diff options
Diffstat (limited to 'twin/kcmtwin/twinoptions/windows.cpp')
-rw-r--r-- | twin/kcmtwin/twinoptions/windows.cpp | 232 |
1 files changed, 116 insertions, 116 deletions
diff --git a/twin/kcmtwin/twinoptions/windows.cpp b/twin/kcmtwin/twinoptions/windows.cpp index 30d565716..9d8e8d617 100644 --- a/twin/kcmtwin/twinoptions/windows.cpp +++ b/twin/kcmtwin/twinoptions/windows.cpp @@ -169,12 +169,12 @@ KFocusConfig::KFocusConfig (bool _standAlone, TDEConfig *_config, TQWidget * par TQWhatsThis::add( focusCombo, wtstr); TQWhatsThis::add(fLabel, wtstr); - connect(focusCombo, TQT_SIGNAL(activated(int)), this, TQT_SLOT(setAutoRaiseEnabled()) ); + connect(focusCombo, TQ_SIGNAL(activated(int)), this, TQ_SLOT(setAutoRaiseEnabled()) ); // autoraise delay autoRaiseOn = new TQCheckBox(i18n("Auto &raise"), fcsBox); fLay->addWidget(autoRaiseOn); - connect(autoRaiseOn,TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(autoRaiseOnTog(bool))); + connect(autoRaiseOn,TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(autoRaiseOnTog(bool))); autoRaise = new KIntNumInput(500, fcsBox); autoRaise->setLabel(i18n("Dela&y:"), TQt::AlignVCenter|TQt::AlignLeft); @@ -183,11 +183,11 @@ KFocusConfig::KFocusConfig (bool _standAlone, TDEConfig *_config, TQWidget * par autoRaise->setSuffix(i18n(" msec")); fLay->addWidget(autoRaise); - connect(focusCombo, TQT_SIGNAL(activated(int)), this, TQT_SLOT(setDelayFocusEnabled()) ); + connect(focusCombo, TQ_SIGNAL(activated(int)), this, TQ_SLOT(setDelayFocusEnabled()) ); delayFocusOn = new TQCheckBox(i18n("Delay focus"), fcsBox); fLay->addWidget(delayFocusOn); - connect(delayFocusOn,TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(delayFocusOnTog(bool))); + connect(delayFocusOn,TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(delayFocusOnTog(bool))); delayFocus = new KIntNumInput(500, fcsBox); delayFocus->setLabel(i18n("Dela&y:"), TQt::AlignVCenter|TQt::AlignLeft); @@ -197,7 +197,7 @@ KFocusConfig::KFocusConfig (bool _standAlone, TDEConfig *_config, TQWidget * par fLay->addWidget(delayFocus); clickRaiseOn = new TQCheckBox(i18n("Click &raises active window"), fcsBox); - connect(clickRaiseOn,TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(clickRaiseOnTog(bool))); + connect(clickRaiseOn,TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(clickRaiseOnTog(bool))); fLay->addWidget(clickRaiseOn); // fLay->addColSpacing(0,TQMAX(autoRaiseOn->sizeHint().width(), @@ -263,7 +263,7 @@ KFocusConfig::KFocusConfig (bool _standAlone, TDEConfig *_config, TQWidget * par " with the focused window. This option is by default disabled for Click to focus and" " enabled for other focus policies." ); TQWhatsThis::add( activeMouseScreen, wtstr ); - connect(focusCombo, TQT_SIGNAL(activated(int)), this, TQT_SLOT(updateActiveMouseScreen())); + connect(focusCombo, TQ_SIGNAL(activated(int)), this, TQ_SLOT(updateActiveMouseScreen())); if (!TQApplication::desktop()->isVirtualDesktop() || TQApplication::desktop()->numScreens() == 1) // No Ximerama @@ -291,7 +291,7 @@ KFocusConfig::KFocusConfig (bool _standAlone, TDEConfig *_config, TQWidget * par " is pressed, with no popup widget. In addition, the previously" " activated window will be sent to the back in this mode."); TQWhatsThis::add( altTabPopup, wtstr ); - connect(focusCombo, TQT_SIGNAL(activated(int)), this, TQT_SLOT(updateAltTabMode())); + connect(focusCombo, TQ_SIGNAL(activated(int)), this, TQ_SLOT(updateAltTabMode())); traverseAll = new TQCheckBox( i18n( "&Traverse windows on all desktops" ), kbdBox ); kLay->addWidget( traverseAll ); @@ -319,17 +319,17 @@ KFocusConfig::KFocusConfig (bool _standAlone, TDEConfig *_config, TQWidget * par lay->addStretch(); // Any changes goes to slotChanged() - connect(focusCombo, TQT_SIGNAL(activated(int)), TQT_SLOT(changed())); - connect(fcsBox, TQT_SIGNAL(clicked(int)), TQT_SLOT(changed())); - connect(autoRaise, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect(delayFocus, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect(separateScreenFocus, TQT_SIGNAL(clicked()), TQT_SLOT(changed())); - connect(activeMouseScreen, TQT_SIGNAL(clicked()), TQT_SLOT(changed())); - connect(altTabPopup, TQT_SIGNAL(clicked()), TQT_SLOT(changed())); - connect(traverseAll, TQT_SIGNAL(clicked()), TQT_SLOT(changed())); - connect(rollOverDesktops, TQT_SIGNAL(clicked()), TQT_SLOT(changed())); - connect(showPopupinfo, TQT_SIGNAL(clicked()), TQT_SLOT(changed())); - connect(focusStealing, TQT_SIGNAL(activated(int)), TQT_SLOT(changed())); + connect(focusCombo, TQ_SIGNAL(activated(int)), TQ_SLOT(changed())); + connect(fcsBox, TQ_SIGNAL(clicked(int)), TQ_SLOT(changed())); + connect(autoRaise, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect(delayFocus, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect(separateScreenFocus, TQ_SIGNAL(clicked()), TQ_SLOT(changed())); + connect(activeMouseScreen, TQ_SIGNAL(clicked()), TQ_SLOT(changed())); + connect(altTabPopup, TQ_SIGNAL(clicked()), TQ_SLOT(changed())); + connect(traverseAll, TQ_SIGNAL(clicked()), TQ_SLOT(changed())); + connect(rollOverDesktops, TQ_SIGNAL(clicked()), TQ_SLOT(changed())); + connect(showPopupinfo, TQ_SIGNAL(clicked()), TQ_SLOT(changed())); + connect(focusStealing, TQ_SIGNAL(activated(int)), TQ_SLOT(changed())); load(); } @@ -686,15 +686,15 @@ KActiveBorderConfig::KActiveBorderConfig(bool _standAlone, TDEConfig *_config, T active_vbox->addSpacing(15); active_vbox->addWidget(tilingOpaque); - connect(active_box, TQT_SIGNAL(clicked(int)), this, TQT_SLOT(updateActiveBorders())); + connect(active_box, TQ_SIGNAL(clicked(int)), this, TQ_SLOT(updateActiveBorders())); // Any changes go to slotChanged() - connect(active_box, TQT_SIGNAL(clicked(int)), this, TQT_SLOT(changed())); - connect(active_move, TQT_SIGNAL(clicked()), this, TQT_SLOT(changed())); - connect(active_maximize, TQT_SIGNAL(clicked()), this, TQT_SLOT(changed())); - connect(delays, TQT_SIGNAL(valueChanged(int)), this, TQT_SLOT(changed())); - connect(distance, TQT_SIGNAL(valueChanged(int)), this, TQT_SLOT(changed())); - connect(tilingOpaque, TQT_SIGNAL(clicked()), this, TQT_SLOT(changed())); + connect(active_box, TQ_SIGNAL(clicked(int)), this, TQ_SLOT(changed())); + connect(active_move, TQ_SIGNAL(clicked()), this, TQ_SLOT(changed())); + connect(active_maximize, TQ_SIGNAL(clicked()), this, TQ_SLOT(changed())); + connect(delays, TQ_SIGNAL(valueChanged(int)), this, TQ_SLOT(changed())); + connect(distance, TQ_SIGNAL(valueChanged(int)), this, TQ_SLOT(changed())); + connect(tilingOpaque, TQ_SIGNAL(clicked()), this, TQ_SLOT(changed())); lay->addWidget(active_box); lay->addStretch(); @@ -860,7 +860,7 @@ KAdvancedConfig::KAdvancedConfig (bool _standAlone, TDEConfig *_config, TQWidget shadeHoverOn = new TQCheckBox(i18n("&Enable hover"), shBox); - connect(shadeHoverOn, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(shadeHoverChanged(bool))); + connect(shadeHoverOn, TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(shadeHoverChanged(bool))); shadeHover = new KIntNumInput(500, shBox); shadeHover->setLabel(i18n("Dela&y:"), TQt::AlignVCenter|TQt::AlignLeft); @@ -878,16 +878,16 @@ KAdvancedConfig::KAdvancedConfig (bool _standAlone, TDEConfig *_config, TQWidget lay->addWidget(shBox); // Any changes goes to slotChanged() - connect(animateShade, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(shadeHoverOn, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(shadeHover, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); + connect(animateShade, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(shadeHoverOn, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(shadeHover, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); hideUtilityWindowsForInactive = new TQCheckBox( i18n( "Hide utility windows for inactive applications" ), this ); TQWhatsThis::add( hideUtilityWindowsForInactive, i18n( "When turned on, utility windows (tool windows, torn-off menus,…) of inactive applications will be" " hidden and will be shown only when the application becomes active. Note that applications" " have to mark the windows with the proper window type for this feature to work." )); - connect(hideUtilityWindowsForInactive, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); + connect(hideUtilityWindowsForInactive, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); lay->addWidget( hideUtilityWindowsForInactive ); lay->addStretch(); @@ -1027,8 +1027,8 @@ KMovingConfig::KMovingConfig (bool _standAlone, TDEConfig *_config, TQWidget *pa minimizeAnimSlider->setTickmarks(TQSlider::Below); rLay->addMultiCellWidget(minimizeAnimSlider,0,0,1,2); - connect(minimizeAnimOn, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(setMinimizeAnim(bool))); - connect(minimizeAnimSlider, TQT_SIGNAL(valueChanged(int)), this, TQT_SLOT(setMinimizeAnimSpeed(int))); + connect(minimizeAnimOn, TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(setMinimizeAnim(bool))); + connect(minimizeAnimSlider, TQ_SIGNAL(valueChanged(int)), this, TQ_SLOT(setMinimizeAnimSpeed(int))); minimizeAnimSlowLabel= new TQLabel(i18n("Slow"),windowsBox); minimizeAnimSlowLabel->setAlignment(TQt::AlignTop|TQt::AlignLeft); @@ -1143,19 +1143,19 @@ KMovingConfig::KMovingConfig (bool _standAlone, TDEConfig *_config, TQWidget *pa load(); // Any changes goes to slotChanged() - connect( moveOpaque, TQT_SIGNAL(clicked()), TQT_SLOT(changed())); - connect( resizeOpaque, TQT_SIGNAL(clicked()), TQT_SLOT(changed())); - connect( geometryTipOn, TQT_SIGNAL(clicked()), TQT_SLOT(changed())); - connect( minimizeAnimOn, TQT_SIGNAL(clicked() ), TQT_SLOT(changed())); - connect( minimizeAnimSlider, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect( moveResizeMaximized, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect( resetMaximizedWindowGeometry, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect( placementCombo, TQT_SIGNAL(activated(int)), TQT_SLOT(changed())); - connect( BrdrSnap, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect( BrdrSnap, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(slotBrdrSnapChanged(int))); - connect( WndwSnap, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect( WndwSnap, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(slotWndwSnapChanged(int))); - connect( OverlapSnap, TQT_SIGNAL(clicked()), TQT_SLOT(changed())); + connect( moveOpaque, TQ_SIGNAL(clicked()), TQ_SLOT(changed())); + connect( resizeOpaque, TQ_SIGNAL(clicked()), TQ_SLOT(changed())); + connect( geometryTipOn, TQ_SIGNAL(clicked()), TQ_SLOT(changed())); + connect( minimizeAnimOn, TQ_SIGNAL(clicked() ), TQ_SLOT(changed())); + connect( minimizeAnimSlider, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect( moveResizeMaximized, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect( resetMaximizedWindowGeometry, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect( placementCombo, TQ_SIGNAL(activated(int)), TQ_SLOT(changed())); + connect( BrdrSnap, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect( BrdrSnap, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(slotBrdrSnapChanged(int))); + connect( WndwSnap, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect( WndwSnap, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(slotWndwSnapChanged(int))); + connect( OverlapSnap, TQ_SIGNAL(clicked()), TQ_SLOT(changed())); // To get suffix to BrdrSnap and WndwSnap inputs with default values. slotBrdrSnapChanged(BrdrSnap->value()); @@ -1640,84 +1640,84 @@ KTranslucencyConfig::KTranslucencyConfig (bool _standAlone, TDEConfig *_config, lay->addWidget(useTranslucency); lay->addWidget(tabW); - connect(useTranslucency, TQT_SIGNAL(toggled(bool)), tabW, TQT_SLOT(setEnabled(bool))); - - connect(activeWindowTransparency, TQT_SIGNAL(toggled(bool)), activeWindowOpacity, TQT_SLOT(setEnabled(bool))); - connect(inactiveWindowTransparency, TQT_SIGNAL(toggled(bool)), inactiveWindowOpacity, TQT_SLOT(setEnabled(bool))); - connect(movingWindowTransparency, TQT_SIGNAL(toggled(bool)), movingWindowOpacity, TQT_SLOT(setEnabled(bool))); - connect(dockWindowTransparency, TQT_SIGNAL(toggled(bool)), dockWindowOpacity, TQT_SLOT(setEnabled(bool))); - - connect(useTranslucency, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(onlyDecoTranslucent, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(activeWindowTransparency, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(inactiveWindowTransparency, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(movingWindowTransparency, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(dockWindowTransparency, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(keepAboveAsActive, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(disableARGB, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(useOpenGL, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(useOpenGL, TQT_SIGNAL(toggled(bool)), blurBackground, TQT_SLOT(setEnabled(bool))); - connect(blurBackground, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(useOpenGL, TQT_SIGNAL(toggled(bool)), greyscaleBackground, TQT_SLOT(setEnabled(bool))); - connect(greyscaleBackground, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(useShadows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(useShadowsOnMenuWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(useShadowsOnToolTipWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(useShadowsOnDockWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(removeShadowsOnResize, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(removeShadowsOnMove, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - - connect(activeWindowOpacity, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect(inactiveWindowOpacity, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect(movingWindowOpacity, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect(dockWindowOpacity, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect(dockWindowShadowSize, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect(menuWindowShadowSize, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect(activeWindowShadowSize, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect(inactiveWindowShadowSize, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect(baseShadowSize, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect(shadowTopOffset, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect(shadowLeftOffset, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect(shadowColor, TQT_SIGNAL(changed(const TQColor&)), TQT_SLOT(changed())); - connect(fadeInWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(fadeInMenuWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(fadeInToolTipWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(fadeOnOpacityChange, TQT_SIGNAL(toggled(bool)), TQT_SLOT(changed())); - connect(fadeInSpeed, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - connect(fadeOutSpeed, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(changed())); - - connect(useShadows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(processShadowLockouts())); - connect(useShadowsOnMenuWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(processShadowLockouts())); - connect(useShadowsOnToolTipWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(processShadowLockouts())); - connect(useShadowsOnDockWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(processShadowLockouts())); + connect(useTranslucency, TQ_SIGNAL(toggled(bool)), tabW, TQ_SLOT(setEnabled(bool))); + + connect(activeWindowTransparency, TQ_SIGNAL(toggled(bool)), activeWindowOpacity, TQ_SLOT(setEnabled(bool))); + connect(inactiveWindowTransparency, TQ_SIGNAL(toggled(bool)), inactiveWindowOpacity, TQ_SLOT(setEnabled(bool))); + connect(movingWindowTransparency, TQ_SIGNAL(toggled(bool)), movingWindowOpacity, TQ_SLOT(setEnabled(bool))); + connect(dockWindowTransparency, TQ_SIGNAL(toggled(bool)), dockWindowOpacity, TQ_SLOT(setEnabled(bool))); + + connect(useTranslucency, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(onlyDecoTranslucent, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(activeWindowTransparency, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(inactiveWindowTransparency, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(movingWindowTransparency, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(dockWindowTransparency, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(keepAboveAsActive, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(disableARGB, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(useOpenGL, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(useOpenGL, TQ_SIGNAL(toggled(bool)), blurBackground, TQ_SLOT(setEnabled(bool))); + connect(blurBackground, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(useOpenGL, TQ_SIGNAL(toggled(bool)), greyscaleBackground, TQ_SLOT(setEnabled(bool))); + connect(greyscaleBackground, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(useShadows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(useShadowsOnMenuWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(useShadowsOnToolTipWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(useShadowsOnDockWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(removeShadowsOnResize, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(removeShadowsOnMove, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + + connect(activeWindowOpacity, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect(inactiveWindowOpacity, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect(movingWindowOpacity, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect(dockWindowOpacity, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect(dockWindowShadowSize, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect(menuWindowShadowSize, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect(activeWindowShadowSize, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect(inactiveWindowShadowSize, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect(baseShadowSize, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect(shadowTopOffset, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect(shadowLeftOffset, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect(shadowColor, TQ_SIGNAL(changed(const TQColor&)), TQ_SLOT(changed())); + connect(fadeInWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(fadeInMenuWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(fadeInToolTipWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(fadeOnOpacityChange, TQ_SIGNAL(toggled(bool)), TQ_SLOT(changed())); + connect(fadeInSpeed, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + connect(fadeOutSpeed, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(changed())); + + connect(useShadows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(processShadowLockouts())); + connect(useShadowsOnMenuWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(processShadowLockouts())); + connect(useShadowsOnToolTipWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(processShadowLockouts())); + connect(useShadowsOnDockWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(processShadowLockouts())); load(); tabW->setEnabled(useTranslucency->isChecked()); - connect(useTranslucency, TQT_SIGNAL(toggled(bool)), this, TQT_SLOT(showWarning(bool))); + connect(useTranslucency, TQ_SIGNAL(toggled(bool)), this, TQ_SLOT(showWarning(bool))); // handle kompmgr restarts if necessary - connect(useTranslucency, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr())); - connect(disableARGB, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr())); - connect(useOpenGL, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr())); - connect(blurBackground, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr())); - connect(greyscaleBackground, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr())); - connect(useShadows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr())); - connect(useShadowsOnMenuWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr())); - connect(useShadowsOnToolTipWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr())); - connect(useShadowsOnDockWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr())); - connect(inactiveWindowShadowSize, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(resetKompmgr())); - connect(baseShadowSize, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(resetKompmgr())); - connect(shadowTopOffset, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(resetKompmgr())); - connect(shadowLeftOffset, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(resetKompmgr())); - connect(shadowColor, TQT_SIGNAL(changed(const TQColor&)), TQT_SLOT(resetKompmgr())); - connect(fadeInWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr())); - connect(fadeInMenuWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr())); - connect(fadeInToolTipWindows, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr())); - connect(fadeOnOpacityChange, TQT_SIGNAL(toggled(bool)), TQT_SLOT(resetKompmgr())); - connect(fadeInSpeed, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(resetKompmgr())); - connect(fadeOutSpeed, TQT_SIGNAL(valueChanged(int)), TQT_SLOT(resetKompmgr())); + connect(useTranslucency, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr())); + connect(disableARGB, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr())); + connect(useOpenGL, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr())); + connect(blurBackground, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr())); + connect(greyscaleBackground, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr())); + connect(useShadows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr())); + connect(useShadowsOnMenuWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr())); + connect(useShadowsOnToolTipWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr())); + connect(useShadowsOnDockWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr())); + connect(inactiveWindowShadowSize, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(resetKompmgr())); + connect(baseShadowSize, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(resetKompmgr())); + connect(shadowTopOffset, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(resetKompmgr())); + connect(shadowLeftOffset, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(resetKompmgr())); + connect(shadowColor, TQ_SIGNAL(changed(const TQColor&)), TQ_SLOT(resetKompmgr())); + connect(fadeInWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr())); + connect(fadeInMenuWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr())); + connect(fadeInToolTipWindows, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr())); + connect(fadeOnOpacityChange, TQ_SIGNAL(toggled(bool)), TQ_SLOT(resetKompmgr())); + connect(fadeInSpeed, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(resetKompmgr())); + connect(fadeOutSpeed, TQ_SIGNAL(valueChanged(int)), TQ_SLOT(resetKompmgr())); } } |