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author | Richard Grenville <[email protected]> | 2012-12-12 12:01:51 +0800 |
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committer | Richard Grenville <[email protected]> | 2012-12-12 12:01:51 +0800 |
commit | 7b86cd790a3790f22494d4bc52e477f5e0341458 (patch) | |
tree | 669e97ea4faf40b02fb3389587a701e2ba8a6fa0 /compton.h | |
parent | 8d4a3f899f8efb03da4c1ab52234e463c45396df (diff) | |
download | tdebase-7b86cd790a3790f22494d4bc52e477f5e0341458.tar.gz tdebase-7b86cd790a3790f22494d4bc52e477f5e0341458.zip |
Feature #65: Auxiliary window detection
- Add auxiliary window detection (--detect-transient &
--detect-client-leader). Thanks to SmilingHorse for inspiring me. The
implementation is not too speed-efficient, and bugs are to be
expected.
- Known issue: auxiliary window detection may not work too well with
windows that are never mapped, for example as client leader.
Diffstat (limited to 'compton.h')
-rw-r--r-- | compton.h | 156 |
1 files changed, 150 insertions, 6 deletions
@@ -109,6 +109,7 @@ #define FADE_DELTA_TOLERANCE 0.2 #define SW_OPTI_TOLERANCE 1000 +#define WIN_GET_LEADER_MAX_RECURSION 20 #define NS_PER_SEC 1000000000L #define US_PER_SEC 1000000L @@ -332,12 +333,18 @@ typedef struct { bool use_ewmh_active_win; /// A list of windows always to be considered focused. wincond_t *focus_blacklist; + /// Whether to do window grouping with <code>WM_TRANSIENT_FOR</code>. + bool detect_transient; + /// Whether to do window grouping with <code>WM_CLIENT_LEADER</code>. + bool detect_client_leader; // === Calculated === /// Whether compton needs to track focus changes. bool track_focus; /// Whether compton needs to track window name and class. bool track_wdata; + /// Whether compton needs to track window leaders. + bool track_leader; } options_t; @@ -424,6 +431,9 @@ typedef struct { /// case the WM does something extraordinary, but caching the pointer /// means another layer of complexity. struct _win *active_win; + /// Window ID of leader window of currently active window. Used for + /// subsidiary window detection. + Window active_leader; // === Shadow/dimming related === /// 1x1 black Picture. @@ -527,6 +537,8 @@ typedef struct { Atom atom_role; /// Atom of property <code>WM_TRANSIENT_FOR</code>. Atom atom_transient; + /// Atom of property <code>WM_CLIENT_LEADER</code>. + Atom atom_client_leader; /// Atom of property <code>_NET_ACTIVE_WINDOW</code>. Atom atom_ewmh_active_win; /// Atom of property <code>_COMPTON_SHADOW</code>. @@ -566,6 +578,8 @@ typedef struct _win { bool focused_real; /// Leader window ID of the window. Window leader; + /// Cached topmost window ID of the window. + Window cache_leader; /// Whether the window has been destroyed. bool destroyed; /// Cached width/height of the window including border. @@ -1360,15 +1374,81 @@ condlst_add(wincond_t **pcondlst, const char *pattern); static long determine_evmask(session_t *ps, Window wid, win_evmode_t mode); -static win * -find_win(session_t *ps, Window id); +/** + * Find a window from window id in window linked list of the session. + */ +static inline win * +find_win(session_t *ps, Window id) { + if (!id) + return NULL; -static win * -find_toplevel(session_t *ps, Window id); + win *w; + + for (w = ps->list; w; w = w->next) { + if (w->id == id && !w->destroyed) + return w; + } + + return 0; +} + +/** + * Find out the WM frame of a client window using existing data. + * + * @param w window ID + * @return struct _win object of the found window, NULL if not found + */ +static inline win * +find_toplevel(session_t *ps, Window id) { + if (!id) + return NULL; + + for (win *w = ps->list; w; w = w->next) { + if (w->client_win == id && !w->destroyed) + return w; + } + + return NULL; +} + +/** + * Clear leader cache of all windows. + */ +static void +clear_cache_win_leaders(session_t *ps) { + for (win *w = ps->list; w; w = w->next) + w->cache_leader = None; +} static win * find_toplevel2(session_t *ps, Window wid); +static Window +win_get_leader(session_t *ps, win *w); + +static Window +win_get_leader_raw(session_t *ps, win *w, int recursions); + +/** + * Return whether a window group is really focused. + * + * @param leader leader window ID + * @return true if the window group is focused, false otherwise + */ +static inline bool +group_is_focused(session_t *ps, Window leader) { + if (!leader) + return false; + + for (win *w = ps->list; w; w = w->next) { + if (win_get_leader(ps, w) == leader && !w->destroyed + && w->focused_real) + return true; + } + + return false; +} + static win * recheck_focus(session_t *ps); @@ -1449,6 +1529,15 @@ calc_opacity(session_t *ps, win *w); static void calc_dim(session_t *ps, win *w); +static Window +wid_get_prop_window(session_t *ps, Window wid, Atom aprop); + +static void +win_update_leader(session_t *ps, win *w); + +static void +win_set_leader(session_t *ps, win *w, Window leader); + /** * Update focused state of a window. */ @@ -1467,11 +1556,36 @@ win_update_focused(session_t *ps, win *w) { || win_match(w, ps->o.focus_blacklist, &w->cache_fcblst)) w->focused = true; + // If window grouping detection is enabled, mark the window active if + // its group is + if (ps->o.track_leader && ps->active_leader + && win_get_leader(ps, w) == ps->active_leader) { + w->focused = true; + } + if (w->focused != focused_old) w->flags |= WFLAG_OPCT_CHANGE; } /** + * Run win_update_focused() on all windows with the same leader window. + * + * @param leader leader window ID + */ +static inline void +group_update_focused(session_t *ps, Window leader) { + if (!leader) + return; + + for (win *w = ps->list; w; w = w->next) { + if (win_get_leader(ps, w) == leader && !w->destroyed) + win_update_focused(ps, w); + } + + return; +} + +/** * Set real focused state of a window. */ static inline void @@ -1480,8 +1594,38 @@ win_set_focused(session_t *ps, win *w, bool focused) { if (IsUnmapped == w->a.map_state) return; - w->focused_real = focused; - win_update_focused(ps, w); + if (w->focused_real != focused) { + w->focused_real = focused; + + // If window grouping detection is enabled + if (ps->o.track_leader && win_get_leader(ps, w)) { + Window leader = win_get_leader(ps, w); + + // If the window gets focused, replace the old active_leader + if (w->focused_real && leader != ps->active_leader) { + Window active_leader_old = ps->active_leader; + + ps->active_leader = leader; + + group_update_focused(ps, active_leader_old); + group_update_focused(ps, leader); + } + // If the group get unfocused, remove it from active_leader + else if (!w->focused_real && leader == ps->active_leader + && !group_is_focused(ps, leader)) { + ps->active_leader = None; + group_update_focused(ps, leader); + } + else { + // The window itself must be updated anyway + win_update_focused(ps, w); + } + } + // Otherwise, only update the window itself + else { + win_update_focused(ps, w); + } + } } static void |