summaryrefslogtreecommitdiffstats
Commit message (Collapse)AuthorAgeFilesLines
* Fix backtrace submissionTimothy Pearson2014-04-024-25/+31
|
* Fix compton-tde FTBFS on older systemsTimothy Pearson2014-04-015-5/+38
|
* Build compton-tdeTimothy Pearson2014-03-312-0/+74
|
* Merge working compton-tde branchTimothy Pearson2014-03-3113-0/+20191
|\
| * Move sources to correct directoryTimothy Pearson2014-03-3113-0/+3605
| |
| * Add required functionality for use with TDETimothy Pearson2014-03-315-32/+454
| |
| * Misc: Add --xrender-sync{,-fence} as configuration file optionRichard Grenville2014-03-263-5/+25
| | | | | | | | | | | | | | | | - Add --xrender-sync{,-fence} as configuration file option. - Quit on encountering invalid opacity rule. - Other small changes.
| * Bug fix #181: Add --xrender-sync{,-fence}Richard Grenville2014-03-175-51/+379
| | | | | | | | | | | | | | | | | | | | - Add --xrender-sync{,-fence} to deal with redraw lag issue on GLX backend. --xrender-sync-fence requires a sufficiently new xorg-server and libXext. NO_XSYNC=1 may be used to disable it at compile time. Thanks to tchebb for reporting and everybody else for testing. (#181) - A bit code clean-up. Replace a few XSync() with XFlush() to minimize the latency.
| * Misc: xr-glx-hybrid alias & minor fixesRichard Grenville2014-03-112-0/+16
| | | | | | | | | | | | | | - Add "xr-glx-hybrid" as an alias of "xr_glx_hybrid". (#163) - Clear damage history in expose_root() and when root window size changes. Unfortunately this doesn't fix #181.
| * Bug fix: Fix -SRichard Grenville2014-02-271-1/+3
| | | | | | | | Fix the broken -S.
| * Bug fix: Fix access to freed memory due to invalid w->prev_transRichard Grenville2014-01-211-1/+28
| | | | | | | | | | | | | | - Fix a bug that w->prev_trans sometimes points to freed memory. Probably related to #165. - Add some more debugging printf()-s under DEBUG_EVENTS.
| * Bug fix #163: xr_glx_hybrid: Flickering issueRichard Grenville2014-01-191-0/+7
| | | | | | | | | | xr_glx_hybrid backend: Attempt to fix flickering issue. Thanks to cju for testing.
| * Merge branch 'richardgv-dev'Richard Grenville2014-01-062-2/+18
| |\
| | * Misc #163: Make usage of glFinish() optionalRichard Grenville2013-12-262-2/+13
| | | | | | | | | | | | Make usage of glFinish() optional to avoid high CPU usage. (#163)
| | * Misc #152: Fix a spelling mistakeRichard Grenville2013-12-243-12/+17
| | | | | | | | | | | | | | | Fix a spelling mistake (xr_glx_hybird -> xr_glx_hybrid). Thanks to cju for reporting.
| * | Fix typo: s/hybird/hybrid/Christopher Jeffrey2014-01-023-12/+12
| |/
| * Feature: Add XRender-GLX hybird backendRichard Grenville2013-12-104-51/+95
| | | | | | | | | | | | | | | | | | | | | | | | | | - Add new backend "xr_glx_hybird", which uses X Render for all compositing but GLX on the last step of rendering to screen. This makes GLX-backend-specific VSync methods usable while may avoid certain bugs with GLX backend. The idea comes from ali1234. Experimental. - GLX backend: Stop using or rendering to depth buffer. - Use glFinish() instead of glFlush() before VSync. It probably uses more CPU but could be more reliable than glFlush().
| * Misc: Add properties to the registration windowRichard Grenville2013-11-102-5/+45
| | | | | | | | | | Add WM_CLASS, COMPTON_VERSION, and _NET_WM_PID properties to the registration window, to ease the development of pcman's compton-conf.
| * Misc: --write-pid-path & small changesRichard Grenville2013-11-094-37/+110
| | | | | | | | | | | | | | | | | | | | | | | | | | | | - Add --write-pid-path to write process ID to a file, to help determining compton's process ID when -b is used. - Add a few extra targets to query through D-Bus opts_get (version, pid, etc.) and through win_get, primarily for debugging. - Add helper macros likely(), unlikely(), cmalloc(), ccalloc(), crealloc(). - Change w->opacity_set to opacity_t. Determine display_repr in session_init(), etc.
| * Bug fix #153: Possible fix for a rare timing issueRichard Grenville2013-10-212-12/+9
| | | | | | | | | | | | | | | | | | | | | | | | Possible fix for a very rare timing issue in focus detection. Compton may fail to detect the currently focused window, when a window newly mapped gets focused, we failed to listen to events and get FocusIn from it in time, and a series of focus change events before it happens stay in the event queue and puzzled compton. My choice is to force focus recheck on all focus-related events. More roundtrips to X, but not necessarily worse performance, due to the high cost of focus flipping especially when there's a lot of conditions. Thanks to SlackBox for reporting. (#153)
| * Bug fix #149: --opacity-rule misbehaves on 32-bit systems & othersRichard Grenville2013-10-012-6/+26
| | | | | | | | | | | | | | - Fix a bug that --opacity-rule misbehaves with a value higher than 50% on 32-bit systems. Thanks to mrinx for reporting. (#149) - Fix a bug that opacity-rule in configuration file does not work.
| * Misc: Typo in vsync_opengl_init()Richard Grenville2013-09-261-1/+1
| | | | | | | | I typed ps->glXGetVideoSyncSGI as ps->glXWaitVideoSyncSGI...
| * Misc: Add cfg file options for --unredir-if-possible-*Richard Grenville2013-09-241-0/+5
| | | | | | | | | | Add configuration file options for --unredir-if-possible-{delay,exclude}. (#140)
| * Bug fix #99: Rewrite focus detection logicRichard Grenville2013-09-185-103/+107
| | | | | | | | | | | | | | | | | | | | | | | | | | - Rewrite focus detection logic. Remove w->focused_real and use ps->active_win to identify focused window uniformly. Use a more expensive way to filter FocusIn/Out events to improve reliability. Only limited tests are done, and bugs are likely to be introduced. (#99) - Known issue: Under fvwm, compton sometimes does not consistently report the window input gets sent to. But there's something wrong in that case: XGetInputFocus() shows the root window is focused but another window is receiving input.
| * Bug fix #144: Workaround for insane window type changesRichard Grenville2013-09-152-25/+40
| | | | | | | | | | Dynamically detect window type as a workaround to insane applications. Thanks to Feltzer for reporting. (#144)
| * Bug fix #143: GLSL shader error on European localesRichard Grenville2013-09-152-0/+10
| | | | | | | | | | Set LC_NUMERIC=C when generating GLSL shader strings to avoid decimal point issues on European locales. Thanks to hiciu for reporting.
| * Bug fix #143: Move setlocale(LC_NUMERIC, "C")Richard Grenville2013-09-141-4/+4
| | | | | | | | | | Move setlocale(LC_NUMERIC, "C") to a better place, in hope to fix #143. Thanks to hiciu for reporting!
| * Bug fix #140: Possible fix for CPU usage with --unredir-possible-delayRichard Grenville2013-09-121-46/+60
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Possible fix for high CPU usage with a low --unredir-possible-delay. Thanks to Feltzer for reporting. (#140) - Rewrite some parts to (hopefully) increase performance, especially with --unredir-if-possible. - Known issue: With GTX 670 and x11-drivers/nvidia-drivers-325.15, and compton --unredir-if-possible --config /dev/null, if you send a SIGUSR1 to compton when a full-screen solid window is there, in which case compton either redirects then immediately unredirects the screen, or just don't redirect it altogether, X freezes after compton unredirects the screen. Requests sent by other X clients are not responded until compton is killed, which indicates the possibility of a bug in X. Attaching to X process shows X is on ./os/waitFor.c. Backend does not matter. --paint-on-overlay fixes the issue somehow. compton-git-v0.1_beta1-5-g4600f43-2013-08-28 doesn't exhibit the issue, but it's probably timing-related.
| * Improvement: --unredir-if-possible-exclude & --unredir-if-possible-delayRichard Grenville2013-09-044-58/+158
| | | | | | | | | | | | | | | | | | | | - Add --unredir-if-possible-exclude, to exclude certain windows when evaluating --unredir-if-possible. (#140) - Add --unredir-if-possible-delay, to add some delay before unredirecting screen. (#138, #140) - Code clean-up.
| * Misc: GLX: Avoid using multi-sampling visualsRichard Grenville2013-09-031-1/+15
| | | | | | | | | | Avoid using multi-sampled visuals, like the cogl patch: http://people.freedesktop.org/~glisse/0001-glx-do-not-use-multisample-visual-config-for-front-o.patch
| * Bug fix #137: Auto-detect screen changesRichard Grenville2013-08-282-10/+17
| | | | | | | | | | Attempt to auto-detect screen changes to address the issue reported by Feltzer.
| * Misc: Add missing configuration file options and switchesRichard Grenville2013-08-261-0/+17
| | | | | | | | | | | | | | | | - Add "xinerama_shadow_crop" configuration option. - Add long commandline switches corresponding to the short ones. - Documentation update.
| * Improvement #137: --xinerama-shadow-cropRichard Grenville2013-08-224-2/+134
| | | | | | | | | | Add --xinerama-shadow-crop to crop shadow to current Xinerama screen. Thanks to Feltzer for suggestion.
| * Misc: stoppaint_force & Documentation updateRichard Grenville2013-07-305-9/+40
| | | | | | | | | | | | | | | | | | | | - Add stoppaint_force option, controlled via D-Bus, to stop painting completely, which may look better than unredirecting the screen, sometimes. (#41) - Add x2, y2 matching targets. - Update documentation.
| * Improvement #41: Enable/disable redirection through D-BusRichard Grenville2013-07-263-11/+29
| | | | | | | | | | | | | | - Add "redirected_force" to D-Bus opts_get to forcefully redirect/unredirect windows. - Add D-Bus method "repaint", to, namely, repaint the screen.
| * Bug fix #124: GLX: Missing check on FBConfig X visual depthRichard Grenville2013-07-051-6/+22
| | | | | | | | | | - Check FBConfig X visual depth, like Compiz, to fix issues with nvidia-drivers-325.08 . Thanks to guotsuan for reporting.
| * Misc: OpenGL 3.0 compatibility & miscRichard Grenville2013-06-251-1/+2
| | | | | | | | | | | | | | | | - Fix OpenGL 3.0 compatibility by changing glFramebufferTexture() to glFramebufferTexture2D(). Thanks to danfe for suggestion! - Add notification about DocBook toolchina dependencies. Thanks to danfe. (#121)
| * Misc: --paint-exclude & #119Richard Grenville2013-06-195-11/+57
| | | | | | | | | | | | | | | | | | | | | | - Add --paint-exclude to prevent certain windows from being painted, for debugging purposes. - Add predefined matching target "x", "y", "width", "height", "widthb", "heightb", "border_width", and "fullscreen". - Fix bug #119, wrong man page install dir in CMake configuration. Thanks to sstewartgallus for reporting.
| * Feature #116: Shadow exclusion regionRichard Grenville2013-06-093-14/+167
| | | | | | | | | | | | | | | | - Add --shadow-exclude-reg, which excludes certain regions on the screen to have shadows painted in. (#116) - Adjust session initialization order. Now X root and screen info and basic X extensions are available in configuration parsing step.
| * Feature #113: Set opacity based on conditionsRichard Grenville2013-05-215-7/+115
| | | | | | | | | | | | | | | | | | | | | | - Add --opacity-rule, which sets opacity based on conditions, as requested by zabbal. (#113) - Add a data field for each condition. - Correct the FAQ link in README.md. Silly me. - Code clean-up.
| * Imp: Multi-pass blur & D-Bus fading controlRichard Grenville2013-05-205-224/+765
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Add multipass blur support. Note GLX Framebuffer support is required. My benchmark shows multipass blur brings 5% performance boost for X Render backend (3x3box). On GLX backend it brings 10% performance boost for 5x5box but negatively affects performance for 3x3box. Thanks to jrfonseca for advice. (#107) - GLX backend: Cache blur texture for each window, for a 12% performance boost. - Add D-Bus fading control. Thanks to yulan6248 for testing. (#112) - Fix FAQ link in README.md. Thanks to lorenzos for report. (#111) - Correctly deinitialize VSync on on-the-fly VSync method switch. - X Render backend: Normalize blur kernel. - Code clean-up. - Known issue: Linear corruption on border of a window may appear with X Render multi-pass blur. Possible to fix but probably not worthwhile.
| * Misc: Add DEBUG_GLX_MARK & MiscRichard Grenville2013-05-125-7/+85
| | | | | | | | | | | | | | | | | | | | | | - GLX backend: Add DEBUG_GLX_MARK, to add GL marks around functions with glStringMarkerGREMEDY(), and mark frame termination with glFrameTerminatorGREMEDY(). - Print output of `compton -h` to stdout. (#110) - GLX backend: Strip out elements with factor 0 in GLSL blur code. Thanks to jrfonseca for guides. (#107)
| * Bug fix: Compilation failure with NO_LIBCONFIG / NO_C2Richard Grenville2013-05-092-86/+86
| | | | | | | | | | - Fix compilation failure with NO_LIBCONFIG or NO_C2. Thanks to Spaulding for reporting.
| * Misc: Add DEBUG_GLX_PAINTREGRichard Grenville2013-05-092-0/+95
| | | | | | | | | | - GLX: Add DEBUG_GLX_PAINTREG, for debugging painting region issues, for p4ddy's problem.
| * Imp: Fix GL_TEXTURE_RECTANGLE & Enhance --glx-copy-from-frontRichard Grenville2013-05-083-70/+160
| | | | | | | | | | | | | | | | | | | | | | | | | | | | - Fix GL_TEXTURE_RECTANGLE support. Thanks to amonakov for guides. (#107) - Enhance --glx-copy-from-front to improve performance and make it work with --glx-swap-method, copied from kwin patch. Thanks to bwat47 for info. (#107) - Add texture2Doffset() support in blur GLSL shader. Thanks to amonakov for advice. No visible benefit here, though. (#107) - Only limited tests are done and I'm super sleepy. Bugs expected
| * Misc: Validate wallpaper pixmap & Documentation updateRichard Grenville2013-05-012-26/+30
| | | | | | | | | | | | | | - Split Pixmap validation out to validate_pixmap(). Validate wallpaper Pixmap as well. - Update README.md and man page.
| * Improvement: Add predefined blur kernelsRichard Grenville2013-04-291-1/+29
| | | | | | | | | | | | - Add a few predefined blur kernels, requested by jerri in #104. - Add compton-convgen.py to generate blur kernels.
| * Bug fix: Fix a BadRegion error with --glx-use-copysubbuffermesaRichard Grenville2013-04-271-1/+1
| | | | | | | | Just a small and mostly harmless issue. Sorry, didn't test throughly.
| * Bug fix: Fix --resize-damageRichard Grenville2013-04-274-15/+38
| | | | | | | | | | | | | | | | | | | | | | | | - Fix --resize-damage. I forgot to shrink the painting region back when actually copying to destination. - Include extra pixels around the blur texture to avoid some possible small issues, if --resize-damage is positive. - Known issue: Line artifacts may still appear with --dbe (X Render backend) or --glx-swap-method (GLX backend). I doubt if there's way to fix this without very inefficient mechanisms.
| * Improvement: --resize-damageRichard Grenville2013-04-274-5/+69
| | | | | | | | | | | | | | | | - Add --resize-damage to enlarge/shrink repaint region by a specific number of pixels, used for solving the line corruption issue with blur. Thanks to Nuck and jerri in #104 for reporting. - Fix the memory leak of blur shader string.