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#ifndef __FLUXSS_H__
#define __FLUXSS_H__
//============================================================================
//
// Terence Welsh Screensaver - Flux
// http://www.reallyslick.com/
//
// Ported to KDE by Karl Robillard
//
//============================================================================
#include <tqgl.h>
#define LIGHTSIZE 64
class flux;
class particle;
class QTimer;
class FluxWidget : public QGLWidget
{
Q_OBJECT
public:
enum eDefault
{
Regular,
Hypnotic,
Insane,
Sparklers,
Paradigm,
Galactic,
DefaultModes
};
FluxWidget( TQWidget* parent=0, const char* name=0 );
~FluxWidget();
void setDefaults( int which );
void updateParameters();
protected:
void paintGL();
void resizeGL( int w, int h );
void initializeGL();
#ifdef UNIT_TEST
void keyPressEvent( TQKeyEvent* );
#endif
private slots:
void nextFrame();
private:
float lumdiff;
float cameraAngle;
float cosCameraAngle, sinCameraAngle;
unsigned char lightTexture[LIGHTSIZE][LIGHTSIZE];
int dFluxes;
int dParticles;
int dTrail;
int dGeometry;
float dSize;
int dComplexity;
int dRandomize;
int dExpansion;
int dRotation;
int dWind;
float dInstability;
int dBlur;
int dSmart;
int dPriority;
flux* _fluxes;
// Using TQTimer rather than timerEvent() to avoid getting locked out of
// the TQEvent loop on lower-end systems. Ian Geiser <[email protected]>
// says this is the way to go.
TQTimer* _timer;
int _frameTime;
friend class flux;
friend class particle;
};
#ifndef UNIT_TEST
#include <kdialogbase.h>
#include <kscreensaver.h>
class KFluxScreenSaver : public KScreenSaver
{
Q_OBJECT
public:
KFluxScreenSaver( WId id );
virtual ~KFluxScreenSaver();
int mode() const { return _mode; }
public slots:
void setMode( int );
private:
void readSettings();
FluxWidget* _flux;
int _mode;
};
class QComboBox;
class KFluxSetup : public KDialogBase
{
Q_OBJECT
public:
KFluxSetup( TQWidget* parent = 0, const char* name = 0 );
~KFluxSetup();
private slots:
void slotHelp();
void slotOk();
private:
TQComboBox* modeW;
KFluxScreenSaver* _saver;
};
#endif
#endif //__FLUXSS_H__
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