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// Copyright (c) 2003-2005 Charles Samuels <[email protected]>
// See the file COPYING for redistribution terms.
#ifndef OBLIQUE_H
#define OBLIQUE_H
#include <noatun/playlist.h>
#include <noatun/plugin.h>
#include "query.h"
#include "kdatacollection.h"
#include <kio/global.h>
class View;
class Tree;
class Base;
class Selector;
class TreeItem;
class DirectoryAdder;
namespace KIO
{
class ListJob;
class Job;
}
class Oblique : public Playlist, public Plugin
{
Q_OBJECT
View *mView;
Base *mBase;
Selector *mSelector;
KDataCollection mSchemaCollection;
DirectoryAdder *mAdder;
public:
Oblique();
~Oblique();
Base *base() { return mBase; }
TQStringList schemaNames() const { return mSchemaCollection.names(); }
TQString loadSchema(Query &q, const TQString &name)
{
TQString t = q.load(mSchemaCollection.file(name));
if (t.length())
q.setName(name);
return t;
}
void saveSchema(Query &q, const TQString &name, const TQString &title)
{
q.save(title, mSchemaCollection.saveFile(name));
}
void removeSchema(const TQString &name)
{
mSchemaCollection.remove(name);
}
virtual void reset();
virtual void clear();
virtual void addFile(const KURL&, bool play=false);
virtual PlaylistItem next();
virtual PlaylistItem previous();
virtual PlaylistItem current();
virtual void setCurrent(const PlaylistItem &);
virtual PlaylistItem getFirst() const;
virtual PlaylistItem getAfter(const PlaylistItem &item) const;
virtual bool listVisible() const;
virtual void showList();
virtual void hideList();
virtual Playlist *playlist() { return this; }
public slots:
void selected(TreeItem *cur);
void beginDirectoryAdd(const KURL &url);
private slots:
void loopTypeChange(int i);
void adderDone();
};
/**
* loads the database into a Tree
**/
class Loader : public QObject
{
Q_OBJECT
// the id of the next file to load
FileId mDeferredLoaderAt;
Tree *mTree;
Base *mBase;
public:
Loader(Tree *into);
signals:
void finished();
private slots:
void loadItemsDeferred();
};
/**
* Adds a directory to
* emits @ref done() when finished so you
* can delete it
**/
class DirectoryAdder : public QObject
{
Q_OBJECT
Oblique *mOblique;
KURL::List pendingAddDirectories;
KURL::List::Iterator lastAddedSubDirectory;
KIO::ListJob *listJob;
KURL currentJobURL;
public:
DirectoryAdder(const KURL &dir, Oblique *oblique);
Oblique *oblique() { return mOblique; }
public slots:
void add(const KURL &dir);
signals:
void done();
private slots:
void slotResult(KIO::Job *job);
void slotEntries(KIO::Job *job, const KIO::UDSEntryList &entries);
void slotRedirection(KIO::Job *, const KURL & url);
private:
void addNextPending();
};
#endif
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