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/*
* Copyright (C) 2001 Rik Hemsley (rikkus) <[email protected]>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include <qtimer.h>
#include <noatun/app.h>
#include <noatun/player.h>
#include "seeker.h"
#include "seeker.moc"
Seeker::Seeker(QWidget * parent)
: QSlider(0, 60, 10, 0, Horizontal, parent),
adjusting_(false)
{
delayedUpdateTimer_ = new QTimer(this);
connect(this, SIGNAL(sliderPressed()), SLOT(slotSliderPressed()));
connect(this, SIGNAL(sliderReleased()), SLOT(slotSliderReleased()));
connect(this, SIGNAL(valueChanged(int)), SLOT(slotValueChanged(int)));
connect(napp->player(), SIGNAL(timeout()), SLOT(slotTimeout()));
connect(delayedUpdateTimer_, SIGNAL(timeout()), SLOT(slotDelayedUpdate()));
}
Seeker::~Seeker()
{
}
void
Seeker::slotSliderPressed()
{
adjusting_ = true;
}
void
Seeker::slotValueChanged(int)
{
if (adjusting_)
delayedUpdateTimer_->start(100, true);
}
void
Seeker::slotDelayedUpdate()
{
napp->player()->skipTo(value());
}
void
Seeker::slotSliderReleased()
{
delayedUpdateTimer_->stop();
adjusting_ = false;
napp->player()->skipTo(value());
}
void
Seeker::wheelEvent(QWheelEvent *)
{
// Ignore.
}
void
Seeker::slotTimeout()
{
blockSignals(true);
{
delayedUpdateTimer_->stop();
int currentLength = int(napp->player()->getLength());
int currentTime = int(napp->player()->getTime());
if (currentLength != maxValue())
setMaxValue(currentLength);
if (!adjusting_)
{
if (currentTime != value())
setValue(currentTime);
}
}
blockSignals(false);
update();
}
// vim:ts=2:sw=2:tw=78:noet
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