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#ifndef __STDCLIENT_BITMAPS_H
#define __STDCLIENT_BITMAPS_H

/**
 * The standard client has the capability to color it's titlebar buttons
 * according to the new color scheme. In order to do this it needs a bitmap
 * for each shade which it draws into a pixmap with the appropriate color.
 * These are all the bitmaps.
 */

static const unsigned char close_white_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x04, 0x10, 0x04, 0x08, 0x08, 0x04, 0x10, 0x02,
  0x20, 0x01, 0x40, 0x00, 0x40, 0x00, 0x20, 0x01, 0x10, 0x02, 0x08, 0x04,
  0x04, 0x08, 0x04, 0x10, 0x00, 0x00, 0x00, 0x00};

static const unsigned char close_dgray_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x08, 0x20, 0x18, 0x30, 0x30, 0x18, 0x60, 0x0c,
  0xc0, 0x06, 0x80, 0x03, 0x80, 0x03, 0xc0, 0x06, 0x60, 0x0c, 0x30, 0x18,
  0x18, 0x30, 0x08, 0x20, 0x00, 0x00, 0x00, 0x00};

static const unsigned char close_mask_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x0c, 0x30, 0x1c, 0x38, 0x38, 0x1c, 0x70, 0x0e,
  0xe0, 0x07, 0xc0, 0x03, 0xc0, 0x03, 0xe0, 0x07, 0x70, 0x0e, 0x38, 0x1c,
  0x1c, 0x38, 0x0c, 0x30, 0x00, 0x00, 0x00, 0x00};

static const unsigned char iconify_white_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x80, 0x03, 0x80, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char iconify_dgray_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x02, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};


static const unsigned char iconify_mask_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x80, 0x03, 0x80, 0x02, 0x80, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char maximize_white_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0xfc, 0x1f, 0x04, 0x00, 0x04, 0x08, 0x04, 0x08,
  0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0xf4, 0x0f,
  0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char maximize_dgray_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x08, 0x10, 0x08, 0x10,
  0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10,
  0xf8, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char maximize_mask_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0xfc, 0x1f, 0xfc, 0x1f, 0x0c, 0x18, 0x0c, 0x18,
  0x0c, 0x18, 0x0c, 0x18, 0x0c, 0x18, 0x0c, 0x18, 0x0c, 0x18, 0xfc, 0x1f,
  0xfc, 0x1f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char maximizedown_white_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf8, 0x1f, 0x08, 0x10,
  0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10, 0x08, 0x10,
  0x08, 0x10, 0xf8, 0x1f, 0x00, 0x00, 0x00, 0x00};

static const unsigned char maximizedown_dgray_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x1f, 0x04, 0x00, 0x04, 0x08,
  0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08, 0x04, 0x08,
  0xf4, 0x0f, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char maximizedown_mask_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfc, 0x1f, 0xfc, 0x1f, 0x0c, 0x18,
  0x0c, 0x18, 0x0c, 0x18, 0x0c, 0x18, 0x0c, 0x18, 0x0c, 0x18, 0x0c, 0x18,
  0xfc, 0x1f, 0xfc, 0x1f, 0x00, 0x00, 0x00, 0x00};

static const unsigned char menu_white_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0xfc, 0x3f, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char menu_dgray_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x20, 0xf8, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char menu_mask_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0xfc, 0x3f, 0x04, 0x20, 0xfc, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char pindown_white_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0x80, 0x1f, 0xa0, 0x03,
  0xb0, 0x01, 0x30, 0x01, 0xf0, 0x00, 0x70, 0x00, 0x20, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char pindown_gray_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1c,
  0x00, 0x0e, 0x00, 0x06, 0x00, 0x00, 0x80, 0x07, 0xc0, 0x03, 0xe0, 0x01,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char pindown_dgray_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xc0, 0x10, 0x70, 0x20, 0x50, 0x20,
  0x48, 0x30, 0xc8, 0x38, 0x08, 0x1f, 0x08, 0x18, 0x10, 0x1c, 0x10, 0x0e,
  0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char pindown_mask_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x0f, 0xc0, 0x1f, 0xf0, 0x3f, 0xf0, 0x3f,
  0xf8, 0x3f, 0xf8, 0x3f, 0xf8, 0x1f, 0xf8, 0x1f, 0xf0, 0x1f, 0xf0, 0x0f,
  0xe0, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
  
static const unsigned char pinup_white_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x00, 0x80, 0x11,
  0x3f, 0x15, 0x00, 0x15, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char pinup_gray_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x80, 0x0a, 0xbf, 0x0a, 0x80, 0x15, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char pinup_dgray_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0x40, 0x31, 0x40, 0x2e,
  0x40, 0x20, 0x40, 0x20, 0x7f, 0x2a, 0x40, 0x3f, 0xc0, 0x31, 0xc0, 0x20,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char pinup_mask_bits[] = {
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x20, 0xc0, 0x31, 0xc0, 0x3f,
  0xff, 0x3f, 0xff, 0x3f, 0xff, 0x3f, 0xc0, 0x3f, 0xc0, 0x31, 0xc0, 0x20,
  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};

static const unsigned char help_mask_bits[] = {
 0x00,0x00,0x00,0x00,0xe0,0x03,0xf0,0x07,0x70,0x0e,0x60,0x0e,0x00,0x0f,0x80,
 0x07,0xc0,0x03,0xc0,0x01,0x80,0x01,0xc0,0x00,0xc0,0x01,0x80,0x01,0x00,0x00,
 0x00,0x00,0x00,0x00,0x00,0x4c,0x0b,0x08,0x58,0x65,0x09,0x08,0x90,0x00,0x00,
 0x00,0x09,0x04,0x00,0x00,0x72,0x6f,0x6f,0x74,0x00,0x24,0x31,0x24,0x47,0x6b,
 0x65,0x44,0x78,0x63 };

static const unsigned char help_dark_bits[] = {
 0x00,0x00,0x00,0x00,0xe0,0x03,0x30,0x06,0x30,0x06,0x00,0x06,0x00,0x03,0x80,
 0x01,0xc0,0x00,0xc0,0x00,0x00,0x00,0xc0,0x00,0xc0,0x00,0x00,0x00,0x00,0x00,
 0x00,0x00,0x00,0x00,0x65,0x64,0x28,0x29,0x00,0x00,0x00,0x00,0x90,0x00,0x00,
 0x00,0x21,0x00,0x00,0x00,0x34,0xfe,0x12,0x2b,0x00,0x00,0xff,0xff,0x58,0xc0,
 0x01,0x2b,0x45,0xfe };

static const unsigned char help_light_bits[] = {
 0x00,0x00,0x00,0x00,0x00,0x00,0xc0,0x01,0x40,0x08,0x60,0x08,0x00,0x0c,0x00,
 0x06,0x00,0x03,0x00,0x01,0x80,0x01,0x00,0x00,0x00,0x01,0x80,0x01,0x00,0x00,
 0x00,0x00,0x00,0x00,0x00,0x4c,0x0b,0x08,0x58,0x65,0x09,0x08,0x90,0x00,0x00,
 0x00,0x09,0x04,0x00,0x00,0x72,0x6f,0x6f,0x74,0x00,0x24,0x31,0x24,0x47,0x6b,
 0x65,0x44,0x78,0x63 };

#endif