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+<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN">
+<!--
+don't use Netscape to edit this file, since it has some stange ideas of
+formatting that makes later global/change/replace difficult,
+but it is okay for making the text version of this document
+-->
+<HTML>
+<HEAD>
+<TITLE>
+Rxvt Technical Reference
+</TITLE>
+ <META NAME="Author" CONTENT="mj olesen <[email protected]>">
+ <META NAME="Description" CONTENT="Documentation of VT, XTerm, and other escape sequences used by rxvt.">
+</HEAD>
+<BODY TEXT="#000000" BGCOLOR="#FFFFFF" LINK="#0000FF" VLINK="#0000FF" ALINK="#FF0000">
+<HR>
+<CENTER>
+<H1><A NAME="Top">Rxvt Technical Reference</A></H1>
+Reworked from XTerm documentation and other sources<BR>
+<P>
+<A TARGET="_top" HREF="refer.html">[No]</A>
+<A TARGET="_top" HREF="refer-frame.html">Frames</A>
+<HR>
+</CENTER>
+<UL>
+<LI><A HREF="#Definitions">Definitions</A></LI>
+<LI><A HREF="#Values">Values</A></LI>
+<LI><A HREF="#Sequences">Escape Sequences</A></LI>
+<LI><A HREF="#CSI">CSI (Code Sequence Introducer) Sequences</A></LI>
+<LI><A HREF="#PrivateModes">DEC Private Modes</A></LI>
+<LI><A HREF="#XTerm">XTerm Escape Sequences</A></LI>
+<LI><A HREF="#menuBar">menuBar</A></LI>
+<LI><A HREF="#XPM">XPM</A></LI>
+<LI><A HREF="#Mouse">Mouse Reporting</A></LI>
+<LI><A HREF="#Graphics">Special Graphics Mode</A></LI>
+<LI><A HREF="#KeyCodes">Key Codes</A></LI>
+</UL>
+
+<HR>
+<H2><A HREF="#toc" NAME="Definitions">Definitions</A></H2>
+<P>
+
+<DL><DT><B><TT>c</TT></B></DT><DD>The literal character c.</DD></DL>
+<P>
+
+<DL><DT><B><TT>C</TT></B></DT><DD>A single (required) character.</DD></DL>
+<P>
+
+<DL>
+<DT><B><TT>Ps</TT></B></DT>
+<DD>A single (usually optional) numeric parameter,
+composed of one or more digits.</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>Pm</TT></B></DT>
+<DD>A multiple numeric parameter composed of any number of single numeric
+parameters, separated by ; character(s).</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>Pt</TT></B></DT>
+<DD>A text parameter composed of printable characters.</DD>
+</DL>
+<P>
+
+<HR>
+<H2><A HREF="#toc" NAME="Values">Values</A></H2>
+<P>
+
+<DL>
+<DT><B><TT>ENQ</TT></B></DT>
+<DD>Enquiry (Ctrl-E) = Send Device Attributes (DA)<BR>
+request attributes from terminal
+== <A HREF="#ESC[Psc"><B><TT>ESC[c</TT></B></A>
+</DD>
+</DL>
+<P>
+
+<DL><DT><B><TT>BEL</TT></B></DT><DD>Bell (Ctrl-G)</DD></DL>
+<P>
+
+<DL><DT><B><TT>BS</TT></B></DT><DD>Backspace (Ctrl-H)</DD></DL>
+<P>
+
+<DL><DT><B><TT>TAB</TT></B></DT><DD>Horizontal Tab (HT) (Ctrl-I)</DD></DL>
+<P>
+
+<DL><DT><B><TT>LF</TT></B></DT><DD>Line Feed or New Line (NL) (Ctrl-J)</DD></DL>
+<P>
+
+<DL>
+<DT><B><TT>VT</TT></B></DT>
+<DD>Vertical Tab (Ctrl-K) same as <B><TT>LF</TT></B></DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>FF</TT></B></DT>
+<DD>Form Feed or New Page (NP) (Ctrl-L) same as <B><TT>LF</TT></B></DD>
+</DL>
+<P>
+
+<DL><DT><B><TT>CR</TT></B></DT><DD>Carriage Return (Ctrl-M)</DD></DL>
+<P>
+
+<DL>
+<DT><B><TT>SO</TT></B></DT>
+<DD>Shift Out (Ctrl-N), invokes the G1 character set<BR>
+Switch to Alternate Character Set</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>SI</TT></B></DT>
+<DD>Shift In (Ctrl-O), invokes the G0 character set (the default)<BR>
+Switch to Standard Character Set</DD>
+</DL>
+<P>
+
+<DL><DT><B><TT>SPC</TT></B></DT><DD>Space Character</DD></DL>
+<P>
+
+<HR>
+<H2><A HREF="#toc" NAME="Sequences">Escape Sequences</A></H2>
+<P>
+
+<DL>
+<DT><B><TT>ESC # 8</TT></B></DT>
+<DD>DEC Screen Alignment Test (DECALN)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>
+ESC 7<BR>
+ESC 8
+</TT></B></DT>
+<DD>
+Save Cursor (SC)<BR>
+Restore Cursor (RC)
+</DD>
+</DL>
+<P>
+
+<DL>
+<A NAME="ESC="></A>
+<DT><B><TT>
+ESC =<BR>
+ESC &gt;
+</TT></B></DT>
+<DD>
+Application Keypad (SMKX) ==
+<A HREF="#Priv66"><B><TT>ESC[?66h</TT></B></A><BR>
+Normal Keypad (RMKX) ==
+<A HREF="#Priv66"><B><TT>ESC[?66l</TT></B></A>
+</DD>
+</DL>
+<P>
+
+<B>Note:</B>
+If the numeric keypad is activated, eg, <B>Num_Lock</B> has been pressed,
+numbers or control functions are generated by the numeric keypad (see
+<A HREF="#KeyCodes">Key Codes</A>)
+<P>
+
+<DL><DT><B><TT>ESC D</TT></B></DT><DD>Index (IND)</DD></DL>
+<P>
+
+<DL><DT><B><TT>ESC E</TT></B></DT><DD>Next Line (NEL)</DD></DL>
+<P>
+
+<DL><DT><B><TT>ESC H</TT></B></DT><DD>Tab Set (HTS)</DD></DL>
+<P>
+
+<DL><DT><B><TT>ESC M</TT></B></DT><DD>Reverse Index (RI)</DD></DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC N</TT></B></DT>
+<DD>Single Shift Select of G2 Character Set (SS2): affects next character only
+<B><U>unimplemented</B></U>
+</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC O</TT></B></DT>
+<DD>Single Shift Select of G3 Character Set (SS3): affects next character only
+<B><U>unimplemented</U></B>
+</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC Z</TT></B></DT>
+<DD>Obsolete form of <A HREF="#ESC[Psc"><B><TT>ESC[c</TT></B></A><BR>
+returns: <B><TT>ESC[?1;2C</TT></B> (<B><U>rxvt compile-time option</U></B>)
+</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC c</TT></B></DT>
+<DD>Full Reset (RIS)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC n</TT></B></DT>
+<DD>Invoke the G2 Character Set (LS2)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC o</TT></B></DT>
+<DD>Invoke the G3 Character Set (LS3)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>
+ESC ( C<BR>
+ESC ) C<BR>
+ESC * C<BR>
+ESC + C<BR>
+ESC $ C
+</TT></B></DT>
+<DD>
+Designate G0 Character Set (ISO 2022)<BR>
+Designate G1 Character Set (ISO 2022)<BR>
+Designate G2 Character Set (ISO 2022)<BR>
+Designate G3 Character Set (ISO 2022)<BR>
+Designate Kanji Character Set<BR>
+<EM>where</EM> <B><TT>C</TT></B> is<BR>
+<UL>
+<B><TT>C = 0</TT></B> : DEC Special Character and Line Drawing Set<BR>
+<B><TT>C = A</TT></B> : United Kingdom (UK)<BR>
+<B><TT>C = B</TT></B> : United States (USASCII)<BR>
+<B><TT>C = &lt;</TT></B> : Multinational character set <B><U>unimplemented</U></B><BR>
+<B><TT>C = 5</TT></B> : Finnish character set <B><U>unimplemented</U></B><BR>
+<B><TT>C = C</TT></B> : Finnish character set <B><U>unimplemented</U></B><BR>
+<B><TT>C = K</TT></B> : German character set <B><U>unimplemented</U></B>
+</UL>
+</DD>
+</DL>
+<P>
+
+<HR>
+<H2><A HREF="#toc" NAME="CSI">CSI (Code Sequence Introducer) Sequences</A></H2>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps @</TT></B></DT>
+<DD>Insert <B><TT>Ps</TT></B> (Blank) Character(s) [default: 1] (ICH)</DD>
+</DL>
+<P>
+
+<DL>
+<A NAME="ESC[PsA"></A>
+<DT><B><TT>ESC [ Ps A</TT></B></DT>
+<DD>Cursor Up <B><TT>Ps</TT></B> Times [default: 1] (CUU)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps B</TT></B></DT>
+<DD>Cursor Down <B><TT>Ps</TT></B> Times [default: 1] (CUD)
+</DD>
+</DL>
+<P>
+
+<DL>
+<A NAME="ESC[PsC"></A>
+<DT><B><TT>ESC [ Ps C</TT></B></DT>
+<DD>Cursor Forward <B><TT>Ps</TT></B> Times [default: 1] (CUF)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps D</TT></B></DT>
+<DD>Cursor
+Backward <B><TT>Ps</TT></B> Times [default: 1] (CUB)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps E</TT></B></DT>
+<DD>Cursor Down <B><TT>Ps</TT></B> Times [default: 1] and to first column</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps F</TT></B></DT>
+<DD>Cursor Up <B><TT>Ps</TT></B> Times [default: 1] and to first column</DD>
+</DL>
+<P>
+
+<DL>
+<A NAME="ESC[PsG"></A>
+<DT><B><TT>ESC [ Ps G</TT></B></DT>
+<DD>Cursor to Column <B><TT>Ps</TT></B> (HPA)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps;Ps H</TT></B></DT>
+<DD>Cursor Position [row;column] [default: 1;1] (CUP)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps I</TT></B></DT>
+<DD>Move forward <B><TT>Ps</TT></B> tab stops [default: 1]</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps J</TT></B></DT>
+<DD>Erase in Display (ED)<BR>
+<B><TT>Ps = 0</TT></B> : Clear Below (default)<BR>
+<B><TT>Ps = 1</TT></B> : Clear Above<BR>
+<B><TT>Ps = 2</TT></B> : Clear All</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps K</TT></B></DT>
+<DD>Erase in Line (EL)<BR>
+<B><TT>Ps = 0</TT></B> : Clear to Right (default)<BR>
+<B><TT>Ps = 1</TT></B> : Clear to Left (EL1)<BR>
+<B><TT>Ps = 2</TT></B> : Clear All</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps L</TT></B></DT>
+<DD>Insert <B><TT>Ps</TT></B> Line(s) [default: 1] (IL)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps M</TT></B></DT>
+<DD>Delete <B><TT>Ps</TT></B> Line(s) [default: 1] (DL)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps P</TT></B></DT>
+<DD>Delete <B><TT>Ps</TT></B> Character(s)
+[default: 1] (DCH)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps;Ps;Ps;Ps;Ps T</TT></B></DT>
+<DD>Initiate <A HREF="#Mouse">hilite mouse tracking</A>.
+<B><U>unimplemented</U></B><BR>
+Parameters are [func;startx;starty;firstrow;lastrow].</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps W</TT></B></DT>
+<DD>Tabulator functions<BR>
+<B><TT>Ps = 0</TT></B> : Tab Set (HTS)<BR>
+<B><TT>Ps = 2</TT></B> : Tab Clear (TBC), Clear Current Column (default)<BR>
+<B><TT>Ps = 5</TT></B> : Tab Clear (TBC), Clear All</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps X</TT></B></DT>
+<DD>Erase <B><TT>Ps</TT></B> Character(s) [default: 1] (ECH)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps Z</TT></B></DT>
+<DD>Move backward <B><TT>Ps</TT></B> [default: 1] tab stops</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps '</TT></B></DT>
+<DD>== <A HREF="#ESC[PsG"><B><TT>ESC [ Ps G</TT></B></A></DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps a</TT></B></DT>
+<DD>== <A HREF="#ESC[PsC"><B><TT>ESC [ Ps C</TT></B></A></DD>
+</DL>
+<P>
+
+<DL>
+<A NAME="ESC[Psc"></A>
+<DT><B><TT>ESC [ Ps c</TT></B></DT>
+<DD>Send Device Attributes (DA)<BR>
+<B><TT>Ps = 0</TT></B> (or omitted) : request attributes from terminal<BR>
+returns: <B><TT>ESC[?1;2c</TT></B> (``I am a VT100 with Advanced Video Option'')</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps d</TT></B></DT>
+<DD>Cursor to Line <B><TT>Ps</TT></B> (VPA)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps e</TT></B></DT>
+<DD>== <A HREF="#ESC[PsA"><B><TT>ESC [ Ps A</TT></B></A></DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps;Ps f</TT></B></DT>
+<DD>Horizontal and Vertical Position [row;column] (HVP)<BR>
+[default: 1;1]</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps g</TT></B></DT>
+<DD>Tab Clear (TBC)<BR>
+<B><TT>Ps = 0</TT></B> : Clear Current Column (default)<BR>
+<B><TT>Ps = 3</TT></B> : Clear All (TBC)
+</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps i</TT></B></DT>
+<DD>Printing<BR>
+<B><TT>Ps = 4</TT></B> : disable transparent print mode (MC4)<BR>
+<B><TT>Ps = 5</TT></B> : enable transparent print mode (MC5)
+<B><U>unimplemented</U></B>
+</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>
+ESC [ Pm h<BR>
+ESC [ Pm l
+</TT></B>
+<DD>Set Mode (SM)<BR>
+Reset Mode (RM)</DD>
+<DT><B><TT>Ps = 4</TT></B></DT>
+<DD>
+<B><TT>h</TT></B> : Insert Mode (SMIR)<BR>
+<B><TT>l</TT></B> : Replace Mode (RMIR)
+</DD>
+<DT><B><TT>Ps = 20</TT></B> <B><U>unimplemented</U></B></DT>
+<DD>
+<B><TT>h</TT></B> : Automatic Newline (LNM)<BR>
+<B><TT>l</TT></B> : Normal Linefeed (LNM)
+</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Pm m</TT></B></DT>
+<DD>Character Attributes (SGR) </BR>
+<B><TT>Ps = 0</TT></B> : Normal (default)<BR>
+<B><TT>Ps = 1 / 22</TT></B> : On / Off Bold (bright fg)<BR>
+<B><TT>Ps = 4 / 24</TT></B> : On / Off Underline<BR>
+<B><TT>Ps = 5 / 25</TT></B> : On / Off Blink (bright bg)<BR>
+<B><TT>Ps = 7 / 27</TT></B> : On / Off Inverse<BR>
+<B><TT>Ps = 30 / 40</TT></B> : fg / bg Black<BR>
+<B><TT>Ps = 31 / 41</TT></B> : fg / bg Red<BR>
+<B><TT>Ps = 32 / 42</TT></B> : fg / bg Green<BR>
+<B><TT>Ps = 33 / 43</TT></B> : fg / bg Yellow<BR>
+<B><TT>Ps = 34 / 44</TT></B> : fg / bg Blue<BR>
+<B><TT>Ps = 35 / 45</TT></B> : fg / bg Magenta<BR>
+<B><TT>Ps = 36 / 46</TT></B> : fg / bg Cyan<BR>
+<B><TT>Ps = 37 / 47</TT></B> : fg / bg White<BR>
+<B><TT>Ps = 39 / 49</TT></B> : fg / bg Default</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps n</TT></B></DT>
+<DD>Device Status Report (DSR)<BR>
+<B><TT>Ps = 5</TT></B> : Status Report <B><TT>ESC [ 0 n</TT></B> (``OK'')<BR>
+<B><TT>Ps = 6</TT></B> : Report Cursor Position (CPR) [row;column] as
+ <B><TT>ESC [ r ; c R</TT></B><BR>
+<B><TT>Ps = 7</TT></B> : Request Display Name<BR>
+<B><TT>Ps = 8</TT></B> : Request Version Number (place in window title)
+</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps;Ps r</TT></B></DT>
+<DD>Set Scrolling Region [top;bottom]<BR>
+[default: full size of window] (CSR)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ Ps x</TT></B></DT>
+<DD>Request Terminal Parameters (DECREQTPARM)
+</DD>
+</DL>
+<P>
+
+<HR>
+<H2><A HREF="#toc" NAME="PrivateModes">DEC Private Modes</A></H2>
+
+<DL>
+<DT><B><TT>ESC [ ? Pm h</TT></B></DT>
+<DD>DEC Private Mode Set (DECSET)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ ? Pm l</TT></B></DT>
+<DD>DEC Private Mode Reset (DECRST)</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ ? Pm r</TT></B></DT>
+<DD>Restore previously saved DEC Private Mode Values.</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ ? Pm s</TT></B></DT>
+<DD>Save DEC Private Mode Values.</DD>
+</DL>
+
+<P>
+<DL>
+<DT><B><TT>ESC [ ? Pm t</TT></B></DT>
+<DD>Toggle DEC Private Mode Values (rxvt extension).</DD>
+</DL>
+<P>
+
+<EM>where</EM>
+<P>
+
+<DL>
+<DD>
+<DT><B><TT>Ps = 1</TT></B> (DECCKM)</DT>
+<DD>
+<B><TT>h</TT></B> : Application Cursor Keys<BR>
+<B><TT>l</TT></B> : Normal Cursor Keys
+</DD>
+<DT><B><TT>Ps = 2</TT></B> <B><U>unimplemented</U></B></DT>
+<DD>
+<B><TT>h</TT></B> : Designate USASCII for character sets G0-G3.
+</DD>
+<DT><B><TT>Ps = 3</TT></B></DT>
+<DD>
+<B><TT>h</TT></B> : 132 Column Mode (DECCOLM)<BR>
+<B><TT>l</TT></B> : 80 Column Mode (DECCOLM)
+</DD>
+<DT><B><TT>Ps = 4</TT></B> <B><U>unimplemented</U></B></DT>
+<DD>
+<B><TT>h</TT></B> : Smooth (Slow) Scroll (DECSCLM)<BR>
+<B><TT>l</TT></B> : Jump (Fast) Scroll (DECSCLM)
+</DD>
+<DT><B><TT>Ps = 5</TT></B></DT>
+<DD>
+<B><TT>h</TT></B> : Reverse Video (DECSCNM)<BR>
+<B><TT>l</TT></B> : Normal Video (DECSCNM)
+</DD>
+<DT><B><TT>Ps = 6</TT></B></DT>
+<DD>
+<B><TT>h</TT></B> : Origin Mode (DECOM)<BR>
+<B><TT>l</TT></B> : Normal Cursor Mode (DECOM)
+</DD>
+<DT><B><TT>Ps = 7</TT></B></DT>
+<DD>
+<B><TT>h</TT></B> : Wraparound Mode (DECAWM)<BR>
+<B><TT>l</TT></B> : No Wraparound Mode (DECAWM)
+</DD>
+<DT><B><TT>Ps = 8</TT></B> <B><U>unimplemented</U></B></DT>
+<DD>
+<B><TT>h</TT></B> : Auto-repeat Keys (DECARM)<BR>
+<B><TT>l</TT></B> : No Auto-repeat Keys (DECARM)
+</DD>
+<DT><B><TT>Ps = 9</TT></B> (X10 XTerm <A HREF="#Mouse">mouse reporting</A>)</DT>
+<DD>
+<B><TT>h</TT></B> : Send Mouse X &amp; Y on button press.<BR>
+<B><TT>l</TT></B> : No mouse reporting.
+</DD>
+<A NAME="Priv10"></A>
+<DT><B><TT>Ps = 10</TT></B> (<B><U>rxvt</U></B>)</DT>
+<DD>
+<B><TT>h</TT></B> : <A HREF="#menuBar">menuBar</A> visisble<BR>
+<B><TT>l</TT></B> : <A HREF="#menuBar">menuBar</A> invisisble
+</DD>
+<DT><B><TT>Ps = 25</TT></B></DT>
+<DD>
+<B><TT>h</TT></B> : Visible cursor {cnorm/cvvis}<BR>
+<B><TT>l</TT></B> : Invisible cursor {civis}
+</DD>
+<DT><B><TT>Ps = 30</TT></B> (<B><U>rxvt</U></B>)</DT>
+<DD>
+<B><TT>h</TT></B> : scrollBar visisble<BR>
+<B><TT>l</TT></B> : scrollBar invisisble
+</DD>
+<DT><B><TT>Ps = 35</TT></B> (<B><U>rxvt</U></B>)</DT>
+<DD>
+<B><TT>h</TT></B> : Allow XTerm Shift+key sequences<BR>
+<B><TT>l</TT></B> : Disallow XTerm Shift+key sequences
+</DD>
+<DT><B><TT>Ps = 38</TT></B> : Enter Tektronix Mode (DECTEK)
+<B><U>unimplemented</U></B></DT>
+<DD>
+</DD>
+<DT><B><TT>Ps = 40</TT></B></DT>
+<DD>
+<B><TT>h</TT></B> : Allow 80/132 Mode<BR>
+<B><TT>l</TT></B> : Disallow 80/132 Mode
+</DD>
+<DT><B><TT>Ps = 44</TT></B> <B><U>unimplemented</U></B></DT>
+<DD>
+<B><TT>h</TT></B> : Turn On Margin Bell<BR>
+<B><TT>l</TT></B> : Turn Off Margin Bell
+</DD>
+<DT><B><TT>Ps = 45</TT></B> <B><U>unimplemented</U></B></DT>
+<DD>
+<B><TT>h</TT></B> : Reverse-wraparound Mode<BR>
+<B><TT>l</TT></B> : No Reverse-wraparound Mode
+</DD>
+<DT><B><TT>Ps = 46</TT></B> <B><U>unimplemented</U></B></DT>
+<DT><B><TT>Ps = 47</TT></B></DT>
+<DD>
+<B><TT>h</TT></B> : Use Alternate Screen Buffer<BR>
+<B><TT>l</TT></B> : Use Normal Screen Buffer
+</DD>
+<A NAME="Priv66"></A>
+<DT><B><TT>Ps = 66</TT></B></DT>
+<DD>
+<B><TT>h</TT></B> : Application Keypad (DECPAM)
+ == <A HREF="#ESC="><B><TT>ESC =</TT></B></A><BR>
+<B><TT>l</TT></B> : Normal Keypad (DECPNM)
+ == <A HREF="#ESC="><B><TT>ESC &gt;</TT></B></A>
+</DD>
+<DT><B><TT>Ps = 67</TT></B></DT>
+<DD>
+<B><TT>h</TT></B> : Backspace key sends <B><TT>BS</TT></B> (DECBKM)<BR>
+<B><TT>l</TT></B> : Backspace key sends <B><TT>DEL</TT></B>
+</DD>
+<DT><B><TT>Ps = 1000</TT></B> (X11 XTerm <A HREF="#Mouse">mouse reporting</A>)</DT>
+<DD>
+<B><TT>h</TT></B> : Send Mouse X &amp; Y on button press and release.<BR>
+<B><TT>l</TT></B> : No mouse reporting.
+</DD>
+<DT><B><TT>Ps = 1001</TT></B> (X11 XTerm <A HREF="#Mouse">mouse Tracking</A>) <B><U>unimplemented</U></B></DT>
+<DD>
+<B><TT>h</TT></B> : Use Hilite Mouse Tracking.<BR>
+<B><TT>l</TT></B> : No mouse reporting.
+</DD>
+</DL>
+<P>
+
+<HR>
+<H2><A HREF="#toc" NAME="XTerm">XTerm Escape Sequences</A></H2>
+
+<DL>
+<DT><B><TT>ESC ] Ps;Pt BEL</TT></B></DT>
+<DD>Set XTerm Parameters</DD>
+<DT><B><TT>Ps = 0</TT></B></DT>
+<DD>Change Icon Name and Window Title to <B><TT>Pt</TT></B></DD>
+<DT><B><TT>Ps = 1</TT></B></DT>
+<DD>Change Icon Name to <B><TT>Pt</TT></B></DD>
+<DT><B><TT>Ps = 2</TT></B></DT>
+<DD>Change Window Title to <B><TT>Pt</TT></B></DD>
+<DT><B><TT>Ps = 10</TT></B></DT>
+<DD><A HREF="#menuBar">menuBar</A> command <B><TT>Pt</TT></B>
+(<B><U>rxvt compile-time option</U></B>)</DD>
+<DT><B><TT>Ps = 20</TT></B></DT>
+<DD>Change default background <A HREF="#XPM">pixmap</A> to <B><TT>Pt</TT></B>
+(<B><U>rxvt compile-time option</U></B>)
+</DD>
+
+<DT><B><TT>Ps = 39</TT></B></DT>
+<DD>Change default foreground color to <B><TT>Pt</TT></B>
+(<B><U>rxvt compile-time option</U></B>)</DD>
+<DT><B><TT>Ps = 46</TT></B></DT>
+<DD>Change Log File to <B><TT>Pt</TT></B>(normally disabled by a compile-time option) <B><U>unimplemented</U></B></DD>
+<DT><B><TT>Ps = 49</TT></B></DT>
+<DD>Change default background color to <B><TT>Pt</TT></B>
+(<B><U>rxvt compile-time option</U></B>)</DD>
+<DT>
+<B><TT>Ps = 50</TT></B></DT>
+<DD>Set Font to <B><TT>Pt</TT></B>, with the following special values of <B><TT>Pt</TT></B> (<B><U>rxvt</U></B>)<BR>
+<B><TT>#+n</TT></B> : change up <B><TT>n</TT></B> font(s)<BR>
+<B><TT>#-n</TT></B> : change down <B><TT>n</TT></B> font(s)<BR>
+<UL>if <B><TT>n</TT></B> is missing or 0, a value of 1 is used</UL>
+<EM>empty</EM> : change to font0<BR>
+<B><TT>#n</TT></B> : change to font<B><TT>n</TT></B></DD>
+</DL>
+<P>
+
+<HR>
+<H2><A HREF="#toc" NAME="menuBar">menuBar</A></H2>
+<P>
+
+<STRONG>The exact syntax used is <EM>almost</EM> solidified.</STRONG><BR>
+In the menus, <STRONG>DON'T</STRONG> try to use menuBar commands that
+add or remove a menuBar.
+<P>
+
+Note that in all of the commands, the <B><EM>/path/</EM></B>
+<EM>cannot</EM> be omitted:
+use <B>./</B> to specify a menu relative to the current menu.
+
+<H3>Overview of menuBar operation</H3>
+
+For the menuBar XTerm escape sequence <B><TT>ESC ] 10; Pt BEL</TT></B>, the
+syntax of <B><TT>Pt</TT></B> can be used for a variety of tasks:
+<UL COMPACT>
+<LI><A HREF="#menuBarCommands">Commands</A></LI>
+<LI><A HREF="#menuBarAdd">Adding and accessing menus</A></LI>
+<LI><A HREF="#menuBarRemove">Removing menus</A></LI>
+<LI><A HREF="#menuBarArrows">Quick Arrows</A></LI>
+<LI><A HREF="#menuBarSummary">Command Summary</A></LI>
+</UL>
+
+At the top level is the current menuBar which is a member of a
+circular linked-list of other such menuBars.
+
+The menuBar acts as a parent for the various drop-down menus, which in
+turn, may have labels, separator lines, menuItems and subMenus.
+
+The menuItems are the useful bits: you can use them to mimic keyboard
+input or even to send text or escape sequences back to rxvt.
+
+The menuBar syntax is intended to provide a simple yet robust method
+of constructing and manipulating menus and navigating through the
+menuBars.
+
+<P>
+The first step is to use the tag <B>[menu:<EM>name</EM>]</B> which
+creates the menuBar called <EM>name</EM> and allows access.
+You may now
+<A HREF="#menuBarAdd">add</A> or <A HREF="#menuBarRemove">remove</A>
+menus, subMenus, and menuItems. Finally, use the tag
+<B>[done]</B> to set the menuBar access as <B>readonly</B>
+to prevent accidental corruption of the menus.
+To re-access the current menuBar for alterations, use the tag
+<B>[menu]</B>, make the alterations and then use
+<B>[done]</B>
+<P>
+
+<H3><A HREF="#menuBar" NAME="menuBarCommands">Commands</A></H3>
+
+<DL >
+<DT><B>[menu:<EM>name</EM>]</B></DT>
+<DD>
+access the named menuBar for creation or alteration.
+If a new menuBar is created, it is called <EM>name</EM> (max of 15 chars)
+and the current menuBar is pushed onto the stack
+</DD>
+
+<DT><B>[menu]</B></DT>
+<DD>access the current menuBar for alteration</DD>
+
+<DT><B>[title:<EM>string</EM>]</B></DT>
+<DD>
+set the current menuBar's title to <EM>string</EM>, which may contain
+the following format specifiers:<BR>
+<B>%%</B> : literal <B>%</B> character<BR>
+<B>%n</B> : rxvt name (as per the <B>-name</B> command-line option)<BR>
+<B>%v</B> : rxvt version
+</DD>
+
+<DT><B>[done]</B></DT>
+<DD>
+set menuBar access as <B>readonly</B>.<BR>
+End-of-file tag for <B>[read:<EM>file</EM>]</B> operations.
+</DD>
+
+<DT><B>[read:<EM>file</EM>]</B></DT>
+<DD>
+read menu commands directly from <EM>file</EM>
+(extension &quot;.menu&quot; will be appended if required).
+Start reading at a line with <B>[menu]</B> or <B>[menu:<EM>name</EM>]</B>
+and continuing until <B>[done]</B> is encountered.
+<BR>
+Blank and comment lines (starting with <B>#</B>) are ignored.
+Actually, since any invalid menu commands are also ignored, almost
+anything could be construed as a comment line, but this may be
+tightened up in the future ... so don't count on it!.
+</DD>
+
+<DT><B>[read:<EM>file</EM>;<EM>name</EM>]</B></DT>
+<DD>
+The same as <B>[read:<EM>file</EM>]</B>, but
+start reading at a line with <B>[menu:<EM>name</EM>]</B>
+and continuing until <B>[done:<EM>name</EM>]</B>
+or <B>[done]</B> is encountered.
+</DD>
+
+<DT><B>[dump]</B></DT>
+<DD>
+dump all menuBars to the file <B>/tmp/rxvt-PID</B> in a format suitable
+for later rereading.
+</DD>
+
+<DT><B>
+[rm:name]<BR>
+[rm] [rm:]<BR>
+[rm*] [rm:*]
+</B></DT>
+<DD>
+remove the named menuBar<BR>
+remove the current menuBar<BR>
+remove all menuBars
+</DD>
+
+<DT><B>[swap]</B></DT>
+<DD>swap the top two menuBars</DD>
+
+<DT><B>[prev]<BR>[next]</B></DT>
+<DD>access the previous or next menuBar</DD>
+
+<DT><B>[show]<BR>[hide]</B></DT>
+<DD>control display of the menuBar ... just like
+<A HREF="#Priv10"><B>ESC[?10 h/l</B></A>
+</DD>
+
+<DT><B>
+[pixmap:<EM>name</EM>]<BR>
+[pixmap:<EM>name</EM>;<EM>scaling</EM>]
+</B></DT>
+<DD>set the background pixmap globally ... just like
+<A HREF="#XPM"><B>ESC]20; Pt BEL</B></A>
+<BR>
+<B>A Future implementation <EM>may</EM> make this local to the menubar</B>
+</DD>
+
+<DT><B>[:<EM>command</EM>:]</B></DT>
+<DD>ignore the menu readonly status and issue a <EM>command</EM> to
+<A HREF="#menuBarAdd">Add/Modify</A> or
+<A HREF="#menuBarRemove">Remove</A> a menu or menuitem or
+change the <A HREF="#menuBarArrows">Quick Arrows</A>;
+a useful shortcut for setting the quick arrows from a menuBar.
+</DD>
+</DL>
+
+<H3><A HREF="#menuBar" NAME="menuBarAdd">Adding and accessing menus</A></H3>
+
+The following commands may also be <B>+</B> prefixed.
+<DL>
+<DT><B>/<BR>./<BR>../<BR>../../</B></DT>
+<DD>
+access menuBar top level<BR>
+access current menu level<BR>
+access parent menu (1 level up)<BR>
+access parent menu (multiple levels up)
+</DD>
+
+<DT><B><EM>/path/</EM>menu</B></DT>
+<DD>add/access menu</DD>
+
+<DT><B><EM>/path/</EM>menu/*</B></DT>
+<DD>add/access menu and clear it if it exists</DD>
+
+<DT><B><EM>/path/</EM>{-}</B></DT>
+<DD>add separator</DD>
+
+<DT><B><EM>/path/</EM>{item}</B></DT>
+<DD>add <B>item</B> as a label</DD>
+
+<DT><B><EM>/path/</EM>{item} action</B></DT>
+<DD>
+add/alter <EM>menuitem</EM> with an associated <EM>action</EM>
+</DD>
+
+<DT><B><EM>/path/</EM>{item}{right-text}</B></DT>
+<DD>
+add/alter <EM>menuitem</EM> with <B>right-text</B>
+as the right-justified text and as the associated <EM>action</EM>
+</DD>
+
+<DT><B><EM>/path/</EM>{item}{rtext} action</B></DT>
+<DD>
+add/alter <EM>menuitem</EM> with an associated <EM>action</EM>
+and with <B>rtext</B> as the right-justified text.
+</DD>
+</DL>
+
+<DL>
+<DT>Special characters in <EM>action</EM> must be backslash-escaped:</DT>
+<DD><B>\a \b \E \e \n \r \t \octal</B></DD>
+<DT>or in control-character notation:</DT>
+<DD><B>^@, ^A .. ^Z .. ^_, ^?</B></DD>
+</DL>
+
+To send a string starting with a <B>NUL</B> (<B>^@</B>)
+character to the program, start <EM>action</EM> with a pair of
+<B>NUL</B> characters (<B>^@^@</B>),
+the first of which will be stripped off and the balance directed to
+the program.
+Otherwise if <EM>action</EM> begins with <B>NUL</B>
+followed by non-<B>NUL</B> characters, the leading
+<B>NUL</B> is stripped off and the balance is sent back to rxvt.
+<P>
+As a convenience for the many Emacs-type editors, <EM>action</EM>
+may start with <B>M-</B> (eg, <B>M-$</B> is equivalent to <B>\E$</B>)
+and a <B>CR</B> will be appended if missed from <B>M-x</B> commands.
+
+As a convenience for issuing XTerm <B>ESC]</B> sequences from a menubar
+(or quick arrow), a <B>BEL</B> (<B>^G</B>) will be appended if needed.
+
+<DL>
+<DT>For example,</DT>
+<DD><B>M-xapropos</B></DD>
+<DT>is equivalent to</DT>
+<DD><B>\Exapropos\r</B></DD>
+<DT>and</DT>
+<DD><B>\E]10;mona;100</B>
+<DT>is equivalent to</DT>
+<DD><B>\E]10;mona;100\a</B></DD>
+</DL>
+
+<P>
+The option <B>{<EM>right-rtext</EM>}</B> will be right-justified.
+In the absence of a specified action, this text will be used as the
+<EM>action</EM> as well.
+<DL>
+<DT>For example,</DT>
+<DD><B>/File/{Open}{^X^F}</B></DD>
+<DT>is equivalent to</DT>
+<DD><B>/File/{Open){^X^F}&nbsp;^X^F</B></DD>
+</DL>
+
+The left label <EM>is</EM> necessary, since it's used for matching,
+but implicitly hiding the left label (by using same name for both left
+and right labels), or explicitly hiding the left label (by preceding
+it with a dot), makes it possible to have right-justified text only.
+<DL>
+<DT>For example,</DT>
+<DD><B>/File/{Open}{Open}&nbsp;Open-File-Action</B></DD>
+<DT>or hiding it</DT>
+<DD><B>/File/{.anylabel}{Open}&nbsp;Open-File-Action</B></DD>
+</DL>
+
+<H3><A HREF="#menuBar" NAME="menuBarRemove">Removing menus</A></H3>
+
+<DL>
+<DT><B>
+-/*<BR>
+-<EM>/path/</EM>menu<BR>
+-<EM>/path/</EM>{item}<BR>
+-<EM>/path/</EM>{-}
+</B></DT>
+<DD>
+remove all menus from the menuBar, the same as <B>[clear]</B><BR>
+remove menu<BR>
+remove item<BR>
+remove separator
+</DD>
+<DT><B>-/path/menu/*</B></DT>
+<DD>remove all items, separators and submenus from menu</DD>
+</DL>
+
+<H3><A HREF="#menuBar" NAME="menuBarArrows">Quick Arrows</A></H3>
+
+The menus also provide a hook for <EM>quick arrows</EM> to provide easier
+user access. If nothing has been explicitly set, the default is to
+emulate the curror keys. The syntax permits each arrow to be altered
+individually or all four at once without re-entering their common
+beginning/end text. For example, to explicitly associate cursor
+actions with the arrows, any of the following forms could be used:
+
+<DL >
+<DT><B>
+&lt;r&gt;<EM>Right</EM><BR>
+&lt;l&gt;<EM>Left</EM><BR>
+&lt;u&gt;<EM>Up</EM><BR>
+&lt;d&gt;<EM>Down</EM>
+</B></DT>
+<DD>Define actions for the respective arrow buttons</DD>
+<DT><B>
+&lt;b&gt;<EM>Begin</EM><BR>
+&lt;e&gt;<EM>End</EM>
+</B></TT></DT>
+<DD>
+Define common beginning/end parts for <EM>quick arrows</EM>
+when used in conjunction with the above
+<B>&lt;r&gt; &lt;l&gt; &lt;u&gt; &lt;d&gt;</B>
+constructs
+</DD>
+</DL>
+
+<DL>
+<DT>For example, define arrows individually,</DT>
+<DD><B>
+&lt;u&gt;\E[A<BR>
+&lt;d&gt;\E[B<BR>
+&lt;r&gt;\E[C<BR>
+&lt;l&gt;\E[D
+</B></DD>
+<DT>or all at once</DT>
+<DD><B>&lt;u&gt;\E[A&lt;d&gt;\E[B&lt;r&gt;\E[C&lt;l&gt;\E[D</B></DD>
+<DT>or more compactly (factoring out common parts)</DD>
+<DD><B>&lt;b&gt;\E[&lt;u&gt;A&lt;d&gt;B&lt;r&gt;C&lt;l&gt;D</B></DD>
+</DL>
+
+<HR>
+<H3><A HREF="#menuBar" NAME="menuBarSummary">Command Summary</A></H3>
+
+A short summary of the most <EM>common</EM> commands:
+<DL >
+<DT>[menu:name]</DT>
+<DD>use an existing named menuBar or start a new one</DD>
+<DT>[menu]</DT>
+<DD>use the current menuBar</DD>
+<DT>[title:string]</DT>
+<DD>set menuBar title<DD>
+<DT>[done]</DT>
+<DD>set menu access to readonly and, if reading from a file, signal EOF</DD>
+<DT>[done:name]</DT>
+<DD>if reading from a file using [read:file;name] signal EOF</DD>
+<DT>[rm:name]<BR>[rm] [rm:]<BR>[rm*] [rm:*]</DT>
+<DD>remove named, current, or all menuBar(s)</DD>
+<DT>[swap]</DT>
+<DD>swap top two menuBars</DD>
+<DT>[prev]<BR>[next]</DT>
+<DD>access the previous/next menuBar</DD>
+<DT>[show]<BR>[hide]</DT>
+<DD>map/unmap menuBar</DD>
+<DT>[pixmap;file]<BR>[pixmap;file;scaling]</DT>
+<DD>set a background pixmap</DD>
+<DT>
+[read:file]<BR>
+[read:file;name]</DT>
+<DD>read in a menu from a file</DD>
+<DT>[dump]</DT>
+<DD>dump out all menuBars to /tmp/rxvt-PID</DD>
+<DT>/<DT><DD>access menuBar top level</DD>
+<DT>./<BR>../<BR>../../</DT><DD>access current or parent menu level</DD>
+<DT>/path/menu</DT><DD>add/access menu</DD>
+<DT>/path/{-}</DT><DD>add separator</DD>
+<DT>/path/{item}{rtext}&nbsp;action</DT>
+<DD>add/alter menu item<BR>({rtext} and/or action, may be omitted)</DD>
+<DT>-/*</DT><DD>remove all menus from the menuBar</DD>
+<DT>-/path/menu</DT><DD>remove menu items, separators and submenus from menu</DD>
+<DT>-/path/menu</DT><DD>remove menu</DD>
+<DT>-/path/{item}</DT><DD>remove item</DD>
+<DT>-/path/{-}</DT><DD>remove separator</DD>
+<DT>&lt;b&gt;Begin&lt;r&gt;Right&lt;l&gt;Left&lt;u&gt;Up&lt;d&gt;Down&lt;e&gt;End</DT>
+<DD>menu quick arrows</DD>
+</DL>
+
+<HR>
+<H2><A HREF="#toc" NAME="XPM">XPM</A></H2>
+<P>
+For the XPM XTerm escape sequence <B><TT>ESC ] 20; Pt BEL</TT></B>
+then value of <B><TT>Pt</TT></B>
+can be the name of the background pixmap followed by a sequence of
+scaling/positioning commands separated by semi-colons. The
+scaling/positioning commands are as follows:
+<DL>
+<DT>query scale/position</DT>
+<DD><B>?</B></DD>
+<DT>change scale and position</DT>
+<DD><B>WxH+X+Y</B><BR>
+<B>WxH+X</B> (== <B>WxH+X+X</B>)<BR>
+<B>WxH</B> (same as <B>WxH+50+50</B>)<BR>
+<B>W+X+Y</B> (same as <B>WxW+X+Y</B>)<BR>
+<B>W+X</B> (same as <B>WxW+X+X</B>)<BR>
+<B>W</B> (same as <B>WxW+50+50</B>)
+</DD>
+<DT>change position (absolute)</DT>
+<DD><B>=+X+Y</B><BR>
+<B>=+X</B> (same as <B>=+X+Y</B>)
+</DD>
+<DT>change position (relative)</DT>
+<DD><B>+X+Y</B><BR>
+<B>+X</B> (same as <B>+X+Y</B>)
+</DD>
+<DT>rescale (relative)</DT>
+<DD>
+<B>Wx0</B> -&gt; <B>W *= (W/100)</B><BR>
+<B>0xH</B> -&gt; <B>H *= (H/100)</B></DD>
+</DL>
+<P>
+
+For example:
+<DL>
+<DT><B>\E]20;funky\a</B></DT>
+<DD>load <B>funky.xpm</B> as a tiled image</DD>
+<DT><B>\E]20;mona;100\a</B></DT>
+<DD>load <B>mona.xpm</B> with a scaling of 100%</DD>
+<DT><B>\E]20;;200;?\a</B></DT>
+<DD>rescale the current pixmap to 200% and display the image geometry
+in the title</DD>
+</DL>
+<P>
+
+<HR>
+<H2><A HREF="#toc" NAME="Mouse">Mouse Reporting</A></H2>
+<P>
+
+<DL>
+<DT><B><TT>ESC [ M &lt;b&gt; &lt;x&gt; &lt;y&gt;</TT></B></DT>
+<DD>report mouse position</DD>
+</DL>
+<P>
+ <P>
+The lower 2 bits of <B><TT>&lt;b&gt;</TT></B> indicate the button:
+<DL>
+<DT>Button = <B><TT>&lt;b&gt; &amp; 3 - SPACE</TT></B></DT>
+<DD>
+0 = Button1 pressed<BR>
+1 = Button2 pressed<BR>
+2 = Button3 pressed<BR>
+3 = button released (X11 mouse report)</DD>
+</DL>
+The upper bits of <B><TT>&lt;b&gt;</TT></B> indicate the modifiers when
+the button was pressed and are added together (X11 mouse report only):
+<DL>
+<DT>State = <B><TT>&lt;b&gt; &amp; 28 - SPACE</TT></B></DT>
+<DD>
+4 = Shift<BR>
+8 = Meta<BR>
+16 = Control<BR>
+Col = <B><TT>&lt;x&gt; - SPACE</TT></B><BR>
+Row = <B><TT>&lt;y&gt; - SPACE</TT></B>
+</DD>
+</DL>
+
+<HR>
+<H2><A HREF="#toc" NAME="Graphics">Special Graphics Mode</A></H2>
+
+Add more documentation here, <EM>if anyone actually cares.</EM> <P>
+
+<DL>
+<DT><B><TT>ESC G Q</TT></B></DT>
+<DD>query if graphics are available<BR>
+returns: <B><TT>ESC G 0</TT></B> no graphics available<BR>
+returns: <B><TT>ESC G 1</TT></B> graphics available (color only)</DD>
+</DL>
+<DL>
+<DT><B><TT>ESC G W &lt;x&gt;;&lt;y&gt;;&lt;w&gt;;&lt;h&gt;:</TT></B></DT>
+<DD>create window</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC G C &lt;id&gt;</TT></B></DT>
+<DD>clear window</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>ESC G G &lt;id&gt;:</TT></B></DT>
+<DD>query window<BR>
+returns: <B><TT>ESC G &lt;id&gt; &lt;x&gt; &lt;y&gt; &lt;w&gt; &lt;h&gt; &lt;fw&gt; &lt;fh&gt; &lt;nw&gt; &lt;nh&gt;</TT></B>
+</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>
+ESC G L &lt;id&gt;<BR>
+ESC G P &lt;id&gt;<BR>
+ESC G F &lt;id&gt;
+</TT></B></DT>
+<DD>
+start point<BR>
+start line<BR>
+start fill
+</DD>
+</DL>
+<P>
+
+<DL>
+<DT><B><TT>;&lt;x&gt;;&lt;y&gt;</TT></B></DT>
+<DD>extend point/line/fill</DD>
+</DL>
+
+<P>
+<DL>
+<DT><B><TT>ESC G T &lt;id&gt;;&lt;x&gt;;&lt;y&gt;;&lt;mode&gt;;&lt;len&gt;:&lt;text&gt;</TT></B></DT>
+<DD>place text</DD>
+</DL>
+<P>
+
+<HR>
+<H2><A HREF="#toc" NAME="KeyCodes">Key Codes</A></H2>
+<P>
+
+Note: <B>Shift</B> + <B>F1</B>-<B>F10</B> generates <B>F11</B>-<B>F20</B>
+<P>
+For the keypad, use <B>Shift</B> to temporarily override
+Application-Keypad setting use <B>Num_Lock</B> to toggle
+Application-Keypad setting if <B>Num_Lock</B> is off,
+<A HREF="#ESC=">escape sequences</A> toggle Application-Keypad setting.
+Also note that values of <B>Home</B>, <B>End</B>, <B>Delete</B>
+may have been compiled differently on your system.
+
+<TABLE CELLPADDING=5 WIDTH="100%" >
+<TR>
+<TD></TD>
+<TD><B>Normal<B></TD>
+<TD><B>Shift<B></TD>
+<TD><B>Control<B></TD>
+<TD><B>Ctrl+Shift<B></TD>
+</TR>
+<TR><TD>Tab </TD><TD>^I </TD><TD>ESC [ Z</TD><TD>^I </TD><TD>ESC [ Z</TD></TR>
+<TR><TD>BackSpace</TD><TD>^H </TD><TD>^? </TD><TD>^?</TD><TD>^?</TD></TR>
+<TR><TD>Find </TD><TD>ESC [ 1 ~</TD><TD>ESC [ 1 $ </TD><TD>ESC [ 1 ^</TD><TD>ESC [ 1 @</TD></TR>
+<TR><TD>Insert </TD><TD>ESC [ 2 ~</TD><TD><I>paste</I></TD><TD>ESC [ 2 ^</TD><TD>ESC [ 2 @</TD></TR>
+<TR><TD>Execute </TD><TD>ESC [ 3 ~</TD><TD>ESC [ 3 $ </TD><TD>ESC [ 3 ^</TD><TD>ESC [ 3 @</TD></TR>
+<TR><TD>Select </TD><TD>ESC [ 4 ~</TD><TD>ESC [ 4 $ </TD><TD>ESC [ 4 ^</TD><TD>ESC [ 4 @</TD></TR>
+<TR><TD>Prior </TD><TD>ESC [ 5 ~</TD><TD><I>scroll-up</I></TD><TD>ESC [ 5 ^</TD><TD>ESC [ 5 @</TD></TR>
+<TR><TD>Next </TD><TD>ESC [ 6 ~</TD><TD><I>scroll-down</I></TD><TD>ESC [ 6 ^</TD><TD>ESC [ 6 @</TD></TR>
+<TR><TD>Home </TD><TD>ESC [ 7 ~</TD><TD>ESC [ 7 $ </TD><TD>ESC [ 7 ^</TD><TD>ESC [ 7 @</TD></TR>
+<TR><TD>End </TD><TD>ESC [ 8 ~</TD><TD>ESC [ 8 $ </TD><TD>ESC [ 8 ^</TD><TD>ESC [ 8 @</TD></TR>
+<TR><TD>Delete </TD><TD>ESC [ 3 ~</TD><TD>ESC [ 3 $ </TD><TD>ESC [ 3 ^</TD><TD>ESC [ 3 @</TD></TR>
+
+<TR><TD>F1 </TD><TD>ESC [ 11 ~</TD><TD>ESC [ 23 ~</TD><TD>ESC [ 11 ^</TD><TD>ESC [ 23 ^</TD></TR>
+<TR><TD>F2 </TD><TD>ESC [ 12 ~</TD><TD>ESC [ 24 ~</TD><TD>ESC [ 12 ^</TD><TD>ESC [ 24 ^</TD></TR>
+<TR><TD>F3 </TD><TD>ESC [ 13 ~</TD><TD>ESC [ 25 ~</TD><TD>ESC [ 13 ^</TD><TD>ESC [ 25 ^</TD></TR>
+<TR><TD>F4 </TD><TD>ESC [ 14 ~</TD><TD>ESC [ 26 ~</TD><TD>ESC [ 14 ^</TD><TD>ESC [ 26 ^</TD></TR>
+<TR><TD>F5 </TD><TD>ESC [ 15 ~</TD><TD>ESC [ 28 ~</TD><TD>ESC [ 15 ^</TD><TD>ESC [ 28 ^</TD></TR>
+<TR><TD>F6 </TD><TD>ESC [ 17 ~</TD><TD>ESC [ 29 ~</TD><TD>ESC [ 17 ^</TD><TD>ESC [ 29 ^</TD></TR>
+<TR><TD>F7 </TD><TD>ESC [ 18 ~</TD><TD>ESC [ 31 ~</TD><TD>ESC [ 18 ^</TD><TD>ESC [ 31 ^</TD></TR>
+<TR><TD>F8 </TD><TD>ESC [ 19 ~</TD><TD>ESC [ 32 ~</TD><TD>ESC [ 19 ^</TD><TD>ESC [ 32 ^</TD></TR>
+<TR><TD>F9 </TD><TD>ESC [ 20 ~</TD><TD>ESC [ 33 ~</TD><TD>ESC [ 20 ^</TD><TD>ESC [ 33 ^</TD></TR>
+<TR><TD>F10</TD><TD>ESC [ 21 ~</TD><TD>ESC [ 34 ~</TD><TD>ESC [ 21 ^</TD><TD>ESC [ 34 ^</TD></TR>
+<TR><TD>F11</TD><TD>ESC [ 23 ~</TD><TD>ESC [ 23 $</TD><TD>ESC [ 23 ^</TD><TD>ESC [ 23 @</TD></TR>
+<TR><TD>F12</TD><TD>ESC [ 24 ~</TD><TD>ESC [ 24 $</TD><TD>ESC [ 24 ^</TD><TD>ESC [ 24 @</TD></TR>
+<TR><TD>F13</TD><TD>ESC [ 25 ~</TD><TD>ESC [ 25 $</TD><TD>ESC [ 25 ^</TD><TD>ESC [ 25 @</TD></TR>
+<TR><TD>F14</TD><TD>ESC [ 26 ~</TD><TD>ESC [ 26 $</TD><TD>ESC [ 26 ^</TD><TD>ESC [ 26 @</TD></TR>
+<TR><TD>F15 (Help)</TD><TD>ESC [ 28 ~</TD><TD>ESC [ 28 $</TD><TD>ESC [ 28 ^</TD><TD>ESC [ 28 @</TD></TR>
+<TR><TD>F16 (Menu)</TD><TD>ESC [ 29 ~</TD><TD>ESC [ 29 $</TD><TD>ESC [ 29 ^</TD><TD>ESC [ 29 @</TD></TR>
+<TR><TD>F17</TD><TD>ESC [ 31 ~</TD><TD>ESC [ 31 $</TD><TD>ESC [ 31 ^</TD><TD>ESC [ 31 @</TD></TR>
+<TR><TD>F18</TD><TD>ESC [ 32 ~</TD><TD>ESC [ 32 $</TD><TD>ESC [ 32 ^</TD><TD>ESC [ 32 @</TD></TR>
+<TR><TD>F19</TD><TD>ESC [ 33 ~</TD><TD>ESC [ 33 $</TD><TD>ESC [ 33 ^</TD><TD>ESC [ 33 @</TD></TR>
+<TR><TD>F20</TD><TD>ESC [ 34 ~</TD><TD>ESC [ 34 $</TD><TD>ESC [ 34 ^</TD><TD>ESC [ 34 @</TD></TR>
+<TR>
+<TD></TD><TD></TD><TD></TD><TD></TD>
+<TD><B>Application</B></TD>
+</TR>
+<TR><TD>Up </TD><TD>ESC [ A</TD><TD>ESC [ a</TD><TD>ESC O a</TD><TD>ESC O A</TD></TR>
+<TR><TD>Down </TD><TD>ESC [ B</TD><TD>ESC [ b</TD><TD>ESC O b</TD><TD>ESC O B</TD></TR>
+<TR><TD>Right</TD><TD>ESC [ C</TD><TD>ESC [ c</TD><TD>ESC O c</TD><TD>ESC O C</TD></TR>
+<TR><TD>Left </TD><TD>ESC [ D</TD><TD>ESC [ d</TD><TD>ESC O d</TD><TD>ESC O D</TD></TR>
+<TR><TD>KP_Enter</TD><TD>^M</TD><TD></TD><TD></TD><TD>ESC O M</TD></TR>
+<TR><TD>KP_F1</TD><TD>ESC O P</TD><TD></TD><TD></TD><TD>ESC O P</TD></TR>
+<TR><TD>KP_F2</TD><TD>ESC O Q</TD><TD></TD><TD></TD><TD>ESC O Q</TD></TR>
+<TR><TD>KP_F3</TD><TD>ESC O R</TD><TD></TD><TD></TD><TD>ESC O R</TD></TR>
+<TR><TD>KP_F4</TD><TD>ESC O S</TD><TD></TD><TD></TD><TD>ESC O S</TD></TR>
+<TR><TD>XK_KP_Multiply </TD><TD>*</TD><TD></TD><TD></TD><TD>ESC O j</TD></TR>
+<TR><TD>XK_KP_Add </TD><TD>+</TD><TD></TD><TD></TD><TD>ESC O k</TD></TR>
+<TR><TD>XK_KP_Separator</TD><TD>,</TD><TD></TD><TD></TD><TD>ESC O l</TD></TR>
+<TR><TD>XK_KP_Subtract </TD><TD>-</TD><TD></TD><TD></TD><TD>ESC O m</TD></TR>
+<TR><TD>XK_KP_Decimal </TD><TD>.</TD><TD></TD><TD></TD><TD>ESC O n</TD></TR>
+<TR><TD>XK_KP_Divide </TD><TD>/</TD><TD></TD><TD></TD><TD>ESC O o</TD></TR>
+<TR><TD>XK_KP_0 </TD><TD>0</TD><TD></TD><TD></TD><TD>ESC O p</TD></TR>
+<TR><TD>XK_KP_1 </TD><TD>1</TD><TD></TD><TD></TD><TD>ESC O q</TD></TR>
+<TR><TD>XK_KP_2 </TD><TD>2</TD><TD></TD><TD></TD><TD>ESC O r</TD></TR>
+<TR><TD>XK_KP_3 </TD><TD>3</TD><TD></TD><TD></TD><TD>ESC O s</TD></TR>
+<TR><TD>XK_KP_4 </TD><TD>4</TD><TD></TD><TD></TD><TD>ESC O t</TD></TR>
+<TR><TD>XK_KP_5 </TD><TD>5</TD><TD></TD><TD></TD><TD>ESC O u</TD></TR>
+<TR><TD>XK_KP_6 </TD><TD>6</TD><TD></TD><TD></TD><TD>ESC O v</TD></TR>
+<TR><TD>XK_KP_7 </TD><TD>7</TD><TD></TD><TD></TD><TD>ESC O w</TD></TR>
+<TR><TD>XK_KP_8 </TD><TD>8</TD><TD></TD><TD></TD><TD>ESC O x</TD></TR>
+<TR><TD>XK_KP_9 </TD><TD>9</TD><TD></TD><TD></TD><TD>ESC O y</TD></TR>
+</TABLE>
+
+<P><HR><ADDRESS>
+Mark Olesen<BR>
+Fri Feb 14 14:16:00 1997
+</ADDRESS>
+</BODY>
+</HTML>