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+/*
+ * Copyright (C) 2003 by Unai Garro <[email protected]>
+ * Copyright (C) 2004 by Enrico Ros <[email protected]>
+ * Copyright (C) 2004 by Stephan Kulow <[email protected]>
+ * Copyright (C) 2004 by Oswald Buddenhagen <[email protected]>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef TDMITEM_H
+#define TDMITEM_H
+
+#include <tqobject.h>
+#include <tqvaluelist.h>
+#include <tqrect.h>
+#include <tqdom.h>
+
+class KdmItem;
+class KdmLayoutBox;
+class KdmLayoutFixed;
+
+class TQPainter;
+class TQLayoutItem;
+
+/** class KdmItem
+ * @short Base class for every tdmthemes' element.
+ *
+ * This class provides methods for arranging it and its children to the
+ * screen (see note below), painting the whole area or a sub-region using
+ * an opened painter, handling mouse events or events in general dispatching
+ * them to children and sending some signals to the root (for example on
+ * mouse click).
+ *
+ * KdmItem sits in a hierarchical top to bottom tree with signals that
+ * traverse the tree back from leafs (or inner nodes) to the root.
+ *
+ * To implement a KdmItem only a few virtual protected methods must be
+ * reimplemented, other virtual functions are there for convenience only -
+ * the default implementation should satisfy your needs.
+ */
+
+/**
+ * A note on layouting - how does it work?
+ * - setgeometry is called by parent (passing the new geometry)
+ * - item changes its geometry
+ * - if item embeds a widget, reposition it too
+ * - call children's box manager. box->update( my geom )
+ * - sum up the whole space taken by children (via *hint calls) if
+ * needed for box width / height computation. note that the computed
+ * geometry should be equal or similar to parent's geometry.
+ * - pad the rectangle bounding box' contents
+ * - for every child
+ * - if vertical
+ * ( use a top-to-bottom insertion, spacing insertion lines by
+ * children's individual height )
+ * - set up a zero height Parent (placed at the insertion line's
+ * position) and get Geom = child->placementHint( p )
+ * - set up child's Size using Parent's width and Geom's height.
+ * - call to child->setGeometry( Parent.topLeft, Size )
+ * - if horizontal
+ * - flows like the vertical one but uses a left-to-right insertion
+ * and insertion entry points are vertical lines
+ * - call to children's fix manager. fixed->update( my geom )
+ * - for every child
+ * - S = get child's geometry hint (and we'll give item the whole
+ * space it needs, without constraints)
+ * - call to child->setGeometry( S )
+ * - TODO: send a selective redraw signal also merging children's areas
+ */
+
+class KdmItem : public TQObject {
+ Q_OBJECT
+
+ friend class KdmThemer;
+
+public:
+ /**
+ * Item constructor and destructor
+ */
+ KdmItem( KdmItem *parent, const TQDomNode &node = TQDomNode(), const char *name = 0 );
+ KdmItem( TQWidget *parent, const TQDomNode &node = TQDomNode(), const char *name = 0 ); // for the root
+
+ virtual ~KdmItem();
+
+ /**
+ * Fixup the geometry of an item and its children (even if fixed
+ * or boxed ones). Note that this will generate repaint signals
+ * when needed. The default implementation should fit all needs.
+ */
+ virtual void setGeometry( const TQRect &newGeometry, bool force );
+
+ /**
+ * Paint the item and its children using the given painter.
+ * This is the compositing core function. It buffers paint operations
+ * to speed up rendering of dynamic objects.
+ */
+ void paint( TQPainter *painter, const TQRect &boundaries );
+
+ /**
+ * Update representation of contents and repaint.
+ */
+ virtual void update();
+
+ /**
+ * Handle mouse motion and dispatch events to children. This
+ * leads to items prelighting, activation() on click and more..
+ */
+ void mouseEvent( int x, int y, bool pressed = false, bool released = false );
+
+ /**
+ * Similar to sizeHint(..), this returns the area of the item
+ * given the @p parentGeometry. The default implementation
+ * takes into account geometric constraints and layoutings.
+ * @param parentGeometry the geometry of the caller item or a
+ * null rect if the geometry of the parent is not yet defined.
+ */
+ virtual TQRect placementHint( const TQRect &parentGeometry );
+
+ /**
+ * Create the box layout manager; next children will be
+ * managed by the box layouter
+ */
+ void setBoxLayout( const TQDomNode &node = TQDomNode() );
+
+ /**
+ * Create the fixed layout manager; next children will be
+ * in fixed position relative to this item
+ */
+ void setFixedLayout( const TQDomNode &node = TQDomNode() );
+
+ TQString type() const { return itemType; }
+ void setType( const TQString &t ) { itemType = t; }
+ void setBaseDir( const TQString &bd ) { basedir = bd; }
+
+ TQString baseDir() const
+ {
+ if (basedir.isEmpty() && parent())
+ return static_cast<KdmItem *>( parent()->qt_cast( "KdmItem" ) )->baseDir();
+ return basedir;
+ }
+
+ KdmItem *findNode( const TQString &id ) const;
+ virtual void setWidget( TQWidget *widget );
+ TQWidget *widget() const { return myWidget; }
+ virtual void setLayoutItem( TQLayoutItem *item );
+
+ virtual void hide( bool force = false );
+ virtual void show( bool force = false );
+
+ bool isHidden() const { return isShown != Shown; }
+ bool isExplicitlyHidden() const { return isShown == ExplicitlyHidden; }
+ TQRect rect() const { return area; }
+
+ TQWidget *parentWidget() const;
+ TQString getId() const { return id; }
+
+signals:
+ void needUpdate( int x, int y, int w, int h );
+ void activated( const TQString &id );
+
+protected slots:
+ void widgetGone();
+ void layoutItemGone();
+
+protected:
+ /**
+ * Returns the optimal/minimal size for this item.
+ * This should be reimplemented in items like label and pixmap.
+ * @return (-1,-1) if no size can be determined (so it should
+ * default to parent's size).
+ */
+ virtual TQSize sizeHint();
+
+ /**
+ * Low level graphical function to paint the item.
+ * All items must reimplement this function to draw themeselves
+ * (or a part of) into the @p image keeping inside the @p rect .
+ * Try to do this as fast as possible.
+ * @param painter the painter to draw the item with
+ * @param region the part of the the image to render
+ */
+ virtual void drawContents( TQPainter *painter, const TQRect &region ) = 0;
+
+ /**
+ * Called when item changes its 'state' variable. This must
+ * handle item's repaint.
+ */
+ virtual void statusChanged();
+
+ /**
+ * emits needUpdate( int, int, int, int ) with the full widget area.
+ */
+ void needUpdate();
+
+ // This enum identifies in which state the item is
+ enum ItemState { Snormal, Sactive, Sprelight } state;
+
+ static KdmItem *currentActive;
+
+ // This struct can be filled in by derived items
+ struct {
+ bool incrementalPaint;
+ } properties;
+
+ // This is the placement of the item
+ TQRect area;
+
+ // This struct is filled in by KdmItem base class
+ enum DataType { DTnone, DTpixel, DTnpixel, DTpercent, DTbox };
+ struct {
+ enum DataType xType, yType, wType, hType;
+ int x;
+ int y;
+ int width;
+ int height;
+ TQString anchor;
+ } pos;
+
+ /* For internal use ONLY
+ * Add a child item. This function is called automatically
+ * when constructing an @p item with this as the parent.
+ */
+ void addChildItem( KdmItem *item );
+
+ /* For internal use ONLY
+ * Parse type and value of an attribute (pos tag), a font or a
+ * color.
+ */
+ void parseAttribute( const TQString &, int &, enum DataType & );
+ void parseFont( const TQString &, TQFont & );
+ void parseColor( const TQString &, TQColor & );
+
+ void inheritFromButton( KdmItem *button );
+ void init( const TQDomNode &node = TQDomNode(), const char *name = 0 );
+
+ TQString itemType, id;
+ TQValueList<KdmItem *> m_children;
+
+ int m_backgroundModifier;
+
+ // Layouting related variables
+ enum { MNone = 0, MFixed = 1, MBox = 2 } currentManager;
+ KdmLayoutBox *boxManager;
+ KdmLayoutFixed *fixedManager;
+
+ // Compositing related variables
+ TQImage *image;
+
+ // defines the directory the theme is in (may be present in the parent)
+ TQString basedir;
+
+ TQWidget *myWidget;
+ TQLayoutItem *myLayoutItem;
+
+ enum { InitialHidden, ExplicitlyHidden, Shown } isShown;
+
+ KdmItem *buttonParent;
+};
+
+#endif