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-rw-r--r--kdm/kfrontend/themer/kdmpixmap.h69
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diff --git a/kdm/kfrontend/themer/kdmpixmap.h b/kdm/kfrontend/themer/kdmpixmap.h
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+/*
+ * Copyright (C) 2003 by Unai Garro <[email protected]>
+ * Copyright (C) 2004 by Enrico Ros <[email protected]>
+ * Copyright (C) 2004 by Stephan Kulow <[email protected]>
+ * Copyright (C) 2004 by Oswald Buddenhagen <[email protected]>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef KDMPIXMAP_H
+#define KDMPIXMAP_H
+
+#include "kdmitem.h"
+
+//#include <qrect.h>
+#include <qpixmap.h>
+
+/*
+ * KdmPixmap. A pixmap element
+ */
+
+class KdmPixmap : public KdmItem {
+ Q_OBJECT
+
+public:
+ KdmPixmap( KdmItem *parent, const QDomNode &node, const char *name = 0 );
+
+protected:
+ // reimplemented; returns the size of loaded pixmap
+ virtual QSize sizeHint();
+
+ // draw the pixmap
+ virtual void drawContents( QPainter *p, const QRect &r );
+
+ // handle switching between normal / active / prelight configurations
+ virtual void statusChanged();
+
+ virtual void setGeometry( const QRect &newGeometry, bool force );
+
+ struct PixmapStruct {
+ struct PixmapClass {
+ QString fullpath;
+ QPixmap pixmap;
+ QPixmap readyPixmap;
+ QColor tint;
+ float alpha; //TODO added: not in greeter.dtd
+ bool present;
+ } normal, active, prelight;
+ } pixmap;
+
+private:
+ // Method to load the pixmap given by the theme
+ void loadPixmap( const QString &fileName, QPixmap &p, QString &path );
+ void renderSvg( PixmapStruct::PixmapClass *pClass, const QRect &area );
+};
+
+#endif