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authorRichard Grenville <[email protected]>2012-10-26 11:12:28 +0800
committerRichard Grenville <[email protected]>2012-10-26 11:28:38 +0800
commit399df7aef871f7db8ab3adbe3eee6b0f5af99989 (patch)
tree18772787f0a33a4efe8a7cc9b02b70bcad973b1c
parentc1471ff16a88f5383450fa6715124b465f379727 (diff)
downloadtdebase-399df7aef871f7db8ab3adbe3eee6b0f5af99989.tar.gz
tdebase-399df7aef871f7db8ab3adbe3eee6b0f5af99989.zip
Bug fix #7: Correct a possible issue in VSync
- I realized I might have fundamentally misunderstood VSync. This commit tries to fix the possible problem, or at least move the tearing line close to the top of the screen. - Software VSync is replaced by --sw-opti (software optimization), as I guess it isn't possible at all to do VSync without driver support. - Add "vsync" and "sw-opti" as configuration file options.
-rwxr-xr-xcompton.c214
-rw-r--r--compton.h32
2 files changed, 133 insertions, 113 deletions
diff --git a/compton.c b/compton.c
index 833efeaa9..4394e8088 100755
--- a/compton.c
+++ b/compton.c
@@ -74,12 +74,11 @@ Bool reg_ignore_expire = False;
/// Window ID of the window we register as a symbol.
Window reg_win = 0;
-/// Currently used refresh rate. Used for Software VSync.
+/// Currently used refresh rate. Used for sw_opti.
short refresh_rate = 0;
-/// Interval between refresh in nanoseconds. Used for Software VSync.
+/// Interval between refresh in nanoseconds. Used for sw_opti.
unsigned long refresh_intv = 0;
-/// Nanosecond-level offset of the first painting.
-/// Used for Software VSync.
+/// Nanosecond-level offset of the first painting. Used for sw_opti.
long paint_tm_offset = 0;
#ifdef CONFIG_VSYNC_DRM
@@ -179,6 +178,7 @@ static options_t opts = {
.paint_on_overlay = False,
.refresh_rate = 0,
+ .sw_opti = False,
.vsync = VSYNC_NONE,
.dbe = False,
@@ -1568,6 +1568,10 @@ win_paint_win(Display *dpy, win *w, Picture tgt_buffer) {
static void
paint_all(Display *dpy, XserverRegion region, win *t) {
+#ifdef DEBUG_REPAINT
+ static struct timespec last_paint = { 0 };
+#endif
+
win *w;
XserverRegion reg_paint = None, reg_tmp = None, reg_tmp2 = None;
@@ -1616,7 +1620,6 @@ paint_all(Display *dpy, XserverRegion region, win *t) {
#endif
#ifdef DEBUG_REPAINT
- print_timestamp();
printf("paint:");
#endif
@@ -1700,7 +1703,6 @@ paint_all(Display *dpy, XserverRegion region, win *t) {
#ifdef DEBUG_REPAINT
printf("\n");
- fflush(stdout);
#endif
// Free up all temporary regions
@@ -1708,6 +1710,9 @@ paint_all(Display *dpy, XserverRegion region, win *t) {
XFixesDestroyRegion(dpy, reg_tmp);
XFixesDestroyRegion(dpy, reg_tmp2);
+ // Wait for VBlank
+ vsync_wait();
+
// DBE painting mode, only need to swap the buffer
if (opts.dbe) {
XdbeSwapInfo swap_info = {
@@ -1725,6 +1730,20 @@ paint_all(Display *dpy, XserverRegion region, win *t) {
tgt_picture, 0, 0, 0, 0,
0, 0, root_width, root_height);
}
+
+ XFlush(dpy);
+
+#ifdef DEBUG_REPAINT
+ // It prints the timestamp in the wrong line, but...
+ print_timestamp();
+ struct timespec now = get_time_timespec();
+ struct timespec diff = { 0 };
+ timespec_subtract(&diff, &now, &last_paint);
+ printf("[ %5ld:%09ld ] ", diff.tv_sec, diff.tv_nsec);
+ last_paint = now;
+ fflush(stdout);
+#endif
+
}
static void
@@ -3304,10 +3323,8 @@ usage(void) {
" Specify refresh rate of the screen. If not specified or 0, compton\n"
" will try detecting this with X RandR extension.\n"
"--vsync vsync-method\n"
- " Set VSync method. There are 4 VSync methods currently available:\n"
+ " Set VSync method. There are 2 VSync methods currently available:\n"
" none = No VSync\n"
- " sw = software VSync, basically limits compton to send a request\n"
- " every 1 / refresh_rate second. Experimental.\n"
" drm = VSync with DRM_IOCTL_WAIT_VBLANK. May only work on some\n"
" drivers. Experimental.\n"
" opengl = Try to VSync with SGI_swap_control OpenGL extension. Only\n"
@@ -3321,6 +3338,9 @@ usage(void) {
" (hopefully) eliminate tearing.\n"
"--paint-on-overlay\n"
" Painting on X Composite overlay window.\n"
+ "--sw-opti\n"
+ " Limit compton to repaint at most once every 1 / refresh_rate\n"
+ " second to boost performance. Experimental.\n"
"\n"
"Format of a condition:\n"
"\n"
@@ -3534,6 +3554,29 @@ open_config_file(char *cpath, char **ppath) {
}
/**
+ * Parse a VSync option argument.
+ */
+static inline void
+parse_vsync(const char *optarg) {
+ const static char * const vsync_str[] = {
+ "none", // VSYNC_NONE
+ "drm", // VSYNC_DRM
+ "opengl", // VSYNC_OPENGL
+ };
+
+ vsync_t i;
+
+ for (i = 0; i < (sizeof(vsync_str) / sizeof(vsync_str[0])); ++i)
+ if (!strcasecmp(optarg, vsync_str[i])) {
+ opts.vsync = i;
+ break;
+ }
+ if ((sizeof(vsync_str) / sizeof(vsync_str[0])) == i) {
+ fputs("Invalid --vsync argument. Ignored.\n", stderr);
+ }
+}
+
+/**
* Parse a configuration file from default location.
*/
static void
@@ -3543,6 +3586,7 @@ parse_config(char *cpath, struct options_tmp *pcfgtmp) {
config_t cfg;
int ival = 0;
double dval = 0.0;
+ const char *sval = NULL;
f = open_config_file(cpath, &path);
if (!f) {
@@ -3637,10 +3681,15 @@ parse_config(char *cpath, struct options_tmp *pcfgtmp) {
&opts.detect_client_opacity);
// --refresh-rate
lcfg_lookup_int(&cfg, "refresh-rate", &opts.refresh_rate);
+ // --vsync
+ if (config_lookup_string(&cfg, "vsync", &sval))
+ parse_vsync(sval);
// --alpha-step
config_lookup_float(&cfg, "alpha-step", &opts.alpha_step);
// --paint-on-overlay
lcfg_lookup_bool(&cfg, "paint-on-overlay", &opts.paint_on_overlay);
+ // --sw-opti
+ lcfg_lookup_bool(&cfg, "sw-opti", &opts.sw_opti);
// --shadow-exclude
{
config_setting_t *setting =
@@ -3709,15 +3758,10 @@ get_cfg(int argc, char *const *argv) {
{ "alpha-step", required_argument, NULL, 271 },
{ "dbe", no_argument, NULL, 272 },
{ "paint-on-overlay", no_argument, NULL, 273 },
+ { "sw-opti", no_argument, NULL, 274 },
// Must terminate with a NULL entry
{ NULL, 0, NULL, 0 },
};
- const static char * const vsync_str[] = {
- "none", // VSYNC_NONE
- "sw", // VSYNC_SW
- "drm", // VSYNC_DRM
- "opengl", // VSYNC_OPENGL
- };
struct options_tmp cfgtmp = {
.no_dock_shadow = False,
@@ -3879,17 +3923,7 @@ get_cfg(int argc, char *const *argv) {
break;
case 270:
// --vsync
- {
- vsync_t i;
- for (i = 0; i < (sizeof(vsync_str) / sizeof(vsync_str[0])); ++i)
- if (!strcasecmp(optarg, vsync_str[i])) {
- opts.vsync = i;
- break;
- }
- if ((sizeof(vsync_str) / sizeof(vsync_str[0])) == i) {
- fputs("Invalid --vsync argument. Ignored.\n", stderr);
- }
- }
+ parse_vsync(optarg);
break;
case 271:
// --alpha-step
@@ -3903,6 +3937,10 @@ get_cfg(int argc, char *const *argv) {
// --paint-on-overlay
opts.paint_on_overlay = True;
break;
+ case 274:
+ // --sw-opti
+ opts.sw_opti = True;
+ break;
default:
usage();
break;
@@ -4018,12 +4056,12 @@ update_refresh_rate(Display *dpy) {
}
/**
- * Initialize software VSync.
+ * Initialize refresh-rated based software optimization.
*
* @return True for success, False otherwise
*/
static Bool
-vsync_sw_init(void) {
+sw_opti_init(void) {
// Prepare refresh rate
// Check if user provides one
refresh_rate = opts.refresh_rate;
@@ -4048,21 +4086,6 @@ vsync_sw_init(void) {
}
/**
- * Get current time in struct timespec.
- *
- * Note its starting time is unspecified.
- */
-static inline struct timespec
-get_time_timespec(void) {
- struct timespec tm = { 0 };
-
- clock_gettime(CLOCK_MONOTONIC, &tm);
-
- // Return a time of all 0 if the call fails
- return tm;
-}
-
-/**
* Get the smaller number that is bigger than <code>dividend</code> and is
* N times of <code>divisor</code>.
*/
@@ -4079,19 +4102,35 @@ lceil_ntimes(long dividend, long divisor) {
}
/**
- * Calculate time for which the program should wait for events if vsync_sw is
- * enabled.
+ * Wait for events until next paint.
+ *
+ * Optionally use refresh-rate based optimization to reduce painting.
*
- * @param timeout old timeout value, never negative!
- * @return time to wait, in struct timespec
+ * @param fd struct pollfd used for poll()
+ * @param timeout second timeout (fading timeout)
+ * @return > 0 if we get some events, 0 if timeout is reached, < 0 on
+ * problems
*/
-static struct timespec
-vsync_sw_ntimeout(int timeout) {
+static int
+evpoll(struct pollfd *fd, int timeout) {
+ // Always wait infinitely if asked so, to minimize CPU usage
+ if (timeout < 0) {
+ int ret = poll(fd, 1, timeout);
+ // Reset fade_time so the fading steps during idling are not counted
+ fade_time = get_time_ms();
+ return ret;
+ }
+
+ // Just do a poll() if we are not using optimization
+ if (!opts.sw_opti)
+ return poll(fd, 1, timeout);
+
// Convert the old timeout to struct timespec
struct timespec next_paint_tmout = {
.tv_sec = timeout / MS_PER_SEC,
.tv_nsec = timeout % MS_PER_SEC * (NS_PER_SEC / MS_PER_SEC)
};
+
// Get the nanosecond offset of the time when the we reach the timeout
// I don't think a 32-bit long could overflow here.
long target_relative_offset = (next_paint_tmout.tv_nsec + get_time_timespec().tv_nsec - paint_tm_offset) % NS_PER_SEC;
@@ -4100,19 +4139,19 @@ vsync_sw_ntimeout(int timeout) {
assert(target_relative_offset >= 0);
- // If the target time is sufficiently close to a VSync time, don't add
+ // If the target time is sufficiently close to a refresh time, don't add
// an offset, to avoid certain blocking conditions.
- if ((target_relative_offset % NS_PER_SEC) < VSYNC_SW_TOLERANCE)
- return next_paint_tmout;
+ if ((target_relative_offset % NS_PER_SEC) < SW_OPTI_TOLERANCE)
+ return poll(fd, 1, timeout);
- // Add an offset so we wait until the next VSync after timeout
+ // Add an offset so we wait until the next refresh after timeout
next_paint_tmout.tv_nsec += lceil_ntimes(target_relative_offset, refresh_intv) - target_relative_offset;
if (next_paint_tmout.tv_nsec > NS_PER_SEC) {
next_paint_tmout.tv_nsec -= NS_PER_SEC;
++next_paint_tmout.tv_sec;
}
- return next_paint_tmout;
+ return ppoll(fd, 1, &next_paint_tmout, NULL);
}
/**
@@ -4211,57 +4250,31 @@ vsync_opengl_wait(void) {
#endif
/**
- * Wait for next vsync and timeout unless new events appear.
- *
- * @param fd struct pollfd used for poll()
- * @param timeout second timeout (fading timeout)
- * @return > 0 if we get some events, 0 if timeout is reached, < 0 on
- * problems
+ * Wait for next VSync.
*/
-static Bool
-vsync_wait(Display *dpy, struct pollfd *fd, int timeout) {
- // Always wait infinitely if asked so, to minimize CPU usage
- if (timeout < 0) {
- int ret = poll(fd, 1, timeout);
- // Reset fade_time so the fading steps during idling are not counted
- fade_time = get_time_ms();
- return ret;
- }
-
+static void
+vsync_wait(void) {
if (VSYNC_NONE == opts.vsync)
- return poll(fd, 1, timeout);
-
- // vsync_sw: Wait until the next sync right after next fading timeout
- if (VSYNC_SW == opts.vsync) {
- struct timespec new_tmout = vsync_sw_ntimeout(timeout);
- // printf("ppoll(): %3ld:%09ld\n", new_tmout.tv_sec, new_tmout.tv_nsec);
- return ppoll(fd, 1, &new_tmout, NULL);
- }
+ return;
#ifdef CONFIG_VSYNC_DRM
- // vsync_drm: We are not accepting events when waiting for next sync,
- // so I guess this would generate a latency of at most one frame. I'm
- // not sure if it's possible to add some smart logic in vsync_drm_wait()
- // to avoid this problem, unless I could find more documentation...
if (VSYNC_DRM == opts.vsync) {
vsync_drm_wait();
- return 0;
+ return;
}
#endif
#ifdef CONFIG_VSYNC_OPENGL
- // vsync_opengl: Same one-frame-latency issue, well, not sure how to deal it
- // here.
if (VSYNC_OPENGL == opts.vsync) {
vsync_opengl_wait();
- return 0;
+ return;
}
#endif
// This place should not reached!
assert(0);
- return 0;
+ return;
}
/**
@@ -4391,7 +4404,7 @@ main(int argc, char **argv) {
}
// Query X RandR
- if (VSYNC_SW == opts.vsync && !opts.refresh_rate) {
+ if (opts.sw_opti && !opts.refresh_rate) {
if (XRRQueryExtension(dpy, &randr_event, &randr_error))
randr_exists = True;
else
@@ -4429,9 +4442,12 @@ main(int argc, char **argv) {
register_cm((VSYNC_OPENGL == opts.vsync));
- // Initialize software/DRM/OpenGL VSync
- if ((VSYNC_SW == opts.vsync && !vsync_sw_init())
- || (VSYNC_DRM == opts.vsync && !vsync_drm_init())
+ // Initialize software optimization
+ if (opts.sw_opti)
+ opts.sw_opti = sw_opti_init();
+
+ // Initialize DRM/OpenGL VSync
+ if ((VSYNC_DRM == opts.vsync && !vsync_drm_init())
|| (VSYNC_OPENGL == opts.vsync && !vsync_opengl_init()))
opts.vsync = VSYNC_NONE;
@@ -4513,11 +4529,7 @@ main(int argc, char **argv) {
ufd.fd = ConnectionNumber(dpy);
ufd.events = POLLIN;
-#ifdef DEBUG_REPAINT
- struct timespec last_paint = get_time_timespec();
-#endif
-
- if (VSYNC_SW == opts.vsync)
+ if (opts.sw_opti)
paint_tm_offset = get_time_timespec().tv_nsec;
reg_ignore_expire = True;
@@ -4534,7 +4546,7 @@ main(int argc, char **argv) {
Bool ev_received = False;
while (QLength(dpy)
- || (vsync_wait(dpy, &ufd,
+ || (evpoll(&ufd,
(ev_received ? 0: (idling ? -1: fade_timeout()))) > 0)) {
XNextEvent(dpy, &ev);
ev_handle((XEvent *) &ev);
@@ -4547,14 +4559,6 @@ main(int argc, char **argv) {
t = paint_preprocess(dpy, list);
if (all_damage && !is_region_empty(dpy, all_damage)) {
-#ifdef DEBUG_REPAINT
- struct timespec now = get_time_timespec();
- struct timespec diff = { 0 };
- timespec_subtract(&diff, &now, &last_paint);
- printf("[ %5ld:%09ld ] ", diff.tv_sec, diff.tv_nsec);
- last_paint = now;
-#endif
-
static int paint;
paint_all(dpy, all_damage, t);
reg_ignore_expire = False;
diff --git a/compton.h b/compton.h
index 77c67ed3e..6ae31814b 100644
--- a/compton.h
+++ b/compton.h
@@ -111,7 +111,7 @@ extern struct timeval time_start;
#define WINDOW_ARGB 2
#define FADE_DELTA_TOLERANCE 0.2
-#define VSYNC_SW_TOLERANCE 1000
+#define SW_OPTI_TOLERANCE 1000
#define NS_PER_SEC 1000000000L
#define US_PER_SEC 1000000L
@@ -286,7 +286,6 @@ typedef struct _win {
typedef enum _vsync_t {
VSYNC_NONE,
- VSYNC_SW,
VSYNC_DRM,
VSYNC_OPENGL,
} vsync_t;
@@ -313,9 +312,11 @@ typedef struct _options {
/// Whether to work under synchronized mode for debugging.
Bool synchronize;
- // VSync
+ // VSync and software optimization
/// User-specified refresh rate.
int refresh_rate;
+ /// Whether to enable refresh-rate-based software optimization.
+ Bool sw_opti;
/// VSync method to use;
vsync_t vsync;
/// Whether to enable double buffer.
@@ -620,6 +621,21 @@ timespec_subtract(struct timespec *result,
}
/**
+ * Get current time in struct timespec.
+ *
+ * Note its starting time is unspecified.
+ */
+static inline struct timespec
+get_time_timespec(void) {
+ struct timespec tm = { 0 };
+
+ clock_gettime(CLOCK_MONOTONIC, &tm);
+
+ // Return a time of all 0 if the call fails
+ return tm;
+}
+
+/**
* Print time passed since program starts execution.
*
* Used for debugging.
@@ -1136,10 +1152,10 @@ static void
update_refresh_rate(Display *dpy);
static Bool
-vsync_sw_init(void);
+sw_opti_init(void);
-static struct timespec
-vsync_sw_ntimeout(int timeout);
+static int
+evpoll(struct pollfd *fd, int timeout);
static Bool
vsync_drm_init(void);
@@ -1157,8 +1173,8 @@ static void
vsync_opengl_wait(void);
#endif
-static Bool
-vsync_wait(Display *dpy, struct pollfd *fd, int timeout);
+static void
+vsync_wait(void);
static void
init_alpha_picts(Display *dpy);