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authorTimothy Pearson <[email protected]>2014-03-31 23:20:55 -0500
committerTimothy Pearson <[email protected]>2014-03-31 23:20:55 -0500
commitfb41c5018bbe1808176636ac6c51e2b927cda8f2 (patch)
treed975f53fc82d5b7fcf863a46131d49065b4ecdf2 /twin/compton-tde/common.h
parentfbd3a27d6e0998f6052e93ce60f68c5261b38d2d (diff)
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+/*
+ * Compton - a compositor for X11
+ *
+ * Based on `xcompmgr` - Copyright (c) 2003, Keith Packard
+ *
+ * Copyright (c) 2011-2013, Christopher Jeffrey
+ * Copyright (c) 2014 Timothy Pearson <[email protected]>
+ * See LICENSE for more information.
+ *
+ */
+
+#ifndef COMPTON_COMMON_H
+#define COMPTON_COMMON_H
+
+// === Options ===
+
+// Debug options, enable them using -D in CFLAGS
+// #define DEBUG_REPAINT 1
+// #define DEBUG_EVENTS 1
+// #define DEBUG_RESTACK 1
+// #define DEBUG_WINTYPE 1
+// #define DEBUG_CLIENTWIN 1
+// #define DEBUG_WINDATA 1
+// #define DEBUG_WINMATCH 1
+// #define DEBUG_REDIR 1
+// #define DEBUG_ALLOC_REG 1
+// #define DEBUG_FRAME 1
+// #define DEBUG_LEADER 1
+// #define DEBUG_C2 1
+// #define DEBUG_GLX 1
+// #define DEBUG_GLX_GLSL 1
+// #define DEBUG_GLX_ERR 1
+// #define DEBUG_GLX_MARK 1
+// #define DEBUG_GLX_PAINTREG 1
+// #define MONITOR_REPAINT 1
+
+// Whether to enable PCRE regular expression support in blacklists, enabled
+// by default
+// #define CONFIG_REGEX_PCRE 1
+// Whether to enable JIT support of libpcre. This may cause problems on PaX
+// kernels.
+// #define CONFIG_REGEX_PCRE_JIT 1
+// Whether to enable parsing of configuration files using libconfig.
+// #define CONFIG_LIBCONFIG 1
+// Whether we are using a legacy version of libconfig (1.3.x).
+// #define CONFIG_LIBCONFIG_LEGACY 1
+// Whether to enable DRM VSync support
+// #define CONFIG_VSYNC_DRM 1
+// Whether to enable OpenGL support
+// #define CONFIG_VSYNC_OPENGL 1
+// Whether to enable GLX GLSL support
+// #define CONFIG_VSYNC_OPENGL_GLSL 1
+// Whether to enable GLX FBO support
+// #define CONFIG_VSYNC_OPENGL_FBO 1
+// Whether to enable DBus support with libdbus.
+// #define CONFIG_DBUS 1
+// Whether to enable condition support.
+// #define CONFIG_C2 1
+// Whether to enable X Sync support.
+// #define CONFIG_XSYNC 1
+// Whether to enable GLX Sync support.
+// #define CONFIG_GLX_XSYNC 1
+
+// TDE specific options
+// #define USE_ENV_HOME 1
+#define WRITE_PID_FILE 1
+#define _TDE_COMP_MGR_VERSION_ 3.00
+
+#if !defined(CONFIG_C2) && defined(DEBUG_C2)
+#error Cannot enable c2 debugging without c2 support.
+#endif
+
+#if (!defined(CONFIG_XSYNC) || !defined(CONFIG_VSYNC_OPENGL)) && defined(CONFIG_GLX_SYNC)
+#error Cannot enable GL sync without X Sync / OpenGL support.
+#endif
+
+#ifndef COMPTON_VERSION
+#define COMPTON_VERSION "unknown"
+#endif
+
+// === Includes ===
+
+// For some special functions
+#define _GNU_SOURCE
+
+#include <stdbool.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <inttypes.h>
+#include <sys/poll.h>
+#include <assert.h>
+#include <time.h>
+#include <ctype.h>
+#include <sys/time.h>
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/Xatom.h>
+#include <X11/extensions/Xcomposite.h>
+#include <X11/extensions/Xdamage.h>
+#include <X11/extensions/Xrender.h>
+#include <X11/extensions/shape.h>
+#include <X11/extensions/Xrandr.h>
+#include <X11/extensions/Xdbe.h>
+#ifdef CONFIG_XSYNC
+#include <X11/extensions/sync.h>
+#endif
+
+#ifdef CONFIG_XINERAMA
+#include <X11/extensions/Xinerama.h>
+#endif
+
+// Workarounds for missing definitions in very old versions of X headers,
+// thanks to consolers for reporting
+#ifndef PictOpDifference
+#define PictOpDifference 0x39
+#endif
+
+// libconfig
+#ifdef CONFIG_LIBCONFIG
+#include <libgen.h>
+#include <libconfig.h>
+#endif
+
+// libdbus
+#ifdef CONFIG_DBUS
+#include <dbus/dbus.h>
+#endif
+
+// libGL
+#ifdef CONFIG_VSYNC_OPENGL
+#if defined(CONFIG_VSYNC_OPENGL_GLSL) || defined(CONFIG_VSYNC_OPENGL_FBO)
+#define GL_GLEXT_PROTOTYPES
+#endif
+
+#include <GL/glx.h>
+
+// Workarounds for missing definitions in some broken GL drivers, thanks to
+// douglasp and consolers for reporting
+#ifndef GL_TEXTURE_RECTANGLE
+#define GL_TEXTURE_RECTANGLE 0x84F5
+#endif
+
+#ifndef GLX_BACK_BUFFER_AGE_EXT
+#define GLX_BACK_BUFFER_AGE_EXT 0x20F4
+#endif
+
+#endif
+
+// === Macros ===
+
+#define MSTR_(s) #s
+#define MSTR(s) MSTR_(s)
+
+/// @brief Wrapper for gcc branch prediction builtin, for likely branch.
+#define likely(x) __builtin_expect(!!(x), 1)
+
+/// @brief Wrapper for gcc branch prediction builtin, for unlikely branch.
+#define unlikely(x) __builtin_expect(!!(x), 0)
+
+/// Print out an error message.
+#define printf_err(format, ...) \
+ fprintf(stderr, format "\n", ## __VA_ARGS__)
+
+/// Print out an error message with function name.
+#define printf_errf(format, ...) \
+ printf_err("%s" format, __func__, ## __VA_ARGS__)
+
+/// Print out an error message with function name, and quit with a
+/// specific exit code.
+#define printf_errfq(code, format, ...) { \
+ printf_err("%s" format, __func__, ## __VA_ARGS__); \
+ exit(code); \
+}
+
+/// Print out a debug message.
+#define printf_dbg(format, ...) \
+ printf(format, ## __VA_ARGS__); \
+ fflush(stdout)
+
+/// Print out a debug message with function name.
+#define printf_dbgf(format, ...) \
+ printf_dbg("%s" format, __func__, ## __VA_ARGS__)
+
+// Use #s here to prevent macro expansion
+/// Macro used for shortening some debugging code.
+#define CASESTRRET(s) case s: return #s
+
+// === Constants ===
+#if !(COMPOSITE_MAJOR > 0 || COMPOSITE_MINOR >= 2)
+#error libXcomposite version unsupported
+#endif
+
+/// @brief Length of generic buffers.
+#define BUF_LEN 80
+
+#define ROUNDED_PERCENT 0.05
+#define ROUNDED_PIXELS 10
+
+#define OPAQUE 0xffffffff
+#define REGISTER_PROP "_NET_WM_CM_S"
+
+#define TIME_MS_MAX LONG_MAX
+#define FADE_DELTA_TOLERANCE 0.2
+#define SWOPTI_TOLERANCE 3000
+#define TIMEOUT_RUN_TOLERANCE 0.05
+#define WIN_GET_LEADER_MAX_RECURSION 20
+
+#define SEC_WRAP (15L * 24L * 60L * 60L)
+
+#define NS_PER_SEC 1000000000L
+#define US_PER_SEC 1000000L
+#define MS_PER_SEC 1000
+
+#define XRFILTER_CONVOLUTION "convolution"
+#define XRFILTER_GUASSIAN "gaussian"
+#define XRFILTER_BINOMIAL "binomial"
+
+/// @brief Maximum OpenGL FBConfig depth.
+#define OPENGL_MAX_DEPTH 32
+
+/// @brief Maximum OpenGL buffer age.
+#define CGLX_MAX_BUFFER_AGE 5
+
+/// @brief Maximum passes for blur.
+#define MAX_BLUR_PASS 5
+
+// Window flags
+
+// Window size is changed
+#define WFLAG_SIZE_CHANGE 0x0001
+// Window size/position is changed
+#define WFLAG_POS_CHANGE 0x0002
+// Window opacity / dim state changed
+#define WFLAG_OPCT_CHANGE 0x0004
+
+// === Types ===
+
+typedef uint32_t opacity_t;
+typedef long time_ms_t;
+
+typedef enum {
+ WINTYPE_UNKNOWN,
+ WINTYPE_DESKTOP,
+ WINTYPE_DOCK,
+ WINTYPE_TOOLBAR,
+ WINTYPE_MENU,
+ WINTYPE_UTILITY,
+ WINTYPE_SPLASH,
+ WINTYPE_DIALOG,
+ WINTYPE_NORMAL,
+ WINTYPE_DROPDOWN_MENU,
+ WINTYPE_POPUP_MENU,
+ WINTYPE_TOOLTIP,
+ WINTYPE_NOTIFY,
+ WINTYPE_COMBO,
+ WINTYPE_DND,
+ NUM_WINTYPES
+} wintype_t;
+
+/// Enumeration type to represent switches.
+typedef enum {
+ OFF, // false
+ ON, // true
+ UNSET
+} switch_t;
+
+/// Structure representing a X geometry.
+typedef struct {
+ int wid;
+ int hei;
+ int x;
+ int y;
+} geometry_t;
+
+/// Enumeration type of window painting mode.
+typedef enum {
+ WMODE_TRANS,
+ WMODE_SOLID,
+ WMODE_ARGB
+} winmode_t;
+
+/// Structure representing needed window updates.
+typedef struct {
+ bool shadow : 1;
+ bool fade : 1;
+ bool focus : 1;
+ bool invert_color : 1;
+} win_upd_t;
+
+/// Structure representing Window property value.
+typedef struct {
+ // All pointers have the same length, right?
+ // I wanted to use anonymous union but it's a GNU extension...
+ union {
+ unsigned char *p8;
+ short *p16;
+ long *p32;
+ } data;
+ unsigned long nitems;
+ Atom type;
+ int format;
+} winprop_t;
+
+typedef struct _ignore {
+ struct _ignore *next;
+ unsigned long sequence;
+} ignore_t;
+
+enum wincond_target {
+ CONDTGT_NAME,
+ CONDTGT_CLASSI,
+ CONDTGT_CLASSG,
+ CONDTGT_ROLE,
+};
+
+enum wincond_type {
+ CONDTP_EXACT,
+ CONDTP_ANYWHERE,
+ CONDTP_FROMSTART,
+ CONDTP_WILDCARD,
+ CONDTP_REGEX_PCRE,
+};
+
+#define CONDF_IGNORECASE 0x0001
+
+/// VSync modes.
+typedef enum {
+ VSYNC_NONE,
+ VSYNC_DRM,
+ VSYNC_OPENGL,
+ VSYNC_OPENGL_OML,
+ VSYNC_OPENGL_SWC,
+ VSYNC_OPENGL_MSWC,
+ NUM_VSYNC,
+} vsync_t;
+
+/// @brief Possible backends of compton.
+enum backend {
+ BKEND_XRENDER,
+ BKEND_GLX,
+ BKEND_XR_GLX_HYBRID,
+ NUM_BKEND,
+};
+
+/// @brief Possible swap methods.
+enum {
+ SWAPM_BUFFER_AGE = -1,
+ SWAPM_UNDEFINED = 0,
+ SWAPM_COPY = 1,
+ SWAPM_EXCHANGE = 2,
+};
+
+typedef struct _glx_texture glx_texture_t;
+
+#ifdef CONFIG_VSYNC_OPENGL
+#ifdef DEBUG_GLX_DEBUG_CONTEXT
+typedef GLXContext (*f_glXCreateContextAttribsARB) (Display *dpy,
+ GLXFBConfig config, GLXContext share_context, Bool direct,
+ const int *attrib_list);
+typedef void (*GLDEBUGPROC) (GLenum source, GLenum type,
+ GLuint id, GLenum severity, GLsizei length, const GLchar* message,
+ GLvoid* userParam);
+typedef void (*f_DebugMessageCallback) (GLDEBUGPROC, void *userParam);
+#endif
+
+typedef int (*f_WaitVideoSync) (int, int, unsigned *);
+typedef int (*f_GetVideoSync) (unsigned *);
+
+typedef Bool (*f_GetSyncValuesOML) (Display* dpy, GLXDrawable drawable, int64_t* ust, int64_t* msc, int64_t* sbc);
+typedef Bool (*f_WaitForMscOML) (Display* dpy, GLXDrawable drawable, int64_t target_msc, int64_t divisor, int64_t remainder, int64_t* ust, int64_t* msc, int64_t* sbc);
+
+typedef int (*f_SwapIntervalSGI) (int interval);
+typedef int (*f_SwapIntervalMESA) (unsigned int interval);
+
+typedef void (*f_BindTexImageEXT) (Display *display, GLXDrawable drawable, int buffer, const int *attrib_list);
+typedef void (*f_ReleaseTexImageEXT) (Display *display, GLXDrawable drawable, int buffer);
+
+typedef void (*f_CopySubBuffer) (Display *dpy, GLXDrawable drawable, int x, int y, int width, int height);
+
+#ifdef CONFIG_GLX_SYNC
+// Looks like duplicate typedef of the same type is safe?
+typedef int64_t GLint64;
+typedef uint64_t GLuint64;
+typedef struct __GLsync *GLsync;
+
+#ifndef GL_SYNC_FLUSH_COMMANDS_BIT
+#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
+#endif
+
+#ifndef GL_TIMEOUT_IGNORED
+#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
+#endif
+
+#ifndef GL_ALREADY_SIGNALED
+#define GL_ALREADY_SIGNALED 0x911A
+#endif
+
+#ifndef GL_TIMEOUT_EXPIRED
+#define GL_TIMEOUT_EXPIRED 0x911B
+#endif
+
+#ifndef GL_CONDITION_SATISFIED
+#define GL_CONDITION_SATISFIED 0x911C
+#endif
+
+#ifndef GL_WAIT_FAILED
+#define GL_WAIT_FAILED 0x911D
+#endif
+
+typedef GLsync (*f_FenceSync) (GLenum condition, GLbitfield flags);
+typedef GLboolean (*f_IsSync) (GLsync sync);
+typedef void (*f_DeleteSync) (GLsync sync);
+typedef GLenum (*f_ClientWaitSync) (GLsync sync, GLbitfield flags,
+ GLuint64 timeout);
+typedef void (*f_WaitSync) (GLsync sync, GLbitfield flags,
+ GLuint64 timeout);
+typedef GLsync (*f_ImportSyncEXT) (GLenum external_sync_type,
+ GLintptr external_sync, GLbitfield flags);
+#endif
+
+#ifdef DEBUG_GLX_MARK
+typedef void (*f_StringMarkerGREMEDY) (GLsizei len, const void *string);
+typedef void (*f_FrameTerminatorGREMEDY) (void);
+#endif
+
+/// @brief Wrapper of a GLX FBConfig.
+typedef struct {
+ GLXFBConfig cfg;
+ GLint texture_fmt;
+ GLint texture_tgts;
+ bool y_inverted;
+} glx_fbconfig_t;
+
+/// @brief Wrapper of a binded GLX texture.
+struct _glx_texture {
+ GLuint texture;
+ GLXPixmap glpixmap;
+ Pixmap pixmap;
+ GLenum target;
+ unsigned width;
+ unsigned height;
+ unsigned depth;
+ bool y_inverted;
+};
+#endif
+
+#ifdef CONFIG_VSYNC_OPENGL_GLSL
+typedef struct {
+ /// Fragment shader for blur.
+ GLuint frag_shader;
+ /// GLSL program for blur.
+ GLuint prog;
+ /// Location of uniform "offset_x" in blur GLSL program.
+ GLint unifm_offset_x;
+ /// Location of uniform "offset_y" in blur GLSL program.
+ GLint unifm_offset_y;
+ /// Location of uniform "factor_center" in blur GLSL program.
+ GLint unifm_factor_center;
+} glx_blur_pass_t;
+
+typedef struct {
+ /// Framebuffer used for blurring.
+ GLuint fbo;
+ /// Textures used for blurring.
+ GLuint textures[2];
+ /// Width of the textures.
+ int width;
+ /// Height of the textures.
+ int height;
+} glx_blur_cache_t;
+#endif
+
+typedef struct {
+ Pixmap pixmap;
+ Picture pict;
+ glx_texture_t *ptex;
+} paint_t;
+
+#define PAINT_INIT { .pixmap = None, .pict = None }
+
+typedef struct {
+ int size;
+ double *data;
+} conv;
+
+/// Linked list type of atoms.
+typedef struct _latom {
+ Atom atom;
+ struct _latom *next;
+} latom_t;
+
+/// A representation of raw region data
+typedef struct {
+ XRectangle *rects;
+ int nrects;
+} reg_data_t;
+
+#define REG_DATA_INIT { NULL, 0 }
+
+struct _timeout_t;
+
+struct _win;
+
+typedef struct _c2_lptr c2_lptr_t;
+
+/// Structure representing all options.
+typedef struct _options_t {
+ // === General ===
+ /// The configuration file we used.
+ char *config_file;
+ /// Path to write PID to.
+ char *write_pid_path;
+ /// The display name we used. NULL means we are using the value of the
+ /// <code>DISPLAY</code> environment variable.
+ char *display;
+ /// Safe representation of display name.
+ char *display_repr;
+ /// The backend in use.
+ enum backend backend;
+ /// Whether to sync X drawing to avoid certain delay issues with
+ /// GLX backend.
+ bool xrender_sync;
+ /// Whether to sync X drawing with X Sync fence.
+ bool xrender_sync_fence;
+ /// Whether to avoid using stencil buffer under GLX backend. Might be
+ /// unsafe.
+ bool glx_no_stencil;
+ /// Whether to copy unmodified regions from front buffer.
+ bool glx_copy_from_front;
+ /// Whether to use glXCopySubBufferMESA() to update screen.
+ bool glx_use_copysubbuffermesa;
+ /// Whether to avoid rebinding pixmap on window damage.
+ bool glx_no_rebind_pixmap;
+ /// GLX swap method we assume OpenGL uses.
+ int glx_swap_method;
+ /// Whether to use GL_EXT_gpu_shader4 to (hopefully) accelerates blurring.
+ bool glx_use_gpushader4;
+ /// Whether to try to detect WM windows and mark them as focused.
+ bool mark_wmwin_focused;
+ /// Whether to mark override-redirect windows as focused.
+ bool mark_ovredir_focused;
+ /// Whether to fork to background.
+ bool fork_after_register;
+ /// Whether to detect rounded corners.
+ bool detect_rounded_corners;
+ /// Whether to paint on X Composite overlay window instead of root
+ /// window.
+ bool paint_on_overlay;
+ /// Resize damage for a specific number of pixels.
+ int resize_damage;
+ /// Whether to unredirect all windows if a full-screen opaque window
+ /// is detected.
+ bool unredir_if_possible;
+ /// List of conditions of windows to ignore as a full-screen window
+ /// when determining if a window could be unredirected.
+ c2_lptr_t *unredir_if_possible_blacklist;
+ /// Delay before unredirecting screen.
+ time_ms_t unredir_if_possible_delay;
+ /// Forced redirection setting through D-Bus.
+ switch_t redirected_force;
+ /// Whether to stop painting. Controlled through D-Bus.
+ switch_t stoppaint_force;
+ /// Whether to enable D-Bus support.
+ bool dbus;
+ /// Path to log file.
+ char *logpath;
+ /// Number of cycles to paint in benchmark mode. 0 for disabled.
+ int benchmark;
+ /// Window to constantly repaint in benchmark mode. 0 for full-screen.
+ Window benchmark_wid;
+ /// A list of conditions of windows not to paint.
+ c2_lptr_t *paint_blacklist;
+ /// Whether to work under synchronized mode for debugging.
+ bool synchronize;
+
+ // === VSync & software optimization ===
+ /// User-specified refresh rate.
+ int refresh_rate;
+ /// Whether to enable refresh-rate-based software optimization.
+ bool sw_opti;
+ /// VSync method to use;
+ vsync_t vsync;
+ /// Whether to enable double buffer.
+ bool dbe;
+ /// Whether to do VSync aggressively.
+ bool vsync_aggressive;
+ /// Whether to use glFinish() instead of glFlush() for (possibly) better
+ /// VSync yet probably higher CPU usage.
+ bool vsync_use_glfinish;
+
+ // === Shadow ===
+ /// Enable/disable shadow for specific window types.
+ bool wintype_shadow[NUM_WINTYPES];
+ /// Red, green and blue tone of the shadow.
+ double shadow_red, shadow_green, shadow_blue;
+ int shadow_radius;
+ int shadow_offset_x, shadow_offset_y;
+ double shadow_opacity;
+ bool clear_shadow;
+ /// Geometry of a region in which shadow is not painted on.
+ geometry_t shadow_exclude_reg_geom;
+ /// Shadow blacklist. A linked list of conditions.
+ c2_lptr_t *shadow_blacklist;
+ /// Whether bounding-shaped window should be ignored.
+ bool shadow_ignore_shaped;
+ /// Whether to respect _TDE_WM_WINDOW_SHADOW.
+ bool respect_prop_shadow;
+ /// Whether to crop shadow to the very Xinerama screen.
+ bool xinerama_shadow_crop;
+
+ // === Fading ===
+ /// Enable/disable fading for specific window types.
+ bool wintype_fade[NUM_WINTYPES];
+ /// How much to fade in in a single fading step.
+ opacity_t fade_in_step;
+ /// How much to fade out in a single fading step.
+ opacity_t fade_out_step;
+ /// Fading time delta. In milliseconds.
+ time_ms_t fade_delta;
+ /// Whether to disable fading on window open/close.
+ bool no_fading_openclose;
+ /// Whether to disable fading on opacity change
+ bool no_fading_opacitychange;
+ /// Fading blacklist. A linked list of conditions.
+ c2_lptr_t *fade_blacklist;
+
+ // === Opacity ===
+ /// Default opacity for specific window types
+ double wintype_opacity[NUM_WINTYPES];
+ /// Default opacity for inactive windows.
+ /// 32-bit integer with the format of _NET_WM_OPACITY. 0 stands for
+ /// not enabled, default.
+ opacity_t inactive_opacity;
+ /// Default opacity for inactive windows.
+ opacity_t active_opacity;
+ /// Whether inactive_opacity overrides the opacity set by window
+ /// attributes.
+ bool inactive_opacity_override;
+ /// Frame opacity. Relative to window opacity, also affects shadow
+ /// opacity.
+ double frame_opacity;
+ /// Whether to detect _NET_WM_OPACITY on client windows. Used on window
+ /// managers that don't pass _NET_WM_OPACITY to frame windows.
+ bool detect_client_opacity;
+ /// Step for pregenerating alpha pictures. 0.01 - 1.0.
+ double alpha_step;
+
+ // === Other window processing ===
+ /// Whether to blur background of semi-transparent / ARGB windows.
+ bool blur_background;
+ /// Whether to blur background when the window frame is not opaque.
+ /// Implies blur_background.
+ bool blur_background_frame;
+ /// Whether to use fixed blur strength instead of adjusting according
+ /// to window opacity.
+ bool blur_background_fixed;
+ /// Background blur blacklist. A linked list of conditions.
+ c2_lptr_t *blur_background_blacklist;
+ /// Blur convolution kernel.
+ XFixed *blur_kerns[MAX_BLUR_PASS];
+ /// How much to dim an inactive window. 0.0 - 1.0, 0 to disable.
+ double inactive_dim;
+ /// Whether to use fixed inactive dim opacity, instead of deciding
+ /// based on window opacity.
+ bool inactive_dim_fixed;
+ /// Conditions of windows to have inverted colors.
+ c2_lptr_t *invert_color_list;
+ /// Rules to change window opacity.
+ c2_lptr_t *opacity_rules;
+
+ // === Focus related ===
+ /// Consider windows of specific types to be always focused.
+ bool wintype_focus[NUM_WINTYPES];
+ /// Whether to use EWMH _NET_ACTIVE_WINDOW to find active window.
+ bool use_ewmh_active_win;
+ /// A list of windows always to be considered focused.
+ c2_lptr_t *focus_blacklist;
+ /// Whether to do window grouping with <code>WM_TRANSIENT_FOR</code>.
+ bool detect_transient;
+ /// Whether to do window grouping with <code>WM_CLIENT_LEADER</code>.
+ bool detect_client_leader;
+
+ // === Calculated ===
+ /// Whether compton needs to track focus changes.
+ bool track_focus;
+ /// Whether compton needs to track window name and class.
+ bool track_wdata;
+ /// Whether compton needs to track window leaders.
+ bool track_leader;
+} options_t;
+
+/// Structure containing all necessary data for a compton session.
+typedef struct _session_t {
+ // === Display related ===
+ /// Display in use.
+ Display *dpy;
+ /// Default screen.
+ int scr;
+ /// Default visual.
+ Visual *vis;
+ /// Default depth.
+ int depth;
+ /// Root window.
+ Window root;
+ /// Height of root window.
+ int root_height;
+ /// Width of root window.
+ int root_width;
+ // Damage of root window.
+ // Damage root_damage;
+ /// X Composite overlay window. Used if <code>--paint-on-overlay</code>.
+ Window overlay;
+ /// Whether the root tile is filled by compton.
+ bool root_tile_fill;
+ /// Picture of the root window background.
+ paint_t root_tile_paint;
+ /// A region of the size of the screen.
+ XserverRegion screen_reg;
+ /// Picture of root window. Destination of painting in no-DBE painting
+ /// mode.
+ Picture root_picture;
+ /// A Picture acting as the painting target.
+ Picture tgt_picture;
+ /// Temporary buffer to paint to before sending to display.
+ paint_t tgt_buffer;
+#ifdef CONFIG_XSYNC
+ XSyncFence tgt_buffer_fence;
+#endif
+ /// DBE back buffer for root window. Used in DBE painting mode.
+ XdbeBackBuffer root_dbe;
+ /// Window ID of the window we register as a symbol.
+ Window reg_win;
+
+ // === Operation related ===
+ /// Program options.
+ options_t o;
+ /// File descriptors to check for reading.
+ fd_set *pfds_read;
+ /// File descriptors to check for writing.
+ fd_set *pfds_write;
+ /// File descriptors to check for exceptions.
+ fd_set *pfds_except;
+ /// Largest file descriptor in fd_set-s above.
+ int nfds_max;
+ /// Linked list of all timeouts.
+ struct _timeout_t *tmout_lst;
+ /// Timeout for delayed unredirection.
+ struct _timeout_t *tmout_unredir;
+ /// Whether we have hit unredirection timeout.
+ bool tmout_unredir_hit;
+ /// Whether we have received an event in this cycle.
+ bool ev_received;
+ /// Whether the program is idling. I.e. no fading, no potential window
+ /// changes.
+ bool idling;
+ /// Program start time.
+ struct timeval time_start;
+ /// The region needs to painted on next paint.
+ XserverRegion all_damage;
+ /// The region damaged on the last paint.
+ XserverRegion all_damage_last[CGLX_MAX_BUFFER_AGE];
+ /// Whether all windows are currently redirected.
+ bool redirected;
+ /// Pre-generated alpha pictures.
+ Picture *alpha_picts;
+ /// Whether all reg_ignore of windows should expire in this paint.
+ bool reg_ignore_expire;
+ /// Time of last fading. In milliseconds.
+ time_ms_t fade_time;
+ /// Head pointer of the error ignore linked list.
+ ignore_t *ignore_head;
+ /// Pointer to the <code>next</code> member of tail element of the error
+ /// ignore linked list.
+ ignore_t **ignore_tail;
+#ifdef CONFIG_VSYNC_OPENGL
+ /// Current GLX Z value.
+ int glx_z;
+#endif
+ // Cached blur convolution kernels.
+ XFixed *blur_kerns_cache[MAX_BLUR_PASS];
+ /// Reset program after next paint.
+ bool reset;
+
+ // === Expose event related ===
+ /// Pointer to an array of <code>XRectangle</code>-s of exposed region.
+ XRectangle *expose_rects;
+ /// Number of <code>XRectangle</code>-s in <code>expose_rects</code>.
+ int size_expose;
+ /// Index of the next free slot in <code>expose_rects</code>.
+ int n_expose;
+
+ // === Window related ===
+ /// Linked list of all windows.
+ struct _win *list;
+ /// Pointer to <code>win</code> of current active window. Used by
+ /// EWMH <code>_NET_ACTIVE_WINDOW</code> focus detection. In theory,
+ /// it's more reliable to store the window ID directly here, just in
+ /// case the WM does something extraordinary, but caching the pointer
+ /// means another layer of complexity.
+ struct _win *active_win;
+ /// Window ID of leader window of currently active window. Used for
+ /// subsidiary window detection.
+ Window active_leader;
+
+ // === Shadow/dimming related ===
+ /// 1x1 black Picture.
+ Picture black_picture;
+ /// 1x1 Picture of the shadow color.
+ Picture cshadow_picture;
+ /// 1x1 white Picture.
+ Picture white_picture;
+ /// Gaussian map of shadow.
+ conv *gaussian_map;
+ // for shadow precomputation
+ /// Shadow depth on one side.
+ int cgsize;
+ /// Pre-computed color table for corners of shadow.
+ unsigned char *shadow_corner;
+ /// Pre-computed color table for a side of shadow.
+ unsigned char *shadow_top;
+ /// A region in which shadow is not painted on.
+ XserverRegion shadow_exclude_reg;
+
+ // === Software-optimization-related ===
+ /// Currently used refresh rate.
+ short refresh_rate;
+ /// Interval between refresh in nanoseconds.
+ long refresh_intv;
+ /// Nanosecond offset of the first painting.
+ long paint_tm_offset;
+
+#ifdef CONFIG_VSYNC_DRM
+ // === DRM VSync related ===
+ /// File descriptor of DRI device file. Used for DRM VSync.
+ int drm_fd;
+#endif
+
+#ifdef CONFIG_VSYNC_OPENGL
+ // === OpenGL related ===
+ /// GLX context.
+ GLXContext glx_context;
+ /// Whether we have GL_ARB_texture_non_power_of_two.
+ bool glx_has_texture_non_power_of_two;
+ /// Pointer to glXGetVideoSyncSGI function.
+ f_GetVideoSync glXGetVideoSyncSGI;
+ /// Pointer to glXWaitVideoSyncSGI function.
+ f_WaitVideoSync glXWaitVideoSyncSGI;
+ /// Pointer to glXGetSyncValuesOML function.
+ f_GetSyncValuesOML glXGetSyncValuesOML;
+ /// Pointer to glXWaitForMscOML function.
+ f_WaitForMscOML glXWaitForMscOML;
+ /// Pointer to glXSwapIntervalSGI function.
+ f_SwapIntervalSGI glXSwapIntervalProc;
+ /// Pointer to glXSwapIntervalMESA function.
+ f_SwapIntervalMESA glXSwapIntervalMESAProc;
+ /// Pointer to glXBindTexImageEXT function.
+ f_BindTexImageEXT glXBindTexImageProc;
+ /// Pointer to glXReleaseTexImageEXT function.
+ f_ReleaseTexImageEXT glXReleaseTexImageProc;
+ /// Pointer to glXCopySubBufferMESA function.
+ f_CopySubBuffer glXCopySubBufferProc;
+#ifdef CONFIG_GLX_SYNC
+ /// Pointer to the glFenceSync() function.
+ f_FenceSync glFenceSyncProc;
+ /// Pointer to the glIsSync() function.
+ f_IsSync glIsSyncProc;
+ /// Pointer to the glDeleteSync() function.
+ f_DeleteSync glDeleteSyncProc;
+ /// Pointer to the glClientWaitSync() function.
+ f_ClientWaitSync glClientWaitSyncProc;
+ /// Pointer to the glWaitSync() function.
+ f_WaitSync glWaitSyncProc;
+ /// Pointer to the glImportSyncEXT() function.
+ f_ImportSyncEXT glImportSyncEXT;
+#endif
+#ifdef DEBUG_GLX_MARK
+ /// Pointer to StringMarkerGREMEDY function.
+ f_StringMarkerGREMEDY glStringMarkerGREMEDY;
+ /// Pointer to FrameTerminatorGREMEDY function.
+ f_FrameTerminatorGREMEDY glFrameTerminatorGREMEDY;
+#endif
+ /// FBConfig-s for GLX pixmap of different depths.
+ glx_fbconfig_t *glx_fbconfigs[OPENGL_MAX_DEPTH + 1];
+#ifdef CONFIG_VSYNC_OPENGL_GLSL
+ glx_blur_pass_t glx_blur_passes[MAX_BLUR_PASS];
+#endif
+#endif
+
+ // === X extension related ===
+ /// Event base number for X Fixes extension.
+ int xfixes_event;
+ /// Error base number for X Fixes extension.
+ int xfixes_error;
+ /// Event base number for X Damage extension.
+ int damage_event;
+ /// Error base number for X Damage extension.
+ int damage_error;
+ /// Event base number for X Render extension.
+ int render_event;
+ /// Error base number for X Render extension.
+ int render_error;
+ /// Event base number for X Composite extension.
+ int composite_event;
+ /// Error base number for X Composite extension.
+ int composite_error;
+ /// Major opcode for X Composite extension.
+ int composite_opcode;
+ /// Whether X Composite NameWindowPixmap is available. Aka if X
+ /// Composite version >= 0.2.
+ bool has_name_pixmap;
+ /// Whether X Shape extension exists.
+ bool shape_exists;
+ /// Event base number for X Shape extension.
+ int shape_event;
+ /// Error base number for X Shape extension.
+ int shape_error;
+ /// Whether X RandR extension exists.
+ bool randr_exists;
+ /// Event base number for X RandR extension.
+ int randr_event;
+ /// Error base number for X RandR extension.
+ int randr_error;
+#ifdef CONFIG_VSYNC_OPENGL
+ /// Whether X GLX extension exists.
+ bool glx_exists;
+ /// Event base number for X GLX extension.
+ int glx_event;
+ /// Error base number for X GLX extension.
+ int glx_error;
+#endif
+ /// Whether X DBE extension exists.
+ bool dbe_exists;
+#ifdef CONFIG_XINERAMA
+ /// Whether X Xinerama extension exists.
+ bool xinerama_exists;
+ /// Xinerama screen info.
+ XineramaScreenInfo *xinerama_scrs;
+ /// Xinerama screen regions.
+ XserverRegion *xinerama_scr_regs;
+ /// Number of Xinerama screens.
+ int xinerama_nscrs;
+#endif
+#ifdef CONFIG_XSYNC
+ /// Whether X Sync extension exists.
+ bool xsync_exists;
+ /// Event base number for X Sync extension.
+ int xsync_event;
+ /// Error base number for X Sync extension.
+ int xsync_error;
+#endif
+ /// Whether X Render convolution filter exists.
+ bool xrfilter_convolution_exists;
+
+ // === Atoms ===
+ /// Atom of property <code>_NET_WM_OPACITY</code>.
+ Atom atom_opacity;
+ /// Atom of <code>_NET_FRAME_EXTENTS</code>.
+ Atom atom_frame_extents;
+ /// Property atom to identify top-level frame window. Currently
+ /// <code>WM_STATE</code>.
+ Atom atom_client;
+ /// Atom of property <code>WM_NAME</code>.
+ Atom atom_name;
+ /// Atom of property <code>_NET_WM_NAME</code>.
+ Atom atom_name_ewmh;
+ /// Atom of property <code>WM_CLASS</code>.
+ Atom atom_class;
+ /// Atom of property <code>WM_WINDOW_ROLE</code>.
+ Atom atom_role;
+ /// Atom of property <code>WM_TRANSIENT_FOR</code>.
+ Atom atom_transient;
+ /// Atom of property <code>WM_CLIENT_LEADER</code>.
+ Atom atom_client_leader;
+ /// Atom of property <code>_NET_ACTIVE_WINDOW</code>.
+ Atom atom_ewmh_active_win;
+ /// Atom of property <code>_TDE_WM_WINDOW_SHADOW</code>.
+ Atom atom_compton_shadow;
+ /// Atom of property <code>_NET_WM_WINDOW_TYPE</code>.
+ Atom atom_win_type;
+ /// Atom of property <code>_KDE_TRANSPARENT_TO_BLACK</code>.
+ Atom atom_win_type_tde_transparent_to_black;
+ /// Atom of property <code>_KDE_TRANSPARENT_TO_DESKTOP</code>.
+ Atom atom_win_type_tde_transparent_to_desktop;
+ /// Array of atoms of all possible window types.
+ Atom atoms_wintypes[NUM_WINTYPES];
+ /// Linked list of additional atoms to track.
+ latom_t *track_atom_lst;
+
+#ifdef CONFIG_DBUS
+ // === DBus related ===
+ // DBus connection.
+ DBusConnection *dbus_conn;
+ // DBus service name.
+ char *dbus_service;
+#endif
+} session_t;
+
+/// Structure representing a top-level window compton manages.
+typedef struct _win {
+ /// Pointer to the next structure in the linked list.
+ struct _win *next;
+ /// Pointer to the next higher window to paint.
+ struct _win *prev_trans;
+
+ // Core members
+ /// ID of the top-level frame window.
+ Window id;
+ /// Window attributes.
+ XWindowAttributes a;
+#ifdef CONFIG_XINERAMA
+ /// Xinerama screen this window is on.
+ int xinerama_scr;
+#endif
+ /// Window visual pict format;
+ XRenderPictFormat *pictfmt;
+ /// Window painting mode.
+ winmode_t mode;
+ /// Whether the window has been damaged at least once.
+ bool damaged;
+#ifdef CONFIG_XSYNC
+ /// X Sync fence of drawable.
+ XSyncFence fence;
+#endif
+ /// Whether the window was damaged after last paint.
+ bool pixmap_damaged;
+ /// Damage of the window.
+ Damage damage;
+ /// Paint info of the window.
+ paint_t paint;
+ /// Bounding shape of the window.
+ XserverRegion border_size;
+ /// Region of the whole window, shadow region included.
+ XserverRegion extents;
+ /// Window flags. Definitions above.
+ int_fast16_t flags;
+ /// Whether there's a pending <code>ConfigureNotify</code> happening
+ /// when the window is unmapped.
+ bool need_configure;
+ /// Queued <code>ConfigureNotify</code> when the window is unmapped.
+ XConfigureEvent queue_configure;
+ /// Region to be ignored when painting. Basically the region where
+ /// higher opaque windows will paint upon. Depends on window frame
+ /// opacity state, window geometry, window mapped/unmapped state,
+ /// window mode, of this and all higher windows.
+ XserverRegion reg_ignore;
+ /// Cached width/height of the window including border.
+ int widthb, heightb;
+ /// Whether the window has been destroyed.
+ bool destroyed;
+ /// Whether the window is bounding-shaped.
+ bool bounding_shaped;
+ /// Whether the window just have rounded corners.
+ bool rounded_corners;
+ /// Whether this window is to be painted.
+ bool to_paint;
+ /// Whether the window is painting excluded.
+ bool paint_excluded;
+ /// Whether the window is unredirect-if-possible excluded.
+ bool unredir_if_possible_excluded;
+ /// Whether this window is in open/close state.
+ bool in_openclose;
+
+ // Client window related members
+ /// ID of the top-level client window of the window.
+ Window client_win;
+ /// Type of the window.
+ wintype_t window_type;
+ /// Whether it looks like a WM window. We consider a window WM window if
+ /// it does not have a decedent with WM_STATE and it is not override-
+ /// redirected itself.
+ bool wmwin;
+ /// Leader window ID of the window.
+ Window leader;
+ /// Cached topmost window ID of the window.
+ Window cache_leader;
+
+ // Focus-related members
+ /// Whether the window is to be considered focused.
+ bool focused;
+ /// Override value of window focus state. Set by D-Bus method calls.
+ switch_t focused_force;
+
+ // Blacklist related members
+ /// Name of the window.
+ char *name;
+ /// Window instance class of the window.
+ char *class_instance;
+ /// Window general class of the window.
+ char *class_general;
+ /// <code>WM_WINDOW_ROLE</code> value of the window.
+ char *role;
+ const c2_lptr_t *cache_sblst;
+ const c2_lptr_t *cache_fblst;
+ const c2_lptr_t *cache_fcblst;
+ const c2_lptr_t *cache_ivclst;
+ const c2_lptr_t *cache_bbblst;
+ const c2_lptr_t *cache_oparule;
+ const c2_lptr_t *cache_pblst;
+ const c2_lptr_t *cache_uipblst;
+
+ // Opacity-related members
+ /// Current window opacity.
+ opacity_t opacity;
+ /// Target window opacity.
+ opacity_t opacity_tgt;
+ /// Cached value of opacity window attribute.
+ opacity_t opacity_prop;
+ /// Cached value of opacity window attribute on client window. For
+ /// broken window managers not transferring client window's
+ /// _NET_WM_OPACITY value
+ opacity_t opacity_prop_client;
+ /// Last window opacity value we set.
+ opacity_t opacity_set;
+
+ // Fading-related members
+ /// Do not fade if it's false. Change on window type change.
+ /// Used by fading blacklist in the future.
+ bool fade;
+ /// Override value of window fade state. Set by D-Bus method calls.
+ switch_t fade_force;
+ /// Callback to be called after fading completed.
+ void (*fade_callback) (session_t *ps, struct _win *w);
+
+ // Frame-opacity-related members
+ /// Current window frame opacity. Affected by window opacity.
+ double frame_opacity;
+ /// Frame widths. Determined by client window attributes.
+ unsigned int left_width, right_width, top_width, bottom_width;
+
+ // Shadow-related members
+ /// Whether a window has shadow. Calculated.
+ bool shadow;
+ /// Override value of window shadow state. Set by D-Bus method calls.
+ switch_t shadow_force;
+ /// Opacity of the shadow. Affected by window opacity and frame opacity.
+ double shadow_opacity;
+ /// X offset of shadow. Affected by commandline argument.
+ int shadow_dx;
+ /// Y offset of shadow. Affected by commandline argument.
+ int shadow_dy;
+ /// Width of shadow. Affected by window size and commandline argument.
+ int shadow_width;
+ /// Height of shadow. Affected by window size and commandline argument.
+ int shadow_height;
+ /// Relative size of shadow.
+ int shadow_size;
+ /// Picture to render shadow. Affected by window size.
+ paint_t shadow_paint;
+ /// The value of _TDE_WM_WINDOW_SHADOW attribute of the window. Below 0 for
+ /// none.
+ long prop_shadow;
+
+ // Dim-related members
+ /// Whether the window is to be dimmed.
+ bool dim;
+
+ /// Whether to invert window color.
+ bool invert_color;
+ /// Override value of window color inversion state. Set by D-Bus method
+ /// calls.
+ switch_t invert_color_force;
+
+ /// Whether to blur window background.
+ bool blur_background;
+
+ /// Whether to show black background
+ bool show_black_background;
+
+ /// Whether to show desktop background
+ bool show_root_tile;
+
+#ifdef CONFIG_VSYNC_OPENGL_GLSL
+ /// Textures and FBO background blur use.
+ glx_blur_cache_t glx_blur_cache;
+#endif
+} win;
+
+/// Temporary structure used for communication between
+/// <code>get_cfg()</code> and <code>parse_config()</code>.
+struct options_tmp {
+ bool no_dock_shadow;
+ bool no_dnd_shadow;
+ double menu_opacity;
+};
+
+/// Structure for a recorded timeout.
+typedef struct _timeout_t {
+ bool enabled;
+ void *data;
+ bool (*callback)(session_t *ps, struct _timeout_t *ptmout);
+ time_ms_t interval;
+ time_ms_t firstrun;
+ time_ms_t lastrun;
+ struct _timeout_t *next;
+} timeout_t;
+
+/// Enumeration for window event hints.
+typedef enum {
+ WIN_EVMODE_UNKNOWN,
+ WIN_EVMODE_FRAME,
+ WIN_EVMODE_CLIENT
+} win_evmode_t;
+
+extern const char * const WINTYPES[NUM_WINTYPES];
+extern const char * const VSYNC_STRS[NUM_VSYNC + 1];
+extern const char * const BACKEND_STRS[NUM_BKEND + 1];
+extern session_t *ps_g;
+
+// == Debugging code ==
+static inline void
+print_timestamp(session_t *ps);
+
+#ifdef DEBUG_ALLOC_REG
+
+#include <execinfo.h>
+#define BACKTRACE_SIZE 5
+
+/**
+ * Print current backtrace, excluding the first two items.
+ *
+ * Stolen from glibc manual.
+ */
+static inline void
+print_backtrace(void) {
+ void *array[BACKTRACE_SIZE];
+ size_t size;
+ char **strings;
+
+ size = backtrace(array, BACKTRACE_SIZE);
+ strings = backtrace_symbols(array, size);
+
+ for (size_t i = 2; i < size; i++)
+ printf ("%s\n", strings[i]);
+
+ free(strings);
+}
+
+/**
+ * Wrapper of <code>XFixesCreateRegion</code>, for debugging.
+ */
+static inline XserverRegion
+XFixesCreateRegion_(Display *dpy, XRectangle *p, int n,
+ const char *func, int line) {
+ XserverRegion reg = XFixesCreateRegion(dpy, p, n);
+ print_timestamp(ps_g);
+ printf("%#010lx: XFixesCreateRegion() in %s():%d\n", reg, func, line);
+ print_backtrace();
+ fflush(stdout);
+ return reg;
+}
+
+/**
+ * Wrapper of <code>XFixesDestroyRegion</code>, for debugging.
+ */
+static inline void
+XFixesDestroyRegion_(Display *dpy, XserverRegion reg,
+ const char *func, int line) {
+ XFixesDestroyRegion(dpy, reg);
+ print_timestamp(ps_g);
+ printf("%#010lx: XFixesDestroyRegion() in %s():%d\n", reg, func, line);
+ fflush(stdout);
+}
+
+#define XFixesCreateRegion(dpy, p, n) XFixesCreateRegion_(dpy, p, n, __func__, __LINE__)
+#define XFixesDestroyRegion(dpy, reg) XFixesDestroyRegion_(dpy, reg, __func__, __LINE__)
+#endif
+
+// === Functions ===
+
+/**
+ * @brief Quit if the passed-in pointer is empty.
+ */
+static inline void *
+allocchk_(const char *func_name, void *ptr) {
+ if (!ptr) {
+ printf_err("%s(): Failed to allocate memory.", func_name);
+ exit(1);
+ }
+ return ptr;
+}
+
+/// @brief Wrapper of allocchk_().
+#define allocchk(ptr) allocchk_(__func__, ptr)
+
+/// @brief Wrapper of malloc().
+#define cmalloc(nmemb, type) ((type *) allocchk(malloc((nmemb) * sizeof(type))))
+
+/// @brief Wrapper of calloc().
+#define ccalloc(nmemb, type) ((type *) allocchk(calloc((nmemb), sizeof(type))))
+
+/// @brief Wrapper of ealloc().
+#define crealloc(ptr, nmemb, type) ((type *) allocchk(realloc((ptr), (nmemb) * sizeof(type))))
+
+/**
+ * Return whether a struct timeval value is empty.
+ */
+static inline bool
+timeval_isempty(struct timeval *ptv) {
+ if (!ptv)
+ return false;
+
+ return ptv->tv_sec <= 0 && ptv->tv_usec <= 0;
+}
+
+/**
+ * Compare a struct timeval with a time in milliseconds.
+ *
+ * @return > 0 if ptv > ms, 0 if ptv == 0, -1 if ptv < ms
+ */
+static inline int
+timeval_ms_cmp(struct timeval *ptv, time_ms_t ms) {
+ assert(ptv);
+
+ // We use those if statement instead of a - expression because of possible
+ // truncation problem from long to int.
+ {
+ long sec = ms / MS_PER_SEC;
+ if (ptv->tv_sec > sec)
+ return 1;
+ if (ptv->tv_sec < sec)
+ return -1;
+ }
+
+ {
+ long usec = ms % MS_PER_SEC * (US_PER_SEC / MS_PER_SEC);
+ if (ptv->tv_usec > usec)
+ return 1;
+ if (ptv->tv_usec < usec)
+ return -1;
+ }
+
+ return 0;
+}
+
+/**
+ * Subtracting two struct timeval values.
+ *
+ * Taken from glibc manual.
+ *
+ * Subtract the `struct timeval' values X and Y,
+ * storing the result in RESULT.
+ * Return 1 if the difference is negative, otherwise 0.
+ */
+static inline int
+timeval_subtract(struct timeval *result,
+ struct timeval *x,
+ struct timeval *y) {
+ /* Perform the carry for the later subtraction by updating y. */
+ if (x->tv_usec < y->tv_usec) {
+ long nsec = (y->tv_usec - x->tv_usec) / 1000000 + 1;
+ y->tv_usec -= 1000000 * nsec;
+ y->tv_sec += nsec;
+ }
+
+ if (x->tv_usec - y->tv_usec > 1000000) {
+ long nsec = (x->tv_usec - y->tv_usec) / 1000000;
+ y->tv_usec += 1000000 * nsec;
+ y->tv_sec -= nsec;
+ }
+
+ /* Compute the time remaining to wait.
+ tv_usec is certainly positive. */
+ result->tv_sec = x->tv_sec - y->tv_sec;
+ result->tv_usec = x->tv_usec - y->tv_usec;
+
+ /* Return 1 if result is negative. */
+ return x->tv_sec < y->tv_sec;
+}
+
+/**
+ * Subtracting two struct timespec values.
+ *
+ * Taken from glibc manual.
+ *
+ * Subtract the `struct timespec' values X and Y,
+ * storing the result in RESULT.
+ * Return 1 if the difference is negative, otherwise 0.
+ */
+static inline int
+timespec_subtract(struct timespec *result,
+ struct timespec *x,
+ struct timespec *y) {
+ /* Perform the carry for the later subtraction by updating y. */
+ if (x->tv_nsec < y->tv_nsec) {
+ long nsec = (y->tv_nsec - x->tv_nsec) / NS_PER_SEC + 1;
+ y->tv_nsec -= NS_PER_SEC * nsec;
+ y->tv_sec += nsec;
+ }
+
+ if (x->tv_nsec - y->tv_nsec > NS_PER_SEC) {
+ long nsec = (x->tv_nsec - y->tv_nsec) / NS_PER_SEC;
+ y->tv_nsec += NS_PER_SEC * nsec;
+ y->tv_sec -= nsec;
+ }
+
+ /* Compute the time remaining to wait.
+ tv_nsec is certainly positive. */
+ result->tv_sec = x->tv_sec - y->tv_sec;
+ result->tv_nsec = x->tv_nsec - y->tv_nsec;
+
+ /* Return 1 if result is negative. */
+ return x->tv_sec < y->tv_sec;
+}
+
+/**
+ * Get current time in struct timeval.
+ */
+static inline struct timeval __attribute__((const))
+get_time_timeval(void) {
+ struct timeval tv = { 0, 0 };
+
+ gettimeofday(&tv, NULL);
+
+ // Return a time of all 0 if the call fails
+ return tv;
+}
+
+/**
+ * Get current time in struct timespec.
+ *
+ * Note its starting time is unspecified.
+ */
+static inline struct timespec __attribute__((const))
+get_time_timespec(void) {
+ struct timespec tm = { 0, 0 };
+
+ clock_gettime(CLOCK_MONOTONIC, &tm);
+
+ // Return a time of all 0 if the call fails
+ return tm;
+}
+
+
+/**
+ * Print time passed since program starts execution.
+ *
+ * Used for debugging.
+ */
+static inline void
+print_timestamp(session_t *ps) {
+ struct timeval tm, diff;
+
+ if (gettimeofday(&tm, NULL)) return;
+
+ timeval_subtract(&diff, &tm, &ps->time_start);
+ printf("[ %5ld.%02ld ] ", diff.tv_sec, diff.tv_usec / 10000);
+}
+
+/**
+ * Allocate the space and copy a string.
+ */
+static inline char *
+mstrcpy(const char *src) {
+ char *str = cmalloc(strlen(src) + 1, char);
+
+ strcpy(str, src);
+
+ return str;
+}
+
+/**
+ * Allocate the space and copy a string.
+ */
+static inline char *
+mstrncpy(const char *src, unsigned len) {
+ char *str = cmalloc(len + 1, char);
+
+ strncpy(str, src, len);
+ str[len] = '\0';
+
+ return str;
+}
+
+/**
+ * Allocate the space and join two strings.
+ */
+static inline char *
+mstrjoin(const char *src1, const char *src2) {
+ char *str = cmalloc(strlen(src1) + strlen(src2) + 1, char);
+
+ strcpy(str, src1);
+ strcat(str, src2);
+
+ return str;
+}
+
+/**
+ * Allocate the space and join two strings;
+ */
+static inline char *
+mstrjoin3(const char *src1, const char *src2, const char *src3) {
+ char *str = cmalloc(strlen(src1) + strlen(src2)
+ + strlen(src3) + 1, char);
+
+ strcpy(str, src1);
+ strcat(str, src2);
+ strcat(str, src3);
+
+ return str;
+}
+
+/**
+ * Concatenate a string on heap with another string.
+ */
+static inline void
+mstrextend(char **psrc1, const char *src2) {
+ *psrc1 = crealloc(*psrc1, (*psrc1 ? strlen(*psrc1): 0) + strlen(src2) + 1,
+ char);
+
+ strcat(*psrc1, src2);
+}
+
+/**
+ * Normalize an int value to a specific range.
+ *
+ * @param i int value to normalize
+ * @param min minimal value
+ * @param max maximum value
+ * @return normalized value
+ */
+static inline int __attribute__((const))
+normalize_i_range(int i, int min, int max) {
+ if (i > max) return max;
+ if (i < min) return min;
+ return i;
+}
+
+/**
+ * Select the larger integer of two.
+ */
+static inline int __attribute__((const))
+max_i(int a, int b) {
+ return (a > b ? a : b);
+}
+
+/**
+ * Select the smaller integer of two.
+ */
+static inline int __attribute__((const))
+min_i(int a, int b) {
+ return (a > b ? b : a);
+}
+
+/**
+ * Select the larger long integer of two.
+ */
+static inline long __attribute__((const))
+max_l(long a, long b) {
+ return (a > b ? a : b);
+}
+
+/**
+ * Select the smaller long integer of two.
+ */
+static inline long __attribute__((const))
+min_l(long a, long b) {
+ return (a > b ? b : a);
+}
+
+/**
+ * Normalize a double value to a specific range.
+ *
+ * @param d double value to normalize
+ * @param min minimal value
+ * @param max maximum value
+ * @return normalized value
+ */
+static inline double __attribute__((const))
+normalize_d_range(double d, double min, double max) {
+ if (d > max) return max;
+ if (d < min) return min;
+ return d;
+}
+
+/**
+ * Normalize a double value to 0.\ 0 - 1.\ 0.
+ *
+ * @param d double value to normalize
+ * @return normalized value
+ */
+static inline double __attribute__((const))
+normalize_d(double d) {
+ return normalize_d_range(d, 0.0, 1.0);
+}
+
+/**
+ * Parse a VSync option argument.
+ */
+static inline bool
+parse_vsync(session_t *ps, const char *str) {
+ for (vsync_t i = 0; VSYNC_STRS[i]; ++i)
+ if (!strcasecmp(str, VSYNC_STRS[i])) {
+ ps->o.vsync = i;
+ return true;
+ }
+
+ printf_errf("(\"%s\"): Invalid vsync argument.", str);
+ return false;
+}
+
+/**
+ * Parse a backend option argument.
+ */
+static inline bool
+parse_backend(session_t *ps, const char *str) {
+ for (enum backend i = 0; BACKEND_STRS[i]; ++i)
+ if (!strcasecmp(str, BACKEND_STRS[i])) {
+ ps->o.backend = i;
+ return true;
+ }
+ // Keep compatibility with an old revision containing a spelling mistake...
+ if (!strcasecmp(str, "xr_glx_hybird")) {
+ ps->o.backend = BKEND_XR_GLX_HYBRID;
+ return true;
+ }
+ // cju wants to use dashes
+ if (!strcasecmp(str, "xr-glx-hybrid")) {
+ ps->o.backend = BKEND_XR_GLX_HYBRID;
+ return true;
+ }
+ printf_errf("(\"%s\"): Invalid backend argument.", str);
+ return false;
+}
+
+/**
+ * Parse a glx_swap_method option argument.
+ */
+static inline bool
+parse_glx_swap_method(session_t *ps, const char *str) {
+ // Parse alias
+ if (!strcmp("undefined", str)) {
+ ps->o.glx_swap_method = 0;
+ return true;
+ }
+
+ if (!strcmp("copy", str)) {
+ ps->o.glx_swap_method = 1;
+ return true;
+ }
+
+ if (!strcmp("exchange", str)) {
+ ps->o.glx_swap_method = 2;
+ return true;
+ }
+
+ if (!strcmp("buffer-age", str)) {
+ ps->o.glx_swap_method = -1;
+ return true;
+ }
+
+ // Parse number
+ {
+ char *pc = NULL;
+ int age = strtol(str, &pc, 0);
+ if (!pc || str == pc) {
+ printf_errf("(\"%s\"): Invalid number.", str);
+ return false;
+ }
+
+ for (; *pc; ++pc)
+ if (!isspace(*pc)) {
+ printf_errf("(\"%s\"): Trailing characters.", str);
+ return false;
+ }
+
+ if (age > CGLX_MAX_BUFFER_AGE + 1 || age < -1) {
+ printf_errf("(\"%s\"): Number too large / too small.", str);
+ return false;
+ }
+
+ ps->o.glx_swap_method = age;
+ }
+
+ return true;
+}
+
+timeout_t *
+timeout_insert(session_t *ps, time_ms_t interval,
+ bool (*callback)(session_t *ps, timeout_t *ptmout), void *data);
+
+void
+timeout_invoke(session_t *ps, timeout_t *ptmout);
+
+bool
+timeout_drop(session_t *ps, timeout_t *prm);
+
+void
+timeout_reset(session_t *ps, timeout_t *ptmout);
+
+/**
+ * Add a file descriptor to a select() fd_set.
+ */
+static inline bool
+fds_insert_select(fd_set **ppfds, int fd) {
+ assert(fd <= FD_SETSIZE);
+
+ if (!*ppfds) {
+ if ((*ppfds = malloc(sizeof(fd_set)))) {
+ FD_ZERO(*ppfds);
+ }
+ else {
+ fprintf(stderr, "Failed to allocate memory for select() fdset.\n");
+ exit(1);
+ }
+ }
+
+ FD_SET(fd, *ppfds);
+
+ return true;
+}
+
+/**
+ * Add a new file descriptor to wait for.
+ */
+static inline bool
+fds_insert(session_t *ps, int fd, short events) {
+ bool result = true;
+
+ ps->nfds_max = max_i(fd + 1, ps->nfds_max);
+
+ if (POLLIN & events)
+ result = fds_insert_select(&ps->pfds_read, fd) && result;
+ if (POLLOUT & events)
+ result = fds_insert_select(&ps->pfds_write, fd) && result;
+ if (POLLPRI & events)
+ result = fds_insert_select(&ps->pfds_except, fd) && result;
+
+ return result;
+}
+
+/**
+ * Delete a file descriptor to wait for.
+ */
+static inline void
+fds_drop(session_t *ps, int fd, short events) {
+ // Drop fd from respective fd_set-s
+ if (POLLIN & events && ps->pfds_read)
+ FD_CLR(fd, ps->pfds_read);
+ if (POLLOUT & events && ps->pfds_write)
+ FD_CLR(fd, ps->pfds_write);
+ if (POLLPRI & events && ps->pfds_except)
+ FD_CLR(fd, ps->pfds_except);
+}
+
+#define CPY_FDS(key) \
+ fd_set * key = NULL; \
+ if (ps->key) { \
+ key = malloc(sizeof(fd_set)); \
+ memcpy(key, ps->key, sizeof(fd_set)); \
+ if (!key) { \
+ fprintf(stderr, "Failed to allocate memory for copying select() fdset.\n"); \
+ exit(1); \
+ } \
+ } \
+
+/**
+ * Poll for changes.
+ *
+ * poll() is much better than select(), but ppoll() does not exist on
+ * *BSD.
+ */
+static inline int
+fds_poll(session_t *ps, struct timeval *ptv) {
+ // Copy fds
+ CPY_FDS(pfds_read);
+ CPY_FDS(pfds_write);
+ CPY_FDS(pfds_except);
+
+ int ret = select(ps->nfds_max, pfds_read, pfds_write, pfds_except, ptv);
+
+ free(pfds_read);
+ free(pfds_write);
+ free(pfds_except);
+
+ return ret;
+}
+#undef CPY_FDS
+
+/**
+ * Wrapper of XFree() for convenience.
+ *
+ * Because a NULL pointer cannot be passed to XFree(), its man page says.
+ */
+static inline void
+cxfree(void *data) {
+ if (data)
+ XFree(data);
+}
+
+/**
+ * Wrapper of XInternAtom() for convenience.
+ */
+static inline Atom
+get_atom(session_t *ps, const char *atom_name) {
+ return XInternAtom(ps->dpy, atom_name, False);
+}
+
+/**
+ * Return the painting target window.
+ */
+static inline Window
+get_tgt_window(session_t *ps) {
+ return ps->o.paint_on_overlay ? ps->overlay: ps->root;
+}
+
+/**
+ * Find a window from window id in window linked list of the session.
+ */
+static inline win *
+find_win(session_t *ps, Window id) {
+ if (!id)
+ return NULL;
+
+ win *w;
+
+ for (w = ps->list; w; w = w->next) {
+ if (w->id == id && !w->destroyed)
+ return w;
+ }
+
+ return 0;
+}
+
+/**
+ * Find out the WM frame of a client window using existing data.
+ *
+ * @param id window ID
+ * @return struct _win object of the found window, NULL if not found
+ */
+static inline win *
+find_toplevel(session_t *ps, Window id) {
+ if (!id)
+ return NULL;
+
+ for (win *w = ps->list; w; w = w->next) {
+ if (w->client_win == id && !w->destroyed)
+ return w;
+ }
+
+ return NULL;
+}
+
+
+/**
+ * Check if current backend uses XRender for rendering.
+ */
+static inline bool
+bkend_use_xrender(session_t *ps) {
+ return BKEND_XRENDER == ps->o.backend
+ || BKEND_XR_GLX_HYBRID == ps->o.backend;
+}
+
+/**
+ * Check if current backend uses GLX.
+ */
+static inline bool
+bkend_use_glx(session_t *ps) {
+ return BKEND_GLX == ps->o.backend
+ || BKEND_XR_GLX_HYBRID == ps->o.backend;
+}
+
+/**
+ * Check if a window is really focused.
+ */
+static inline bool
+win_is_focused_real(session_t *ps, const win *w) {
+ return IsViewable == w->a.map_state && ps->active_win == w;
+}
+
+/**
+ * Find out the currently focused window.
+ *
+ * @return struct _win object of the found window, NULL if not found
+ */
+static inline win *
+find_focused(session_t *ps) {
+ if (!ps->o.track_focus) return NULL;
+
+ if (ps->active_win && win_is_focused_real(ps, ps->active_win))
+ return ps->active_win;
+ return NULL;
+}
+
+/**
+ * Copies a region.
+ */
+static inline XserverRegion
+copy_region(const session_t *ps, XserverRegion oldregion) {
+ if (!oldregion)
+ return None;
+
+ XserverRegion region = XFixesCreateRegion(ps->dpy, NULL, 0);
+
+ XFixesCopyRegion(ps->dpy, region, oldregion);
+
+ return region;
+}
+
+/**
+ * Destroy a <code>XserverRegion</code>.
+ */
+static inline void
+free_region(session_t *ps, XserverRegion *p) {
+ if (*p) {
+ XFixesDestroyRegion(ps->dpy, *p);
+ *p = None;
+ }
+}
+
+/**
+ * Free all regions in ps->all_damage_last .
+ */
+static inline void
+free_all_damage_last(session_t *ps) {
+ for (int i = 0; i < CGLX_MAX_BUFFER_AGE; ++i)
+ free_region(ps, &ps->all_damage_last[i]);
+}
+
+#ifdef CONFIG_XSYNC
+/**
+ * Free a XSync fence.
+ */
+static inline void
+free_fence(session_t *ps, XSyncFence *pfence) {
+ if (*pfence)
+ XSyncDestroyFence(ps->dpy, *pfence);
+ *pfence = None;
+}
+#else
+#define free_fence(ps, pfence) ((void) 0)
+#endif
+
+/**
+ * Crop a rectangle by another rectangle.
+ *
+ * psrc and pdst cannot be the same.
+ */
+static inline void
+rect_crop(XRectangle *pdst, const XRectangle *psrc, const XRectangle *pbound) {
+ assert(psrc != pdst);
+ pdst->x = max_i(psrc->x, pbound->x);
+ pdst->y = max_i(psrc->y, pbound->y);
+ pdst->width = max_i(0, min_i(psrc->x + psrc->width, pbound->x + pbound->width) - pdst->x);
+ pdst->height = max_i(0, min_i(psrc->y + psrc->height, pbound->y + pbound->height) - pdst->y);
+}
+
+/**
+ * Check if a rectangle includes the whole screen.
+ */
+static inline bool
+rect_is_fullscreen(session_t *ps, int x, int y, unsigned wid, unsigned hei) {
+ return (x <= 0 && y <= 0
+ && (x + wid) >= ps->root_width && (y + hei) >= ps->root_height);
+}
+
+/**
+ * Check if a window is a fullscreen window.
+ *
+ * It's not using w->border_size for performance measures.
+ */
+static inline bool
+win_is_fullscreen(session_t *ps, const win *w) {
+ return rect_is_fullscreen(ps, w->a.x, w->a.y, w->widthb, w->heightb)
+ && !w->bounding_shaped;
+}
+
+/**
+ * Determine if a window has a specific property.
+ *
+ * @param ps current session
+ * @param w window to check
+ * @param atom atom of property to check
+ * @return 1 if it has the attribute, 0 otherwise
+ */
+static inline bool
+wid_has_prop(const session_t *ps, Window w, Atom atom) {
+ Atom type = None;
+ int format;
+ unsigned long nitems, after;
+ unsigned char *data;
+
+ if (Success == XGetWindowProperty(ps->dpy, w, atom, 0, 0, False,
+ AnyPropertyType, &type, &format, &nitems, &after, &data)) {
+ cxfree(data);
+ if (type) return true;
+ }
+
+ return false;
+}
+
+winprop_t
+wid_get_prop_adv(const session_t *ps, Window w, Atom atom, long offset,
+ long length, Atom rtype, int rformat);
+
+/**
+ * Wrapper of wid_get_prop_adv().
+ */
+static inline winprop_t
+wid_get_prop(const session_t *ps, Window wid, Atom atom, long length,
+ Atom rtype, int rformat) {
+ return wid_get_prop_adv(ps, wid, atom, 0L, length, rtype, rformat);
+}
+
+/**
+ * Get the numeric property value from a win_prop_t.
+ */
+static inline long
+winprop_get_int(winprop_t prop) {
+ long tgt = 0;
+
+ if (!prop.nitems)
+ return 0;
+
+ switch (prop.format) {
+ case 8: tgt = *(prop.data.p8); break;
+ case 16: tgt = *(prop.data.p16); break;
+ case 32: tgt = *(prop.data.p32); break;
+ default: assert(0);
+ break;
+ }
+
+ return tgt;
+}
+
+bool
+wid_get_text_prop(session_t *ps, Window wid, Atom prop,
+ char ***pstrlst, int *pnstr);
+
+/**
+ * Free a <code>winprop_t</code>.
+ *
+ * @param pprop pointer to the <code>winprop_t</code> to free.
+ */
+static inline void
+free_winprop(winprop_t *pprop) {
+ // Empty the whole structure to avoid possible issues
+ if (pprop->data.p8) {
+ cxfree(pprop->data.p8);
+ pprop->data.p8 = NULL;
+ }
+ pprop->nitems = 0;
+}
+
+void
+force_repaint(session_t *ps);
+
+bool
+vsync_init(session_t *ps);
+
+void
+vsync_deinit(session_t *ps);
+
+#ifdef CONFIG_VSYNC_OPENGL
+/** @name GLX
+ */
+///@{
+
+#ifdef CONFIG_GLX_SYNC
+void
+xr_glx_sync(session_t *ps, Drawable d, XSyncFence *pfence);
+#endif
+
+bool
+glx_init(session_t *ps, bool need_render);
+
+void
+glx_destroy(session_t *ps);
+
+void
+glx_on_root_change(session_t *ps);
+
+bool
+glx_init_blur(session_t *ps);
+
+bool
+glx_bind_pixmap(session_t *ps, glx_texture_t **pptex, Pixmap pixmap,
+ unsigned width, unsigned height, unsigned depth);
+
+void
+glx_release_pixmap(session_t *ps, glx_texture_t *ptex);
+
+void
+glx_paint_pre(session_t *ps, XserverRegion *preg);
+
+/**
+ * Check if a texture is binded, or is binded to the given pixmap.
+ */
+static inline bool
+glx_tex_binded(const glx_texture_t *ptex, Pixmap pixmap) {
+ return ptex && ptex->glpixmap && ptex->texture
+ && (!pixmap || pixmap == ptex->pixmap);
+}
+
+void
+glx_set_clip(session_t *ps, XserverRegion reg, const reg_data_t *pcache_reg);
+
+#ifdef CONFIG_VSYNC_OPENGL_GLSL
+bool
+glx_blur_dst(session_t *ps, int dx, int dy, int width, int height, float z,
+ GLfloat factor_center,
+ XserverRegion reg_tgt, const reg_data_t *pcache_reg,
+ glx_blur_cache_t *pbc);
+#endif
+
+bool
+glx_dim_dst(session_t *ps, int dx, int dy, int width, int height, float z,
+ GLfloat factor, XserverRegion reg_tgt, const reg_data_t *pcache_reg);
+
+bool
+glx_render(session_t *ps, const glx_texture_t *ptex,
+ int x, int y, int dx, int dy, int width, int height, int z,
+ double opacity, bool neg,
+ XserverRegion reg_tgt, const reg_data_t *pcache_reg);
+
+bool
+glx_render_specified_color(session_t *ps, int color, int dx, int dy, int width, int height, int z,
+ XserverRegion reg_tgt, const reg_data_t *pcache_reg);
+
+void
+glx_swap_copysubbuffermesa(session_t *ps, XserverRegion reg);
+
+#ifdef CONFIG_VSYNC_OPENGL_GLSL
+GLuint
+glx_create_shader(GLenum shader_type, const char *shader_str);
+
+GLuint
+glx_create_program(const GLuint * const shaders, int nshaders);
+#endif
+
+/**
+ * Free a GLX texture.
+ */
+static inline void
+free_texture_r(session_t *ps, GLuint *ptexture) {
+ if (*ptexture) {
+ assert(ps->glx_context);
+ glDeleteTextures(1, ptexture);
+ *ptexture = 0;
+ }
+}
+
+/**
+ * Free a GLX Framebuffer object.
+ */
+static inline void
+free_glx_fbo(session_t *ps, GLuint *pfbo) {
+#ifdef CONFIG_VSYNC_OPENGL_FBO
+ if (*pfbo) {
+ glDeleteFramebuffers(1, pfbo);
+ *pfbo = 0;
+ }
+#endif
+ assert(!*pfbo);
+}
+
+#ifdef CONFIG_VSYNC_OPENGL_GLSL
+/**
+ * Free data in glx_blur_cache_t on resize.
+ */
+static inline void
+free_glx_bc_resize(session_t *ps, glx_blur_cache_t *pbc) {
+ free_texture_r(ps, &pbc->textures[0]);
+ free_texture_r(ps, &pbc->textures[1]);
+ pbc->width = 0;
+ pbc->height = 0;
+}
+
+/**
+ * Free a glx_blur_cache_t
+ */
+static inline void
+free_glx_bc(session_t *ps, glx_blur_cache_t *pbc) {
+ free_glx_fbo(ps, &pbc->fbo);
+ free_glx_bc_resize(ps, pbc);
+}
+#endif
+#endif
+
+/**
+ * Free a glx_texture_t.
+ */
+static inline void
+free_texture(session_t *ps, glx_texture_t **pptex) {
+ glx_texture_t *ptex = *pptex;
+
+ // Quit if there's nothing
+ if (!ptex)
+ return;
+
+#ifdef CONFIG_VSYNC_OPENGL
+ glx_release_pixmap(ps, ptex);
+
+ free_texture_r(ps, &ptex->texture);
+
+ // Free structure itself
+ free(ptex);
+ *pptex = NULL;
+#endif
+ assert(!*pptex);
+}
+
+/**
+ * Add a OpenGL debugging marker.
+ */
+static inline void
+glx_mark_(session_t *ps, const char *func, XID xid, bool start) {
+#ifdef DEBUG_GLX_MARK
+ if (bkend_use_glx(ps) && ps->glStringMarkerGREMEDY) {
+ if (!func) func = "(unknown)";
+ const char *postfix = (start ? " (start)": " (end)");
+ char *str = malloc((strlen(func) + 12 + 2
+ + strlen(postfix) + 5) * sizeof(char));
+ strcpy(str, func);
+ sprintf(str + strlen(str), "(%#010lx)%s", xid, postfix);
+ ps->glStringMarkerGREMEDY(strlen(str), str);
+ free(str);
+ }
+#endif
+}
+
+#define glx_mark(ps, xid, start) glx_mark_(ps, __func__, xid, start)
+
+/**
+ * Add a OpenGL debugging marker.
+ */
+static inline void
+glx_mark_frame(session_t *ps) {
+#ifdef DEBUG_GLX_MARK
+ if (bkend_use_glx(ps) && ps->glFrameTerminatorGREMEDY)
+ ps->glFrameTerminatorGREMEDY();
+#endif
+}
+
+///@}
+
+#ifdef CONFIG_XSYNC
+#define xr_sync(ps, d, pfence) xr_sync_(ps, d, pfence)
+#else
+#define xr_sync(ps, d, pfence) xr_sync_(ps, d)
+#endif
+
+/**
+ * Synchronizes a X Render drawable to ensure all pending painting requests
+ * are completed.
+ */
+static inline void
+xr_sync_(session_t *ps, Drawable d
+#ifdef CONFIG_XSYNC
+ , XSyncFence *pfence
+#endif
+ ) {
+ if (!ps->o.xrender_sync)
+ return;
+
+ XSync(ps->dpy, False);
+#ifdef CONFIG_XSYNC
+ if (ps->o.xrender_sync_fence && ps->xsync_exists) {
+ // TODO: If everybody just follows the rules stated in X Sync prototype,
+ // we need only one fence per screen, but let's stay a bit cautious right
+ // now
+ XSyncFence tmp_fence = None;
+ if (!pfence)
+ pfence = &tmp_fence;
+ assert(pfence);
+ if (!*pfence)
+ *pfence = XSyncCreateFence(ps->dpy, d, False);
+ if (*pfence) {
+ Bool triggered = False;
+ /* if (XSyncQueryFence(ps->dpy, *pfence, &triggered) && triggered)
+ XSyncResetFence(ps->dpy, *pfence); */
+ // The fence may fail to be created (e.g. because of died drawable)
+ assert(!XSyncQueryFence(ps->dpy, *pfence, &triggered) || !triggered);
+ XSyncTriggerFence(ps->dpy, *pfence);
+ XSyncAwaitFence(ps->dpy, pfence, 1);
+ assert(!XSyncQueryFence(ps->dpy, *pfence, &triggered) || triggered);
+ }
+ else {
+ printf_errf("(%#010lx): Failed to create X Sync fence.", d);
+ }
+ free_fence(ps, &tmp_fence);
+ if (*pfence)
+ XSyncResetFence(ps->dpy, *pfence);
+ }
+#endif
+#ifdef CONFIG_GLX_SYNC
+ xr_glx_sync(ps, d, pfence);
+#endif
+}
+
+/** @name DBus handling
+ */
+///@{
+#ifdef CONFIG_DBUS
+/** @name DBus handling
+ */
+///@{
+bool
+cdbus_init(session_t *ps);
+
+void
+cdbus_destroy(session_t *ps);
+
+void
+cdbus_loop(session_t *ps);
+
+void
+cdbus_ev_win_added(session_t *ps, win *w);
+
+void
+cdbus_ev_win_destroyed(session_t *ps, win *w);
+
+void
+cdbus_ev_win_mapped(session_t *ps, win *w);
+
+void
+cdbus_ev_win_unmapped(session_t *ps, win *w);
+
+void
+cdbus_ev_win_focusout(session_t *ps, win *w);
+
+void
+cdbus_ev_win_focusin(session_t *ps, win *w);
+//!@}
+
+/** @name DBus hooks
+ */
+///@{
+void
+win_set_shadow_force(session_t *ps, win *w, switch_t val);
+
+void
+win_set_fade_force(session_t *ps, win *w, switch_t val);
+
+void
+win_set_focused_force(session_t *ps, win *w, switch_t val);
+
+void
+win_set_invert_color_force(session_t *ps, win *w, switch_t val);
+
+void
+opts_init_track_focus(session_t *ps);
+
+void
+opts_set_no_fading_openclose(session_t *ps, bool newval);
+
+void
+opts_set_no_fading_opacitychange(session_t *ps, bool newval);
+//!@}
+#endif
+
+#ifdef CONFIG_C2
+/** @name c2
+ */
+///@{
+
+c2_lptr_t *
+c2_parsed(session_t *ps, c2_lptr_t **pcondlst, const char *pattern,
+ void *data);
+
+#define c2_parse(ps, pcondlst, pattern) c2_parsed((ps), (pcondlst), (pattern), NULL)
+
+c2_lptr_t *
+c2_free_lptr(c2_lptr_t *lp);
+
+bool
+c2_matchd(session_t *ps, win *w, const c2_lptr_t *condlst,
+ const c2_lptr_t **cache, void **pdata);
+
+#define c2_match(ps, w, condlst, cache) c2_matchd((ps), (w), (condlst), \
+ (cache), NULL)
+#endif
+
+///@}
+
+#endif
+
+/**
+ * @brief Dump raw bytes in HEX format.
+ *
+ * @param data pointer to raw data
+ * @param len length of data
+ */
+static inline void
+hexdump(const char *data, int len) {
+ static const int BYTE_PER_LN = 16;
+
+ if (len <= 0)
+ return;
+
+ // Print header
+ printf("%10s:", "Offset");
+ for (int i = 0; i < BYTE_PER_LN; ++i)
+ printf(" %2d", i);
+ putchar('\n');
+
+ // Dump content
+ for (int offset = 0; offset < len; ++offset) {
+ if (!(offset % BYTE_PER_LN))
+ printf("0x%08x:", offset);
+
+ printf(" %02hhx", data[offset]);
+
+ if ((BYTE_PER_LN - 1) == offset % BYTE_PER_LN)
+ putchar('\n');
+ }
+ if (len % BYTE_PER_LN)
+ putchar('\n');
+
+ fflush(stdout);
+}
+