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author | Richard Grenville <[email protected]> | 2013-05-08 22:44:36 +0800 |
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committer | Richard Grenville <[email protected]> | 2013-05-08 22:50:02 +0800 |
commit | 08b6bfe946b635725fc204c7e8b0e8a10c856e2a (patch) | |
tree | ce67395627b33d6a64002a3321556f641336f9c1 /dbus.c | |
parent | c742c97a8c68dc168cca8b135609eb1501ac3225 (diff) | |
download | tdebase-08b6bfe946b635725fc204c7e8b0e8a10c856e2a.tar.gz tdebase-08b6bfe946b635725fc204c7e8b0e8a10c856e2a.zip |
Imp: Fix GL_TEXTURE_RECTANGLE & Enhance --glx-copy-from-front
- Fix GL_TEXTURE_RECTANGLE support. Thanks to amonakov for guides.
(#107)
- Enhance --glx-copy-from-front to improve performance and make it work
with --glx-swap-method, copied from kwin patch. Thanks to bwat47 for
info. (#107)
- Add texture2Doffset() support in blur GLSL shader. Thanks to amonakov
for advice. No visible benefit here, though. (#107)
- Only limited tests are done and I'm super sleepy. Bugs expected
Diffstat (limited to 'dbus.c')
0 files changed, 0 insertions, 0 deletions