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Diffstat (limited to 'twin/kcmtwin/twinoptions/windows.cpp')
-rw-r--r--twin/kcmtwin/twinoptions/windows.cpp232
1 files changed, 116 insertions, 116 deletions
diff --git a/twin/kcmtwin/twinoptions/windows.cpp b/twin/kcmtwin/twinoptions/windows.cpp
index 30d565716..9d8e8d617 100644
--- a/twin/kcmtwin/twinoptions/windows.cpp
+++ b/twin/kcmtwin/twinoptions/windows.cpp
@@ -169,12 +169,12 @@ KFocusConfig::KFocusConfig (bool _standAlone, TDEConfig *_config, TQWidget * par
TQWhatsThis::add( focusCombo, wtstr);
TQWhatsThis::add(fLabel, wtstr);
- connect(focusCombo, TQT_SIGNAL(activated(int)), this, TQT_SLOT(setAutoRaiseEnabled()) );
+ connect(focusCombo, TQ_SIGNAL(activated(int)), this, TQ_SLOT(setAutoRaiseEnabled()) );
// autoraise delay
autoRaiseOn = new TQCheckBox(i18n("Auto &raise"), fcsBox);
fLay->addWidget(autoRaiseOn);
- connect(autoRaiseOn,TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(autoRaiseOnTog(bool)));
+ connect(autoRaiseOn,TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(autoRaiseOnTog(bool)));
autoRaise = new KIntNumInput(500, fcsBox);
autoRaise->setLabel(i18n("Dela&y:"), TQt::AlignVCenter|TQt::AlignLeft);
@@ -183,11 +183,11 @@ KFocusConfig::KFocusConfig (bool _standAlone, TDEConfig *_config, TQWidget * par
autoRaise->setSuffix(i18n(" msec"));
fLay->addWidget(autoRaise);
- connect(focusCombo, TQT_SIGNAL(activated(int)), this, TQT_SLOT(setDelayFocusEnabled()) );
+ connect(focusCombo, TQ_SIGNAL(activated(int)), this, TQ_SLOT(setDelayFocusEnabled()) );
delayFocusOn = new TQCheckBox(i18n("Delay focus"), fcsBox);
fLay->addWidget(delayFocusOn);
- connect(delayFocusOn,TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(delayFocusOnTog(bool)));
+ connect(delayFocusOn,TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(delayFocusOnTog(bool)));
delayFocus = new KIntNumInput(500, fcsBox);
delayFocus->setLabel(i18n("Dela&y:"), TQt::AlignVCenter|TQt::AlignLeft);
@@ -197,7 +197,7 @@ KFocusConfig::KFocusConfig (bool _standAlone, TDEConfig *_config, TQWidget * par
fLay->addWidget(delayFocus);
clickRaiseOn = new TQCheckBox(i18n("Click &raises active window"), fcsBox);
- connect(clickRaiseOn,TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(clickRaiseOnTog(bool)));
+ connect(clickRaiseOn,TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(clickRaiseOnTog(bool)));
fLay->addWidget(clickRaiseOn);
// fLay->addColSpacing(0,TQMAX(autoRaiseOn->sizeHint().width(),
@@ -263,7 +263,7 @@ KFocusConfig::KFocusConfig (bool _standAlone, TDEConfig *_config, TQWidget * par
" with the focused window. This option is by default disabled for Click to focus and"
" enabled for other focus policies." );
TQWhatsThis::add( activeMouseScreen, wtstr );
- connect(focusCombo, TQT_SIGNAL(activated(int)), this, TQT_SLOT(updateActiveMouseScreen()));
+ connect(focusCombo, TQ_SIGNAL(activated(int)), this, TQ_SLOT(updateActiveMouseScreen()));
if (!TQApplication::desktop()->isVirtualDesktop() ||
TQApplication::desktop()->numScreens() == 1) // No Ximerama
@@ -291,7 +291,7 @@ KFocusConfig::KFocusConfig (bool _standAlone, TDEConfig *_config, TQWidget * par
" is pressed, with no popup widget. In addition, the previously"
" activated window will be sent to the back in this mode.");
TQWhatsThis::add( altTabPopup, wtstr );
- connect(focusCombo, TQT_SIGNAL(activated(int)), this, TQT_SLOT(updateAltTabMode()));
+ connect(focusCombo, TQ_SIGNAL(activated(int)), this, TQ_SLOT(updateAltTabMode()));
traverseAll = new TQCheckBox( i18n( "&Traverse windows on all desktops" ), kbdBox );
kLay->addWidget( traverseAll );
@@ -319,17 +319,17 @@ KFocusConfig::KFocusConfig (bool _standAlone, TDEConfig *_config, TQWidget * par
lay->addStretch();
// Any changes goes to slotChanged()
- connect(focusCombo, TQT_SIGNAL(activated(int)), TQT_SLOT(changed()));
- connect(fcsBox, TQT_SIGNAL(clicked(int)), TQT_SLOT(changed()));
- connect(autoRaise, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect(delayFocus, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect(separateScreenFocus, TQT_SIGNAL(clicked()), TQT_SLOT(changed()));
- connect(activeMouseScreen, TQT_SIGNAL(clicked()), TQT_SLOT(changed()));
- connect(altTabPopup, TQT_SIGNAL(clicked()), TQT_SLOT(changed()));
- connect(traverseAll, TQT_SIGNAL(clicked()), TQT_SLOT(changed()));
- connect(rollOverDesktops, TQT_SIGNAL(clicked()), TQT_SLOT(changed()));
- connect(showPopupinfo, TQT_SIGNAL(clicked()), TQT_SLOT(changed()));
- connect(focusStealing, TQT_SIGNAL(activated(int)), TQT_SLOT(changed()));
+ connect(focusCombo, TQ_SIGNAL(activated(int)), TQ_SLOT(changed()));
+ connect(fcsBox, TQ_SIGNAL(clicked(int)), TQ_SLOT(changed()));
+ connect(autoRaise, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect(delayFocus, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect(separateScreenFocus, TQ_SIGNAL(clicked()), TQ_SLOT(changed()));
+ connect(activeMouseScreen, TQ_SIGNAL(clicked()), TQ_SLOT(changed()));
+ connect(altTabPopup, TQ_SIGNAL(clicked()), TQ_SLOT(changed()));
+ connect(traverseAll, TQ_SIGNAL(clicked()), TQ_SLOT(changed()));
+ connect(rollOverDesktops, TQ_SIGNAL(clicked()), TQ_SLOT(changed()));
+ connect(showPopupinfo, TQ_SIGNAL(clicked()), TQ_SLOT(changed()));
+ connect(focusStealing, TQ_SIGNAL(activated(int)), TQ_SLOT(changed()));
load();
}
@@ -686,15 +686,15 @@ KActiveBorderConfig::KActiveBorderConfig(bool _standAlone, TDEConfig *_config, T
active_vbox->addSpacing(15);
active_vbox->addWidget(tilingOpaque);
- connect(active_box, TQT_SIGNAL(clicked(int)), this, TQT_SLOT(updateActiveBorders()));
+ connect(active_box, TQ_SIGNAL(clicked(int)), this, TQ_SLOT(updateActiveBorders()));
// Any changes go to slotChanged()
- connect(active_box, TQT_SIGNAL(clicked(int)), this, TQT_SLOT(changed()));
- connect(active_move, TQT_SIGNAL(clicked()), this, TQT_SLOT(changed()));
- connect(active_maximize, TQT_SIGNAL(clicked()), this, TQT_SLOT(changed()));
- connect(delays, TQT_SIGNAL(valueChanged(int)), this, TQT_SLOT(changed()));
- connect(distance, TQT_SIGNAL(valueChanged(int)), this, TQT_SLOT(changed()));
- connect(tilingOpaque, TQT_SIGNAL(clicked()), this, TQT_SLOT(changed()));
+ connect(active_box, TQ_SIGNAL(clicked(int)), this, TQ_SLOT(changed()));
+ connect(active_move, TQ_SIGNAL(clicked()), this, TQ_SLOT(changed()));
+ connect(active_maximize, TQ_SIGNAL(clicked()), this, TQ_SLOT(changed()));
+ connect(delays, TQ_SIGNAL(valueChanged(int)), this, TQ_SLOT(changed()));
+ connect(distance, TQ_SIGNAL(valueChanged(int)), this, TQ_SLOT(changed()));
+ connect(tilingOpaque, TQ_SIGNAL(clicked()), this, TQ_SLOT(changed()));
lay->addWidget(active_box);
lay->addStretch();
@@ -860,7 +860,7 @@ KAdvancedConfig::KAdvancedConfig (bool _standAlone, TDEConfig *_config, TQWidget
shadeHoverOn = new TQCheckBox(i18n("&Enable hover"), shBox);
- connect(shadeHoverOn, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(shadeHoverChanged(bool)));
+ connect(shadeHoverOn, TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(shadeHoverChanged(bool)));
shadeHover = new KIntNumInput(500, shBox);
shadeHover->setLabel(i18n("Dela&y:"), TQt::AlignVCenter|TQt::AlignLeft);
@@ -878,16 +878,16 @@ KAdvancedConfig::KAdvancedConfig (bool _standAlone, TDEConfig *_config, TQWidget
lay->addWidget(shBox);
// Any changes goes to slotChanged()
- connect(animateShade, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(shadeHoverOn, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(shadeHover, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
+ connect(animateShade, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(shadeHoverOn, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(shadeHover, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
hideUtilityWindowsForInactive = new TQCheckBox( i18n( "Hide utility windows for inactive applications" ), this );
TQWhatsThis::add( hideUtilityWindowsForInactive,
i18n( "When turned on, utility windows (tool windows, torn-off menus,…) of inactive applications will be"
" hidden and will be shown only when the application becomes active. Note that applications"
" have to mark the windows with the proper window type for this feature to work." ));
- connect(hideUtilityWindowsForInactive, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
+ connect(hideUtilityWindowsForInactive, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
lay->addWidget( hideUtilityWindowsForInactive );
lay->addStretch();
@@ -1027,8 +1027,8 @@ KMovingConfig::KMovingConfig (bool _standAlone, TDEConfig *_config, TQWidget *pa
minimizeAnimSlider->setTickmarks(TQSlider::Below);
rLay->addMultiCellWidget(minimizeAnimSlider,0,0,1,2);
- connect(minimizeAnimOn, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(setMinimizeAnim(bool)));
- connect(minimizeAnimSlider, TQT_SIGNAL(valueChanged(int)), this, TQT_SLOT(setMinimizeAnimSpeed(int)));
+ connect(minimizeAnimOn, TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(setMinimizeAnim(bool)));
+ connect(minimizeAnimSlider, TQ_SIGNAL(valueChanged(int)), this, TQ_SLOT(setMinimizeAnimSpeed(int)));
minimizeAnimSlowLabel= new TQLabel(i18n("Slow"),windowsBox);
minimizeAnimSlowLabel->setAlignment(TQt::AlignTop|TQt::AlignLeft);
@@ -1143,19 +1143,19 @@ KMovingConfig::KMovingConfig (bool _standAlone, TDEConfig *_config, TQWidget *pa
load();
// Any changes goes to slotChanged()
- connect( moveOpaque, TQT_SIGNAL(clicked()), TQT_SLOT(changed()));
- connect( resizeOpaque, TQT_SIGNAL(clicked()), TQT_SLOT(changed()));
- connect( geometryTipOn, TQT_SIGNAL(clicked()), TQT_SLOT(changed()));
- connect( minimizeAnimOn, TQT_SIGNAL(clicked() ), TQT_SLOT(changed()));
- connect( minimizeAnimSlider, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect( moveResizeMaximized, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect( resetMaximizedWindowGeometry, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect( placementCombo, TQT_SIGNAL(activated(int)), TQT_SLOT(changed()));
- connect( BrdrSnap, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect( BrdrSnap, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(slotBrdrSnapChanged(int)));
- connect( WndwSnap, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect( WndwSnap, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(slotWndwSnapChanged(int)));
- connect( OverlapSnap, TQT_SIGNAL(clicked()), TQT_SLOT(changed()));
+ connect( moveOpaque, TQ_SIGNAL(clicked()), TQ_SLOT(changed()));
+ connect( resizeOpaque, TQ_SIGNAL(clicked()), TQ_SLOT(changed()));
+ connect( geometryTipOn, TQ_SIGNAL(clicked()), TQ_SLOT(changed()));
+ connect( minimizeAnimOn, TQ_SIGNAL(clicked() ), TQ_SLOT(changed()));
+ connect( minimizeAnimSlider, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect( moveResizeMaximized, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect( resetMaximizedWindowGeometry, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect( placementCombo, TQ_SIGNAL(activated(int)), TQ_SLOT(changed()));
+ connect( BrdrSnap, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect( BrdrSnap, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(slotBrdrSnapChanged(int)));
+ connect( WndwSnap, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect( WndwSnap, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(slotWndwSnapChanged(int)));
+ connect( OverlapSnap, TQ_SIGNAL(clicked()), TQ_SLOT(changed()));
// To get suffix to BrdrSnap and WndwSnap inputs with default values.
slotBrdrSnapChanged(BrdrSnap->value());
@@ -1640,84 +1640,84 @@ KTranslucencyConfig::KTranslucencyConfig (bool _standAlone, TDEConfig *_config,
lay->addWidget(useTranslucency);
lay->addWidget(tabW);
- connect(useTranslucency, TQT_SIGNAL(toggled(bool)), tabW, TQT_SLOT(setEnabled(bool)));
-
- connect(activeWindowTransparency, TQT_SIGNAL(toggled(bool)), activeWindowOpacity, TQT_SLOT(setEnabled(bool)));
- connect(inactiveWindowTransparency, TQT_SIGNAL(toggled(bool)), inactiveWindowOpacity, TQT_SLOT(setEnabled(bool)));
- connect(movingWindowTransparency, TQT_SIGNAL(toggled(bool)), movingWindowOpacity, TQT_SLOT(setEnabled(bool)));
- connect(dockWindowTransparency, TQT_SIGNAL(toggled(bool)), dockWindowOpacity, TQT_SLOT(setEnabled(bool)));
-
- connect(useTranslucency, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(onlyDecoTranslucent, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(activeWindowTransparency, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(inactiveWindowTransparency, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(movingWindowTransparency, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(dockWindowTransparency, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(keepAboveAsActive, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(disableARGB, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(useOpenGL, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(useOpenGL, TQT_SIGNAL(toggled(bool)), blurBackground, TQT_SLOT(setEnabled(bool)));
- connect(blurBackground, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(useOpenGL, TQT_SIGNAL(toggled(bool)), greyscaleBackground, TQT_SLOT(setEnabled(bool)));
- connect(greyscaleBackground, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(useShadows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(useShadowsOnMenuWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(useShadowsOnToolTipWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(useShadowsOnDockWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(removeShadowsOnResize, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(removeShadowsOnMove, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
-
- connect(activeWindowOpacity, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect(inactiveWindowOpacity, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect(movingWindowOpacity, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect(dockWindowOpacity, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect(dockWindowShadowSize, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect(menuWindowShadowSize, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect(activeWindowShadowSize, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect(inactiveWindowShadowSize, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect(baseShadowSize, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect(shadowTopOffset, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect(shadowLeftOffset, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect(shadowColor, TQT_SIGNAL(changed(const TQColor&)), TQT_SLOT(changed()));
- connect(fadeInWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(fadeInMenuWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(fadeInToolTipWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(fadeOnOpacityChange, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed()));
- connect(fadeInSpeed, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
- connect(fadeOutSpeed, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed()));
-
- connect(useShadows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(processShadowLockouts()));
- connect(useShadowsOnMenuWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(processShadowLockouts()));
- connect(useShadowsOnToolTipWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(processShadowLockouts()));
- connect(useShadowsOnDockWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(processShadowLockouts()));
+ connect(useTranslucency, TQ_SIGNAL(toggled(bool)), tabW, TQ_SLOT(setEnabled(bool)));
+
+ connect(activeWindowTransparency, TQ_SIGNAL(toggled(bool)), activeWindowOpacity, TQ_SLOT(setEnabled(bool)));
+ connect(inactiveWindowTransparency, TQ_SIGNAL(toggled(bool)), inactiveWindowOpacity, TQ_SLOT(setEnabled(bool)));
+ connect(movingWindowTransparency, TQ_SIGNAL(toggled(bool)), movingWindowOpacity, TQ_SLOT(setEnabled(bool)));
+ connect(dockWindowTransparency, TQ_SIGNAL(toggled(bool)), dockWindowOpacity, TQ_SLOT(setEnabled(bool)));
+
+ connect(useTranslucency, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(onlyDecoTranslucent, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(activeWindowTransparency, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(inactiveWindowTransparency, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(movingWindowTransparency, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(dockWindowTransparency, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(keepAboveAsActive, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(disableARGB, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(useOpenGL, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(useOpenGL, TQ_SIGNAL(toggled(bool)), blurBackground, TQ_SLOT(setEnabled(bool)));
+ connect(blurBackground, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(useOpenGL, TQ_SIGNAL(toggled(bool)), greyscaleBackground, TQ_SLOT(setEnabled(bool)));
+ connect(greyscaleBackground, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(useShadows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(useShadowsOnMenuWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(useShadowsOnToolTipWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(useShadowsOnDockWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(removeShadowsOnResize, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(removeShadowsOnMove, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+
+ connect(activeWindowOpacity, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect(inactiveWindowOpacity, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect(movingWindowOpacity, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect(dockWindowOpacity, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect(dockWindowShadowSize, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect(menuWindowShadowSize, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect(activeWindowShadowSize, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect(inactiveWindowShadowSize, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect(baseShadowSize, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect(shadowTopOffset, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect(shadowLeftOffset, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect(shadowColor, TQ_SIGNAL(changed(const TQColor&)), TQ_SLOT(changed()));
+ connect(fadeInWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(fadeInMenuWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(fadeInToolTipWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(fadeOnOpacityChange, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed()));
+ connect(fadeInSpeed, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+ connect(fadeOutSpeed, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed()));
+
+ connect(useShadows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(processShadowLockouts()));
+ connect(useShadowsOnMenuWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(processShadowLockouts()));
+ connect(useShadowsOnToolTipWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(processShadowLockouts()));
+ connect(useShadowsOnDockWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(processShadowLockouts()));
load();
tabW->setEnabled(useTranslucency->isChecked());
- connect(useTranslucency, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(showWarning(bool)));
+ connect(useTranslucency, TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(showWarning(bool)));
// handle kompmgr restarts if necessary
- connect(useTranslucency, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
- connect(disableARGB, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
- connect(useOpenGL, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
- connect(blurBackground, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
- connect(greyscaleBackground, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
- connect(useShadows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
- connect(useShadowsOnMenuWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
- connect(useShadowsOnToolTipWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
- connect(useShadowsOnDockWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
- connect(inactiveWindowShadowSize, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(resetKompmgr()));
- connect(baseShadowSize, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(resetKompmgr()));
- connect(shadowTopOffset, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(resetKompmgr()));
- connect(shadowLeftOffset, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(resetKompmgr()));
- connect(shadowColor, TQT_SIGNAL(changed(const TQColor&)), TQT_SLOT(resetKompmgr()));
- connect(fadeInWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
- connect(fadeInMenuWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
- connect(fadeInToolTipWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
- connect(fadeOnOpacityChange, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr()));
- connect(fadeInSpeed, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(resetKompmgr()));
- connect(fadeOutSpeed, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(resetKompmgr()));
+ connect(useTranslucency, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr()));
+ connect(disableARGB, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr()));
+ connect(useOpenGL, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr()));
+ connect(blurBackground, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr()));
+ connect(greyscaleBackground, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr()));
+ connect(useShadows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr()));
+ connect(useShadowsOnMenuWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr()));
+ connect(useShadowsOnToolTipWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr()));
+ connect(useShadowsOnDockWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr()));
+ connect(inactiveWindowShadowSize, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(resetKompmgr()));
+ connect(baseShadowSize, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(resetKompmgr()));
+ connect(shadowTopOffset, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(resetKompmgr()));
+ connect(shadowLeftOffset, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(resetKompmgr()));
+ connect(shadowColor, TQ_SIGNAL(changed(const TQColor&)), TQ_SLOT(resetKompmgr()));
+ connect(fadeInWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr()));
+ connect(fadeInMenuWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr()));
+ connect(fadeInToolTipWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr()));
+ connect(fadeOnOpacityChange, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr()));
+ connect(fadeInSpeed, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(resetKompmgr()));
+ connect(fadeOutSpeed, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(resetKompmgr()));
}
}