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authorRichard Grenville <[email protected]>2012-12-12 12:01:51 +0800
committerRichard Grenville <[email protected]>2012-12-12 12:01:51 +0800
commit7b86cd790a3790f22494d4bc52e477f5e0341458 (patch)
tree669e97ea4faf40b02fb3389587a701e2ba8a6fa0 /compton.h
parent8d4a3f899f8efb03da4c1ab52234e463c45396df (diff)
downloadtdebase-7b86cd790a3790f22494d4bc52e477f5e0341458.tar.gz
tdebase-7b86cd790a3790f22494d4bc52e477f5e0341458.zip
Feature #65: Auxiliary window detection
- Add auxiliary window detection (--detect-transient & --detect-client-leader). Thanks to SmilingHorse for inspiring me. The implementation is not too speed-efficient, and bugs are to be expected. - Known issue: auxiliary window detection may not work too well with windows that are never mapped, for example as client leader.
Diffstat (limited to 'compton.h')
-rw-r--r--compton.h156
1 files changed, 150 insertions, 6 deletions
diff --git a/compton.h b/compton.h
index 0ff235432..3b13b8f51 100644
--- a/compton.h
+++ b/compton.h
@@ -109,6 +109,7 @@
#define FADE_DELTA_TOLERANCE 0.2
#define SW_OPTI_TOLERANCE 1000
+#define WIN_GET_LEADER_MAX_RECURSION 20
#define NS_PER_SEC 1000000000L
#define US_PER_SEC 1000000L
@@ -332,12 +333,18 @@ typedef struct {
bool use_ewmh_active_win;
/// A list of windows always to be considered focused.
wincond_t *focus_blacklist;
+ /// Whether to do window grouping with <code>WM_TRANSIENT_FOR</code>.
+ bool detect_transient;
+ /// Whether to do window grouping with <code>WM_CLIENT_LEADER</code>.
+ bool detect_client_leader;
// === Calculated ===
/// Whether compton needs to track focus changes.
bool track_focus;
/// Whether compton needs to track window name and class.
bool track_wdata;
+ /// Whether compton needs to track window leaders.
+ bool track_leader;
} options_t;
@@ -424,6 +431,9 @@ typedef struct {
/// case the WM does something extraordinary, but caching the pointer
/// means another layer of complexity.
struct _win *active_win;
+ /// Window ID of leader window of currently active window. Used for
+ /// subsidiary window detection.
+ Window active_leader;
// === Shadow/dimming related ===
/// 1x1 black Picture.
@@ -527,6 +537,8 @@ typedef struct {
Atom atom_role;
/// Atom of property <code>WM_TRANSIENT_FOR</code>.
Atom atom_transient;
+ /// Atom of property <code>WM_CLIENT_LEADER</code>.
+ Atom atom_client_leader;
/// Atom of property <code>_NET_ACTIVE_WINDOW</code>.
Atom atom_ewmh_active_win;
/// Atom of property <code>_COMPTON_SHADOW</code>.
@@ -566,6 +578,8 @@ typedef struct _win {
bool focused_real;
/// Leader window ID of the window.
Window leader;
+ /// Cached topmost window ID of the window.
+ Window cache_leader;
/// Whether the window has been destroyed.
bool destroyed;
/// Cached width/height of the window including border.
@@ -1360,15 +1374,81 @@ condlst_add(wincond_t **pcondlst, const char *pattern);
static long
determine_evmask(session_t *ps, Window wid, win_evmode_t mode);
-static win *
-find_win(session_t *ps, Window id);
+/**
+ * Find a window from window id in window linked list of the session.
+ */
+static inline win *
+find_win(session_t *ps, Window id) {
+ if (!id)
+ return NULL;
-static win *
-find_toplevel(session_t *ps, Window id);
+ win *w;
+
+ for (w = ps->list; w; w = w->next) {
+ if (w->id == id && !w->destroyed)
+ return w;
+ }
+
+ return 0;
+}
+
+/**
+ * Find out the WM frame of a client window using existing data.
+ *
+ * @param w window ID
+ * @return struct _win object of the found window, NULL if not found
+ */
+static inline win *
+find_toplevel(session_t *ps, Window id) {
+ if (!id)
+ return NULL;
+
+ for (win *w = ps->list; w; w = w->next) {
+ if (w->client_win == id && !w->destroyed)
+ return w;
+ }
+
+ return NULL;
+}
+
+/**
+ * Clear leader cache of all windows.
+ */
+static void
+clear_cache_win_leaders(session_t *ps) {
+ for (win *w = ps->list; w; w = w->next)
+ w->cache_leader = None;
+}
static win *
find_toplevel2(session_t *ps, Window wid);
+static Window
+win_get_leader(session_t *ps, win *w);
+
+static Window
+win_get_leader_raw(session_t *ps, win *w, int recursions);
+
+/**
+ * Return whether a window group is really focused.
+ *
+ * @param leader leader window ID
+ * @return true if the window group is focused, false otherwise
+ */
+static inline bool
+group_is_focused(session_t *ps, Window leader) {
+ if (!leader)
+ return false;
+
+ for (win *w = ps->list; w; w = w->next) {
+ if (win_get_leader(ps, w) == leader && !w->destroyed
+ && w->focused_real)
+ return true;
+ }
+
+ return false;
+}
+
static win *
recheck_focus(session_t *ps);
@@ -1449,6 +1529,15 @@ calc_opacity(session_t *ps, win *w);
static void
calc_dim(session_t *ps, win *w);
+static Window
+wid_get_prop_window(session_t *ps, Window wid, Atom aprop);
+
+static void
+win_update_leader(session_t *ps, win *w);
+
+static void
+win_set_leader(session_t *ps, win *w, Window leader);
+
/**
* Update focused state of a window.
*/
@@ -1467,11 +1556,36 @@ win_update_focused(session_t *ps, win *w) {
|| win_match(w, ps->o.focus_blacklist, &w->cache_fcblst))
w->focused = true;
+ // If window grouping detection is enabled, mark the window active if
+ // its group is
+ if (ps->o.track_leader && ps->active_leader
+ && win_get_leader(ps, w) == ps->active_leader) {
+ w->focused = true;
+ }
+
if (w->focused != focused_old)
w->flags |= WFLAG_OPCT_CHANGE;
}
/**
+ * Run win_update_focused() on all windows with the same leader window.
+ *
+ * @param leader leader window ID
+ */
+static inline void
+group_update_focused(session_t *ps, Window leader) {
+ if (!leader)
+ return;
+
+ for (win *w = ps->list; w; w = w->next) {
+ if (win_get_leader(ps, w) == leader && !w->destroyed)
+ win_update_focused(ps, w);
+ }
+
+ return;
+}
+
+/**
* Set real focused state of a window.
*/
static inline void
@@ -1480,8 +1594,38 @@ win_set_focused(session_t *ps, win *w, bool focused) {
if (IsUnmapped == w->a.map_state)
return;
- w->focused_real = focused;
- win_update_focused(ps, w);
+ if (w->focused_real != focused) {
+ w->focused_real = focused;
+
+ // If window grouping detection is enabled
+ if (ps->o.track_leader && win_get_leader(ps, w)) {
+ Window leader = win_get_leader(ps, w);
+
+ // If the window gets focused, replace the old active_leader
+ if (w->focused_real && leader != ps->active_leader) {
+ Window active_leader_old = ps->active_leader;
+
+ ps->active_leader = leader;
+
+ group_update_focused(ps, active_leader_old);
+ group_update_focused(ps, leader);
+ }
+ // If the group get unfocused, remove it from active_leader
+ else if (!w->focused_real && leader == ps->active_leader
+ && !group_is_focused(ps, leader)) {
+ ps->active_leader = None;
+ group_update_focused(ps, leader);
+ }
+ else {
+ // The window itself must be updated anyway
+ win_update_focused(ps, w);
+ }
+ }
+ // Otherwise, only update the window itself
+ else {
+ win_update_focused(ps, w);
+ }
+ }
}
static void