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# translation of konquest.po to German
# Copyright (C) 2003, 2004, 2005 Free Software Foundation, Inc.
#
# Stefan Winter <[email protected]>, 2003, 2004, 2005.
# Thomas Reitelbach <[email protected]>, 2005.
msgid ""
msgstr ""
"Project-Id-Version: konquest\n"
"POT-Creation-Date: 2008-07-08 01:19+0200\n"
"PO-Revision-Date: 2005-12-03 14:06+0100\n"
"Last-Translator: Thomas Reitelbach <[email protected]>\n"
"Language-Team: German <[email protected]>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"X-Generator: KBabel 1.11\n"
"Plural-Forms:  nplurals=2; plural=(n != 1);\n"

#. i18n: file newGameDlg_ui.ui line 65
#: rc.cpp:9
#, no-c-format
msgid "Player list:"
msgstr "Spielerliste:"

#. i18n: file newGameDlg_ui.ui line 74
#: rc.cpp:12
#, no-c-format
msgid "Name"
msgstr "Name"

#. i18n: file newGameDlg_ui.ui line 85
#: rc.cpp:15
#, no-c-format
msgid "New Column"
msgstr "Neue Spalte"

#. i18n: file newGameDlg_ui.ui line 111
#: rc.cpp:18
#, no-c-format
msgid "&Human player:"
msgstr "&Menschlicher Spieler:"

#. i18n: file newGameDlg_ui.ui line 162
#: rc.cpp:21
#, no-c-format
msgid "&Add Human Player"
msgstr "&Menschlichen Spieler hinzufügen"

#. i18n: file newGameDlg_ui.ui line 244
#: rc.cpp:24
#, no-c-format
msgid "Preview map:"
msgstr "Kartenvorschau:"

#. i18n: file newGameDlg_ui.ui line 343
#: rc.cpp:27
#, no-c-format
msgid "Reject &Map"
msgstr "&Karte ablehnen"

#: Konquest.cc:10
msgid "Galactic Strategy TDE Game"
msgstr "Galaktisches TDE Strategie-Spiel"

#: Konquest.cc:15
msgid "Konquest"
msgstr "Konquest"

#: Konquest.cc:17
msgid "Copyright (c) 1999-2001, Developers"
msgstr "Copyright (c) 1999-2001, die Entwickler"

#: fleetdlg.cc:41
msgid "Fleet Overview"
msgstr "Flottenüberblick"

#: fleetdlg.cc:44
msgid "Fleet No."
msgstr "Flotte Nr."

#: fleetdlg.cc:45
msgid "Destination"
msgstr "Ziel"

#: fleetdlg.cc:46
msgid "Ships"
msgstr "Schiffe"

#: fleetdlg.cc:47
msgid "Kill Percentage"
msgstr "Tötungs-Rate"

#: fleetdlg.cc:48
msgid "Arrival Turn"
msgstr "Ankunftszeit"

#: gameboard.cc:65
msgid "End Turn"
msgstr "Runde beenden"

#: gameboard.cc:237
msgid "Select source planet..."
msgstr "Herkunftsplaneten auswählen ..."

#: gameboard.cc:255
msgid "Select destination planet..."
msgstr "Zielplaneten auswählen ..."

#: gameboard.cc:277
msgid ": How many ships?"
msgstr ": Wieviele Schiffe?"

#: gameboard.cc:301
msgid "Ruler: Select starting planet."
msgstr "Herrscher: Wähle den Startplaneten aus."

#: gameboard.cc:316
msgid ""
"The distance from Planet %1 to Planet %2 is %3 light years.\n"
"A ship leaving this turn will arrive on turn %4"
msgstr ""
"Die Entfernung vom Planeten %1 zum Planeten %2 beträgt %3 Lichtjahre.\n"
"Ein Schiff, das in dieser Runde startet, wird in Runde %4 ankommen."

#: gameboard.cc:322
msgid "Distance"
msgstr "Entfernung"

#: gameboard.cc:327
msgid "Ruler: Select ending planet."
msgstr "Herrscher: Wähle den Zielplaneten aus."

#: gameboard.cc:339
msgid "Computer Player thinking..."
msgstr "Computerspieler denkt nach ..."

#: gameboard.cc:434
msgid "Turn #: %1 of %2"
msgstr "Runde #: %1 von %2"

#: gameboard.cc:475
msgid "The mighty %1 has conquered the galaxy!"
msgstr "Der mächtige %1 hat die Galaxis erobert!"

#: gameboard.cc:476
msgid "Game Over"
msgstr "Spiel beendet"

#: gameboard.cc:631
msgid "The once mighty empire of %1 has fallen in ruins."
msgstr "Das einst mächtige Reich von %1 ist in Trümmern versunken."

#: gameboard.cc:641
msgid "The fallen empire of %1 has staggered back to life."
msgstr "Das gefallene Reich von %1 ist ins Leben zurückgetaumelt."

#: gameboard.cc:662
msgid "Reinforcements (%1 ships) have arrived for planet %2."
msgstr "Für Planet %2 ist Verstärkung (%1 Schiffe) eingetroffen."

#: gameboard.cc:706
msgid "Planet %2 has held against an attack from %1."
msgstr "Planet %2 hat die Attacke von %1 überstanden."

#: gameboard.cc:715
msgid "Planet %2 has fallen to %1."
msgstr "Planet %2 ist an %1 gefallen."

#: gameboard.cc:777
msgid "Do you wish to retire this game?"
msgstr "Möchten Sie dieses Spiel aufgeben?"

#: gameboard.cc:778
msgid "End Game"
msgstr "Spielende"

#: gameboard.cc:790
msgid "Final Standings"
msgstr "Letzter Stand"

#: gameboard.cc:960
msgid "Not enough ships to send."
msgstr "Nicht genug Schiffe zum Senden verfügbar."

#: gameboard.cc:982
msgid "Current Standings"
msgstr "Momentaner Stand"

#: gameenddlg.cc:15
msgid "Out of Turns"
msgstr "Keine Runden mehr übrig"

#: gameenddlg.cc:22
msgid ""
"This is the last turn.\n"
"Do you wish to add extra turns?"
msgstr ""
"Dies ist die letzte Runde.\n"
"Möchten Sie weitere Runden anhängen?"

#: gameenddlg.cc:28
msgid "&Add Turns"
msgstr "&Runden anhängen"

#: gameenddlg.cc:29
msgid "Add the specified number of turns to the game and continue playing."
msgstr ""
"Die angegebene Anzahl an Runden an das Spiel anhängen und weiterspielen"

#: gameenddlg.cc:30
msgid "&Game Over"
msgstr "&Spiel beendet"

#: gameenddlg.cc:31
msgid "Terminate the current game."
msgstr "Das laufende Spiel abbrechen."

#: gameenddlg.cc:74
#, c-format
msgid "Extra turns: %1"
msgstr "Anzahl der Runden: %1"

#: mainwin.cc:26
msgid "Galactic Conquest"
msgstr "Galaktische Eroberung"

#: mainwin.cc:47
msgid "&Measure Distance"
msgstr "&Entfernung messen"

#: mainwin.cc:49
msgid "&Show Standings"
msgstr "&Stand anzeigen"

#: mainwin.cc:51
msgid "&Fleet Overview"
msgstr "&Flottenüberblick"

#: newgamedlg.cc:30
msgid "Start New Game"
msgstr "Neues Spiel beginnen"

#: newgamedlg.cc:106 newgamedlg.cc:151
msgid "Human Player"
msgstr "Menschlicher Spieler"

#: newgamedlg.cc:187
#, c-format
msgid ""
"_: Generated AI player name\n"
"Comp%1"
msgstr "Computer-%1"

#: newgamedlg.cc:191
msgid "Computer Player"
msgstr "Computerspieler"

#: newgamedlg.cc:232
#, c-format
msgid "Number of &players: %1"
msgstr "Anzahl &Spieler: %1"

#: newgamedlg.cc:233
#, c-format
msgid "Number of neutral p&lanets: %1"
msgstr "Anzahl neutraler &Planeten: %1"

#: newgamedlg.cc:234
#, c-format
msgid "Number of &turns: %1"
msgstr "Anzahl der &Runden: %1"

#: newgamedlg.cc:251
msgid "The game is much more fun when you add a human player!"
msgstr ""
"Das Spiel macht sehr viel mehr Spaß wenn Sie einen menschlichen Spieler "
"hinzufügen!"

#: planet_info.cc:95
msgid "Planet name: "
msgstr "Planeten-Name: "

#: planet_info.cc:98
msgid "Owner: "
msgstr "Besitzer: "

#: planet_info.cc:101
msgid "Ships: "
msgstr "Schiffe: "

#: planet_info.cc:104
msgid "Production: "
msgstr "Produktion: "

#: planet_info.cc:107
msgid "Kill percent: "
msgstr "Tötungs-Rate: "

#: planet_info.cc:129 planet_info.cc:144
#, c-format
msgid "Planet name: %1"
msgstr "Planeten-Name: %1"

#: planet_info.cc:147
#, c-format
msgid "Owner: %1"
msgstr "Besitzer: %1"

#: planet_info.cc:150
#, c-format
msgid "Ships: %1"
msgstr "Schiffe: %1"

#: planet_info.cc:153
#, c-format
msgid "Production: %1"
msgstr "Produktion: %1"

#: planet_info.cc:156
#, c-format
msgid "Kill percent: %1"
msgstr "Tötungs-Rate: %1"

#: scoredlg.cc:36
msgid "Player"
msgstr "Spieler"

#: scoredlg.cc:37
msgid "Ships Built"
msgstr "Schiffe gebaut"

#: scoredlg.cc:38
msgid "Planets Conquered"
msgstr "Planeten erobert"

#: scoredlg.cc:39
msgid "Fleets Launched"
msgstr "Flotten entsandt"

#: scoredlg.cc:40
msgid "Fleets Destroyed"
msgstr "Flotten zerstört"

#: scoredlg.cc:41
msgid "Ships Destroyed"
msgstr "Schiffe zerstört"

#: _translatorinfo.cpp:1
msgid ""
"_: NAME OF TRANSLATORS\n"
"Your names"
msgstr "Matthias Kiefer"

#: _translatorinfo.cpp:3
msgid ""
"_: EMAIL OF TRANSLATORS\n"
"Your emails"
msgstr "[email protected]"