summaryrefslogtreecommitdiffstats
path: root/kwin/placement.cpp
diff options
context:
space:
mode:
authortoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
committertoma <toma@283d02a7-25f6-0310-bc7c-ecb5cbfe19da>2009-11-25 17:56:58 +0000
commit4aed2c8219774f5d797760606b8489a92ddc5163 (patch)
tree3f8c130f7d269626bf6a9447407ef6c35954426a /kwin/placement.cpp
downloadtdebase-4aed2c8219774f5d797760606b8489a92ddc5163.tar.gz
tdebase-4aed2c8219774f5d797760606b8489a92ddc5163.zip
Copy the KDE 3.5 branch to branches/trinity for new KDE 3.5 features.
BUG:215923 git-svn-id: svn://anonsvn.kde.org/home/kde/branches/trinity/kdebase@1054174 283d02a7-25f6-0310-bc7c-ecb5cbfe19da
Diffstat (limited to 'kwin/placement.cpp')
-rw-r--r--kwin/placement.cpp812
1 files changed, 812 insertions, 0 deletions
diff --git a/kwin/placement.cpp b/kwin/placement.cpp
new file mode 100644
index 000000000..223b95c5b
--- /dev/null
+++ b/kwin/placement.cpp
@@ -0,0 +1,812 @@
+/*****************************************************************
+ KWin - the KDE window manager
+ This file is part of the KDE project.
+
+Copyright (C) 1999, 2000 Matthias Ettrich <[email protected]>
+Copyright (C) 1997 to 2002 Cristian Tibirna <[email protected]>
+Copyright (C) 2003 Lubos Lunak <[email protected]>
+
+You can Freely distribute this program under the GNU General Public
+License. See the file "COPYING" for the exact licensing terms.
+******************************************************************/
+
+#include "placement.h"
+
+#include <qrect.h>
+#include <assert.h>
+
+#ifndef KCMRULES
+#include "workspace.h"
+#include "client.h"
+#include "options.h"
+#include "rules.h"
+#endif
+
+namespace KWinInternal
+{
+
+#ifndef KCMRULES
+
+Placement::Placement(Workspace* w)
+ {
+ m_WorkspacePtr = w;
+
+ reinitCascading( 0 );
+ }
+
+/*!
+ Places the client \a c according to the workspace's layout policy
+ */
+void Placement::place(Client* c, QRect& area )
+ {
+ Policy policy = c->rules()->checkPlacement( Default );
+ if( policy != Default )
+ {
+ place( c, area, policy );
+ return;
+ }
+
+ if( c->isUtility())
+ placeUtility(c, area, options->placement );
+ else if( c->isDialog())
+ placeDialog(c, area, options->placement );
+ else if( c->isSplash())
+ placeOnMainWindow( c, area ); // on mainwindow, if any, otherwise centered
+ else
+ place(c, area, options->placement);
+ }
+
+void Placement::place(Client* c, QRect& area, Policy policy, Policy nextPlacement )
+ {
+ if( policy == Unknown )
+ policy = Default;
+ if( policy == Default )
+ policy = options->placement;
+ if( policy == NoPlacement )
+ return;
+ else if (policy == Random)
+ placeAtRandom(c, area, nextPlacement);
+ else if (policy == Cascade)
+ placeCascaded(c, area, nextPlacement);
+ else if (policy == Centered)
+ placeCentered(c, area, nextPlacement);
+ else if (policy == ZeroCornered)
+ placeZeroCornered(c, area, nextPlacement);
+ else if (policy == UnderMouse)
+ placeUnderMouse(c, area, nextPlacement);
+ else if (policy == OnMainWindow)
+ placeOnMainWindow(c, area, nextPlacement);
+ else if( policy == Maximizing )
+ placeMaximizing(c, area, nextPlacement);
+ else
+ placeSmart(c, area, nextPlacement);
+ }
+
+/*!
+ Place the client \a c according to a simply "random" placement algorithm.
+ */
+void Placement::placeAtRandom(Client* c, const QRect& area, Policy /*next*/ )
+ {
+ const int step = 24;
+ static int px = step;
+ static int py = 2 * step;
+ int tx,ty;
+
+ const QRect maxRect = checkArea( c, area );
+
+ if (px < maxRect.x())
+ px = maxRect.x();
+ if (py < maxRect.y())
+ py = maxRect.y();
+
+ px += step;
+ py += 2*step;
+
+ if (px > maxRect.width()/2)
+ px = maxRect.x() + step;
+ if (py > maxRect.height()/2)
+ py = maxRect.y() + step;
+ tx = px;
+ ty = py;
+ if (tx + c->width() > maxRect.right())
+ {
+ tx = maxRect.right() - c->width();
+ if (tx < 0)
+ tx = 0;
+ px = maxRect.x();
+ }
+ if (ty + c->height() > maxRect.bottom())
+ {
+ ty = maxRect.bottom() - c->height();
+ if (ty < 0)
+ ty = 0;
+ py = maxRect.y();
+ }
+ c->move(tx, ty);
+ }
+
+/*!
+ Place the client \a c according to a really smart placement algorithm :-)
+*/
+void Placement::placeSmart(Client* c, const QRect& area, Policy /*next*/ )
+ {
+ /*
+ * SmartPlacement by Cristian Tibirna ([email protected])
+ * adapted for kwm (16-19jan98) and for kwin (16Nov1999) using (with
+ * permission) ideas from fvwm, authored by
+ * Anthony Martin ([email protected]).
+ * Xinerama supported added by Balaji Ramani ([email protected])
+ * with ideas from xfce.
+ */
+
+ const int none = 0, h_wrong = -1, w_wrong = -2; // overlap types
+ long int overlap, min_overlap = 0;
+ int x_optimal, y_optimal;
+ int possible;
+ int desktop = c->desktop() == 0 || c->isOnAllDesktops() ? m_WorkspacePtr->currentDesktop() : c->desktop();
+
+ int cxl, cxr, cyt, cyb; //temp coords
+ int xl, xr, yt, yb; //temp coords
+ int basket; //temp holder
+
+ // get the maximum allowed windows space
+ const QRect maxRect = checkArea( c, area );
+ int x = maxRect.left(), y = maxRect.top();
+ x_optimal = x; y_optimal = y;
+
+ //client gabarit
+ int ch = c->height() - 1;
+ int cw = c->width() - 1;
+
+ bool first_pass = true; //CT lame flag. Don't like it. What else would do?
+
+ //loop over possible positions
+ do
+ {
+ //test if enough room in x and y directions
+ if (y + ch > maxRect.bottom() && ch < maxRect.height())
+ overlap = h_wrong; // this throws the algorithm to an exit
+ else if(x + cw > maxRect.right())
+ overlap = w_wrong;
+ else
+ {
+ overlap = none; //initialize
+
+ cxl = x; cxr = x + cw;
+ cyt = y; cyb = y + ch;
+ ClientList::ConstIterator l;
+ for(l = m_WorkspacePtr->stackingOrder().begin(); l != m_WorkspacePtr->stackingOrder().end() ; ++l)
+ {
+ if((*l)->isOnDesktop(desktop) &&
+ (*l)->isShown( false ) && (*l) != c)
+ {
+
+ xl = (*l)->x(); yt = (*l)->y();
+ xr = xl + (*l)->width(); yb = yt + (*l)->height();
+
+ //if windows overlap, calc the overall overlapping
+ if((cxl < xr) && (cxr > xl) &&
+ (cyt < yb) && (cyb > yt))
+ {
+ xl = QMAX(cxl, xl); xr = QMIN(cxr, xr);
+ yt = QMAX(cyt, yt); yb = QMIN(cyb, yb);
+ if((*l)->keepAbove())
+ overlap += 16 * (xr - xl) * (yb - yt);
+ else if((*l)->keepBelow() && !(*l)->isDock()) // ignore KeepBelow windows
+ overlap += 0; // for placement (see Client::belongsToLayer() for Dock)
+ else
+ overlap += (xr - xl) * (yb - yt);
+ }
+ }
+ }
+ }
+
+ //CT first time we get no overlap we stop.
+ if (overlap == none)
+ {
+ x_optimal = x;
+ y_optimal = y;
+ break;
+ }
+
+ if (first_pass)
+ {
+ first_pass = false;
+ min_overlap = overlap;
+ }
+ //CT save the best position and the minimum overlap up to now
+ else if (overlap >= none && overlap < min_overlap)
+ {
+ min_overlap = overlap;
+ x_optimal = x;
+ y_optimal = y;
+ }
+
+ // really need to loop? test if there's any overlap
+ if (overlap > none)
+ {
+
+ possible = maxRect.right();
+ if (possible - cw > x) possible -= cw;
+
+ // compare to the position of each client on the same desk
+ ClientList::ConstIterator l;
+ for(l = m_WorkspacePtr->stackingOrder().begin(); l != m_WorkspacePtr->stackingOrder().end() ; ++l)
+ {
+
+ if ((*l)->isOnDesktop(desktop) &&
+ (*l)->isShown( false ) && (*l) != c)
+ {
+
+ xl = (*l)->x(); yt = (*l)->y();
+ xr = xl + (*l)->width(); yb = yt + (*l)->height();
+
+ // if not enough room above or under the current tested client
+ // determine the first non-overlapped x position
+ if((y < yb) && (yt < ch + y))
+ {
+
+ if((xr > x) && (possible > xr)) possible = xr;
+
+ basket = xl - cw;
+ if((basket > x) && (possible > basket)) possible = basket;
+ }
+ }
+ }
+ x = possible;
+ }
+
+ // ... else ==> not enough x dimension (overlap was wrong on horizontal)
+ else if (overlap == w_wrong)
+ {
+ x = maxRect.left();
+ possible = maxRect.bottom();
+
+ if (possible - ch > y) possible -= ch;
+
+ //test the position of each window on the desk
+ ClientList::ConstIterator l;
+ for(l = m_WorkspacePtr->stackingOrder().begin(); l != m_WorkspacePtr->stackingOrder().end() ; ++l)
+ {
+ if((*l)->isOnDesktop(desktop) &&
+ (*l) != c && c->isShown( false ))
+ {
+
+ xl = (*l)->x(); yt = (*l)->y();
+ xr = xl + (*l)->width(); yb = yt + (*l)->height();
+
+ // if not enough room to the left or right of the current tested client
+ // determine the first non-overlapped y position
+ if((yb > y) && (possible > yb)) possible = yb;
+
+ basket = yt - ch;
+ if((basket > y) && (possible > basket)) possible = basket;
+ }
+ }
+ y = possible;
+ }
+ }
+ while((overlap != none) && (overlap != h_wrong) && (y < maxRect.bottom()));
+
+ if(ch>= maxRect.height())
+ y_optimal=maxRect.top();
+
+ // place the window
+ c->move(x_optimal, y_optimal);
+
+ }
+
+void Placement::reinitCascading( int desktop )
+ { // desktop == 0 - reinit all
+ if( desktop == 0 )
+ {
+ cci.clear();
+ for( int i = 0; i < m_WorkspacePtr->numberOfDesktops(); i++)
+ {
+ DesktopCascadingInfo inf;
+ inf.pos = QPoint(-1,-1);
+ inf.col = 0;
+ inf.row = 0;
+ cci.append(inf);
+ }
+ }
+ else
+ {
+ cci[desktop - 1].pos = QPoint(-1, -1);
+ cci[desktop - 1].col = cci[desktop - 1].row = 0;
+ }
+ }
+
+/*!
+ Place windows in a cascading order, remembering positions for each desktop
+*/
+void Placement::placeCascaded (Client* c, QRect& area, Policy nextPlacement)
+ {
+ /* cascadePlacement by Cristian Tibirna ([email protected]) (30Jan98)
+ */
+ // work coords
+ int xp, yp;
+
+ //CT how do I get from the 'Client' class the size that NW squarish "handle"
+ const int delta_x = 24;
+ const int delta_y = 24;
+
+ const int dn = c->desktop() == 0 || c->isOnAllDesktops() ? (m_WorkspacePtr->currentDesktop() - 1) : (c->desktop() - 1);
+
+ // get the maximum allowed windows space and desk's origin
+ QRect maxRect = checkArea( c, area );
+
+ // initialize often used vars: width and height of c; we gain speed
+ const int ch = c->height();
+ const int cw = c->width();
+ const int X = maxRect.left();
+ const int Y = maxRect.top();
+ const int H = maxRect.height();
+ const int W = maxRect.width();
+
+ if( nextPlacement == Unknown )
+ nextPlacement = Smart;
+
+ //initialize if needed
+ if (cci[dn].pos.x() < 0 || cci[dn].pos.x() < X || cci[dn].pos.y() < Y )
+ {
+ cci[dn].pos = QPoint(X, Y);
+ cci[dn].col = cci[dn].row = 0;
+ }
+
+
+ xp = cci[dn].pos.x();
+ yp = cci[dn].pos.y();
+
+ //here to touch in case people vote for resize on placement
+ if ((yp + ch) > H) yp = Y;
+
+ if ((xp + cw) > W)
+ if (!yp)
+ {
+ place(c,area,nextPlacement);
+ return;
+ }
+ else xp = X;
+
+ //if this isn't the first window
+ if (cci[dn].pos.x() != X && cci[dn].pos.y() != Y)
+ {
+ /* The following statements cause an internal compiler error with
+ * egcs-2.91.66 on SuSE Linux 6.3. The equivalent forms compile fine.
+ * 22-Dec-1999 CS
+ *
+ * if (xp != X && yp == Y) xp = delta_x * (++(cci[dn].col));
+ * if (yp != Y && xp == X) yp = delta_y * (++(cci[dn].row));
+ */
+ if (xp != X && yp == Y)
+ {
+ ++(cci[dn].col);
+ xp = delta_x * cci[dn].col;
+ }
+ if (yp != Y && xp == X)
+ {
+ ++(cci[dn].row);
+ yp = delta_y * cci[dn].row;
+ }
+
+ // last resort: if still doesn't fit, smart place it
+ if (((xp + cw) > W - X) || ((yp + ch) > H - Y))
+ {
+ place(c,area,nextPlacement);
+ return;
+ }
+ }
+
+ // place the window
+ c->move(QPoint(xp, yp));
+
+ // new position
+ cci[dn].pos = QPoint(xp + delta_x, yp + delta_y);
+ }
+
+/*!
+ Place windows centered, on top of all others
+*/
+void Placement::placeCentered (Client* c, const QRect& area, Policy /*next*/ )
+ {
+
+ // get the maximum allowed windows space and desk's origin
+ const QRect maxRect = checkArea( c, area );
+
+ const int xp = maxRect.left() + (maxRect.width() - c->width()) / 2;
+ const int yp = maxRect.top() + (maxRect.height() - c->height()) / 2;
+
+ // place the window
+ c->move(QPoint(xp, yp));
+ }
+
+/*!
+ Place windows in the (0,0) corner, on top of all others
+*/
+void Placement::placeZeroCornered(Client* c, const QRect& area, Policy /*next*/ )
+ {
+ // get the maximum allowed windows space and desk's origin
+ const QRect maxRect = checkArea( c, area );
+
+ // place the window
+ c->move(QPoint(maxRect.left(), maxRect.top()));
+ }
+
+void Placement::placeUtility(Client* c, QRect& area, Policy /*next*/ )
+ {
+// TODO kwin should try to place utility windows next to their mainwindow,
+// preferably at the right edge, and going down if there are more of them
+// if there's not enough place outside the mainwindow, it should prefer
+// top-right corner
+ // use the default placement for now
+ place( c, area, Default );
+ }
+
+
+void Placement::placeDialog(Client* c, QRect& area, Policy nextPlacement )
+ {
+ placeOnMainWindow( c, area, nextPlacement );
+ }
+
+void Placement::placeUnderMouse(Client* c, QRect& area, Policy /*next*/ )
+ {
+ area = checkArea( c, area );
+ QRect geom = c->geometry();
+ geom.moveCenter( QCursor::pos());
+ c->move( geom.topLeft());
+ c->keepInArea( area ); // make sure it's kept inside workarea
+ }
+
+void Placement::placeOnMainWindow(Client* c, QRect& area, Policy nextPlacement )
+ {
+ if( nextPlacement == Unknown )
+ nextPlacement = Centered;
+ if( nextPlacement == Maximizing ) // maximize if needed
+ placeMaximizing( c, area, NoPlacement );
+ area = checkArea( c, area );
+ ClientList mainwindows = c->mainClients();
+ Client* place_on = NULL;
+ Client* place_on2 = NULL;
+ int mains_count = 0;
+ for( ClientList::ConstIterator it = mainwindows.begin();
+ it != mainwindows.end();
+ ++it )
+ {
+ if( (*it)->isSpecialWindow())
+ continue; // don't consider toolbars etc when placing
+ ++mains_count;
+ place_on2 = *it;
+ if( (*it)->isOnCurrentDesktop())
+ {
+ if( place_on == NULL )
+ place_on = *it;
+ else
+ { // two or more on current desktop -> center
+ // That's the default at least. However, with maximizing placement
+ // policy as the default, the dialog should be either maximized or
+ // made as large as its maximum size and then placed centered.
+ // So the nextPlacement argument allows chaining. In this case, nextPlacement
+ // is Maximizing and it will call placeCentered().
+ place( c, area, Centered );
+ return;
+ }
+ }
+ }
+ if( place_on == NULL )
+ { // 'mains_count' is used because it doesn't include ignored mainwindows
+ if( mains_count != 1 )
+ {
+ place( c, area, Centered );
+ return;
+ }
+ place_on = place_on2; // use the only window filtered together with 'mains_count'
+ }
+ QRect geom = c->geometry();
+ geom.moveCenter( place_on->geometry().center());
+ c->move( geom.topLeft());
+ // get area again, because the mainwindow may be on different xinerama screen
+ area = checkArea( c, QRect());
+ c->keepInArea( area ); // make sure it's kept inside workarea
+ }
+
+void Placement::placeMaximizing(Client* c, QRect& area, Policy nextPlacement )
+ {
+ if( nextPlacement == Unknown )
+ nextPlacement = Smart;
+ if( c->isMaximizable() && c->maxSize().width() >= area.width() && c->maxSize().height() >= area.height())
+ {
+ if( m_WorkspacePtr->clientArea( MaximizeArea, c ) == area )
+ c->maximize( Client::MaximizeFull );
+ else // if the geometry doesn't match default maximize area (xinerama case?),
+ { // it's probably better to use the given area
+ c->setGeometry( area );
+ }
+ }
+ else
+ {
+ c->resizeWithChecks( c->maxSize().boundedTo( area.size()));
+ place( c, area, nextPlacement );
+ }
+ }
+
+QRect Placement::checkArea( const Client* c, const QRect& area )
+ {
+ if( area.isNull())
+ return m_WorkspacePtr->clientArea( PlacementArea, c->geometry().center(), c->desktop());
+ return area;
+ }
+
+#endif
+
+
+Placement::Policy Placement::policyFromString( const QString& policy, bool no_special )
+ {
+ if( policy == "NoPlacement" )
+ return NoPlacement;
+ else if( policy == "Default" && !no_special )
+ return Default;
+ else if( policy == "Random" )
+ return Random;
+ else if( policy == "Cascade" )
+ return Cascade;
+ else if( policy == "Centered" )
+ return Centered;
+ else if( policy == "ZeroCornered" )
+ return ZeroCornered;
+ else if( policy == "UnderMouse" && !no_special)
+ return UnderMouse;
+ else if( policy == "OnMainWindow" && !no_special)
+ return OnMainWindow;
+ else if( policy == "Maximizing" )
+ return Maximizing;
+ else
+ return Smart;
+ }
+
+const char* Placement::policyToString( Policy policy )
+ {
+ const char* const policies[] =
+ { "NoPlacement", "Default", "XXX should never see", "Random", "Smart", "Cascade", "Centered",
+ "ZeroCornered", "UnderMouse", "OnMainWindow", "Maximizing" };
+ assert( policy < int( sizeof( policies ) / sizeof( policies[ 0 ] )));
+ return policies[ policy ];
+ }
+
+
+#ifndef KCMRULES
+
+// ********************
+// Workspace
+// ********************
+
+/*!
+ Moves active window left until in bumps into another window or workarea edge.
+ */
+void Workspace::slotWindowPackLeft()
+ {
+ if( active_client && active_client->isMovable())
+ active_client->move( packPositionLeft( active_client, active_client->geometry().left(), true ),
+ active_client->y());
+ }
+
+void Workspace::slotWindowPackRight()
+ {
+ if( active_client && active_client->isMovable())
+ active_client->move(
+ packPositionRight( active_client, active_client->geometry().right(), true )
+ - active_client->width() + 1, active_client->y());
+ }
+
+void Workspace::slotWindowPackUp()
+ {
+ if( active_client && active_client->isMovable())
+ active_client->move( active_client->x(),
+ packPositionUp( active_client, active_client->geometry().top(), true ));
+ }
+
+void Workspace::slotWindowPackDown()
+ {
+ if( active_client && active_client->isMovable())
+ active_client->move( active_client->x(),
+ packPositionDown( active_client, active_client->geometry().bottom(), true ) - active_client->height() + 1 );
+ }
+
+void Workspace::slotWindowGrowHorizontal()
+ {
+ if( active_client )
+ active_client->growHorizontal();
+ }
+
+void Client::growHorizontal()
+ {
+ if( !isResizable() || isShade())
+ return;
+ QRect geom = geometry();
+ geom.setRight( workspace()->packPositionRight( this, geom.right(), true ));
+ QSize adjsize = adjustedSize( geom.size(), SizemodeFixedW );
+ if( geometry().size() == adjsize && geom.size() != adjsize && xSizeHint.width_inc > 1 ) // take care of size increments
+ {
+ int newright = workspace()->packPositionRight( this, geom.right() + xSizeHint.width_inc - 1, true );
+ // check that it hasn't grown outside of the area, due to size increments
+ // TODO this may be wrong?
+ if( workspace()->clientArea( MovementArea,
+ QPoint(( x() + newright ) / 2, geometry().center().y()), desktop()).right() >= newright )
+ geom.setRight( newright );
+ }
+ geom.setSize( adjustedSize( geom.size(), SizemodeFixedW ));
+ setGeometry( geom );
+ }
+
+void Workspace::slotWindowShrinkHorizontal()
+ {
+ if( active_client )
+ active_client->shrinkHorizontal();
+ }
+
+void Client::shrinkHorizontal()
+ {
+ if( !isResizable() || isShade())
+ return;
+ QRect geom = geometry();
+ geom.setRight( workspace()->packPositionLeft( this, geom.right(), false ));
+ if( geom.width() <= 1 )
+ return;
+ geom.setSize( adjustedSize( geom.size(), SizemodeFixedW ));
+ if( geom.width() > 20 )
+ setGeometry( geom );
+ }
+
+void Workspace::slotWindowGrowVertical()
+ {
+ if( active_client )
+ active_client->growVertical();
+ }
+
+void Client::growVertical()
+ {
+ if( !isResizable() || isShade())
+ return;
+ QRect geom = geometry();
+ geom.setBottom( workspace()->packPositionDown( this, geom.bottom(), true ));
+ QSize adjsize = adjustedSize( geom.size(), SizemodeFixedH );
+ if( geometry().size() == adjsize && geom.size() != adjsize && xSizeHint.height_inc > 1 ) // take care of size increments
+ {
+ int newbottom = workspace()->packPositionDown( this, geom.bottom() + xSizeHint.height_inc - 1, true );
+ // check that it hasn't grown outside of the area, due to size increments
+ if( workspace()->clientArea( MovementArea,
+ QPoint( geometry().center().x(), ( y() + newbottom ) / 2 ), desktop()).bottom() >= newbottom )
+ geom.setBottom( newbottom );
+ }
+ geom.setSize( adjustedSize( geom.size(), SizemodeFixedH ));
+ setGeometry( geom );
+ }
+
+
+void Workspace::slotWindowShrinkVertical()
+ {
+ if( active_client )
+ active_client->shrinkVertical();
+ }
+
+void Client::shrinkVertical()
+ {
+ if( !isResizable() || isShade())
+ return;
+ QRect geom = geometry();
+ geom.setBottom( workspace()->packPositionUp( this, geom.bottom(), false ));
+ if( geom.height() <= 1 )
+ return;
+ geom.setSize( adjustedSize( geom.size(), SizemodeFixedH ));
+ if( geom.height() > 20 )
+ setGeometry( geom );
+ }
+
+int Workspace::packPositionLeft( const Client* cl, int oldx, bool left_edge ) const
+ {
+ int newx = clientArea( MovementArea, cl ).left();
+ if( oldx <= newx ) // try another Xinerama screen
+ newx = clientArea( MovementArea,
+ QPoint( cl->geometry().left() - 1, cl->geometry().center().y()), cl->desktop()).left();
+ if( oldx <= newx )
+ return oldx;
+ for( ClientList::ConstIterator it = clients.begin();
+ it != clients.end();
+ ++it)
+ {
+ if( !(*it)->isShown( false ) || !(*it)->isOnDesktop( active_client->desktop()))
+ continue;
+ int x = left_edge ? (*it)->geometry().right() + 1 : (*it)->geometry().left() - 1;
+ if( x > newx && x < oldx
+ && !( cl->geometry().top() > (*it)->geometry().bottom() // they overlap in Y direction
+ || cl->geometry().bottom() < (*it)->geometry().top()))
+ newx = x;
+ }
+ return newx;
+ }
+
+int Workspace::packPositionRight( const Client* cl, int oldx, bool right_edge ) const
+ {
+ int newx = clientArea( MovementArea, cl ).right();
+ if( oldx >= newx ) // try another Xinerama screen
+ newx = clientArea( MovementArea,
+ QPoint( cl->geometry().right() + 1, cl->geometry().center().y()), cl->desktop()).right();
+ if( oldx >= newx )
+ return oldx;
+ for( ClientList::ConstIterator it = clients.begin();
+ it != clients.end();
+ ++it)
+ {
+ if( !(*it)->isShown( false ) || !(*it)->isOnDesktop( cl->desktop()))
+ continue;
+ int x = right_edge ? (*it)->geometry().left() - 1 : (*it)->geometry().right() + 1;
+ if( x < newx && x > oldx
+ && !( cl->geometry().top() > (*it)->geometry().bottom()
+ || cl->geometry().bottom() < (*it)->geometry().top()))
+ newx = x;
+ }
+ return newx;
+ }
+
+int Workspace::packPositionUp( const Client* cl, int oldy, bool top_edge ) const
+ {
+ int newy = clientArea( MovementArea, cl ).top();
+ if( oldy <= newy ) // try another Xinerama screen
+ newy = clientArea( MovementArea,
+ QPoint( cl->geometry().center().x(), cl->geometry().top() - 1 ), cl->desktop()).top();
+ if( oldy <= newy )
+ return oldy;
+ for( ClientList::ConstIterator it = clients.begin();
+ it != clients.end();
+ ++it)
+ {
+ if( !(*it)->isShown( false ) || !(*it)->isOnDesktop( cl->desktop()))
+ continue;
+ int y = top_edge ? (*it)->geometry().bottom() + 1 : (*it)->geometry().top() - 1;
+ if( y > newy && y < oldy
+ && !( cl->geometry().left() > (*it)->geometry().right() // they overlap in X direction
+ || cl->geometry().right() < (*it)->geometry().left()))
+ newy = y;
+ }
+ return newy;
+ }
+
+int Workspace::packPositionDown( const Client* cl, int oldy, bool bottom_edge ) const
+ {
+ int newy = clientArea( MovementArea, cl ).bottom();
+ if( oldy >= newy ) // try another Xinerama screen
+ newy = clientArea( MovementArea,
+ QPoint( cl->geometry().center().x(), cl->geometry().bottom() + 1 ), cl->desktop()).bottom();
+ if( oldy >= newy )
+ return oldy;
+ for( ClientList::ConstIterator it = clients.begin();
+ it != clients.end();
+ ++it)
+ {
+ if( !(*it)->isShown( false ) || !(*it)->isOnDesktop( cl->desktop()))
+ continue;
+ int y = bottom_edge ? (*it)->geometry().top() - 1 : (*it)->geometry().bottom() + 1;
+ if( y < newy && y > oldy
+ && !( cl->geometry().left() > (*it)->geometry().right()
+ || cl->geometry().right() < (*it)->geometry().left()))
+ newy = y;
+ }
+ return newy;
+ }
+
+/*!
+ Asks the internal positioning object to place a client
+*/
+void Workspace::place(Client* c, QRect& area)
+ {
+ initPositioning->place( c, area );
+ }
+
+void Workspace::placeSmart(Client* c, const QRect& area)
+ {
+ initPositioning->placeSmart( c, area );
+ }
+
+#endif
+
+} // namespace