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diff --git a/kcontrol/knotify/knotify.h b/kcontrol/knotify/knotify.h
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+/*
+ Copyright (C) 2000,2002 Carsten Pfeiffer <[email protected]>
+
+
+ This program is free software; you can redistribute it and/or
+ modify it under the terms of the GNU General Public
+ License as published by the Free Software Foundation; either
+ version 2 of the License, or (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ General Public License for more details.
+
+ You should have received a copy of the GNU Library General Public License
+ along with this library; see the file COPYING.LIB. If not, write to
+ the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ Boston, MA 02110-1301, USA.
+
+*/
+
+
+#ifndef _KNOTIFY_H
+#define _KNOTIFY_H
+
+#include <tqstring.h>
+
+#include <tdecmodule.h>
+#include <kdialogbase.h>
+
+class TQCheckBox;
+class TQLabel;
+class TQSlider;
+
+class TDEAboutData;
+class KComboBox;
+class KURLRequester;
+class PlayerSettingsDialog;
+class PlayerSettingsUI;
+
+namespace KNotify
+{
+ class Application;
+ class KNotifyWidget;
+}
+
+class KCMKNotify : public TDECModule
+{
+ Q_OBJECT
+
+public:
+ KCMKNotify(TQWidget *parent, const char *name, const TQStringList &);
+ virtual ~KCMKNotify();
+
+ virtual void defaults();
+ virtual void save();
+ virtual void load(bool useDefaults );
+
+public slots:
+ virtual void load();
+
+private slots:
+ void slotAppActivated( const TQString& app );
+ void slotPlayerSettings();
+
+private:
+ KNotify::Application *applicationByDescription( const TQString& text );
+
+ KComboBox *m_appCombo;
+ KNotify::KNotifyWidget *m_notifyWidget;
+ PlayerSettingsDialog *m_playerSettings;
+
+};
+
+class PlayerSettingsDialog : public KDialogBase
+{
+ Q_OBJECT
+
+public:
+ PlayerSettingsDialog( TQWidget *parent, bool modal );
+ void load( bool useDefaults );
+ void save();
+
+protected slots:
+ virtual void slotApply();
+ virtual void slotOk();
+ void externalToggled( bool on );
+ void slotChanged();
+
+private:
+ PlayerSettingsUI* m_ui;
+ bool dataChanged;
+};
+
+
+#endif