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diff --git a/twin/compton-tde/man/compton.1 b/twin/compton-tde/man/compton.1 new file mode 100644 index 000000000..964c4158d --- /dev/null +++ b/twin/compton-tde/man/compton.1 @@ -0,0 +1,904 @@ +'\" t +.\" Title: compton +.\" Author: [see the "AUTHORS" section] +.\" Generator: DocBook XSL Stylesheets v1.76.1 <http://docbook.sf.net/> +.\" Date: 03/31/2014 +.\" Manual: LOCAL USER COMMANDS +.\" Source: compton nightly-20130421 +.\" Language: English +.\" +.TH "COMPTON" "1" "03/31/2014" "compton nightly\-20130421" "LOCAL USER COMMANDS" +.\" ----------------------------------------------------------------- +.\" * Define some portability stuff +.\" ----------------------------------------------------------------- +.\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +.\" http://bugs.debian.org/507673 +.\" http://lists.gnu.org/archive/html/groff/2009-02/msg00013.html +.\" ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +.ie \n(.g .ds Aq \(aq +.el .ds Aq ' +.\" ----------------------------------------------------------------- +.\" * set default formatting +.\" ----------------------------------------------------------------- +.\" disable hyphenation +.nh +.\" disable justification (adjust text to left margin only) +.ad l +.\" ----------------------------------------------------------------- +.\" * MAIN CONTENT STARTS HERE * +.\" ----------------------------------------------------------------- +.SH "NAME" +compton \- a compositor for X11 +.SH "SYNOPSIS" +.sp +\fBcompton\fR [\fIOPTIONS\fR] +.SH "WARNING" +.sp +This man page may be less up\-to\-date than the usage text in compton (compton \-h)\&. +.SH "DESCRIPTION" +.sp +compton is a compositor based on Dana Jansens\*(Aq version of xcompmgr (which itself was written by Keith Packard)\&. It includes some improvements over the original xcompmgr, like window frame opacity and inactive window transparency\&. +.SH "OPTIONS" +.PP +\fB\-h\fR, \fB\-\-help\fR +.RS 4 +Get the usage text embedded in program code, which may be more up\-to\-date than this man page\&. +.RE +.PP +\fB\-d\fR \fIDISPLAY\fR +.RS 4 +Display to be managed\&. +.RE +.PP +\fB\-r\fR \fIRADIUS\fR +.RS 4 +The blur radius for shadows, in pixels\&. (defaults to 12) +.RE +.PP +\fB\-o\fR \fIOPACITY\fR +.RS 4 +The opacity of shadows\&. (0\&.0 \- 1\&.0, defaults to 0\&.75) +.RE +.PP +\fB\-l\fR \fIOFFSET\fR +.RS 4 +The left offset for shadows, in pixels\&. (defaults to \-15) +.RE +.PP +\fB\-t\fR \fIOFFSET\fR +.RS 4 +The top offset for shadows, in pixels\&. (defaults to \-15) +.RE +.PP +\fB\-I\fR \fIOPACITY_STEP\fR +.RS 4 +Opacity change between steps while fading in\&. (0\&.01 \- 1\&.0, defaults to 0\&.028) +.RE +.PP +\fB\-O\fR \fIOPACITY_STEP\fR +.RS 4 +Opacity change between steps while fading out\&. (0\&.01 \- 1\&.0, defaults to 0\&.03) +.RE +.PP +\fB\-D\fR \fIMILLISECONDS\fR +.RS 4 +The time between steps in fade step, in milliseconds\&. (> 0, defaults to 10) +.RE +.PP +\fB\-m\fR \fIOPACITY\fR +.RS 4 +Default opacity for dropdown menus and popup menus\&. (0\&.0 \- 1\&.0, defaults to 1\&.0) +.RE +.PP +\fB\-c\fR +.RS 4 +Enabled client\-side shadows on windows\&. Note desktop windows (windows with +\fI_NET_WM_WINDOW_TYPE_DESKTOP\fR) never get shadow\&. +.RE +.PP +\fB\-C\fR +.RS 4 +Avoid drawing shadows on dock/panel windows\&. +.RE +.PP +\fB\-z\fR +.RS 4 +Zero the part of the shadow\(cqs mask behind the window\&. Note this may not work properly on ARGB windows with fully transparent areas\&. +.RE +.PP +\fB\-f\fR +.RS 4 +Fade windows in/out when opening/closing and when opacity changes, unless +\fB\-\-no\-fading\-openclose\fR +is used\&. +.RE +.PP +\fB\-F\fR +.RS 4 +Equals +\fB\-f\fR\&. Deprecated\&. +.RE +.PP +\fB\-i\fR \fIOPACITY\fR +.RS 4 +Opacity of inactive windows\&. (0\&.1 \- 1\&.0, disabled by default) +.RE +.PP +\fB\-e\fR \fIOPACITY\fR +.RS 4 +Opacity of window titlebars and borders\&. (0\&.1 \- 1\&.0, disabled by default) +.RE +.PP +\fB\-G\fR +.RS 4 +Don\(cqt draw shadows on drag\-and\-drop windows\&. +.RE +.PP +\fB\-b\fR +.RS 4 +Daemonize process\&. Fork to background after initialization\&. +.RE +.PP +\fB\-S\fR +.RS 4 +Enable synchronous X operation (for debugging)\&. +.RE +.PP +\fB\-\-config\fR \fIPATH\fR +.RS 4 +Look for configuration file at the path\&. See +\fBCONFIGURATION FILES\fR +section below for where compton looks for a configuration file by default\&. +.RE +.PP +\fB\-\-write\-pid\-path\fR \fIPATH\fR +.RS 4 +Write process ID to a file\&. +.RE +.PP +\fB\-\-shadow\-red\fR \fIVALUE\fR +.RS 4 +Red color value of shadow (0\&.0 \- 1\&.0, defaults to 0)\&. +.RE +.PP +\fB\-\-shadow\-green\fR \fIVALUE\fR +.RS 4 +Green color value of shadow (0\&.0 \- 1\&.0, defaults to 0)\&. +.RE +.PP +\fB\-\-shadow\-blue\fR \fIVALUE\fR +.RS 4 +Blue color value of shadow (0\&.0 \- 1\&.0, defaults to 0)\&. +.RE +.PP +\fB\-\-inactive\-opacity\-override\fR +.RS 4 +Let inactive opacity set by +\fB\-i\fR +overrides the windows\*(Aq +\fI_NET_WM_OPACITY\fR +values\&. +.RE +.PP +\fB\-\-active\-opacity\fR \fIOPACITY\fR +.RS 4 +Default opacity for active windows\&. (0\&.0 \- 1\&.0) +.RE +.PP +\fB\-\-inactive\-dim\fR \fIVALUE\fR +.RS 4 +Dim inactive windows\&. (0\&.0 \- 1\&.0, defaults to 0\&.0) +.RE +.PP +\fB\-\-mark\-wmwin\-focused\fR +.RS 4 +Try to detect WM windows (a non\-override\-redirect window with no child that has +WM_STATE) and mark them as active\&. +.RE +.PP +\fB\-\-mark\-ovredir\-focused\fR +.RS 4 +Mark override\-redirect windows that doesn\(cqt have a child window with +WM_STATE +focused\&. +.RE +.PP +\fB\-\-no\-fading\-openclose\fR +.RS 4 +Do not fade on window open/close\&. +.RE +.PP +\fB\-\-shadow\-ignore\-shaped\fR +.RS 4 +Do not paint shadows on shaped windows\&. Note shaped windows here means windows setting its shape through X Shape extension\&. Those using ARGB background is beyond our control\&. +.RE +.PP +\fB\-\-detect\-rounded\-corners\fR +.RS 4 +Try to detect windows with rounded corners and don\(cqt consider them shaped windows\&. The accuracy is not very high, unfortunately\&. +.RE +.PP +\fB\-\-detect\-client\-opacity\fR +.RS 4 +Detect +\fI_NET_WM_OPACITY\fR +on client windows, useful for window managers not passing +\fI_NET_WM_OPACITY\fR +of client windows to frame windows\&. +.RE +.PP +\fB\-\-refresh\-rate\fR \fIREFRESH_RATE\fR +.RS 4 +Specify refresh rate of the screen\&. If not specified or 0, compton will try detecting this with X RandR extension\&. +.RE +.PP +\fB\-\-vsync\fR \fIVSYNC_METHOD\fR +.RS 4 +Set VSync method\&. VSync methods currently available: +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} + +\fInone\fR: No VSync +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} + +\fIdrm\fR: VSync with +\fIDRM_IOCTL_WAIT_VBLANK\fR\&. May only work on some drivers\&. +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} + +\fIopengl\fR: Try to VSync with +\fISGI_video_sync\fR +OpenGL extension\&. Only work on some drivers\&. +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} + +\fIopengl\-oml\fR: Try to VSync with +\fIOML_sync_control\fR +OpenGL extension\&. Only work on some drivers\&. +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} + +\fIopengl\-swc\fR: Try to VSync with +\fISGI_swap_control\fR +OpenGL extension\&. Only work on some drivers\&. Works only with GLX backend\&. Known to be most effective on many drivers\&. Does not actually control paint timing, only buffer swap is affected, so it doesn\(cqt have the effect of +\fB\-\-sw\-opti\fR +unlike other methods\&. Experimental\&. +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} + +\fIopengl\-mswc\fR: Try to VSync with +\fIMESA_swap_control\fR +OpenGL extension\&. Basically the same as +\fIopengl\-swc\fR +above, except the extension we use\&. +.RE +.sp +(Note some VSync methods may not be enabled at compile time\&.) +.RE +.PP +\fB\-\-vsync\-aggressive\fR +.RS 4 +Attempt to send painting request before VBlank and do XFlush() during VBlank\&. Reported to work pretty terribly\&. This switch may be lifted out at any moment\&. +.RE +.PP +\fB\-\-alpha\-step\fR \fIVALUE\fR +.RS 4 +X Render backend: Step for pregenerating alpha pictures\&. (0\&.01 \- 1\&.0, defaults to 0\&.03) +.RE +.PP +\fB\-\-dbe\fR +.RS 4 +Enable DBE painting mode, intended to use with VSync to (hopefully) eliminate tearing\&. Reported to have no effect, though\&. +.RE +.PP +\fB\-\-paint\-on\-overlay\fR +.RS 4 +Painting on X Composite overlay window instead of on root window\&. +.RE +.PP +\fB\-\-sw\-opti\fR +.RS 4 +Limit compton to repaint at most once every 1 / +\fIrefresh_rate\fR +second to boost performance\&. This should not be used with +\fB\-\-vsync\fR +drm/opengl/opengl\-oml as they essentially does +\fB\-\-sw\-opti\fR\*(Aqs job already, unless you wish to specify a lower refresh rate than the actual value\&. +.RE +.PP +\fB\-\-use\-ewmh\-active\-win\fR +.RS 4 +Use EWMH +\fI_NET_ACTIVE_WINDOW\fR +to determine currently focused window, rather than listening to +\fIFocusIn\fR/\fIFocusOut\fR +event\&. Might have more accuracy, provided that the WM supports it\&. +.RE +.PP +\fB\-\-respect\-prop\-shadow\fR +.RS 4 +Respect +\fI_COMPTON_SHADOW\fR\&. This a prototype\-level feature, which you must not rely on\&. +.RE +.PP +\fB\-\-unredir\-if\-possible\fR +.RS 4 +Unredirect all windows if a full\-screen opaque window is detected, to maximize performance for full\-screen windows\&. Known to cause flickering when redirecting/unredirecting windows\&. +\fB\-\-paint\-on\-overlay\fR +may make the flickering less obvious\&. +.RE +.PP +\fB\-\-unredir\-if\-possible\-delay\fR \fIMILLISECONDS\fR +.RS 4 +Delay before unredirecting the window, in milliseconds\&. Defaults to 0\&. +.RE +.PP +\fB\-\-unredir\-if\-possible\-exclude\fR \fICONDITION\fR +.RS 4 +Conditions of windows that shouldn\(cqt be considered full\-screen for unredirecting screen\&. +.RE +.PP +\fB\-\-shadow\-exclude\fR \fICONDITION\fR +.RS 4 +Specify a list of conditions of windows that should have no shadow\&. +.RE +.PP +\fB\-\-fade\-exclude\fR \fICONDITION\fR +.RS 4 +Specify a list of conditions of windows that should not be faded\&. +.RE +.PP +\fB\-\-focus\-exclude\fR \fICONDITION\fR +.RS 4 +Specify a list of conditions of windows that should always be considered focused\&. +.RE +.PP +\fB\-\-inactive\-dim\-fixed\fR +.RS 4 +Use fixed inactive dim value, instead of adjusting according to window opacity\&. +.RE +.PP +\fB\-\-detect\-transient\fR +.RS 4 +Use +\fIWM_TRANSIENT_FOR\fR +to group windows, and consider windows in the same group focused at the same time\&. +.RE +.PP +\fB\-\-detect\-client\-leader\fR +.RS 4 +Use +\fIWM_CLIENT_LEADER\fR +to group windows, and consider windows in the same group focused at the same time\&. +\fIWM_TRANSIENT_FOR\fR +has higher priority if +\fB\-\-detect\-transient\fR +is enabled, too\&. +.RE +.PP +\fB\-\-blur\-background\fR +.RS 4 +Blur background of semi\-transparent / ARGB windows\&. Bad in performance, with driver\-dependent behavior\&. The name of the switch may change without prior notifications\&. +.RE +.PP +\fB\-\-blur\-background\-frame\fR +.RS 4 +Blur background of windows when the window frame is not opaque\&. Implies +\fB\-\-blur\-background\fR\&. Bad in performance, with driver\-dependent behavior\&. The name may change\&. +.RE +.PP +\fB\-\-blur\-background\-fixed\fR +.RS 4 +Use fixed blur strength rather than adjusting according to window opacity\&. +.RE +.PP +\fB\-\-blur\-kern\fR \fIMATRIX\fR +.RS 4 +Specify the blur convolution kernel, with the following format: +.sp +.if n \{\ +.RS 4 +.\} +.nf +WIDTH,HEIGHT,ELE1,ELE2,ELE3,ELE4,ELE5\&.\&.\&. +.fi +.if n \{\ +.RE +.\} +.sp +The element in the center must not be included, it will be forever 1\&.0 or changing based on opacity, depending on whether you have +\-\-blur\-background\-fixed\&. Yet the automatic adjustment of blur factor may not work well with a custom blur kernel\&. +.sp +A 7x7 Guassian blur kernel (sigma = 0\&.84089642) looks like: +.sp +.if n \{\ +.RS 4 +.\} +.nf +\-\-blur\-kern \*(Aq7,7,0\&.000003,0\&.000102,0\&.000849,0\&.001723,0\&.000849,0\&.000102,0\&.000003,0\&.000102,0\&.003494,0\&.029143,0\&.059106,0\&.029143,0\&.003494,0\&.000102,0\&.000849,0\&.029143,0\&.243117,0\&.493069,0\&.243117,0\&.029143,0\&.000849,0\&.001723,0\&.059106,0\&.493069,0\&.493069,0\&.059106,0\&.001723,0\&.000849,0\&.029143,0\&.243117,0\&.493069,0\&.243117,0\&.029143,0\&.000849,0\&.000102,0\&.003494,0\&.029143,0\&.059106,0\&.029143,0\&.003494,0\&.000102,0\&.000003,0\&.000102,0\&.000849,0\&.001723,0\&.000849,0\&.000102,0\&.000003\*(Aq +.fi +.if n \{\ +.RE +.\} +.sp +May also be one of the predefined kernels: +3x3box +(default), +5x5box, +7x7box, +3x3gaussian, +5x5gaussian, +7x7gaussian, +9x9gaussian, +11x11gaussian\&. All Guassian kernels are generated with sigma = 0\&.84089642 \&. You may use the accompanied +compton\-convgen\&.py +to generate blur kernels\&. +.RE +.PP +\fB\-\-blur\-background\-exclude\fR \fICONDITION\fR +.RS 4 +Exclude conditions for background blur\&. +.RE +.PP +\fB\-\-resize\-damage\fR \fIINTEGER\fR +.RS 4 +Resize damaged region by a specific number of pixels\&. A positive value enlarges it while a negative one shrinks it\&. If the value is positive, those additional pixels will not be actually painted to screen, only used in blur calculation, and such\&. (Due to technical limitations, with +\fB\-\-dbe\fR +or +\fB\-\-glx\-swap\-method\fR, those pixels will still be incorrectly painted to screen\&.) Primarily used to fix the line corruption issues of blur, in which case you should use the blur radius value here (e\&.g\&. with a 3x3 kernel, you should use +\fB\-\-resize\-damage\fR +1, with a 5x5 one you use +\fB\-\-resize\-damage\fR +2, and so on)\&. May or may not work with +\-\-glx\-no\-stencil\&. Shrinking doesn\(cqt function correctly\&. +.RE +.PP +\fB\-\-invert\-color\-include\fR \fICONDITION\fR +.RS 4 +Specify a list of conditions of windows that should be painted with inverted color\&. Resource\-hogging, and is not well tested\&. +.RE +.PP +\fB\-\-opacity\-rule\fR \fIOPACITY\fR:\*(AqCONDITION\*(Aq +.RS 4 +Specify a list of opacity rules, in the format +PERCENT:PATTERN, like +50:name *= "Firefox"\&. compton\-trans is recommended over this\&. Note we do not distinguish 100% and unset, and we don\(cqt make any guarantee about possible conflicts with other programs that set +\fI_NET_WM_WINDOW_OPACITY\fR +on frame or client windows\&. +.RE +.PP +\fB\-\-shadow\-exclude\-reg\fR \fIGEOMETRY\fR +.RS 4 +Specify a X geometry that describes the region in which shadow should not be painted in, such as a dock window region\&. Use +\-\-shadow\-exclude\-reg x10+0\-0, for example, if the 10 pixels on the bottom of the screen should not have shadows painted on\&. +.RE +.PP +\fB\-\-xinerama\-shadow\-crop\fR +.RS 4 +Crop shadow of a window fully on a particular Xinerama screen to the screen\&. +.RE +.PP +\fB\-\-backend\fR \fIBACKEND\fR +.RS 4 +Specify the backend to use: +xrender +or +glx\&. GLX (OpenGL) backend generally has much superior performance as far as you have a graphic card/chip and driver\&. +.RE +.PP +\fB\-\-glx\-no\-stencil\fR +.RS 4 +GLX backend: Avoid using stencil buffer, useful if you don\(cqt have a stencil buffer\&. Might cause incorrect opacity when rendering transparent content (but never practically happened) and may not work with +\fB\-\-blur\-background\fR\&. My tests show a 15% performance boost\&. Recommended\&. +.RE +.PP +\fB\-\-glx\-copy\-from\-front\fR +.RS 4 +GLX backend: Copy unmodified regions from front buffer instead of redrawing them all\&. My tests with nvidia\-drivers show a 10% decrease in performance when the whole screen is modified, but a 20% increase when only 1/4 is\&. My tests on nouveau show terrible slowdown\&. Useful with +\-\-glx\-swap\-method, as well\&. +.RE +.PP +\fB\-\-glx\-use\-copysubbuffermesa\fR +.RS 4 +GLX backend: Use +\fIMESA_copy_sub_buffer\fR +to do partial screen update\&. My tests on nouveau shows a 200% performance boost when only 1/4 of the screen is updated\&. May break VSync and is not available on some drivers\&. Overrides +\fB\-\-glx\-copy\-from\-front\fR\&. +.RE +.PP +\fB\-\-glx\-no\-rebind\-pixmap\fR +.RS 4 +GLX backend: Avoid rebinding pixmap on window damage\&. Probably could improve performance on rapid window content changes, but is known to break things on some drivers (LLVMpipe)\&. Recommended if it works\&. +.RE +.PP +\fB\-\-glx\-swap\-method\fR undefined/exchange/copy/3/4/5/6/buffer\-age +.RS 4 +GLX backend: GLX buffer swap method we assume\&. Could be +undefined +(0), +copy +(1), +exchange +(2), 3\-6, or +buffer\-age +(\-1)\&. +undefined +is the slowest and the safest, and the default value\&. +copy +is fastest, but may fail on some drivers, 2\-6 are gradually slower but safer (6 is still faster than 0)\&. Usually, double buffer means 2, triple buffer means 3\&. +buffer\-age +means auto\-detect using +\fIGLX_EXT_buffer_age\fR, supported by some drivers\&. Useless with +\fB\-\-glx\-use\-copysubbuffermesa\fR\&. Partially breaks +\-\-resize\-damage\&. Defaults to +undefined\&. +.RE +.PP +\fB\-\-glx\-use\-gpushader4\fR +.RS 4 +GLX backend: Use +\fIGL_EXT_gpu_shader4\fR +for some optimization on blur GLSL code\&. My tests on GTX 670 show no noticeable effect\&. +.RE +.PP +\fB\-\-dbus\fR +.RS 4 +Enable remote control via D\-Bus\&. See the +\fBD\-BUS API\fR +section below for more details\&. +.RE +.PP +\fB\-\-benchmark\fR \fICYCLES\fR +.RS 4 +Benchmark mode\&. Repeatedly paint until reaching the specified cycles\&. +.RE +.PP +\fB\-\-benchmark\-wid\fR \fIWINDOW_ID\fR +.RS 4 +Specify window ID to repaint in benchmark mode\&. If omitted or is 0, the whole screen is repainted\&. +.RE +.SH "FORMAT OF CONDITIONS" +.sp +Some options accept a condition string to match certain windows\&. A condition string is formed by one or more conditions, joined by logical operators\&. +.sp +A condition with "exists" operator looks like this: +.sp +.if n \{\ +.RS 4 +.\} +.nf +<NEGATION> <TARGET> <CLIENT/FRAME> [<INDEX>] : <FORMAT> <TYPE> +.fi +.if n \{\ +.RE +.\} +.sp +With equals operator it looks like: +.sp +.if n \{\ +.RS 4 +.\} +.nf +<NEGATION> <TARGET> <CLIENT/FRAME> [<INDEX>] : <FORMAT> <TYPE> <NEGATION> <OP QUALIFIER> <MATCH TYPE> = <PATTERN> +.fi +.if n \{\ +.RE +.\} +.sp +With greater\-than/less\-than operators it looks like: +.sp +.if n \{\ +.RS 4 +.\} +.nf +<NEGATION> <TARGET> <CLIENT/FRAME> [<INDEX>] : <FORMAT> <TYPE> <NEGATION> <OPERATOR> <PATTERN> +.fi +.if n \{\ +.RE +.\} +.sp +\fINEGATION\fR (optional) is one or more exclamation marks; +.sp +\fITARGET\fR is either a predefined target name, or the name of a window property to match\&. Supported predefined targets are id, x, y, x2 (x + widthb), y2, width, height, widthb (width + 2 * border), heightb, override_redirect, argb (whether the window has an ARGB visual), focused, wmwin (whether the window looks like a WM window, i\&.e\&. has no child window with WM_STATE and is not override\-redirected), client (ID of client window), window_type (window type in string), leader (ID of window leader), name, class_g (= WM_CLASS[1]), class_i (= WM_CLASS[0]), and role\&. +.sp +\fICLIENT/FRAME\fR is a single @ if the window attribute should be be looked up on client window, nothing if on frame window; +.sp +\fIINDEX\fR (optional) is the index number of the property to look up\&. For example, [2] means look at the third value in the property\&. Do not specify it for predefined targets\&. +.sp +\fIFORMAT\fR (optional) specifies the format of the property, 8, 16, or 32\&. On absence we use format X reports\&. Do not specify it for predefined or string targets\&. +.sp +\fITYPE\fR is a single character representing the type of the property to match for: c for \fICARDINAL\fR, a for \fIATOM\fR, w for \fIWINDOW\fR, d for \fIDRAWABLE\fR, s for \fISTRING\fR (and any other string types, such as \fIUTF8_STRING\fR)\&. Do not specify it for predefined targets\&. +.sp +\fIOP QUALIFIER\fR (optional), applicable only for equals operator, could be ? (ignore\-case)\&. +.sp +\fIMATCH TYPE\fR (optional), applicable only for equals operator, could be nothing (exact match), * (match anywhere), ^ (match from start), % (wildcard), or ~ (PCRE regular expression)\&. +.sp +\fIOPERATOR\fR is one of = (equals), <, >, <=, =>, or nothing (exists)\&. Exists operator checks whether a property exists on a window (but for predefined targets, exists means != 0 then)\&. +.sp +\fIPATTERN\fR is either an integer or a string enclosed by single or double quotes\&. Python\-3\-style escape sequences and raw string are supported in the string format\&. +.sp +Supported logical operators are && (and) and || (or)\&. && has higher precedence than ||, left\-to\-right associativity\&. Use parentheses to change precedence\&. +.sp +Examples: +.sp +.if n \{\ +.RS 4 +.\} +.nf +# If the window is focused +focused +focused = 1 +# If the window is not override\-redirected +!override_redirect +override_redirect = false +override_redirect != true +override_redirect != 1 +# If the window is a menu +window_type *= "menu" +_NET_WM_WINDOW_TYPE@:a *= "MENU" +# If the window name contains "Firefox", ignore case +name *?= "Firefox" +_NET_WM_NAME@:s *?= "Firefox" +# If the window name ends with "Firefox" +name %= "*Firefox" +name ~= "Firefox$" +# If the window has a property _COMPTON_SHADOW with value 0, type CARDINAL, +# format 32, value 0, on its frame window +_COMPTON_SHADOW:32c = 0 +# If the third value of _NET_FRAME_EXTENTS is less than 20, or there\*(Aqs no +# _NET_FRAME_EXTENTS property on client window +_NET_FRAME_EXTENTS@[2]:32c < 20 || !_NET_FRAME_EXTENTS@:32c +# The pattern here will be parsed as "dd4" +name = "\ex64\ex64\eo64" +# The pattern here will be parsed as "\ex64\ex64\ex64" +name = r"\ex64\ex64\eo64" +.fi +.if n \{\ +.RE +.\} +.SH "LEGACY FORMAT OF CONDITIONS" +.sp +This is the old condition format we once used\&. Support of this format might be removed in the future\&. +.sp +.if n \{\ +.RS 4 +.\} +.nf +condition = TARGET:TYPE[FLAGS]:PATTERN +.fi +.if n \{\ +.RE +.\} +.sp +\fITARGET\fR is one of "n" (window name), "i" (window class instance), "g" (window general class), and "r" (window role)\&. +.sp +\fITYPE\fR is one of "e" (exact match), "a" (match anywhere), "s" (match from start), "w" (wildcard), and "p" (PCRE regular expressions, if compiled with the support)\&. +.sp +\fIFLAGS\fR could be a series of flags\&. Currently the only defined flag is "i" (ignore case)\&. +.sp +\fIPATTERN\fR is the actual pattern string\&. +.SH "CONFIGURATION FILES" +.sp +compton could read from a configuration file if libconfig support is compiled in\&. If \fB\-\-config\fR is not used, compton will seek for a configuration file in $XDG_CONFIG_HOME/compton\&.conf (~/\&.config/compton\&.conf, usually), then ~/\&.compton\&.conf, then compton\&.conf under $XDG_DATA_DIRS (often /etc/xdg/compton\&.conf)\&. +.sp +compton uses general libconfig configuration file format\&. A sample configuration file is available as compton\&.sample\&.conf in the source tree\&. Most commandline switches each could be replaced with an option in configuration file, thus documented above\&. Window\-type\-specific settings are exposed only in configuration file and has the following format: +.sp +.if n \{\ +.RS 4 +.\} +.nf +wintypes: +{ + WINDOW_TYPE = { fade = BOOL; shadow = BOOL; opacity = FLOAT; focus = BOOL; }; +}; +.fi +.if n \{\ +.RE +.\} +.sp +\fIWINDOW_TYPE\fR is one of the 15 window types defined in EWMH standard: "unknown", "desktop", "dock", "toolbar", "menu", "utility", "splash", "dialog", "normal", "dropdown_menu", "popup_menu", "tooltip", "notify", "combo", and "dnd"\&. "fade" and "shadow" controls window\-type\-specific shadow and fade settings\&. "opacity" controls default opacity of the window type\&. "focus" controls whether the window of this type is to be always considered focused\&. (By default, all window types except "normal" and "dialog" has this on\&.) +.SH "SIGNALS" +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +compton reinitializes itself upon receiving +SIGUSR1\&. +.RE +.SH "D-BUS API" +.sp +It\(cqs possible to control compton via D\-Bus messages, by running compton with \fB\-\-dbus\fR and send messages to com\&.github\&.chjj\&.compton\&.<DISPLAY>\&. <DISPLAY> is the display used by compton, with all non\-alphanumeric characters transformed to underscores\&. For DISPLAY=:0\&.0 you should use com\&.github\&.chjj\&.compton\&._0_0, for example\&. +.sp +The D\-Bus methods and signals are not yet stable, thus undocumented right now\&. +.SH "EXAMPLES" +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +Disable configuration file parsing: +.sp +.if n \{\ +.RS 4 +.\} +.nf +$ compton \-\-config /dev/null +.fi +.if n \{\ +.RE +.\} +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +Run compton with client\-side shadow and fading, disable shadow on dock windows and drag\-and\-drop windows: +.sp +.if n \{\ +.RS 4 +.\} +.nf +$ compton \-cCGf +.fi +.if n \{\ +.RE +.\} +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +Same thing as above, plus making inactive windows 80% transparent, making frame 80% transparent, don\(cqt fade on window open/close, enable software optimization, and fork to background: +.sp +.if n \{\ +.RS 4 +.\} +.nf +$ compton \-bcCGf \-i 0\&.8 \-e 0\&.8 \-\-no\-fading\-openclose \-\-sw\-opti +.fi +.if n \{\ +.RE +.\} +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +Draw white shadows: +.sp +.if n \{\ +.RS 4 +.\} +.nf +$ compton \-c \-\-shadow\-red 1 \-\-shadow\-green 1 \-\-shadow\-blue 1 +.fi +.if n \{\ +.RE +.\} +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +Avoid drawing shadows on wbar window: +.sp +.if n \{\ +.RS 4 +.\} +.nf +$ compton \-c \-\-shadow\-exclude \*(Aqclass_g = "wbar"\*(Aq +.fi +.if n \{\ +.RE +.\} +.RE +.sp +.RS 4 +.ie n \{\ +\h'-04'\(bu\h'+03'\c +.\} +.el \{\ +.sp -1 +.IP \(bu 2.3 +.\} +Enable OpenGL SGI_swap_control VSync with GLX backend: +.sp +.if n \{\ +.RS 4 +.\} +.nf +$ compton \-\-backend glx \-\-vsync opengl\-swc +.fi +.if n \{\ +.RE +.\} +.RE +.SH "BUGS" +.sp +Please report any you find to https://github\&.com/chjj/compton \&. +.SH "AUTHORS" +.sp +xcompmgr, originally written by Keith Packard, with contributions from Matthew Allum, Eric Anholt, Dan Doel, Thomas Luebking, Matthew Hawn, Ely Levy, Phil Blundell, and Carl Worth\&. Compton by Christopher Jeffrey, based on Dana Jansens\*(Aq original work, with contributions from Richard Grenville\&. +.SH "RESOURCES" +.sp +Homepage: https://github\&.com/chjj/compton +.SH "SEE ALSO" +.sp +\fBxcompmgr\fR(1), \fBcompton\-trans\fR(1) |