msgstr "" -#~ "Tento program kreslí simuláciu obrazovky sonaru. Štandardne zobrazuje " -#~ "Štandardne zobrazuje náhodné objekty, ale ak je správne preložený, dokáže " -#~ "používať ping pre vašu lokálnu sieť a kresliť blízkosť ostatných " -#~ "počítačov vo vašej sieti. Asi by bolo jednoduché sledovať aj iné zdroje " -#~ "dát. (Procesy? Aktívne sieťové spojenia? Využitie CPU?) Napísal Stephen " -#~ "Martin." - -#~ msgid "vs." -#~ msgstr "vs." - -#~ msgid "Mine Shaft" -#~ msgstr "Šachta" +#~ "BSOD znamená \"Blue Screen of Death\", čiže \"Modrú obrazovku smrti\". " +#~ "Ako najfantastickejšia počítačová simulácia tento šetrič zobrazuje " +#~ "obľúbené šetriče obrazovky na rôznych menej stabilných operačných " +#~ "systémoch. Napísal Jamie Zawinski." +#, fuzzy #~ msgid "" -#~ "Another of the classic screenhacks of the distant past, this one draws " -#~ "shaded spheres in multiple colors. This hack traces its lineage back to " -#~ "Tom Duff in 1982." +#~ "Escher's \"Impossible Cage\", a 3d analog of a moebius strip, and rotates " +#~ "it in three dimensions. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." #~ msgstr "" -#~ "Ďalšia klasika z hlbokej minulosti. Kreslí tieňované gule v rôznych " -#~ "farbách. Jeho história siaha až k Tomovi Duffovi v roku 1982." - -#~ msgid "SphereEversion" -#~ msgstr "SphereEversion" +#~ "Toto kreslí Escherovu \"Neexistujúcu klietku\", čo je trojrozmerná " +#~ "analógia moebiovho pásika. Výsledok otáča v trojrozmernom priestore. " +#~ "Napísal Marcelo Vianna." +#, fuzzy #~ msgid "" -#~ "SphereEversion draws an animation of a sphere being turned inside out. A " -#~ "sphere can be turned inside out, without any tears, sharp creases or " -#~ "discontinuities, if the surface of the sphere is allowed to intersect " -#~ "itself. This program animates what is known as the Thurston Eversion. " -#~ "Written by Nathaniel Thurston and Michael McGuffin. This program is not " -#~ "included with the XScreenSaver package, but if you don't have it already, " -#~ "you can find it at <http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." +#~ "Generates self-similar linear fractals, including the classic \"C Curve" +#~ "\". http://en.wikipedia.org/wiki/Levy_C_curve Written by Rick Campbell; " +#~ "1999." #~ msgstr "" -#~ "SphereEversion kreslí animáciu gule, ktorá sa prevracia. Tento program " -#~ "animuje to, čo je známe ako Thurson Eversion. Napísal Nathaniel Thurston " -#~ "a Michael McGuffin. Nie je v sade xscreensaver, ale ak ho ešte nemáte, " -#~ "nájdete ho na <http://www.dgp.utoronto.ca/~mjmcguff/eversion/>." +#~ "Generuje lineárne fraktály, okrem iného aj klasickú \"krivku C\". Napísal " +#~ "Rick Campbell." +#, fuzzy #~ msgid "" -#~ "Moving circular patterns, by Peter Schmitzberger. Moving circular " -#~ "patterns means moire; interference patterns, of course." +#~ "Repeatedly draws random Celtic cross-stitch patterns. http://en.wikipedia." +#~ "org/wiki/Celtic_knot http://en.wikipedia.org/wiki/Knots_and_graphs " +#~ "Written by Max Froumentin; 2005." #~ msgstr "" -#~ "Presúvajúce sa kruhové vzorky. Napísal Peter Schmitzberger. Samozrejme sa " -#~ "jedná o moire - interferenčné obrazce." - -#~ msgid "Spiral" -#~ msgstr "Špirála" - -#~ msgid "Q-Bert meets Marble Madness! Written by Ed Mackey." -#~ msgstr "Q-Bert stretol Marble Madness! Napísal Ed Mackey." - -#~ msgid "SSystem" -#~ msgstr "SSystem" +#~ "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick " +#~ "Campbell." +#, fuzzy #~ msgid "" -#~ "SSystem is a GL Solar System simulator. It simulates flybys of Sun, the " -#~ "nine planets and a few major satellites, with four camera modes. Written " -#~ "by Raul Alonso. This is not included with the XScreenSaver package, but " -#~ "is packaged separately. Note: SSystem does not work as a screen saver on " -#~ "all systems, because it doesn't communicate with xscreensaver properly. " -#~ "It happens to work with some window managers, but not with others, so " -#~ "your mileage may vary. SSystem was once available at <http://www1.las." -#~ "es/~amil/ssystem/>, but is now gone. You may still be able to find " -#~ "copies elsewhere. SSystem has since evolved into two different programs: " -#~ "OpenUniverse (http://openuniverse.sourceforge.net/) and Celestia (http://" -#~ "www.shatters.net/celestia/). Sadly, neither of these programs work with " -#~ "xscreensaver at all. You are encouraged to nag their authors into adding " -#~ "xscreensaver support!" +#~ "Moving polygons, similar to a kaleidoscope. See also the \"Kaleidescope\" " +#~ "and \"GLeidescope\" screen savers. http://en.wikipedia.org/wiki/" +#~ "Kaleidoscope Written by Jouk Jansen; 1998." #~ msgstr "" -#~ "SSystem je slnečná sústava pomocou GL. Simuluje prelety okolo Slnka, " -#~ "deviatich planét a pár ďalších hlavných objektov v štyroch režimoch. " -#~ "Napísal Raul Alonso. Nie je súčasťou balíka XScreenSaver, ale musíte ho " -#~ "získať samostatne. Poznámka: SSystem nefunguje ako šetrič na všetkých " -#~ "systémoch, pretože nespolupracuje správne s xscreensaver. Niekedy " -#~ "funguje, ale s niektorými správcami okien nie. SSystem bol k dispozícii " -#~ "na <http://www1.las.es/~amil/ssystem/>, ale už tam nie je. Jeho " -#~ "kópie ale určite nájdete inde. SSystem sa od tej doby vyvinul do dvoch " -#~ "rôznych programov. OpenUniverse (http://openuniverse.sourceforge.net/) a " -#~ "Celestia (http://www.shatters.net/celestia/). Bohužiaľ ani jeden z nich s " -#~ "xscreensaver nefunguje vôbec. Žiadajte po ich autoroch, aby xscreensaver " -#~ "podporovali." +#~ "Presúva mnohouholníky podobne ako kaleidoskop (momentálne sa to oveľa " +#~ "viac podobá na kaleidoskop ako skomolenina s názvom 'kaleid'). Napísal " +#~ "Jouk Jansen." +#, fuzzy #~ msgid "" -#~ "by Marcelo Vianna's third Escher GL hack, this one draws an ``infinite'' " -#~ "staircase." +#~ "The \"Cube 21\" Rubik-like puzzle, also known as \"Square-1\". The " +#~ "rotations are chosen randomly. See also the \"Rubik\", \"RubikBlocks\" " +#~ "and \"GLSnake\" screen savers. http://en.wikipedia.org/wiki/Square_One_" +#~ "%28puzzle%29 Written by Vasek Potocek; 2005." #~ msgstr "" -#~ "Tretí šetrič Eschera od Marcela Vianny. Tento kreslí nekončené schodisko." - -#~ msgid "Star Rotation Speed" -#~ msgstr "Rýchlosť rotácie hviezd" +#~ "Nakreslí simuláciu skladačky rubikovho hada. Napísal Jamie Wilkinson, " +#~ "Andrew Bennetts a Peter Aylett." +#, fuzzy #~ msgid "" -#~ "Ed Mackey reports that he wrote the first version of this program in " -#~ "BASIC on a Commodore 64 in 1987, as a 320x200 black and white wireframe. " -#~ "Now it is GL and has specular reflections." +#~ "Subdivides and colors rectangles randomly. It looks kind of like Brady-" +#~ "Bunch-era rec-room wall paneling. http://en.wikipedia.org/wiki/" +#~ "Piet_Mondrian#Paris_1919.E2.80.931938 Written by Jamie Zawinski and " +#~ "Michael Bayne; 1997." #~ msgstr "" -#~ "Ed Mackey oznámil, že on vytvoril prvú verziu tohto programu v BASICu na " -#~ "počítači Commodore 64 v roku 1987 ako čiernobiely program pre 320x200. " -#~ "Teraz je to GL a obsahuje aj odrazy." +#~ "Tento rozdelí a náhodne vyfarbí obdĺžniky. Vyzerá to niečo ako kedysi " +#~ "moderné steny. (Raven k tomu hovorí: \"Tento šetrič je dosť ohavný na to, " +#~ "aby sa odlupovala farba\"). Napísal Jamie Zawinski, inšpirovaný kódom " +#~ "Michaela Bayna." +#, fuzzy #~ msgid "" -#~ "More flowing, swirly patterns. This version is by M. Dobie and R. Taylor, " -#~ "but you might have seen a Mac program similar to this called FlowFazer. " -#~ "There is also a cool Java applet of a similar concept." +#~ "A cellular automaton that starts with a random field, and organizes it " +#~ "into stripes and spirals. http://en.wikipedia.org/wiki/Maxwell%27s_demon " +#~ "Written by David Bagley; 1999." #~ msgstr "" -#~ "Ďalšie lietajúce vzorky. Táto verzia je od M. Dobieho a R. Taylora, ale " -#~ "možno ste videli niečo podobné pre Mac, kde sa to volá FlowFazer. " -#~ "Existuje aj pekný Java applet." - -#~ msgid "0°" -#~ msgstr "0°" +#~ "Celulárny automat, ktorý začne s náhodným políčkom a roganizuje ho do " +#~ "pruhov a špirál. Napísal David Bagley." -#~ msgid "5 Minute Tick Marks" -#~ msgstr "Značky každých 5 minút" - -#~ msgid "90°" -#~ msgstr "90°" - -#~ msgid "Cycle Seconds" -#~ msgstr "Doba opakovania" - -#~ msgid "Minute Tick Marks" -#~ msgstr "Značky každej minúty" +#, fuzzy +#~ msgid "" +#~ "A pre-heliocentric model of planetary motion. This draws the path traced " +#~ "out by a point on the edge of a circle. That circle rotates around a " +#~ "point on the rim of another circle, and so on, several times. http://en." +#~ "wikipedia.org/wiki/Deferent_and_epicycle Written by James Youngman; 1998." +#~ msgstr "" +#~ "Tento program kreslí cestu bodu na okraji kruhu. Kruh rotuje okolo bodu " +#~ "na kraji iného kruhu a tak ďalej. Toto bol základ heliocentrického modelu " +#~ "Slnečnej sústavy. Napísal James Youngman." +#, fuzzy #~ msgid "" -#~ "This draws a working analog clock composed of floating, throbbing " -#~ "bubbles. Written by Bernd Paysan." +#~ "Simulates two dimensional incompressible inviscid fluid flow. http://en." +#~ "wikipedia.org/wiki/Euler_equations_%28fluid_dynamics%29 http://en." +#~ "wikipedia.org/wiki/Inviscid_flow Written by Stephen Montgomery-Smith; " +#~ "2002." #~ msgstr "" -#~ "Toto kreslí analógové hodiny zložené z plávajúcich a pulzujúcich bublín. " -#~ "Napísal Bernd Paysan." +#~ "Simuluje dvojrozmerný tok nestlačiteľnej neviskóznej kvapaliny. Napísal " +#~ "Stephen Montgomery Smith." -#~ msgid "Turn Side-to-Side" -#~ msgstr "Otáčať sa zo strany na stranu" +#, fuzzy +#~ msgid "" +#~ "Draws a groovy rotating fiber optic lamp. Written by Tim Auckland; 2005." +#~ msgstr "Nakreslí žonglujúceho chlapíka. Napísal Tim Auckland." +#, fuzzy #~ msgid "" -#~ "This one generates a continuous sequence of small, curvy geometric " -#~ "patterns. It scatters them around your screen until it fills up, then it " -#~ "clears the screen and starts over. Written by Tracy Camp and David Hansen." +#~ "Falling colored snowflake/flower shapes. http://en.wikipedia.org/wiki/" +#~ "Snowflake Written by Barry Dmytro; 2004." #~ msgstr "" -#~ "Tento šetrič generuje spojitú sekvenciu malých geometrických vzoriek. " -#~ "Rozhádže ich po obrazovke, až ju vyplní, potom ju zmaže a začne znovu. " -#~ "Napísal Tracy Camp a David Hansen." - -#~ msgid "Vines" -#~ msgstr "Viniče" +#~ "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick " +#~ "Campbell." -#~ msgid "Dictionary File" -#~ msgstr "Súbor slovníka" +#, fuzzy +#~ msgid "" +#~ "This draws spinning galaxies, which then collide and scatter their stars " +#~ "to the, uh, four winds or something. Written by Uli Siegmund, Harald " +#~ "Backert, and Hubert Feyrer; 1997." +#~ msgstr "" +#~ "Toto kreslí rotujúce galaxie, ktoré narážajú do seba a rozprašujú svoje " +#~ "hviezdy. Pôvodný program pre Amigu napísal Uli Siegmund." -#~ msgid "Overall Filter Program" -#~ msgstr "Celkový filtrovací program" +#, fuzzy +#~ msgid "" +#~ "Interlocking gears. See also the \"Pinion\" and \"MoebiusGears\" screen " +#~ "savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia." +#~ "org/wiki/Epicyclic_gearing Written by Jamie Zawinski; 2007." +#~ msgstr "" +#~ "Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je " +#~ "fraktálový objekt založený na kocke, ktorý je analógiou k Sierpinskeho " +#~ "Tetrahedronu. Napísal Jamie Zawinski." -#~ msgid "Per-Image Filter Program" -#~ msgstr "Filtrovací program pre jednotlivé obrázky" +#, fuzzy +#~ msgid "" +#~ "A kaleidoscope that operates on a loaded image. http://en.wikipedia.org/" +#~ "wiki/Kaleidoscope Written by Andrew Dean; 2003." +#~ msgstr "" +#~ "Presúva mnohouholníky podobne ako kaleidoskop (momentálne sa to oveľa " +#~ "viac podobá na kaleidoskop ako skomolenina s názvom 'kaleid'). Napísal " +#~ "Jouk Jansen." -#~ msgid "URL Timeout" -#~ msgstr "Čakanie URL" +#, fuzzy +#~ msgid "" +#~ "Generates some twisting 3d knot patterns. Spins 'em around. http://en." +#~ "wikipedia.org/wiki/Knot_theory Written by Jamie Zawinski; 2003." +#~ msgstr "" +#~ "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. " +#~ "Dokáže aj animovať ovládacie body, ale vyžaduje to výkonný procesor. " +#~ "Napísal Jamie Zawinski." +#, fuzzy #~ msgid "" -#~ "Draws zooming chains of sinusoidal spots. Written by Ashton Trey Belew." +#~ "The Earth, bouncing around in space. If you would like it to display a " +#~ "different planet, the texture maps that come with \"ssystem\" work well. " +#~ "Written by David Konerding; 1998." #~ msgstr "" -#~ "Kreslí zväčšujúce sa reťazce sínusoidových bodov. Napísal Ashton Trey " -#~ "Belew." +#~ "Kreslí planétu lietajúcu v priestore. Napísal David Konerding. Zabudovaný " +#~ "obrázok je mapa zeme (z programu 'xearth'), ale môžete si na guľu " +#~ "premietnuť ľubovoľnú textúru, napríklad textúry planét z programu " +#~ "'ssystem'." -#~ msgid "WhirlyGig" -#~ msgstr "WhirlyGig" +#, fuzzy +#~ msgid "" +#~ "The \"Rubik's Snake\" puzzle. See also the \"Rubik\" and \"Cube21\" " +#~ "screen savers. http://en.wikipedia.org/wiki/Rubik%27s_Snake Written by " +#~ "Jamie Wilkinson, Andrew Bennetts, and Peter Aylett; 2002." +#~ msgstr "" +#~ "Nakreslí simuláciu skladačky rubikovho hada. Napísal Jamie Wilkinson, " +#~ "Andrew Bennetts a Peter Aylett." +#, fuzzy #~ msgid "" -#~ "An ancient xlock hack that draws multicolored worms that crawl around the " -#~ "screen. Written by Brad Taylor, Dave Lemke, Boris Putanec, and Henrik " -#~ "Theiling." +#~ "Circular interference patterns. http://en.wikipedia.org/wiki/" +#~ "Moire_pattern Written by Jamie Zawinski; 1993." #~ msgstr "" -#~ "Starodávny šetrič xlock kreslí farebné červíky, ktoré sa pohybujú po " -#~ "obrazovke. Napísal Brad Taylor, Dave Lemke, Boris Putanec a Henrik " -#~ "Theiling." +#~ "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. " +#~ "Dokáže aj animovať ovládacie body, ale vyžaduje to výkonný procesor. " +#~ "Napísal Jamie Zawinski." -#~ msgid "XaoS" -#~ msgstr "XaoS" +#, fuzzy +#~ msgid "" +#~ "A overlapping, translucent spiral patterns. The tightness of their " +#~ "spirals fluctuates in and out. http://en.wikipedia.org/wiki/Moire_pattern " +#~ "Written by Jamie Zawinski; 2008." +#~ msgstr "" +#~ "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. " +#~ "Dokáže aj animovať ovládacie body, ale vyžaduje to výkonný procesor. " +#~ "Napísal Jamie Zawinski." +#, fuzzy #~ msgid "" -#~ "XaoS generates fast fly-through animations of the Mandelbrot and other " -#~ "fractal sets. Written by Thomas Marsh and Jan Hubicka. This is not " -#~ "included with the XScreenSaver package, but if you don't have it already, " -#~ "you can find it at <http://limax.paru.cas.cz/~hubicka/XaoS/>." +#~ "Carves an image up into a jigsaw puzzle, shuffles it, and solves it. " +#~ "http://en.wikipedia.org/wiki/Jigsaw_puzzle http://en.wikipedia.org/wiki/" +#~ "Tessellation Written by Jamie Zawinski; 1997." #~ msgstr "" -#~ "XaoS generuje rýchly prelet Mandelbrotovou množinou a inými. Napísal " -#~ "Napísal Thomas Marsh a Jan Hubicka. Nie je v sade xscreensaver, ale ak ho " -#~ "ešte nemáte, nájdete ho na <http://limax.paru.cas.cz/~hubicka/XaoS/" -#~ ">." +#~ "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick " +#~ "Campbell." -#~ msgid "12-Hour Time" -#~ msgstr "Dvanásťhodinový čas" +#, fuzzy +#~ msgid "" +#~ "A 3D juggling stick-man, with Cambridge juggling pattern notation used to " +#~ "describe the patterns he juggles. http://en.wikipedia.org/wiki/Siteswap " +#~ "Written by Tim Auckland and Jamie Zawinski; 2002." +#~ msgstr "Nakreslí žonglujúceho chlapíka. Napísal Tim Auckland." -#~ msgid "24-Hour Time" -#~ msgstr "Dvadsaťštyrihodinový čas" +#, fuzzy +#~ msgid "" +#~ "A simple kaleidoscope made of line segments. See \"GLeidescope\" for a " +#~ "more sophisticated take. http://en.wikipedia.org/wiki/Kaleidoscope " +#~ "Written by Ron Tapia; 1997." +#~ msgstr "" +#~ "Presúva mnohouholníky podobne ako kaleidoskop (momentálne sa to oveľa " +#~ "viac podobá na kaleidoskop ako skomolenina s názvom 'kaleid'). Napísal " +#~ "Jouk Jansen." -#~ msgid "Cycle Colors" -#~ msgstr "Meniť farby" +#, fuzzy +#~ msgid "" +#~ "Lemarchand's Box, the Lament Configuration. Warning: occasionally opens " +#~ "doors. http://en.wikipedia.org/wiki/Lemarchand%27s_box Written by Jamie " +#~ "Zawinski; 1998." +#~ msgstr "" +#~ "Animuje simuláciu Lemarchandovej krabičky, ktorá sa dookola rieši. " +#~ "Vyžaduje OpenGL a počítač s rýchlou podporou textúr. Varovanie: niekedy " +#~ "otvára dvere. Napísal Jamie Zawinski." -#~ msgid "Huge Font" -#~ msgstr "Obrovské písmo" +#, fuzzy +#~ msgid "" +#~ "A cellular automaton that generates loop-shaped colonies that spawn, age, " +#~ "and eventually die. http://en.wikipedia.org/wiki/Langton%27s_loops " +#~ "Written by David Bagley; 1999." +#~ msgstr "" +#~ "Tento šetrič vytvára uzavrené kolónie, ktoré rastú, starnú a umierajú. " +#~ "Napísal David Bagley." -#~ msgid "Medium Font" -#~ msgstr "Stredné písmo" +#, fuzzy +#~ msgid "" +#~ "The Menger Gasket is a cube-based recursive fractal object analagous to " +#~ "the Sierpinski Tetrahedron. http://en.wikipedia.org/wiki/Menger_sponge " +#~ "http://en.wikipedia.org/wiki/Sierpinski_carpet Written by Jamie Zawinski; " +#~ "2001." +#~ msgstr "" +#~ "Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je " +#~ "fraktálový objekt založený na kocke, ktorý je analógiou k Sierpinskeho " +#~ "Tetrahedronu. Napísal Jamie Zawinski." -#~ msgid "XDaliClock" -#~ msgstr "XDaliClock" +#, fuzzy +#~ msgid "" +#~ "Draws two dimensional metaballs: overlapping and merging balls with fuzzy " +#~ "edges. http://en.wikipedia.org/wiki/Metaballs Written by W.P. van " +#~ "Paassen; 2003." +#~ msgstr "" +#~ "Presúva mnohouholníky podobne ako kaleidoskop (momentálne sa to oveľa " +#~ "viac podobá na kaleidoskop ako skomolenina s názvom 'kaleid'). Napísal " +#~ "Jouk Jansen." +#, fuzzy #~ msgid "" -#~ "XDaliClock draws a large digital clock, the numbers of which change by " -#~ "``melting'' into their new shapes. Written by Jamie Zawinski. This is not " -#~ "included with the XScreenSaver package, but if you don't have it already, " -#~ "you can find it at <http://www.jwz.org/xdaliclock/>." +#~ "M. C. Escher's \"Moebius Strip II\", an image of ants walking along the " +#~ "surface of a moebius strip. http://en.wikipedia.org/wiki/Moebius_strip " +#~ "http://en.wikipedia.org/wiki/Maurits_Cornelis_Escher Written by Marcelo " +#~ "F. Vianna; 1997." #~ msgstr "" -#~ "XDaliClock kreslí veľké digitálne hodiny, ktorých čísla sa rozpúšťajú do " -#~ "nových tvarov. Napísal Jamie Zawinski. Nie je v sade xscreensaver, ale ak " -#~ "ho ešte nemáte, nájdete ho na <http://www.jwz.org/xdaliclock/>." - -#~ msgid "Bright" -#~ msgstr "Jasné" - -#~ msgid "Date/Time Stamp" -#~ msgstr "Razítko dátum/čas" +#~ "Toto kreslí Escherovu \"Neexistujúcu klietku\", čo je trojrozmerná " +#~ "analógia moebiovho pásika. Výsledok otáča v trojrozmernom priestore. " +#~ "Napísal Marcelo Vianna." -#~ msgid "Day Dim" -#~ msgstr "Deň Tlmené" +#, fuzzy +#~ msgid "" +#~ "An interlinked loop of rotating gears. The layout of the gears follows " +#~ "the path of a moebius strip. See also the \"Pinion\" and \"Gears\" screen " +#~ "savers. http://en.wikipedia.org/wiki/Involute_gear http://en.wikipedia." +#~ "org/wiki/Moebius_strip Written by Jamie Zawinski; 2007." +#~ msgstr "" +#~ "Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je " +#~ "fraktálový objekt založený na kocke, ktorý je analógiou k Sierpinskeho " +#~ "Tetrahedronu. Napísal Jamie Zawinski." -#~ msgid "Label Cities" -#~ msgstr "Označiť mestá" +#, fuzzy +#~ msgid "" +#~ "When the lines on the screen Make more lines in between, That's a moire'! " +#~ "http://en.wikipedia.org/wiki/Moire_pattern Written by Jamie Zawinski and " +#~ "Michael Bayne; 1997." +#~ msgstr "" +#~ "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. " +#~ "Dokáže aj animovať ovládacie body, ale vyžaduje to výkonný procesor. " +#~ "Napísal Jamie Zawinski." -#~ msgid "Lower Right" -#~ msgstr "Dolný pravý" +#, fuzzy +#~ msgid "" +#~ "Generates fields of concentric circles or ovals, and combines the planes " +#~ "with various operations. The planes are moving independently of one " +#~ "another, causing the interference lines to spray. http://en.wikipedia.org/" +#~ "wiki/Moire_pattern Written by Jamie Zawinski; 1998." +#~ msgstr "" +#~ "Ďalší príklad krásy, ktorú dostiahnete interferenciou a moire. Tento " +#~ "šetrič generuje pole sústredných kruhov alebo oválov a kombinuje ich " +#~ "rôznymi operácimi s rovinami. Roviny sa nezávisle pohybujú, takže sa " +#~ "čiary interferncie presúvajú. Napísal Jamie Zawinski." -#~ msgid "No Stars" -#~ msgstr "Bez hviezd" +#, fuzzy +#~ msgid "" +#~ "Some interesting molecules. Several molecules are built in, and it can " +#~ "also read PDB (Protein Data Bank) files as input. http://en.wikipedia.org/" +#~ "wiki/Protein_Data_Bank_%28file_format%29 Written by Jamie Zawinski; 2001." +#~ msgstr "" +#~ "Kreslí rôzne reprezentácie molekúl. Niektoré známejšie molekuly sú " +#~ "zabudované, ale je podporovaný aj formát súborov PDB (proteinová " +#~ "databáza). Napísal Jamie Zawinski." -#~ msgid "North/South Rotation" -#~ msgstr "Rotácia sever/juh" +#, fuzzy +#~ msgid "" +#~ "Platonic solids that turn inside out and get spikey. http://en.wikipedia." +#~ "org/wiki/Platonic_solid Written by Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Toto kreslí Truchetove vzorky založené na čiarach a oblúkoch. Napísal " +#~ "Adrian Likins." -#~ msgid "Real Time" -#~ msgstr "Reálny čas" +#, fuzzy +#~ msgid "" +#~ "DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 As reported by HAKMEM (MIT " +#~ "AI Memo 239, 1972), Jackson Wright wrote the above PDP-1 code in 1962. " +#~ "That code still lives on here, some 46 years later. In \"mismunch\" mode, " +#~ "it displays a creatively broken misimplementation of the classic munching " +#~ "squares algorithm instead. http://en.wikipedia.org/wiki/HAKMEM http://en." +#~ "wikipedia.org/wiki/Munching_square Written by Jackson Wright, Tim " +#~ "Showalter, Jamie Zawinski and Steven Hazel; 1997." +#~ msgstr "" +#~ "DATAI 2 ADDB 1,2 ROTC 2,-22 XOR 1,2 JRST .-4 Ako napísal HAKMEM, v roku " +#~ "1962, Jackson Wright vytvoril tento kód pre PDP-1. Ešte stále jeho zvyšky " +#~ "žijú v tomto šetriči, a to už je 35 rokov. Počet riadkov kódu okolo sa " +#~ "výrazne zvýšil, samozrejme. Túto verziu vytvoril Tim Showalter." -#~ msgid "Sharp" -#~ msgstr "Ostré" +#, fuzzy +#~ msgid "" +#~ "Simulates a game of Pac-Man on a randomly-created level. http://en." +#~ "wikipedia.org/wiki/Pac-Man Written by Edwin de Jong; 2004." +#~ msgstr "" +#~ "Toto kreslí psychedelické kruhové vzorky, na ktoré je ťažké sa dívať. " +#~ "Dokáže aj animovať ovládacie body, ale vyžaduje to výkonný procesor. " +#~ "Napísal Jamie Zawinski." -#~ msgid "Terminator Blurry" -#~ msgstr "Terminator Rozmazané" +#, fuzzy +#~ msgid "" +#~ "The even-odd winding rule. http://en.wikipedia.org/wiki/Even-odd_rule " +#~ "http://en.wikipedia.org/wiki/Nonzero-rule Written by Dale Moore; 1995." +#~ msgstr "" +#~ "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick " +#~ "Campbell." -#~ msgid "Time Warp" -#~ msgstr "Rýchlosť času" +#, fuzzy +#~ msgid "" +#~ "Simulates (something like) the classic arcade game Missile Command. " +#~ "http://en.wikipedia.org/wiki/Missile_Command Written by Adam Miller; 1999." +#~ msgstr "" +#~ "Tento šetrič simuluje klasickú hru Missile Command. Napísal Adam Miller." + +#, fuzzy +#~ msgid "" +#~ "Draws quasiperiodic tilings; think of the implications on modern formica " +#~ "technology. In April 1997, Sir Roger Penrose, a British math professor " +#~ "who has worked with Stephen Hawking on such topics as relativity, black " +#~ "holes, and whether time has a beginning, filed a copyright-infringement " +#~ "lawsuit against the Kimberly-Clark Corporation, which Penrose said copied " +#~ "a pattern he created (a pattern demonstrating that \"a nonrepeating " +#~ "pattern could exist in nature\") for its Kleenex quilted toilet paper. " +#~ "Penrose said he doesn't like litigation but, \"When it comes to the " +#~ "population of Great Britain being invited by a multinational to wipe " +#~ "their bottoms on what appears to be the work of a Knight of the Realm, " +#~ "then a last stand must be taken.\" As reported by News of the Weird #491, " +#~ "4-Jul-1997. http://en.wikipedia.org/wiki/Penrose_tiling Written by Timo " +#~ "Korvola; 1997." +#~ msgstr "" +#~ "Kreslí kvazi-periodické výplne. Trochu to pripomína moderný umakart. " +#~ "Napísal Timo Korvola. V apríli 1997 Sir Roger Penrose, profesor " +#~ "matematiky a spolupracovník Stephena Hawkinga pri práci na relativite, " +#~ "čiernych dierach a či má čas začiatok, podal trestné oznámenie na " +#~ "Kimberly-Clark Corporation, ktorá vraj okopírovala vzorku, ktorú on " +#~ "vytvoril (vzorku, že existuje v prírode aj neopakovateľná vzorka). " +#~ "Použila ju na toaletný papier Kleenex. Penrose nebol rád, že sa musí " +#~ "súdiť, ale \"keď si predstavím, že si populácia Veľkej Británie utiera " +#~ "zadok tým, čo vyzerá ako Knight of Realm, je nutné použiť všetky dostupné " +#~ "prostriedky.\" Takto to popísali News of the Weird č. 491, 4. júla 1997." + +#, fuzzy +#~ msgid "" +#~ "A gear system marches across the screen. See also the \"Gears\" and " +#~ "\"MoebiusGears\" screen savers. http://en.wikipedia.org/wiki/" +#~ "Involute_gear Written by Jamie Zawinski; 2004." +#~ msgstr "" +#~ "Presúva mnohouholníky podobne ako kaleidoskop (momentálne sa to oveľa " +#~ "viac podobá na kaleidoskop ako skomolenina s názvom 'kaleid'). Napísal " +#~ "Jouk Jansen." -#~ msgid "Upper Left" -#~ msgstr "Horný ľavý" +#, fuzzy +#~ msgid "" +#~ "A growing plumbing system, with bolts and valves. Written by Marcelo " +#~ "Vianna; 1997." +#~ msgstr "" +#~ "Toto kreslí náhodné farebné a pruhované obdĺžniky. Napísal Jamie Zawinski." -#~ msgid "Upper Right" -#~ msgstr "Horný pravý" +#, fuzzy +#~ msgid "Great pentakisdodekahedron" +#~ msgstr "Dodekahedron" +#, fuzzy #~ msgid "" -#~ "XEarth draws an image of the Earth, as seen from your favorite vantage " -#~ "point in space, correctly shaded for the current position of the Sun. " -#~ "Written by Kirk Johnson. This is not included with the XScreenSaver " -#~ "package, but if you don't have it already, you can find it at <http://" -#~ "www.cs.colorado.edu/~tuna/xearth/>." +#~ "Repeatedly attempts to completely fill a rectangle with irregularly-" +#~ "shaped puzzle pieces. http://en.wikipedia.org/wiki/Polyomino Written by " +#~ "Stephen Montgomery-Smith; 2002." #~ msgstr "" -#~ "XEarth kreslí obrázok zeme z vašeho obľúbeného miesta vo vesmíre, správne " -#~ "tieňované pre aktuálnu pozíciu slnka. Napísal Kirk Johnson. Nie je v sade " -#~ "xscreensaver, ale ak ho ešte nemáte, nájdete ho na <http://www.cs." -#~ "colorado.edu/~tuna/xearth/>." +#~ "Opakovane sa snaží úplne vyplniť obdĺžnik nepravidelnými tvarmi. Napísal " +#~ "Stephen Montgomery-Smith." -#~ msgid "Fish" -#~ msgstr "Ryba" +#, fuzzy +#~ msgid "" +#~ "Bounces a series of line segments around the screen, and uses variations " +#~ "on this basic motion pattern to produce all sorts of different " +#~ "presentations: line segments, filled polygons, and overlapping " +#~ "translucent areas. http://en.wikipedia.org/wiki/Qix Written by Jamie " +#~ "Zawinski; 1992." +#~ msgstr "" +#~ "Toto je švajčiarsky nožík programov qix. Odráža skupinu čiar okolo " +#~ "obrazovky a používa rôzne variácie tohto princípu tak, že vytvára rôzne " +#~ "vzory: časti čiar, vyplnené mnohouholníky, prekrývajúce sa oblasti... " +#~ "Napísal Jamie Zawinski." +#, fuzzy #~ msgid "" -#~ "Fish! This is not included with the XScreenSaver package, but if you " -#~ "don't have it already, you can find it at <http://metalab.unc.edu/pub/" -#~ "Linux/X11/demos/>." +#~ "This draws rippling interference patterns like splashing water, overlayed " +#~ "on the desktop or an image. Written by Tom Hammersley; 1999." #~ msgstr "" -#~ "Ryba. Nie je v sade xscreensaver, ale ak ho ešte nemáte, nájdete ju na " -#~ "<http://metalab.unc.edu/pub/Linux/X11/demos/>" +#~ "Kreslí kruhové interferenèné obrazce, podobné vodnej hladine. S možnosťou " +#~ "-water použije obsah obrazovky a kreslí efekt kvapnutia na obrazovku. " +#~ "Napísal Tom Hammersley." -#~ msgid "XFishTank" -#~ msgstr "XFishTank" +#, fuzzy +#~ msgid "" +#~ "Inkblot patterns via a reflected random walk. http://en.wikipedia.org/" +#~ "wiki/Rorschach_inkblot_test http://en.wikipedia.org/wiki/Random_walk " +#~ "Written by Jamie Zawinski; 1992." +#~ msgstr "" +#~ "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick " +#~ "Campbell." -#~ msgid "Bitmap File" -#~ msgstr "Súbor s obrázkom" +#, fuzzy +#~ msgid "" +#~ "Distorts an image by rotating and scaling random sections of it. Written " +#~ "by Claudio Matsuoka; 2001." +#~ msgstr "" +#~ "Vytvára koláž otočených a zväčšených častí obrazovky. Napísal Claudio " +#~ "Matsuoka." -#~ msgid "Xflame" -#~ msgstr "Xflame" +#, fuzzy +#~ msgid "" +#~ "A Rubik's Cube that repeatedly shuffles and solves itself. See also the " +#~ "\"GLSnake\" and \"Cube21\" screen savers. http://en.wikipedia.org/wiki/" +#~ "Rubik%27s_Cube Written by Marcelo Vianna; 1997." +#~ msgstr "" +#~ "Kreslí Rubikovu kocku, ktorá sa otáča v priestore. Vždy sa zamieša a " +#~ "potom vyrieši. Ďalší pekný GL šetrič od Marcela Vianny." +#, fuzzy #~ msgid "" -#~ "This program behaves schizophrenically and makes a lot of typos. Written " -#~ "by Jamie Zawinski. If you haven't seen Stanley Kubrick's masterpiece, " -#~ "``The Shining,'' you won't get it. Those who have describe this hack as " -#~ "``inspired.''" +#~ "The \"Rubik's Mirror Blocks\" puzzle. See also the \"Rubik\", \"Cube21\", " +#~ "and \"GLSnake\" screen savers. http://en.wikipedia.org/wiki/" +#~ "Combination_puzzles#Irregular_cuboids Written by Vasek Potocek; 2009." #~ msgstr "" -#~ "Tento program sa chová schizofrenicky a robí veľa preklepov. Napísal " -#~ "Jamie Zawinski. Ak ste nevideli film Stanleyho Kubricka \"The Shining\", " -#~ "nepochopíte ho. A tí, čo film videli, by tento šetrič popísali ako " -#~ "\"inspired\"." +#~ "Nakreslí simuláciu skladačky rubikovho hada. Napísal Jamie Wilkinson, " +#~ "Andrew Bennetts a Peter Aylett." -#~ msgid "Xjack" -#~ msgstr "Xjack" +#, fuzzy +#~ msgid "" +#~ "This draws smoothly-shaded oscillating oval patterns that look something " +#~ "like vapor trails or neon tubes. Written by Shane Smit; 1999." +#~ msgstr "" +#~ "Kreslí hladko vytieňované oscilujúce ovály, ktoré vyzerajú ako neóny. " +#~ "Napísal Shane Smit." -#~ msgid "Xlyap" -#~ msgstr "Xlyap" +#, fuzzy +#~ msgid "" +#~ "The 2D Sierpinski triangle fractal. See also the \"Sierpinski3D\" screen " +#~ "saver. http://en.wikipedia.org/wiki/Sierpinski_triangle Written by " +#~ "Desmond Daignault; 1997." +#~ msgstr "" +#~ "Kreslí dvojrozmerný variant rekurzívneho Sierpinskeho trojuholníhového " +#~ "fraktálu. Napísal Desmond Daignault." +#, fuzzy #~ msgid "" -#~ "A rendition of the text scrolls seen in the movie ``The Matrix.'' Written " -#~ "by Jamie Zawinski." +#~ "The recursive Sierpinski tetrahedron fractal. http://en.wikipedia.org/" +#~ "wiki/Sierpinski_triangle#Analogs_in_higher_dimension Written by Jamie " +#~ "Zawinski and Tim Robinson; 1999." #~ msgstr "" -#~ "Zobrazenie textu ako vo filme \"The Matrix\". Napísal Jmie Zawinski." +#~ "Kreslí dvojrozmerný variant rekurzívneho Sierpinskeho trojuholníhového " +#~ "fraktálu. Napísal Desmond Daignault." -#~ msgid "Reflections" -#~ msgstr "Odrazy" +#, fuzzy +#~ msgid "" +#~ "This takes an image, divides it into a grid, and then randomly shuffles " +#~ "the squares around as if it was one of those \"fifteen-puzzle\" games " +#~ "where there is a grid of squares, one of which is missing. http://en." +#~ "wikipedia.org/wiki/Fifteen_puzzle Written by Jamie Zawinski; 1994." +#~ msgstr "" +#~ "Toto zoberie obrázok, rozdelí ho na mriežku a potom štvorce náhodne " +#~ "zamieša tak, ako je to v hre 15. Nenávidím riešenie tohto hlavolamu, ale " +#~ "jeho sledovanie je zábavnejšie. Napísal Jamie Zawinski." -#~ msgid "Side View" -#~ msgstr "Pohľad zboka" +#, fuzzy +#~ msgid "" +#~ "These closed objects are commonly called spherical harmonics, although " +#~ "they are only remotely related to the mathematical definition found in " +#~ "the solution to certain wave functions, most notably the eigenfunctions " +#~ "of angular momentum operators. http://en.wikipedia.org/wiki/" +#~ "Spherical_harmonics#Visualization_of_the_spherical_harmonics Written by " +#~ "Paul Bourke and Jamie Zawinski; 2002." +#~ msgstr "" +#~ "Tieto uzavreté objekty sa obvykle volajú sférické harmónie, aj keď iba " +#~ "čiastočne súviasia s matematickou definíciou ako riešenia niektorých " +#~ "vlnových funkcií. Napísal Paul Bourke a Jamie Zawinski." -#~ msgid "Top View" -#~ msgstr "Pohľadd zhora" +#, fuzzy +#~ msgid "" +#~ "Slinky-like creatures walk down an infinite staircase and occasionally " +#~ "explode! http://en.wikipedia.org/wiki/Slinky http://en.wikipedia.org/wiki/" +#~ "Q%2Abert http://en.wikipedia.org/wiki/Marble_Madness Written by Ed " +#~ "Mackey; 1997." +#~ msgstr "" +#~ "Tento šetrič kreslí trojrozmerný variant rekurzívnej Menger Gasket. To je " +#~ "fraktálový objekt založený na kocke, ktorý je analógiou k Sierpinskeho " +#~ "Tetrahedronu. Napísal Jamie Zawinski." +#, fuzzy #~ msgid "" -#~ "XMountains generates realistic-looking fractal terrains of snow-capped " -#~ "mountains near water, with either a top view or a side view. Written by " -#~ "Stephen Booth. This is not included with the XScreenSaver package, but if " -#~ "you don't have it already, you can find it at <http://www.epcc.ed.ac." -#~ "uk/~spb/xmountains/>. Be sure to compile it with -DVROOT or it won't " -#~ "work right when launched by the xscreensaver daemon." +#~ "Escher's infinite staircase. http://en.wikipedia.org/wiki/" +#~ "Maurits_Cornelis_Escher Written by Marcelo Vianna; 1998." #~ msgstr "" -#~ "XMountains generuje realistické fraktálové krajiny, kde zasnežené hory " -#~ "padajú do neďalekej vody, Napísal Stephen Booth. Nie je v sade " -#~ "xscreensaver, ale ak ho ešte nemáte, nájdete ho na <http://www.epcc.ed." -#~ "ac.uk/~spb/xmountains/>. Určite ho preložte s -DVROOT, inak nebude s " -#~ "xscreensaver správne fungovať." +#~ "Toto kreslí Escherovu \"Neexistujúcu klietku\", čo je trojrozmerná " +#~ "analógia moebiovho pásika. Výsledok otáča v trojrozmernom priestore. " +#~ "Napísal Marcelo Vianna." -#~ msgid "Xmountains" -#~ msgstr "Xmountains" +#, fuzzy +#~ msgid "" +#~ "A stream of text slowly scrolling into the distance at an angle, over a " +#~ "star field, like at the beginning of the movie of the same name. http://" +#~ "en.wikipedia.org/wiki/Star_Wars_opening_crawl Written by Jamie Zawinski " +#~ "and Claudio Matauoka; 2001." +#~ msgstr "" +#~ "Kreslí prúd textu, ktorý sa pomaly pohybuje dostratena nad hviezdnym " +#~ "poľom, rovnako, ako na začiatku filmu s rovnakým menom. Napísal Jamie " +#~ "Zawinski a Claudio Matauoka." +#, fuzzy #~ msgid "" -#~ "Draws falling snow and the occasional tiny Santa. By Rick Jansen. You can " -#~ "find it at <http://www.euronet.nl/~rja/Xsnow/>." +#~ "Strange attractors: a swarm of dots swoops and twists around. http://en." +#~ "wikipedia.org/wiki/Attractor#Strange_attractor Written by Massimino " +#~ "Pascal; 1997." #~ msgstr "" -#~ "Nakreslí padajúci sneh a náhodne jednoduchého deda Mráza. Napísal Rick " -#~ "Jansen. Môžete to nájsť na <http://www.euronet.nl/~rja/Xsnow/>." +#~ "Toto kreslí divné častice, ktoré s priťahujú: je to farebná, " +#~ "nepredvítateľná animácia bodov, ktoré sa otáčajú a lietajú okolo. Pohyb " +#~ "je veľmi pekný. Napísal Massimino Pascal." -#~ msgid "Xsnow" -#~ msgstr "Xsnow" +#, fuzzy +#~ msgid "" +#~ "Solves tangram puzzles. http://en.wikipedia.org/wiki/Tangram Written by " +#~ "Jeremy English; 2005." +#~ msgstr "" +#~ "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick " +#~ "Campbell." -#~ msgid "Cycle Through Modes" -#~ msgstr "Prepínať režimy" +#, fuzzy +#~ msgid "" +#~ "Line- and arc-based truchet patterns that tile the screen. http://en." +#~ "wikipedia.org/wiki/Tessellation Written by Adrian Likins; 1998." +#~ msgstr "" +#~ "Toto kreslí Truchetove vzorky založené na čiarach a oblúkoch. Napísal " +#~ "Adrian Likins." -#~ msgid "Rolling Enabled" -#~ msgstr "Rolovanie povolené" +#, fuzzy +#~ msgid "" +#~ "A colorful random-walk. http://en.wikipedia.org/wiki/Random_walk Written " +#~ "by Rick Campbell; 1999." +#~ msgstr "" +#~ "Kreslí náhodnú farebnú prechádzku v rôznych formách. Napísal Rick " +#~ "Campbell." -#~ msgid "Static Enabled" -#~ msgstr "Poruchy povolené" +#, fuzzy +#~ msgid "" +#~ "This makes collages out of random images pulled off of the World Wide " +#~ "Web. It finds these images by doing random web searches, and then " +#~ "extracting images from the returned pages. WARNING: THE INTERNET " +#~ "SOMETIMES CONTAINS PORNOGRAPHY. The Internet being what it is, absolutely " +#~ "anything might show up in the collage including -- quite possibly -- " +#~ "pornography, or even nudity. Please act accordingly. See also http://www." +#~ "jwz.org/webcollage/ Written by Jamie Zawinski; 1999." +#~ msgstr "" +#~ "Tento program vytvára koláže z náhodných obrázkov zozbieraných z WWW. " +#~ "Nájde ich pomocou náhodného hľadania na webe. Potom ich stiahne. Dokáže " +#~ "aj používať program 'VidWhacker', ktorý vyzerá naozaj výborne. (Uvedomte " +#~ "si, že väčšina obrázkov, ktoré nájde, obvykle nie sú obrázky, ale nejaký " +#~ "text. Je to dost smutné.) Napísal Jamie Zawinski." -#~ msgid "XTeeVee" -#~ msgstr "X-TV" +#, fuzzy +#~ msgid "" +#~ "This generates pretty fractal pictures via the Lyapunov exponent. http://" +#~ "en.wikipedia.org/wiki/Lyapunov_exponent Written by Ron Record; 1997." +#~ msgstr "" +#~ "Toto generuje pekné fraktálové obrázky podivnou matematikou pomocou " +#~ "\"Ljapunovho exponentu\". Je to zaujímavé aj v interaktívnom režime. " +#~ "Napísal Ron Record." +#, fuzzy #~ msgid "" -#~ "XTeeVee simulates various television problems, including static, loss of " -#~ "vertical hold, and a test pattern. By Greg Knauss." +#~ "Simulates that pen-in-nested-plastic-gears toy from your childhood. " +#~ "http://en.wikipedia.org/wiki/Spirograph Written by Rohit Singh; 2000." #~ msgstr "" -#~ "X-TV simuluje rôzne televízne problémy, vrátane porúch, straty " -#~ "vertikálnej synchronizácie a testovacích vzorov. Napísal Greg Knauss." +#~ "Simuluje hračku z vášho detstva (pero v plastových ozubených kolesách). " +#~ "Napísal Rohit Singh." + +#, fuzzy +#~ msgid " X lens offset" +#~ msgstr "Posunutie šošoviek" + +#, fuzzy +#~ msgid " Y lens offset" +#~ msgstr "Posunutie šošoviek" #, fuzzy #~ msgid "" diff --git a/tde-i18n-sk/messages/tdepim/kmailcvt.po b/tde-i18n-sk/messages/tdepim/kmailcvt.po index f361429dd05..c231d2ef9ca 100644 --- a/tde-i18n-sk/messages/tdepim/kmailcvt.po +++ b/tde-i18n-sk/messages/tdepim/kmailcvt.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kmailcvt\n" -"POT-Creation-Date: 2020-10-09 15:41+0200\n" +"POT-Creation-Date: 2020-12-16 16:51+0100\n" "PO-Revision-Date: 2006-07-05 12:53+0200\n" "Last-Translator: Richard Fric \n" "Language-Team: Slovak \n" @@ -30,11 +30,11 @@ msgid "" "Your emails" msgstr "visnovsky@kde.org" -#: filter_evolution.cxx:31 +#: filter_evolution.cpp:31 msgid "Import Evolution 1.x Local Mails and Folder Structure" msgstr "Import lokálnych správ Evolution a štruktúry priečinkov" -#: filter_evolution.cxx:33 +#: filter_evolution.cpp:33 msgid "" "

Evolution 1.x import filter

Select the base directory of " "Evolution's mails (usually ~/evolution/local).

Since it is possible to " @@ -46,46 +46,46 @@ msgstr "" "štruktúra priečinkov sa dá znova vytvoriť, priečinky budú uložené pod: " "\"Evolution-Import\".

" -#: filter_evolution.cxx:57 filter_evolution_v2.cxx:66 -#: filter_kmail_maildir.cxx:57 filter_mailapp.cxx:52 filter_oe.cxx:60 -#: filter_opera.cxx:60 filter_outlook.cxx:44 filter_plain.cxx:44 -#: filter_pmail.cxx:56 filter_sylpheed.cxx:56 filter_thebat.cxx:62 -#: filter_thunderbird.cxx:65 +#: filter_evolution.cpp:57 filter_evolution_v2.cpp:66 +#: filter_kmail_maildir.cpp:57 filter_mailapp.cpp:52 filter_oe.cpp:60 +#: filter_opera.cpp:60 filter_outlook.cpp:44 filter_plain.cpp:44 +#: filter_pmail.cpp:56 filter_sylpheed.cpp:56 filter_thebat.cpp:62 +#: filter_thunderbird.cpp:65 msgid "No directory selected." msgstr "Nebol vybraný žiaden priečinok." -#: filter_evolution.cxx:64 filter_evolution_v2.cxx:73 -#: filter_kmail_maildir.cxx:64 filter_mailapp.cxx:53 filter_opera.cxx:67 -#: filter_opera.cxx:152 filter_outlook.cxx:50 filter_sylpheed.cxx:63 -#: filter_thebat.cxx:69 filter_thunderbird.cxx:72 +#: filter_evolution.cpp:64 filter_evolution_v2.cpp:73 +#: filter_kmail_maildir.cpp:64 filter_mailapp.cpp:53 filter_opera.cpp:67 +#: filter_opera.cpp:152 filter_outlook.cpp:50 filter_sylpheed.cpp:63 +#: filter_thebat.cpp:69 filter_thunderbird.cpp:72 msgid "No files found for import." msgstr "Nenájdené žiadne súbory na import." -#: filter_evolution.cxx:76 filter_evolution_v2.cxx:90 -#: filter_kmail_maildir.cxx:83 filter_mailapp.cxx:126 filter_mbox.cxx:132 -#: filter_opera.cxx:141 filter_plain.cxx:80 filter_pmail.cxx:79 -#: filter_sylpheed.cxx:78 filter_thebat.cxx:84 filter_thunderbird.cxx:99 +#: filter_evolution.cpp:76 filter_evolution_v2.cpp:90 +#: filter_kmail_maildir.cpp:83 filter_mailapp.cpp:126 filter_mbox.cpp:132 +#: filter_opera.cpp:141 filter_plain.cpp:80 filter_pmail.cpp:79 +#: filter_sylpheed.cpp:78 filter_thebat.cpp:84 filter_thunderbird.cpp:99 #, c-format msgid "Finished importing emails from %1" msgstr "Dokončený prevod pošty z %1" -#: filter_evolution.cxx:124 filter_evolution_v2.cxx:160 -#: filter_kmail_maildir.cxx:128 filter_lnotes.cxx:88 filter_mailapp.cxx:62 -#: filter_mbox.cxx:54 filter_opera.cxx:87 filter_outlook.cxx:59 -#: filter_pmail.cxx:165 filter_pmail.cxx:235 filter_pmail.cxx:253 -#: filter_pmail.cxx:294 filter_thebat.cxx:151 filter_thunderbird.cxx:161 +#: filter_evolution.cpp:124 filter_evolution_v2.cpp:160 +#: filter_kmail_maildir.cpp:128 filter_lnotes.cpp:88 filter_mailapp.cpp:62 +#: filter_mbox.cpp:54 filter_opera.cpp:87 filter_outlook.cpp:59 +#: filter_pmail.cpp:165 filter_pmail.cpp:235 filter_pmail.cpp:253 +#: filter_pmail.cpp:294 filter_thebat.cpp:151 filter_thunderbird.cpp:161 msgid "Unable to open %1, skipping" msgstr "Nie je možné otvoriť %1, preskakujem" -#: filter_evolution.cxx:145 filter_mailapp.cxx:70 filter_mbox.cxx:60 -#: filter_opera.cxx:89 filter_outlook.cxx:57 +#: filter_evolution.cpp:145 filter_mailapp.cpp:70 filter_mbox.cpp:60 +#: filter_opera.cpp:89 filter_outlook.cpp:57 msgid "Importing emails from %1..." msgstr "Import emailov z %1..." -#: filter_evolution.cxx:195 filter_evolution_v2.cxx:92 -#: filter_kmail_maildir.cxx:85 filter_opera.cxx:143 filter_outlook.cxx:58 -#: filter_plain.cxx:82 filter_sylpheed.cxx:80 filter_thebat.cxx:86 -#: filter_thunderbird.cxx:101 +#: filter_evolution.cpp:195 filter_evolution_v2.cpp:92 +#: filter_kmail_maildir.cpp:85 filter_opera.cpp:143 filter_outlook.cpp:58 +#: filter_plain.cpp:82 filter_sylpheed.cpp:80 filter_thebat.cpp:86 +#: filter_thunderbird.cpp:101 #, c-format msgid "" "_n: 1 duplicate message not imported\n" @@ -95,11 +95,11 @@ msgstr "" "%n duplikované správy neboli importované\n" "%n duplikovaných správ nebolo importovaných" -#: filter_evolution_v2.cxx:29 +#: filter_evolution_v2.cpp:29 msgid "Import Evolution 2.x Local Mails and Folder Structure" msgstr "Import lokálnych správ Evolution 2.x a štruktúry priečinkov" -#: filter_evolution_v2.cxx:31 +#: filter_evolution_v2.cpp:31 msgid "" "

Evolution 2.x import filter

Select the base directory of " "your local Evolution mailfolder (usually ~/.evolution/mail/local/).

Vzhľadom na to, že štruktúra priečinkov sa dá znova vytvoriť, priečinky " "budú uložené pod: \"Evolution-Import\".

" -#: filter_evolution_v2.cxx:94 filter_kmail_maildir.cxx:87 -#: filter_mailapp.cxx:137 filter_mbox.cxx:138 filter_oe.cxx:102 -#: filter_opera.cxx:155 filter_plain.cxx:84 filter_sylpheed.cxx:82 -#: filter_thebat.cxx:88 filter_thunderbird.cxx:104 +#: filter_evolution_v2.cpp:94 filter_kmail_maildir.cpp:87 +#: filter_mailapp.cpp:137 filter_mbox.cpp:138 filter_oe.cpp:102 +#: filter_opera.cpp:155 filter_plain.cpp:84 filter_sylpheed.cpp:82 +#: filter_thebat.cpp:88 filter_thunderbird.cpp:104 msgid "Finished import, canceled by user." msgstr "Import ukončený, zrušený užívateľom." -#: filter_evolution_v2.cxx:124 filter_thunderbird.cxx:94 -#: filter_thunderbird.cxx:129 +#: filter_evolution_v2.cpp:124 filter_thunderbird.cpp:94 +#: filter_thunderbird.cpp:129 msgid "Start import file %1..." msgstr "Začiatok importu zo súboru %1..." -#: filter_kmail_archive.cxx:24 +#: filter_kmail_archive.cpp:24 msgid "Import KMail Archive File" msgstr "" -#: filter_kmail_archive.cxx:26 +#: filter_kmail_archive.cpp:26 msgid "" "

KMail Archive File Import Filter

This filter will import " "archives files previously exported by KMail.

Archive files contain a " "complete folder subtree compressed into a single file.

" msgstr "" -#: filter_kmail_maildir.cxx:26 +#: filter_kmail_maildir.cpp:26 msgid "Import KMail Maildirs and Folder Structure" msgstr "Import KMail Maildirs a štruktúry priečinkov" -#: filter_kmail_maildir.cxx:28 +#: filter_kmail_maildir.cpp:28 msgid "" "

KMail import filter

Select the base directory of the KMail " "mailfolder you want to import.

Note: Never select your current " @@ -160,22 +160,22 @@ msgstr "" "mbox súbormi.

Vzhľadom na to, že štruktúra priečinkov sa dá znova " "vytvoriť, priečinky budú uložené pod: \"KMail-Import\".

" -#: filter_kmail_maildir.cxx:196 filter_sylpheed.cxx:140 filter_thebat.cxx:199 +#: filter_kmail_maildir.cpp:196 filter_sylpheed.cpp:140 filter_thebat.cpp:199 msgid "Import folder %1..." msgstr "Importovať priečinok %1..." -#: filter_kmail_maildir.cxx:206 filter_kmail_maildir.cxx:211 -#: filter_plain.cxx:67 filter_plain.cxx:71 filter_sylpheed.cxx:153 -#: filter_sylpheed.cxx:158 +#: filter_kmail_maildir.cpp:206 filter_kmail_maildir.cpp:211 +#: filter_plain.cpp:67 filter_plain.cpp:71 filter_sylpheed.cpp:153 +#: filter_sylpheed.cpp:158 #, c-format msgid "Could not import %1" msgstr "Nie je možné importovať %1" -#: filter_lnotes.cxx:30 +#: filter_lnotes.cpp:30 msgid "Import Lotus Notes Emails" msgstr "Import Lotus Notes Emails" -#: filter_lnotes.cxx:32 +#: filter_lnotes.cpp:32 msgid "" "

Lotus Notes Structured Text mail import filter

This filter " "will import Structured Text files from an exported Lotus Notes email client " @@ -193,25 +193,25 @@ msgstr "" "vytvoriť, importované správy sa vytvoria v podpriečinkoch pod: \"LNotes-" "Import\", pomenované podľa mien súborov, z ktorých pochádzajú.

" -#: filter_lnotes.cxx:55 +#: filter_lnotes.cpp:55 msgid "All Files (*)" msgstr "Všetky súbory (*)" -#: filter_lnotes.cxx:64 +#: filter_lnotes.cpp:64 #, c-format msgid "Importing emails from %1" msgstr "Importujú sa správy z %1" -#: filter_lnotes.cxx:109 filter_pmail.cxx:279 +#: filter_lnotes.cpp:109 filter_pmail.cpp:279 #, c-format msgid "Message %1" msgstr "Správa %1" -#: filter_mailapp.cxx:32 +#: filter_mailapp.cpp:32 msgid "Import From OS X Mail" msgstr "Import z OS X-Mail" -#: filter_mailapp.cxx:34 +#: filter_mailapp.cpp:34 msgid "" "

OS X Mail Import Filter

This filter imports e-mails from the " "Mail client in Apple Mac OS X.

" @@ -219,7 +219,7 @@ msgstr "" "

Filter importu z OS X Mail

Tento filter importuje emaily z " "poštového klienta na Apple Mac OS X.

" -#: filter_mailapp.cxx:129 filter_mbox.cxx:135 +#: filter_mailapp.cpp:129 filter_mbox.cpp:135 msgid "" "_n: 1 duplicate message not imported to folder %1 in KMail\n" "%n duplicate messages not imported to folder %1 in KMail" @@ -228,11 +228,11 @@ msgstr "" "%n duplikované správy neboli importované do KMail priečinku %1\n" "%n duplikovaných správ nebolo importovaných do KMail priečinku %1" -#: filter_mbox.cxx:28 +#: filter_mbox.cpp:28 msgid "Import mbox Files (UNIX, Evolution)" msgstr "Import mbox súborov (UNIX, Evolution)" -#: filter_mbox.cxx:30 +#: filter_mbox.cpp:30 msgid "" "

mbox import filter

This filter will import mbox files into " "KMail. Use this filter if you want to import mails from Ximian Evolution or " @@ -246,15 +246,15 @@ msgstr "" "p>

Poznámka: Správy budú importované do priečinkov, ktorých mená " "budú podľa súborov, z ktorých sa importovalo a predponou MBOX-

" -#: filter_mbox.cxx:48 +#: filter_mbox.cpp:48 msgid "mbox Files (*)" msgstr "mbox súbory (*)" -#: filter_oe.cxx:40 +#: filter_oe.cpp:40 msgid "Import Outlook Express Emails" msgstr "Import pošty z Outlook Expressu" -#: filter_oe.cxx:42 +#: filter_oe.cpp:42 msgid "" "

Outlook Express 4/5/6 import filter

You will need to locate " "the folder where the mailbox has been stored by searching for .dbx or .mbx " @@ -271,44 +271,44 @@ msgstr "" "Vzhľadom na to, že štruktúra priečinkov sa dá znova vytvoriť, priečinky z " "Outlook Express 5 a 6 sa vytvoria pod: \"OE-Import\".

" -#: filter_oe.cxx:67 +#: filter_oe.cpp:67 #, c-format msgid "No Outlook Express mailboxes found in directory %1." msgstr "V priečinku %1 nie sú žiadne poštové priečinky Outlook Express." -#: filter_oe.cxx:82 +#: filter_oe.cpp:82 msgid "Import folder structure..." msgstr "Import štruktúry priečinkov..." -#: filter_oe.cxx:101 +#: filter_oe.cpp:101 msgid "Finished importing Outlook Express emails" msgstr "Dokončený prevod pošty z Outlook Expressu" -#: filter_oe.cxx:119 +#: filter_oe.cpp:119 #, c-format msgid "Unable to open mailbox %1" msgstr "Nie je možné otvoriť poštový priečinok '%1'" -#: filter_oe.cxx:130 +#: filter_oe.cpp:130 #, c-format msgid "Importing OE4 Mailbox %1" msgstr "Importovanie OE4 mailboxu %1" -#: filter_oe.cxx:144 +#: filter_oe.cpp:144 #, c-format msgid "Importing OE5+ Mailbox %1" msgstr "Importovanie OE5+ mailboxu %1" -#: filter_oe.cxx:150 +#: filter_oe.cpp:150 #, c-format msgid "Importing OE5+ Folder file %1" msgstr "Import OE5+ súboru priečinku %1" -#: filter_opera.cxx:28 +#: filter_opera.cpp:28 msgid "Import Opera Emails" msgstr "Import Opera Emails" -#: filter_opera.cxx:30 +#: filter_opera.cpp:30 msgid "" "

Opera email import filter

This filter will import mails from " "Opera mail folder. Use this filter if you want to import all mails within a " @@ -323,20 +323,20 @@ msgstr "" "opera/mail/store/account*).

Poznámka: Správy budú importované " "do priečinkov pomenovaných podľa účtu s predponou OPERA

" -#: filter_opera.cxx:75 filter_outlook.cxx:45 filter_plain.cxx:51 -#: filter_pmail.cxx:61 +#: filter_opera.cpp:75 filter_outlook.cpp:45 filter_plain.cpp:51 +#: filter_pmail.cpp:61 msgid "Counting files..." msgstr "Počítam súbory..." -#: filter_opera.cxx:82 filter_outlook.cxx:49 filter_plain.cxx:55 +#: filter_opera.cpp:82 filter_outlook.cpp:49 filter_plain.cpp:55 msgid "Importing new mail files..." msgstr "Import súborov s novými správami..." -#: filter_outlook.cxx:28 +#: filter_outlook.cpp:28 msgid "Import Outlook Emails" msgstr "Import Outlook Emails" -#: filter_outlook.cxx:30 +#: filter_outlook.cpp:30 msgid "" "

Outlook email import filter

This filter will import mails " "from a Outlook pst-file. You will need to locate the folder where the pst-" @@ -351,23 +351,23 @@ msgstr "" "p>

Poznámka: Správy budú importované do priečinkov pomenovaných " "podľa účtu, z ktorého pochádzajú s predponou OUTLOOK

" -#: filter_outlook.cxx:46 +#: filter_outlook.cpp:46 msgid "Counting mail..." msgstr "Počítajú sa správy..." -#: filter_outlook.cxx:47 +#: filter_outlook.cpp:47 msgid "Counting directories..." msgstr "Počítajú sa priečinky..." -#: filter_outlook.cxx:48 +#: filter_outlook.cpp:48 msgid "Counting folders..." msgstr "Počítajú sa priečinky..." -#: filter_plain.cxx:27 +#: filter_plain.cpp:27 msgid "Import Plain Text Emails" msgstr "Import emailov z čistého textu" -#: filter_plain.cxx:29 +#: filter_plain.cpp:29 msgid "" "

Select the directory containing the emails on your system. The emails are " "placed in a folder with the same name as the directory they were in, " @@ -379,11 +379,11 @@ msgstr "" "predponou PLAIN-

Tento filter importuje všetky správy .msg, .eml a ." "txt.

" -#: filter_pmail.cxx:31 +#: filter_pmail.cpp:31 msgid "Import Folders From Pegasus-Mail" msgstr "Import priečinkov z Pegasus-Mail" -#: filter_pmail.cxx:33 +#: filter_pmail.cpp:33 msgid "" "

Select the Pegasus-Mail directory on your system (containing *.CNM, *.PMM " "and *.MBX files). On many systems this is stored in C:\\pmail\\mail or C:" @@ -396,7 +396,7 @@ msgstr "" "\\admin

Poznámka:Vzhľadom na to, že štruktúra priečinkov sa dá " "znova vytvoriť, priečinky budú uložené pod: \"PegasusMail-Import\".

" -#: filter_pmail.cxx:69 +#: filter_pmail.cpp:69 msgid "" "Cannot parse the folder structure; continuing import without subfolder " "support." @@ -404,32 +404,32 @@ msgstr "" "Nedá sa analyzovať štruktúra priečinkov, import bude pokračovať bez podpory " "podpriečinkov." -#: filter_pmail.cxx:72 +#: filter_pmail.cpp:72 msgid "Importing new mail files ('.cnm')..." msgstr "Importujem súbory s novými správami ('.cnm')..." -#: filter_pmail.cxx:74 +#: filter_pmail.cpp:74 msgid "Importing mail folders ('.pmm')..." msgstr "Importujem priečinky s poštou ('.pmm')..." -#: filter_pmail.cxx:76 +#: filter_pmail.cpp:76 msgid "Importing 'UNIX' mail folders ('.mbx')..." msgstr "Importujem unixové priečinky s poštou ('.mbx')..." -#: filter_pmail.cxx:175 filter_pmail.cxx:255 +#: filter_pmail.cpp:175 filter_pmail.cpp:255 #, c-format msgid "Importing %1" msgstr "Importovanie %1" -#: filter_pmail.cxx:290 +#: filter_pmail.cpp:290 msgid "Parsing the folder structure..." msgstr "Analyzuje sa štruktúra priečinkov..." -#: filter_sylpheed.cxx:27 +#: filter_sylpheed.cpp:27 msgid "Import Sylpheed Maildirs and Folder Structure" msgstr "Import Sylpheed Maildirs a štruktúry priečinkov" -#: filter_sylpheed.cxx:29 +#: filter_sylpheed.cpp:29 msgid "" "

Sylpheed import filter

Select the base directory of the " "Sylpheed mailfolder you want to import (usually: ~/Mail ).

Since it is " @@ -442,11 +442,11 @@ msgstr "" "dá znova vytvoriť, priečinky budú uložené pod: \"Sylpheed-Import\".

Tento filter tiež vytvorí stav správ, napr. nová alebo preposlaná." -#: filter_thebat.cxx:33 +#: filter_thebat.cpp:33 msgid "Import The Bat! Mails and Folder Structure" msgstr "Import The Bail Mails a štruktúry priečinkov" -#: filter_thebat.cxx:35 +#: filter_thebat.cpp:35 msgid "" "

The Bat! import filter

Select the base directory of the 'The " "Bat!' local mailfolder you want to import.

Note: This filter " @@ -462,11 +462,11 @@ msgstr "" "priečinkov sa dá znova vytvoriť, priečinky sa vytvoria pod: \"TheBat-Import" "\".

" -#: filter_thunderbird.cxx:28 +#: filter_thunderbird.cpp:28 msgid "Import Thunderbird/Mozilla Local Mails and Folder Structure" msgstr "Import lokálnej pošty z Thunderbird/Mozilla a štruktúry pričinkov" -#: filter_thunderbird.cxx:30 +#: filter_thunderbird.cpp:30 msgid "" "

Thunderbird/Mozilla import filter

Select your base " "Thunderbird/Mozilla mailfolder (usually ~/.thunderbird/*.default/Mail/Local " @@ -482,7 +482,7 @@ msgstr "" "veľa nových priečinkov.

Vzhľadom na to, že štruktúra priečinkov sa dá " "znova vytvoriť, priečinky budú uložené pod: \"Thunderbird-Import\".

" -#: filters.cxx:145 filters.cxx:180 filters.cxx:208 +#: filters.cpp:145 filters.cpp:180 filters.cpp:208 msgid "" "Fatal: Unable to start KMail for DCOP communication. Make sure " "kmail is installed." @@ -490,15 +490,15 @@ msgstr "" "Kritická: Nie je možné spustiť KMail pre DCOP komunikáciu. Overte, či " "je kmail nainštalovaný." -#: filters.cxx:153 filters.cxx:188 +#: filters.cpp:153 filters.cpp:188 msgid "Cannot make folder %1 in KMail" msgstr "Nie je možné vytvoriť priečinok %1 v KMaile" -#: filters.cxx:156 filters.cxx:191 +#: filters.cpp:156 filters.cpp:191 msgid "Cannot add message to folder %1 in KMail" msgstr "Nie je možné pridať správu do priečinku %1 v KMaile" -#: filters.cxx:162 filters.cxx:194 +#: filters.cpp:162 filters.cpp:194 msgid "Error while adding message to folder %1 in KMail" msgstr "Chyba pri pridávaní správy do priečinku %1 v KMaile" diff --git a/tde-i18n-sk/messages/tdepim/tdeio_imap4.po b/tde-i18n-sk/messages/tdepim/tdeio_imap4.po index aa3a92a53b2..a7b87d4e265 100644 --- a/tde-i18n-sk/messages/tdepim/tdeio_imap4.po +++ b/tde-i18n-sk/messages/tdepim/tdeio_imap4.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: tdeio_imap4\n" -"POT-Creation-Date: 2020-05-11 04:03+0200\n" +"POT-Creation-Date: 2020-12-16 16:52+0100\n" "PO-Revision-Date: 2008-01-27 16:35+0100\n" "Last-Translator: Richard Fric \n" "Language-Team: Slovak \n" @@ -30,15 +30,15 @@ msgid "" "Your emails" msgstr "" -#: imap4.cc:622 +#: imap4.cpp:622 msgid "Message from %1 while processing '%2': %3" msgstr "Správa od %1 kým sa spracúva '%2': %3" -#: imap4.cc:624 +#: imap4.cpp:624 msgid "Message from %1: %2" msgstr "Správa od %1: %2" -#: imap4.cc:948 +#: imap4.cpp:948 msgid "" "The following folder will be created on the server: %1 What do you want to " "store in this folder?" @@ -46,31 +46,31 @@ msgstr "" "Nasledujúci priečinok bude vytvorený na serveri: %1 Čo chcete uložiť do " "tohoto priečinku?" -#: imap4.cc:950 +#: imap4.cpp:950 msgid "Create Folder" msgstr "Vytvoriť priečinok" -#: imap4.cc:951 +#: imap4.cpp:951 msgid "&Messages" msgstr "&Správy" -#: imap4.cc:951 +#: imap4.cpp:951 msgid "&Subfolders" msgstr "&Podpriečinky" -#: imap4.cc:1285 +#: imap4.cpp:1285 msgid "Unsubscribe of folder %1 failed. The server returned: %2" msgstr "Odhlásenie priečinku %1 zlýhalo. Server odpovedal: %2" -#: imap4.cc:1306 +#: imap4.cpp:1306 msgid "Subscribe of folder %1 failed. The server returned: %2" msgstr "Prihlásenie priečinku %1 zlýhalo. Server odpovedal: %2" -#: imap4.cc:1375 imap4.cc:1387 imap4.cc:1418 +#: imap4.cpp:1375 imap4.cpp:1387 imap4.cpp:1418 msgid "Changing the flags of message %1 failed." msgstr "Zmena príznakov správy %1 zlyhala." -#: imap4.cc:1464 +#: imap4.cpp:1464 msgid "" "Setting the Access Control List on folder %1 for user %2 failed. The server " "returned: %3" @@ -78,7 +78,7 @@ msgstr "" "Nastavenie prístupových práv na priečinok %1 pre užívateľa %2 zlyhalo. " "Server odpovedal: %3" -#: imap4.cc:1483 +#: imap4.cpp:1483 msgid "" "Deleting the Access Control List on folder %1 for user %2 failed. The server " "returned: %3" @@ -86,31 +86,31 @@ msgstr "" "Odstránenie prístupových práv na priečinok %1 pre užívateľa %2 zlyhalo. " "Server odpovedal: %3" -#: imap4.cc:1500 imap4.cc:1527 +#: imap4.cpp:1500 imap4.cpp:1527 msgid "" "Retrieving the Access Control List on folder %1 failed. The server returned: " "%2" msgstr "" "Získanie prístupových práv na priečinok %1 zlyhalo. Server odpovedal: %2" -#: imap4.cc:1561 +#: imap4.cpp:1561 msgid "Searching of folder %1 failed. The server returned: %2" msgstr "Hľadanie priečinku %1 zlyhalo. Server odpovedal: %2" -#: imap4.cc:1595 +#: imap4.cpp:1595 msgid "Custom command %1:%2 failed. The server returned: %3" msgstr "Vlastný príkaz %1:%2 zlyhal. Server odpovedal: %3" -#: imap4.cc:1678 +#: imap4.cpp:1678 msgid "Setting the annotation %1 on folder %2 failed. The server returned: %3" msgstr "Nastavenie anotácie %1 na priečinok %2 zlyhalo. Server odpovedal: %3" -#: imap4.cc:1702 +#: imap4.cpp:1702 msgid "" "Retrieving the annotation %1 on folder %2 failed. The server returned: %3" msgstr "Získanie anotácie %1 na priečinok %2 zlyhalo. Server odpovedal: %3" -#: imap4.cc:1739 +#: imap4.cpp:1739 msgid "" "Retrieving the quota root information on folder %1 failed. The server " "returned: %2" @@ -118,7 +118,7 @@ msgstr "" "Získanie koreňovej informácie kvóty pre priečinok %1 zlyhalo. Server " "odpovedal: %2" -#: imap4.cc:2064 +#: imap4.cpp:2064 msgid "" "The server %1 supports neither IMAP4 nor IMAP4rev1.\n" "It identified itself with: %2" @@ -126,7 +126,7 @@ msgstr "" "Server %1 nepodporuje IMAP4 ani IMAP4rev1.\n" "Označil sa ako: %2" -#: imap4.cc:2075 +#: imap4.cpp:2075 msgid "" "The server does not support TLS.\n" "Disable this security feature to connect unencrypted." @@ -134,23 +134,23 @@ msgstr "" "Server nepodporuje TLS.\n" "Aby ste sa pripojili bez šifrovania, vypnite túto bezpečnostnú funkciu." -#: imap4.cc:2100 +#: imap4.cpp:2100 msgid "Starting TLS failed." msgstr "Spustenie TLS zlyhalo." -#: imap4.cc:2109 +#: imap4.cpp:2109 msgid "LOGIN is disabled by the server." msgstr "LOGIN je zakázaný serverom." -#: imap4.cc:2116 +#: imap4.cpp:2116 msgid "The authentication method %1 is not supported by the server." msgstr "Metóda prihlásenia %1 nie je podporovaná serverom." -#: imap4.cc:2144 +#: imap4.cpp:2144 msgid "Username and password for your IMAP account:" msgstr "Užívateľské meno a heslo pre váš účet IMAP:" -#: imap4.cc:2158 +#: imap4.cpp:2158 msgid "" "Unable to login. Probably the password is wrong.\n" "The server %1 replied:\n" @@ -160,7 +160,7 @@ msgstr "" "Server %1 odpovedal:\n" "%2" -#: imap4.cc:2165 +#: imap4.cpp:2165 msgid "" "Unable to authenticate via %1.\n" "The server %2 replied:\n" @@ -170,11 +170,11 @@ msgstr "" "Server %2 odpovedal:\n" "%3" -#: imap4.cc:2172 +#: imap4.cpp:2172 msgid "SASL authentication is not compiled into tdeio_imap4." msgstr "SASL overenie nie je skompilované v tdeio_imap4." -#: imap4.cc:2716 +#: imap4.cpp:2716 msgid "Unable to open folder %1. The server replied: %2" msgstr "Nepodarilo sa otvoriť priečinok %1. Odpoveď serveru: %2" diff --git a/tde-i18n-sk/messages/tdesdk/kbabel.po b/tde-i18n-sk/messages/tdesdk/kbabel.po index 002f17265b6..40f65f0b2fb 100644 --- a/tde-i18n-sk/messages/tdesdk/kbabel.po +++ b/tde-i18n-sk/messages/tdesdk/kbabel.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: kbabel\n" -"POT-Creation-Date: 2020-09-27 19:43+0200\n" +"POT-Creation-Date: 2020-12-16 16:57+0100\n" "PO-Revision-Date: 2006-09-29 19:25+0200\n" "Last-Translator: Richard Fric \n" "Language-Team: Slovak \n" @@ -2392,89 +2392,89 @@ msgstr "&Dostupné:" msgid "&Selected:" msgstr "&Vybrané:" -#: datatools/accelerators/main.cc:58 +#: datatools/accelerators/main.cpp:58 msgid "" "_: what check found errors\n" "accelerator" msgstr "akcelerátory" -#: datatools/arguments/main.cc:57 +#: datatools/arguments/main.cpp:57 msgid "" "_: what check found errors\n" "arguments" msgstr "argumenty" -#: datatools/context/main.cc:58 +#: datatools/context/main.cpp:58 msgid "" "_: what check found errors\n" "context info" msgstr "kontextová informácia" -#: datatools/equations/main.cc:58 +#: datatools/equations/main.cpp:58 msgid "" "_: what check found errors\n" "equations" msgstr "rovnice" -#: datatools/length/main.cc:61 datatools/regexp/main.cc:55 +#: datatools/length/main.cpp:61 datatools/regexp/main.cpp:55 msgid "" "_: which check found errors\n" "translation has inconsistent length" msgstr "preklad s nezodpovedajúcou dĺžkou" -#: datatools/not-translated/main.cc:60 +#: datatools/not-translated/main.cpp:60 msgid "" "_: which check found errors\n" "English text in translation" msgstr "anglický text v preklade" -#: datatools/pluralforms/main.cc:59 +#: datatools/pluralforms/main.cpp:59 msgid "" "_: what check found errors\n" "plural forms" msgstr "množné čísla" -#: datatools/punctuation/main.cc:58 +#: datatools/punctuation/main.cpp:58 msgid "" "_: what check found errors\n" "punctuation" msgstr "interpunkcia" -#: datatools/regexp/main.cc:58 +#: datatools/regexp/main.cpp:58 msgid "Error loading data (%1)" msgstr "Chyba pri načítaní dát (%1)" -#: datatools/regexp/main.cc:118 +#: datatools/regexp/main.cpp:118 msgid "File not found" msgstr "Súbor nenájdený" -#: datatools/regexp/main.cc:123 +#: datatools/regexp/main.cpp:123 msgid "The file is not a XML" msgstr "Súbor nie je vo formáte XML" -#: datatools/regexp/main.cc:147 +#: datatools/regexp/main.cpp:147 msgid "Expected tag 'item'" msgstr "Očakávaná značka 'položka'" -#: datatools/regexp/main.cc:153 +#: datatools/regexp/main.cpp:153 msgid "First child of 'item' is not a node" msgstr "Prvý potomok 'položky' nie je uzol" -#: datatools/regexp/main.cc:159 +#: datatools/regexp/main.cpp:159 msgid "Expected tag 'name'" msgstr "Očakávaná značka 'meno'" -#: datatools/regexp/main.cc:167 +#: datatools/regexp/main.cpp:167 msgid "Expected tag 'exp'" msgstr "Očakávaná značka 'exp'" -#: datatools/whitespace/main.cc:60 +#: datatools/whitespace/main.cpp:60 msgid "" "_: which check found errors\n" "whitespace only translation" msgstr "preklad ako prázdne znaky" -#: datatools/xml/main.cc:60 +#: datatools/xml/main.cpp:60 msgid "" "_: what check found errors\n" "XML tags" -- cgit v1.2.1